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bokane7a058a2017-03-02 22:42:511// Copyright 2016 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
danakj83d0eb4f2017-09-19 17:31:585#include "cc/layers/nine_patch_generator.h"
bokane7a058a2017-03-02 22:42:516
Xianzhu Wang61ace672020-02-08 02:32:427#include "base/trace_event/traced_value.h"
8#include "cc/base/math_util.h"
bokane7a058a2017-03-02 22:42:519#include "cc/trees/layer_tree_impl.h"
Vladimir Levin4f331b422020-08-31 18:38:4710#include "components/viz/common/quads/compositor_render_pass.h"
danakje5805be2017-09-15 19:24:5511#include "components/viz/common/quads/texture_draw_quad.h"
bokane7a058a2017-03-02 22:42:5112#include "ui/gfx/geometry/rect_conversions.h"
13#include "ui/gfx/geometry/rect_f.h"
14
15namespace cc {
16
17namespace {
18
19// Maximum number of patches that can be produced for one NinePatchLayer.
20const int kMaxOcclusionPatches = 12;
21const int kMaxPatches = 9;
22
23gfx::RectF BoundsToRect(int x1, int y1, int x2, int y2) {
24 return gfx::RectF(x1, y1, x2 - x1, y2 - y1);
25}
26
27gfx::RectF NormalizedRect(const gfx::RectF& rect,
28 float total_width,
29 float total_height) {
30 return gfx::RectF(rect.x() / total_width, rect.y() / total_height,
31 rect.width() / total_width, rect.height() / total_height);
32}
33
34} // namespace
35
36NinePatchGenerator::Patch::Patch(const gfx::RectF& image_rect,
37 const gfx::Size& total_image_bounds,
38 const gfx::RectF& output_rect)
39 : image_rect(image_rect),
40 normalized_image_rect(NormalizedRect(image_rect,
41 total_image_bounds.width(),
42 total_image_bounds.height())),
43 output_rect(output_rect) {}
44
45NinePatchGenerator::NinePatchGenerator()
46 : fill_center_(false), nearest_neighbor_(false) {}
47
48bool NinePatchGenerator::SetLayout(const gfx::Size& image_bounds,
49 const gfx::Size& output_bounds,
50 const gfx::Rect& aperture,
51 const gfx::Rect& border,
52 const gfx::Rect& output_occlusion,
53 bool fill_center,
54 bool nearest_neighbor) {
55 if (image_bounds_ == image_bounds && output_bounds_ == output_bounds &&
56 image_aperture_ == aperture && border_ == border &&
57 fill_center_ == fill_center && output_occlusion_ == output_occlusion &&
58 nearest_neighbor_ == nearest_neighbor)
59 return false;
60
61 image_bounds_ = image_bounds;
62 output_bounds_ = output_bounds;
63 image_aperture_ = aperture;
64 border_ = border;
65 fill_center_ = fill_center;
66 output_occlusion_ = output_occlusion;
67 nearest_neighbor_ = nearest_neighbor;
68
69 return true;
70}
71
72void NinePatchGenerator::CheckGeometryLimitations() {
73 // |border| is in layer space. It cannot exceed the bounds of the layer.
74 DCHECK_GE(output_bounds_.width(), border_.width());
75 DCHECK_GE(output_bounds_.height(), border_.height());
76
77 // Sanity Check on |border|
78 DCHECK_LE(border_.x(), border_.width());
79 DCHECK_LE(border_.y(), border_.height());
80 DCHECK_GE(border_.x(), 0);
81 DCHECK_GE(border_.y(), 0);
82
83 // |aperture| is in image space. It cannot exceed the bounds of the bitmap.
84 DCHECK(!image_aperture_.size().IsEmpty());
85 DCHECK(gfx::Rect(image_bounds_).Contains(image_aperture_))
86 << "image_bounds_ " << gfx::Rect(image_bounds_).ToString()
87 << " image_aperture_ " << image_aperture_.ToString();
88
89 // Sanity check on |output_occlusion_|. It should always be within the
90 // border.
91 gfx::Rect border_rect(border_.x(), border_.y(),
92 output_bounds_.width() - border_.width(),
93 output_bounds_.height() - border_.height());
94 DCHECK(output_occlusion_.IsEmpty() || output_occlusion_.Contains(border_rect))
95 << "border_rect " << border_rect.ToString() << " output_occlusion_ "
96 << output_occlusion_.ToString();
97}
98
99std::vector<NinePatchGenerator::Patch>
100NinePatchGenerator::ComputeQuadsWithoutOcclusion() const {
101 float image_width = image_bounds_.width();
102 float image_height = image_bounds_.height();
103 float output_width = output_bounds_.width();
104 float output_height = output_bounds_.height();
105 gfx::RectF output_aperture(border_.x(), border_.y(),
106 output_width - border_.width(),
107 output_height - border_.height());
108
109 std::vector<Patch> patches;
110 patches.reserve(kMaxPatches);
111
112 // Top-left.
113 patches.push_back(
114 Patch(BoundsToRect(0, 0, image_aperture_.x(), image_aperture_.y()),
115 image_bounds_,
116 BoundsToRect(0, 0, output_aperture.x(), output_aperture.y())));
117
118 // Top-right.
119 patches.push_back(Patch(BoundsToRect(image_aperture_.right(), 0, image_width,
120 image_aperture_.y()),
121 image_bounds_,
122 BoundsToRect(output_aperture.right(), 0, output_width,
123 output_aperture.y())));
124
125 // Bottom-left.
126 patches.push_back(Patch(BoundsToRect(0, image_aperture_.bottom(),
127 image_aperture_.x(), image_height),
128 image_bounds_,
129 BoundsToRect(0, output_aperture.bottom(),
130 output_aperture.x(), output_height)));
131
132 // Bottom-right.
133 patches.push_back(
134 Patch(BoundsToRect(image_aperture_.right(), image_aperture_.bottom(),
135 image_width, image_height),
136 image_bounds_,
137 BoundsToRect(output_aperture.right(), output_aperture.bottom(),
138 output_width, output_height)));
139
140 // Top.
141 patches.push_back(
142 Patch(BoundsToRect(image_aperture_.x(), 0, image_aperture_.right(),
143 image_aperture_.y()),
144 image_bounds_,
145 BoundsToRect(output_aperture.x(), 0, output_aperture.right(),
146 output_aperture.y())));
147
148 // Left.
149 patches.push_back(
150 Patch(BoundsToRect(0, image_aperture_.y(), image_aperture_.x(),
151 image_aperture_.bottom()),
152 image_bounds_,
153 BoundsToRect(0, output_aperture.y(), output_aperture.x(),
154 output_aperture.bottom())));
155
156 // Right.
157 patches.push_back(
158 Patch(BoundsToRect(image_aperture_.right(), image_aperture_.y(),
159 image_width, image_aperture_.bottom()),
160 image_bounds_,
161 BoundsToRect(output_aperture.right(), output_aperture.y(),
162 output_width, output_aperture.bottom())));
163
164 // Bottom.
165 patches.push_back(
166 Patch(BoundsToRect(image_aperture_.x(), image_aperture_.bottom(),
167 image_aperture_.right(), image_height),
168 image_bounds_,
169 BoundsToRect(output_aperture.x(), output_aperture.bottom(),
170 output_aperture.right(), output_height)));
171
172 // Center.
173 if (fill_center_) {
174 patches.push_back(
175 Patch(BoundsToRect(image_aperture_.x(), image_aperture_.y(),
176 image_aperture_.right(), image_aperture_.bottom()),
177 image_bounds_,
178 BoundsToRect(output_aperture.x(), output_aperture.y(),
179 output_aperture.right(), output_aperture.bottom())));
180 }
181
182 return patches;
183}
184
185std::vector<NinePatchGenerator::Patch>
186NinePatchGenerator::ComputeQuadsWithOcclusion() const {
187 float image_width = image_bounds_.width();
188 float image_height = image_bounds_.height();
189
190 float output_width = output_bounds_.width();
191 float output_height = output_bounds_.height();
192
193 float layer_border_right = border_.width() - border_.x();
194 float layer_border_bottom = border_.height() - border_.y();
195
196 float image_aperture_right = image_width - image_aperture_.right();
197 float image_aperture_bottom = image_height - image_aperture_.bottom();
198
199 float output_occlusion_right = output_width - output_occlusion_.right();
200 float output_occlusion_bottom = output_height - output_occlusion_.bottom();
201
202 gfx::RectF image_occlusion(BoundsToRect(
203 border_.x() == 0
204 ? 0
205 : (output_occlusion_.x() * image_aperture_.x() / border_.x()),
206 border_.y() == 0
207 ? 0
208 : (output_occlusion_.y() * image_aperture_.y() / border_.y()),
209 image_width - (layer_border_right == 0
210 ? 0
211 : output_occlusion_right * image_aperture_right /
212 layer_border_right),
213 image_height - (layer_border_bottom == 0
214 ? 0
215 : output_occlusion_bottom * image_aperture_bottom /
216 layer_border_bottom)));
217 gfx::RectF output_aperture(border_.x(), border_.y(),
218 output_width - border_.width(),
219 output_height - border_.height());
220
221 std::vector<Patch> patches;
222 patches.reserve(kMaxOcclusionPatches);
223
224 // Top-left-left.
225 patches.push_back(
226 Patch(BoundsToRect(0, 0, image_occlusion.x(), image_aperture_.y()),
227 image_bounds_,
228 BoundsToRect(0, 0, output_occlusion_.x(), output_aperture.y())));
229
230 // Top-left-right.
231 patches.push_back(
232 Patch(BoundsToRect(image_occlusion.x(), 0, image_aperture_.x(),
233 image_occlusion.y()),
234 image_bounds_,
235 BoundsToRect(output_occlusion_.x(), 0, output_aperture.x(),
236 output_occlusion_.y())));
237
238 // Top-center.
239 patches.push_back(
240 Patch(BoundsToRect(image_aperture_.x(), 0, image_aperture_.right(),
241 image_occlusion.y()),
242 image_bounds_,
243 BoundsToRect(output_aperture.x(), 0, output_aperture.right(),
244 output_occlusion_.y())));
245
246 // Top-right-left.
247 patches.push_back(
248 Patch(BoundsToRect(image_aperture_.right(), 0, image_occlusion.right(),
249 image_occlusion.y()),
250 image_bounds_,
251 BoundsToRect(output_aperture.right(), 0, output_occlusion_.right(),
252 output_occlusion_.y())));
253
254 // Top-right-right.
255 patches.push_back(Patch(BoundsToRect(image_occlusion.right(), 0, image_width,
256 image_aperture_.y()),
257 image_bounds_,
258 BoundsToRect(output_occlusion_.right(), 0,
259 output_width, output_aperture.y())));
260
261 // Left-center.
262 patches.push_back(
263 Patch(BoundsToRect(0, image_aperture_.y(), image_occlusion.x(),
264 image_aperture_.bottom()),
265 image_bounds_,
266 BoundsToRect(0, output_aperture.y(), output_occlusion_.x(),
267 output_aperture.bottom())));
268
269 // Right-center.
270 patches.push_back(
271 Patch(BoundsToRect(image_occlusion.right(), image_aperture_.y(),
272 image_width, image_aperture_.bottom()),
273 image_bounds_,
274 BoundsToRect(output_occlusion_.right(), output_aperture.y(),
275 output_width, output_aperture.bottom())));
276
277 // Bottom-left-left.
278 patches.push_back(Patch(BoundsToRect(0, image_aperture_.bottom(),
279 image_occlusion.x(), image_height),
280 image_bounds_,
281 BoundsToRect(0, output_aperture.bottom(),
282 output_occlusion_.x(), output_height)));
283
284 // Bottom-left-right.
285 patches.push_back(
286 Patch(BoundsToRect(image_occlusion.x(), image_occlusion.bottom(),
287 image_aperture_.x(), image_height),
288 image_bounds_,
289 BoundsToRect(output_occlusion_.x(), output_occlusion_.bottom(),
290 output_aperture.x(), output_height)));
291
292 // Bottom-center.
293 patches.push_back(
294 Patch(BoundsToRect(image_aperture_.x(), image_occlusion.bottom(),
295 image_aperture_.right(), image_height),
296 image_bounds_,
297 BoundsToRect(output_aperture.x(), output_occlusion_.bottom(),
298 output_aperture.right(), output_height)));
299
300 // Bottom-right-left.
301 patches.push_back(
302 Patch(BoundsToRect(image_aperture_.right(), image_occlusion.bottom(),
303 image_occlusion.right(), image_height),
304 image_bounds_,
305 BoundsToRect(output_aperture.right(), output_occlusion_.bottom(),
306 output_occlusion_.right(), output_height)));
307
308 // Bottom-right-right.
309 patches.push_back(
310 Patch(BoundsToRect(image_occlusion.right(), image_aperture_.bottom(),
311 image_width, image_height),
312 image_bounds_,
313 BoundsToRect(output_occlusion_.right(), output_aperture.bottom(),
314 output_width, output_height)));
315
316 return patches;
317}
318
319std::vector<NinePatchGenerator::Patch> NinePatchGenerator::GeneratePatches()
320 const {
321 DCHECK(!output_bounds_.IsEmpty());
322
323 std::vector<Patch> patches;
324
325 if (output_occlusion_.IsEmpty() || fill_center_)
326 patches = ComputeQuadsWithoutOcclusion();
327 else
328 patches = ComputeQuadsWithOcclusion();
329
330 return patches;
331}
332
333void NinePatchGenerator::AppendQuads(LayerImpl* layer_impl,
334 UIResourceId ui_resource_id,
Vladimir Levin4f331b422020-08-31 18:38:47335 viz::CompositorRenderPass* render_pass,
Alex Zhangabad2292017-08-23 21:55:19336 viz::SharedQuadState* shared_quad_state,
bokane7a058a2017-03-02 22:42:51337 const std::vector<Patch>& patches) {
338 if (!ui_resource_id)
339 return;
340
Fady Samuelc80a4a862017-07-28 10:23:36341 viz::ResourceId resource =
bokane7a058a2017-03-02 22:42:51342 layer_impl->layer_tree_impl()->ResourceIdForUIResource(ui_resource_id);
343
344 if (!resource)
345 return;
346
347 const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
348 const bool opaque =
349 layer_impl->layer_tree_impl()->IsUIResourceOpaque(ui_resource_id);
350 constexpr bool flipped = false;
351 constexpr bool premultiplied_alpha = true;
352
353 for (const auto& patch : patches) {
354 gfx::Rect output_rect = gfx::ToEnclosingRect(patch.output_rect);
355 gfx::Rect visible_rect =
356 layer_impl->draw_properties()
357 .occlusion_in_content_space.GetUnoccludedContentRect(output_rect);
yiyix78ccdd92017-08-29 03:59:46358 bool needs_blending = !opaque;
bokane7a058a2017-03-02 22:42:51359 if (!visible_rect.IsEmpty()) {
360 gfx::RectF image_rect = patch.normalized_image_rect;
danakje5805be2017-09-15 19:24:55361 auto* quad = render_pass->CreateAndAppendDrawQuad<viz::TextureDrawQuad>();
yiyix78ccdd92017-08-29 03:59:46362 quad->SetNew(shared_quad_state, output_rect, visible_rect, needs_blending,
363 resource, premultiplied_alpha, image_rect.origin(),
364 image_rect.bottom_right(), SK_ColorTRANSPARENT,
Daniel Nicoara3a0e00b82018-11-27 19:22:52365 vertex_opacity, flipped, nearest_neighbor_,
366 /*secure_output_only=*/false,
Maggie Chena507bbb12019-06-04 00:19:51367 gfx::ProtectedVideoType::kClear);
bokane7a058a2017-03-02 22:42:51368 layer_impl->ValidateQuadResources(quad);
369 }
370 }
371}
372
Xianzhu Wang61ace672020-02-08 02:32:42373void NinePatchGenerator::AsValueInto(
374 base::trace_event::TracedValue* state) const {
375 MathUtil::AddToTracedValue("ImageAperture", image_aperture_, state);
376 MathUtil::AddToTracedValue("ImageBounds", image_bounds_, state);
377 MathUtil::AddToTracedValue("Border", border_, state);
378 state->SetBoolean("FillCenter", fill_center_);
379 MathUtil::AddToTracedValue("OutputOcclusion", output_occlusion_, state);
bokane7a058a2017-03-02 22:42:51380}
381
382} // namespace cc