| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "config.h" |
| |
| #if USE(ACCELERATED_COMPOSITING) |
| #include "CCDebugRectHistory.h" |
| |
| #include "CCDamageTracker.h" |
| #include "CCLayerImpl.h" |
| #include "CCLayerTreeHost.h" |
| #include "CCMathUtil.h" |
| |
| namespace cc { |
| |
| CCDebugRectHistory::CCDebugRectHistory() |
| { |
| } |
| |
| void CCDebugRectHistory::saveDebugRectsForCurrentFrame(CCLayerImpl* rootLayer, const Vector<CCLayerImpl*>& renderSurfaceLayerList, const Vector<IntRect>& occludingScreenSpaceRects, const CCLayerTreeSettings& settings) |
| { |
| // For now, clear all rects from previous frames. In the future we may want to store |
| // all debug rects for a history of many frames. |
| m_debugRects.clear(); |
| |
| if (settings.showPaintRects) |
| savePaintRects(rootLayer); |
| |
| if (settings.showPropertyChangedRects) |
| savePropertyChangedRects(renderSurfaceLayerList); |
| |
| if (settings.showSurfaceDamageRects) |
| saveSurfaceDamageRects(renderSurfaceLayerList); |
| |
| if (settings.showScreenSpaceRects) |
| saveScreenSpaceRects(renderSurfaceLayerList); |
| |
| if (settings.showOccludingRects) |
| saveOccludingRects(occludingScreenSpaceRects); |
| } |
| |
| |
| void CCDebugRectHistory::savePaintRects(CCLayerImpl* layer) |
| { |
| // We would like to visualize where any layer's paint rect (update rect) has changed, |
| // regardless of whether this layer is skipped for actual drawing or not. Therefore |
| // we traverse recursively over all layers, not just the render surface list. |
| |
| if (!layer->updateRect().isEmpty() && layer->drawsContent()) { |
| FloatRect updateContentRect = layer->updateRect(); |
| updateContentRect.scale(layer->contentBounds().width() / static_cast<float>(layer->bounds().width()), layer->contentBounds().height() / static_cast<float>(layer->bounds().height())); |
| m_debugRects.append(CCDebugRect(PaintRectType, CCMathUtil::mapClippedRect(layer->screenSpaceTransform(), updateContentRect))); |
| } |
| |
| for (unsigned i = 0; i < layer->children().size(); ++i) |
| savePaintRects(layer->children()[i]); |
| } |
| |
| void CCDebugRectHistory::savePropertyChangedRects(const Vector<CCLayerImpl*>& renderSurfaceLayerList) |
| { |
| for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0 ; --surfaceIndex) { |
| CCLayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; |
| CCRenderSurface* renderSurface = renderSurfaceLayer->renderSurface(); |
| ASSERT(renderSurface); |
| |
| const Vector<CCLayerImpl*>& layerList = renderSurface->layerList(); |
| for (unsigned layerIndex = 0; layerIndex < layerList.size(); ++layerIndex) { |
| CCLayerImpl* layer = layerList[layerIndex]; |
| |
| if (CCLayerTreeHostCommon::renderSurfaceContributesToTarget<CCLayerImpl>(layer, renderSurfaceLayer->id())) |
| continue; |
| |
| if (layer->layerIsAlwaysDamaged()) |
| continue; |
| |
| if (layer->layerPropertyChanged() || layer->layerSurfacePropertyChanged()) |
| m_debugRects.append(CCDebugRect(PropertyChangedRectType, CCMathUtil::mapClippedRect(layer->screenSpaceTransform(), FloatRect(FloatPoint::zero(), layer->contentBounds())))); |
| } |
| } |
| } |
| |
| void CCDebugRectHistory::saveSurfaceDamageRects(const Vector<CCLayerImpl* >& renderSurfaceLayerList) |
| { |
| for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0 ; --surfaceIndex) { |
| CCLayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; |
| CCRenderSurface* renderSurface = renderSurfaceLayer->renderSurface(); |
| ASSERT(renderSurface); |
| |
| m_debugRects.append(CCDebugRect(SurfaceDamageRectType, CCMathUtil::mapClippedRect(renderSurface->screenSpaceTransform(), renderSurface->damageTracker()->currentDamageRect()))); |
| } |
| } |
| |
| void CCDebugRectHistory::saveScreenSpaceRects(const Vector<CCLayerImpl* >& renderSurfaceLayerList) |
| { |
| for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0 ; --surfaceIndex) { |
| CCLayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex]; |
| CCRenderSurface* renderSurface = renderSurfaceLayer->renderSurface(); |
| ASSERT(renderSurface); |
| |
| m_debugRects.append(CCDebugRect(ScreenSpaceRectType, CCMathUtil::mapClippedRect(renderSurface->screenSpaceTransform(), renderSurface->contentRect()))); |
| |
| if (renderSurfaceLayer->replicaLayer()) |
| m_debugRects.append(CCDebugRect(ReplicaScreenSpaceRectType, CCMathUtil::mapClippedRect(renderSurface->replicaScreenSpaceTransform(), renderSurface->contentRect()))); |
| } |
| } |
| |
| void CCDebugRectHistory::saveOccludingRects(const Vector<IntRect>& occludingRects) |
| { |
| for (size_t i = 0; i < occludingRects.size(); ++i) |
| m_debugRects.append(CCDebugRect(OccludingRectType, occludingRects[i])); |
| } |
| |
| } // namespace cc |
| |
| #endif // USE(ACCELERATED_COMPOSITING) |