| // Copyright (c) 2006-2009 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CHROME_COMMON_RESOURCE_BUNDLE_H__ |
| #define CHROME_COMMON_RESOURCE_BUNDLE_H__ |
| |
| #include "build/build_config.h" |
| |
| #if defined(OS_WIN) |
| #include <windows.h> |
| #endif |
| |
| #include <map> |
| #include <string> |
| |
| #include "base/basictypes.h" |
| #include "base/file_path.h" |
| #include "base/lock.h" |
| #include "base/scoped_ptr.h" |
| #include "chrome/browser/extensions/extension.h" |
| |
| #if defined(OS_LINUX) || defined(OS_MACOSX) |
| namespace base { |
| class DataPack; |
| }; |
| #endif |
| #if defined(OS_LINUX) |
| typedef struct _GdkPixbuf GdkPixbuf; |
| #endif |
| class ChromeFont; |
| class Extension; |
| class SkBitmap; |
| class StringPiece; |
| |
| // ResourceBundle is a central facility to load images and other resources, |
| // such as theme graphics. |
| // Every resource is loaded only once. |
| class ResourceBundle { |
| public: |
| // An enumeration of the various font styles used throughout Chrome. |
| // The following holds true for the font sizes: |
| // Small <= Base <= Medium <= MediumBold <= Large. |
| enum FontStyle { |
| SmallFont, |
| BaseFont, |
| MediumFont, |
| // NOTE: depending upon the locale, this may *not* result in a bold font. |
| MediumBoldFont, |
| LargeFont, |
| }; |
| |
| // Initialize the ResourceBundle for this process. |
| // NOTE: Mac ignores this and always loads up resources for the language |
| // defined by the Cocoa UI (ie-NSBundle does the langange work). |
| static void InitSharedInstance(const std::wstring& pref_locale); |
| |
| // Delete the ResourceBundle for this process if it exists. |
| static void CleanupSharedInstance(); |
| |
| // Return the global resource loader instance. |
| static ResourceBundle& GetSharedInstance(); |
| |
| // Load the data file that contains theme resources if present. |
| void LoadThemeResources(); |
| |
| // Gets the bitmap with the specified resource_id, first by looking into the |
| // theme data, than in the current module data if applicable. |
| // Returns a pointer to a shared instance of the SkBitmap in the given out |
| // parameter. This shared bitmap is owned by the resource bundle and should |
| // not be freed. |
| // |
| // The bitmap is assumed to exist. This function will log in release, and |
| // assert in debug mode if it does not. On failure, this will return a |
| // pointer to a shared empty placeholder bitmap so it will be visible what |
| // is missing. |
| SkBitmap* GetBitmapNamed(int resource_id); |
| |
| // Loads the raw bytes of an image resource into |bytes|, |
| // without doing any processing or interpretation of |
| // the resource. Returns whether we successfully read the resource. |
| bool LoadImageResourceBytes(int resource_id, |
| std::vector<unsigned char>* bytes); |
| |
| // Loads the raw bytes of a data resource into |bytes|, |
| // without doing any processing or interpretation of |
| // the resource. Returns whether we successfully read the resource. |
| bool LoadDataResourceBytes(int resource_id, |
| std::vector<unsigned char>* bytes); |
| |
| // Return the contents of a file in a string given the resource id. |
| // This will copy the data from the resource and return it as a string. |
| // TODO(port): deprecate this and replace with GetRawDataResource to avoid |
| // needless copying. |
| std::string GetDataResource(int resource_id); |
| |
| // Like GetDataResource(), but avoids copying the resource. Instead, it |
| // returns a StringPiece which points into the actual resource in the image. |
| StringPiece GetRawDataResource(int resource_id); |
| |
| // Get a localized string given a message id. Returns an empty |
| // string if the message_id is not found. |
| string16 GetLocalizedString(int message_id); |
| |
| // Returns the font for the specified style. |
| ChromeFont GetFont(FontStyle style); |
| |
| #if defined(OS_WIN) |
| // Loads and returns an icon from the theme dll. |
| HICON LoadThemeIcon(int icon_id); |
| |
| // Loads and returns the global accelerators. |
| HACCEL GetGlobalAccelerators(); |
| |
| // Loads and returns a cursor from the app module. |
| HCURSOR LoadCursor(int cursor_id); |
| #elif defined(TOOLKIT_GTK) |
| // Load a theme image as a GdkPixbuf. |
| GdkPixbuf* LoadPixbuf(int resource_id); |
| #endif |
| |
| // Sets an Extension object that can handle theme resource requests. |
| void SetThemeExtension(const Extension& e); |
| |
| private: |
| // We define a DataHandle typedef to abstract across how data is stored |
| // across platforms. |
| #if defined(OS_WIN) |
| // Windows stores resources in DLLs, which are managed by HINSTANCE. |
| typedef HINSTANCE DataHandle; |
| #elif defined(OS_LINUX) || defined(OS_MACOSX) |
| // Linux uses base::DataPack. |
| typedef base::DataPack* DataHandle; |
| #endif |
| |
| // Ctor/dtor are private, since we're a singleton. |
| ResourceBundle(); |
| ~ResourceBundle(); |
| |
| // Free skia_images_. |
| void FreeImages(); |
| |
| // Try to load the main resources and the locale specific strings from an |
| // external data module. |
| void LoadResources(const std::wstring& pref_locale); |
| |
| // Initialize all the ChromeFont members if they haven't yet been initialized. |
| void LoadFontsIfNecessary(); |
| |
| // Returns the full pathname of the locale file to load. May return an empty |
| // string if no locale data files are found. |
| FilePath GetLocaleFilePath(const std::wstring& pref_locale); |
| |
| // Loads the raw bytes of a resource from |module| into |bytes|, |
| // without doing any processing or interpretation of |
| // the resource. Returns whether we successfully read the resource. |
| static bool LoadResourceBytes(DataHandle module, |
| int resource_id, |
| std::vector<unsigned char>* bytes); |
| |
| // Creates and returns a new SkBitmap given the data file to look in and the |
| // resource id. It's up to the caller to free the returned bitmap when |
| // done. |
| static SkBitmap* LoadBitmap(DataHandle dll_inst, int resource_id); |
| |
| // Class level lock. Used to protect internal data structures that may be |
| // accessed from other threads (e.g., skia_images_). |
| Lock lock_; |
| |
| // Handles for data sources. |
| DataHandle resources_data_; |
| DataHandle locale_resources_data_; |
| DataHandle theme_data_; |
| |
| // Cached images. The ResourceBundle caches all retrieved bitmaps and keeps |
| // ownership of the pointers. |
| typedef std::map<int, SkBitmap*> SkImageMap; |
| SkImageMap skia_images_; |
| |
| // The various fonts used. Cached to avoid repeated GDI creation/destruction. |
| scoped_ptr<ChromeFont> base_font_; |
| scoped_ptr<ChromeFont> small_font_; |
| scoped_ptr<ChromeFont> medium_font_; |
| scoped_ptr<ChromeFont> medium_bold_font_; |
| scoped_ptr<ChromeFont> large_font_; |
| scoped_ptr<ChromeFont> web_font_; |
| |
| static ResourceBundle* g_shared_instance_; |
| |
| scoped_ptr<Extension> theme_extension_; |
| |
| DISALLOW_EVIL_CONSTRUCTORS(ResourceBundle); |
| }; |
| |
| #endif // CHROME_COMMON_RESOURCE_BUNDLE_H__ |