| // Copyright 2013 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef STORAGE_BROWSER_BLOB_BLOB_DATA_HANDLE_H_ |
| #define STORAGE_BROWSER_BLOB_BLOB_DATA_HANDLE_H_ |
| |
| #include <limits> |
| #include <memory> |
| #include <string> |
| |
| #include "base/callback_forward.h" |
| #include "base/component_export.h" |
| #include "base/memory/ref_counted.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/supports_user_data.h" |
| #include "base/task/sequenced_task_runner_helpers.h" |
| #include "storage/browser/blob/blob_storage_constants.h" |
| |
| namespace base { |
| class SequencedTaskRunner; |
| } |
| |
| namespace storage { |
| |
| class BlobDataSnapshot; |
| class BlobReader; |
| class BlobStorageContext; |
| |
| // BlobDataHandle ensures that the underlying blob (keyed by the uuid) remains |
| // in the BlobStorageContext's collection while this object is alive. Anything |
| // that needs to keep a blob alive needs to store this handle. |
| // When the blob data itself is needed, clients must call the CreateSnapshot() |
| // method on the IO thread to create a snapshot of the blob data. This snapshot |
| // is not intended to be persisted, and serves to ensure that the backing |
| // resources remain around for the duration of reading the blob. This snapshot |
| // can be read on any thread, but it must be destructed on the IO thread. |
| // This object has delete semantics and may be deleted on any thread. |
| class COMPONENT_EXPORT(STORAGE_BROWSER) BlobDataHandle |
| : public base::SupportsUserData::Data { |
| public: |
| static constexpr uint64_t kUnknownSize = std::numeric_limits<uint64_t>::max(); |
| |
| BlobDataHandle(const BlobDataHandle& other); // May be copied on any thread. |
| ~BlobDataHandle() override; // May be deleted on any thread. |
| |
| // Assignment operator matching copy constructor. |
| BlobDataHandle& operator=(const BlobDataHandle& other); |
| |
| // Returns if this blob is still constructing. If so, one can use the |
| // RunOnConstructionComplete to wait. |
| // Must be called on IO thread. |
| bool IsBeingBuilt() const; |
| |
| // Returns if this blob is broken, and there is no data associated with it. |
| // Must be called on IO thread. |
| bool IsBroken() const; |
| |
| // Returns the broken reason if this blob is broken. |
| // Must be called on IO thread. |
| BlobStatus GetBlobStatus() const; |
| |
| // The callback will be run on the IO thread when construction of the blob |
| // is complete. If construction is already complete, then the task is run |
| // immediately on the current message loop (i.e. IO thread). |
| // Must be called on IO thread. |
| // Calling this multiple times results in registering multiple |
| // completion callbacks. |
| void RunOnConstructionComplete(BlobStatusCallback done); |
| |
| // The callback will be run on the IO thread when construction of the blob |
| // has began. If construction has already began (or has finished already), |
| // then the task is run immediately on the current message loop (i.e. IO |
| // thread). |
| // Must be called on IO thread. |
| // Calling this multiple times results in registering multiple |
| // callbacks. |
| void RunOnConstructionBegin(BlobStatusCallback done); |
| |
| // A BlobReader is used to read the data from the blob. This object is |
| // intended to be transient and should not be stored for any extended period |
| // of time. |
| std::unique_ptr<BlobReader> CreateReader() const; |
| |
| // May be accessed on any thread. |
| const std::string& uuid() const; |
| // May be accessed on any thread. |
| const std::string& content_type() const; |
| // May be accessed on any thread. |
| const std::string& content_disposition() const; |
| // May be accessed on any thread. In rare cases where the blob is created |
| // as a file from javascript, this will be kUnknownSize. |
| uint64_t size() const; |
| |
| // This call and the destruction of the returned snapshot must be called |
| // on the IO thread. If the blob is broken, then we return a nullptr here. |
| // Please do not call this, and use CreateReader instead. It appropriately |
| // waits until the blob is built before having a size (see CalculateSize). |
| // TODO(dmurph): Make this protected, where only the BlobReader can call it. |
| std::unique_ptr<BlobDataSnapshot> CreateSnapshot() const; |
| |
| private: |
| // Internal class whose destructor is guarenteed to be called on the IO |
| // thread. |
| class BlobDataHandleShared |
| : public base::RefCountedThreadSafe<BlobDataHandleShared> { |
| public: |
| BlobDataHandleShared(const std::string& uuid, |
| const std::string& content_type, |
| const std::string& content_disposition, |
| uint64_t size, |
| BlobStorageContext* context); |
| |
| BlobDataHandleShared(const BlobDataHandleShared&) = delete; |
| BlobDataHandleShared& operator=(const BlobDataHandleShared&) = delete; |
| |
| private: |
| friend class base::DeleteHelper<BlobDataHandleShared>; |
| friend class base::RefCountedThreadSafe<BlobDataHandleShared>; |
| friend class BlobDataHandle; |
| |
| virtual ~BlobDataHandleShared(); |
| |
| const std::string uuid_; |
| const std::string content_type_; |
| const std::string content_disposition_; |
| const uint64_t size_; |
| base::WeakPtr<BlobStorageContext> context_; |
| }; |
| |
| friend class BlobStorageContext; |
| BlobDataHandle(const std::string& uuid, |
| const std::string& content_type, |
| const std::string& content_disposition, |
| uint64_t size, |
| BlobStorageContext* context, |
| base::SequencedTaskRunner* io_task_runner); |
| |
| scoped_refptr<base::SequencedTaskRunner> io_task_runner_; |
| scoped_refptr<BlobDataHandleShared> shared_; |
| }; |
| |
| } // namespace storage |
| |
| #endif // STORAGE_BROWSER_BLOB_BLOB_DATA_HANDLE_H_ |