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[email protected]cd57cc5a2012-10-12 22:43:411// Copyright 2011 The Chromium Authors. All rights reserved.
[email protected]0fb25002012-10-12 07:20:022// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
[email protected]cd57cc5a2012-10-12 22:43:414
[email protected]3052b10f2013-03-18 07:41:215#ifndef CC_INPUT_INPUT_HANDLER_H_
6#define CC_INPUT_INPUT_HANDLER_H_
[email protected]cd57cc5a2012-10-12 22:43:417
danakj60bc3bc2016-04-09 00:24:488#include <memory>
9
avi02a4d172015-12-21 06:14:3610#include "base/macros.h"
[email protected]1b0df502013-06-27 23:39:5811#include "base/time/time.h"
[email protected]681ccff2013-03-18 06:13:5212#include "cc/base/cc_export.h"
dtapuskaf206a40d2016-02-05 21:36:0213#include "cc/input/event_listener_properties.h"
danakj35904762016-01-21 20:49:4014#include "cc/input/main_thread_scrolling_reason.h"
majidvp944a8cd2016-01-12 21:05:1815#include "cc/input/scroll_state.h"
[email protected]c28df4c12013-05-22 17:36:4916#include "cc/input/scrollbar.h"
jamesrf313a212015-03-16 21:27:3717#include "cc/trees/swap_promise_monitor.h"
[email protected]cd57cc5a2012-10-12 22:43:4118
[email protected]d455d552012-11-02 00:19:0619namespace gfx {
20class Point;
danakj0481b572015-09-10 01:18:0121class ScrollOffset;
danakjddaec912015-09-25 19:38:4022class SizeF;
[email protected]240376c2013-03-07 04:12:3423class Vector2dF;
[email protected]d455d552012-11-02 00:19:0624}
25
miletus45effdc42015-08-05 00:29:1826namespace ui {
27class LatencyInfo;
28}
[email protected]b76329d2013-06-11 04:15:0829
[email protected]cd57cc5a2012-10-12 22:43:4130namespace cc {
31
ccameron4163cc352014-11-13 19:06:3632class ScrollElasticityHelper;
[email protected]1960a712013-04-30 17:06:4733
ccameron36d091f2014-11-07 03:18:5034struct CC_EXPORT InputHandlerScrollResult {
35 InputHandlerScrollResult();
36 // Did any layer scroll as a result this ScrollBy call?
37 bool did_scroll;
38 // Was any of the scroll delta argument to this ScrollBy call not used?
39 bool did_overscroll_root;
40 // The total overscroll that has been accumulated by all ScrollBy calls that
41 // have had overscroll since the last ScrollBegin call. This resets upon a
42 // ScrollBy with no overscroll.
43 gfx::Vector2dF accumulated_root_overscroll;
44 // The amount of the scroll delta argument to this ScrollBy call that was not
45 // used for scrolling.
46 gfx::Vector2dF unused_scroll_delta;
47};
48
[email protected]200a9c062013-05-20 04:34:3749class CC_EXPORT InputHandlerClient {
50 public:
51 virtual ~InputHandlerClient() {}
52
53 virtual void WillShutdown() = 0;
54 virtual void Animate(base::TimeTicks time) = 0;
55 virtual void MainThreadHasStoppedFlinging() = 0;
ccamerona8a42b22014-12-23 03:24:0856 virtual void ReconcileElasticOverscrollAndRootScroll() = 0;
danakjdd74e512015-09-21 23:07:5957 virtual void UpdateRootLayerStateForSynchronousInputHandler(
58 const gfx::ScrollOffset& total_scroll_offset,
59 const gfx::ScrollOffset& max_scroll_offset,
60 const gfx::SizeF& scrollable_size,
61 float page_scale_factor,
62 float min_page_scale_factor,
63 float max_page_scale_factor) = 0;
chongz679c4fb2016-11-18 20:04:4064 virtual void DeliverInputForBeginFrame() = 0;
[email protected]200a9c062013-05-20 04:34:3765
66 protected:
67 InputHandlerClient() {}
68
69 private:
70 DISALLOW_COPY_AND_ASSIGN(InputHandlerClient);
71};
72
[email protected]5ff3c9782013-04-29 17:35:1273// The InputHandler is a way for the embedders to interact with the impl thread
74// side of the compositor implementation. There is one InputHandler per
75// LayerTreeHost. To use the input handler, implement the InputHanderClient
76// interface and bind it to the handler on the compositor thread.
77class CC_EXPORT InputHandler {
[email protected]c1bb5af2013-03-13 19:06:2778 public:
[email protected]05ba53c2014-04-16 21:22:5179 // Note these are used in a histogram. Do not reorder or delete existing
80 // entries.
tdresser81e84c672016-01-18 23:21:2281 enum ScrollThread {
ericrk7c030992015-02-20 01:39:3882 SCROLL_ON_MAIN_THREAD = 0,
tdresser81e84c672016-01-18 23:21:2283 SCROLL_ON_IMPL_THREAD,
ericrk7c030992015-02-20 01:39:3884 SCROLL_IGNORED,
85 SCROLL_UNKNOWN,
danakj35904762016-01-21 20:49:4086 LAST_SCROLL_STATUS = SCROLL_UNKNOWN
tdresser81e84c672016-01-18 23:21:2287 };
88
89 struct ScrollStatus {
90 ScrollStatus()
91 : thread(SCROLL_ON_IMPL_THREAD),
danakj35904762016-01-21 20:49:4092 main_thread_scrolling_reasons(
93 MainThreadScrollingReason::kNotScrollingOnMain) {}
94 ScrollStatus(ScrollThread thread, uint32_t main_thread_scrolling_reasons)
tdresser81e84c672016-01-18 23:21:2295 : thread(thread),
96 main_thread_scrolling_reasons(main_thread_scrolling_reasons) {}
97 ScrollThread thread;
danakj35904762016-01-21 20:49:4098 uint32_t main_thread_scrolling_reasons;
tdresser81e84c672016-01-18 23:21:2299 };
100
dtapuska1827dd22016-03-11 15:24:59101 enum ScrollInputType {
dtapuska40e8aff2016-03-11 21:45:03102 TOUCHSCREEN,
dtapuska1827dd22016-03-11 15:24:59103 WHEEL,
dtapuska1827dd22016-03-11 15:24:59104 NON_BUBBLING_GESTURE
105 };
[email protected]cd57cc5a2012-10-12 22:43:41106
[email protected]200a9c062013-05-20 04:34:37107 // Binds a client to this handler to receive notifications. Only one client
108 // can be bound to an InputHandler. The client must live at least until the
109 // handler calls WillShutdown() on the client.
110 virtual void BindToClient(InputHandlerClient* client) = 0;
111
majidvp944a8cd2016-01-12 21:05:18112 // Selects a layer to be scrolled using the |scroll_state| start position.
113 // Returns SCROLL_STARTED if the layer at the coordinates can be scrolled,
114 // SCROLL_ON_MAIN_THREAD if the scroll event should instead be delegated to
115 // the main thread, or SCROLL_IGNORED if there is nothing to be scrolled at
116 // the given coordinates.
117 virtual ScrollStatus ScrollBegin(ScrollState* scroll_state,
[email protected]c1bb5af2013-03-13 19:06:27118 ScrollInputType type) = 0;
[email protected]cd57cc5a2012-10-12 22:43:41119
hush1c873232015-06-23 21:22:11120 // Similar to ScrollBegin, except the hit test is skipped and scroll always
121 // targets at the root layer.
majidvp944a8cd2016-01-12 21:05:18122 virtual ScrollStatus RootScrollBegin(ScrollState* scroll_state,
123 ScrollInputType type) = 0;
dtapuska1827dd22016-03-11 15:24:59124
125 // Returns SCROLL_ON_IMPL_THREAD if a layer is actively being scrolled or
126 // a subsequent call to ScrollAnimated can begin on the impl thread.
127 virtual ScrollStatus ScrollAnimatedBegin(
128 const gfx::Point& viewport_point) = 0;
129
ymalikddfc3522016-09-05 18:40:37130 // Returns SCROLL_ON_IMPL_THREAD if an animation is initiated on the impl
131 // thread. delayed_by is the delay that is taken into account when determining
132 // the duration of the animation.
[email protected]749cbc62014-07-10 01:06:35133 virtual ScrollStatus ScrollAnimated(const gfx::Point& viewport_point,
ymalikddfc3522016-09-05 18:40:37134 const gfx::Vector2dF& scroll_delta,
135 base::TimeDelta delayed_by) = 0;
[email protected]749cbc62014-07-10 01:06:35136
majidvp944a8cd2016-01-12 21:05:18137 // Scroll the layer selected by |ScrollBegin| by given |scroll_state| delta.
138 // Internally, the delta is transformed to local layer's coordinate space for
139 // scrolls gestures that are direct manipulation (e.g. touch). If there is no
140 // room to move the layer in the requested direction, its first ancestor layer
141 // that can be scrolled will be moved instead. The return value's |did_scroll|
142 // field is set to false if no layer can be moved in the requested direction
143 // at all, and set to true if any layer is moved. If the scroll delta hits the
144 // root layer, and the layer can no longer move, the root overscroll
145 // accumulated within this ScrollBegin() scope is reported in the return
146 // value's |accumulated_overscroll| field. Should only be called if
147 // ScrollBegin() returned SCROLL_STARTED.
148 virtual InputHandlerScrollResult ScrollBy(ScrollState* scroll_state) = 0;
[email protected]cd57cc5a2012-10-12 22:43:41149
dtapuska1827dd22016-03-11 15:24:59150 // Returns SCROLL_STARTED if a layer was actively being scrolled,
ericrk7c030992015-02-20 01:39:38151 // SCROLL_IGNORED if not.
[email protected]7c45d8152013-04-23 18:27:21152 virtual ScrollStatus FlingScrollBegin() = 0;
153
[email protected]47a723f2014-03-05 12:42:49154 virtual void MouseMoveAt(const gfx::Point& mouse_position) = 0;
chaopeng54c1c282016-09-30 21:17:09155 virtual void MouseDown() = 0;
156 virtual void MouseUp() = 0;
chaopengfff2d5a2016-10-13 15:42:01157 virtual void MouseLeave() = 0;
[email protected]bf1cfd9a2013-09-26 05:43:02158
[email protected]c1bb5af2013-03-13 19:06:27159 // Stop scrolling the selected layer. Should only be called if ScrollBegin()
ericrk7c030992015-02-20 01:39:38160 // returned SCROLL_STARTED.
majidvp944a8cd2016-01-12 21:05:18161 virtual void ScrollEnd(ScrollState* scroll_state) = 0;
[email protected]cd57cc5a2012-10-12 22:43:41162
danakjdd74e512015-09-21 23:07:59163 // Requests a callback to UpdateRootLayerStateForSynchronousInputHandler()
164 // giving the current root scroll and page scale information.
165 virtual void RequestUpdateForSynchronousInputHandler() = 0;
[email protected]1960a712013-04-30 17:06:47166
danakjdd74e512015-09-21 23:07:59167 // Called when the root scroll offset has been changed in the synchronous
168 // input handler by the application (outside of input event handling).
169 virtual void SetSynchronousInputHandlerRootScrollOffset(
danakj0481b572015-09-10 01:18:01170 const gfx::ScrollOffset& root_offset) = 0;
[email protected]1960a712013-04-30 17:06:47171
[email protected]c1bb5af2013-03-13 19:06:27172 virtual void PinchGestureBegin() = 0;
[email protected]47a723f2014-03-05 12:42:49173 virtual void PinchGestureUpdate(float magnify_delta,
174 const gfx::Point& anchor) = 0;
[email protected]c1bb5af2013-03-13 19:06:27175 virtual void PinchGestureEnd() = 0;
[email protected]cd57cc5a2012-10-12 22:43:41176
[email protected]5ff3c9782013-04-29 17:35:12177 // Request another callback to InputHandlerClient::Animate().
hushb0ee8dc2015-06-10 00:48:57178 virtual void SetNeedsAnimateInput() = 0;
[email protected]cd57cc5a2012-10-12 22:43:41179
bokane2481302016-10-03 23:01:07180 // Returns true if there is an active scroll on the viewport.
181 virtual bool IsCurrentlyScrollingViewport() const = 0;
danakje9f830c2015-09-09 21:36:16182
[email protected]edcc1a12014-05-06 01:26:39183 // Whether the layer under |viewport_point| is the currently scrolling layer.
184 virtual bool IsCurrentlyScrollingLayerAt(const gfx::Point& viewport_point,
danakje9f830c2015-09-09 21:36:16185 ScrollInputType type) const = 0;
[email protected]edcc1a12014-05-06 01:26:39186
dtapuskaf206a40d2016-02-05 21:36:02187 virtual EventListenerProperties GetEventListenerProperties(
188 EventListenerClass event_class) const = 0;
rbyers18779d822015-02-05 06:22:06189
190 // Whether the page should be given the opportunity to suppress scrolling by
191 // consuming touch events that started at |viewport_point|.
192 virtual bool DoTouchEventsBlockScrollAt(const gfx::Point& viewport_point) = 0;
[email protected]2f1acc262012-11-16 21:42:22193
[email protected]6be422b2013-12-08 06:47:31194 // Calling CreateLatencyInfoSwapPromiseMonitor() to get a scoped
195 // LatencyInfoSwapPromiseMonitor. During the life time of the
196 // LatencyInfoSwapPromiseMonitor, if SetNeedsRedraw() or SetNeedsRedrawRect()
197 // is called on LayerTreeHostImpl, the original latency info will be turned
198 // into a LatencyInfoSwapPromise.
danakj60bc3bc2016-04-09 00:24:48199 virtual std::unique_ptr<SwapPromiseMonitor>
200 CreateLatencyInfoSwapPromiseMonitor(ui::LatencyInfo* latency) = 0;
[email protected]b76329d2013-06-11 04:15:08201
ccameron4163cc352014-11-13 19:06:36202 virtual ScrollElasticityHelper* CreateScrollElasticityHelper() = 0;
203
tapted4b70c522016-08-13 09:09:32204 // Called by the single-threaded UI Compositor to get or set the scroll offset
205 // on the impl side. Retruns false if |layer_id| isn't in the active tree.
206 virtual bool GetScrollOffsetForLayer(int layer_id,
207 gfx::ScrollOffset* offset) = 0;
208 virtual bool ScrollLayerTo(int layer_id, const gfx::ScrollOffset& offset) = 0;
209
[email protected]c1bb5af2013-03-13 19:06:27210 protected:
[email protected]5ff3c9782013-04-29 17:35:12211 InputHandler() {}
[email protected]c1bb5af2013-03-13 19:06:27212 virtual ~InputHandler() {}
[email protected]cd57cc5a2012-10-12 22:43:41213
[email protected]5ff3c9782013-04-29 17:35:12214 private:
215 DISALLOW_COPY_AND_ASSIGN(InputHandler);
216};
217
[email protected]c1bb5af2013-03-13 19:06:27218} // namespace cc
[email protected]cd57cc5a2012-10-12 22:43:41219
[email protected]3052b10f2013-03-18 07:41:21220#endif // CC_INPUT_INPUT_HANDLER_H_