| // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef BASE_GFX_PLATFORM_DEVICE_LINUX_H_ |
| #define BASE_GFX_PLATFORM_DEVICE_LINUX_H_ |
| |
| #include "SkDevice.h" |
| |
| namespace gfx { |
| |
| // Blindly copying the mac hierarchy. |
| class PlatformDeviceLinux : public SkDevice { |
| public: |
| // Returns if the preferred rendering engine is vectorial or bitmap based. |
| virtual bool IsVectorial() = 0; |
| |
| protected: |
| // Forwards |bitmap| to SkDevice's constructor. |
| PlatformDeviceLinux(const SkBitmap& bitmap); |
| }; |
| |
| } // namespace gfx |
| |
| #endif // BASE_GFX_PLATFORM_DEVICE_LINUX_H_ |