| // Copyright (c) 2009 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CHROME_BROWSER_RENDERER_HOST_RENDER_WIDGET_HOST_H_ |
| #define CHROME_BROWSER_RENDERER_HOST_RENDER_WIDGET_HOST_H_ |
| |
| #include <queue> |
| #include <vector> |
| |
| #include "base/gfx/native_widget_types.h" |
| #include "base/gfx/size.h" |
| #include "base/scoped_ptr.h" |
| #include "base/timer.h" |
| #include "chrome/common/ipc_channel.h" |
| #include "chrome/common/native_web_keyboard_event.h" |
| #include "testing/gtest/include/gtest/gtest_prod.h" |
| #include "webkit/glue/webtextdirection.h" |
| |
| namespace gfx { |
| class Rect; |
| } |
| |
| namespace WebKit { |
| class WebInputEvent; |
| class WebMouseEvent; |
| class WebMouseWheelEvent; |
| } |
| |
| class BackingStore; |
| class PaintObserver; |
| class RenderProcessHost; |
| class RenderWidgetHostView; |
| class TransportDIB; |
| class WebCursor; |
| struct ViewHostMsg_PaintRect_Params; |
| struct ViewHostMsg_ScrollRect_Params; |
| |
| // This class manages the browser side of a browser<->renderer HWND connection. |
| // The HWND lives in the browser process, and windows events are sent over |
| // IPC to the corresponding object in the renderer. The renderer paints into |
| // shared memory, which we transfer to a backing store and blit to the screen |
| // when Windows sends us a WM_PAINT message. |
| // |
| // How Shutdown Works |
| // |
| // There are two situations in which this object, a RenderWidgetHost, can be |
| // instantiated: |
| // |
| // 1. By a TabContents as the communication conduit for a rendered web page. |
| // The TabContents instantiates a derived class: RenderViewHost. |
| // 2. By a TabContents as the communication conduit for a select widget. The |
| // TabContents instantiates the RenderWidgetHost directly. |
| // |
| // For every TabContents there are several objects in play that need to be |
| // properly destroyed or cleaned up when certain events occur. |
| // |
| // - TabContents - the TabContents itself, and its associated HWND. |
| // - RenderViewHost - representing the communication conduit with the child |
| // process. |
| // - RenderWidgetHostView - the view of the web page content, message handler, |
| // and plugin root. |
| // |
| // Normally, the TabContents contains a child RenderWidgetHostView that renders |
| // the contents of the loaded page. It has a WS_CLIPCHILDREN style so that it |
| // does no painting of its own. |
| // |
| // The lifetime of the RenderWidgetHostView is tied to the render process. If |
| // the render process dies, the RenderWidgetHostView goes away and all |
| // references to it must become NULL. If the TabContents finds itself without a |
| // RenderWidgetHostView, it paints Sad Tab instead. |
| // |
| // RenderViewHost (a RenderWidgetHost subclass) is the conduit used to |
| // communicate with the RenderView and is owned by the TabContents. If the |
| // render process crashes, the RenderViewHost remains and restarts the render |
| // process if needed to continue navigation. |
| // |
| // The TabContents is itself owned by the NavigationController in which it |
| // resides. |
| // |
| // Some examples of how shutdown works: |
| // |
| // When a tab is closed (either by the user, the web page calling window.close, |
| // etc) the TabStrip destroys the associated NavigationController, which calls |
| // Destroy on each TabContents it owns. |
| // |
| // For a TabContents, its Destroy method tells the RenderViewHost to |
| // shut down the render process and die. |
| // |
| // When the render process is destroyed it destroys the View: the |
| // RenderWidgetHostView, which destroys its HWND and deletes that object. |
| // |
| // For select popups, the situation is a little different. The RenderWidgetHost |
| // associated with the select popup owns the view and itself (is responsible |
| // for destroying itself when the view is closed). The TabContents's only |
| // responsibility is to select popups is to create them when it is told to. When |
| // the View is destroyed via an IPC message (for when WebCore destroys the |
| // popup, e.g. if the user selects one of the options), or because |
| // WM_CANCELMODE is received by the view, the View schedules the destruction of |
| // the render process. However in this case since there's no TabContents |
| // container, when the render process is destroyed, the RenderWidgetHost just |
| // deletes itself, which is safe because no one else should have any references |
| // to it (the TabContents does not). |
| // |
| // It should be noted that the RenderViewHost, not the RenderWidgetHost, |
| // handles IPC messages relating to the render process going away, since the |
| // way a RenderViewHost (TabContents) handles the process dying is different to |
| // the way a select popup does. As such the RenderWidgetHostView handles these |
| // messages for select popups. This placement is more out of convenience than |
| // anything else. When the view is live, these messages are forwarded to it by |
| // the RenderWidgetHost's IPC message map. |
| // |
| class RenderWidgetHost : public IPC::Channel::Listener { |
| public: |
| // An interface that gets called whenever a paint occurs. |
| // Used in performance tests. |
| class PaintObserver { |
| public: |
| virtual ~PaintObserver() {} |
| virtual void RenderWidgetHostDidPaint(RenderWidgetHost* rwh) = 0; |
| }; |
| |
| // routing_id can be MSG_ROUTING_NONE, in which case the next available |
| // routing id is taken from the RenderProcessHost. |
| RenderWidgetHost(RenderProcessHost* process, int routing_id); |
| virtual ~RenderWidgetHost(); |
| |
| // Gets/Sets the View of this RenderWidgetHost. Can be NULL, e.g. if the |
| // RenderWidget is being destroyed or the render process crashed. You should |
| // never cache this pointer since it can become NULL if the renderer crashes, |
| // instead you should always ask for it using the accessor. |
| void set_view(RenderWidgetHostView* view) { view_ = view; } |
| RenderWidgetHostView* view() const { return view_; } |
| |
| RenderProcessHost* process() const { return process_; } |
| int routing_id() const { return routing_id_; } |
| |
| // Set the PaintObserver on this object. Takes ownership. |
| void set_paint_observer(PaintObserver* paint_observer) { |
| paint_observer_.reset(paint_observer); |
| } |
| |
| // Called when a renderer object already been created for this host, and we |
| // just need to be attached to it. Used for window.open, <select> dropdown |
| // menus, and other times when the renderer initiates creating an object. |
| void Init(); |
| |
| // Tells the renderer to die and then calls Destroy(). |
| virtual void Shutdown(); |
| |
| // Manual RTTI FTW. We are not hosting a web page. |
| virtual bool IsRenderView() { return false; } |
| |
| // IPC::Channel::Listener |
| virtual void OnMessageReceived(const IPC::Message& msg); |
| |
| // Sends a message to the corresponding object in the renderer. |
| bool Send(IPC::Message* msg); |
| |
| // Called to notify the RenderWidget that it has been hidden or restored from |
| // having been hidden. |
| void WasHidden(); |
| void WasRestored(); |
| |
| // Called to notify the RenderWidget that it has been resized. |
| void WasResized(); |
| |
| void Focus(); |
| void Blur(); |
| void LostCapture(); |
| |
| // Notifies the RenderWidgetHost that the View was destroyed. |
| void ViewDestroyed(); |
| |
| // Indicates if the page has finished loading. |
| void SetIsLoading(bool is_loading); |
| |
| // Get access to the widget's backing store. If a resize is in progress, |
| // then the current size of the backing store may be less than the size of |
| // the widget's view. This method returns NULL if the backing store could |
| // not be created. |
| BackingStore* GetBackingStore(); |
| |
| // Allocate a new backing store of the given size. Returns NULL on failure |
| // (for example, if we don't currently have a RenderWidgetHostView.) |
| BackingStore* AllocBackingStore(const gfx::Size& size); |
| |
| // Checks to see if we can give up focus to this widget through a JS call. |
| virtual bool CanBlur() const { return true; } |
| |
| // Starts a hang monitor timeout. If there's already a hang monitor timeout |
| // the new one will only fire if it has a shorter delay than the time |
| // left on the existing timeouts. |
| void StartHangMonitorTimeout(base::TimeDelta delay); |
| |
| // Restart the active hang monitor timeout. Clears all existing timeouts and |
| // starts with a new one. This can be because the renderer has become |
| // active, the tab is being hidden, or the user has chosen to wait some more |
| // to give the tab a chance to become active and we don't want to display a |
| // warning too soon. |
| void RestartHangMonitorTimeout(); |
| |
| // Stops all existing hang monitor timeouts and assumes the renderer is |
| // responsive. |
| void StopHangMonitorTimeout(); |
| |
| // Called when the system theme changes. At this time all existing native |
| // theme handles are invalid and the renderer must obtain new ones and |
| // repaint. |
| void SystemThemeChanged(); |
| |
| // Forwards the given message to the renderer. These are called by the view |
| // when it has received a message. |
| virtual void ForwardMouseEvent(const WebKit::WebMouseEvent& mouse_event); |
| void ForwardWheelEvent(const WebKit::WebMouseWheelEvent& wheel_event); |
| void ForwardKeyboardEvent(const NativeWebKeyboardEvent& key_event); |
| |
| // Update the text direction of the focused input element and notify it to a |
| // renderer process. |
| // These functions have two usage scenarios: changing the text direction |
| // from a menu (as Safari does), and; changing the text direction when a user |
| // presses a set of keys (as IE and Firefox do). |
| // 1. Change the text direction from a menu. |
| // In this scenario, we receive a menu event only once and we should update |
| // the text direction immediately when a user chooses a menu item. So, we |
| // should call both functions at once as listed in the following snippet. |
| // void RenderViewHost::SetTextDirection(WebTextDirection direction) { |
| // UpdateTextDirection(direction); |
| // NotifyTextDirection(); |
| // } |
| // 2. Change the text direction when pressing a set of keys. |
| // Becauses of auto-repeat, we may receive the same key-press event many |
| // times while we presses the keys and it is nonsense to send the same IPC |
| // messsage every time when we receive a key-press event. |
| // To suppress the number of IPC messages, we just update the text direction |
| // when receiving a key-press event and send an IPC message when we release |
| // the keys as listed in the following snippet. |
| // if (key_event.type == WebKeyboardEvent::KEY_DOWN) { |
| // if (key_event.windows_key_code == 'A' && |
| // key_event.modifiers == WebKeyboardEvent::CTRL_KEY) { |
| // UpdateTextDirection(dir); |
| // } else { |
| // CancelUpdateTextDirection(); |
| // } |
| // } else if (key_event.type == WebKeyboardEvent::KEY_UP) { |
| // NotifyTextDirection(); |
| // } |
| // Once we cancel updating the text direction, we have to ignore all |
| // succeeding UpdateTextDirection() requests until calling |
| // NotifyTextDirection(). (We may receive keydown events even after we |
| // canceled updating the text direction because of auto-repeat.) |
| // Note: we cannot undo this change for compatibility with Firefox and IE. |
| void UpdateTextDirection(WebTextDirection direction); |
| void CancelUpdateTextDirection(); |
| void NotifyTextDirection(); |
| |
| // This is for derived classes to give us access to the resizer rect. |
| // And to also expose it to the RenderWidgetHostView. |
| virtual gfx::Rect GetRootWindowResizerRect() const; |
| |
| protected: |
| // Internal implementation of the public Forward*Event() methods. |
| void ForwardInputEvent( |
| const WebKit::WebInputEvent& input_event, int event_size); |
| |
| // Called when we receive a notification indicating that the renderer |
| // process has gone. This will reset our state so that our state will be |
| // consistent if a new renderer is created. |
| void RendererExited(); |
| |
| // Retrieves an id the renderer can use to refer to its view. |
| // This is used for various IPC messages, including plugins. |
| gfx::NativeViewId GetNativeViewId(); |
| |
| // Called when we an InputEvent was not processed by the renderer. This is |
| // overridden by RenderView to send upwards to its delegate. |
| virtual void UnhandledKeyboardEvent(const NativeWebKeyboardEvent& event) {} |
| |
| // Notification that the user has made some kind of input that could |
| // perform an action. The render view host overrides this to forward the |
| // information to its delegate (see corresponding function in |
| // RenderViewHostDelegate). The gestures that count are 1) any mouse down |
| // event and 2) enter or space key presses. |
| virtual void OnUserGesture() {} |
| |
| // Callbacks for notification when the renderer becomes unresponsive to user |
| // input events, and subsequently responsive again. RenderViewHost overrides |
| // these to tell its delegate to show the user a warning. |
| virtual void NotifyRendererUnresponsive() {} |
| virtual void NotifyRendererResponsive() {} |
| |
| protected: |
| // true if a renderer has once been valid. We use this flag to display a sad |
| // tab only when we lose our renderer and not if a paint occurs during |
| // initialization. |
| bool renderer_initialized_; |
| |
| private: |
| FRIEND_TEST(RenderWidgetHostTest, Resize); |
| FRIEND_TEST(RenderWidgetHostTest, HiddenPaint); |
| |
| // Tell this object to destroy itself. |
| void Destroy(); |
| |
| // Checks whether the renderer is hung and calls NotifyRendererUnresponsive |
| // if it is. |
| void CheckRendererIsUnresponsive(); |
| |
| // Called if we know the renderer is responsive. When we currently thing the |
| // renderer is unresponsive, this will clear that state and call |
| // NotifyRendererResponsive. |
| void RendererIsResponsive(); |
| |
| // IPC message handlers |
| void OnMsgRenderViewReady(); |
| void OnMsgRenderViewGone(); |
| void OnMsgClose(); |
| void OnMsgRequestMove(const gfx::Rect& pos); |
| void OnMsgPaintRect(const ViewHostMsg_PaintRect_Params& params); |
| void OnMsgScrollRect(const ViewHostMsg_ScrollRect_Params& params); |
| void OnMsgInputEventAck(const IPC::Message& message); |
| void OnMsgFocus(); |
| void OnMsgBlur(); |
| void OnMsgSetCursor(const WebCursor& cursor); |
| // Using int instead of ViewHostMsg_ImeControl for control's type to avoid |
| // having to bring in render_messages.h in a header file. |
| void OnMsgImeUpdateStatus(int control, const gfx::Rect& caret_rect); |
| void OnMsgShowPopup(const IPC::Message& message); |
| |
| // Paints the given bitmap to the current backing store at the given location. |
| void PaintBackingStoreRect(TransportDIB* dib, |
| const gfx::Rect& bitmap_rect, |
| const gfx::Size& view_size); |
| |
| // Scrolls the given |clip_rect| in the backing by the given dx/dy amount. The |
| // |dib| and its corresponding location |bitmap_rect| in the backing store |
| // is the newly painted pixels by the renderer. |
| void ScrollBackingStoreRect(TransportDIB* dib, |
| const gfx::Rect& bitmap_rect, |
| int dx, int dy, |
| const gfx::Rect& clip_rect, |
| const gfx::Size& view_size); |
| |
| // The View associated with the RenderViewHost. The lifetime of this object |
| // is associated with the lifetime of the Render process. If the Renderer |
| // crashes, its View is destroyed and this pointer becomes NULL, even though |
| // render_view_host_ lives on to load another URL (creating a new View while |
| // doing so). |
| RenderWidgetHostView* view_; |
| |
| // Created during construction but initialized during Init*(). Therefore, it |
| // is guaranteed never to be NULL, but its channel may be NULL if the |
| // renderer crashed, so you must always check that. |
| RenderProcessHost* process_; |
| |
| // The ID of the corresponding object in the Renderer Instance. |
| int routing_id_; |
| |
| // Indicates whether a page is loading or not. |
| bool is_loading_; |
| |
| // Indicates whether a page is hidden or not. |
| bool is_hidden_; |
| |
| // Set if we are waiting for a repaint ack for the view. |
| bool repaint_ack_pending_; |
| |
| // True when waiting for RESIZE_ACK. |
| bool resize_ack_pending_; |
| |
| // The current size of the RenderWidget. |
| gfx::Size current_size_; |
| |
| // True if a mouse move event was sent to the render view and we are waiting |
| // for a corresponding ViewHostMsg_HandleInputEvent_ACK message. |
| bool mouse_move_pending_; |
| |
| // The next mouse move event to send (only non-null while mouse_move_pending_ |
| // is true). |
| scoped_ptr<WebKit::WebMouseEvent> next_mouse_move_; |
| |
| // The time when an input event was sent to the RenderWidget. |
| base::TimeTicks input_event_start_time_; |
| |
| // If true, then we should repaint when restoring even if we have a |
| // backingstore. This flag is set to true if we receive a paint message |
| // while is_hidden_ to true. Even though we tell the render widget to hide |
| // itself, a paint message could already be in flight at that point. |
| bool needs_repainting_on_restore_; |
| |
| // This is true if the renderer is currently unresponsive. |
| bool is_unresponsive_; |
| |
| // The following value indicates a time in the future when we would consider |
| // the renderer hung if it does not generate an appropriate response message. |
| base::Time time_when_considered_hung_; |
| |
| // This timer runs to check if time_when_considered_hung_ has past. |
| base::OneShotTimer<RenderWidgetHost> hung_renderer_timer_; |
| |
| // Optional observer that listens for notifications of painting. |
| scoped_ptr<PaintObserver> paint_observer_; |
| |
| // Flag to detect recurive calls to GetBackingStore(). |
| bool in_get_backing_store_; |
| |
| // Set when we call DidPaintRect/DidScrollRect on the view. |
| bool view_being_painted_; |
| |
| // Used for UMA histogram logging to measure the time for a repaint view |
| // operation to finish. |
| base::TimeTicks repaint_start_time_; |
| |
| // Queue of keyboard events that we need to track. |
| typedef std::queue<NativeWebKeyboardEvent> KeyQueue; |
| |
| // A queue of keyboard events. We can't trust data from the renderer so we |
| // stuff key events into a queue and pop them out on ACK, feeding our copy |
| // back to whatever unhandled handler instead of the returned version. |
| KeyQueue key_queue_; |
| |
| // Set when we update the text direction of the selected input element. |
| bool text_direction_updated_; |
| WebTextDirection text_direction_; |
| |
| // Set when we cancel updating the text direction. |
| // This flag also ignores succeeding update requests until we call |
| // NotifyTextDirection(). |
| bool text_direction_canceled_; |
| |
| DISALLOW_COPY_AND_ASSIGN(RenderWidgetHost); |
| }; |
| |
| #endif // CHROME_BROWSER_RENDERER_HOST_RENDER_WIDGET_HOST_H_ |