fwang | 8491a61 | 2016-10-31 20:59:45 | [diff] [blame] | 1 | # Ozone Overview |
| 2 | |
| 3 | Ozone is a platform abstraction layer beneath the Aura window system that is |
| 4 | used for low level input and graphics. Once complete, the abstraction will |
| 5 | support underlying systems ranging from embedded SoC targets to new |
| 6 | X11-alternative window systems on Linux such as Wayland or Mir to bring up Aura |
| 7 | Chromium by providing an implementation of the platform interface. |
| 8 | |
| 9 | ## Guiding Principles |
| 10 | |
| 11 | Our goal is to enable chromium to be used in a wide variety of projects by |
| 12 | making porting to new platforms easy. To support this goal, ozone follows the |
| 13 | following principles: |
| 14 | |
| 15 | 1. **Interfaces, not ifdefs**. Differences between platforms are handled by |
| 16 | calling a platform-supplied object through an interface instead of using |
| 17 | conditional compilation. Platform internals remain encapsulated, and the |
| 18 | public interface acts as a firewall between the platform-neutral upper |
| 19 | layers (aura, blink, content, etc) and the platform-specific lower layers. |
| 20 | The platform layer is relatively centralized to minimize the number of |
| 21 | places ports need to add code. |
| 22 | 2. **Flexible interfaces**. The platform interfaces should encapsulate just what |
| 23 | chrome needs from the platform, with minimal constraints on the platform's |
| 24 | implementation as well as minimal constraints on usage from upper layers. An |
| 25 | overly prescriptive interface is less useful for porting because fewer ports |
| 26 | will be able to use it unmodified. Another way of stating is that the |
| 27 | platform layer should provide mechanism, not policy. |
| 28 | 3. **Runtime binding of platforms**. Avoiding conditional compilation in the |
| 29 | upper layers allows us to build multiple platforms into one binary and bind |
| 30 | them at runtime. We allow this and provide a command-line flag to select a |
| 31 | platform (`--ozone-platform`) if multiple are enabled. Each platform has a |
| 32 | unique build define (e.g. `ozone_platform_foo`) that can be turned on or off |
| 33 | independently. |
| 34 | 4. **Easy out-of-tree platforms**. Most ports begin as forks. Some of them |
| 35 | later merge their code upstream, others will have an extended life out of |
| 36 | tree. This is OK, and we should make this process easy to encourage ports, |
| 37 | and to encourage frequent gardening of chromium changes into the downstream |
| 38 | project. If gardening an out-of-tree port is hard, then those projects will |
| 39 | simply ship outdated and potentially insecure chromium-derived code to users. |
| 40 | One way we support these projects is by providing a way to inject additional |
| 41 | platforms into the build by only patching one `ozone_extra.gni` file. |
| 42 | |
| 43 | ## Ozone Platform Interface |
| 44 | |
| 45 | Ozone moves platform-specific code behind the following interfaces: |
| 46 | |
| 47 | * `PlatformWindow` represents a window in the windowing system underlying |
| 48 | chrome. Interaction with the windowing system (resize, maximize, close, etc) |
| 49 | as well as dispatch of input events happens via this interface. Under aura, a |
| 50 | `PlatformWindow` corresponds to a `WindowTreeHost`. Under mojo, it corresponds |
| 51 | to a `NativeViewport`. On bare hardware, the underlying windowing system is |
| 52 | very simple and a platform window corresponds to a physical display. |
| 53 | * `SurfaceFactoryOzone` is used to create surfaces for the Chrome compositor to |
| 54 | paint on using EGL/GLES2 or Skia. |
| 55 | * `GpuPlatformSupportHost` provides the platform code |
| 56 | access to IPC between the browser & GPU processes. Some platforms need this |
| 57 | to provide additional services in the GPU process such as display |
| 58 | configuration. |
| 59 | * `CursorFactoryOzone` is used to load & set platform cursors. |
| 60 | * `OverlayManagerOzone` is used to manage overlays. |
| 61 | * `InputController` allows to control input devices such as keyboard, mouse or |
| 62 | touchpad. |
| 63 | * `SystemInputInjector` converts input into events and injects them to the |
| 64 | Ozone platform. |
| 65 | * `NativeDisplayDelegate` is used to support display configuration & hotplug. |
| 66 | |
| 67 | ## Ozone in Chromium |
| 68 | |
| 69 | Our implementation of Ozone required changes concentrated in these areas: |
| 70 | |
| 71 | * Cleaning up extensive assumptions about use of X11 throughout the tree, |
| 72 | protecting this code behind the `USE_X11` ifdef, and adding a new `USE_OZONE` |
| 73 | path that works in a relatively platform-neutral way by delegating to the |
| 74 | interfaces described above. |
| 75 | * a `WindowTreeHostOzone` to send events into Aura and participate in display |
| 76 | management on the host system, and |
| 77 | * an Ozone-specific flavor of `GLSurfaceEGL` which delegates allocation of |
| 78 | accelerated surfaces and refresh syncing to the provided implementation of |
| 79 | `SurfaceFactoryOzone`. |
| 80 | |
| 81 | ## Porting with Ozone |
| 82 | |
| 83 | Users of the Ozone abstraction need to do the following, at minimum: |
| 84 | |
| 85 | * Write a subclass of `PlatformWindow`. This class (I'll call it |
| 86 | `PlatformWindowImpl`) is responsible for window system integration. It can |
| 87 | use `MessagePumpLibevent` to poll for events from file descriptors and then |
| 88 | invoke `PlatformWindowDelegate::DispatchEvent` to dispatch each event. |
| 89 | * Write a subclass of `SurfaceFactoryOzone` that handles allocating accelerated |
| 90 | surfaces. I'll call this `SurfaceFactoryOzoneImpl`. |
| 91 | * Write a subclass of `CursorFactoryOzone` to manage cursors, or use the |
| 92 | `BitmapCursorFactoryOzone` implementation if only bitmap cursors need to be |
| 93 | supported. |
| 94 | * Write a subclass of `OverlayManagerOzone` or just use `StubOverlayManager` if |
| 95 | your platform does not support overlays. |
| 96 | * Write a subclass of `NativeDisplayDelegate` if necessary or just use |
| 97 | `FakeDisplayDelegate`. |
| 98 | * Write a subclass of `GpuPlatformSupportHost` or just use |
| 99 | `StubGpuPlatformSupportHost`. |
| 100 | * Write a subclass of `InputController` or just use `StubInputController`. |
| 101 | * Write a subclass of `SystemInputInjector` if necessary. |
| 102 | * Write a subclass of `OzonePlatform` that owns instances of |
| 103 | the above subclasses and provide a static constructor function for these |
| 104 | objects. This constructor will be called when |
| 105 | your platform is selected and the returned objects will be used to provide |
| 106 | implementations of all the ozone platform interfaces. |
| 107 | If your platform does not need some of the interfaces then you can just |
| 108 | return a `Stub*` instance or a `nullptr`. |
| 109 | |
| 110 | ## Adding an Ozone Platform to the build (instructions for out-of-tree ports) |
| 111 | |
| 112 | The recommended way to add your platform to the build is as follows. This walks |
| 113 | through creating a new ozone platform called `foo`. |
| 114 | |
| 115 | 1. Fork `chromium/src.git`. |
| 116 | 2. Add your implementation in `ui/ozone/platform/` alongside internal platforms. |
| 117 | 3. Patch `ui/ozone/ozone_extra.gni` to add your `foo` platform. |
| 118 | |
| 119 | ## Building with Ozone |
| 120 | |
| 121 | ### ChromeOS - ([waterfall](http://build.chromium.org/p/chromium.chromiumos/waterfall?builder=Linux+ChromiumOS+Ozone+Builder&builder=Linux+ChromiumOS+Ozone+Tests+%281%29&builder=Linux+ChromiumOS+Ozone+Tests+%282%29&reload=none)) |
| 122 | |
| 123 | To build `chrome`, do this from the `src` directory: |
| 124 | |
| 125 | ``` shell |
| 126 | gn args out/OzoneChromeOS --args="use_ozone=true target_os=\"chromeos\"" |
| 127 | ninja -C out/OzoneChromeOS chrome |
| 128 | ``` |
| 129 | |
| 130 | Then to run for example the X11 platform: |
| 131 | |
| 132 | ``` shell |
| 133 | ./out/OzoneChromeOS/chrome --ozone-platform=x11 --disable-setuid-sandbox |
| 134 | ``` |
| 135 | |
| 136 | ### Embedded |
| 137 | |
| 138 | The following targets are currently working for embedded builds: |
| 139 | |
| 140 | * `content_shell` |
| 141 | * various unit tests |
| 142 | |
| 143 | The following targets are currently NOT supported: |
| 144 | |
| 145 | * `ash_shell_with_content` |
| 146 | * `chrome` |
| 147 | |
| 148 | To build `content_shell`, do this from the `src` directory: |
| 149 | |
| 150 | ``` shell |
| 151 | gn args out/OzoneEmbedded --args="use_ozone=true toolkit_views=false" |
| 152 | ninja -C out/OzoneEmbedded content_shell |
| 153 | ``` |
| 154 | |
| 155 | Then to run for example the headless platform: |
| 156 | |
| 157 | ``` shell |
| 158 | ./out/OzoneEmbedded/content_shell --disable-setuid-sandbox \ |
| 159 | --ozone-platform=headless \ |
| 160 | --ozone-dump-file=/tmp/ |
| 161 | ``` |
| 162 | |
| 163 | ### Linux Desktop - ([bug](http://crbug.com/295089)) |
| 164 | |
| 165 | This is not supported by any of the in-tree platforms. Please see above and try |
| 166 | a ChromeOS or embedded build for now. |
| 167 | |
| 168 | ### GN Configuration notes |
| 169 | |
| 170 | You can turn properly implemented ozone platforms on and off by setting the |
| 171 | corresponding flags in your GN configuration. For example |
| 172 | `ozone_platform_headless=false ozone_platform_gbm=false` will turn off the |
| 173 | headless and DRM/GBM platforms. |
| 174 | This will result in a smaller binary and faster builds. To turn ALL platforms |
| 175 | off by default, set `ozone_auto_platforms=false`. |
| 176 | |
| 177 | You can also specify a default platform to run by setting the `ozone_platform` |
| 178 | build parameter. For example `ozone_platform="x11"` will make X11 the |
| 179 | default platform when `--ozone-platform` is not passed to the program. |
| 180 | If `ozone_auto_platforms` is true then `ozone_platform` is set to `headless` |
| 181 | by default. |
| 182 | |
| 183 | ## Running with Ozone |
| 184 | |
| 185 | Specify the platform you want to use at runtime using the `--ozone-platform` |
| 186 | flag. Disabling the setuid sandbox may be required during development. |
| 187 | |
| 188 | For example, to run content_shell with the GBM platform: |
| 189 | |
| 190 | ``` shell |
| 191 | content_shell --disable-setuid-sandbox --ozone-platform=gbm |
| 192 | ``` |
| 193 | |
| 194 | Caveats: |
| 195 | |
| 196 | * `content_shell` always runs at 800x600 resolution. |
| 197 | * For the GBM platform, you may need to terminate your X server (or any other |
| 198 | display server) prior to testing. |
| 199 | |
| 200 | ## Ozone Platforms |
| 201 | |
| 202 | ### Headless |
| 203 | |
| 204 | This platform |
| 205 | draws graphical output to a PNG image (no GPU support; software rendering only) |
| 206 | and will not output to the screen. You can set |
| 207 | the path of the directory where to output the images |
| 208 | by specifying `--ozone-dump-file=/path/to/output-directory` on the |
| 209 | command line: |
| 210 | |
| 211 | ``` shell |
| 212 | content_shell --disable-setuid-sandbox \ |
| 213 | --ozone-platform=headless \ |
| 214 | --ozone-dump-file=/tmp/ |
| 215 | ``` |
| 216 | |
| 217 | ### DRM/GBM |
| 218 | |
| 219 | This is Linux direct rending with acceleration via mesa GBM & linux DRM/KMS |
| 220 | (EGL/GLES2 accelerated rendering & modesetting in GPU process) and is in |
| 221 | production use on [ChromeOS](http://www.chromium.org/chromium-os). |
| 222 | |
| 223 | Note that all ChromeOS builds of Chrome will compile and attempt to use this. |
| 224 | See [Building Chromium for Chromium OS](https://www.chromium.org/chromium-os/how-tos-and-troubleshooting/building-chromium-browser) for build instructions. |
| 225 | |
| 226 | ### Cast |
| 227 | |
| 228 | This platform is used for |
| 229 | [Chromecast](https://www.google.com/intl/en_us/chromecast/). |
| 230 | |
| 231 | ### X11 |
| 232 | |
| 233 | This platform provides support for the [X window system](https://www.x.org/). |
| 234 | |
| 235 | ### Wayland |
| 236 | |
| 237 | This platform provides support for the |
| 238 | [Wayland](http://wayland.freedesktop.org/) display protocol. It was |
| 239 | initially developed by Intel as |
| 240 | [a fork of chromium](https://github.com/01org/ozone-wayland) |
| 241 | and then partially upstreamed. |
| 242 | It is still actively being developed in the chromium tree, feel free to discuss |
| 243 | with us on freenode.net, `#ozone-wayland` channel or on `ozone-dev`. |
| 244 | |
| 245 | In order to run an Ozone build of `chrome`, you currently (2016/10/28) |
| 246 | need to compile it for ChromeOS, where software rendering is not allowed. |
| 247 | Also, accelerated rendering only works in Ozone/Wayland when the UI and GPU |
| 248 | components are running in the same process. Below are some quick build & run |
| 249 | instructions. It is assumed that you are launching `chrome` from a Wayland |
| 250 | environment such as `weston`. |
| 251 | |
| 252 | ``` shell |
| 253 | gn args out/OzoneWayland --args="use_ozone=true ozone_platform_wayland=true target_os=\"chromeos\"" |
| 254 | ninja -C out/OzoneWayland chrome |
| 255 | ./out/OzoneWayland/chrome --ozone-platform=wayland \ |
| 256 | --in-process-gpu \ |
| 257 | --disable-setuid-sandbox |
| 258 | ``` |
| 259 | |
| 260 | ### Caca |
| 261 | |
| 262 | This platform |
| 263 | draws graphical output to text using |
| 264 | [libcaca](http://caca.zoy.org/wiki/libcaca) |
| 265 | (no GPU support; software |
| 266 | rendering only). In case you ever wanted to test embedded content shell on |
| 267 | tty. |
| 268 | It has been |
| 269 | [removed from the tree](https://codereview.chromium.org/2445323002/) and is no |
fwang | 7fa6daf7 | 2016-11-03 16:07:04 | [diff] [blame] | 270 | longer maintained but you can |
| 271 | [build it as an out-of-tree port](https://github.com/fred-wang/ozone-caca). |
| 272 | |
| 273 | Alternatively, you can try the latest revision known to work. First, install |
| 274 | libcaca shared library and development files. Next, move to the git revision |
| 275 | `0e64be9cf335ee3bea7c989702c5a9a0934af037` |
| 276 | (you will probably need to synchronize the build dependencies with |
| 277 | `gclient sync --with_branch_heads`). Finally, build and run the caca platform |
| 278 | with the following commands: |
fwang | 8491a61 | 2016-10-31 20:59:45 | [diff] [blame] | 279 | |
| 280 | ``` shell |
fwang | 8491a61 | 2016-10-31 20:59:45 | [diff] [blame] | 281 | gn args out/OzoneCaca \ |
| 282 | --args="use_ozone=true ozone_platform_caca=true use_sysroot=false ozone_auto_platforms=false toolkit_views=false" |
| 283 | ninja -C out/OzoneCaca content_shell |
| 284 | ./out/OzoneCaca/content_shell --disable-setuid-sandbox |
| 285 | ``` |
| 286 | |
| 287 | Note: traditional TTYs are not the ideal browsing experience.<br/> |
fwang | 63900272 | 2016-11-08 12:33:04 | [diff] [blame^] | 288 |  |
fwang | 8491a61 | 2016-10-31 20:59:45 | [diff] [blame] | 289 | |
| 290 | ## Communication |
| 291 | |
| 292 | There is a public mailing list: |
| 293 | [[email protected]](https://groups.google.com/a/chromium.org/forum/#!forum/ozone-dev) |