| // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| // This file contains utility functions and classes that help the |
| // implementation, and management of the Callback objects. |
| |
| #ifndef BASE_CALLBACK_INTERNAL_H_ |
| #define BASE_CALLBACK_INTERNAL_H_ |
| #pragma once |
| |
| #include "base/ref_counted.h" |
| |
| namespace base { |
| namespace internal { |
| |
| // InvokerStorageBase is used to provide an opaque handle that the Callback |
| // class can use to represent a function object with bound arguments. It |
| // behaves as an existential type that is used by a corresponding |
| // DoInvoke function to perform the function execution. This allows |
| // us to shield the Callback class from the types of the bound argument via |
| // "type erasure." |
| class InvokerStorageBase : public RefCountedThreadSafe<InvokerStorageBase> { |
| protected: |
| friend class RefCountedThreadSafe<InvokerStorageBase>; |
| virtual ~InvokerStorageBase() {} |
| }; |
| |
| // This structure exists purely to pass the returned |invoker_storage_| from |
| // Bind() to Callback while avoiding an extra AddRef/Release() pair. |
| // |
| // To do this, the constructor of Callback<> must take a const-ref. The |
| // reference must be to a const object otherwise the compiler will emit a |
| // warning about taking a reference to a temporary. |
| // |
| // Unfortunately, this means that the internal |invoker_storage_| field must |
| // be made mutable. |
| template <typename T> |
| struct InvokerStorageHolder { |
| explicit InvokerStorageHolder(T* invoker_storage) |
| : invoker_storage_(invoker_storage) { |
| } |
| |
| mutable scoped_refptr<InvokerStorageBase> invoker_storage_; |
| }; |
| |
| template <typename T> |
| InvokerStorageHolder<T> MakeInvokerStorageHolder(T* o) { |
| return InvokerStorageHolder<T>(o); |
| } |
| |
| // Holds the Callback methods that don't require specialization to reduce |
| // template bloat. |
| class CallbackBase { |
| public: |
| // Returns true if Callback is null (doesn't refer to anything). |
| bool is_null() const; |
| |
| // Returns the Callback into an uninitalized state. |
| void Reset(); |
| |
| bool Equals(const CallbackBase& other) const; |
| |
| protected: |
| // In C++, it is safe to cast function pointers to function pointers of |
| // another type. It is not okay to use void*. We create a InvokeFuncStorage |
| // that that can store our function pointer, and then cast it back to |
| // the original type on usage. |
| typedef void(*InvokeFuncStorage)(void); |
| |
| CallbackBase(InvokeFuncStorage polymorphic_invoke, |
| scoped_refptr<InvokerStorageBase>* invoker_storage); |
| |
| // Force the destructor to be instaniated inside this translation unit so |
| // that our subclasses will not get inlined versions. Avoids more template |
| // bloat. |
| ~CallbackBase(); |
| |
| scoped_refptr<InvokerStorageBase> invoker_storage_; |
| InvokeFuncStorage polymorphic_invoke_; |
| }; |
| |
| } // namespace internal |
| } // namespace base |
| |
| #endif // BASE_CALLBACK_INTERNAL_H_ |