| // Copyright 2011 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CCLayerImpl_h |
| #define CCLayerImpl_h |
| |
| #include "base/memory/scoped_ptr.h" |
| #include "cc/scoped_ptr_vector.h" |
| #include "CCInputHandler.h" |
| #include "CCLayerAnimationController.h" |
| #include "CCRenderPass.h" |
| #include "CCRenderSurface.h" |
| #include "CCResourceProvider.h" |
| #include "CCSharedQuadState.h" |
| #include "FloatRect.h" |
| #include "IntRect.h" |
| #include "Region.h" |
| #include "third_party/skia/include/core/SkColor.h" |
| #include <public/WebFilterOperations.h> |
| #include <public/WebTransformationMatrix.h> |
| #include <string> |
| |
| namespace cc { |
| |
| class CCLayerSorter; |
| class CCLayerTreeHostImpl; |
| class CCQuadSink; |
| class CCRenderer; |
| class CCScrollbarAnimationController; |
| class CCScrollbarLayerImpl; |
| class LayerChromium; |
| |
| struct CCAppendQuadsData; |
| |
| class CCLayerImpl : public CCLayerAnimationControllerClient { |
| public: |
| static scoped_ptr<CCLayerImpl> create(int id) |
| { |
| return make_scoped_ptr(new CCLayerImpl(id)); |
| } |
| |
| virtual ~CCLayerImpl(); |
| |
| // CCLayerAnimationControllerClient implementation. |
| virtual int id() const OVERRIDE; |
| virtual void setOpacityFromAnimation(float) OVERRIDE; |
| virtual float opacity() const OVERRIDE; |
| virtual void setTransformFromAnimation(const WebKit::WebTransformationMatrix&) OVERRIDE; |
| virtual const WebKit::WebTransformationMatrix& transform() const OVERRIDE; |
| |
| // Tree structure. |
| CCLayerImpl* parent() const { return m_parent; } |
| const ScopedPtrVector<CCLayerImpl>& children() const { return m_children; } |
| void addChild(scoped_ptr<CCLayerImpl>); |
| void removeFromParent(); |
| void removeAllChildren(); |
| |
| void setMaskLayer(scoped_ptr<CCLayerImpl>); |
| CCLayerImpl* maskLayer() const { return m_maskLayer.get(); } |
| |
| void setReplicaLayer(scoped_ptr<CCLayerImpl>); |
| CCLayerImpl* replicaLayer() const { return m_replicaLayer.get(); } |
| |
| bool hasMask() const { return m_maskLayer; } |
| bool hasReplica() const { return m_replicaLayer; } |
| bool replicaHasMask() const { return m_replicaLayer && (m_maskLayer || m_replicaLayer->m_maskLayer); } |
| |
| CCLayerTreeHostImpl* layerTreeHostImpl() const { return m_layerTreeHostImpl; } |
| void setLayerTreeHostImpl(CCLayerTreeHostImpl* hostImpl) { m_layerTreeHostImpl = hostImpl; } |
| |
| scoped_ptr<CCSharedQuadState> createSharedQuadState() const; |
| // willDraw must be called before appendQuads. If willDraw is called, |
| // didDraw is guaranteed to be called before another willDraw or before |
| // the layer is destroyed. To enforce this, any class that overrides |
| // willDraw/didDraw must call the base class version. |
| virtual void willDraw(CCResourceProvider*); |
| virtual void appendQuads(CCQuadSink&, CCAppendQuadsData&) { } |
| virtual void didDraw(CCResourceProvider*); |
| |
| virtual CCResourceProvider::ResourceId contentsResourceId() const; |
| |
| virtual bool hasContributingDelegatedRenderPasses() const; |
| virtual CCRenderPass::Id firstContributingRenderPassId() const; |
| virtual CCRenderPass::Id nextContributingRenderPassId(CCRenderPass::Id) const; |
| |
| // Returns true if this layer has content to draw. |
| void setDrawsContent(bool); |
| bool drawsContent() const { return m_drawsContent; } |
| |
| bool forceRenderSurface() const { return m_forceRenderSurface; } |
| void setForceRenderSurface(bool force) { m_forceRenderSurface = force; } |
| |
| // Returns true if any of the layer's descendants has content to draw. |
| virtual bool descendantDrawsContent(); |
| |
| void setAnchorPoint(const FloatPoint&); |
| const FloatPoint& anchorPoint() const { return m_anchorPoint; } |
| |
| void setAnchorPointZ(float); |
| float anchorPointZ() const { return m_anchorPointZ; } |
| |
| void setBackgroundColor(SkColor); |
| SkColor backgroundColor() const { return m_backgroundColor; } |
| |
| void setFilters(const WebKit::WebFilterOperations&); |
| const WebKit::WebFilterOperations& filters() const { return m_filters; } |
| |
| void setBackgroundFilters(const WebKit::WebFilterOperations&); |
| const WebKit::WebFilterOperations& backgroundFilters() const { return m_backgroundFilters; } |
| |
| void setMasksToBounds(bool); |
| bool masksToBounds() const { return m_masksToBounds; } |
| |
| void setContentsOpaque(bool); |
| bool contentsOpaque() const { return m_contentsOpaque; } |
| |
| void setOpacity(float); |
| bool opacityIsAnimating() const; |
| |
| void setPosition(const FloatPoint&); |
| const FloatPoint& position() const { return m_position; } |
| |
| void setIsContainerForFixedPositionLayers(bool isContainerForFixedPositionLayers) { m_isContainerForFixedPositionLayers = isContainerForFixedPositionLayers; } |
| bool isContainerForFixedPositionLayers() const { return m_isContainerForFixedPositionLayers; } |
| |
| void setFixedToContainerLayer(bool fixedToContainerLayer = true) { m_fixedToContainerLayer = fixedToContainerLayer;} |
| bool fixedToContainerLayer() const { return m_fixedToContainerLayer; } |
| |
| void setPreserves3D(bool); |
| bool preserves3D() const { return m_preserves3D; } |
| |
| void setUseParentBackfaceVisibility(bool useParentBackfaceVisibility) { m_useParentBackfaceVisibility = useParentBackfaceVisibility; } |
| bool useParentBackfaceVisibility() const { return m_useParentBackfaceVisibility; } |
| |
| void setUseLCDText(bool useLCDText) { m_useLCDText = useLCDText; } |
| bool useLCDText() const { return m_useLCDText; } |
| |
| void setSublayerTransform(const WebKit::WebTransformationMatrix&); |
| const WebKit::WebTransformationMatrix& sublayerTransform() const { return m_sublayerTransform; } |
| |
| // Debug layer border - visual effect only, do not change geometry/clipping/etc. |
| void setDebugBorderColor(SkColor); |
| SkColor debugBorderColor() const { return m_debugBorderColor; } |
| void setDebugBorderWidth(float); |
| float debugBorderWidth() const { return m_debugBorderWidth; } |
| bool hasDebugBorders() const; |
| |
| // Debug layer name. |
| void setDebugName(const std::string& debugName) { m_debugName = debugName; } |
| std::string debugName() const { return m_debugName; } |
| |
| CCRenderSurface* renderSurface() const { return m_renderSurface.get(); } |
| void createRenderSurface(); |
| void clearRenderSurface() { m_renderSurface.reset(); } |
| |
| float drawOpacity() const { return m_drawOpacity; } |
| void setDrawOpacity(float opacity) { m_drawOpacity = opacity; } |
| |
| bool drawOpacityIsAnimating() const { return m_drawOpacityIsAnimating; } |
| void setDrawOpacityIsAnimating(bool drawOpacityIsAnimating) { m_drawOpacityIsAnimating = drawOpacityIsAnimating; } |
| |
| CCLayerImpl* renderTarget() const { ASSERT(!m_renderTarget || m_renderTarget->renderSurface()); return m_renderTarget; } |
| void setRenderTarget(CCLayerImpl* target) { m_renderTarget = target; } |
| |
| void setBounds(const IntSize&); |
| const IntSize& bounds() const { return m_bounds; } |
| |
| const IntSize& contentBounds() const { return m_contentBounds; } |
| void setContentBounds(const IntSize&); |
| |
| const IntPoint& scrollPosition() const { return m_scrollPosition; } |
| void setScrollPosition(const IntPoint&); |
| |
| const IntSize& maxScrollPosition() const {return m_maxScrollPosition; } |
| void setMaxScrollPosition(const IntSize&); |
| |
| const FloatSize& scrollDelta() const { return m_scrollDelta; } |
| void setScrollDelta(const FloatSize&); |
| |
| const WebKit::WebTransformationMatrix& implTransform() const { return m_implTransform; } |
| void setImplTransform(const WebKit::WebTransformationMatrix& transform); |
| |
| const IntSize& sentScrollDelta() const { return m_sentScrollDelta; } |
| void setSentScrollDelta(const IntSize& sentScrollDelta) { m_sentScrollDelta = sentScrollDelta; } |
| |
| // Returns the delta of the scroll that was outside of the bounds of the initial scroll |
| FloatSize scrollBy(const FloatSize& scroll); |
| |
| bool scrollable() const { return m_scrollable; } |
| void setScrollable(bool scrollable) { m_scrollable = scrollable; } |
| |
| bool shouldScrollOnMainThread() const { return m_shouldScrollOnMainThread; } |
| void setShouldScrollOnMainThread(bool shouldScrollOnMainThread) { m_shouldScrollOnMainThread = shouldScrollOnMainThread; } |
| |
| bool haveWheelEventHandlers() const { return m_haveWheelEventHandlers; } |
| void setHaveWheelEventHandlers(bool haveWheelEventHandlers) { m_haveWheelEventHandlers = haveWheelEventHandlers; } |
| |
| const Region& nonFastScrollableRegion() const { return m_nonFastScrollableRegion; } |
| void setNonFastScrollableRegion(const Region& region) { m_nonFastScrollableRegion = region; } |
| |
| void setDrawCheckerboardForMissingTiles(bool checkerboard) { m_drawCheckerboardForMissingTiles = checkerboard; } |
| bool drawCheckerboardForMissingTiles() const; |
| |
| CCInputHandlerClient::ScrollStatus tryScroll(const IntPoint& viewportPoint, CCInputHandlerClient::ScrollInputType) const; |
| |
| const IntRect& visibleContentRect() const { return m_visibleContentRect; } |
| void setVisibleContentRect(const IntRect& visibleContentRect) { m_visibleContentRect = visibleContentRect; } |
| |
| bool doubleSided() const { return m_doubleSided; } |
| void setDoubleSided(bool); |
| |
| void setTransform(const WebKit::WebTransformationMatrix&); |
| bool transformIsAnimating() const; |
| |
| const WebKit::WebTransformationMatrix& drawTransform() const { return m_drawTransform; } |
| void setDrawTransform(const WebKit::WebTransformationMatrix& matrix) { m_drawTransform = matrix; } |
| const WebKit::WebTransformationMatrix& screenSpaceTransform() const { return m_screenSpaceTransform; } |
| void setScreenSpaceTransform(const WebKit::WebTransformationMatrix& matrix) { m_screenSpaceTransform = matrix; } |
| |
| bool drawTransformIsAnimating() const { return m_drawTransformIsAnimating; } |
| void setDrawTransformIsAnimating(bool animating) { m_drawTransformIsAnimating = animating; } |
| bool screenSpaceTransformIsAnimating() const { return m_screenSpaceTransformIsAnimating; } |
| void setScreenSpaceTransformIsAnimating(bool animating) { m_screenSpaceTransformIsAnimating = animating; } |
| |
| const IntRect& drawableContentRect() const { return m_drawableContentRect; } |
| void setDrawableContentRect(const IntRect& rect) { m_drawableContentRect = rect; } |
| const FloatRect& updateRect() const { return m_updateRect; } |
| void setUpdateRect(const FloatRect& updateRect) { m_updateRect = updateRect; } |
| |
| std::string layerTreeAsText() const; |
| |
| void setStackingOrderChanged(bool); |
| |
| bool layerPropertyChanged() const { return m_layerPropertyChanged || layerIsAlwaysDamaged(); } |
| bool layerSurfacePropertyChanged() const; |
| |
| void resetAllChangeTrackingForSubtree(); |
| |
| virtual bool layerIsAlwaysDamaged() const; |
| |
| CCLayerAnimationController* layerAnimationController() { return m_layerAnimationController.get(); } |
| |
| virtual Region visibleContentOpaqueRegion() const; |
| |
| // Indicates that the context previously used to render this layer |
| // was lost and that a new one has been created. Won't be called |
| // until the new context has been created successfully. |
| virtual void didLoseContext(); |
| |
| CCScrollbarAnimationController* scrollbarAnimationController() const { return m_scrollbarAnimationController.get(); } |
| |
| CCScrollbarLayerImpl* horizontalScrollbarLayer() const; |
| void setHorizontalScrollbarLayer(CCScrollbarLayerImpl*); |
| |
| CCScrollbarLayerImpl* verticalScrollbarLayer() const; |
| void setVerticalScrollbarLayer(CCScrollbarLayerImpl*); |
| |
| protected: |
| explicit CCLayerImpl(int); |
| |
| void appendDebugBorderQuad(CCQuadSink&, const CCSharedQuadState*, CCAppendQuadsData&) const; |
| |
| IntRect layerRectToContentRect(const WebKit::WebRect& layerRect); |
| |
| virtual void dumpLayerProperties(std::string*, int indent) const; |
| static std::string indentString(int indent); |
| |
| private: |
| void setParent(CCLayerImpl* parent) { m_parent = parent; } |
| friend class TreeSynchronizer; |
| void clearChildList(); // Warning: This does not preserve tree structure invariants and so is only exposed to the tree synchronizer. |
| |
| void noteLayerPropertyChangedForSubtree(); |
| |
| // Note carefully this does not affect the current layer. |
| void noteLayerPropertyChangedForDescendants(); |
| |
| virtual const char* layerTypeAsString() const; |
| |
| void dumpLayer(std::string*, int indent) const; |
| |
| // Properties internal to CCLayerImpl |
| CCLayerImpl* m_parent; |
| ScopedPtrVector<CCLayerImpl> m_children; |
| // m_maskLayer can be temporarily stolen during tree sync, we need this ID to confirm newly assigned layer is still the previous one |
| int m_maskLayerId; |
| scoped_ptr<CCLayerImpl> m_maskLayer; |
| int m_replicaLayerId; // ditto |
| scoped_ptr<CCLayerImpl> m_replicaLayer; |
| int m_layerId; |
| CCLayerTreeHostImpl* m_layerTreeHostImpl; |
| |
| // Properties synchronized from the associated LayerChromium. |
| FloatPoint m_anchorPoint; |
| float m_anchorPointZ; |
| IntSize m_bounds; |
| IntSize m_contentBounds; |
| IntPoint m_scrollPosition; |
| bool m_scrollable; |
| bool m_shouldScrollOnMainThread; |
| bool m_haveWheelEventHandlers; |
| Region m_nonFastScrollableRegion; |
| SkColor m_backgroundColor; |
| |
| // Whether the "back" of this layer should draw. |
| bool m_doubleSided; |
| |
| // Tracks if drawing-related properties have changed since last redraw. |
| bool m_layerPropertyChanged; |
| |
| // Indicates that a property has changed on this layer that would not |
| // affect the pixels on its target surface, but would require redrawing |
| // but would require redrawing the targetSurface onto its ancestor targetSurface. |
| // For layers that do not own a surface this flag acts as m_layerPropertyChanged. |
| bool m_layerSurfacePropertyChanged; |
| |
| // Uses layer's content space. |
| IntRect m_visibleContentRect; |
| bool m_masksToBounds; |
| bool m_contentsOpaque; |
| float m_opacity; |
| FloatPoint m_position; |
| bool m_preserves3D; |
| bool m_useParentBackfaceVisibility; |
| bool m_drawCheckerboardForMissingTiles; |
| WebKit::WebTransformationMatrix m_sublayerTransform; |
| WebKit::WebTransformationMatrix m_transform; |
| bool m_useLCDText; |
| |
| bool m_drawsContent; |
| bool m_forceRenderSurface; |
| |
| // Set for the layer that other layers are fixed to. |
| bool m_isContainerForFixedPositionLayers; |
| // This is true if the layer should be fixed to the closest ancestor container. |
| bool m_fixedToContainerLayer; |
| |
| FloatSize m_scrollDelta; |
| IntSize m_sentScrollDelta; |
| IntSize m_maxScrollPosition; |
| WebKit::WebTransformationMatrix m_implTransform; |
| |
| // The layer whose coordinate space this layer draws into. This can be |
| // either the same layer (m_renderTarget == this) or an ancestor of this |
| // layer. |
| CCLayerImpl* m_renderTarget; |
| |
| // The global depth value of the center of the layer. This value is used |
| // to sort layers from back to front. |
| float m_drawDepth; |
| float m_drawOpacity; |
| bool m_drawOpacityIsAnimating; |
| |
| // Debug borders. |
| SkColor m_debugBorderColor; |
| float m_debugBorderWidth; |
| |
| // Debug layer name. |
| std::string m_debugName; |
| |
| WebKit::WebFilterOperations m_filters; |
| WebKit::WebFilterOperations m_backgroundFilters; |
| |
| WebKit::WebTransformationMatrix m_drawTransform; |
| WebKit::WebTransformationMatrix m_screenSpaceTransform; |
| bool m_drawTransformIsAnimating; |
| bool m_screenSpaceTransformIsAnimating; |
| |
| #ifndef NDEBUG |
| bool m_betweenWillDrawAndDidDraw; |
| #endif |
| |
| // Render surface associated with this layer. The layer and its descendants |
| // will render to this surface. |
| scoped_ptr<CCRenderSurface> m_renderSurface; |
| |
| // Hierarchical bounding rect containing the layer and its descendants. |
| // Uses target surface's space. |
| IntRect m_drawableContentRect; |
| |
| // Rect indicating what was repainted/updated during update. |
| // Note that plugin layers bypass this and leave it empty. |
| // Uses layer's content space. |
| FloatRect m_updateRect; |
| |
| // Manages animations for this layer. |
| scoped_ptr<CCLayerAnimationController> m_layerAnimationController; |
| |
| // Manages scrollbars for this layer |
| scoped_ptr<CCScrollbarAnimationController> m_scrollbarAnimationController; |
| }; |
| |
| void sortLayers(std::vector<CCLayerImpl*>::iterator first, std::vector<CCLayerImpl*>::iterator end, CCLayerSorter*); |
| |
| } |
| |
| #endif // CCLayerImpl_h |