| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "config.h" |
| |
| #include "CCScrollbarAnimationController.h" |
| |
| #include "CCScrollbarLayerImpl.h" |
| #include <wtf/CurrentTime.h> |
| |
| #if OS(ANDROID) |
| #include "CCScrollbarAnimationControllerLinearFade.h" |
| #endif |
| |
| namespace cc { |
| |
| #if OS(ANDROID) |
| scoped_ptr<CCScrollbarAnimationController> CCScrollbarAnimationController::create(CCLayerImpl* scrollLayer) |
| { |
| static const double fadeoutDelay = 0.3; |
| static const double fadeoutLength = 0.3; |
| return CCScrollbarAnimationControllerLinearFade::create(scrollLayer, fadeoutDelay, fadeoutLength).PassAs<CCScrollbarAnimationController>(); |
| } |
| #else |
| scoped_ptr<CCScrollbarAnimationController> CCScrollbarAnimationController::create(CCLayerImpl* scrollLayer) |
| { |
| return make_scoped_ptr(new CCScrollbarAnimationController(scrollLayer)); |
| } |
| #endif |
| |
| CCScrollbarAnimationController::CCScrollbarAnimationController(CCLayerImpl* scrollLayer) |
| : m_horizontalScrollbarLayer(0) |
| , m_verticalScrollbarLayer(0) |
| { |
| CCScrollbarAnimationController::updateScrollOffsetAtTime(scrollLayer, 0); |
| } |
| |
| CCScrollbarAnimationController::~CCScrollbarAnimationController() |
| { |
| } |
| |
| bool CCScrollbarAnimationController::animate(double) |
| { |
| return false; |
| } |
| |
| void CCScrollbarAnimationController::didPinchGestureBegin() |
| { |
| didPinchGestureBeginAtTime(monotonicallyIncreasingTime()); |
| } |
| |
| void CCScrollbarAnimationController::didPinchGestureUpdate() |
| { |
| didPinchGestureUpdateAtTime(monotonicallyIncreasingTime()); |
| } |
| |
| void CCScrollbarAnimationController::didPinchGestureEnd() |
| { |
| didPinchGestureEndAtTime(monotonicallyIncreasingTime()); |
| } |
| |
| void CCScrollbarAnimationController::updateScrollOffset(CCLayerImpl* scrollLayer) |
| { |
| updateScrollOffsetAtTime(scrollLayer, monotonicallyIncreasingTime()); |
| } |
| |
| IntSize CCScrollbarAnimationController::getScrollLayerBounds(const CCLayerImpl* scrollLayer) |
| { |
| if (!scrollLayer->children().size()) |
| return IntSize(); |
| // Copy & paste from CCLayerTreeHostImpl... |
| // FIXME: Hardcoding the first child here is weird. Think of |
| // a cleaner way to get the contentBounds on the Impl side. |
| return scrollLayer->children()[0]->bounds(); |
| } |
| |
| void CCScrollbarAnimationController::updateScrollOffsetAtTime(CCLayerImpl* scrollLayer, double) |
| { |
| m_currentPos = scrollLayer->scrollPosition() + scrollLayer->scrollDelta(); |
| m_totalSize = getScrollLayerBounds(scrollLayer); |
| m_maximum = scrollLayer->maxScrollPosition(); |
| |
| if (m_horizontalScrollbarLayer) { |
| m_horizontalScrollbarLayer->setCurrentPos(m_currentPos.x()); |
| m_horizontalScrollbarLayer->setTotalSize(m_totalSize.width()); |
| m_horizontalScrollbarLayer->setMaximum(m_maximum.width()); |
| } |
| |
| if (m_verticalScrollbarLayer) { |
| m_verticalScrollbarLayer->setCurrentPos(m_currentPos.y()); |
| m_verticalScrollbarLayer->setTotalSize(m_totalSize.height()); |
| m_verticalScrollbarLayer->setMaximum(m_maximum.height()); |
| } |
| } |
| |
| } // namespace cc |