[email protected] | 1c4947f | 2009-01-15 22:25:11 | [diff] [blame] | 1 | // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | |
| 5 | #include "base/waitable_event_watcher.h" |
| 6 | |
| 7 | #include "base/condition_variable.h" |
| 8 | #include "base/lock.h" |
| 9 | #include "base/message_loop.h" |
| 10 | #include "base/waitable_event.h" |
| 11 | |
| 12 | namespace base { |
| 13 | |
| 14 | // ----------------------------------------------------------------------------- |
| 15 | // WaitableEventWatcher (async waits). |
| 16 | // |
| 17 | // The basic design is that we add an AsyncWaiter to the wait-list of the event. |
| 18 | // That AsyncWaiter has a pointer to MessageLoop, and a Task to be posted to it. |
| 19 | // The MessageLoop ends up running the task, which calls the delegate. |
| 20 | // |
| 21 | // Since the wait can be canceled, we have a thread-safe Flag object which is |
| 22 | // set when the wait has been canceled. At each stage in the above, we check the |
| 23 | // flag before going onto the next stage. Since the wait may only be canceled in |
| 24 | // the MessageLoop which runs the Task, we are assured that the delegate cannot |
| 25 | // be called after canceling... |
| 26 | |
| 27 | // ----------------------------------------------------------------------------- |
| 28 | // A thread-safe, reference-counted, write-once flag. |
| 29 | // ----------------------------------------------------------------------------- |
| 30 | class Flag : public RefCountedThreadSafe<Flag> { |
| 31 | public: |
| 32 | Flag() { flag_ = false; } |
| 33 | |
| 34 | void Set() { |
| 35 | AutoLock locked(lock_); |
| 36 | flag_ = true; |
| 37 | } |
| 38 | |
| 39 | bool value() const { |
| 40 | AutoLock locked(lock_); |
| 41 | return flag_; |
| 42 | } |
| 43 | |
| 44 | private: |
| 45 | mutable Lock lock_; |
| 46 | bool flag_; |
| 47 | }; |
| 48 | |
| 49 | // ----------------------------------------------------------------------------- |
| 50 | // This is an asynchronous waiter which posts a task to a MessageLoop when |
| 51 | // fired. An AsyncWaiter may only be in a single wait-list. |
| 52 | // ----------------------------------------------------------------------------- |
| 53 | class AsyncWaiter : public WaitableEvent::Waiter { |
| 54 | public: |
| 55 | AsyncWaiter(MessageLoop* message_loop, Task* task, Flag* flag) |
| 56 | : message_loop_(message_loop), |
| 57 | cb_task_(task), |
| 58 | flag_(flag) { } |
| 59 | |
| 60 | bool Fire(WaitableEvent* event) { |
| 61 | if (flag_->value()) { |
| 62 | // If the callback has been canceled, we don't enqueue the task, we just |
| 63 | // delete it instead. |
| 64 | delete cb_task_; |
| 65 | } else { |
| 66 | message_loop_->PostTask(FROM_HERE, cb_task_); |
| 67 | } |
| 68 | |
| 69 | // We are removed from the wait-list by the WaitableEvent itself. It only |
| 70 | // remains to delete ourselves. |
| 71 | delete this; |
| 72 | |
| 73 | // We can always return true because an AsyncWaiter is never in two |
| 74 | // different wait-lists at the same time. |
| 75 | return true; |
| 76 | } |
| 77 | |
| 78 | // See StopWatching for discussion |
| 79 | bool Compare(void* tag) { |
| 80 | return tag == flag_.get(); |
| 81 | } |
| 82 | |
[email protected] | cc2aa41 | 2009-01-16 00:25:11 | [diff] [blame^] | 83 | private: |
[email protected] | 1c4947f | 2009-01-15 22:25:11 | [diff] [blame] | 84 | MessageLoop *const message_loop_; |
| 85 | Task *const cb_task_; |
| 86 | scoped_refptr<Flag> flag_; |
| 87 | }; |
| 88 | |
| 89 | // ----------------------------------------------------------------------------- |
| 90 | // For async waits we need to make a callback in a MessageLoop thread. We do |
| 91 | // this by posting this task, which calls the delegate and keeps track of when |
| 92 | // the event is canceled. |
| 93 | // ----------------------------------------------------------------------------- |
| 94 | class AsyncCallbackTask : public Task { |
| 95 | public: |
| 96 | AsyncCallbackTask(Flag* flag, WaitableEventWatcher::Delegate* delegate, |
| 97 | WaitableEvent* event) |
| 98 | : flag_(flag), |
| 99 | delegate_(delegate), |
| 100 | event_(event) { |
| 101 | } |
| 102 | |
| 103 | void Run() { |
| 104 | // Runs in MessageLoop thread. |
[email protected] | cc2aa41 | 2009-01-16 00:25:11 | [diff] [blame^] | 105 | if (!flag_->value()) { |
| 106 | // This is to let the WaitableEventWatcher know that the event has occured |
| 107 | // because it needs to be able to return NULL from GetWatchedObject |
| 108 | flag_->Set(); |
[email protected] | 1c4947f | 2009-01-15 22:25:11 | [diff] [blame] | 109 | delegate_->OnWaitableEventSignaled(event_); |
[email protected] | cc2aa41 | 2009-01-16 00:25:11 | [diff] [blame^] | 110 | } |
[email protected] | 1c4947f | 2009-01-15 22:25:11 | [diff] [blame] | 111 | |
| 112 | // We are deleted by the MessageLoop |
| 113 | } |
| 114 | |
| 115 | private: |
| 116 | scoped_refptr<Flag> flag_; |
| 117 | WaitableEventWatcher::Delegate *const delegate_; |
| 118 | WaitableEvent *const event_; |
| 119 | }; |
| 120 | |
| 121 | WaitableEventWatcher::WaitableEventWatcher() |
| 122 | : event_(NULL), |
| 123 | message_loop_(NULL), |
| 124 | cancel_flag_(NULL), |
| 125 | callback_task_(NULL) { |
| 126 | } |
| 127 | |
| 128 | WaitableEventWatcher::~WaitableEventWatcher() { |
| 129 | StopWatching(); |
| 130 | } |
| 131 | |
| 132 | // ----------------------------------------------------------------------------- |
| 133 | // The Handle is how the user cancels a wait. After deleting the Handle we |
| 134 | // insure that the delegate cannot be called. |
| 135 | // ----------------------------------------------------------------------------- |
| 136 | bool WaitableEventWatcher::StartWatching |
| 137 | (WaitableEvent* event, WaitableEventWatcher::Delegate* delegate) { |
| 138 | MessageLoop *const current_ml = MessageLoop::current(); |
| 139 | DCHECK(current_ml) << "Cannot create WaitableEventWatcher without a " |
| 140 | "current MessageLoop"; |
| 141 | |
[email protected] | cc2aa41 | 2009-01-16 00:25:11 | [diff] [blame^] | 142 | // A user may call StartWatching from within the callback function. In this |
| 143 | // case, we won't know that we have finished watching, expect that the Flag |
| 144 | // will have been set in AsyncCallbackTask::Run() |
| 145 | if (cancel_flag_.get() && cancel_flag_->value()) { |
| 146 | if (message_loop_) { |
| 147 | message_loop_->RemoveDestructionObserver(this); |
| 148 | message_loop_ = NULL; |
| 149 | } |
| 150 | |
| 151 | cancel_flag_ = NULL; |
| 152 | } |
| 153 | |
[email protected] | 1c4947f | 2009-01-15 22:25:11 | [diff] [blame] | 154 | DCHECK(!cancel_flag_.get()) << "StartWatching called while still watching"; |
| 155 | |
| 156 | cancel_flag_ = new Flag; |
| 157 | callback_task_ = new AsyncCallbackTask(cancel_flag_, delegate, event); |
| 158 | |
| 159 | AutoLock locked(event->lock_); |
| 160 | |
| 161 | if (event->signaled_) { |
| 162 | if (!event->manual_reset_) |
| 163 | event->signaled_ = false; |
| 164 | |
| 165 | // No hairpinning - we can't call the delegate directly here. We have to |
| 166 | // enqueue a task on the MessageLoop as normal. |
| 167 | current_ml->PostTask(FROM_HERE, callback_task_); |
| 168 | return true; |
| 169 | } |
| 170 | |
| 171 | message_loop_ = current_ml; |
| 172 | current_ml->AddDestructionObserver(this); |
| 173 | |
| 174 | event_ = event; |
| 175 | waiter_ = new AsyncWaiter(current_ml, callback_task_, cancel_flag_); |
| 176 | event->Enqueue(waiter_); |
| 177 | |
| 178 | return true; |
| 179 | } |
| 180 | |
| 181 | void WaitableEventWatcher::StopWatching() { |
| 182 | if (message_loop_) { |
| 183 | message_loop_->RemoveDestructionObserver(this); |
| 184 | message_loop_ = NULL; |
| 185 | } |
| 186 | |
| 187 | if (!cancel_flag_.get()) // if not currently watching... |
| 188 | return; |
| 189 | |
[email protected] | cc2aa41 | 2009-01-16 00:25:11 | [diff] [blame^] | 190 | if (cancel_flag_->value()) { |
| 191 | // In this case, the event has fired, but we haven't figured that out yet. |
| 192 | // The WaitableEvent may have been deleted too. |
| 193 | cancel_flag_ = NULL; |
| 194 | return; |
| 195 | } |
| 196 | |
[email protected] | 1c4947f | 2009-01-15 22:25:11 | [diff] [blame] | 197 | if (!event_) { |
| 198 | // We have no WaitableEvent. This means that we never enqueued a Waiter on |
| 199 | // an event because the event was already signaled when StartWatching was |
| 200 | // called. |
| 201 | // |
| 202 | // In this case, a task was enqueued on the MessageLoop and will run. |
| 203 | // We set the flag in case the task hasn't yet run. The flag will stop the |
| 204 | // delegate getting called. If the task has run then we have the last |
| 205 | // reference to the flag and it will be deleted immedately after. |
| 206 | cancel_flag_->Set(); |
| 207 | cancel_flag_ = NULL; |
| 208 | return; |
| 209 | } |
| 210 | |
| 211 | AutoLock locked(event_->lock_); |
| 212 | // We have a lock on the WaitableEvent. No one else can signal the event while |
| 213 | // we have it. |
| 214 | |
| 215 | // We have a possible ABA issue here. If Dequeue was to compare only the |
| 216 | // pointer values then it's possible that the AsyncWaiter could have been |
| 217 | // fired, freed and the memory reused for a different Waiter which was |
| 218 | // enqueued in the same wait-list. We would think that that waiter was our |
| 219 | // AsyncWaiter and remove it. |
| 220 | // |
| 221 | // To stop this, Dequeue also takes a tag argument which is passed to the |
| 222 | // virtual Compare function before the two are considered a match. So we need |
| 223 | // a tag which is good for the lifetime of this handle: the Flag. Since we |
| 224 | // have a reference to the Flag, its memory cannot be reused while this object |
| 225 | // still exists. So if we find a waiter with the correct pointer value, and |
| 226 | // which shares a Flag pointer, we have a real match. |
| 227 | if (event_->Dequeue(waiter_, cancel_flag_.get())) { |
| 228 | // Case 2: the waiter hasn't been signaled yet; it was still on the wait |
| 229 | // list. We've removed it, thus we can delete it and the task (which cannot |
| 230 | // have been enqueued with the MessageLoop because the waiter was never |
| 231 | // signaled) |
| 232 | delete waiter_; |
| 233 | delete callback_task_; |
| 234 | cancel_flag_ = NULL; |
| 235 | return; |
| 236 | } |
| 237 | |
| 238 | // Case 3: the waiter isn't on the wait-list, thus it was signaled. It may |
| 239 | // not have run yet, so we set the flag to tell it not to bother enqueuing the |
| 240 | // task on the MessageLoop, but to delete it instead. The Waiter deletes |
| 241 | // itself once run. |
| 242 | cancel_flag_->Set(); |
| 243 | cancel_flag_ = NULL; |
| 244 | |
| 245 | // If the waiter has already run then the task has been enqueued. If the Task |
| 246 | // hasn't yet run, the flag will stop the delegate from getting called. (This |
| 247 | // is thread safe because one may only delete a Handle from the MessageLoop |
| 248 | // thread.) |
| 249 | // |
| 250 | // If the delegate has already been called then we have nothing to do. The |
| 251 | // task has been deleted by the MessageLoop. |
| 252 | } |
| 253 | |
| 254 | WaitableEvent* WaitableEventWatcher::GetWatchedEvent() { |
| 255 | if (!cancel_flag_.get()) |
| 256 | return NULL; |
| 257 | |
| 258 | if (cancel_flag_->value()) |
| 259 | return NULL; |
| 260 | |
| 261 | return event_; |
| 262 | } |
| 263 | |
| 264 | // ----------------------------------------------------------------------------- |
| 265 | // This is called when the MessageLoop which the callback will be run it is |
| 266 | // deleted. We need to cancel the callback as if we had been deleted, but we |
| 267 | // will still be deleted at some point in the future. |
| 268 | // ----------------------------------------------------------------------------- |
| 269 | void WaitableEventWatcher::WillDestroyCurrentMessageLoop() { |
| 270 | StopWatching(); |
| 271 | } |
| 272 | |
| 273 | } // namespace base |