blob: bada7760859ec79b7a61e617a20f8ca9a400502a [file] [log] [blame]
// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_RENDERER_RENDER_THREAD_H_
#define CHROME_RENDERER_RENDER_THREAD_H_
#include <set>
#include <string>
#include <vector>
#include "base/shared_memory.h"
#include "base/string16.h"
#include "base/task.h"
#include "base/time.h"
#include "base/timer.h"
#include "build/build_config.h"
#include "chrome/common/child_thread.h"
#include "chrome/common/css_colors.h"
#include "chrome/common/dom_storage_common.h"
#include "chrome/common/extensions/extension_extent.h"
#include "chrome/renderer/gpu_channel_host.h"
#include "chrome/renderer/renderer_histogram_snapshots.h"
#include "chrome/renderer/visitedlink_slave.h"
#include "gfx/native_widget_types.h"
#include "ipc/ipc_channel_handle.h"
#include "ipc/ipc_platform_file.h"
class AppCacheDispatcher;
class CookieMessageFilter;
class DBMessageFilter;
class DevToolsAgentFilter;
class FilePath;
class ListValue;
class NullableString16;
class RenderDnsMaster;
class RendererHistogram;
class RendererWebKitClientImpl;
class SpellCheck;
class SkBitmap;
class UserScriptSlave;
class URLPattern;
class WebDatabaseObserverImpl;
struct ContentSettings;
struct RendererPreferences;
struct ViewMsg_DOMStorageEvent_Params;
struct ViewMsg_ExtensionExtentsUpdated_Params;
struct ViewMsg_New_Params;
struct WebPreferences;
namespace WebKit {
class WebStorageEventDispatcher;
}
// The RenderThreadBase is the minimal interface that a RenderView/Widget
// expects from a render thread. The interface basically abstracts a way to send
// and receive messages.
//
// TODO(brettw) this should be refactored like RenderProcess/RenderProcessImpl:
// This class should be named RenderThread and the implementation below should
// be RenderThreadImpl. The ::current() getter on the impl should then be moved
// here so we can provide another implementation of RenderThread for tests
// without having to check for NULL all the time.
class RenderThreadBase {
public:
virtual ~RenderThreadBase() {}
virtual bool Send(IPC::Message* msg) = 0;
// Called to add or remove a listener for a particular message routing ID.
// These methods normally get delegated to a MessageRouter.
virtual void AddRoute(int32 routing_id, IPC::Channel::Listener* listener) = 0;
virtual void RemoveRoute(int32 routing_id) = 0;
virtual void AddFilter(IPC::ChannelProxy::MessageFilter* filter) = 0;
virtual void RemoveFilter(IPC::ChannelProxy::MessageFilter* filter) = 0;
// Called by a RenderWidget when it is hidden or restored.
virtual void WidgetHidden() = 0;
virtual void WidgetRestored() = 0;
// True if this process should be treated as an extension process.
virtual bool IsExtensionProcess() const = 0;
};
// The RenderThread class represents a background thread where RenderView
// instances live. The RenderThread supports an API that is used by its
// consumer to talk indirectly to the RenderViews and supporting objects.
// Likewise, it provides an API for the RenderViews to talk back to the main
// process (i.e., their corresponding TabContents).
//
// Most of the communication occurs in the form of IPC messages. They are
// routed to the RenderThread according to the routing IDs of the messages.
// The routing IDs correspond to RenderView instances.
class RenderThread : public RenderThreadBase,
public ChildThread {
public:
// Grabs the IPC channel name from the command line.
RenderThread();
// Constructor that's used when running in single process mode.
explicit RenderThread(const std::string& channel_name);
virtual ~RenderThread();
// Returns the one render thread for this process. Note that this should only
// be accessed when running on the render thread itself
//
// TODO(brettw) this should be on the abstract base class instead of here,
// and return the base class' interface instead. Currently this causes
// problems with testing. See the comment above RenderThreadBase above.
static RenderThread* current();
// Returns the routing ID of the RenderWidget containing the current script
// execution context (corresponding to WebFrame::frameForCurrentContext).
static int32 RoutingIDForCurrentContext();
// Overridden from RenderThreadBase.
virtual bool Send(IPC::Message* msg);
virtual void AddRoute(int32 routing_id, IPC::Channel::Listener* listener);
virtual void RemoveRoute(int32 routing_id);
virtual void AddFilter(IPC::ChannelProxy::MessageFilter* filter);
virtual void RemoveFilter(IPC::ChannelProxy::MessageFilter* filter);
virtual void WidgetHidden();
virtual void WidgetRestored();
// These methods modify how the next message is sent. Normally, when sending
// a synchronous message that runs a nested message loop, we need to suspend
// callbacks into WebKit. This involves disabling timers and deferring
// resource loads. However, there are exceptions when we need to customize
// the behavior.
void DoNotSuspendWebKitSharedTimer();
void DoNotNotifyWebKitOfModalLoop();
VisitedLinkSlave* visited_link_slave() const {
return visited_link_slave_.get();
}
UserScriptSlave* user_script_slave() const {
return user_script_slave_.get();
}
AppCacheDispatcher* appcache_dispatcher() const {
return appcache_dispatcher_.get();
}
SpellCheck* spellchecker() const {
return spellchecker_.get();
}
bool plugin_refresh_allowed() const { return plugin_refresh_allowed_; }
virtual bool IsExtensionProcess() const { return is_extension_process_; }
bool is_incognito_process() const { return is_incognito_process_; }
// Do DNS prefetch resolution of a hostname.
void Resolve(const char* name, size_t length);
// Send all the Histogram data to browser.
void SendHistograms(int sequence_number);
// Invokes InformHostOfCacheStats after a short delay. Used to move this
// bookkeeping operation off the critical latency path.
void InformHostOfCacheStatsLater();
// Sends a message to the browser to close all connections.
void CloseCurrentConnections();
// Sends a message to the browser to enable or disable the disk cache.
void SetCacheMode(bool enabled);
// Update the list of active extensions that will be reported when we crash.
void UpdateActiveExtensions();
// Asynchronously establish a channel to the GPU plugin if not previously
// established or if it has been lost (for example if the GPU plugin crashed).
// Use GetGpuChannel() to determine when the channel is ready for use.
void EstablishGpuChannel();
// Synchronously establish a channel to the GPU plugin if not previously
// established or if it has been lost (for example if the GPU plugin crashed).
// If there is a pending asynchronous request, it will be completed by the
// time this routine returns.
GpuChannelHost* EstablishGpuChannelSync();
// Get the GPU channel. Returns NULL if the channel is not established or
// has been lost.
GpuChannelHost* GetGpuChannel();
// Returns the extension ID that the given URL is a part of, or empty if
// none. This includes web URLs that are part of an extension's web extent.
// TODO(mpcomplete): this doesn't feel like it belongs here. Find a better
// place.
std::string GetExtensionIdForURL(const GURL& url);
private:
// Contains extension-related data that the renderer needs to know about.
// TODO(mpcomplete): this doesn't feel like it belongs here. Find a better
// place.
struct ExtensionInfo {
std::string extension_id;
ExtensionExtent web_extent;
};
virtual void OnControlMessageReceived(const IPC::Message& msg);
void Init();
void OnUpdateVisitedLinks(base::SharedMemoryHandle table);
void OnAddVisitedLinks(const VisitedLinkSlave::Fingerprints& fingerprints);
void OnResetVisitedLinks();
void OnSetZoomLevelForCurrentURL(const GURL& url, int zoom_level);
void OnSetContentSettingsForCurrentURL(
const GURL& url, const ContentSettings& content_settings);
void OnUpdateUserScripts(base::SharedMemoryHandle table);
void OnSetExtensionFunctionNames(const std::vector<std::string>& names);
void OnExtensionExtentsUpdated(
const ViewMsg_ExtensionExtentsUpdated_Params& params);
void OnPageActionsUpdated(const std::string& extension_id,
const std::vector<std::string>& page_actions);
void OnDOMStorageEvent(const ViewMsg_DOMStorageEvent_Params& params);
void OnExtensionSetAPIPermissions(
const std::string& extension_id,
const std::vector<std::string>& permissions);
void OnExtensionSetHostPermissions(
const GURL& extension_url,
const std::vector<URLPattern>& permissions);
void OnExtensionSetIncognitoEnabled(
const std::string& extension_id,
bool enabled);
void OnSetNextPageID(int32 next_page_id);
void OnSetIsIncognitoProcess(bool is_incognito_process);
void OnSetCSSColors(const std::vector<CSSColors::CSSColorMapping>& colors);
void OnCreateNewView(const ViewMsg_New_Params& params);
void OnTransferBitmap(const SkBitmap& bitmap, int resource_id);
void OnSetCacheCapacities(size_t min_dead_capacity,
size_t max_dead_capacity,
size_t capacity);
void OnGetCacheResourceStats();
// Send all histograms to browser.
void OnGetRendererHistograms(int sequence_number);
// Send tcmalloc info to browser.
void OnGetRendererTcmalloc();
void OnGetV8HeapStats();
void OnExtensionMessageInvoke(const std::string& function_name,
const ListValue& args,
bool requires_incognito_access,
const GURL& event_url);
void OnPurgeMemory();
void OnPurgePluginListCache(bool reload_pages);
void OnInitSpellChecker(IPC::PlatformFileForTransit bdict_file,
const std::vector<std::string>& custom_words,
const std::string& language,
bool auto_spell_correct);
void OnSpellCheckWordAdded(const std::string& word);
void OnSpellCheckEnableAutoSpellCorrect(bool enable);
void OnGpuChannelEstablished(const IPC::ChannelHandle& channel_handle);
// Gather usage statistics from the in-memory cache and inform our host.
// These functions should be call periodically so that the host can make
// decisions about how to allocation resources using current information.
void InformHostOfCacheStats();
// We initialize WebKit as late as possible.
void EnsureWebKitInitialized();
// A task we invoke periodically to assist with idle cleanup.
void IdleHandler();
// Schedule a call to IdleHandler with the given initial delay.
void ScheduleIdleHandler(double initial_delay_s);
// These objects live solely on the render thread.
scoped_ptr<ScopedRunnableMethodFactory<RenderThread> > task_factory_;
scoped_ptr<VisitedLinkSlave> visited_link_slave_;
scoped_ptr<UserScriptSlave> user_script_slave_;
scoped_ptr<RenderDnsMaster> dns_master_;
scoped_ptr<AppCacheDispatcher> appcache_dispatcher_;
scoped_refptr<DevToolsAgentFilter> devtools_agent_filter_;
scoped_ptr<RendererHistogramSnapshots> histogram_snapshots_;
scoped_ptr<RendererWebKitClientImpl> webkit_client_;
scoped_ptr<WebKit::WebStorageEventDispatcher> dom_storage_event_dispatcher_;
scoped_ptr<WebDatabaseObserverImpl> web_database_observer_impl_;
scoped_ptr<SpellCheck> spellchecker_;
// Used on the renderer and IPC threads.
scoped_refptr<DBMessageFilter> db_message_filter_;
scoped_refptr<CookieMessageFilter> cookie_message_filter_;
#if defined(OS_POSIX)
scoped_refptr<IPC::ChannelProxy::MessageFilter>
suicide_on_channel_error_filter_;
#endif
// If true, then a GetPlugins call is allowed to rescan the disk.
bool plugin_refresh_allowed_;
// Is there a pending task for doing CacheStats.
bool cache_stats_task_pending_;
// The count of RenderWidgets running through this thread.
int widget_count_;
// The count of hidden RenderWidgets running through this thread.
int hidden_widget_count_;
// The current value of the idle notification timer delay.
double idle_notification_delay_in_s_;
// True if this renderer is running extensions.
bool is_extension_process_;
// True if this renderer is incognito.
bool is_incognito_process_;
bool suspend_webkit_shared_timer_;
bool notify_webkit_of_modal_loop_;
bool did_notify_webkit_of_modal_loop_;
// Timer that periodically calls IdleHandler.
base::RepeatingTimer<RenderThread> idle_timer_;
// Same as above, but on a longer timer and will run even if the process is
// not idle, to ensure that IdleHandle gets called eventually.
base::RepeatingTimer<RenderThread> forced_idle_timer_;
// The channel from the renderer process to the GPU process.
scoped_refptr<GpuChannelHost> gpu_channel_;
// A list of extension web extents, which tells us which URLs belong to an
// installed app.
std::vector<ExtensionInfo> extension_extents_;
DISALLOW_COPY_AND_ASSIGN(RenderThread);
};
#endif // CHROME_RENDERER_RENDER_THREAD_H_