[email protected] | 09d5036 | 2012-10-18 20:54:37 | [diff] [blame] | 1 | // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | |
| 5 | #ifndef UI_GL_GL_IMAGE_H_ |
| 6 | #define UI_GL_GL_IMAGE_H_ |
| 7 | |
| 8 | #include "base/memory/ref_counted.h" |
| 9 | #include "ui/gfx/native_widget_types.h" |
| 10 | #include "ui/gfx/size.h" |
[email protected] | 09d5036 | 2012-10-18 20:54:37 | [diff] [blame] | 11 | #include "ui/gl/gl_export.h" |
| 12 | |
| 13 | namespace gfx { |
| 14 | |
| 15 | class GLSurface; |
| 16 | |
| 17 | // Encapsulates an image that can be bound to a texture, hiding platform |
| 18 | // specific management. |
| 19 | class GL_EXPORT GLImage : public base::RefCounted<GLImage> { |
| 20 | public: |
| 21 | GLImage(); |
| 22 | |
| 23 | // Destroys the image. |
| 24 | virtual void Destroy() = 0; |
| 25 | |
| 26 | // Get the size of the image. |
| 27 | virtual gfx::Size GetSize() = 0; |
| 28 | |
| 29 | // Bind image to texture currently bound to GL_TEXTURE_2D target. |
| 30 | virtual bool BindTexImage(); |
| 31 | |
| 32 | // Release image from texture currently bound to GL_TEXTURE_2D target. |
| 33 | virtual void ReleaseTexImage(); |
| 34 | |
| 35 | // Create a GL image for a window. |
| 36 | static scoped_refptr<GLImage> CreateGLImage(gfx::PluginWindowHandle window); |
| 37 | |
[email protected] | b816081 | 2013-04-09 00:41:04 | [diff] [blame^] | 38 | // Create a GL image for a GPU Memory buffer. |
| 39 | static scoped_refptr<GLImage> CreateGLImageForGpuMemoryBuffer( |
| 40 | gfx::GpuMemoryBufferHandle buffer, gfx::Size size); |
| 41 | |
[email protected] | 09d5036 | 2012-10-18 20:54:37 | [diff] [blame] | 42 | protected: |
| 43 | virtual ~GLImage(); |
| 44 | |
| 45 | private: |
| 46 | friend class base::RefCounted<GLImage>; |
| 47 | |
| 48 | DISALLOW_COPY_AND_ASSIGN(GLImage); |
| 49 | }; |
| 50 | |
| 51 | } // namespace gfx |
| 52 | |
| 53 | #endif // UI_GL_GL_IMAGE_H_ |