| // Copyright 2019 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef CHROME_BROWSER_GAMES_GAMES_SERVICE_FACTORY_H_ |
| #define CHROME_BROWSER_GAMES_GAMES_SERVICE_FACTORY_H_ |
| |
| #include "base/macros.h" |
| #include "components/games/core/games_service.h" |
| #include "components/keyed_service/content/browser_context_keyed_service_factory.h" |
| #include "components/keyed_service/core/keyed_service.h" |
| #include "content/public/browser/browser_context.h" |
| |
| namespace base { |
| template <typename T> |
| struct DefaultSingletonTraits; |
| } // namespace base |
| |
| namespace games { |
| |
| class GamesServiceFactory : public BrowserContextKeyedServiceFactory { |
| public: |
| static GamesServiceFactory* GetInstance(); |
| static GamesService* GetForBrowserContext(content::BrowserContext* context); |
| |
| private: |
| friend struct base::DefaultSingletonTraits<GamesServiceFactory>; |
| |
| GamesServiceFactory(); |
| ~GamesServiceFactory() override; |
| |
| // BrowserContextKeyedServiceFactory implementation: |
| KeyedService* BuildServiceInstanceFor( |
| content::BrowserContext* context) const override; |
| |
| DISALLOW_COPY_AND_ASSIGN(GamesServiceFactory); |
| }; |
| |
| } // namespace games |
| |
| #endif // CHROME_BROWSER_GAMES_GAMES_SERVICE_FACTORY_H_ |