blob: d57026e4c0020a306f9ddd17367d5bc3d3e9c1cb [file] [log] [blame]
// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_RENDERER_RENDER_THREAD_H_
#define CHROME_RENDERER_RENDER_THREAD_H_
#include <string>
#include <vector>
#include "base/gfx/native_widget_types.h"
#include "base/shared_memory.h"
#include "base/task.h"
#include "build/build_config.h"
#include "chrome/common/child_thread.h"
#include "chrome/renderer/renderer_histogram_snapshots.h"
class AppCacheDispatcher;
class DevToolsAgentFilter;
class FilePath;
class NotificationService;
class RenderDnsMaster;
class RendererHistogram;
class RendererWebKitClientImpl;
class SkBitmap;
class UserScriptSlave;
class VisitedLinkSlave;
struct ModalDialogEvent;
struct WebPreferences;
// The RenderThreadBase is the minimal interface that a RenderView/Widget
// expects from a render thread. The interface basically abstracts a way to send
// and receive messages.
class RenderThreadBase {
public:
virtual ~RenderThreadBase() {}
virtual bool Send(IPC::Message* msg) = 0;
// Called to add or remove a listener for a particular message routing ID.
// These methods normally get delegated to a MessageRouter.
virtual void AddRoute(int32 routing_id, IPC::Channel::Listener* listener) = 0;
virtual void RemoveRoute(int32 routing_id) = 0;
virtual void AddFilter(IPC::ChannelProxy::MessageFilter* filter) = 0;
virtual void RemoveFilter(IPC::ChannelProxy::MessageFilter* filter) = 0;
};
// The RenderThread class represents a background thread where RenderView
// instances live. The RenderThread supports an API that is used by its
// consumer to talk indirectly to the RenderViews and supporting objects.
// Likewise, it provides an API for the RenderViews to talk back to the main
// process (i.e., their corresponding WebContents).
//
// Most of the communication occurs in the form of IPC messages. They are
// routed to the RenderThread according to the routing IDs of the messages.
// The routing IDs correspond to RenderView instances.
class RenderThread : public RenderThreadBase,
public ChildThread {
public:
// Grabs the IPC channel name from the command line.
RenderThread();
// Constructor that's used when running in single process mode.
RenderThread(const std::wstring& channel_name);
virtual ~RenderThread();
// Returns the one render thread for this process. Note that this should only
// be accessed when running on the render thread itself
static RenderThread* current();
// Overridded from RenderThreadBase.
virtual bool Send(IPC::Message* msg) {
return ChildThread::Send(msg);
}
virtual void AddRoute(int32 routing_id, IPC::Channel::Listener* listener) {
return ChildThread::AddRoute(routing_id, listener);
}
virtual void RemoveRoute(int32 routing_id) {
return ChildThread::RemoveRoute(routing_id);
}
virtual void AddFilter(IPC::ChannelProxy::MessageFilter* filter);
virtual void RemoveFilter(IPC::ChannelProxy::MessageFilter* filter);
VisitedLinkSlave* visited_link_slave() const {
return visited_link_slave_.get();
}
UserScriptSlave* user_script_slave() const {
return user_script_slave_.get();
}
// Do DNS prefetch resolution of a hostname.
void Resolve(const char* name, size_t length);
// Send all the Histogram data to browser.
void SendHistograms();
// Invokes InformHostOfCacheStats after a short delay. Used to move this
// bookkeeping operation off the critical latency path.
void InformHostOfCacheStatsLater();
private:
virtual void OnControlMessageReceived(const IPC::Message& msg);
// Called by the thread base class
virtual void Init();
virtual void CleanUp();
void OnUpdateVisitedLinks(base::SharedMemoryHandle table);
void OnUpdateUserScripts(base::SharedMemoryHandle table);
void OnSetExtensionFunctionNames(const std::vector<std::string>& names);
void OnSetNextPageID(int32 next_page_id);
void OnCreateNewView(gfx::NativeViewId parent_hwnd,
ModalDialogEvent modal_dialog_event,
const WebPreferences& webkit_prefs,
int32 view_id);
void OnTransferBitmap(const SkBitmap& bitmap, int resource_id);
void OnSetCacheCapacities(size_t min_dead_capacity,
size_t max_dead_capacity,
size_t capacity);
void OnGetCacheResourceStats();
// Send all histograms to browser.
void OnGetRendererHistograms();
void OnExtensionHandleConnect(int channel_id);
void OnExtensionHandleMessage(const std::string& message, int channel_id);
void OnExtensionHandleEvent(const std::string event_name,
const std::string event_data);
// Gather usage statistics from the in-memory cache and inform our host.
// These functions should be call periodically so that the host can make
// decisions about how to allocation resources using current information.
void InformHostOfCacheStats();
// We initialize WebKit as late as possible.
void EnsureWebKitInitialized();
// These objects live solely on the render thread.
scoped_ptr<VisitedLinkSlave> visited_link_slave_;
scoped_ptr<UserScriptSlave> user_script_slave_;
scoped_ptr<RenderDnsMaster> dns_master_;
scoped_ptr<RendererHistogramSnapshots> histogram_snapshots_;
scoped_ptr<ScopedRunnableMethodFactory<RenderThread> > cache_stats_factory_;
scoped_ptr<NotificationService> notification_service_;
scoped_ptr<RendererWebKitClientImpl> webkit_client_;
scoped_ptr<AppCacheDispatcher> app_cache_dispatcher_;
scoped_refptr<DevToolsAgentFilter> devtools_agent_filter_;
DISALLOW_COPY_AND_ASSIGN(RenderThread);
};
#endif // CHROME_RENDERER_RENDER_THREAD_H_