tguilbert | 70d2a00a | 2017-04-25 00:30:44 | [diff] [blame^] | 1 | // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | |
| 5 | #ifndef MEDIA_BASE_RENDERER_FACTORY_SELECTOR_H_ |
| 6 | #define MEDIA_BASE_RENDERER_FACTORY_SELECTOR_H_ |
| 7 | |
| 8 | #include "base/optional.h" |
| 9 | #include "media/base/renderer_factory.h" |
| 10 | |
| 11 | namespace media { |
| 12 | |
| 13 | // RendererFactorySelector owns RendererFactory instances used within WMPI. |
| 14 | // Its purpose is to aggregate the signals and centralize the logic behind |
| 15 | // choosing which RendererFactory should be used when creating a new Renderer. |
| 16 | class MEDIA_EXPORT RendererFactorySelector { |
| 17 | public: |
| 18 | enum FactoryType { |
| 19 | DEFAULT, // DefaultRendererFactory. |
| 20 | MOJO, // MojoRendererFactory. |
| 21 | MEDIA_PLAYER, // MediaPlayerRendererClientFactory. |
| 22 | ADAPTIVE, // AdaptiveRendererFactory. |
| 23 | FACTORY_TYPE_MAX = ADAPTIVE, |
| 24 | }; |
| 25 | |
| 26 | RendererFactorySelector(); |
| 27 | ~RendererFactorySelector(); |
| 28 | |
| 29 | // NOTE: There should be at most one factory per factory type. |
| 30 | void AddFactory(FactoryType type, std::unique_ptr<RendererFactory> factory); |
| 31 | |
| 32 | // Sets the base factory to be returned, when there are no signals telling us |
| 33 | // to select any specific factory. |
| 34 | // NOTE: |type| can be different than FactoryType::DEFAULT. DEFAULT is used to |
| 35 | // identify the DefaultRendererFactory, not to indicate that a factory should |
| 36 | // be used by default. |
| 37 | void SetBaseFactoryType(FactoryType type); |
| 38 | |
| 39 | // SetBaseFactoryType() must be called before calling this method. |
| 40 | // NOTE: This only returns the base factory type at the moment. |
| 41 | RendererFactory* GetCurrentFactory(); |
| 42 | |
| 43 | private: |
| 44 | base::Optional<FactoryType> base_factory_type_; |
| 45 | std::unique_ptr<RendererFactory> factories_[FACTORY_TYPE_MAX + 1]; |
| 46 | DISALLOW_COPY_AND_ASSIGN(RendererFactorySelector); |
| 47 | }; |
| 48 | |
| 49 | } // namespace media |
| 50 | |
| 51 | #endif // MEDIA_BASE_RENDERER_FACTORY_H_ |