blob: 78118416b47fde433059c067ac1d3280d0365d7f [file] [log] [blame]
initial.commitae2c20f2008-07-27 00:09:421Index: sgl/SkBitmapProcState.h
2===================================================================
3--- sgl/SkBitmapProcState.h (revision 42716)
4+++ sgl/SkBitmapProcState.h (working copy)
5@@ -39,8 +39,9 @@
6 int count,
7 uint16_t colors[]);
8
9- typedef U16CPU (*FixedTileProc)(SkFixed); // returns 0..0xFFFF
10-
11+ typedef SkFixed (*FixedTileProc)(SkFixed, int);
12+ typedef int (*IntTileProc)(int, int);
13+
14 MatrixProc fMatrixProc; // chooseProcs
15 SampleProc32 fSampleProc32; // chooseProcs
16 SampleProc16 fSampleProc16; // chooseProcs
17@@ -48,6 +49,8 @@
18 SkMatrix fUnitInvMatrix; // chooseProcs
19 FixedTileProc fTileProcX; // chooseProcs
20 FixedTileProc fTileProcY; // chooseProcs
21+ IntTileProc iTileProcX; // chooseProcs
22+ IntTileProc iTileProcY; // chooseProcs
23 SkFixed fFilterOneX;
24 SkFixed fFilterOneY;
25
26Index: sgl/SkBitmapProcState.cpp
27===================================================================
28--- sgl/SkBitmapProcState.cpp (revision 42716)
29+++ sgl/SkBitmapProcState.cpp (working copy)
30@@ -296,8 +296,9 @@
31 }
32 const SkMatrix* m;
33
34- if (SkShader::kClamp_TileMode == fTileModeX &&
35- SkShader::kClamp_TileMode == fTileModeY) {
36+ if (inv.getType() <= SkMatrix::kTranslate_Mask ||
37+ (SkShader::kClamp_TileMode == fTileModeX &&
38+ SkShader::kClamp_TileMode == fTileModeY)) {
39 m = &inv;
40 } else {
41 fUnitInvMatrix = inv;
42@@ -330,6 +331,16 @@
43 fInvMatrix = m;
44 fInvProc = m->getMapXYProc();
45 fInvType = m->getType();
46+ if (fInvType <= SkMatrix::kTranslate_Mask &&
47+ inv.getType() > SkMatrix::kTranslate_Mask) {
48+ SkASSERT(inv.getType() <=
49+ (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask));
50+ // It is possible that by the calculation of fUnitInvMatrix, we have
51+ // eliminated the scale transformation of the matrix (e.g., if inv^(-1)
52+ // scales fOrigBitmap into an 1X1 rect). We add the scale flag back so
53+ // that we don't make wrong choice in chooseMatrixProc().
54+ fInvType |= SkMatrix::kScale_Mask;
55+ }
56 fInvSx = SkScalarToFixed(m->getScaleX());
57 fInvSy = SkScalarToFixed(m->getScaleY());
58 fInvKy = SkScalarToFixed(m->getSkewY());
59Index: sgl/SkBitmapProcState_matrix.h
60===================================================================
61--- sgl/SkBitmapProcState_matrix.h (revision 42716)
62+++ sgl/SkBitmapProcState_matrix.h (working copy)
63@@ -1,4 +1,5 @@
64
65+#define TRANSLATE_NOFILTER_NAME MAKENAME(_nofilter_translate)
66 #define SCALE_NOFILTER_NAME MAKENAME(_nofilter_scale)
67 #define SCALE_FILTER_NAME MAKENAME(_filter_scale)
68 #define AFFINE_NOFILTER_NAME MAKENAME(_nofilter_affine)
69@@ -17,6 +18,38 @@
70 #define PREAMBLE_ARG_Y
71 #endif
72
73+#ifndef PREAMBLE_TRANS
74+ #define PREAMBLE_TRANS(state)
75+#endif
76+
77+static void TRANSLATE_NOFILTER_NAME(const SkBitmapProcState& s,
78+ uint32_t xy[], int count, int x, int y)
79+{
80+ SkASSERT((s.fInvType & ~SkMatrix::kTranslate_Mask) == 0);
81+
82+ PREAMBLE_TRANS(s);
83+
84+ x += SkScalarFloor(s.fInvMatrix->getTranslateX());
85+ y += SkScalarFloor(s.fInvMatrix->getTranslateY());
86+
87+ *xy++ = (uint32_t)TILEY_TRANS(y, (s.fBitmap->height() - 1));
88+
89+ int maxX = s.fBitmap->width() - 1;
90+ int i;
91+ uint16_t* xx = (uint16_t*)xy;
92+ for (i = (count >> 2); i > 0; --i)
93+ {
94+ *xx++ = (uint16_t)TILEX_TRANS(x, maxX); x++;
95+ *xx++ = (uint16_t)TILEX_TRANS(x, maxX); x++;
96+ *xx++ = (uint16_t)TILEX_TRANS(x, maxX); x++;
97+ *xx++ = (uint16_t)TILEX_TRANS(x, maxX); x++;
98+ }
99+ for (i = (count & 3); i > 0; --i)
100+ {
101+ *xx++ = (uint16_t)TILEX_TRANS(x, maxX); x++;
102+ }
103+}
104+
105 static void SCALE_NOFILTER_NAME(const SkBitmapProcState& s,
106 uint32_t xy[], int count, int x, int y) {
107 SkASSERT((s.fInvType & ~(SkMatrix::kTranslate_Mask |
108@@ -206,9 +239,9 @@
109 unsigned maxY = s.fBitmap->height() - 1;
110
111 do {
112- *xy++ = PACK_FILTER_Y_NAME(fy, maxY, oneX PREAMBLE_ARG_Y);
113+ *xy++ = PACK_FILTER_Y_NAME(fy, maxY, oneY PREAMBLE_ARG_Y);
114 fy += dy;
115- *xy++ = PACK_FILTER_X_NAME(fx, maxX, oneY PREAMBLE_ARG_X);
116+ *xy++ = PACK_FILTER_X_NAME(fx, maxX, oneX PREAMBLE_ARG_X);
117 fx += dx;
118 } while (--count != 0);
119 }
120@@ -241,6 +274,9 @@
121 }
122
123 static SkBitmapProcState::MatrixProc MAKENAME(_Procs)[] = {
124+ TRANSLATE_NOFILTER_NAME,
125+ TRANSLATE_NOFILTER_NAME, // No need to do filtering if the matrix is no
126+ // more complex than identity/translate.
127 SCALE_NOFILTER_NAME,
128 SCALE_FILTER_NAME,
129 AFFINE_NOFILTER_NAME,
130@@ -255,7 +291,10 @@
131 #ifdef CHECK_FOR_DECAL
132 #undef CHECK_FOR_DECAL
133 #endif
134-
135+#undef TILEX_TRANS
136+#undef TILEY_TRANS
137+
138+#undef TRANSLATE_NOFILTER_NAME
139 #undef SCALE_NOFILTER_NAME
140 #undef SCALE_FILTER_NAME
141 #undef AFFINE_NOFILTER_NAME
142@@ -268,6 +307,7 @@
143 #undef PREAMBLE_PARAM_Y
144 #undef PREAMBLE_ARG_X
145 #undef PREAMBLE_ARG_Y
146+#undef PREAMBLE_TRANS
147
148 #undef TILEX_LOW_BITS
149 #undef TILEY_LOW_BITS
150Index: sgl/SkBitmapProcState_matrixProcs.cpp
151===================================================================
152--- sgl/SkBitmapProcState_matrixProcs.cpp (revision 42716)
153+++ sgl/SkBitmapProcState_matrixProcs.cpp (working copy)
154@@ -28,6 +28,8 @@
155 #define TILEX_LOW_BITS(fx, max) (((fx) >> 12) & 0xF)
156 #define TILEY_LOW_BITS(fy, max) (((fy) >> 12) & 0xF)
157 #define CHECK_FOR_DECAL
158+#define TILEX_TRANS(x, max) SkClampMax(x, max)
159+#define TILEY_TRANS(y, max) SkClampMax(y, max)
160 #include "SkBitmapProcState_matrix.h"
161
162 #define MAKENAME(suffix) RepeatX_RepeatY ## suffix
163@@ -35,6 +37,9 @@
164 #define TILEY_PROCF(fy, max) (((fy) & 0xFFFF) * ((max) + 1) >> 16)
165 #define TILEX_LOW_BITS(fx, max) ((((fx) & 0xFFFF) * ((max) + 1) >> 12) & 0xF)
166 #define TILEY_LOW_BITS(fy, max) ((((fy) & 0xFFFF) * ((max) + 1) >> 12) & 0xF)
167+#define REAL_MOD(val, modulus) (((val)%(modulus)) + (modulus)*( (val)<0 ))
168+#define TILEX_TRANS(x, max) (REAL_MOD((x), ((max) + 1)))
169+#define TILEY_TRANS(y, max) (REAL_MOD((y), ((max) + 1)))
170 #include "SkBitmapProcState_matrix.h"
171
172 #define MAKENAME(suffix) GeneralXY ## suffix
173@@ -44,13 +49,17 @@
174 #define PREAMBLE_PARAM_Y , SkBitmapProcState::FixedTileProc tileProcY
175 #define PREAMBLE_ARG_X , tileProcX
176 #define PREAMBLE_ARG_Y , tileProcY
177-#define TILEX_PROCF(fx, max) (tileProcX(fx) * ((max) + 1) >> 16)
178-#define TILEY_PROCF(fy, max) (tileProcY(fy) * ((max) + 1) >> 16)
179-#define TILEX_LOW_BITS(fx, max) ((tileProcX(fx) * ((max) + 1) >> 12) & 0xF)
180-#define TILEY_LOW_BITS(fy, max) ((tileProcY(fy) * ((max) + 1) >> 12) & 0xF)
181+#define TILEX_PROCF(fx, max) (tileProcX(fx, max) >> 16)
182+#define TILEY_PROCF(fy, max) (tileProcY(fy, max) >> 16)
183+#define TILEX_LOW_BITS(fx, max) ((tileProcX(fx, max) >> 14) & 0x3)
184+#define TILEY_LOW_BITS(fy, max) ((tileProcY(fy, max) >> 14) & 0x3)
185+#define PREAMBLE_TRANS(state) SkBitmapProcState::IntTileProc tileProcX = (state).iTileProcX; \
186+ SkBitmapProcState::IntTileProc tileProcY = (state).iTileProcY
187+#define TILEX_TRANS(x, max) tileProcX(x, max)
188+#define TILEY_TRANS(y, max) tileProcY(y, max)
189 #include "SkBitmapProcState_matrix.h"
190
191-static inline U16CPU fixed_clamp(SkFixed x)
192+static inline SkFixed fixed_clamp(SkFixed x, int max)
193 {
194 #ifdef SK_CPU_HAS_CONDITIONAL_INSTR
195 if (x >> 16)
196@@ -66,19 +75,20 @@
197 x = 0xFFFF;
198 }
199 #endif
200- return x;
201+ return x * (max + 1);
202 }
203
204-static inline U16CPU fixed_repeat(SkFixed x)
205+static inline SkFixed fixed_repeat(SkFixed x, int max)
206 {
207- return x & 0xFFFF;
208+ return (x & 0xFFFF) * (max + 1);
209 }
210
211-static inline U16CPU fixed_mirror(SkFixed x)
212+static inline SkFixed fixed_mirror(SkFixed x, int max)
213 {
214 SkFixed s = x << 15 >> 31;
215 // s is FFFFFFFF if we're on an odd interval, or 0 if an even interval
216- return (x ^ s) & 0xFFFF;
217+ x = ((x ^ s) & 0xFFFF) * (max + 1);
218+ return s ? (x ^ 0xFFFF) : x;
219 }
220
221 static SkBitmapProcState::FixedTileProc choose_tile_proc(unsigned m)
222@@ -90,15 +100,52 @@
223 SkASSERT(SkShader::kMirror_TileMode == m);
224 return fixed_mirror;
225 }
226+
227+static inline int int_clamp(int x, int max)
228+{
229+ SkASSERT(max >= 0);
230+
231+ return SkClampMax(x, max);
232+}
233
234+static inline int int_repeat(int x, int max)
235+{
236+ SkASSERT(max >= 0);
237+
238+ return x % (max + 1);
239+}
240+
241+static inline int int_mirror(int x, int max)
242+{
243+ SkASSERT(max >= 0);
244+
245+ int dx = x % (max + 1);
246+ if (dx < 0)
247+ dx = -dx - 1;
248+
249+ return (x / (max + 1) % 2) ? max - dx : dx;
250+}
251+
252+static SkBitmapProcState::IntTileProc choose_int_tile_proc(unsigned m)
253+{
254+ if (SkShader::kClamp_TileMode == m)
255+ return int_clamp;
256+ if (SkShader::kRepeat_TileMode == m)
257+ return int_repeat;
258+ SkASSERT(SkShader::kMirror_TileMode == m);
259+ return int_mirror;
260+}
261+
262 SkBitmapProcState::MatrixProc SkBitmapProcState::chooseMatrixProc()
263 {
264 int index = 0;
265 if (fDoFilter)
266 index = 1;
267 if (fInvType & SkMatrix::kPerspective_Mask)
268+ index |= 6;
269+ else if (fInvType & SkMatrix::kAffine_Mask)
270 index |= 4;
271- else if (fInvType & SkMatrix::kAffine_Mask)
272+ else if (fInvType & SkMatrix::kScale_Mask)
273 index |= 2;
274
275 if (SkShader::kClamp_TileMode == fTileModeX &&
276@@ -123,6 +170,8 @@
277 // only general needs these procs
278 fTileProcX = choose_tile_proc(fTileModeX);
279 fTileProcY = choose_tile_proc(fTileModeY);
280+ iTileProcX = choose_int_tile_proc(fTileModeX);
281+ iTileProcY = choose_int_tile_proc(fTileModeY);
282 return GeneralXY_Procs[index];
283 }
284