blob: 955a2c8603d4329f712d025026e51771567a3fd7 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/top_controls_manager.h"
#include "base/memory/scoped_ptr.h"
#include "base/time.h"
#include "cc/layer_impl.h"
#include "cc/layer_tree_impl.h"
#include "cc/test/fake_impl_proxy.h"
#include "cc/test/fake_layer_tree_host_impl.h"
#include "cc/top_controls_manager_client.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gfx/vector2d_f.h"
namespace cc {
namespace {
static const float kTopControlsHeight = 100;
class MockTopControlsManagerClient : public TopControlsManagerClient {
public:
MockTopControlsManagerClient(float top_controls_show_threshold,
float top_controls_hide_threshold)
: host_impl_(&proxy_),
redraw_needed_(false),
update_draw_properties_needed_(false),
top_controls_show_threshold_(top_controls_show_threshold),
top_controls_hide_threshold_(top_controls_hide_threshold) {
active_tree_ = LayerTreeImpl::create(&host_impl_);
root_scroll_layer_ = LayerImpl::create(active_tree_.get(), 1);
}
virtual ~MockTopControlsManagerClient() {}
virtual void setNeedsRedraw() OVERRIDE {
redraw_needed_ = true;
}
virtual void setActiveTreeNeedsUpdateDrawProperties() OVERRIDE {
update_draw_properties_needed_ = true;
}
virtual bool haveRootScrollLayer() const OVERRIDE {
return true;
}
virtual float rootScrollLayerTotalScrollY() const OVERRIDE {
return root_scroll_layer_->scrollOffset().y() +
root_scroll_layer_->scrollDelta().y();
}
LayerImpl* rootScrollLayer() {
return root_scroll_layer_.get();
}
TopControlsManager* manager() {
if (!manager_) {
manager_ = TopControlsManager::Create(this,
kTopControlsHeight,
top_controls_show_threshold_,
top_controls_hide_threshold_);
}
return manager_.get();
}
private:
FakeImplProxy proxy_;
FakeLayerTreeHostImpl host_impl_;
scoped_ptr<LayerTreeImpl> active_tree_;
scoped_ptr<LayerImpl> root_scroll_layer_;
scoped_ptr<TopControlsManager> manager_;
bool redraw_needed_;
bool update_draw_properties_needed_;
float top_controls_show_threshold_;
float top_controls_hide_threshold_;
};
TEST(TopControlsManagerTest, overlayModeDetection) {
MockTopControlsManagerClient client(0.5f, 0.5f);
TopControlsManager* manager = client.manager();
client.rootScrollLayer()->setScrollDelta(gfx::Vector2dF(0.f, 0.f));
manager->ScrollBegin();
gfx::Vector2dF remaining_scroll = manager->ScrollBy(
gfx::Vector2dF(0.f, 30.f));
EXPECT_EQ(0.f, remaining_scroll.y());
EXPECT_EQ(-30.f, manager->controls_top_offset());
EXPECT_EQ(70.f, manager->content_top_offset());
client.rootScrollLayer()->setScrollDelta(
client.rootScrollLayer()->scrollDelta() + remaining_scroll);
remaining_scroll = manager->ScrollBy(gfx::Vector2dF(0.f, 69.f));
EXPECT_EQ(0.f, remaining_scroll.y());
EXPECT_EQ(-99.f, manager->controls_top_offset());
EXPECT_EQ(1.f, manager->content_top_offset());
client.rootScrollLayer()->setScrollDelta(
client.rootScrollLayer()->scrollDelta() + remaining_scroll);
remaining_scroll = manager->ScrollBy(gfx::Vector2dF(0.f, -20.f));
EXPECT_EQ(0.f, remaining_scroll.y());
EXPECT_EQ(-79.f, manager->controls_top_offset());
EXPECT_EQ(21.f, manager->content_top_offset());
client.rootScrollLayer()->setScrollDelta(
client.rootScrollLayer()->scrollDelta() + remaining_scroll);
// Scroll to the toggle point
remaining_scroll = manager->ScrollBy(gfx::Vector2dF(0.f, 21.f));
EXPECT_EQ(0.f, remaining_scroll.y());
EXPECT_EQ(-100.f, manager->controls_top_offset());
EXPECT_EQ(0.f, manager->content_top_offset());
client.rootScrollLayer()->setScrollDelta(
client.rootScrollLayer()->scrollDelta() + remaining_scroll);
remaining_scroll = manager->ScrollBy(gfx::Vector2dF(0.f, 1.f));
EXPECT_EQ(1.f, remaining_scroll.y());
EXPECT_EQ(-100.f, manager->controls_top_offset());
EXPECT_EQ(0.f, manager->content_top_offset());
client.rootScrollLayer()->setScrollDelta(
client.rootScrollLayer()->scrollDelta() + remaining_scroll);
remaining_scroll = manager->ScrollBy(gfx::Vector2dF(0.f, -1.f));
EXPECT_EQ(-1.f, remaining_scroll.y());
EXPECT_EQ(-99.f, manager->controls_top_offset());
EXPECT_EQ(0.f, manager->content_top_offset());
client.rootScrollLayer()->setScrollDelta(
client.rootScrollLayer()->scrollDelta() + remaining_scroll);
remaining_scroll = manager->ScrollBy(gfx::Vector2dF(0.f, -50.f));
EXPECT_EQ(0.f, remaining_scroll.y());
EXPECT_EQ(-49.f, manager->controls_top_offset());
EXPECT_EQ(50.f, manager->content_top_offset());
client.rootScrollLayer()->setScrollDelta(
client.rootScrollLayer()->scrollDelta() + remaining_scroll);
remaining_scroll = manager->ScrollBy(gfx::Vector2dF(0.f, -50.f));
EXPECT_EQ(0.f, manager->controls_top_offset());
EXPECT_EQ(100.f, manager->content_top_offset());
client.rootScrollLayer()->setScrollDelta(
client.rootScrollLayer()->scrollDelta() + remaining_scroll);
}
TEST(TopControlsManagerTest, ensureScrollThresholdApplied) {
MockTopControlsManagerClient client(0.5f, 0.5f);
TopControlsManager* manager = client.manager();
client.rootScrollLayer()->setScrollOffset(gfx::Vector2d(0, 200));
manager->ScrollBegin();
// Scroll down to hide the controls entirely.
manager->ScrollBy(gfx::Vector2dF(0.f, 30.f));
EXPECT_EQ(-30.f, manager->controls_top_offset());
EXPECT_EQ(70.f, manager->content_top_offset());
client.rootScrollLayer()->setScrollOffset(gfx::Vector2d(0, 230));
manager->ScrollBy(gfx::Vector2dF(0.f, 30.f));
EXPECT_EQ(-60.f, manager->controls_top_offset());
EXPECT_EQ(40.f, manager->content_top_offset());
client.rootScrollLayer()->setScrollOffset(gfx::Vector2d(0, 260));
manager->ScrollBy(gfx::Vector2dF(0.f, 100.f));
EXPECT_EQ(-100.f, manager->controls_top_offset());
EXPECT_EQ(0.f, manager->content_top_offset());
client.rootScrollLayer()->setScrollOffset(gfx::Vector2d(0, 360));
// Scroll back up a bit and ensure the controls don't move until we cross
// the threshold.
manager->ScrollBy(gfx::Vector2dF(0.f, -10.f));
EXPECT_EQ(-100.f, manager->controls_top_offset());
EXPECT_EQ(0.f, manager->content_top_offset());
client.rootScrollLayer()->setScrollOffset(gfx::Vector2d(0, 350));
manager->ScrollBy(gfx::Vector2dF(0.f, -50.f));
EXPECT_EQ(-100.f, manager->controls_top_offset());
EXPECT_EQ(0.f, manager->content_top_offset());
client.rootScrollLayer()->setScrollOffset(gfx::Vector2d(0, 300));
// After hitting the threshold, further scrolling up should result in the top
// controls showing.
manager->ScrollBy(gfx::Vector2dF(0.f, -10.f));
EXPECT_EQ(-90.f, manager->controls_top_offset());
EXPECT_EQ(0.f, manager->content_top_offset());
client.rootScrollLayer()->setScrollOffset(gfx::Vector2d(0, 290));
manager->ScrollBy(gfx::Vector2dF(0.f, -50.f));
EXPECT_EQ(-40.f, manager->controls_top_offset());
EXPECT_EQ(0.f, manager->content_top_offset());
client.rootScrollLayer()->setScrollOffset(gfx::Vector2d(0, 240));
// Reset the scroll threshold by going further up the page than the initial
// threshold.
manager->ScrollBy(gfx::Vector2dF(0.f, -100.f));
EXPECT_EQ(0.f, manager->controls_top_offset());
EXPECT_EQ(0.f, manager->content_top_offset());
client.rootScrollLayer()->setScrollOffset(gfx::Vector2d(0, 140));
// See that scrolling down the page now will result in the controls hiding.
manager->ScrollBy(gfx::Vector2dF(0.f, 20.f));
EXPECT_EQ(-20.f, manager->controls_top_offset());
EXPECT_EQ(0.f, manager->content_top_offset());
client.rootScrollLayer()->setScrollOffset(gfx::Vector2d(0, 160));
manager->ScrollEnd();
}
TEST(TopControlsManagerTest, partialShownHideAnimation) {
MockTopControlsManagerClient client(0.5f, 0.5f);
TopControlsManager* manager = client.manager();
client.rootScrollLayer()->setScrollOffset(gfx::Vector2d(0, 300));
manager->ScrollBy(gfx::Vector2dF(0.f, 300.f));
EXPECT_EQ(-100.f, manager->controls_top_offset());
EXPECT_EQ(0.f, manager->content_top_offset());
client.rootScrollLayer()->setScrollOffset(gfx::Vector2d(0, 270));
manager->ScrollBy(gfx::Vector2dF(0.f, -15.f));
EXPECT_EQ(-85.f, manager->controls_top_offset());
EXPECT_EQ(0.f, manager->content_top_offset());
manager->ScrollEnd();
EXPECT_TRUE(manager->animation());
base::TimeTicks time = base::TimeTicks::Now();
float previous_offset = manager->controls_top_offset();
while(manager->animation()) {
time = base::TimeDelta::FromMicroseconds(100) + time;
manager->Animate(time);
EXPECT_LT(manager->controls_top_offset(), previous_offset);
previous_offset = manager->controls_top_offset();
}
EXPECT_FALSE(manager->animation());
EXPECT_EQ(-100.f, manager->controls_top_offset());
EXPECT_EQ(0.f, manager->content_top_offset());
}
TEST(TopControlsManagerTest, partialShownShowAnimation) {
MockTopControlsManagerClient client(0.5f, 0.5f);
TopControlsManager* manager = client.manager();
client.rootScrollLayer()->setScrollOffset(gfx::Vector2d(0, 300));
manager->ScrollBy(gfx::Vector2dF(0.f, 300.f));
EXPECT_EQ(-100.f, manager->controls_top_offset());
EXPECT_EQ(0.f, manager->content_top_offset());
client.rootScrollLayer()->setScrollOffset(gfx::Vector2d(0, 230));
manager->ScrollBy(gfx::Vector2dF(0.f, -70.f));
EXPECT_EQ(-30.f, manager->controls_top_offset());
EXPECT_EQ(0.f, manager->content_top_offset());
manager->ScrollEnd();
EXPECT_TRUE(manager->animation());
base::TimeTicks time = base::TimeTicks::Now();
float previous_offset = manager->controls_top_offset();
while(manager->animation()) {
time = base::TimeDelta::FromMicroseconds(100) + time;
manager->Animate(time);
EXPECT_GT(manager->controls_top_offset(), previous_offset);
previous_offset = manager->controls_top_offset();
}
EXPECT_FALSE(manager->animation());
EXPECT_EQ(0.f, manager->controls_top_offset());
EXPECT_EQ(0.f, manager->content_top_offset());
}
TEST(TopControlsManagerTest, partialHiddenWithAmbiguousThresholdShows) {
MockTopControlsManagerClient client(0.25f, 0.25f);
TopControlsManager* manager = client.manager();
manager->ScrollBegin();
manager->ScrollBy(gfx::Vector2dF(0.f, 20.f));
EXPECT_EQ(-20.f, manager->controls_top_offset());
EXPECT_EQ(80.f, manager->content_top_offset());
manager->ScrollEnd();
EXPECT_TRUE(manager->animation());
base::TimeTicks time = base::TimeTicks::Now();
float previous_offset = manager->controls_top_offset();
while(manager->animation()) {
time = base::TimeDelta::FromMicroseconds(100) + time;
manager->Animate(time);
EXPECT_GT(manager->controls_top_offset(), previous_offset);
previous_offset = manager->controls_top_offset();
}
EXPECT_FALSE(manager->animation());
EXPECT_EQ(0.f, manager->controls_top_offset());
EXPECT_EQ(100.f, manager->content_top_offset());
}
TEST(TopControlsManagerTest, partialHiddenWithAmbiguousThresholdHides) {
MockTopControlsManagerClient client(0.25f, 0.25f);
TopControlsManager* manager = client.manager();
manager->ScrollBegin();
manager->ScrollBy(gfx::Vector2dF(0.f, 30.f));
EXPECT_EQ(-30.f, manager->controls_top_offset());
EXPECT_EQ(70.f, manager->content_top_offset());
manager->ScrollEnd();
EXPECT_TRUE(manager->animation());
base::TimeTicks time = base::TimeTicks::Now();
float previous_offset = manager->controls_top_offset();
while(manager->animation()) {
time = base::TimeDelta::FromMicroseconds(100) + time;
manager->Animate(time);
EXPECT_LT(manager->controls_top_offset(), previous_offset);
previous_offset = manager->controls_top_offset();
}
EXPECT_FALSE(manager->animation());
EXPECT_EQ(-100.f, manager->controls_top_offset());
EXPECT_EQ(0.f, manager->content_top_offset());
}
TEST(TopControlsManagerTest, partialShownWithAmbiguousThresholdHides) {
MockTopControlsManagerClient client(0.25f, 0.25f);
TopControlsManager* manager = client.manager();
client.rootScrollLayer()->setScrollOffset(gfx::Vector2d(0, 300));
manager->ScrollBy(gfx::Vector2dF(0.f, 200.f));
EXPECT_EQ(-100.f, manager->controls_top_offset());
EXPECT_EQ(0.f, manager->content_top_offset());
manager->ScrollBegin();
client.rootScrollLayer()->setScrollOffset(gfx::Vector2d(0, 180));
manager->ScrollBy(gfx::Vector2dF(0.f, -20.f));
EXPECT_EQ(-80.f, manager->controls_top_offset());
EXPECT_EQ(0.f, manager->content_top_offset());
manager->ScrollEnd();
EXPECT_TRUE(manager->animation());
base::TimeTicks time = base::TimeTicks::Now();
float previous_offset = manager->controls_top_offset();
while(manager->animation()) {
time = base::TimeDelta::FromMicroseconds(100) + time;
manager->Animate(time);
EXPECT_LT(manager->controls_top_offset(), previous_offset);
previous_offset = manager->controls_top_offset();
}
EXPECT_FALSE(manager->animation());
EXPECT_EQ(-100.f, manager->controls_top_offset());
EXPECT_EQ(0.f, manager->content_top_offset());
}
TEST(TopControlsManagerTest, partialShownWithAmbiguousThresholdShows) {
MockTopControlsManagerClient client(0.25f, 0.25f);
TopControlsManager* manager = client.manager();
client.rootScrollLayer()->setScrollOffset(gfx::Vector2d(0, 300));
manager->ScrollBy(gfx::Vector2dF(0.f, 200.f));
EXPECT_EQ(-100.f, manager->controls_top_offset());
EXPECT_EQ(0.f, manager->content_top_offset());
manager->ScrollBegin();
client.rootScrollLayer()->setScrollOffset(gfx::Vector2d(0, 70));
manager->ScrollBy(gfx::Vector2dF(0.f, -30.f));
EXPECT_EQ(-70.f, manager->controls_top_offset());
EXPECT_EQ(0.f, manager->content_top_offset());
manager->ScrollEnd();
EXPECT_TRUE(manager->animation());
base::TimeTicks time = base::TimeTicks::Now();
float previous_offset = manager->controls_top_offset();
while(manager->animation()) {
time = base::TimeDelta::FromMicroseconds(100) + time;
manager->Animate(time);
EXPECT_GT(manager->controls_top_offset(), previous_offset);
previous_offset = manager->controls_top_offset();
}
EXPECT_FALSE(manager->animation());
EXPECT_EQ(0.f, manager->controls_top_offset());
EXPECT_EQ(0.f, manager->content_top_offset());
}
} // namespace
} // namespace cc