| // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef NET_SOCKET_SOCKET_H_ |
| #define NET_SOCKET_SOCKET_H_ |
| |
| #include "net/base/completion_callback.h" |
| |
| namespace net { |
| |
| class IOBuffer; |
| |
| // Represents a read/write socket. |
| class Socket { |
| public: |
| virtual ~Socket() {} |
| |
| // Reads data, up to buf_len bytes, from the socket. The number of bytes |
| // read is returned, or an error is returned upon failure. Zero is returned |
| // to indicate end-of-file. ERR_IO_PENDING is returned if the operation |
| // could not be completed synchronously, in which case the result will be |
| // passed to the callback when available. If the operation is not completed |
| // immediately, the socket acquires a reference to the provided buffer until |
| // the callback is invoked or the socket is destroyed. |
| virtual int Read(IOBuffer* buf, int buf_len, |
| CompletionCallback* callback) = 0; |
| |
| // Writes data, up to buf_len bytes, to the socket. Note: only part of the |
| // data may be written! The number of bytes written is returned, or an error |
| // is returned upon failure. ERR_IO_PENDING is returned if the operation |
| // could not be completed synchronously, in which case the result will be |
| // passed to the callback when available. If the operation is not completed |
| // immediately, the socket acquires a reference to the provided buffer until |
| // the callback is invoked or the socket is destroyed. |
| // Implementations of this method should not modify the contents of the actual |
| // buffer that is written to the socket. |
| virtual int Write(IOBuffer* buf, int buf_len, |
| CompletionCallback* callback) = 0; |
| }; |
| |
| } // namespace net |
| |
| #endif // NET_SOCKET_SOCKET_H_ |