| // Copyright 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CC_PROXY_H_ |
| #define CC_PROXY_H_ |
| |
| #include "base/basictypes.h" |
| #include "base/logging.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/time.h" |
| #include "base/values.h" |
| #include "cc/cc_export.h" |
| #include "skia/ext/refptr.h" |
| #include "third_party/skia/include/core/SkPicture.h" |
| |
| namespace gfx { |
| class Rect; |
| class Vector2d; |
| } |
| |
| namespace cc { |
| |
| class Thread; |
| struct RenderingStats; |
| struct RendererCapabilities; |
| |
| // Abstract class responsible for proxying commands from the main-thread side of |
| // the compositor over to the compositor implementation. |
| class CC_EXPORT Proxy { |
| public: |
| Thread* MainThread() const; |
| bool HasImplThread() const; |
| Thread* ImplThread() const; |
| |
| // Returns 0 if the current thread is neither the main thread nor the impl |
| // thread. |
| Thread* CurrentThread() const; |
| |
| // Debug hooks. |
| bool IsMainThread() const; |
| bool IsImplThread() const; |
| bool IsMainThreadBlocked() const; |
| #ifndef NDEBUG |
| void SetMainThreadBlocked(bool is_main_thread_blocked); |
| void SetCurrentThreadIsImplThread(bool is_impl_thread); |
| #endif |
| |
| virtual ~Proxy(); |
| |
| virtual bool CompositeAndReadback(void* pixels, gfx::Rect rect) = 0; |
| |
| virtual void StartPageScaleAnimation(gfx::Vector2d target_offset, |
| bool use_anchor, |
| float scale, |
| base::TimeDelta duration) = 0; |
| |
| virtual void FinishAllRendering() = 0; |
| |
| virtual bool IsStarted() const = 0; |
| |
| // Attempts to initialize a context to use for rendering. Returns false if |
| // the context could not be created. The context will not be used and no |
| // frames may be produced until InitializeRenderer() is called. |
| virtual bool InitializeOutputSurface() = 0; |
| |
| // Indicates that the compositing surface associated with our context is |
| // ready to use. |
| virtual void SetSurfaceReady() = 0; |
| |
| virtual void SetVisible(bool visible) = 0; |
| |
| // Attempts to initialize the layer renderer. Returns false if the context |
| // isn't usable for compositing. |
| virtual bool InitializeRenderer() = 0; |
| |
| // Attempts to recreate the context and layer renderer after a context lost. |
| // Returns false if the renderer couldn't be reinitialized. |
| virtual bool RecreateOutputSurface() = 0; |
| |
| virtual void GetRenderingStats(RenderingStats* stats) = 0; |
| |
| virtual const RendererCapabilities& GetRendererCapabilities() const = 0; |
| |
| virtual void SetNeedsAnimate() = 0; |
| virtual void SetNeedsCommit() = 0; |
| virtual void SetNeedsRedraw() = 0; |
| |
| // Defers commits until it is reset. It is only supported when in threaded |
| // mode. It's an error to make a sync call like compositeAndReadback while |
| // commits are deferred. |
| virtual void SetDeferCommits(bool defer_commits) = 0; |
| |
| virtual void MainThreadHasStoppedFlinging() = 0; |
| |
| virtual bool CommitRequested() const = 0; |
| |
| virtual void Start() = 0; // Must be called before using the proxy. |
| virtual void Stop() = 0; // Must be called before deleting the proxy. |
| |
| // Forces 3D commands on all contexts to wait for all previous SwapBuffers |
| // to finish before executing in the GPU process. |
| virtual void ForceSerializeOnSwapBuffers() = 0; |
| |
| // Maximum number of sub-region texture updates supported for each commit. |
| virtual size_t MaxPartialTextureUpdates() const = 0; |
| |
| virtual void AcquireLayerTextures() = 0; |
| |
| virtual skia::RefPtr<SkPicture> CapturePicture() = 0; |
| virtual scoped_ptr<base::Value> AsValue() const = 0; |
| |
| // Testing hooks |
| virtual bool CommitPendingForTesting() = 0; |
| |
| protected: |
| explicit Proxy(scoped_ptr<Thread> impl_thread); |
| friend class DebugScopedSetImplThread; |
| friend class DebugScopedSetMainThread; |
| friend class DebugScopedSetMainThreadBlocked; |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(Proxy); |
| |
| scoped_ptr<Thread> main_thread_; |
| scoped_ptr<Thread> impl_thread_; |
| #ifndef NDEBUG |
| bool impl_thread_is_overridden_; |
| bool is_main_thread_blocked_; |
| #endif |
| }; |
| |
| #ifndef NDEBUG |
| class DebugScopedSetMainThreadBlocked { |
| public: |
| explicit DebugScopedSetMainThreadBlocked(Proxy* proxy) : proxy_(proxy) { |
| DCHECK(!proxy_->IsMainThreadBlocked()); |
| proxy_->SetMainThreadBlocked(true); |
| } |
| ~DebugScopedSetMainThreadBlocked() { |
| DCHECK(proxy_->IsMainThreadBlocked()); |
| proxy_->SetMainThreadBlocked(false); |
| } |
| private: |
| Proxy* proxy_; |
| }; |
| #else |
| class DebugScopedSetMainThreadBlocked { |
| public: |
| explicit DebugScopedSetMainThreadBlocked(Proxy* proxy) {} |
| ~DebugScopedSetMainThreadBlocked() {} |
| }; |
| #endif |
| |
| } |
| |
| #endif // CC_PROXY_H_ |