| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "config.h" |
| |
| #include "CCRendererSoftware.h" |
| |
| #include "CCDebugBorderDrawQuad.h" |
| #include "CCSolidColorDrawQuad.h" |
| #include "CCTextureDrawQuad.h" |
| #include "CCTileDrawQuad.h" |
| #include "CCRenderPassDrawQuad.h" |
| #include "third_party/skia/include/core/SkCanvas.h" |
| #include "third_party/skia/include/core/SkColor.h" |
| #include "third_party/skia/include/core/SkMatrix.h" |
| #include "third_party/skia/include/core/SkShader.h" |
| #include "third_party/skia/include/effects/SkLayerRasterizer.h" |
| #include <public/WebImage.h> |
| #include <public/WebSize.h> |
| #include <public/WebTransformationMatrix.h> |
| |
| using WebKit::WebCompositorSoftwareOutputDevice; |
| using WebKit::WebImage; |
| using WebKit::WebSize; |
| using WebKit::WebTransformationMatrix; |
| |
| namespace cc { |
| |
| namespace { |
| |
| SkRect toSkRect(const FloatRect& rect) |
| { |
| return SkRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height()); |
| } |
| |
| SkIRect toSkIRect(const IntRect& rect) |
| { |
| return SkIRect::MakeXYWH(rect.x(), rect.y(), rect.width(), rect.height()); |
| } |
| |
| void toSkMatrix(SkMatrix* flattened, const WebTransformationMatrix& m) |
| { |
| // Convert from 4x4 to 3x3 by dropping the third row and column. |
| flattened->set(0, m.m11()); |
| flattened->set(1, m.m21()); |
| flattened->set(2, m.m41()); |
| flattened->set(3, m.m12()); |
| flattened->set(4, m.m22()); |
| flattened->set(5, m.m42()); |
| flattened->set(6, m.m14()); |
| flattened->set(7, m.m24()); |
| flattened->set(8, m.m44()); |
| } |
| |
| bool isScaleAndTranslate(const SkMatrix& matrix) |
| { |
| return SkScalarNearlyZero(matrix[SkMatrix::kMSkewX]) && |
| SkScalarNearlyZero(matrix[SkMatrix::kMSkewY]) && |
| SkScalarNearlyZero(matrix[SkMatrix::kMPersp0]) && |
| SkScalarNearlyZero(matrix[SkMatrix::kMPersp1]) && |
| SkScalarNearlyZero(matrix[SkMatrix::kMPersp2] - 1.0f); |
| } |
| |
| } // anonymous namespace |
| |
| scoped_ptr<CCRendererSoftware> CCRendererSoftware::create(CCRendererClient* client, CCResourceProvider* resourceProvider, WebCompositorSoftwareOutputDevice* outputDevice) |
| { |
| return make_scoped_ptr(new CCRendererSoftware(client, resourceProvider, outputDevice)); |
| } |
| |
| CCRendererSoftware::CCRendererSoftware(CCRendererClient* client, CCResourceProvider* resourceProvider, WebCompositorSoftwareOutputDevice* outputDevice) |
| : CCDirectRenderer(client, resourceProvider) |
| , m_visible(true) |
| , m_outputDevice(outputDevice) |
| , m_skCurrentCanvas(0) |
| { |
| m_resourceProvider->setDefaultResourceType(CCResourceProvider::Bitmap); |
| |
| m_capabilities.maxTextureSize = INT_MAX; |
| m_capabilities.bestTextureFormat = GraphicsContext3D::RGBA; |
| m_capabilities.contextHasCachedFrontBuffer = true; |
| m_capabilities.usingSetVisibility = true; |
| |
| viewportChanged(); |
| } |
| |
| CCRendererSoftware::~CCRendererSoftware() |
| { |
| } |
| |
| const RendererCapabilities& CCRendererSoftware::capabilities() const |
| { |
| return m_capabilities; |
| } |
| |
| void CCRendererSoftware::viewportChanged() |
| { |
| m_outputDevice->didChangeViewportSize(WebSize(viewportSize().width(), viewportSize().height())); |
| } |
| |
| void CCRendererSoftware::beginDrawingFrame(DrawingFrame& frame) |
| { |
| m_skRootCanvas = make_scoped_ptr(new SkCanvas(m_outputDevice->lock(true)->getSkBitmap())); |
| } |
| |
| void CCRendererSoftware::finishDrawingFrame(DrawingFrame& frame) |
| { |
| m_currentFramebufferLock.reset(); |
| m_skCurrentCanvas = 0; |
| m_skRootCanvas.reset(); |
| m_outputDevice->unlock(); |
| } |
| |
| bool CCRendererSoftware::flippedFramebuffer() const |
| { |
| return false; |
| } |
| |
| void CCRendererSoftware::finish() |
| { |
| } |
| |
| void CCRendererSoftware::bindFramebufferToOutputSurface(DrawingFrame& frame) |
| { |
| m_currentFramebufferLock.reset(); |
| m_skCurrentCanvas = m_skRootCanvas.get(); |
| } |
| |
| bool CCRendererSoftware::bindFramebufferToTexture(DrawingFrame& frame, const CCScopedTexture* texture, const IntRect& framebufferRect) |
| { |
| m_currentFramebufferLock = make_scoped_ptr(new CCResourceProvider::ScopedWriteLockSoftware(m_resourceProvider, texture->id())); |
| m_skCurrentCanvas = m_currentFramebufferLock->skCanvas(); |
| initializeMatrices(frame, framebufferRect, false); |
| setDrawViewportSize(framebufferRect.size()); |
| |
| return true; |
| } |
| |
| void CCRendererSoftware::enableScissorTestRect(const IntRect& scissorRect) |
| { |
| m_skCurrentCanvas->clipRect(toSkRect(scissorRect), SkRegion::kReplace_Op); |
| } |
| |
| void CCRendererSoftware::disableScissorTest() |
| { |
| IntRect canvasRect(IntPoint(), viewportSize()); |
| m_skCurrentCanvas->clipRect(toSkRect(canvasRect), SkRegion::kReplace_Op); |
| } |
| |
| void CCRendererSoftware::clearFramebuffer(DrawingFrame& frame) |
| { |
| if (frame.currentRenderPass->hasTransparentBackground()) { |
| m_skCurrentCanvas->clear(SkColorSetARGB(0, 0, 0, 0)); |
| } else { |
| #ifndef NDEBUG |
| // On DEBUG builds, opaque render passes are cleared to blue to easily see regions that were not drawn on the screen. |
| m_skCurrentCanvas->clear(SkColorSetARGB(255, 0, 0, 255)); |
| #endif |
| } |
| } |
| |
| void CCRendererSoftware::setDrawViewportSize(const IntSize& viewportSize) |
| { |
| } |
| |
| bool CCRendererSoftware::isSoftwareResource(CCResourceProvider::ResourceId id) const |
| { |
| switch (m_resourceProvider->resourceType(id)) { |
| case CCResourceProvider::GLTexture: |
| return false; |
| case CCResourceProvider::Bitmap: |
| return true; |
| } |
| |
| CRASH(); |
| return false; |
| } |
| |
| void CCRendererSoftware::drawQuad(DrawingFrame& frame, const CCDrawQuad* quad) |
| { |
| WebTransformationMatrix quadRectMatrix; |
| quadRectTransform(&quadRectMatrix, quad->quadTransform(), quad->quadRect()); |
| WebTransformationMatrix contentsDeviceTransform = (frame.windowMatrix * frame.projectionMatrix * quadRectMatrix).to2dTransform(); |
| SkMatrix skDeviceMatrix; |
| toSkMatrix(&skDeviceMatrix, contentsDeviceTransform); |
| m_skCurrentCanvas->setMatrix(skDeviceMatrix); |
| |
| m_skCurrentPaint.reset(); |
| if (!isScaleAndTranslate(skDeviceMatrix)) { |
| m_skCurrentPaint.setAntiAlias(true); |
| m_skCurrentPaint.setFilterBitmap(true); |
| } |
| if (quad->needsBlending()) { |
| m_skCurrentPaint.setAlpha(quad->opacity() * 255); |
| m_skCurrentPaint.setXfermodeMode(SkXfermode::kSrcOver_Mode); |
| } else { |
| m_skCurrentPaint.setXfermodeMode(SkXfermode::kSrc_Mode); |
| } |
| |
| switch (quad->material()) { |
| case CCDrawQuad::DebugBorder: |
| drawDebugBorderQuad(frame, CCDebugBorderDrawQuad::materialCast(quad)); |
| break; |
| case CCDrawQuad::SolidColor: |
| drawSolidColorQuad(frame, CCSolidColorDrawQuad::materialCast(quad)); |
| break; |
| case CCDrawQuad::TextureContent: |
| drawTextureQuad(frame, CCTextureDrawQuad::materialCast(quad)); |
| break; |
| case CCDrawQuad::TiledContent: |
| drawTileQuad(frame, CCTileDrawQuad::materialCast(quad)); |
| break; |
| case CCDrawQuad::RenderPass: |
| drawRenderPassQuad(frame, CCRenderPassDrawQuad::materialCast(quad)); |
| break; |
| default: |
| drawUnsupportedQuad(frame, quad); |
| break; |
| } |
| |
| m_skCurrentCanvas->resetMatrix(); |
| } |
| |
| void CCRendererSoftware::drawDebugBorderQuad(const DrawingFrame& frame, const CCDebugBorderDrawQuad* quad) |
| { |
| // We need to apply the matrix manually to have pixel-sized stroke width. |
| SkPoint vertices[4]; |
| toSkRect(quadVertexRect()).toQuad(vertices); |
| SkPoint transformedVertices[4]; |
| m_skCurrentCanvas->getTotalMatrix().mapPoints(transformedVertices, vertices, 4); |
| m_skCurrentCanvas->resetMatrix(); |
| |
| m_skCurrentPaint.setColor(quad->color()); |
| m_skCurrentPaint.setAlpha(quad->opacity() * SkColorGetA(quad->color())); |
| m_skCurrentPaint.setStyle(SkPaint::kStroke_Style); |
| m_skCurrentPaint.setStrokeWidth(quad->width()); |
| m_skCurrentCanvas->drawPoints(SkCanvas::kPolygon_PointMode, 4, transformedVertices, m_skCurrentPaint); |
| } |
| |
| void CCRendererSoftware::drawSolidColorQuad(const DrawingFrame& frame, const CCSolidColorDrawQuad* quad) |
| { |
| m_skCurrentPaint.setColor(quad->color()); |
| m_skCurrentPaint.setAlpha(quad->opacity() * SkColorGetA(quad->color())); |
| m_skCurrentCanvas->drawRect(toSkRect(quadVertexRect()), m_skCurrentPaint); |
| } |
| |
| void CCRendererSoftware::drawTextureQuad(const DrawingFrame& frame, const CCTextureDrawQuad* quad) |
| { |
| if (!isSoftwareResource(quad->resourceId())) { |
| drawUnsupportedQuad(frame, quad); |
| return; |
| } |
| |
| // FIXME: Add support for non-premultiplied alpha. |
| CCResourceProvider::ScopedReadLockSoftware quadResourceLock(m_resourceProvider, quad->resourceId()); |
| FloatRect uvRect = quad->uvRect(); |
| uvRect.scale(quad->quadRect().width(), quad->quadRect().height()); |
| SkIRect skUvRect = toSkIRect(enclosingIntRect(uvRect)); |
| if (quad->flipped()) |
| m_skCurrentCanvas->scale(1, -1); |
| m_skCurrentCanvas->drawBitmapRect(*quadResourceLock.skBitmap(), &skUvRect, toSkRect(quadVertexRect()), &m_skCurrentPaint); |
| } |
| |
| void CCRendererSoftware::drawTileQuad(const DrawingFrame& frame, const CCTileDrawQuad* quad) |
| { |
| ASSERT(isSoftwareResource(quad->resourceId())); |
| CCResourceProvider::ScopedReadLockSoftware quadResourceLock(m_resourceProvider, quad->resourceId()); |
| |
| SkIRect uvRect = toSkIRect(IntRect(quad->textureOffset(), quad->quadRect().size())); |
| m_skCurrentCanvas->drawBitmapRect(*quadResourceLock.skBitmap(), &uvRect, toSkRect(quadVertexRect()), &m_skCurrentPaint); |
| } |
| |
| void CCRendererSoftware::drawRenderPassQuad(const DrawingFrame& frame, const CCRenderPassDrawQuad* quad) |
| { |
| CachedTexture* contentsTexture = m_renderPassTextures.get(quad->renderPassId()); |
| if (!contentsTexture || !contentsTexture->id()) |
| return; |
| |
| ASSERT(isSoftwareResource(contentsTexture->id())); |
| CCResourceProvider::ScopedReadLockSoftware contentsTextureLock(m_resourceProvider, contentsTexture->id()); |
| |
| const SkBitmap* bitmap = contentsTextureLock.skBitmap(); |
| |
| SkRect sourceRect; |
| bitmap->getBounds(&sourceRect); |
| |
| SkRect destRect = toSkRect(quadVertexRect()); |
| |
| SkMatrix matrix; |
| matrix.setRectToRect(sourceRect, destRect, SkMatrix::kFill_ScaleToFit); |
| |
| SkAutoTUnref<SkShader> shader(SkShader::CreateBitmapShader(*bitmap, |
| SkShader::kClamp_TileMode, |
| SkShader::kClamp_TileMode)); |
| shader->setLocalMatrix(matrix); |
| m_skCurrentPaint.setShader(shader); |
| |
| if (quad->maskResourceId()) { |
| CCResourceProvider::ScopedReadLockSoftware maskResourceLock(m_resourceProvider, quad->maskResourceId()); |
| const SkBitmap* maskBitmap = maskResourceLock.skBitmap(); |
| |
| SkMatrix maskMat; |
| maskMat.setRectToRect(toSkRect(quad->quadRect()), destRect, SkMatrix::kFill_ScaleToFit); |
| maskMat.postTranslate(quad->maskTexCoordOffsetX(), quad->maskTexCoordOffsetY()); |
| |
| SkAutoTUnref<SkShader> maskShader(SkShader::CreateBitmapShader(*maskBitmap, |
| SkShader::kClamp_TileMode, |
| SkShader::kClamp_TileMode)); |
| maskShader->setLocalMatrix(maskMat); |
| |
| SkPaint maskPaint; |
| maskPaint.setShader(maskShader); |
| |
| SkAutoTUnref<SkLayerRasterizer> maskRasterizer(new SkLayerRasterizer); |
| maskRasterizer->addLayer(maskPaint); |
| |
| m_skCurrentPaint.setRasterizer(maskRasterizer); |
| m_skCurrentCanvas->drawRect(destRect, m_skCurrentPaint); |
| } else { |
| // FIXME: Apply background filters and blend with contents |
| m_skCurrentCanvas->drawRect(destRect, m_skCurrentPaint); |
| } |
| } |
| |
| void CCRendererSoftware::drawUnsupportedQuad(const DrawingFrame& frame, const CCDrawQuad* quad) |
| { |
| m_skCurrentPaint.setColor(SK_ColorMAGENTA); |
| m_skCurrentPaint.setAlpha(quad->opacity() * 255); |
| m_skCurrentCanvas->drawRect(toSkRect(quadVertexRect()), m_skCurrentPaint); |
| } |
| |
| bool CCRendererSoftware::swapBuffers() |
| { |
| if (CCProxy::hasImplThread()) |
| m_client->onSwapBuffersComplete(); |
| return true; |
| } |
| |
| void CCRendererSoftware::getFramebufferPixels(void *pixels, const IntRect& rect) |
| { |
| SkBitmap fullBitmap = m_outputDevice->lock(false)->getSkBitmap(); |
| SkBitmap subsetBitmap; |
| SkIRect invertRect = SkIRect::MakeXYWH(rect.x(), viewportSize().height() - rect.maxY(), rect.width(), rect.height()); |
| fullBitmap.extractSubset(&subsetBitmap, invertRect); |
| subsetBitmap.copyPixelsTo(pixels, rect.width() * rect.height() * 4, rect.width() * 4); |
| m_outputDevice->unlock(); |
| } |
| |
| void CCRendererSoftware::setVisible(bool visible) |
| { |
| if (m_visible == visible) |
| return; |
| m_visible = visible; |
| } |
| |
| } |