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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CC_PICTURE_LAYER_TILING_H_
#define CC_PICTURE_LAYER_TILING_H_
#include "base/basictypes.h"
#include "base/hash_tables.h"
#include "base/memory/scoped_ptr.h"
#include "cc/cc_export.h"
#include "cc/hash_pair.h"
#include "cc/region.h"
#include "cc/tile.h"
#include "cc/tile_priority.h"
#include "cc/tiling_data.h"
#include "ui/gfx/rect.h"
namespace cc {
class PictureLayerTiling;
class PictureLayerTilingClient {
public:
// Create a tile at the given content_rect (in the contents scale of the
// tiling) This might return null if the client cannot create such a tile.
virtual scoped_refptr<Tile> CreateTile(
PictureLayerTiling* tiling,
gfx::Rect content_rect) = 0;
virtual void UpdatePile(Tile* tile) = 0;
virtual gfx::Size CalculateTileSize(
gfx::Size current_tile_size,
gfx::Size content_bounds) = 0;
};
class CC_EXPORT PictureLayerTiling {
public:
~PictureLayerTiling();
// Create a tiling with no tiles. CreateTiles must be called to add some.
static scoped_ptr<PictureLayerTiling> Create(float contents_scale);
scoped_ptr<PictureLayerTiling> Clone() const;
gfx::Size layer_bounds() const { return layer_bounds_; }
void SetLayerBounds(gfx::Size layer_bounds);
void Invalidate(const Region& layer_invalidation);
// Add any tiles that intersect with |layer_rect|. If any tiles already
// exist, then this leaves them as-is.
void CreateTilesFromLayerRect(gfx::Rect layer_rect);
void SetClient(PictureLayerTilingClient* client);
void set_resolution(TileResolution resolution) { resolution_ = resolution; }
TileResolution resolution() const { return resolution_; }
gfx::Rect ContentRect() const;
gfx::SizeF ContentSizeF() const;
float contents_scale() const { return contents_scale_; }
std::vector<Tile*> AllTilesForTesting() const {
std::vector<Tile*> all_tiles;
for (TileMap::const_iterator it = tiles_.begin();
it != tiles_.end(); ++it)
all_tiles.push_back(it->second);
return all_tiles;
}
enum LayerDeviceAlignment {
LayerDeviceAlignmentUnknown,
LayerAlignedToDevice,
LayerNotAlignedToDevice,
};
static gfx::Rect ExpandRectEquallyToAreaBoundedBy(
gfx::Rect starting_rect,
int64 target_area,
gfx::Rect bounding_rect);
// Iterate over all tiles to fill content_rect. Even if tiles are invalid
// (i.e. no valid resource) this tiling should still iterate over them.
// The union of all geometry_rect calls for each element iterated over should
// exactly equal content_rect and no two geometry_rects should intersect.
class CC_EXPORT Iterator {
public:
Iterator();
Iterator(const PictureLayerTiling* tiling,
float dest_scale,
gfx::Rect rect,
LayerDeviceAlignment layerDeviceAlignment);
~Iterator();
// Visible rect (no borders), always in the space of content_rect,
// regardless of the contents scale of the tiling.
gfx::Rect geometry_rect() const;
// Texture rect (in texels) for geometry_rect
gfx::RectF texture_rect() const;
gfx::Size texture_size() const;
// Full rect (including borders) of the current tile, always in the space
// of content_rect, regardless of the contents scale of the tiling.
gfx::Rect full_tile_geometry_rect() const;
Tile* operator->() const { return current_tile_; }
Tile* operator*() const { return current_tile_; }
Iterator& operator++();
operator bool() const { return tile_j_ <= bottom_; }
private:
const PictureLayerTiling* tiling_;
gfx::Rect dest_rect_;
float dest_to_content_scale_x_;
float dest_to_content_scale_y_;
Tile* current_tile_;
gfx::Rect current_geometry_rect_;
int tile_i_;
int tile_j_;
int left_;
int top_;
int right_;
int bottom_;
friend class PictureLayerTiling;
};
Region OpaqueRegionInContentRect(const gfx::Rect&) const;
void Reset() { return tiles_.clear(); }
void UpdateTilePriorities(
WhichTree tree,
gfx::Size device_viewport,
const gfx::RectF& viewport_in_layer_space,
gfx::Size last_layer_bounds,
gfx::Size current_layer_bounds,
gfx::Size last_layer_content_bounds,
gfx::Size current_layer_content_bounds,
float last_layer_contents_scale,
float current_layer_contents_scale,
const gfx::Transform& last_screen_transform,
const gfx::Transform& current_screen_transform,
int current_source_frame_number,
double current_frame_time,
bool store_screen_space_quads_on_tiles);
// Copies the src_tree priority into the dst_tree priority for all tiles.
// The src_tree priority is reset to the lowest priority possible. This
// also updates the pile on each tile to be the current client's pile.
void DidBecomeActive();
scoped_ptr<base::Value> AsValue() const;
protected:
typedef std::pair<int, int> TileMapKey;
typedef base::hash_map<TileMapKey, scoped_refptr<Tile> > TileMap;
PictureLayerTiling(float contents_scale);
Tile* TileAt(int, int) const;
void CreateTilesFromContentRect(gfx::Rect layer_rect);
void CreateTile(int i, int j);
PictureLayerTilingClient* client_;
float contents_scale_;
gfx::Size layer_bounds_;
gfx::Rect last_prioritized_rect_;
// It is not legal to have a NULL tile in the tiles_ map.
TileMap tiles_;
TilingData tiling_data_;
TileResolution resolution_;
int last_source_frame_number_;
double last_impl_frame_time_;
friend class Iterator;
};
} // namespace cc
#endif // CC_PICTURE_LAYER_TILING_H_