blob: e184ef00d7f99ef358eb9113f59d670e72aca7ab [file] [log] [blame]
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ppapi/proxy/ppb_graphics_3d_proxy.h"
#include "gpu/command_buffer/client/gles2_implementation.h"
#include "ppapi/c/pp_errors.h"
#include "ppapi/proxy/enter_proxy.h"
#include "ppapi/proxy/plugin_dispatcher.h"
#include "ppapi/proxy/ppapi_messages.h"
#include "ppapi/thunk/enter.h"
#include "ppapi/thunk/resource_creation_api.h"
#include "ppapi/thunk/thunk.h"
using ppapi::thunk::EnterFunctionNoLock;
using ppapi::thunk::EnterResourceNoLock;
using ppapi::thunk::PPB_Graphics3D_API;
using ppapi::thunk::ResourceCreationAPI;
namespace ppapi {
namespace proxy {
namespace {
const int32 kCommandBufferSize = 1024 * 1024;
const int32 kTransferBufferSize = 1024 * 1024;
class CommandBuffer : public gpu::CommandBuffer {
public:
CommandBuffer(const HostResource& resource, PluginDispatcher* dispatcher);
virtual ~CommandBuffer();
// gpu::CommandBuffer implementation:
virtual bool Initialize(int32 size);
virtual bool Initialize(base::SharedMemory* buffer, int32 size);
virtual gpu::Buffer GetRingBuffer();
virtual State GetState();
virtual State GetLastState();
virtual void Flush(int32 put_offset);
virtual State FlushSync(int32 put_offset, int32 last_known_get);
virtual void SetGetOffset(int32 get_offset);
virtual int32 CreateTransferBuffer(size_t size, int32 id_request);
virtual int32 RegisterTransferBuffer(base::SharedMemory* shared_memory,
size_t size,
int32 id_request);
virtual void DestroyTransferBuffer(int32 id);
virtual gpu::Buffer GetTransferBuffer(int32 handle);
virtual void SetToken(int32 token);
virtual void SetParseError(gpu::error::Error error);
virtual void SetContextLostReason(gpu::error::ContextLostReason reason);
private:
bool Send(IPC::Message* msg);
void UpdateState(const gpu::CommandBuffer::State& state);
int32 num_entries_;
scoped_ptr<base::SharedMemory> ring_buffer_;
typedef base::hash_map<int32, gpu::Buffer> TransferBufferMap;
TransferBufferMap transfer_buffers_;
State last_state_;
HostResource resource_;
PluginDispatcher* dispatcher_;
DISALLOW_COPY_AND_ASSIGN(CommandBuffer);
};
CommandBuffer::CommandBuffer(const HostResource& resource,
PluginDispatcher* dispatcher)
: num_entries_(0),
resource_(resource),
dispatcher_(dispatcher) {
}
CommandBuffer::~CommandBuffer() {
// Delete all the locally cached shared memory objects, closing the handle
// in this process.
for (TransferBufferMap::iterator it = transfer_buffers_.begin();
it != transfer_buffers_.end(); ++it) {
delete it->second.shared_memory;
it->second.shared_memory = NULL;
}
}
bool CommandBuffer::Initialize(int32 size) {
DCHECK(!ring_buffer_.get());
// Initialize the service. Assuming we are sandboxed, the GPU
// process is responsible for duplicating the handle. This might not be true
// for NaCl.
base::SharedMemoryHandle handle;
if (Send(new PpapiHostMsg_PPBGraphics3D_InitCommandBuffer(
INTERFACE_ID_PPB_GRAPHICS_3D, resource_, size, &handle)) &&
base::SharedMemory::IsHandleValid(handle)) {
ring_buffer_.reset(new base::SharedMemory(handle, false));
if (ring_buffer_->Map(size)) {
num_entries_ = size / sizeof(gpu::CommandBufferEntry);
return true;
}
ring_buffer_.reset();
}
return false;
}
bool CommandBuffer::Initialize(base::SharedMemory* buffer, int32 size) {
// Not implemented in proxy.
NOTREACHED();
return false;
}
gpu::Buffer CommandBuffer::GetRingBuffer() {
// Return locally cached ring buffer.
gpu::Buffer buffer;
buffer.ptr = ring_buffer_->memory();
buffer.size = num_entries_ * sizeof(gpu::CommandBufferEntry);
buffer.shared_memory = ring_buffer_.get();
return buffer;
}
gpu::CommandBuffer::State CommandBuffer::GetState() {
// Send will flag state with lost context if IPC fails.
if (last_state_.error == gpu::error::kNoError) {
gpu::CommandBuffer::State state;
if (Send(new PpapiHostMsg_PPBGraphics3D_GetState(
INTERFACE_ID_PPB_GRAPHICS_3D, resource_, &state)))
UpdateState(state);
}
return last_state_;
}
gpu::CommandBuffer::State CommandBuffer::GetLastState() {
return last_state_;
}
void CommandBuffer::Flush(int32 put_offset) {
if (last_state_.error != gpu::error::kNoError)
return;
IPC::Message* message = new PpapiHostMsg_PPBGraphics3D_AsyncFlush(
INTERFACE_ID_PPB_GRAPHICS_3D, resource_, put_offset);
// Do not let a synchronous flush hold up this message. If this handler is
// deferred until after the synchronous flush completes, it will overwrite the
// cached last_state_ with out-of-date data.
message->set_unblock(true);
Send(message);
}
gpu::CommandBuffer::State CommandBuffer::FlushSync(int32 put_offset,
int32 last_known_get) {
if (last_known_get == last_state_.get_offset) {
// Send will flag state with lost context if IPC fails.
if (last_state_.error == gpu::error::kNoError) {
gpu::CommandBuffer::State state;
if (Send(new PpapiHostMsg_PPBGraphics3D_Flush(
INTERFACE_ID_PPB_GRAPHICS_3D, resource_, put_offset,
last_known_get, &state)))
UpdateState(state);
}
} else {
Flush(put_offset);
}
return last_state_;
}
void CommandBuffer::SetGetOffset(int32 get_offset) {
// Not implemented in proxy.
NOTREACHED();
}
int32 CommandBuffer::CreateTransferBuffer(size_t size, int32 id_request) {
if (last_state_.error == gpu::error::kNoError) {
int32 id;
if (Send(new PpapiHostMsg_PPBGraphics3D_CreateTransferBuffer(
INTERFACE_ID_PPB_GRAPHICS_3D, resource_, size, &id))) {
return id;
}
}
return -1;
}
int32 CommandBuffer::RegisterTransferBuffer(
base::SharedMemory* shared_memory,
size_t size,
int32 id_request) {
// Not implemented in proxy.
NOTREACHED();
return -1;
}
void CommandBuffer::DestroyTransferBuffer(int32 id) {
if (last_state_.error != gpu::error::kNoError)
return;
// Remove the transfer buffer from the client side4 cache.
TransferBufferMap::iterator it = transfer_buffers_.find(id);
DCHECK(it != transfer_buffers_.end());
// Delete the shared memory object, closing the handle in this process.
delete it->second.shared_memory;
transfer_buffers_.erase(it);
Send(new PpapiHostMsg_PPBGraphics3D_DestroyTransferBuffer(
INTERFACE_ID_PPB_GRAPHICS_3D, resource_, id));
}
gpu::Buffer CommandBuffer::GetTransferBuffer(int32 id) {
if (last_state_.error != gpu::error::kNoError)
return gpu::Buffer();
// Check local cache to see if there is already a client side shared memory
// object for this id.
TransferBufferMap::iterator it = transfer_buffers_.find(id);
if (it != transfer_buffers_.end()) {
return it->second;
}
// Assuming we are in the renderer process, the service is responsible for
// duplicating the handle. This might not be true for NaCl.
base::SharedMemoryHandle handle;
uint32 size;
if (!Send(new PpapiHostMsg_PPBGraphics3D_GetTransferBuffer(
INTERFACE_ID_PPB_GRAPHICS_3D, resource_, id, &handle, &size))) {
return gpu::Buffer();
}
// Cache the transfer buffer shared memory object client side.
scoped_ptr<base::SharedMemory> shared_memory(
new base::SharedMemory(handle, false));
// Map the shared memory on demand.
if (!shared_memory->memory()) {
if (!shared_memory->Map(size)) {
return gpu::Buffer();
}
}
gpu::Buffer buffer;
buffer.ptr = shared_memory->memory();
buffer.size = size;
buffer.shared_memory = shared_memory.release();
transfer_buffers_[id] = buffer;
return buffer;
}
void CommandBuffer::SetToken(int32 token) {
NOTREACHED();
}
void CommandBuffer::SetParseError(gpu::error::Error error) {
NOTREACHED();
}
void CommandBuffer::SetContextLostReason(
gpu::error::ContextLostReason reason) {
NOTREACHED();
}
bool CommandBuffer::Send(IPC::Message* msg) {
DCHECK(last_state_.error == gpu::error::kNoError);
if (dispatcher_->Send(msg))
return true;
last_state_.error = gpu::error::kLostContext;
return false;
}
void CommandBuffer::UpdateState(const gpu::CommandBuffer::State& state) {
// Handle wraparound. It works as long as we don't have more than 2B state
// updates in flight across which reordering occurs.
if (state.generation - last_state_.generation < 0x80000000U)
last_state_ = state;
}
base::SharedMemoryHandle TransportSHMHandleFromInt(Dispatcher* dispatcher,
int shm_handle) {
// TODO(piman): Change trusted interface to return a PP_FileHandle, those
// casts are ugly.
base::PlatformFile source =
#if defined(OS_WIN)
reinterpret_cast<HANDLE>(static_cast<intptr_t>(shm_handle));
#elif defined(OS_POSIX)
shm_handle;
#else
#error Not implemented.
#endif
// Don't close the handle, it doesn't belong to us.
return dispatcher->ShareHandleWithRemote(source, false);
}
PP_Graphics3DTrustedState GetErrorState() {
PP_Graphics3DTrustedState error_state = { 0 };
error_state.error = PPB_GRAPHICS3D_TRUSTED_ERROR_GENERICERROR;
return error_state;
}
gpu::CommandBuffer::State GPUStateFromPPState(
const PP_Graphics3DTrustedState& s) {
gpu::CommandBuffer::State state;
state.num_entries = s.num_entries;
state.get_offset = s.get_offset;
state.put_offset = s.put_offset;
state.token = s.token;
state.error = static_cast<gpu::error::Error>(s.error);
state.generation = s.generation;
return state;
}
} // namespace
Graphics3D::Graphics3D(const HostResource& resource)
: Resource(resource) {
}
Graphics3D::~Graphics3D() {
DestroyGLES2Impl();
}
bool Graphics3D::Init() {
PluginDispatcher* dispatcher = PluginDispatcher::GetForResource(this);
if (!dispatcher)
return false;
command_buffer_.reset(new CommandBuffer(host_resource(), dispatcher));
if (!command_buffer_->Initialize(kCommandBufferSize))
return false;
return CreateGLES2Impl(kCommandBufferSize, kTransferBufferSize);
}
PP_Bool Graphics3D::InitCommandBuffer(int32_t size) {
return PP_FALSE;
}
PP_Bool Graphics3D::GetRingBuffer(int* shm_handle, uint32_t* shm_size) {
return PP_FALSE;
}
PP_Graphics3DTrustedState Graphics3D::GetState() {
return GetErrorState();
}
PP_Bool Graphics3D::Flush(int32_t put_offset) {
return PP_FALSE;
}
PP_Graphics3DTrustedState Graphics3D::FlushSync(int32_t put_offset) {
return GetErrorState();
}
int32_t Graphics3D::CreateTransferBuffer(uint32_t size) {
return PP_FALSE;
}
PP_Bool Graphics3D::DestroyTransferBuffer(int32_t id) {
return PP_FALSE;
}
PP_Bool Graphics3D::GetTransferBuffer(int32_t id,
int* shm_handle,
uint32_t* shm_size) {
return PP_FALSE;
}
PP_Graphics3DTrustedState Graphics3D::FlushSyncFast(int32_t put_offset,
int32_t last_known_get) {
return GetErrorState();
}
gpu::CommandBuffer* Graphics3D::GetCommandBuffer() {
return command_buffer_.get();
}
int32 Graphics3D::DoSwapBuffers() {
IPC::Message* msg = new PpapiHostMsg_PPBGraphics3D_SwapBuffers(
INTERFACE_ID_PPB_GRAPHICS_3D, host_resource());
msg->set_unblock(true);
PluginDispatcher::GetForResource(this)->Send(msg);
gles2_impl()->SwapBuffers();
return PP_OK_COMPLETIONPENDING;
}
PPB_Graphics3D_Proxy::PPB_Graphics3D_Proxy(Dispatcher* dispatcher)
: InterfaceProxy(dispatcher),
callback_factory_(ALLOW_THIS_IN_INITIALIZER_LIST(this)) {
}
PPB_Graphics3D_Proxy::~PPB_Graphics3D_Proxy() {
}
// static
PP_Resource PPB_Graphics3D_Proxy::CreateProxyResource(
PP_Instance instance,
PP_Resource share_context,
const int32_t* attrib_list) {
PluginDispatcher* dispatcher = PluginDispatcher::GetForInstance(instance);
if (!dispatcher)
return PP_ERROR_BADARGUMENT;
// TODO(alokp): Support shared context.
DCHECK_EQ(0, share_context);
if (share_context != 0)
return 0;
std::vector<int32_t> attribs;
if (attrib_list) {
for (const int32_t* attr = attrib_list;
attr[0] != PP_GRAPHICS3DATTRIB_NONE;
attr += 2) {
attribs.push_back(attr[0]);
attribs.push_back(attr[1]);
}
}
attribs.push_back(PP_GRAPHICS3DATTRIB_NONE);
HostResource result;
dispatcher->Send(new PpapiHostMsg_PPBGraphics3D_Create(
INTERFACE_ID_PPB_GRAPHICS_3D, instance, attribs, &result));
if (result.is_null())
return 0;
scoped_refptr<Graphics3D> graphics_3d(new Graphics3D(result));
if (!graphics_3d->Init())
return 0;
return graphics_3d->GetReference();
}
bool PPB_Graphics3D_Proxy::OnMessageReceived(const IPC::Message& msg) {
bool handled = true;
IPC_BEGIN_MESSAGE_MAP(PPB_Graphics3D_Proxy, msg)
IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_Create,
OnMsgCreate)
IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_InitCommandBuffer,
OnMsgInitCommandBuffer)
IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_GetState,
OnMsgGetState)
IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_Flush,
OnMsgFlush)
IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_AsyncFlush,
OnMsgAsyncFlush)
IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_CreateTransferBuffer,
OnMsgCreateTransferBuffer)
IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_DestroyTransferBuffer,
OnMsgDestroyTransferBuffer)
IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_GetTransferBuffer,
OnMsgGetTransferBuffer)
IPC_MESSAGE_HANDLER(PpapiHostMsg_PPBGraphics3D_SwapBuffers,
OnMsgSwapBuffers)
IPC_MESSAGE_HANDLER(PpapiMsg_PPBGraphics3D_SwapBuffersACK,
OnMsgSwapBuffersACK)
IPC_MESSAGE_UNHANDLED(handled = false)
IPC_END_MESSAGE_MAP()
// FIXME(brettw) handle bad messages!
return handled;
}
void PPB_Graphics3D_Proxy::OnMsgCreate(PP_Instance instance,
const std::vector<int32_t>& attribs,
HostResource* result) {
if (attribs.empty() || attribs.back() != PP_GRAPHICS3DATTRIB_NONE)
return; // Bad message.
thunk::EnterResourceCreation enter(instance);
if (enter.succeeded()) {
result->SetHostResource(
instance,
enter.functions()->CreateGraphics3DRaw(instance, 0, &attribs.front()));
}
}
void PPB_Graphics3D_Proxy::OnMsgInitCommandBuffer(
const HostResource& context,
int32 size,
base::SharedMemoryHandle* ring_buffer) {
*ring_buffer = base::SharedMemory::NULLHandle();
EnterHostFromHostResource<PPB_Graphics3D_API> enter(context);
if (enter.failed())
return;
if (!enter.object()->InitCommandBuffer(size))
return;
int shm_handle;
uint32_t shm_size;
if (!enter.object()->GetRingBuffer(&shm_handle, &shm_size))
return;
*ring_buffer = TransportSHMHandleFromInt(dispatcher(), shm_handle);
}
void PPB_Graphics3D_Proxy::OnMsgGetState(const HostResource& context,
gpu::CommandBuffer::State* state) {
EnterHostFromHostResource<PPB_Graphics3D_API> enter(context);
if (enter.failed())
return;
PP_Graphics3DTrustedState pp_state = enter.object()->GetState();
*state = GPUStateFromPPState(pp_state);
}
void PPB_Graphics3D_Proxy::OnMsgFlush(const HostResource& context,
int32 put_offset,
int32 last_known_get,
gpu::CommandBuffer::State* state) {
EnterHostFromHostResource<PPB_Graphics3D_API> enter(context);
if (enter.failed())
return;
PP_Graphics3DTrustedState pp_state = enter.object()->FlushSyncFast(
put_offset, last_known_get);
*state = GPUStateFromPPState(pp_state);
}
void PPB_Graphics3D_Proxy::OnMsgAsyncFlush(const HostResource& context,
int32 put_offset) {
EnterHostFromHostResource<PPB_Graphics3D_API> enter(context);
if (enter.succeeded())
enter.object()->Flush(put_offset);
}
void PPB_Graphics3D_Proxy::OnMsgCreateTransferBuffer(
const HostResource& context,
int32 size,
int32* id) {
EnterHostFromHostResource<PPB_Graphics3D_API> enter(context);
if (enter.succeeded())
*id = enter.object()->CreateTransferBuffer(size);
else
*id = 0;
}
void PPB_Graphics3D_Proxy::OnMsgDestroyTransferBuffer(
const HostResource& context,
int32 id) {
EnterHostFromHostResource<PPB_Graphics3D_API> enter(context);
if (enter.succeeded())
enter.object()->DestroyTransferBuffer(id);
}
void PPB_Graphics3D_Proxy::OnMsgGetTransferBuffer(
const HostResource& context,
int32 id,
base::SharedMemoryHandle* transfer_buffer,
uint32* size) {
*transfer_buffer = base::SharedMemory::NULLHandle();
*size = 0;
EnterHostFromHostResource<PPB_Graphics3D_API> enter(context);
int shm_handle = 0;
uint32_t shm_size = 0;
if (enter.succeeded() &&
enter.object()->GetTransferBuffer(id, &shm_handle, &shm_size)) {
*transfer_buffer = TransportSHMHandleFromInt(dispatcher(), shm_handle);
*size = shm_size;
}
}
void PPB_Graphics3D_Proxy::OnMsgSwapBuffers(const HostResource& context) {
EnterHostFromHostResourceForceCallback<PPB_Graphics3D_API> enter(
context, callback_factory_,
&PPB_Graphics3D_Proxy::SendSwapBuffersACKToPlugin, context);
if (enter.succeeded())
enter.SetResult(enter.object()->SwapBuffers(enter.callback()));
}
void PPB_Graphics3D_Proxy::OnMsgSwapBuffersACK(const HostResource& resource,
int32_t pp_error) {
EnterPluginFromHostResource<PPB_Graphics3D_API> enter(resource);
if (enter.succeeded())
static_cast<Graphics3D*>(enter.object())->SwapBuffersACK(pp_error);
}
void PPB_Graphics3D_Proxy::SendSwapBuffersACKToPlugin(
int32_t result,
const HostResource& context) {
dispatcher()->Send(new PpapiMsg_PPBGraphics3D_SwapBuffersACK(
INTERFACE_ID_PPB_GRAPHICS_3D, context, result));
}
} // namespace proxy
} // namespace ppapi