[email protected] | 16d57d9 | 2011-11-15 02:27:26 | [diff] [blame] | 1 | // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | |
| 5 | #ifndef UI_BASE_ACCELERATOR_MANAGER_H_ |
| 6 | #define UI_BASE_ACCELERATOR_MANAGER_H_ |
| 7 | #pragma once |
| 8 | |
| 9 | #include <list> |
| 10 | #include <map> |
| 11 | |
| 12 | #include "base/basictypes.h" |
| 13 | #include "ui/base/models/accelerator.h" |
| 14 | #include "ui/base/ui_export.h" |
| 15 | |
| 16 | namespace ui { |
| 17 | |
| 18 | // The AcceleratorManger is used to handle keyboard accelerators. |
| 19 | class UI_EXPORT AcceleratorManager { |
| 20 | public: |
| 21 | AcceleratorManager(); |
| 22 | ~AcceleratorManager(); |
| 23 | |
| 24 | // Register a keyboard accelerator for the specified target. If multiple |
| 25 | // targets are registered for an accelerator, a target registered later has |
| 26 | // higher priority. |
| 27 | // Note that we are currently limited to accelerators that are either: |
| 28 | // - a key combination including Ctrl or Alt |
| 29 | // - the escape key |
| 30 | // - the enter key |
| 31 | // - any F key (F1, F2, F3 ...) |
| 32 | // - any browser specific keys (as available on special keyboards) |
| 33 | void Register(const Accelerator& accelerator, AcceleratorTarget* target); |
| 34 | |
| 35 | // Unregister the specified keyboard accelerator for the specified target. |
| 36 | void Unregister(const Accelerator& accelerator, AcceleratorTarget* target); |
| 37 | |
| 38 | // Unregister all keyboard accelerator for the specified target. |
| 39 | void UnregisterAll(AcceleratorTarget* target); |
| 40 | |
| 41 | // Activate the target associated with the specified accelerator. |
| 42 | // First, AcceleratorPressed handler of the most recently registered target |
| 43 | // is called, and if that handler processes the event (i.e. returns true), |
| 44 | // this method immediately returns. If not, we do the same thing on the next |
| 45 | // target, and so on. |
| 46 | // Returns true if an accelerator was activated. |
| 47 | bool Process(const Accelerator& accelerator); |
| 48 | |
| 49 | // Returns the AcceleratorTarget that should be activated for the specified |
| 50 | // keyboard accelerator, or NULL if no view is registered for that keyboard |
| 51 | // accelerator. |
| 52 | AcceleratorTarget* GetCurrentTarget(const Accelerator& accelertor) const; |
| 53 | |
| 54 | private: |
| 55 | // The accelerators and associated targets. |
| 56 | typedef std::list<AcceleratorTarget*> AcceleratorTargetList; |
| 57 | typedef std::map<Accelerator, AcceleratorTargetList> AcceleratorMap; |
| 58 | AcceleratorMap accelerators_; |
| 59 | |
| 60 | DISALLOW_COPY_AND_ASSIGN(AcceleratorManager); |
| 61 | }; |
| 62 | |
| 63 | } // namespace ui |
| 64 | |
| 65 | #endif // UI_BASE_ACCELERATOR_MANAGER_H_ |