| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ash/wm/workspace/workspace_manager.h" |
| |
| #include <algorithm> |
| #include <functional> |
| |
| #include "ash/root_window_controller.h" |
| #include "ash/shelf/shelf_layout_manager.h" |
| #include "ash/shell.h" |
| #include "ash/shell_window_ids.h" |
| #include "ash/wm/base_layout_manager.h" |
| #include "ash/wm/frame_painter.h" |
| #include "ash/wm/property_util.h" |
| #include "ash/wm/window_animations.h" |
| #include "ash/wm/window_properties.h" |
| #include "ash/wm/window_util.h" |
| #include "ash/wm/workspace/auto_window_management.h" |
| #include "ash/wm/workspace/desktop_background_fade_controller.h" |
| #include "ash/wm/workspace/workspace_animations.h" |
| #include "ash/wm/workspace/workspace_cycler.h" |
| #include "ash/wm/workspace/workspace_cycler_animator.h" |
| #include "ash/wm/workspace/workspace_cycler_configuration.h" |
| #include "ash/wm/workspace/workspace_layout_manager.h" |
| #include "ash/wm/workspace/workspace.h" |
| #include "base/auto_reset.h" |
| #include "base/logging.h" |
| #include "base/stl_util.h" |
| #include "ui/aura/client/aura_constants.h" |
| #include "ui/aura/root_window.h" |
| #include "ui/aura/window.h" |
| #include "ui/aura/window_property.h" |
| #include "ui/base/ui_base_types.h" |
| #include "ui/compositor/layer.h" |
| #include "ui/compositor/layer_animator.h" |
| #include "ui/compositor/scoped_layer_animation_settings.h" |
| #include "ui/views/widget/widget.h" |
| |
| DECLARE_WINDOW_PROPERTY_TYPE(ash::internal::Workspace*); |
| DECLARE_EXPORTED_WINDOW_PROPERTY_TYPE(ASH_EXPORT, ui::WindowShowState); |
| |
| using aura::Window; |
| |
| namespace ash { |
| namespace internal { |
| |
| DEFINE_WINDOW_PROPERTY_KEY(Workspace*, kWorkspaceKey, NULL); |
| |
| namespace { |
| |
| // Duration for fading out the desktop background when maximizing. |
| const int kCrossFadeSwitchTimeMS = 700; |
| |
| // Amount of time to pause before animating anything. Only used during initial |
| // animation (when logging in). |
| const int kInitialPauseTimeMS = 750; |
| |
| // Changes the parent of |window| and all its transient children to |
| // |new_parent|. If |stack_beneach| is non-NULL all the windows are stacked |
| // beneath it. |
| void ReparentWindow(Window* window, |
| Window* new_parent, |
| Window* stack_beneath) { |
| new_parent->AddChild(window); |
| if (stack_beneath) |
| new_parent->StackChildBelow(window, stack_beneath); |
| for (size_t i = 0; i < window->transient_children().size(); ++i) |
| ReparentWindow(window->transient_children()[i], new_parent, stack_beneath); |
| } |
| |
| } // namespace |
| |
| // Workspace ------------------------------------------------------------------- |
| |
| // LayoutManager installed on the parent window of all the Workspace window (eg |
| // |WorkspaceManager::contents_view_|). |
| class WorkspaceManager::LayoutManagerImpl : public BaseLayoutManager { |
| public: |
| explicit LayoutManagerImpl(WorkspaceManager* workspace_manager) |
| : BaseLayoutManager(workspace_manager->contents_view_->GetRootWindow()), |
| workspace_manager_(workspace_manager) { |
| } |
| virtual ~LayoutManagerImpl() {} |
| |
| // Overridden from BaseWorkspaceLayoutManager: |
| virtual void OnWindowResized() OVERRIDE { |
| for (size_t i = 0; i < window()->children().size(); ++i) |
| window()->children()[i]->SetBounds(gfx::Rect(window()->bounds().size())); |
| } |
| virtual void OnWindowAddedToLayout(Window* child) OVERRIDE { |
| // Only workspaces should be added as children. |
| DCHECK((child->id() == kShellWindowId_WorkspaceContainer) || |
| workspace_manager_->creating_fade_); |
| child->SetBounds(gfx::Rect(window()->bounds().size())); |
| } |
| |
| private: |
| aura::Window* window() { return workspace_manager_->contents_view_; } |
| |
| WorkspaceManager* workspace_manager_; |
| |
| DISALLOW_COPY_AND_ASSIGN(LayoutManagerImpl); |
| }; |
| |
| // WorkspaceManager ----------------------------------------------------------- |
| |
| WorkspaceManager::WorkspaceManager(Window* contents_view) |
| : contents_view_(contents_view), |
| active_workspace_(NULL), |
| shelf_(NULL), |
| in_move_(false), |
| ALLOW_THIS_IN_INITIALIZER_LIST( |
| clear_unminimizing_workspace_factory_(this)), |
| unminimizing_workspace_(NULL), |
| app_terminating_(false), |
| creating_fade_(false), |
| workspace_cycler_(NULL) { |
| // Clobber any existing event filter. |
| contents_view->SetEventFilter(NULL); |
| // |contents_view| takes ownership of LayoutManagerImpl. |
| contents_view->SetLayoutManager(new LayoutManagerImpl(this)); |
| active_workspace_ = CreateWorkspace(false); |
| workspaces_.push_back(active_workspace_); |
| active_workspace_->window()->Show(); |
| Shell::GetInstance()->AddShellObserver(this); |
| |
| if (ash::WorkspaceCyclerConfiguration::IsCyclerEnabled()) |
| workspace_cycler_.reset(new WorkspaceCycler(this)); |
| } |
| |
| WorkspaceManager::~WorkspaceManager() { |
| Shell::GetInstance()->RemoveShellObserver(this); |
| // Release the windows, they'll be destroyed when |contents_view_| is |
| // destroyed. |
| std::for_each(workspaces_.begin(), workspaces_.end(), |
| std::mem_fun(&Workspace::ReleaseWindow)); |
| std::for_each(pending_workspaces_.begin(), pending_workspaces_.end(), |
| std::mem_fun(&Workspace::ReleaseWindow)); |
| std::for_each(to_delete_.begin(), to_delete_.end(), |
| std::mem_fun(&Workspace::ReleaseWindow)); |
| STLDeleteElements(&workspaces_); |
| STLDeleteElements(&pending_workspaces_); |
| STLDeleteElements(&to_delete_); |
| } |
| |
| // static |
| bool WorkspaceManager::IsMaximized(Window* window) { |
| return IsMaximizedState(window->GetProperty(aura::client::kShowStateKey)); |
| } |
| |
| // static |
| bool WorkspaceManager::IsMaximizedState(ui::WindowShowState state) { |
| return state == ui::SHOW_STATE_MAXIMIZED || |
| state == ui::SHOW_STATE_FULLSCREEN; |
| } |
| |
| // static |
| bool WorkspaceManager::WillRestoreMaximized(Window* window) { |
| return wm::IsWindowMinimized(window) && |
| IsMaximizedState(window->GetProperty(internal::kRestoreShowStateKey)); |
| } |
| |
| WorkspaceWindowState WorkspaceManager::GetWindowState() const { |
| if (!shelf_) |
| return WORKSPACE_WINDOW_STATE_DEFAULT; |
| |
| const bool is_active_maximized = active_workspace_->is_maximized(); |
| const gfx::Rect shelf_bounds(shelf_->GetIdealBounds()); |
| const Window::Windows& windows(active_workspace_->window()->children()); |
| bool window_overlaps_launcher = false; |
| bool has_maximized_window = false; |
| for (Window::Windows::const_iterator i = windows.begin(); |
| i != windows.end(); ++i) { |
| if (GetIgnoredByShelf(*i)) |
| continue; |
| ui::Layer* layer = (*i)->layer(); |
| if (!layer->GetTargetVisibility() || layer->GetTargetOpacity() == 0.0f) |
| continue; |
| // Ignore maximized/fullscreen windows if we're in the desktop. Such a state |
| // is transitory and means we haven't yet switched. If we did consider such |
| // windows we'll return the wrong thing, which can lead to prematurely |
| // changing the launcher state and clobbering restore bounds. |
| if (is_active_maximized) { |
| if (wm::IsWindowMaximized(*i)) { |
| // An untracked window may still be fullscreen so we keep iterating when |
| // we hit a maximized window. |
| has_maximized_window = true; |
| } else if (wm::IsWindowFullscreen(*i)) { |
| return WORKSPACE_WINDOW_STATE_FULL_SCREEN; |
| } |
| } |
| if (!window_overlaps_launcher && (*i)->bounds().Intersects(shelf_bounds)) |
| window_overlaps_launcher = true; |
| } |
| if (has_maximized_window) |
| return WORKSPACE_WINDOW_STATE_MAXIMIZED; |
| |
| return window_overlaps_launcher ? |
| WORKSPACE_WINDOW_STATE_WINDOW_OVERLAPS_SHELF : |
| WORKSPACE_WINDOW_STATE_DEFAULT; |
| } |
| |
| void WorkspaceManager::SetShelf(ShelfLayoutManager* shelf) { |
| shelf_ = shelf; |
| } |
| |
| void WorkspaceManager::SetActiveWorkspaceByWindow(Window* window) { |
| Workspace* workspace = FindBy(window); |
| if (!workspace) |
| return; |
| |
| if (workspace != active_workspace_) { |
| // A window is being made active. In the following cases we reparent to |
| // the active desktop: |
| // . The window is not tracked by workspace code. This is used for tab |
| // dragging. Since tab dragging needs to happen in the active workspace we |
| // have to reparent the window (otherwise the window you dragged the tab |
| // out of would disappear since the workspace changed). Since this case is |
| // only transiently used (property reset on input release) we don't worry |
| // about window state. In fact we can't consider window state here as we |
| // have to allow dragging of a maximized window to work in this case. |
| // . The window persists across all workspaces. For example, the task |
| // manager is in the desktop worskpace and the current workspace is |
| // maximized. If we swapped to the desktop you would lose context. Instead |
| // we reparent. The exception to this is if the window is maximized (it |
| // needs its own workspace then) or we're in the process of maximizing. If |
| // we're in the process of maximizing the window needs its own workspace. |
| if (!GetTrackedByWorkspace(window) || |
| (GetPersistsAcrossAllWorkspaces(window) && !IsMaximized(window) && |
| !(wm::IsWindowMinimized(window) && WillRestoreMaximized(window)))) { |
| ReparentWindow(window, active_workspace_->window(), NULL); |
| } else { |
| SetActiveWorkspace(workspace, SWITCH_WINDOW_MADE_ACTIVE, |
| base::TimeDelta()); |
| } |
| } |
| if (workspace->is_maximized() && IsMaximized(window)) { |
| // Clicking on the maximized window in a maximized workspace. Force all |
| // other windows to drop to the desktop. |
| MoveChildrenToDesktop(workspace->window(), NULL); |
| } |
| } |
| |
| Window* WorkspaceManager::GetActiveWorkspaceWindow() { |
| return active_workspace_->window(); |
| } |
| |
| Window* WorkspaceManager::GetParentForNewWindow(Window* window) { |
| // Try to put windows with transient parents in the same workspace as their |
| // transient parent. |
| if (window->transient_parent() && !IsMaximized(window)) { |
| Workspace* workspace = FindBy(window->transient_parent()); |
| if (workspace) |
| return workspace->window(); |
| // Fall through to normal logic. |
| } |
| |
| if (!GetTrackedByWorkspace(window)) |
| return active_workspace_->window(); |
| |
| if (IsMaximized(window)) { |
| // Wait for the window to be made active before showing the workspace. |
| Workspace* workspace = CreateWorkspace(true); |
| pending_workspaces_.insert(workspace); |
| return workspace->window(); |
| } |
| |
| if (!GetTrackedByWorkspace(window) || GetPersistsAcrossAllWorkspaces(window)) |
| return active_workspace_->window(); |
| |
| return desktop_workspace()->window(); |
| } |
| |
| bool WorkspaceManager::CanStartCyclingThroughWorkspaces() const { |
| return workspace_cycler_.get() && workspaces_.size() > 1u; |
| } |
| |
| void WorkspaceManager::InitWorkspaceCyclerAnimatorWithCurrentState( |
| WorkspaceCyclerAnimator* animator) { |
| if (animator) |
| animator->Init(workspaces_, active_workspace_); |
| } |
| |
| void WorkspaceManager::SetActiveWorkspaceFromCycler(Workspace* workspace) { |
| if (!workspace || workspace == active_workspace_) |
| return; |
| |
| SetActiveWorkspace(workspace, SWITCH_WORKSPACE_CYCLER, base::TimeDelta()); |
| |
| // Activate the topmost window in the newly activated workspace as |
| // SetActiveWorkspace() does not do so. |
| aura::Window* topmost_activatable_window = |
| workspace->GetTopmostActivatableWindow(); |
| if (topmost_activatable_window) |
| wm::ActivateWindow(topmost_activatable_window); |
| } |
| |
| void WorkspaceManager::DoInitialAnimation() { |
| if (active_workspace_->is_maximized()) { |
| RootWindowController* root_controller = GetRootWindowController( |
| contents_view_->GetRootWindow()); |
| if (root_controller) { |
| aura::Window* background = root_controller->GetContainer( |
| kShellWindowId_DesktopBackgroundContainer); |
| background->Show(); |
| ShowOrHideDesktopBackground(background, SWITCH_INITIAL, |
| base::TimeDelta(), false); |
| } |
| } |
| ShowWorkspace(active_workspace_, active_workspace_, SWITCH_INITIAL); |
| } |
| |
| void WorkspaceManager::OnAppTerminating() { |
| app_terminating_ = true; |
| } |
| |
| void WorkspaceManager::UpdateShelfVisibility() { |
| if (shelf_) |
| shelf_->UpdateVisibilityState(); |
| } |
| |
| Workspace* WorkspaceManager::FindBy(Window* window) const { |
| while (window) { |
| Workspace* workspace = window->GetProperty(kWorkspaceKey); |
| if (workspace) |
| return workspace; |
| window = window->parent(); |
| } |
| return NULL; |
| } |
| |
| void WorkspaceManager::SetActiveWorkspace(Workspace* workspace, |
| SwitchReason reason, |
| base::TimeDelta duration) { |
| DCHECK(workspace); |
| if (active_workspace_ == workspace) |
| return; |
| |
| // It is possible for a user to use accelerator keys to restore windows etc |
| // while the user is cycling through workspaces. |
| if (workspace_cycler_.get()) |
| workspace_cycler_->AbortCycling(); |
| |
| pending_workspaces_.erase(workspace); |
| |
| // Adjust the z-order. No need to adjust the z-order for the desktop since |
| // it always stays at the bottom. |
| if (workspace != desktop_workspace() && |
| FindWorkspace(workspace) == workspaces_.end()) { |
| contents_view_->StackChildAbove(workspace->window(), |
| workspaces_.back()->window()); |
| workspaces_.push_back(workspace); |
| } |
| |
| Workspace* last_active = active_workspace_; |
| active_workspace_ = workspace; |
| |
| // The display work-area may have changed while |workspace| was not the active |
| // workspace. Give it a chance to adjust its state for the new work-area. |
| active_workspace_->workspace_layout_manager()-> |
| OnDisplayWorkAreaInsetsChanged(); |
| |
| const bool is_unminimizing_maximized_window = |
| unminimizing_workspace_ && unminimizing_workspace_ == active_workspace_ && |
| active_workspace_->is_maximized(); |
| if (is_unminimizing_maximized_window) { |
| // If we're unminimizing a window it needs to be on the top, otherwise you |
| // won't see the animation. |
| contents_view_->StackChildAtTop(active_workspace_->window()); |
| } else if (active_workspace_->is_maximized() && last_active->is_maximized()) { |
| // When switching between maximized windows we need the last active |
| // workspace on top of the new, otherwise the animations won't look |
| // right. Since only one workspace is visible at a time stacking order of |
| // the workspace windows ultimately doesn't matter. |
| contents_view_->StackChildAtTop(last_active->window()); |
| } |
| |
| UpdateShelfVisibility(); |
| |
| // NOTE: duration supplied to this method is only used for desktop background. |
| HideWorkspace(last_active, reason, is_unminimizing_maximized_window); |
| ShowWorkspace(workspace, last_active, reason); |
| |
| RootWindowController* root_controller = GetRootWindowController( |
| contents_view_->GetRootWindow()); |
| if (root_controller) { |
| aura::Window* background = root_controller->GetContainer( |
| kShellWindowId_DesktopBackgroundContainer); |
| if (last_active == desktop_workspace()) { |
| ShowOrHideDesktopBackground(background, reason, duration, false); |
| } else if (active_workspace_ == desktop_workspace() && !app_terminating_) { |
| ShowOrHideDesktopBackground(background, reason, duration, true); |
| } |
| } |
| |
| // Showing or hiding a workspace may change the "solo window" status of |
| // a window, requiring the header to be updated. |
| FramePainter::UpdateSoloWindowHeader(contents_view_->GetRootWindow()); |
| } |
| |
| WorkspaceManager::Workspaces::iterator |
| WorkspaceManager::FindWorkspace(Workspace* workspace) { |
| return std::find(workspaces_.begin(), workspaces_.end(), workspace); |
| } |
| |
| Workspace* WorkspaceManager::CreateWorkspace(bool maximized) { |
| return new Workspace(this, contents_view_, maximized); |
| } |
| |
| void WorkspaceManager::MoveWorkspaceToPendingOrDelete( |
| Workspace* workspace, |
| Window* stack_beneath, |
| SwitchReason reason) { |
| // We're all ready moving windows. |
| if (in_move_) |
| return; |
| |
| DCHECK_NE(desktop_workspace(), workspace); |
| |
| // The user may have closed or minimized a window via accelerator keys while |
| // cycling through workspaces. |
| if (workspace_cycler_.get()) |
| workspace_cycler_->AbortCycling(); |
| |
| if (workspace == active_workspace_) |
| SelectNextWorkspace(reason); |
| |
| base::AutoReset<bool> setter(&in_move_, true); |
| |
| MoveChildrenToDesktop(workspace->window(), stack_beneath); |
| |
| { |
| Workspaces::iterator workspace_i(FindWorkspace(workspace)); |
| if (workspace_i != workspaces_.end()) |
| workspaces_.erase(workspace_i); |
| } |
| |
| if (workspace->window()->children().empty()) { |
| if (workspace == unminimizing_workspace_) |
| unminimizing_workspace_ = NULL; |
| pending_workspaces_.erase(workspace); |
| ScheduleDelete(workspace); |
| } else { |
| pending_workspaces_.insert(workspace); |
| } |
| } |
| |
| void WorkspaceManager::MoveChildrenToDesktop(aura::Window* window, |
| aura::Window* stack_beneath) { |
| // Build the list of windows to move. Exclude maximized/fullscreen and windows |
| // with transient parents. |
| Window::Windows to_move; |
| for (size_t i = 0; i < window->children().size(); ++i) { |
| Window* child = window->children()[i]; |
| if (!child->transient_parent() && !IsMaximized(child) && |
| !WillRestoreMaximized(child)) { |
| to_move.push_back(child); |
| } |
| } |
| // Move the windows, but make sure the window is still a child of |window| |
| // (moving may cascade and cause other windows to move). |
| for (size_t i = 0; i < to_move.size(); ++i) { |
| if (std::find(window->children().begin(), window->children().end(), |
| to_move[i]) != window->children().end()) { |
| ReparentWindow(to_move[i], desktop_workspace()->window(), |
| stack_beneath); |
| } |
| } |
| } |
| |
| void WorkspaceManager::SelectNextWorkspace(SwitchReason reason) { |
| DCHECK_NE(active_workspace_, desktop_workspace()); |
| |
| Workspaces::const_iterator workspace_i(FindWorkspace(active_workspace_)); |
| Workspaces::const_iterator next_workspace_i(workspace_i + 1); |
| if (next_workspace_i != workspaces_.end()) |
| SetActiveWorkspace(*next_workspace_i, reason, base::TimeDelta()); |
| else |
| SetActiveWorkspace(*(workspace_i - 1), reason, base::TimeDelta()); |
| } |
| |
| void WorkspaceManager::ScheduleDelete(Workspace* workspace) { |
| to_delete_.insert(workspace); |
| delete_timer_.Stop(); |
| delete_timer_.Start(FROM_HERE, base::TimeDelta::FromSeconds(1), this, |
| &WorkspaceManager::ProcessDeletion); |
| } |
| |
| void WorkspaceManager::SetUnminimizingWorkspace(Workspace* workspace) { |
| // The normal sequence of unminimizing a window is: Show() the window, which |
| // triggers changing the kShowStateKey to NORMAL and lastly the window is made |
| // active. This means at the time the window is unminimized we don't know if |
| // the workspace it is in is going to become active. To track this |
| // |unminimizing_workspace_| is set at the time we unminimize and a task is |
| // schedule to reset it. This way when we get the activate we know we're in |
| // the process unminimizing and can do the right animation. |
| unminimizing_workspace_ = workspace; |
| if (unminimizing_workspace_) { |
| MessageLoop::current()->PostTask( |
| FROM_HERE, |
| base::Bind(&WorkspaceManager::SetUnminimizingWorkspace, |
| clear_unminimizing_workspace_factory_.GetWeakPtr(), |
| static_cast<Workspace*>(NULL))); |
| } |
| } |
| |
| void WorkspaceManager::FadeDesktop(aura::Window* window, |
| base::TimeDelta duration) { |
| if (views::corewm::WindowAnimationsDisabled(NULL) || |
| ui::LayerAnimator::disable_animations_for_test()) |
| return; |
| |
| base::AutoReset<bool> reseter(&creating_fade_, true); |
| DesktopBackgroundFadeController::Direction direction; |
| aura::Window* parent = NULL; |
| aura::Window* stack_above = NULL; |
| if (active_workspace_ == desktop_workspace()) { |
| direction = DesktopBackgroundFadeController::FADE_IN; |
| parent = desktop_workspace()->window(); |
| stack_above = window; |
| } else { |
| direction = DesktopBackgroundFadeController::FADE_OUT; |
| parent = contents_view_; |
| stack_above = desktop_workspace()->window(); |
| DCHECK_EQ(kCrossFadeSwitchTimeMS, (int)duration.InMilliseconds()); |
| duration = base::TimeDelta::FromMilliseconds(kCrossFadeSwitchTimeMS); |
| } |
| desktop_fade_controller_.reset( |
| new DesktopBackgroundFadeController( |
| parent, stack_above, duration, direction)); |
| } |
| |
| void WorkspaceManager::ShowOrHideDesktopBackground( |
| aura::Window* window, |
| SwitchReason reason, |
| base::TimeDelta duration, |
| bool show) const { |
| WorkspaceAnimationDetails details; |
| details.direction = show ? WORKSPACE_ANIMATE_UP : WORKSPACE_ANIMATE_DOWN; |
| details.duration = duration; |
| |
| switch (reason) { |
| case SWITCH_WORKSPACE_CYCLER: |
| // The workspace cycler has already animated the desktop background's |
| // opacity. Do not do any further animation. |
| break; |
| case SWITCH_MAXIMIZED_OR_RESTORED: |
| // FadeDesktop() fades the desktop background by animating the opacity of |
| // a black window immediately above the desktop background. Set the |
| // workspace as animated to delay hiding the desktop background by |
| // |duration|. |
| details.animate = true; |
| break; |
| case SWITCH_INITIAL: |
| details.animate = true; |
| details.animate_scale = true; |
| details.pause_time_ms = kInitialPauseTimeMS; |
| break; |
| default: |
| details.animate = true; |
| details.animate_scale = true; |
| break; |
| } |
| if (show) |
| ash::internal::ShowWorkspace(window, details); |
| else |
| ash::internal::HideWorkspace(window, details); |
| } |
| |
| void WorkspaceManager::ShowWorkspace( |
| Workspace* workspace, |
| Workspace* last_active, |
| SwitchReason reason) const { |
| WorkspaceAnimationDetails details; |
| details.direction = |
| (last_active == desktop_workspace() || reason == SWITCH_INITIAL) ? |
| WORKSPACE_ANIMATE_DOWN : WORKSPACE_ANIMATE_UP; |
| |
| switch (reason) { |
| case SWITCH_WINDOW_MADE_ACTIVE: |
| case SWITCH_TRACKED_BY_WORKSPACE_CHANGED: |
| case SWITCH_WINDOW_REMOVED: |
| case SWITCH_VISIBILITY_CHANGED: |
| case SWITCH_MINIMIZED: |
| details.animate = details.animate_scale = true; |
| details.animate_opacity = last_active == desktop_workspace(); |
| break; |
| |
| case SWITCH_INITIAL: |
| details.animate = details.animate_opacity = details.animate_scale = true; |
| details.pause_time_ms = kInitialPauseTimeMS; |
| break; |
| |
| // Remaining cases require no animation. |
| default: |
| break; |
| } |
| ash::internal::ShowWorkspace(workspace->window(), details); |
| } |
| |
| void WorkspaceManager::HideWorkspace( |
| Workspace* workspace, |
| SwitchReason reason, |
| bool is_unminimizing_maximized_window) const { |
| WorkspaceAnimationDetails details; |
| details.direction = active_workspace_ == desktop_workspace() ? |
| WORKSPACE_ANIMATE_UP : WORKSPACE_ANIMATE_DOWN; |
| switch (reason) { |
| case SWITCH_WINDOW_MADE_ACTIVE: |
| case SWITCH_TRACKED_BY_WORKSPACE_CHANGED: |
| details.animate_opacity = |
| ((active_workspace_ == desktop_workspace() || |
| workspace != desktop_workspace()) && |
| !is_unminimizing_maximized_window); |
| details.animate_scale = true; |
| details.animate = true; |
| break; |
| |
| case SWITCH_VISIBILITY_CHANGED: |
| // The window is most likely closing. Make the workspace visible for the |
| // duration of the switch so that the close animation is visible. |
| details.animate = true; |
| details.animate_scale = true; |
| break; |
| |
| case SWITCH_MAXIMIZED_OR_RESTORED: |
| if (active_workspace_->is_maximized()) { |
| // Delay the hide until the animation is done. |
| details.duration = |
| base::TimeDelta::FromMilliseconds(kCrossFadeSwitchTimeMS); |
| details.animate = true; |
| } |
| break; |
| |
| // Remaining cases require no animation. |
| default: |
| break; |
| } |
| ash::internal::HideWorkspace(workspace->window(), details); |
| } |
| |
| void WorkspaceManager::ProcessDeletion() { |
| std::set<Workspace*> to_delete; |
| to_delete.swap(to_delete_); |
| for (std::set<Workspace*>::iterator i = to_delete.begin(); |
| i != to_delete.end(); ++i) { |
| Workspace* workspace = *i; |
| if (workspace->window()->layer()->children().empty()) { |
| delete workspace->ReleaseWindow(); |
| delete workspace; |
| } else { |
| to_delete_.insert(workspace); |
| } |
| } |
| if (!to_delete_.empty()) { |
| delete_timer_.Start(FROM_HERE, base::TimeDelta::FromSeconds(1), this, |
| &WorkspaceManager::ProcessDeletion); |
| } |
| } |
| |
| void WorkspaceManager::OnWindowAddedToWorkspace(Workspace* workspace, |
| Window* child) { |
| child->SetProperty(kWorkspaceKey, workspace); |
| // Do nothing (other than updating shelf visibility) as the right parent was |
| // chosen by way of GetParentForNewWindow() or we explicitly moved the window |
| // to the workspace. |
| if (workspace == active_workspace_) |
| UpdateShelfVisibility(); |
| |
| RearrangeVisibleWindowOnShow(child); |
| } |
| |
| void WorkspaceManager::OnWillRemoveWindowFromWorkspace(Workspace* workspace, |
| Window* child) { |
| if (child->TargetVisibility()) |
| RearrangeVisibleWindowOnHideOrRemove(child); |
| child->ClearProperty(kWorkspaceKey); |
| } |
| |
| void WorkspaceManager::OnWindowRemovedFromWorkspace(Workspace* workspace, |
| Window* child) { |
| if (workspace->ShouldMoveToPending()) |
| MoveWorkspaceToPendingOrDelete(workspace, NULL, SWITCH_WINDOW_REMOVED); |
| } |
| |
| void WorkspaceManager::OnWorkspaceChildWindowVisibilityChanged( |
| Workspace* workspace, |
| Window* child) { |
| if (workspace->ShouldMoveToPending()) { |
| MoveWorkspaceToPendingOrDelete(workspace, NULL, SWITCH_VISIBILITY_CHANGED); |
| } else { |
| if (child->TargetVisibility()) |
| RearrangeVisibleWindowOnShow(child); |
| else |
| RearrangeVisibleWindowOnHideOrRemove(child); |
| if (workspace == active_workspace_) |
| UpdateShelfVisibility(); |
| } |
| } |
| |
| void WorkspaceManager::OnWorkspaceWindowChildBoundsChanged( |
| Workspace* workspace, |
| Window* child) { |
| if (workspace == active_workspace_) |
| UpdateShelfVisibility(); |
| } |
| |
| void WorkspaceManager::OnWorkspaceWindowShowStateChanged( |
| Workspace* workspace, |
| Window* child, |
| ui::WindowShowState last_show_state, |
| ui::Layer* old_layer) { |
| // |child| better still be in |workspace| else things have gone wrong. |
| DCHECK_EQ(workspace, child->GetProperty(kWorkspaceKey)); |
| if (wm::IsWindowMinimized(child)) { |
| if (workspace->ShouldMoveToPending()) |
| MoveWorkspaceToPendingOrDelete(workspace, NULL, SWITCH_MINIMIZED); |
| DCHECK(!old_layer); |
| } else { |
| // Set of cases to deal with: |
| // . More than one maximized window: move newly maximized window into |
| // own workspace. |
| // . One maximized window and not in a maximized workspace: move window |
| // into own workspace. |
| // . No maximized window and not in desktop: move to desktop and further |
| // any existing windows are stacked beneath |child|. |
| const bool is_active = wm::IsActiveWindow(child); |
| Workspace* new_workspace = NULL; |
| const int max_count = workspace->GetNumMaximizedWindows(); |
| base::TimeDelta duration = old_layer && !IsMaximized(child) ? |
| GetCrossFadeDuration(old_layer->bounds(), child->bounds()) : |
| base::TimeDelta::FromMilliseconds(kCrossFadeSwitchTimeMS); |
| if (max_count == 0) { |
| if (workspace != desktop_workspace()) { |
| { |
| base::AutoReset<bool> setter(&in_move_, true); |
| ReparentWindow(child, desktop_workspace()->window(), NULL); |
| } |
| DCHECK(!is_active || old_layer); |
| new_workspace = desktop_workspace(); |
| SetActiveWorkspace(new_workspace, SWITCH_MAXIMIZED_OR_RESTORED, |
| duration); |
| MoveWorkspaceToPendingOrDelete(workspace, child, |
| SWITCH_MAXIMIZED_OR_RESTORED); |
| if (FindWorkspace(workspace) == workspaces_.end()) |
| workspace = NULL; |
| } |
| } else if ((max_count == 1 && workspace == desktop_workspace()) || |
| max_count > 1) { |
| new_workspace = CreateWorkspace(true); |
| pending_workspaces_.insert(new_workspace); |
| ReparentWindow(child, new_workspace->window(), NULL); |
| } |
| if (is_active && new_workspace) { |
| // |old_layer| may be NULL if as part of processing |
| // WorkspaceLayoutManager::OnWindowPropertyChanged() the window is made |
| // active. |
| if (old_layer) { |
| SetActiveWorkspace(new_workspace, SWITCH_MAXIMIZED_OR_RESTORED, |
| duration); |
| CrossFadeWindowBetweenWorkspaces(new_workspace->window(), child, |
| old_layer); |
| if (workspace == desktop_workspace() || |
| new_workspace == desktop_workspace()) { |
| FadeDesktop(child, duration); |
| } |
| } else { |
| SetActiveWorkspace(new_workspace, SWITCH_OTHER, base::TimeDelta()); |
| } |
| } else { |
| if (last_show_state == ui::SHOW_STATE_MINIMIZED) |
| SetUnminimizingWorkspace(new_workspace ? new_workspace : workspace); |
| DCHECK(!old_layer); |
| } |
| } |
| UpdateShelfVisibility(); |
| } |
| |
| void WorkspaceManager::OnTrackedByWorkspaceChanged(Workspace* workspace, |
| aura::Window* window) { |
| Workspace* new_workspace = NULL; |
| if (IsMaximized(window)) { |
| new_workspace = CreateWorkspace(true); |
| pending_workspaces_.insert(new_workspace); |
| } else if (workspace->is_maximized()) { |
| new_workspace = desktop_workspace(); |
| } else { |
| return; |
| } |
| // If the window is active we need to make sure the destination Workspace |
| // window is showing. Otherwise the window will be parented to a hidden window |
| // and lose activation. |
| const bool is_active = wm::IsActiveWindow(window); |
| if (is_active) |
| new_workspace->window()->Show(); |
| ReparentWindow(window, new_workspace->window(), NULL); |
| if (is_active) { |
| SetActiveWorkspace(new_workspace, SWITCH_TRACKED_BY_WORKSPACE_CHANGED, |
| base::TimeDelta()); |
| } |
| } |
| |
| } // namespace internal |
| } // namespace ash |