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// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CONTENT_BROWSER_TAB_CONTENTS_NAVIGATION_CONTROLLER_H_
#define CONTENT_BROWSER_TAB_CONTENTS_NAVIGATION_CONTROLLER_H_
#pragma once
#include "build/build_config.h"
#include <string>
#include <vector>
#include "base/memory/linked_ptr.h"
#include "base/time.h"
#include "googleurl/src/gurl.h"
#include "content/browser/ssl/ssl_manager.h"
#include "content/common/content_export.h"
#include "content/common/navigation_types.h"
#include "content/public/common/page_transition_types.h"
class NavigationEntry;
class SessionStorageNamespace;
class SiteInstance;
class TabContents;
struct ViewHostMsg_FrameNavigate_Params;
namespace content {
class BrowserContext;
struct LoadCommittedDetails;
}
// A NavigationController maintains the back-forward list for a single tab and
// manages all navigation within that list.
//
// The NavigationController also owns all TabContents for the tab. This is to
// make sure that we have at most one TabContents instance per type.
class CONTENT_EXPORT NavigationController {
public:
enum ReloadType {
NO_RELOAD, // Normal load.
RELOAD, // Normal (cache-validating) reload.
RELOAD_IGNORING_CACHE // Reload bypassing the cache, aka shift-reload.
};
// ---------------------------------------------------------------------------
NavigationController(TabContents* tab_contents,
content::BrowserContext* browser_context,
SessionStorageNamespace* session_storage_namespace);
~NavigationController();
// Returns the browser context for this controller. It can never be NULL.
content::BrowserContext* browser_context() const {
return browser_context_;
}
// Sets the browser context for this controller.
void set_browser_context(content::BrowserContext* browser_context) {
browser_context_ = browser_context;
}
// Initializes this NavigationController with the given saved navigations,
// using selected_navigation as the currently loaded entry. Before this call
// the controller should be unused (there should be no current entry). If
// from_last_session is true, navigations are from the previous session,
// otherwise they are from the current session (undo tab close). This takes
// ownership of the NavigationEntrys in |entries| and clears it out.
// This is used for session restore.
void Restore(int selected_navigation,
bool from_last_session,
std::vector<NavigationEntry*>* entries);
// Active entry --------------------------------------------------------------
// Returns the active entry, which is the transient entry if any, the pending
// entry if a navigation is in progress or the last committed entry otherwise.
// NOTE: This can be NULL!!
//
// If you are trying to get the current state of the NavigationController,
// this is the method you will typically want to call. If you want to display
// the active entry to the user (e.g., in the location bar), use
// GetVisibleEntry instead.
NavigationEntry* GetActiveEntry() const;
// Returns the same entry as GetActiveEntry, except that it ignores pending
// history navigation entries. This should be used when displaying info to
// the user, so that the location bar and other indicators do not update for
// a back/forward navigation until the pending entry commits. This approach
// guards against URL spoofs on slow history navigations.
NavigationEntry* GetVisibleEntry() const;
// Returns the index from which we would go back/forward or reload. This is
// the last_committed_entry_index_ if pending_entry_index_ is -1. Otherwise,
// it is the pending_entry_index_.
int GetCurrentEntryIndex() const;
// Returns the last committed entry, which may be null if there are no
// committed entries.
NavigationEntry* GetLastCommittedEntry() const;
// Returns true if the source for the current entry can be viewed.
bool CanViewSource() const;
// Returns the index of the last committed entry.
int last_committed_entry_index() const {
return last_committed_entry_index_;
}
// Navigation list -----------------------------------------------------------
// Returns the number of entries in the NavigationController, excluding
// the pending entry if there is one, but including the transient entry if
// any.
int entry_count() const {
return static_cast<int>(entries_.size());
}
NavigationEntry* GetEntryAtIndex(int index) const {
return entries_.at(index).get();
}
// Returns the entry at the specified offset from current. Returns NULL
// if out of bounds.
NavigationEntry* GetEntryAtOffset(int offset) const;
// Returns the index of the specified entry, or -1 if entry is not contained
// in this NavigationController.
int GetIndexOfEntry(const NavigationEntry* entry) const;
// Return the index of the entry with the corresponding instance and page_id,
// or -1 if not found.
int GetEntryIndexWithPageID(SiteInstance* instance,
int32 page_id) const;
// Return the entry with the corresponding instance and page_id, or NULL if
// not found.
NavigationEntry* GetEntryWithPageID(SiteInstance* instance,
int32 page_id) const;
// Pending entry -------------------------------------------------------------
// Discards the pending and transient entries if any.
void DiscardNonCommittedEntries();
// Returns the pending entry corresponding to the navigation that is
// currently in progress, or null if there is none.
NavigationEntry* pending_entry() const {
return pending_entry_;
}
// Returns the index of the pending entry or -1 if the pending entry
// corresponds to a new navigation (created via LoadURL).
int pending_entry_index() const {
return pending_entry_index_;
}
// Transient entry -----------------------------------------------------------
// Adds an entry that is returned by GetActiveEntry(). The entry is
// transient: any navigation causes it to be removed and discarded.
// The NavigationController becomes the owner of |entry| and deletes it when
// it discards it. This is useful with interstitial page that need to be
// represented as an entry, but should go away when the user navigates away
// from them.
// Note that adding a transient entry does not change the active contents.
void AddTransientEntry(NavigationEntry* entry);
// Returns the transient entry if any. Note that the returned entry is owned
// by the navigation controller and may be deleted at any time.
NavigationEntry* GetTransientEntry() const;
// New navigations -----------------------------------------------------------
// Loads the specified URL, specifying extra http headers to add to the
// request. Extra headers are separated by \n.
void LoadURL(const GURL& url,
const GURL& referrer,
content::PageTransition type,
const std::string& extra_headers);
// Same as LoadURL, but for renderer-initiated navigations. This state is
// important for tracking whether to display pending URLs.
void LoadURLFromRenderer(const GURL& url,
const GURL& referrer,
content::PageTransition type,
const std::string& extra_headers);
// Loads the current page if this NavigationController was restored from
// history and the current page has not loaded yet.
void LoadIfNecessary();
// Renavigation --------------------------------------------------------------
// Navigation relative to the "current entry"
bool CanGoBack() const;
bool CanGoForward() const;
void GoBack();
void GoForward();
// Navigates to the specified absolute index.
void GoToIndex(int index);
// Navigates to the specified offset from the "current entry". Does nothing if
// the offset is out of bounds.
void GoToOffset(int offset);
// Reloads the current entry. If |check_for_repost| is true and the current
// entry has POST data the user is prompted to see if they really want to
// reload the page. In nearly all cases pass in true.
void Reload(bool check_for_repost);
// Like Reload(), but don't use caches (aka "shift-reload").
void ReloadIgnoringCache(bool check_for_repost);
// Removing of entries -------------------------------------------------------
// Removes the entry at the specified |index|. This call dicards any pending
// and transient entries. |default_url| is the URL that the navigation
// controller navigates to if there are no more entries after the removal.
// If |default_url| is empty, we default to "about:blank".
void RemoveEntryAtIndex(int index, const GURL& default_url);
// TabContents ---------------------------------------------------------------
// Returns the tab contents associated with this controller. Non-NULL except
// during set-up of the tab.
TabContents* tab_contents() const {
// This currently returns the active tab contents which should be renamed to
// tab_contents.
return tab_contents_;
}
// Called when a document has been loaded in a frame.
void DocumentLoadedInFrame();
// For use by TabContents ----------------------------------------------------
// Handles updating the navigation state after the renderer has navigated.
// This is used by the TabContents.
//
// If a new entry is created, it will return true and will have filled the
// given details structure and broadcast the NOTIFY_NAV_ENTRY_COMMITTED
// notification. The caller can then use the details without worrying about
// listening for the notification.
//
// In the case that nothing has changed, the details structure is undefined
// and it will return false.
bool RendererDidNavigate(const ViewHostMsg_FrameNavigate_Params& params,
content::LoadCommittedDetails* details);
// Notifies us that we just became active. This is used by the TabContents
// so that we know to load URLs that were pending as "lazy" loads.
void SetActive(bool is_active);
// Broadcasts the NOTIFY_NAV_ENTRY_CHANGED notification for the given entry
// (which must be at the given index). This will keep things in sync like
// the saved session.
void NotifyEntryChanged(const NavigationEntry* entry, int index);
// Returns true if the given URL would be an in-page navigation (i.e. only
// the reference fragment is different) from the "last committed entry". We do
// not compare it against the "active entry" since the active entry can be
// pending and in page navigations only happen on committed pages. If there
// is no last committed entry, then nothing will be in-page.
//
// Special note: if the URLs are the same, it does NOT count as an in-page
// navigation. Neither does an input URL that has no ref, even if the rest is
// the same. This may seem weird, but when we're considering whether a
// navigation happened without loading anything, the same URL would be a
// reload, while only a different ref would be in-page (pages can't clear
// refs without reload, only change to "#" which we don't count as empty).
bool IsURLInPageNavigation(const GURL& url) const;
// Copies the navigation state from the given controller to this one. This
// one should be empty (just created).
void CopyStateFrom(const NavigationController& source);
// A variant of CopyStateFrom. Removes all entries from this except the last
// entry, inserts all entries from |source| before and including the active
// entry. This method is intended for use when the last entry of |this| is the
// active entry. For example:
// source: A B *C* D
// this: E F *G* (last must be active or pending)
// result: A B *G*
// This ignores the transient index of the source and honors that of 'this'.
void CopyStateFromAndPrune(NavigationController* source);
// Removes all the entries except the active entry. If there is a new pending
// navigation it is preserved.
void PruneAllButActive();
// Random data ---------------------------------------------------------------
SSLManager* ssl_manager() { return &ssl_manager_; }
// Returns true if a reload happens when activated (SetActive(true) is
// invoked). This is true for session/tab restore and cloned tabs.
bool needs_reload() const { return needs_reload_; }
// Sets the max restored page ID this NavigationController has seen, if it
// was restored from a previous session.
void set_max_restored_page_id(int32 max_id) {
max_restored_page_id_ = max_id;
}
// Returns the largest restored page ID seen in this navigation controller,
// if it was restored from a previous session. (-1 otherwise)
int32 max_restored_page_id() const { return max_restored_page_id_; }
// The session storage namespace that all child render views should use.
SessionStorageNamespace* session_storage_namespace() const {
return session_storage_namespace_;
}
// Disables checking for a repost and prompting the user. This is used during
// testing.
static void DisablePromptOnRepost();
// Maximum number of entries before we start removing entries from the front.
static void set_max_entry_count_for_testing(size_t max_entry_count) {
max_entry_count_ = max_entry_count;
}
static size_t max_entry_count() { return max_entry_count_; }
// Cancels a repost that brought up a warning.
void CancelPendingReload();
// Continues a repost that brought up a warning.
void ContinuePendingReload();
// Returns true if we are navigating to the URL the tab is opened with.
bool IsInitialNavigation();
// Creates navigation entry and translates the virtual url to a real one.
// Used when navigating to a new URL using LoadURL. Extra headers are
// separated by \n.
static NavigationEntry* CreateNavigationEntry(
const GURL& url,
const GURL& referrer,
content::PageTransition transition,
bool is_renderer_initiated,
const std::string& extra_headers,
content::BrowserContext* browser_context);
private:
class RestoreHelper;
friend class RestoreHelper;
friend class TabContents; // For invoking OnReservedPageIDRange.
// Classifies the given renderer navigation (see the NavigationType enum).
NavigationType::Type ClassifyNavigation(
const ViewHostMsg_FrameNavigate_Params& params) const;
// Causes the controller to load the specified entry. The function assumes
// ownership of the pointer since it is put in the navigation list.
// NOTE: Do not pass an entry that the controller already owns!
void LoadEntry(NavigationEntry* entry);
// Handlers for the different types of navigation types. They will actually
// handle the navigations corresponding to the different NavClasses above.
// They will NOT broadcast the commit notification, that should be handled by
// the caller.
//
// RendererDidNavigateAutoSubframe is special, it may not actually change
// anything if some random subframe is loaded. It will return true if anything
// changed, or false if not.
//
// The functions taking |did_replace_entry| will fill into the given variable
// whether the last entry has been replaced or not.
// See LoadCommittedDetails.did_replace_entry.
void RendererDidNavigateToNewPage(
const ViewHostMsg_FrameNavigate_Params& params, bool* did_replace_entry);
void RendererDidNavigateToExistingPage(
const ViewHostMsg_FrameNavigate_Params& params);
void RendererDidNavigateToSamePage(
const ViewHostMsg_FrameNavigate_Params& params);
void RendererDidNavigateInPage(
const ViewHostMsg_FrameNavigate_Params& params, bool* did_replace_entry);
void RendererDidNavigateNewSubframe(
const ViewHostMsg_FrameNavigate_Params& params);
bool RendererDidNavigateAutoSubframe(
const ViewHostMsg_FrameNavigate_Params& params);
// Helper function for code shared between Reload() and ReloadIgnoringCache().
void ReloadInternal(bool check_for_repost, ReloadType reload_type);
// Actually issues the navigation held in pending_entry.
void NavigateToPendingEntry(ReloadType reload_type);
// Allows the derived class to issue notifications that a load has been
// committed. This will fill in the active entry to the details structure.
void NotifyNavigationEntryCommitted(content::LoadCommittedDetails* details);
// Updates the virtual URL of an entry to match a new URL, for cases where
// the real renderer URL is derived from the virtual URL, like view-source:
void UpdateVirtualURLToURL(NavigationEntry* entry, const GURL& new_url);
// Invoked after session/tab restore or cloning a tab. Resets the transition
// type of the entries, updates the max page id and creates the active
// contents. See RestoreFromState for a description of from_last_session.
void FinishRestore(int selected_index, bool from_last_session);
// Inserts a new entry or replaces the current entry with a new one, removing
// all entries after it. The new entry will become the active one.
void InsertOrReplaceEntry(NavigationEntry* entry, bool replace);
// Removes the entry at |index|.
void RemoveEntryAtIndexInternal(int index);
// Discards the pending and transient entries.
void DiscardNonCommittedEntriesInternal();
// Discards the transient entry.
void DiscardTransientEntry();
// Returns true if the navigation is redirect.
bool IsRedirect(const ViewHostMsg_FrameNavigate_Params& params);
// Returns true if the navigation is likley to be automatic rather than
// user-initiated.
bool IsLikelyAutoNavigation(base::TimeTicks now);
// Inserts up to |max_index| entries from |source| into this. This does NOT
// adjust any of the members that reference entries_
// (last_committed_entry_index_, pending_entry_index_ or
// transient_entry_index_).
void InsertEntriesFrom(const NavigationController& source, int max_index);
// ---------------------------------------------------------------------------
// The user browser context associated with this controller.
content::BrowserContext* browser_context_;
// List of NavigationEntry for this tab
typedef std::vector<linked_ptr<NavigationEntry> > NavigationEntries;
NavigationEntries entries_;
// An entry we haven't gotten a response for yet. This will be discarded
// when we navigate again. It's used only so we know what the currently
// displayed tab is.
//
// This may refer to an item in the entries_ list if the pending_entry_index_
// == -1, or it may be its own entry that should be deleted. Be careful with
// the memory management.
NavigationEntry* pending_entry_;
// currently visible entry
int last_committed_entry_index_;
// index of pending entry if it is in entries_, or -1 if pending_entry_ is a
// new entry (created by LoadURL).
int pending_entry_index_;
// The index for the entry that is shown until a navigation occurs. This is
// used for interstitial pages. -1 if there are no such entry.
// Note that this entry really appears in the list of entries, but only
// temporarily (until the next navigation). Any index pointing to an entry
// after the transient entry will become invalid if you navigate forward.
int transient_entry_index_;
// The tab contents associated with the controller. Possibly NULL during
// setup.
TabContents* tab_contents_;
// The max restored page ID in this controller, if it was restored. We must
// store this so that TabContents can tell any renderer in charge of one of
// the restored entries to update its max page ID.
int32 max_restored_page_id_;
// Manages the SSL security UI
SSLManager ssl_manager_;
// Whether we need to be reloaded when made active.
bool needs_reload_;
// The time ticks at which the last document was loaded.
base::TimeTicks last_document_loaded_;
// The session storage id that any (indirectly) owned RenderView should use.
scoped_refptr<SessionStorageNamespace> session_storage_namespace_;
// Should Reload check for post data? The default is true, but is set to false
// when testing.
static bool check_for_repost_;
// The maximum number of entries that a navigation controller can store.
static size_t max_entry_count_;
// If a repost is pending, its type (RELOAD or RELOAD_IGNORING_CACHE),
// NO_RELOAD otherwise.
ReloadType pending_reload_;
DISALLOW_COPY_AND_ASSIGN(NavigationController);
};
#endif // CONTENT_BROWSER_TAB_CONTENTS_NAVIGATION_CONTROLLER_H_