| // Copyright 2011 The Chromium Authors |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/layers/render_surface_impl.h" |
| |
| #include <stddef.h> |
| |
| #include <algorithm> |
| |
| #include "base/check_op.h" |
| #include "cc/base/math_util.h" |
| #include "cc/debug/debug_colors.h" |
| #include "cc/layers/append_quads_data.h" |
| #include "cc/paint/element_id.h" |
| #include "cc/paint/filter_operations.h" |
| #include "cc/trees/damage_tracker.h" |
| #include "cc/trees/effect_node.h" |
| #include "cc/trees/layer_tree_impl.h" |
| #include "cc/trees/occlusion.h" |
| #include "cc/trees/transform_node.h" |
| #include "components/viz/common/quads/compositor_render_pass.h" |
| #include "components/viz/common/quads/compositor_render_pass_draw_quad.h" |
| #include "components/viz/common/quads/content_draw_quad_base.h" |
| #include "components/viz/common/quads/debug_border_draw_quad.h" |
| #include "components/viz/common/quads/shared_quad_state.h" |
| #include "components/viz/common/quads/solid_color_draw_quad.h" |
| #include "components/viz/common/quads/tile_draw_quad.h" |
| #include "third_party/skia/include/core/SkImageFilter.h" |
| #include "ui/gfx/geometry/rect_conversions.h" |
| #include "ui/gfx/geometry/skia_conversions.h" |
| #include "ui/gfx/geometry/transform.h" |
| |
| namespace cc { |
| |
| RenderSurfaceImpl::RenderSurfaceImpl(LayerTreeImpl* layer_tree_impl, |
| ElementId id) |
| : layer_tree_impl_(layer_tree_impl), |
| id_(id), |
| effect_tree_index_(kInvalidPropertyNodeId), |
| num_contributors_(0), |
| has_contributing_layer_that_escapes_clip_(false), |
| surface_property_changed_(false), |
| ancestor_property_changed_(false), |
| contributes_to_drawn_surface_(false), |
| is_render_surface_list_member_(false), |
| intersects_damage_under_(true), |
| nearest_occlusion_immune_ancestor_(nullptr) { |
| DCHECK(id); |
| damage_tracker_ = DamageTracker::Create(); |
| } |
| |
| RenderSurfaceImpl::~RenderSurfaceImpl() = default; |
| |
| RenderSurfaceImpl* RenderSurfaceImpl::render_target() { |
| EffectTree& effect_tree = |
| layer_tree_impl_->property_trees()->effect_tree_mutable(); |
| EffectNode* node = effect_tree.Node(EffectTreeIndex()); |
| if (node->target_id != kRootPropertyNodeId) |
| return effect_tree.GetRenderSurface(node->target_id); |
| else |
| return this; |
| } |
| |
| const RenderSurfaceImpl* RenderSurfaceImpl::render_target() const { |
| const EffectTree& effect_tree = |
| layer_tree_impl_->property_trees()->effect_tree(); |
| const EffectNode* node = effect_tree.Node(EffectTreeIndex()); |
| if (node->target_id != kRootPropertyNodeId) |
| return effect_tree.GetRenderSurface(node->target_id); |
| else |
| return this; |
| } |
| |
| RenderSurfaceImpl::DrawProperties::DrawProperties() { |
| draw_opacity = 1.f; |
| is_clipped = false; |
| } |
| |
| RenderSurfaceImpl::DrawProperties::~DrawProperties() = default; |
| |
| gfx::RectF RenderSurfaceImpl::DrawableContentRect() const { |
| if (content_rect().IsEmpty()) |
| return gfx::RectF(); |
| |
| gfx::Rect surface_content_rect = content_rect(); |
| const FilterOperations& filters = Filters(); |
| if (!filters.IsEmpty()) { |
| surface_content_rect = |
| filters.MapRect(surface_content_rect, |
| gfx::TransformToFlattenedSkMatrix(SurfaceScale())); |
| } |
| gfx::RectF drawable_content_rect = MathUtil::MapClippedRect( |
| draw_transform(), gfx::RectF(surface_content_rect)); |
| if (is_clipped()) { |
| drawable_content_rect.Intersect(gfx::RectF(clip_rect())); |
| } |
| |
| // If the rect has a NaN coordinate, we return empty rect to avoid crashes in |
| // functions (for example, gfx::ToEnclosedRect) that are called on this rect. |
| if (std::isnan(drawable_content_rect.x()) || |
| std::isnan(drawable_content_rect.y()) || |
| std::isnan(drawable_content_rect.right()) || |
| std::isnan(drawable_content_rect.bottom())) |
| return gfx::RectF(); |
| |
| return drawable_content_rect; |
| } |
| |
| SkBlendMode RenderSurfaceImpl::BlendMode() const { |
| return OwningEffectNode()->blend_mode; |
| } |
| |
| SkColor4f RenderSurfaceImpl::GetDebugBorderColor() const { |
| return DebugColors::SurfaceBorderColor(); |
| } |
| |
| float RenderSurfaceImpl::GetDebugBorderWidth() const { |
| return DebugColors::SurfaceBorderWidth( |
| layer_tree_impl_ ? layer_tree_impl_->device_scale_factor() : 1); |
| } |
| |
| LayerImpl* RenderSurfaceImpl::BackdropMaskLayer() const { |
| ElementId mask_element_id = OwningEffectNode()->backdrop_mask_element_id; |
| if (!mask_element_id) |
| return nullptr; |
| return layer_tree_impl_->LayerByElementId(mask_element_id); |
| } |
| |
| bool RenderSurfaceImpl::HasMaskingContributingSurface() const { |
| return OwningEffectNode()->has_masking_child; |
| } |
| |
| const FilterOperations& RenderSurfaceImpl::Filters() const { |
| return OwningEffectNode()->filters; |
| } |
| |
| gfx::Transform RenderSurfaceImpl::SurfaceScale() const { |
| gfx::Transform surface_scale; |
| surface_scale.Scale(OwningEffectNode()->surface_contents_scale.x(), |
| OwningEffectNode()->surface_contents_scale.y()); |
| return surface_scale; |
| } |
| |
| const FilterOperations& RenderSurfaceImpl::BackdropFilters() const { |
| return OwningEffectNode()->backdrop_filters; |
| } |
| |
| absl::optional<gfx::RRectF> RenderSurfaceImpl::BackdropFilterBounds() const { |
| return OwningEffectNode()->backdrop_filter_bounds; |
| } |
| |
| bool RenderSurfaceImpl::TrilinearFiltering() const { |
| return OwningEffectNode()->trilinear_filtering; |
| } |
| |
| bool RenderSurfaceImpl::HasCopyRequest() const { |
| return OwningEffectNode()->has_copy_request; |
| } |
| |
| viz::SubtreeCaptureId RenderSurfaceImpl::SubtreeCaptureId() const { |
| return OwningEffectNode()->subtree_capture_id; |
| } |
| |
| gfx::Size RenderSurfaceImpl::SubtreeSize() const { |
| return OwningEffectNode()->subtree_size; |
| } |
| |
| bool RenderSurfaceImpl::ShouldCacheRenderSurface() const { |
| return OwningEffectNode()->cache_render_surface; |
| } |
| |
| bool RenderSurfaceImpl::CopyOfOutputRequired() const { |
| return HasCopyRequest() || ShouldCacheRenderSurface() || |
| SubtreeCaptureId().is_valid() || |
| OwningEffectNode()->view_transition_element_resource_id.IsValid(); |
| } |
| |
| int RenderSurfaceImpl::TransformTreeIndex() const { |
| return OwningEffectNode()->transform_id; |
| } |
| |
| int RenderSurfaceImpl::ClipTreeIndex() const { |
| return OwningEffectNode()->clip_id; |
| } |
| |
| int RenderSurfaceImpl::EffectTreeIndex() const { |
| return effect_tree_index_; |
| } |
| |
| const EffectNode* RenderSurfaceImpl::OwningEffectNode() const { |
| return layer_tree_impl_->property_trees()->effect_tree().Node( |
| EffectTreeIndex()); |
| } |
| |
| EffectNode* RenderSurfaceImpl::OwningEffectNodeMutableForTest() const { |
| return layer_tree_impl_->property_trees()->effect_tree_mutable().Node( |
| EffectTreeIndex()); |
| } |
| |
| const ViewTransitionElementId& RenderSurfaceImpl::GetViewTransitionElementId() |
| const { |
| return OwningEffectNode()->view_transition_shared_element_id; |
| } |
| |
| void RenderSurfaceImpl::SetClipRect(const gfx::Rect& clip_rect) { |
| if (clip_rect == draw_properties_.clip_rect) |
| return; |
| |
| surface_property_changed_ = true; |
| draw_properties_.clip_rect = clip_rect; |
| } |
| |
| void RenderSurfaceImpl::SetContentRect(const gfx::Rect& content_rect) { |
| if (content_rect == draw_properties_.content_rect) |
| return; |
| |
| surface_property_changed_ = true; |
| draw_properties_.content_rect = content_rect; |
| } |
| |
| void RenderSurfaceImpl::SetContentRectForTesting(const gfx::Rect& rect) { |
| SetContentRect(rect); |
| } |
| |
| gfx::Rect RenderSurfaceImpl::CalculateExpandedClipForFilters( |
| const gfx::Transform& target_to_surface) { |
| gfx::Rect clip_in_surface_space = |
| MathUtil::ProjectEnclosingClippedRect(target_to_surface, clip_rect()); |
| gfx::Rect expanded_clip_in_surface_space = Filters().MapRect( |
| clip_in_surface_space, gfx::TransformToFlattenedSkMatrix(SurfaceScale())); |
| gfx::Rect expanded_clip_in_target_space = MathUtil::MapEnclosingClippedRect( |
| draw_transform(), expanded_clip_in_surface_space); |
| return expanded_clip_in_target_space; |
| } |
| |
| gfx::Rect RenderSurfaceImpl::CalculateClippedAccumulatedContentRect() { |
| if (CopyOfOutputRequired() || !is_clipped()) |
| return accumulated_content_rect(); |
| |
| if (accumulated_content_rect().IsEmpty()) |
| return gfx::Rect(); |
| |
| // Calculate projection from the target surface rect to local |
| // space. Non-invertible draw transforms means no able to bring clipped rect |
| // in target space back to local space, early out without clip. |
| gfx::Transform target_to_surface; |
| if (!draw_transform().GetInverse(&target_to_surface)) |
| return accumulated_content_rect(); |
| |
| // Clip rect is in target space. Bring accumulated content rect to |
| // target space in preparation for clipping. |
| gfx::Rect accumulated_rect_in_target_space = |
| MathUtil::MapEnclosingClippedRect(draw_transform(), |
| accumulated_content_rect()); |
| // If accumulated content rect is contained within clip rect, early out |
| // without clipping. |
| if (clip_rect().Contains(accumulated_rect_in_target_space)) |
| return accumulated_content_rect(); |
| |
| gfx::Rect clipped_accumulated_rect_in_target_space; |
| if (Filters().HasFilterThatMovesPixels()) { |
| clipped_accumulated_rect_in_target_space = |
| CalculateExpandedClipForFilters(target_to_surface); |
| } else { |
| clipped_accumulated_rect_in_target_space = clip_rect(); |
| } |
| clipped_accumulated_rect_in_target_space.Intersect( |
| accumulated_rect_in_target_space); |
| |
| if (clipped_accumulated_rect_in_target_space.IsEmpty()) |
| return gfx::Rect(); |
| |
| gfx::Rect clipped_accumulated_rect_in_local_space = |
| MathUtil::ProjectEnclosingClippedRect( |
| target_to_surface, clipped_accumulated_rect_in_target_space); |
| // Bringing clipped accumulated rect back to local space may result |
| // in inflation due to axis-alignment. |
| clipped_accumulated_rect_in_local_space.Intersect(accumulated_content_rect()); |
| return clipped_accumulated_rect_in_local_space; |
| } |
| |
| void RenderSurfaceImpl::CalculateContentRectFromAccumulatedContentRect( |
| int max_texture_size) { |
| // Root render surface use viewport, and does not calculate content rect. |
| DCHECK_NE(render_target(), this); |
| |
| // Surface's content rect is the clipped accumulated content rect. By default |
| // use accumulated content rect, and then try to clip it. |
| gfx::Rect surface_content_rect = CalculateClippedAccumulatedContentRect(); |
| |
| // Render passes induced for elements participating in a ViewTransition |
| // shouldn't be larger than max texture size. |
| #if DCHECK_IS_ON() |
| if (OwningEffectNode()->view_transition_element_resource_id.IsValid()) { |
| DCHECK_LE(surface_content_rect.width(), max_texture_size); |
| DCHECK_LE(surface_content_rect.height(), max_texture_size); |
| } |
| #endif |
| |
| // The RenderSurfaceImpl backing texture cannot exceed the maximum supported |
| // texture size. |
| surface_content_rect.set_width( |
| std::min(surface_content_rect.width(), max_texture_size)); |
| surface_content_rect.set_height( |
| std::min(surface_content_rect.height(), max_texture_size)); |
| |
| SetContentRect(surface_content_rect); |
| } |
| |
| void RenderSurfaceImpl::SetContentRectToViewport() { |
| // Only root render surface use viewport as content rect. |
| DCHECK_EQ(render_target(), this); |
| gfx::Rect viewport = gfx::ToEnclosingRect( |
| layer_tree_impl_->property_trees()->clip_tree().ViewportClip()); |
| SetContentRect(viewport); |
| } |
| |
| void RenderSurfaceImpl::ClearAccumulatedContentRect() { |
| accumulated_content_rect_ = gfx::Rect(); |
| } |
| |
| void RenderSurfaceImpl::AccumulateContentRectFromContributingLayer( |
| LayerImpl* layer) { |
| DCHECK(layer->draws_content()); |
| DCHECK_EQ(this, layer->render_target()); |
| |
| // Root render surface doesn't accumulate content rect, it always uses |
| // viewport for content rect. |
| if (render_target() == this) |
| return; |
| |
| accumulated_content_rect_.Union(layer->visible_drawable_content_rect()); |
| } |
| |
| void RenderSurfaceImpl::AccumulateContentRectFromContributingRenderSurface( |
| RenderSurfaceImpl* contributing_surface) { |
| DCHECK_NE(this, contributing_surface); |
| DCHECK_EQ(this, contributing_surface->render_target()); |
| |
| // Root render surface doesn't accumulate content rect, it always uses |
| // viewport for content rect. |
| if (render_target() == this) |
| return; |
| |
| // If this surface is a shared element id then it is being used to generate an |
| // independent snapshot and won't contribute to its target surface. |
| if (contributing_surface->OwningEffectNode() |
| ->view_transition_element_resource_id.IsValid()) |
| return; |
| |
| // The content rect of contributing surface is in its own space. Instead, we |
| // will use contributing surface's DrawableContentRect which is in target |
| // space (local space for this render surface) as required. |
| accumulated_content_rect_.Union( |
| gfx::ToEnclosedRect(contributing_surface->DrawableContentRect())); |
| } |
| |
| bool RenderSurfaceImpl::SurfacePropertyChanged() const { |
| // |surface_property_changed_| is flagged when the clip_rect or content_rect |
| // change. As of now, these are the only two properties that can be affected |
| // by descendant layers. |
| return surface_property_changed_; |
| } |
| |
| bool RenderSurfaceImpl::AncestorPropertyChanged() const { |
| // All property changes come from the surface's property tree nodes. |
| // (or some ancestor node that propagates its change to one of these nodes). |
| // |
| const PropertyTrees* property_trees = layer_tree_impl_->property_trees(); |
| return ancestor_property_changed_ || property_trees->full_tree_damaged() || |
| property_trees->transform_tree() |
| .Node(TransformTreeIndex()) |
| ->transform_changed || |
| property_trees->effect_tree().Node(EffectTreeIndex())->effect_changed; |
| } |
| |
| void RenderSurfaceImpl::NoteAncestorPropertyChanged() { |
| ancestor_property_changed_ = true; |
| } |
| |
| bool RenderSurfaceImpl::HasDamageFromeContributingContent() const { |
| return damage_tracker_->has_damage_from_contributing_content(); |
| } |
| |
| gfx::Rect RenderSurfaceImpl::GetDamageRect() const { |
| gfx::Rect damage_rect; |
| bool is_valid_rect = damage_tracker_->GetDamageRectIfValid(&damage_rect); |
| if (!is_valid_rect) |
| return content_rect(); |
| return damage_rect; |
| } |
| |
| RenderSurfacePropertyChangedFlags RenderSurfaceImpl::GetPropertyChangeFlags() |
| const { |
| return {surface_property_changed_, ancestor_property_changed_}; |
| } |
| |
| void RenderSurfaceImpl::ApplyPropertyChangeFlags( |
| const RenderSurfacePropertyChangedFlags& flags) { |
| surface_property_changed_ = flags.self_changed(); |
| ancestor_property_changed_ = flags.ancestor_changed(); |
| } |
| |
| void RenderSurfaceImpl::ResetPropertyChangedFlags() { |
| surface_property_changed_ = false; |
| ancestor_property_changed_ = false; |
| } |
| |
| std::unique_ptr<viz::CompositorRenderPass> |
| RenderSurfaceImpl::CreateRenderPass() { |
| std::unique_ptr<viz::CompositorRenderPass> pass = |
| viz::CompositorRenderPass::Create(num_contributors_); |
| gfx::Rect damage_rect = GetDamageRect(); |
| damage_rect.Intersect(content_rect()); |
| pass->SetNew(render_pass_id(), content_rect(), damage_rect, |
| draw_properties_.screen_space_transform); |
| pass->filters = Filters(); |
| pass->backdrop_filters = BackdropFilters(); |
| pass->backdrop_filter_bounds = BackdropFilterBounds(); |
| pass->generate_mipmap = TrilinearFiltering(); |
| pass->subtree_capture_id = SubtreeCaptureId(); |
| // The subtree size may be slightly larger than our content rect during |
| // some animations, so we clamp it here. |
| pass->subtree_size = SubtreeSize(); |
| pass->subtree_size.SetToMin(content_rect().size()); |
| pass->cache_render_pass = ShouldCacheRenderSurface(); |
| pass->has_damage_from_contributing_content = |
| HasDamageFromeContributingContent(); |
| pass->view_transition_element_resource_id = |
| OwningEffectNode()->view_transition_element_resource_id; |
| return pass; |
| } |
| |
| void RenderSurfaceImpl::AppendQuads(DrawMode draw_mode, |
| viz::CompositorRenderPass* render_pass, |
| AppendQuadsData* append_quads_data) { |
| gfx::Rect unoccluded_content_rect = |
| occlusion_in_content_space().GetUnoccludedContentRect(content_rect()); |
| if (unoccluded_content_rect.IsEmpty()) |
| return; |
| |
| // If this render surface has a valid |view_transition_element_resource_id| |
| // then its being used to produce live content. Its content will be drawn to |
| // its actual position in the Viz process. |
| if (OwningEffectNode()->view_transition_element_resource_id.IsValid()) |
| return; |
| |
| const PropertyTrees* property_trees = layer_tree_impl_->property_trees(); |
| int sorting_context_id = property_trees->transform_tree() |
| .Node(TransformTreeIndex()) |
| ->sorting_context_id; |
| bool contents_opaque = false; |
| viz::SharedQuadState* shared_quad_state = |
| render_pass->CreateAndAppendSharedQuadState(); |
| absl::optional<gfx::Rect> clip_rect; |
| if (draw_properties_.is_clipped) { |
| clip_rect = draw_properties_.clip_rect; |
| } |
| shared_quad_state->SetAll(draw_transform(), content_rect(), content_rect(), |
| mask_filter_info(), clip_rect, contents_opaque, |
| draw_properties_.draw_opacity, BlendMode(), |
| sorting_context_id); |
| |
| if (layer_tree_impl_->debug_state().show_debug_borders.test( |
| DebugBorderType::RENDERPASS)) { |
| auto* debug_border_quad = |
| render_pass->CreateAndAppendDrawQuad<viz::DebugBorderDrawQuad>(); |
| debug_border_quad->SetNew(shared_quad_state, content_rect(), |
| unoccluded_content_rect, GetDebugBorderColor(), |
| GetDebugBorderWidth()); |
| } |
| |
| LayerImpl* mask_layer = BackdropMaskLayer(); |
| viz::ResourceId mask_resource_id = viz::kInvalidResourceId; |
| gfx::Size mask_texture_size; |
| gfx::RectF mask_uv_rect; |
| gfx::Vector2dF surface_contents_scale = |
| OwningEffectNode()->surface_contents_scale; |
| // Resourceless mode does not support masks. |
| if (draw_mode != DRAW_MODE_RESOURCELESS_SOFTWARE && mask_layer && |
| mask_layer->draws_content() && !mask_layer->bounds().IsEmpty()) { |
| // The software renderer applies mask layer and blending in the wrong |
| // order but kDstIn doesn't commute with masking. It is okay to not |
| // support this configuration because kDstIn was introduced to replace |
| // mask layers. |
| DCHECK(BlendMode() != SkBlendMode::kDstIn) |
| << "kDstIn blend mode with mask layer is unsupported."; |
| TRACE_EVENT1("cc", "RenderSurfaceImpl::AppendQuads", |
| "mask_layer_gpu_memory_usage", |
| mask_layer->GPUMemoryUsageInBytes()); |
| |
| gfx::SizeF mask_uv_size; |
| mask_layer->GetContentsResourceId(&mask_resource_id, &mask_texture_size, |
| &mask_uv_size); |
| gfx::SizeF unclipped_mask_target_size = |
| gfx::ScaleSize(gfx::SizeF(mask_layer->bounds()), |
| surface_contents_scale.x(), surface_contents_scale.y()); |
| gfx::Vector2dF mask_offset = gfx::ScaleVector2d( |
| mask_layer->offset_to_transform_parent(), surface_contents_scale.x(), |
| surface_contents_scale.y()); |
| // Convert content_rect from target space to normalized mask UV space. |
| // Where |unclipped_mask_target_size| maps to |mask_uv_size|. |
| mask_uv_rect = gfx::ScaleRect( |
| // Translate content_rect into mask resource's space. |
| gfx::RectF(content_rect()) - mask_offset, |
| mask_uv_size.width() / unclipped_mask_target_size.width(), |
| mask_uv_size.height() / unclipped_mask_target_size.height()); |
| } |
| |
| gfx::RectF tex_coord_rect(gfx::Rect(content_rect().size())); |
| auto* quad = |
| render_pass->CreateAndAppendDrawQuad<viz::CompositorRenderPassDrawQuad>(); |
| quad->SetAll( |
| shared_quad_state, content_rect(), unoccluded_content_rect, |
| /*needs_blending=*/true, render_pass_id(), mask_resource_id, mask_uv_rect, |
| mask_texture_size, surface_contents_scale, gfx::PointF(), tex_coord_rect, |
| !layer_tree_impl_->settings().enable_edge_anti_aliasing, |
| OwningEffectNode()->backdrop_filter_quality, intersects_damage_under_); |
| } |
| |
| } // namespace cc |