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Avi Drissmane4622aa2022-09-08 20:36:061// Copyright 2011 The Chromium Authors
[email protected]b2e97292008-09-02 18:20:342// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5// This is a low level implementation of atomic semantics for reference
[email protected]3b63f8f42011-03-28 01:54:156// counting. Please use base/memory/ref_counted.h directly instead.
[email protected]b2e97292008-09-02 18:20:347
8#ifndef BASE_ATOMIC_REF_COUNT_H_
9#define BASE_ATOMIC_REF_COUNT_H_
10
Jeremy Roman031d45a2017-06-28 18:22:4711#include <atomic>
[email protected]b2e97292008-09-02 18:20:3412
13namespace base {
14
Jeremy Roman031d45a2017-06-28 18:22:4715class AtomicRefCount {
16 public:
17 constexpr AtomicRefCount() : ref_count_(0) {}
18 explicit constexpr AtomicRefCount(int initial_value)
19 : ref_count_(initial_value) {}
20
21 // Increment a reference count.
tzik8da8a642018-08-14 05:17:5022 // Returns the previous value of the count.
23 int Increment() { return Increment(1); }
Jeremy Roman031d45a2017-06-28 18:22:4724
25 // Increment a reference count by "increment", which must exceed 0.
tzik8da8a642018-08-14 05:17:5026 // Returns the previous value of the count.
27 int Increment(int increment) {
28 return ref_count_.fetch_add(increment, std::memory_order_relaxed);
Jeremy Roman031d45a2017-06-28 18:22:4729 }
30
31 // Decrement a reference count, and return whether the result is non-zero.
32 // Insert barriers to ensure that state written before the reference count
33 // became zero will be visible to a thread that has just made the count zero.
34 bool Decrement() {
35 // TODO(jbroman): Technically this doesn't need to be an acquire operation
36 // unless the result is 1 (i.e., the ref count did indeed reach zero).
37 // However, there are toolchain issues that make that not work as well at
38 // present (notably TSAN doesn't like it).
39 return ref_count_.fetch_sub(1, std::memory_order_acq_rel) != 1;
40 }
41
42 // Return whether the reference count is one. If the reference count is used
43 // in the conventional way, a refrerence count of 1 implies that the current
44 // thread owns the reference and no other thread shares it. This call
45 // performs the test for a reference count of one, and performs the memory
46 // barrier needed for the owning thread to act on the object, knowing that it
47 // has exclusive access to the object.
48 bool IsOne() const { return ref_count_.load(std::memory_order_acquire) == 1; }
49
50 // Return whether the reference count is zero. With conventional object
51 // referencing counting, the object will be destroyed, so the reference count
52 // should never be zero. Hence this is generally used for a debug check.
53 bool IsZero() const {
54 return ref_count_.load(std::memory_order_acquire) == 0;
55 }
56
57 // Returns the current reference count (with no barriers). This is subtle, and
58 // should be used only for debugging.
59 int SubtleRefCountForDebug() const {
60 return ref_count_.load(std::memory_order_relaxed);
61 }
62
63 private:
64 std::atomic_int ref_count_;
65};
66
[email protected]b2e97292008-09-02 18:20:3467} // namespace base
68
69#endif // BASE_ATOMIC_REF_COUNT_H_