| // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CHROME_RENDERER_GPU_CHANNEL_HOST_H_ |
| #define CHROME_RENDERER_GPU_CHANNEL_HOST_H_ |
| #pragma once |
| |
| #include <string> |
| #include <vector> |
| |
| #include "base/hash_tables.h" |
| #include "base/process_util.h" |
| #include "base/scoped_ptr.h" |
| #include "content/common/gpu_info.h" |
| #include "content/common/message_router.h" |
| #include "ipc/ipc_channel_handle.h" |
| #include "ipc/ipc_sync_channel.h" |
| #include "ui/gfx/native_widget_types.h" |
| #include "ui/gfx/size.h" |
| |
| class CommandBufferProxy; |
| class GpuVideoServiceHost; |
| |
| // Encapsulates an IPC channel between the renderer and one plugin process. |
| // On the plugin side there's a corresponding GpuChannel. |
| class GpuChannelHost : public IPC::Channel::Listener, |
| public IPC::Message::Sender, |
| public base::RefCountedThreadSafe<GpuChannelHost> { |
| public: |
| enum State { |
| // Not yet connected. |
| kUnconnected, |
| // Ready to use. |
| kConnected, |
| // An error caused the host to become disconnected. Recreate channel to |
| // reestablish connection. |
| kLost |
| }; |
| |
| // Called on the render thread |
| GpuChannelHost(); |
| ~GpuChannelHost(); |
| |
| // Connect to GPU process channel. |
| void Connect(const IPC::ChannelHandle& channel_handle, |
| base::ProcessHandle renderer_process_for_gpu); |
| |
| State state() const { return state_; } |
| |
| // Change state to kLost. |
| void SetStateLost(); |
| |
| // The GPU stats reported by the GPU process. |
| void set_gpu_info(const GPUInfo& gpu_info); |
| const GPUInfo& gpu_info() const; |
| |
| // IPC::Channel::Listener implementation: |
| virtual bool OnMessageReceived(const IPC::Message& msg); |
| virtual void OnChannelConnected(int32 peer_pid); |
| virtual void OnChannelError(); |
| |
| // IPC::Message::Sender implementation: |
| virtual bool Send(IPC::Message* msg); |
| |
| // Create and connect to a command buffer in the GPU process. |
| CommandBufferProxy* CreateViewCommandBuffer( |
| int render_view_id, |
| const std::string& allowed_extensions, |
| const std::vector<int32>& attribs); |
| |
| // Create and connect to a command buffer in the GPU process. |
| CommandBufferProxy* CreateOffscreenCommandBuffer( |
| CommandBufferProxy* parent, |
| const gfx::Size& size, |
| const std::string& allowed_extensions, |
| const std::vector<int32>& attribs, |
| uint32 parent_texture_id); |
| |
| // Destroy a command buffer created by this channel. |
| void DestroyCommandBuffer(CommandBufferProxy* command_buffer); |
| |
| GpuVideoServiceHost* gpu_video_service_host() { |
| return gpu_video_service_host_.get(); |
| } |
| |
| private: |
| State state_; |
| |
| GPUInfo gpu_info_; |
| |
| scoped_ptr<IPC::SyncChannel> channel_; |
| |
| // Used to implement message routing functionality to CommandBufferProxy |
| // objects |
| MessageRouter router_; |
| |
| // Keep track of all the registered CommandBufferProxies to |
| // inform about OnChannelError |
| typedef base::hash_map<int, IPC::Channel::Listener*> ProxyMap; |
| ProxyMap proxies_; |
| |
| // This is a MessageFilter to intercept IPC messages and distribute them |
| // to the corresponding GpuVideoDecoderHost. |
| scoped_refptr<GpuVideoServiceHost> gpu_video_service_host_; |
| |
| DISALLOW_COPY_AND_ASSIGN(GpuChannelHost); |
| }; |
| |
| #endif // CHROME_RENDERER_GPU_CHANNEL_HOST_H_ |