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// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_HOST_MAC_PERMISSION_UTILS_H_
#define REMOTING_HOST_MAC_PERMISSION_UTILS_H_
#include "base/callback.h"
#include "base/memory/scoped_refptr.h"
namespace base {
class SingleThreadTaskRunner;
}
namespace remoting {
namespace mac {
// Return true if the current process has been granted permission to inject
// input. This will add an entry to the System Preference's Accessibility
// pane (if it doesn't exist already) and it may pop up a system dialog
// informing the user that this app is requesting permission.
bool CanInjectInput();
// Return true if the current process has been granted permission to record
// the screen. This will add an entry to the System Preference's Screen
// Recording pane (if it doesn't exist already) and it may pop up a system
// dialog informing the user that this app is requesting permission.
bool CanRecordScreen();
// Prompts the user to add the current application to the set of trusted
// Accessibility and Screen Recording applications. The Accessibility
// permission is required for input injection (10.14 and later) and Screen
// Recording is required for screen capture (10.15 and later). |task_runner|
// is used to run the dialog message loop.
void PromptUserToChangeTrustStateIfNeeded(
scoped_refptr<base::SingleThreadTaskRunner> task_runner);
// Returns true if the current process has been granted permission to capture
// audio. Unlike the other functions above, this function has no side effect and
// will not request audio capture permission. To do so, call
// RequestAudioCapturePermission() instead.
bool CanCaptureAudio();
// Request audio capture permission. This will add an entry to the System
// Preference's Microphone pane (if it doesn't exist already) and it may pop up
// a system dialog informing the user that this app is requesting permission.
// You may need to explicitly check and request audio capture permission, as
// calling AudioQueue APIs doesn't always trigger the permission request.
// |callback| will be run on the caller's sequence with the grant result. True
// if granted, false otherwise.
// ONLY call this function when CanCaptureAudio() returns false.
void RequestAudioCapturePermission(base::OnceCallback<void(bool)> callback);
} // namespace mac
} // namespace remoting
#endif // REMOTING_HOST_MAC_PERMISSION_UTILS_H_