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[email protected]1a30dd32012-01-28 00:56:431// Copyright (c) 2012 The Chromium Authors. All rights reserved.
[email protected]267c03d2011-02-02 23:03:072// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef UI_GFX_GDI_UTIL_H_
6#define UI_GFX_GDI_UTIL_H_
[email protected]267c03d2011-02-02 23:03:077
[email protected]267c03d2011-02-02 23:03:078#include <windows.h>
tfarina3b0452d2014-12-31 15:20:099#include <vector>
[email protected]267c03d2011-02-02 23:03:0710
tfarina3b0452d2014-12-31 15:20:0911#include "ui/gfx/geometry/rect.h"
[email protected]d34e4072013-09-05 20:28:3012#include "ui/gfx/gfx_export.h"
[email protected]82d74e92012-07-18 17:11:5513#include "ui/gfx/path.h"
[email protected]267c03d2011-02-02 23:03:0714
15namespace gfx {
16
17// Creates a BITMAPINFOHEADER structure given the bitmap's size.
[email protected]4ffa7892013-09-27 16:56:0618GFX_EXPORT void CreateBitmapHeader(int width, int height,
19 BITMAPINFOHEADER* hdr);
[email protected]267c03d2011-02-02 23:03:0720
[email protected]267c03d2011-02-02 23:03:0721// Creates a BITMAPV4HEADER structure given the bitmap's size. You probably
22// only need to use BMP V4 if you need transparency (alpha channel). This
23// function sets the AlphaMask to 0xff000000.
[email protected]4ffa7892013-09-27 16:56:0624GFX_EXPORT void CreateBitmapV4Header(int width, int height,
25 BITMAPV4HEADER* hdr);
[email protected]267c03d2011-02-02 23:03:0726
27// Creates a monochrome bitmap header.
28void CreateMonochromeBitmapHeader(int width, int height, BITMAPINFOHEADER* hdr);
29
30// Modify the given hrgn by subtracting the given rectangles.
[email protected]4ffa7892013-09-27 16:56:0631GFX_EXPORT void SubtractRectanglesFromRegion(
[email protected]507bad52011-08-06 04:51:0732 HRGN hrgn,
33 const std::vector<gfx::Rect>& cutouts);
[email protected]267c03d2011-02-02 23:03:0734
[email protected]4ffa7892013-09-27 16:56:0635GFX_EXPORT HRGN ConvertPathToHRGN(const gfx::Path& path);
[email protected]82d74e92012-07-18 17:11:5536
[email protected]1a30dd32012-01-28 00:56:4337// Calculate scale to fit an entire page on DC.
pkasting46a62912014-10-09 21:30:0038GFX_EXPORT float CalculatePageScale(HDC dc, int page_width, int page_height);
[email protected]1a30dd32012-01-28 00:56:4339
40// Apply scaling to the DC.
pkasting46a62912014-10-09 21:30:0041GFX_EXPORT bool ScaleDC(HDC dc, float scale_factor);
[email protected]1a30dd32012-01-28 00:56:4342
[email protected]4ffa7892013-09-27 16:56:0643GFX_EXPORT void StretchDIBits(HDC hdc,
44 int dest_x, int dest_y, int dest_w, int dest_h,
45 int src_x, int src_y, int src_w, int src_h,
46 void* pixels, const BITMAPINFO* bitmap_info);
[email protected]b4f00162013-03-09 02:51:1447
[email protected]267c03d2011-02-02 23:03:0748} // namespace gfx
49
50#endif // UI_GFX_GDI_UTIL_H_