| // Copyright 2016 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef ASH_WM_WINDOW_POSITIONING_UTILS_H_ |
| #define ASH_WM_WINDOW_POSITIONING_UTILS_H_ |
| |
| #include "ash/ash_export.h" |
| #include "ash/display/screen_orientation_controller.h" |
| |
| namespace aura { |
| class Window; |
| } |
| |
| namespace display { |
| class Display; |
| } |
| |
| namespace gfx { |
| class Rect; |
| class Size; |
| } |
| |
| namespace ash { |
| |
| // We force at least this many DIPs for any window on the screen. |
| const int kMinimumOnScreenArea = 25; |
| |
| // In clamshell mode, users can snap left/right for horizontal display and |
| // top/bottom for vertical display. For primary-landscape-oriented display, |
| // |kPrimary| and |kSecondary| are left snap and right snap. |
| // For other orientation see the table of description for |
| // `SplitViewController::IsLayoutHorizontal()`. |
| enum class SnapViewType { kPrimary, kSecondary }; |
| |
| // Adjusts |bounds| so that the size does not exceed |max_size|. |
| ASH_EXPORT void AdjustBoundsSmallerThan(const gfx::Size& max_size, |
| gfx::Rect* bounds); |
| |
| // Move the given bounds inside the given |visible_area| in parent coordinates, |
| // including a safety margin given by |min_width| and |min_height|. |
| // This also ensures that the top of the bounds is visible. |
| ASH_EXPORT void AdjustBoundsToEnsureWindowVisibility( |
| const gfx::Rect& visible_area, |
| int min_width, |
| int min_height, |
| gfx::Rect* bounds); |
| |
| // Move the given bounds inside the given |visible_area| in parent coordinates, |
| // including a safety margin given by |kMinimumOnScreenArea|. |
| // This also ensures that the top of the bounds is visible. |
| ASH_EXPORT void AdjustBoundsToEnsureMinimumWindowVisibility( |
| const gfx::Rect& visible_area, |
| gfx::Rect* bounds); |
| |
| // Returns the bounds of a snapped window for a given snap |type| and |
| // |snap_ratio| in clamshell mode. |
| ASH_EXPORT gfx::Rect GetSnappedWindowBoundsInParent(aura::Window* window, |
| SnapViewType type, |
| float snap_ratio); |
| |
| // Returns the bounds of a snapped window with default snapped ratio |
| // |kDefaultSnapRatio|, in parent coordinates. |
| ASH_EXPORT gfx::Rect GetDefaultSnappedWindowBoundsInParent(aura::Window* window, |
| SnapViewType type); |
| |
| // Returns the bounds of a snapped window for |display| with |type| and |
| // |snap_ratio| in clamshell mode whatever coordinates are used for |
| // |work_area|. Typically, |display| should be the target display window is |
| // being dragged into. |
| ASH_EXPORT gfx::Rect GetSnappedWindowBounds(const gfx::Rect& work_area, |
| const display::Display display, |
| aura::Window* window, |
| SnapViewType type, |
| float snap_ratio); |
| |
| // Returns the display orientation used for snapping windows in clamshell mode. |
| // If vertical snap state is not enabled, returns primary-landscape |
| // orientation. Otherwise, returns the current orientation relative to natural |
| // orientation of this |display|. |
| chromeos::OrientationType GetSnapDisplayOrientation( |
| const display::Display& display); |
| |
| // Moves the window to the center of the display. |
| ASH_EXPORT void CenterWindow(aura::Window* window); |
| |
| // Sets the bounds of |window| to |bounds_in_screen|. This may move |window| |
| // to |display| if necessary. |
| ASH_EXPORT void SetBoundsInScreen(aura::Window* window, |
| const gfx::Rect& bounds_in_screen, |
| const display::Display& display); |
| |
| } // namespace ash |
| |
| #endif // ASH_WM_WINDOW_POSITIONING_UTILS_H_ |