cc: Chromify the LayerTreeHostImpl class.

Style-only change. Make the LayerTreeHostImpl and InputHandlerClient classes
follow chromium style.

Review URL: https://codereview.chromium.org/12648005

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@187908 0039d316-1c4b-4281-b951-d872f2087c98
diff --git a/cc/damage_tracker_unittest.cc b/cc/damage_tracker_unittest.cc
index e15a22c7..abf8da4 100644
--- a/cc/damage_tracker_unittest.cc
+++ b/cc/damage_tracker_unittest.cc
@@ -73,8 +73,8 @@
 
     scoped_ptr<LayerImpl> createTestTreeWithOneSurface()
     {
-        scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl.activeTree(), 1);
-        scoped_ptr<LayerImpl> child = LayerImpl::Create(m_hostImpl.activeTree(), 2);
+        scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl.active_tree(), 1);
+        scoped_ptr<LayerImpl> child = LayerImpl::Create(m_hostImpl.active_tree(), 2);
 
         root->SetPosition(gfx::PointF());
         root->SetAnchorPoint(gfx::PointF());
@@ -100,11 +100,11 @@
         // child1. Additionally, the root has a second child layer, and child1 has two
         // children of its own.
 
-        scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl.activeTree(), 1);
-        scoped_ptr<LayerImpl> child1 = LayerImpl::Create(m_hostImpl.activeTree(), 2);
-        scoped_ptr<LayerImpl> child2 = LayerImpl::Create(m_hostImpl.activeTree(), 3);
-        scoped_ptr<LayerImpl> grandChild1 = LayerImpl::Create(m_hostImpl.activeTree(), 4);
-        scoped_ptr<LayerImpl> grandChild2 = LayerImpl::Create(m_hostImpl.activeTree(), 5);
+        scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl.active_tree(), 1);
+        scoped_ptr<LayerImpl> child1 = LayerImpl::Create(m_hostImpl.active_tree(), 2);
+        scoped_ptr<LayerImpl> child2 = LayerImpl::Create(m_hostImpl.active_tree(), 3);
+        scoped_ptr<LayerImpl> grandChild1 = LayerImpl::Create(m_hostImpl.active_tree(), 4);
+        scoped_ptr<LayerImpl> grandChild2 = LayerImpl::Create(m_hostImpl.active_tree(), 5);
 
         root->SetPosition(gfx::PointF());
         root->SetAnchorPoint(gfx::PointF());
@@ -535,7 +535,7 @@
     //
     clearDamageForAllSurfaces(root.get());
     {
-        scoped_ptr<LayerImpl> child2 = LayerImpl::Create(m_hostImpl.activeTree(), 3);
+        scoped_ptr<LayerImpl> child2 = LayerImpl::Create(m_hostImpl.active_tree(), 3);
         child2->SetPosition(gfx::PointF(400, 380));
         child2->SetAnchorPoint(gfx::PointF());
         child2->SetBounds(gfx::Size(6, 8));
@@ -576,7 +576,7 @@
 
     clearDamageForAllSurfaces(root.get());
     {
-        scoped_ptr<LayerImpl> child2 = LayerImpl::Create(m_hostImpl.activeTree(), 3);
+        scoped_ptr<LayerImpl> child2 = LayerImpl::Create(m_hostImpl.active_tree(), 3);
         child2->SetPosition(gfx::PointF(400, 380));
         child2->SetAnchorPoint(gfx::PointF());
         child2->SetBounds(gfx::Size(6, 8));
@@ -606,7 +606,7 @@
     // In this test we don't want the above tree manipulation to be considered part of the same frame.
     clearDamageForAllSurfaces(root.get());
     {
-        scoped_ptr<LayerImpl> child2 = LayerImpl::Create(m_hostImpl.activeTree(), 3);
+        scoped_ptr<LayerImpl> child2 = LayerImpl::Create(m_hostImpl.active_tree(), 3);
         child2->SetPosition(gfx::PointF(400, 380));
         child2->SetAnchorPoint(gfx::PointF());
         child2->SetBounds(gfx::Size(6, 8));
@@ -827,7 +827,7 @@
     // contentBounds of the surface.
     grandChild2->SetPosition(gfx::PointF(180, 180));
     {
-        scoped_ptr<LayerImpl> grandChild3 = LayerImpl::Create(m_hostImpl.activeTree(), 6);
+        scoped_ptr<LayerImpl> grandChild3 = LayerImpl::Create(m_hostImpl.active_tree(), 6);
         grandChild3->SetPosition(gfx::PointF(240, 240));
         grandChild3->SetAnchorPoint(gfx::PointF());
         grandChild3->SetBounds(gfx::Size(10, 10));
@@ -842,7 +842,7 @@
     //
     clearDamageForAllSurfaces(root.get());
     {
-        scoped_ptr<LayerImpl> grandChild1Replica = LayerImpl::Create(m_hostImpl.activeTree(), 7);
+        scoped_ptr<LayerImpl> grandChild1Replica = LayerImpl::Create(m_hostImpl.active_tree(), 7);
         grandChild1Replica->SetPosition(gfx::PointF());
         grandChild1Replica->SetAnchorPoint(gfx::PointF());
         gfx::Transform reflection;
@@ -910,7 +910,7 @@
 
     // Set up the mask layer.
     {
-        scoped_ptr<LayerImpl> maskLayer = LayerImpl::Create(m_hostImpl.activeTree(), 3);
+        scoped_ptr<LayerImpl> maskLayer = LayerImpl::Create(m_hostImpl.active_tree(), 3);
         maskLayer->SetPosition(child->position());
         maskLayer->SetAnchorPoint(gfx::PointF());
         maskLayer->SetBounds(child->bounds());
@@ -922,7 +922,7 @@
     // Add opacity and a grandChild so that the render surface persists even after we remove the mask.
     child->SetOpacity(0.5);
     {
-        scoped_ptr<LayerImpl> grandChild = LayerImpl::Create(m_hostImpl.activeTree(), 4);
+        scoped_ptr<LayerImpl> grandChild = LayerImpl::Create(m_hostImpl.active_tree(), 4);
         grandChild->SetPosition(gfx::PointF(2, 2));
         grandChild->SetAnchorPoint(gfx::PointF());
         grandChild->SetBounds(gfx::Size(2, 2));
@@ -995,7 +995,7 @@
 
     // Create a reflection about the left edge of grandChild1.
     {
-        scoped_ptr<LayerImpl> grandChild1Replica = LayerImpl::Create(m_hostImpl.activeTree(), 6);
+        scoped_ptr<LayerImpl> grandChild1Replica = LayerImpl::Create(m_hostImpl.active_tree(), 6);
         grandChild1Replica->SetPosition(gfx::PointF());
         grandChild1Replica->SetAnchorPoint(gfx::PointF());
         gfx::Transform reflection;
@@ -1007,7 +1007,7 @@
 
     // Set up the mask layer on the replica layer
     {
-        scoped_ptr<LayerImpl> replicaMaskLayer = LayerImpl::Create(m_hostImpl.activeTree(), 7);
+        scoped_ptr<LayerImpl> replicaMaskLayer = LayerImpl::Create(m_hostImpl.active_tree(), 7);
         replicaMaskLayer->SetPosition(gfx::PointF());
         replicaMaskLayer->SetAnchorPoint(gfx::PointF());
         replicaMaskLayer->SetBounds(grandChild1->bounds());
@@ -1057,7 +1057,7 @@
     grandChild1->SetAnchorPoint(gfx::PointF(1, 0)); // This is not exactly the anchor being tested, but by convention its expected to be the same as the replica's anchor point.
 
     {
-        scoped_ptr<LayerImpl> grandChild1Replica = LayerImpl::Create(m_hostImpl.activeTree(), 6);
+        scoped_ptr<LayerImpl> grandChild1Replica = LayerImpl::Create(m_hostImpl.active_tree(), 6);
         grandChild1Replica->SetPosition(gfx::PointF());
         grandChild1Replica->SetAnchorPoint(gfx::PointF(1, 0)); // This is the anchor being tested.
         gfx::Transform reflection;
@@ -1069,7 +1069,7 @@
 
     // Set up the mask layer on the replica layer
     {
-        scoped_ptr<LayerImpl> replicaMaskLayer = LayerImpl::Create(m_hostImpl.activeTree(), 7);
+        scoped_ptr<LayerImpl> replicaMaskLayer = LayerImpl::Create(m_hostImpl.active_tree(), 7);
         replicaMaskLayer->SetPosition(gfx::PointF());
         replicaMaskLayer->SetAnchorPoint(gfx::PointF()); // note, this is not the anchor being tested.
         replicaMaskLayer->SetBounds(grandChild1->bounds());
@@ -1123,7 +1123,7 @@
     // Though it should never happen, its a good idea to verify that the damage tracker
     // does not crash when it receives an empty layerList.
 
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl.activeTree(), 1);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl.active_tree(), 1);
     root->CreateRenderSurface();
 
     ASSERT_TRUE(root == root->render_target());
diff --git a/cc/delegated_renderer_layer_impl.cc b/cc/delegated_renderer_layer_impl.cc
index dc9b720..f77a417 100644
--- a/cc/delegated_renderer_layer_impl.cc
+++ b/cc/delegated_renderer_layer_impl.cc
@@ -211,7 +211,7 @@
     // Don't clash with the RenderPass we generate if we own a RenderSurface.
     DCHECK(output_render_pass_id.index > 0);
 
-    render_pass_sink->appendRenderPass(
+    render_pass_sink->AppendRenderPass(
         render_passes_in_draw_order_[i]->Copy(output_render_pass_id));
   }
 }
diff --git a/cc/delegated_renderer_layer_impl_unittest.cc b/cc/delegated_renderer_layer_impl_unittest.cc
index 7ab8b5a..def29c1 100644
--- a/cc/delegated_renderer_layer_impl_unittest.cc
+++ b/cc/delegated_renderer_layer_impl_unittest.cc
@@ -37,9 +37,9 @@
     LayerTreeSettings settings;
     settings.minimumOcclusionTrackingSize = gfx::Size();
 
-    host_impl_ = LayerTreeHostImpl::create(settings, &client_, &proxy_);
-    host_impl_->initializeRenderer(createFakeOutputSurface());
-    host_impl_->setViewportSize(gfx::Size(10, 10), gfx::Size(10, 10));
+    host_impl_ = LayerTreeHostImpl::Create(settings, &client_, &proxy_);
+    host_impl_->InitializeRenderer(createFakeOutputSurface());
+    host_impl_->SetViewportSize(gfx::Size(10, 10), gfx::Size(10, 10));
   }
 
  protected:
@@ -56,15 +56,15 @@
   DelegatedRendererLayerImplTestSimple()
       : DelegatedRendererLayerImplTest() {
     scoped_ptr<LayerImpl> root_layer = SolidColorLayerImpl::Create(
-        host_impl_->activeTree(), 1).PassAs<LayerImpl>();
+        host_impl_->active_tree(), 1).PassAs<LayerImpl>();
     scoped_ptr<LayerImpl> layer_before = SolidColorLayerImpl::Create(
-        host_impl_->activeTree(), 2).PassAs<LayerImpl>();
+        host_impl_->active_tree(), 2).PassAs<LayerImpl>();
     scoped_ptr<LayerImpl> layer_after = SolidColorLayerImpl::Create(
-        host_impl_->activeTree(), 3).PassAs<LayerImpl>();
+        host_impl_->active_tree(), 3).PassAs<LayerImpl>();
     scoped_ptr<FakeDelegatedRendererLayerImpl> delegated_renderer_layer =
-        FakeDelegatedRendererLayerImpl::Create(host_impl_->activeTree(), 4);
+        FakeDelegatedRendererLayerImpl::Create(host_impl_->active_tree(), 4);
 
-    host_impl_->setViewportSize(gfx::Size(100, 100), gfx::Size(100, 100));
+    host_impl_->SetViewportSize(gfx::Size(100, 100), gfx::Size(100, 100));
     root_layer->SetBounds(gfx::Size(100, 100));
 
     layer_before->SetPosition(gfx::Point(20, 20));
@@ -126,7 +126,7 @@
     // Get the RenderPass generated by layer_before to come before the delegated
     // RenderPasses.
     root_layer->AddChild(layer_before.Pass());
-    host_impl_->activeTree()->SetRootLayer(root_layer.Pass());
+    host_impl_->active_tree()->SetRootLayer(root_layer.Pass());
   }
 
  protected:
@@ -138,108 +138,108 @@
 
 TEST_F(DelegatedRendererLayerImplTestSimple, AddsContributingRenderPasses) {
   LayerTreeHostImpl::FrameData frame;
-  EXPECT_TRUE(host_impl_->prepareToDraw(frame));
+  EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
 
   // Each non-DelegatedRendererLayer added one RenderPass. The
   // DelegatedRendererLayer added two contributing passes.
-  ASSERT_EQ(5u, frame.renderPasses.size());
+  ASSERT_EQ(5u, frame.render_passes.size());
 
   // The DelegatedRendererLayer should have added its contributing RenderPasses
   // to the frame.
-  EXPECT_EQ(4, frame.renderPasses[1]->id.layer_id);
-  EXPECT_EQ(1, frame.renderPasses[1]->id.index);
-  EXPECT_EQ(4, frame.renderPasses[2]->id.layer_id);
-  EXPECT_EQ(2, frame.renderPasses[2]->id.index);
+  EXPECT_EQ(4, frame.render_passes[1]->id.layer_id);
+  EXPECT_EQ(1, frame.render_passes[1]->id.index);
+  EXPECT_EQ(4, frame.render_passes[2]->id.layer_id);
+  EXPECT_EQ(2, frame.render_passes[2]->id.index);
   // And all other RenderPasses should be non-delegated.
-  EXPECT_NE(4, frame.renderPasses[0]->id.layer_id);
-  EXPECT_EQ(0, frame.renderPasses[0]->id.index);
-  EXPECT_NE(4, frame.renderPasses[3]->id.layer_id);
-  EXPECT_EQ(0, frame.renderPasses[3]->id.index);
-  EXPECT_NE(4, frame.renderPasses[4]->id.layer_id);
-  EXPECT_EQ(0, frame.renderPasses[4]->id.index);
+  EXPECT_NE(4, frame.render_passes[0]->id.layer_id);
+  EXPECT_EQ(0, frame.render_passes[0]->id.index);
+  EXPECT_NE(4, frame.render_passes[3]->id.layer_id);
+  EXPECT_EQ(0, frame.render_passes[3]->id.index);
+  EXPECT_NE(4, frame.render_passes[4]->id.layer_id);
+  EXPECT_EQ(0, frame.render_passes[4]->id.index);
 
   // The DelegatedRendererLayer should have added its RenderPasses to the frame
   // in order.
   EXPECT_EQ(gfx::Rect(6, 6, 6, 6).ToString(),
-            frame.renderPasses[1]->output_rect.ToString());
+            frame.render_passes[1]->output_rect.ToString());
   EXPECT_EQ(gfx::Rect(7, 7, 7, 7).ToString(),
-            frame.renderPasses[2]->output_rect.ToString());
+            frame.render_passes[2]->output_rect.ToString());
 
-  host_impl_->drawLayers(frame);
-  host_impl_->didDrawAllLayers(frame);
+  host_impl_->DrawLayers(&frame);
+  host_impl_->DidDrawAllLayers(frame);
 }
 
 TEST_F(DelegatedRendererLayerImplTestSimple,
        AddsQuadsToContributingRenderPasses) {
   LayerTreeHostImpl::FrameData frame;
-  EXPECT_TRUE(host_impl_->prepareToDraw(frame));
+  EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
 
   // Each non-DelegatedRendererLayer added one RenderPass. The
   // DelegatedRendererLayer added two contributing passes.
-  ASSERT_EQ(5u, frame.renderPasses.size());
+  ASSERT_EQ(5u, frame.render_passes.size());
 
   // The DelegatedRendererLayer should have added its contributing RenderPasses
   // to the frame.
-  EXPECT_EQ(4, frame.renderPasses[1]->id.layer_id);
-  EXPECT_EQ(1, frame.renderPasses[1]->id.index);
-  EXPECT_EQ(4, frame.renderPasses[2]->id.layer_id);
-  EXPECT_EQ(2, frame.renderPasses[2]->id.index);
+  EXPECT_EQ(4, frame.render_passes[1]->id.layer_id);
+  EXPECT_EQ(1, frame.render_passes[1]->id.index);
+  EXPECT_EQ(4, frame.render_passes[2]->id.layer_id);
+  EXPECT_EQ(2, frame.render_passes[2]->id.index);
 
   // The DelegatedRendererLayer should have added copies of its quads to
   // contributing RenderPasses.
-  ASSERT_EQ(1u, frame.renderPasses[1]->quad_list.size());
+  ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size());
   EXPECT_EQ(gfx::Rect(0, 0, 6, 6).ToString(),
-            frame.renderPasses[1]->quad_list[0]->rect.ToString());
+            frame.render_passes[1]->quad_list[0]->rect.ToString());
 
   // Verify it added the right quads.
-  ASSERT_EQ(2u, frame.renderPasses[2]->quad_list.size());
+  ASSERT_EQ(2u, frame.render_passes[2]->quad_list.size());
   EXPECT_EQ(gfx::Rect(0, 0, 7, 7).ToString(),
-            frame.renderPasses[2]->quad_list[0]->rect.ToString());
+            frame.render_passes[2]->quad_list[0]->rect.ToString());
   EXPECT_EQ(gfx::Rect(6, 6, 6, 6).ToString(),
-            frame.renderPasses[2]->quad_list[1]->rect.ToString());
-  ASSERT_EQ(1u, frame.renderPasses[1]->quad_list.size());
+            frame.render_passes[2]->quad_list[1]->rect.ToString());
+  ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size());
   EXPECT_EQ(gfx::Rect(0, 0, 6, 6).ToString(),
-            frame.renderPasses[1]->quad_list[0]->rect.ToString());
+            frame.render_passes[1]->quad_list[0]->rect.ToString());
 
-  host_impl_->drawLayers(frame);
-  host_impl_->didDrawAllLayers(frame);
+  host_impl_->DrawLayers(&frame);
+  host_impl_->DidDrawAllLayers(frame);
 }
 
 TEST_F(DelegatedRendererLayerImplTestSimple, AddsQuadsToTargetRenderPass) {
   LayerTreeHostImpl::FrameData frame;
-  EXPECT_TRUE(host_impl_->prepareToDraw(frame));
+  EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
 
   // Each non-DelegatedRendererLayer added one RenderPass. The
   // DelegatedRendererLayer added two contributing passes.
-  ASSERT_EQ(5u, frame.renderPasses.size());
+  ASSERT_EQ(5u, frame.render_passes.size());
 
   // The layer's target is the RenderPass from m_layer_after.
-  EXPECT_EQ(RenderPass::Id(3, 0), frame.renderPasses[3]->id);
+  EXPECT_EQ(RenderPass::Id(3, 0), frame.render_passes[3]->id);
 
   // The DelegatedRendererLayer should have added copies of quads in its root
   // RenderPass to its target RenderPass. The m_layer_after also adds one quad.
-  ASSERT_EQ(2u, frame.renderPasses[3]->quad_list.size());
+  ASSERT_EQ(2u, frame.render_passes[3]->quad_list.size());
 
   // Verify it added the right quads.
   EXPECT_EQ(gfx::Rect(7, 7, 7, 7).ToString(),
-            frame.renderPasses[3]->quad_list[0]->rect.ToString());
+            frame.render_passes[3]->quad_list[0]->rect.ToString());
 
   // Its target layer should have a quad as well.
   EXPECT_EQ(gfx::Rect(0, 0, 15, 15).ToString(),
-            frame.renderPasses[3]->quad_list[1]->rect.ToString());
+            frame.render_passes[3]->quad_list[1]->rect.ToString());
 
-  host_impl_->drawLayers(frame);
-  host_impl_->didDrawAllLayers(frame);
+  host_impl_->DrawLayers(&frame);
+  host_impl_->DidDrawAllLayers(frame);
 }
 
 TEST_F(DelegatedRendererLayerImplTestSimple,
        QuadsFromRootRenderPassAreModifiedForTheTarget) {
   LayerTreeHostImpl::FrameData frame;
-  EXPECT_TRUE(host_impl_->prepareToDraw(frame));
+  EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
 
   // Each non-DelegatedRendererLayer added one RenderPass. The
   // DelegatedRendererLayer added two contributing passes.
-  ASSERT_EQ(5u, frame.renderPasses.size());
+  ASSERT_EQ(5u, frame.render_passes.size());
 
   // The DelegatedRendererLayer is at position 3,3 compared to its target, and
   // has a translation transform of 1,1. So its root RenderPass' quads should
@@ -250,47 +250,47 @@
   transform.Translate(4.0, 4.0);
   transform.Scale(10.0 / 8.0, 10.0 / 8.0);
   EXPECT_TRANSFORMATION_MATRIX_EQ(
-      transform, frame.renderPasses[3]->quad_list[0]->quadTransform());
+      transform, frame.render_passes[3]->quad_list[0]->quadTransform());
 
   // Quads from non-root RenderPasses should not be shifted though.
-  ASSERT_EQ(2u, frame.renderPasses[2]->quad_list.size());
+  ASSERT_EQ(2u, frame.render_passes[2]->quad_list.size());
   EXPECT_TRANSFORMATION_MATRIX_EQ(
-      gfx::Transform(), frame.renderPasses[2]->quad_list[0]->quadTransform());
+      gfx::Transform(), frame.render_passes[2]->quad_list[0]->quadTransform());
   EXPECT_TRANSFORMATION_MATRIX_EQ(
-      gfx::Transform(), frame.renderPasses[2]->quad_list[1]->quadTransform());
-  ASSERT_EQ(1u, frame.renderPasses[1]->quad_list.size());
+      gfx::Transform(), frame.render_passes[2]->quad_list[1]->quadTransform());
+  ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size());
   EXPECT_TRANSFORMATION_MATRIX_EQ(
-      gfx::Transform(), frame.renderPasses[1]->quad_list[0]->quadTransform());
+      gfx::Transform(), frame.render_passes[1]->quad_list[0]->quadTransform());
 
-  host_impl_->drawLayers(frame);
-  host_impl_->didDrawAllLayers(frame);
+  host_impl_->DrawLayers(&frame);
+  host_impl_->DidDrawAllLayers(frame);
 }
 
 TEST_F(DelegatedRendererLayerImplTestSimple, DoesNotOwnARenderSurface) {
   LayerTreeHostImpl::FrameData frame;
-  EXPECT_TRUE(host_impl_->prepareToDraw(frame));
+  EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
 
   // If the DelegatedRendererLayer is axis aligned and has opacity 1, then it
   // has no need to be a renderSurface for the quads it carries.
   EXPECT_FALSE(delegated_renderer_layer_->render_surface());
 
-  host_impl_->drawLayers(frame);
-  host_impl_->didDrawAllLayers(frame);
+  host_impl_->DrawLayers(&frame);
+  host_impl_->DidDrawAllLayers(frame);
 }
 
 TEST_F(DelegatedRendererLayerImplTestSimple, DoesOwnARenderSurfaceForOpacity) {
   delegated_renderer_layer_->SetOpacity(0.5f);
 
   LayerTreeHostImpl::FrameData frame;
-  EXPECT_TRUE(host_impl_->prepareToDraw(frame));
+  EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
 
   // This test case has quads from multiple layers in the delegated renderer, so
   // if the DelegatedRendererLayer has opacity < 1, it should end up with a
   // render surface.
   EXPECT_TRUE(delegated_renderer_layer_->render_surface());
 
-  host_impl_->drawLayers(frame);
-  host_impl_->didDrawAllLayers(frame);
+  host_impl_->DrawLayers(&frame);
+  host_impl_->DidDrawAllLayers(frame);
 }
 
 TEST_F(DelegatedRendererLayerImplTestSimple,
@@ -300,15 +300,15 @@
   delegated_renderer_layer_->SetTransform(rotation);
 
   LayerTreeHostImpl::FrameData frame;
-  EXPECT_TRUE(host_impl_->prepareToDraw(frame));
+  EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
 
   // This test case has quads from multiple layers in the delegated renderer, so
   // if the DelegatedRendererLayer has opacity < 1, it should end up with a
   // render surface.
   EXPECT_TRUE(delegated_renderer_layer_->render_surface());
 
-  host_impl_->drawLayers(frame);
-  host_impl_->didDrawAllLayers(frame);
+  host_impl_->DrawLayers(&frame);
+  host_impl_->DidDrawAllLayers(frame);
 }
 
 class DelegatedRendererLayerImplTestOwnSurface
@@ -322,113 +322,113 @@
 
 TEST_F(DelegatedRendererLayerImplTestOwnSurface, AddsRenderPasses) {
   LayerTreeHostImpl::FrameData frame;
-  EXPECT_TRUE(host_impl_->prepareToDraw(frame));
+  EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
 
   // Each non-DelegatedRendererLayer added one RenderPass. The
   // DelegatedRendererLayer added two contributing passes and its owned surface
   // added one pass.
-  ASSERT_EQ(6u, frame.renderPasses.size());
+  ASSERT_EQ(6u, frame.render_passes.size());
 
   // The DelegatedRendererLayer should have added its contributing RenderPasses
   // to the frame.
-  EXPECT_EQ(4, frame.renderPasses[1]->id.layer_id);
-  EXPECT_EQ(1, frame.renderPasses[1]->id.index);
-  EXPECT_EQ(4, frame.renderPasses[2]->id.layer_id);
-  EXPECT_EQ(2, frame.renderPasses[2]->id.index);
+  EXPECT_EQ(4, frame.render_passes[1]->id.layer_id);
+  EXPECT_EQ(1, frame.render_passes[1]->id.index);
+  EXPECT_EQ(4, frame.render_passes[2]->id.layer_id);
+  EXPECT_EQ(2, frame.render_passes[2]->id.index);
   // The DelegatedRendererLayer should have added a RenderPass for its surface
   // to the frame.
-  EXPECT_EQ(4, frame.renderPasses[1]->id.layer_id);
-  EXPECT_EQ(0, frame.renderPasses[3]->id.index);
+  EXPECT_EQ(4, frame.render_passes[1]->id.layer_id);
+  EXPECT_EQ(0, frame.render_passes[3]->id.index);
   // And all other RenderPasses should be non-delegated.
-  EXPECT_NE(4, frame.renderPasses[0]->id.layer_id);
-  EXPECT_EQ(0, frame.renderPasses[0]->id.index);
-  EXPECT_NE(4, frame.renderPasses[4]->id.layer_id);
-  EXPECT_EQ(0, frame.renderPasses[4]->id.index);
-  EXPECT_NE(4, frame.renderPasses[5]->id.layer_id);
-  EXPECT_EQ(0, frame.renderPasses[5]->id.index);
+  EXPECT_NE(4, frame.render_passes[0]->id.layer_id);
+  EXPECT_EQ(0, frame.render_passes[0]->id.index);
+  EXPECT_NE(4, frame.render_passes[4]->id.layer_id);
+  EXPECT_EQ(0, frame.render_passes[4]->id.index);
+  EXPECT_NE(4, frame.render_passes[5]->id.layer_id);
+  EXPECT_EQ(0, frame.render_passes[5]->id.index);
 
   // The DelegatedRendererLayer should have added its RenderPasses to the frame
   // in order.
   EXPECT_EQ(gfx::Rect(6, 6, 6, 6).ToString(),
-            frame.renderPasses[1]->output_rect.ToString());
+            frame.render_passes[1]->output_rect.ToString());
   EXPECT_EQ(gfx::Rect(7, 7, 7, 7).ToString(),
-            frame.renderPasses[2]->output_rect.ToString());
+            frame.render_passes[2]->output_rect.ToString());
 
-  host_impl_->drawLayers(frame);
-  host_impl_->didDrawAllLayers(frame);
+  host_impl_->DrawLayers(&frame);
+  host_impl_->DidDrawAllLayers(frame);
 }
 
 TEST_F(DelegatedRendererLayerImplTestOwnSurface,
        AddsQuadsToContributingRenderPasses) {
   LayerTreeHostImpl::FrameData frame;
-  EXPECT_TRUE(host_impl_->prepareToDraw(frame));
+  EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
 
   // Each non-DelegatedRendererLayer added one RenderPass. The
   // DelegatedRendererLayer added two contributing passes and its owned surface
   // added one pass.
-  ASSERT_EQ(6u, frame.renderPasses.size());
+  ASSERT_EQ(6u, frame.render_passes.size());
 
   // The DelegatedRendererLayer should have added its contributing RenderPasses
   // to the frame.
-  EXPECT_EQ(4, frame.renderPasses[1]->id.layer_id);
-  EXPECT_EQ(1, frame.renderPasses[1]->id.index);
-  EXPECT_EQ(4, frame.renderPasses[2]->id.layer_id);
-  EXPECT_EQ(2, frame.renderPasses[2]->id.index);
+  EXPECT_EQ(4, frame.render_passes[1]->id.layer_id);
+  EXPECT_EQ(1, frame.render_passes[1]->id.index);
+  EXPECT_EQ(4, frame.render_passes[2]->id.layer_id);
+  EXPECT_EQ(2, frame.render_passes[2]->id.index);
 
   // The DelegatedRendererLayer should have added copies of its quads to
   // contributing RenderPasses.
-  ASSERT_EQ(1u, frame.renderPasses[1]->quad_list.size());
+  ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size());
   EXPECT_EQ(gfx::Rect(0, 0, 6, 6).ToString(),
-            frame.renderPasses[1]->quad_list[0]->rect.ToString());
+            frame.render_passes[1]->quad_list[0]->rect.ToString());
 
   // Verify it added the right quads.
-  ASSERT_EQ(2u, frame.renderPasses[2]->quad_list.size());
+  ASSERT_EQ(2u, frame.render_passes[2]->quad_list.size());
   EXPECT_EQ(gfx::Rect(0, 0, 7, 7).ToString(),
-            frame.renderPasses[2]->quad_list[0]->rect.ToString());
+            frame.render_passes[2]->quad_list[0]->rect.ToString());
   EXPECT_EQ(gfx::Rect(6, 6, 6, 6).ToString(),
-            frame.renderPasses[2]->quad_list[1]->rect.ToString());
-  ASSERT_EQ(1u, frame.renderPasses[1]->quad_list.size());
+            frame.render_passes[2]->quad_list[1]->rect.ToString());
+  ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size());
   EXPECT_EQ(gfx::Rect(0, 0, 6, 6).ToString(),
-            frame.renderPasses[1]->quad_list[0]->rect.ToString());
+            frame.render_passes[1]->quad_list[0]->rect.ToString());
 
-  host_impl_->drawLayers(frame);
-  host_impl_->didDrawAllLayers(frame);
+  host_impl_->DrawLayers(&frame);
+  host_impl_->DidDrawAllLayers(frame);
 }
 
 TEST_F(DelegatedRendererLayerImplTestOwnSurface, AddsQuadsToTargetRenderPass) {
   LayerTreeHostImpl::FrameData frame;
-  EXPECT_TRUE(host_impl_->prepareToDraw(frame));
+  EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
 
   // Each non-DelegatedRendererLayer added one RenderPass. The
   // DelegatedRendererLayer added two contributing passes and its owned surface
   // added one pass.
-  ASSERT_EQ(6u, frame.renderPasses.size());
+  ASSERT_EQ(6u, frame.render_passes.size());
 
   // The layer's target is the RenderPass owned by itself.
-  EXPECT_EQ(RenderPass::Id(4, 0), frame.renderPasses[3]->id);
+  EXPECT_EQ(RenderPass::Id(4, 0), frame.render_passes[3]->id);
 
   // The DelegatedRendererLayer should have added copies of quads in its root
   // RenderPass to its target RenderPass.
   // The m_layer_after also adds one quad.
-  ASSERT_EQ(1u, frame.renderPasses[3]->quad_list.size());
+  ASSERT_EQ(1u, frame.render_passes[3]->quad_list.size());
 
   // Verify it added the right quads.
   EXPECT_EQ(gfx::Rect(7, 7, 7, 7).ToString(),
-            frame.renderPasses[3]->quad_list[0]->rect.ToString());
+            frame.render_passes[3]->quad_list[0]->rect.ToString());
 
-  host_impl_->drawLayers(frame);
-  host_impl_->didDrawAllLayers(frame);
+  host_impl_->DrawLayers(&frame);
+  host_impl_->DidDrawAllLayers(frame);
 }
 
 TEST_F(DelegatedRendererLayerImplTestOwnSurface,
        QuadsFromRootRenderPassAreNotModifiedForTheTarget) {
   LayerTreeHostImpl::FrameData frame;
-  EXPECT_TRUE(host_impl_->prepareToDraw(frame));
+  EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
 
   // Each non-DelegatedRendererLayer added one RenderPass. The
   // DelegatedRendererLayer added two contributing passes and its owned surface
   // added one pass.
-  ASSERT_EQ(6u, frame.renderPasses.size());
+  ASSERT_EQ(6u, frame.render_passes.size());
 
   // Because the DelegatedRendererLayer owns a RenderSurfaceImpl, its root
   // RenderPass' quads do not need to be translated at all. However, they are
@@ -436,20 +436,20 @@
   gfx::Transform transform;
   transform.Scale(10.0 / 8.0, 10.0 / 8.0);
   EXPECT_TRANSFORMATION_MATRIX_EQ(
-      transform, frame.renderPasses[3]->quad_list[0]->quadTransform());
+      transform, frame.render_passes[3]->quad_list[0]->quadTransform());
 
   // Quads from non-root RenderPasses should not be shifted either.
-  ASSERT_EQ(2u, frame.renderPasses[2]->quad_list.size());
+  ASSERT_EQ(2u, frame.render_passes[2]->quad_list.size());
   EXPECT_TRANSFORMATION_MATRIX_EQ(
-      gfx::Transform(), frame.renderPasses[2]->quad_list[0]->quadTransform());
+      gfx::Transform(), frame.render_passes[2]->quad_list[0]->quadTransform());
   EXPECT_TRANSFORMATION_MATRIX_EQ(
-      gfx::Transform(), frame.renderPasses[2]->quad_list[1]->quadTransform());
-  ASSERT_EQ(1u, frame.renderPasses[1]->quad_list.size());
+      gfx::Transform(), frame.render_passes[2]->quad_list[1]->quadTransform());
+  ASSERT_EQ(1u, frame.render_passes[1]->quad_list.size());
   EXPECT_TRANSFORMATION_MATRIX_EQ(
-      gfx::Transform(), frame.renderPasses[1]->quad_list[0]->quadTransform());
+      gfx::Transform(), frame.render_passes[1]->quad_list[0]->quadTransform());
 
-  host_impl_->drawLayers(frame);
-  host_impl_->didDrawAllLayers(frame);
+  host_impl_->DrawLayers(&frame);
+  host_impl_->DidDrawAllLayers(frame);
 }
 
 class DelegatedRendererLayerImplTestTransform
@@ -457,11 +457,11 @@
  public:
   void SetUpTest() {
     scoped_ptr<LayerImpl> root_layer = LayerImpl::Create(
-        host_impl_->activeTree(), 1);
+        host_impl_->active_tree(), 1);
     scoped_ptr<FakeDelegatedRendererLayerImpl> delegated_renderer_layer =
-        FakeDelegatedRendererLayerImpl::Create(host_impl_->activeTree(), 2);
+        FakeDelegatedRendererLayerImpl::Create(host_impl_->active_tree(), 2);
 
-    host_impl_->setViewportSize(gfx::Size(100, 100), gfx::Size(100, 100));
+    host_impl_->SetViewportSize(gfx::Size(100, 100), gfx::Size(100, 100));
     root_layer->SetBounds(gfx::Size(100, 100));
 
     delegated_renderer_layer->SetPosition(gfx::Point(20, 20));
@@ -526,7 +526,8 @@
         gfx::Transform());
     MockQuadCuller quad_sink(pass->quad_list, pass->shared_quad_state_list);
     AppendQuadsData data(pass->id);
-    SharedQuadState* shared_quad_state = quad_sink.useSharedQuadState(SharedQuadState::Create());
+    SharedQuadState* shared_quad_state =
+        quad_sink.useSharedQuadState(SharedQuadState::Create());
     shared_quad_state->SetAll(
         root_pass_transform,
         root_pass_content_bounds,
@@ -577,7 +578,7 @@
     delegated_renderer_layer_ = delegated_renderer_layer.get();
 
     root_layer->AddChild(delegated_renderer_layer.PassAs<LayerImpl>());
-    host_impl_->activeTree()->SetRootLayer(root_layer.Pass());
+    host_impl_->active_tree()->SetRootLayer(root_layer.Pass());
   }
 
   void VerifyRenderPasses(
@@ -585,19 +586,20 @@
       size_t num_render_passes,
       const SharedQuadState** root_delegated_shared_quad_state,
       const SharedQuadState** contrib_delegated_shared_quad_state) {
-    ASSERT_EQ(num_render_passes, frame.renderPasses.size());
+    ASSERT_EQ(num_render_passes, frame.render_passes.size());
     // The contributing render pass in the DelegatedRendererLayer.
-    EXPECT_EQ(2, frame.renderPasses[0]->id.layer_id);
-    EXPECT_EQ(1, frame.renderPasses[0]->id.index);
+    EXPECT_EQ(2, frame.render_passes[0]->id.layer_id);
+    EXPECT_EQ(1, frame.render_passes[0]->id.index);
     // The root render pass.
-    EXPECT_EQ(1, frame.renderPasses.back()->id.layer_id);
-    EXPECT_EQ(0, frame.renderPasses.back()->id.index);
+    EXPECT_EQ(1, frame.render_passes.back()->id.layer_id);
+    EXPECT_EQ(0, frame.render_passes.back()->id.index);
 
     const QuadList& contrib_delegated_quad_list =
-        frame.renderPasses[0]->quad_list;
+        frame.render_passes[0]->quad_list;
     ASSERT_EQ(2u, contrib_delegated_quad_list.size());
 
-    const QuadList& root_delegated_quad_list = frame.renderPasses[1]->quad_list;
+    const QuadList& root_delegated_quad_list =
+        frame.render_passes[1]->quad_list;
     ASSERT_EQ(5u, root_delegated_quad_list.size());
 
     // All quads in a render pass should share the same state.
@@ -632,7 +634,7 @@
   SetUpTest();
 
   LayerTreeHostImpl::FrameData frame;
-  EXPECT_TRUE(host_impl_->prepareToDraw(frame));
+  EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
 
   const SharedQuadState* root_delegated_shared_quad_state = NULL;
   const SharedQuadState* contrib_delegated_shared_quad_state = NULL;
@@ -677,8 +679,8 @@
       expected,
       contrib_delegated_shared_quad_state->content_to_target_transform);
 
-  host_impl_->drawLayers(frame);
-  host_impl_->didDrawAllLayers(frame);
+  host_impl_->DrawLayers(&frame);
+  host_impl_->DidDrawAllLayers(frame);
 }
 
 TEST_F(DelegatedRendererLayerImplTestTransform, QuadsClipped_NoSurface) {
@@ -686,7 +688,7 @@
   SetUpTest();
 
   LayerTreeHostImpl::FrameData frame;
-  EXPECT_TRUE(host_impl_->prepareToDraw(frame));
+  EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
 
   const SharedQuadState* root_delegated_shared_quad_state = NULL;
   const SharedQuadState* contrib_delegated_shared_quad_state = NULL;
@@ -736,8 +738,8 @@
       expected,
       contrib_delegated_shared_quad_state->content_to_target_transform);
 
-  host_impl_->drawLayers(frame);
-  host_impl_->didDrawAllLayers(frame);
+  host_impl_->DrawLayers(&frame);
+  host_impl_->DidDrawAllLayers(frame);
 }
 
 TEST_F(DelegatedRendererLayerImplTestTransform, QuadsUnclipped_Surface) {
@@ -747,7 +749,7 @@
   delegated_renderer_layer_->SetForceRenderSurface(true);
 
   LayerTreeHostImpl::FrameData frame;
-  EXPECT_TRUE(host_impl_->prepareToDraw(frame));
+  EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
 
   const SharedQuadState* root_delegated_shared_quad_state = NULL;
   const SharedQuadState* contrib_delegated_shared_quad_state = NULL;
@@ -791,8 +793,8 @@
       expected,
       contrib_delegated_shared_quad_state->content_to_target_transform);
 
-  host_impl_->drawLayers(frame);
-  host_impl_->didDrawAllLayers(frame);
+  host_impl_->DrawLayers(&frame);
+  host_impl_->DidDrawAllLayers(frame);
 }
 
 TEST_F(DelegatedRendererLayerImplTestTransform, QuadsClipped_Surface) {
@@ -802,7 +804,7 @@
   delegated_renderer_layer_->SetForceRenderSurface(true);
 
   LayerTreeHostImpl::FrameData frame;
-  EXPECT_TRUE(host_impl_->prepareToDraw(frame));
+  EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
 
   const SharedQuadState* root_delegated_shared_quad_state = NULL;
   const SharedQuadState* contrib_delegated_shared_quad_state = NULL;
@@ -845,8 +847,8 @@
       expected,
       contrib_delegated_shared_quad_state->content_to_target_transform);
 
-  host_impl_->drawLayers(frame);
-  host_impl_->didDrawAllLayers(frame);
+  host_impl_->DrawLayers(&frame);
+  host_impl_->DidDrawAllLayers(frame);
 }
 
 class DelegatedRendererLayerImplTestClip
@@ -854,15 +856,15 @@
  public:
   void SetUpTest() {
     scoped_ptr<LayerImpl> root_layer =
-        LayerImpl::Create(host_impl_->activeTree(), 1);
+        LayerImpl::Create(host_impl_->active_tree(), 1);
     scoped_ptr<FakeDelegatedRendererLayerImpl> delegated_renderer_layer =
-        FakeDelegatedRendererLayerImpl::Create(host_impl_->activeTree(), 2);
+        FakeDelegatedRendererLayerImpl::Create(host_impl_->active_tree(), 2);
     scoped_ptr<LayerImpl> clip_layer =
-        LayerImpl::Create(host_impl_->activeTree(), 3);
+        LayerImpl::Create(host_impl_->active_tree(), 3);
     scoped_ptr<LayerImpl> origin_layer =
-        LayerImpl::Create(host_impl_->activeTree(), 4);
+        LayerImpl::Create(host_impl_->active_tree(), 4);
 
-    host_impl_->setViewportSize(gfx::Size(100, 100), gfx::Size(100, 100));
+    host_impl_->SetViewportSize(gfx::Size(100, 100), gfx::Size(100, 100));
     root_layer->SetBounds(gfx::Size(100, 100));
 
     delegated_renderer_layer->SetPosition(gfx::Point(20, 20));
@@ -987,7 +989,7 @@
       root_layer->AddChild(delegated_renderer_layer.PassAs<LayerImpl>());
     }
 
-    host_impl_->activeTree()->SetRootLayer(root_layer.Pass());
+    host_impl_->active_tree()->SetRootLayer(root_layer.Pass());
   }
 
  protected:
@@ -1004,13 +1006,13 @@
   SetUpTest();
 
   LayerTreeHostImpl::FrameData frame;
-  EXPECT_TRUE(host_impl_->prepareToDraw(frame));
+  EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
 
-  ASSERT_EQ(2u, frame.renderPasses.size());
+  ASSERT_EQ(2u, frame.render_passes.size());
   const QuadList& contrib_delegated_quad_list =
-      frame.renderPasses[0]->quad_list;
+      frame.render_passes[0]->quad_list;
   ASSERT_EQ(2u, contrib_delegated_quad_list.size());
-  const QuadList& root_delegated_quad_list = frame.renderPasses[1]->quad_list;
+  const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list;
   ASSERT_EQ(5u, root_delegated_quad_list.size());
   const SharedQuadState* root_delegated_shared_quad_state =
       root_delegated_quad_list[0]->shared_quad_state;
@@ -1024,8 +1026,8 @@
   // Quads are clipped to the delegated renderer layer.
   EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped);
 
-  host_impl_->drawLayers(frame);
-  host_impl_->didDrawAllLayers(frame);
+  host_impl_->DrawLayers(&frame);
+  host_impl_->DidDrawAllLayers(frame);
 }
 
 TEST_F(DelegatedRendererLayerImplTestClip,
@@ -1035,14 +1037,14 @@
   SetUpTest();
 
   LayerTreeHostImpl::FrameData frame;
-  EXPECT_TRUE(host_impl_->prepareToDraw(frame));
+  EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
 
-  ASSERT_EQ(2u, frame.renderPasses.size());
+  ASSERT_EQ(2u, frame.render_passes.size());
   const QuadList& contrib_delegated_quad_list =
-      frame.renderPasses[0]->quad_list;
+      frame.render_passes[0]->quad_list;
   ASSERT_EQ(2u, contrib_delegated_quad_list.size());
   const QuadList& root_delegated_quad_list =
-      frame.renderPasses[1]->quad_list;
+      frame.render_passes[1]->quad_list;
   ASSERT_EQ(5u, root_delegated_quad_list.size());
   const SharedQuadState* root_delegated_shared_quad_state =
       root_delegated_quad_list[0]->shared_quad_state;
@@ -1055,8 +1057,8 @@
   // Quads came with a clip rect.
   EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped);
 
-  host_impl_->drawLayers(frame);
-  host_impl_->didDrawAllLayers(frame);
+  host_impl_->DrawLayers(&frame);
+  host_impl_->DidDrawAllLayers(frame);
 }
 
 TEST_F(DelegatedRendererLayerImplTestClip,
@@ -1066,13 +1068,13 @@
   SetUpTest();
 
   LayerTreeHostImpl::FrameData frame;
-  EXPECT_TRUE(host_impl_->prepareToDraw(frame));
+  EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
 
-  ASSERT_EQ(2u, frame.renderPasses.size());
+  ASSERT_EQ(2u, frame.render_passes.size());
   const QuadList& contrib_delegated_quad_list =
-      frame.renderPasses[0]->quad_list;
+      frame.render_passes[0]->quad_list;
   ASSERT_EQ(2u, contrib_delegated_quad_list.size());
-  const QuadList& root_delegated_quad_list = frame.renderPasses[1]->quad_list;
+  const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list;
   ASSERT_EQ(5u, root_delegated_quad_list.size());
   const SharedQuadState* root_delegated_shared_quad_state =
       root_delegated_quad_list[0]->shared_quad_state;
@@ -1087,8 +1089,8 @@
   // Quads are clipped to the delegated renderer layer.
   EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped);
 
-  host_impl_->drawLayers(frame);
-  host_impl_->didDrawAllLayers(frame);
+  host_impl_->DrawLayers(&frame);
+  host_impl_->DidDrawAllLayers(frame);
 }
 
 TEST_F(DelegatedRendererLayerImplTestClip,
@@ -1098,13 +1100,13 @@
   SetUpTest();
 
   LayerTreeHostImpl::FrameData frame;
-  EXPECT_TRUE(host_impl_->prepareToDraw(frame));
+  EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
 
-  ASSERT_EQ(2u, frame.renderPasses.size());
+  ASSERT_EQ(2u, frame.render_passes.size());
   const QuadList& contrib_delegated_quad_list =
-      frame.renderPasses[0]->quad_list;
+      frame.render_passes[0]->quad_list;
   ASSERT_EQ(2u, contrib_delegated_quad_list.size());
-  const QuadList& root_delegated_quad_list = frame.renderPasses[1]->quad_list;
+  const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list;
   ASSERT_EQ(5u, root_delegated_quad_list.size());
   const SharedQuadState* root_delegated_shared_quad_state =
       root_delegated_quad_list[0]->shared_quad_state;
@@ -1118,8 +1120,8 @@
   // Quads came with a clip rect.
   EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped);
 
-  host_impl_->drawLayers(frame);
-  host_impl_->didDrawAllLayers(frame);
+  host_impl_->DrawLayers(&frame);
+  host_impl_->DidDrawAllLayers(frame);
 }
 
 TEST_F(DelegatedRendererLayerImplTestClip,
@@ -1131,13 +1133,13 @@
   delegated_renderer_layer_->SetForceRenderSurface(true);
 
   LayerTreeHostImpl::FrameData frame;
-  EXPECT_TRUE(host_impl_->prepareToDraw(frame));
+  EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
 
-  ASSERT_EQ(3u, frame.renderPasses.size());
+  ASSERT_EQ(3u, frame.render_passes.size());
   const QuadList& contrib_delegated_quad_list =
-      frame.renderPasses[0]->quad_list;
+      frame.render_passes[0]->quad_list;
   ASSERT_EQ(2u, contrib_delegated_quad_list.size());
-  const QuadList& root_delegated_quad_list = frame.renderPasses[1]->quad_list;
+  const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list;
   ASSERT_EQ(5u, root_delegated_quad_list.size());
   const SharedQuadState* root_delegated_shared_quad_state =
       root_delegated_quad_list[0]->shared_quad_state;
@@ -1149,8 +1151,8 @@
   // clip rect is ignored, and they are not set as clipped.
   EXPECT_FALSE(root_delegated_shared_quad_state->is_clipped);
 
-  host_impl_->drawLayers(frame);
-  host_impl_->didDrawAllLayers(frame);
+  host_impl_->DrawLayers(&frame);
+  host_impl_->DidDrawAllLayers(frame);
 }
 
 TEST_F(DelegatedRendererLayerImplTestClip,
@@ -1162,14 +1164,16 @@
   delegated_renderer_layer_->SetForceRenderSurface(true);
 
   LayerTreeHostImpl::FrameData frame;
-  EXPECT_TRUE(host_impl_->prepareToDraw(frame));
+  EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
 
-  ASSERT_EQ(3u, frame.renderPasses.size());
-  const QuadList& contrib_delegated_quad_list = frame.renderPasses[0]->quad_list;
+  ASSERT_EQ(3u, frame.render_passes.size());
+  const QuadList& contrib_delegated_quad_list =
+      frame.render_passes[0]->quad_list;
   ASSERT_EQ(2u, contrib_delegated_quad_list.size());
-  const QuadList& root_delegated_quad_list = frame.renderPasses[1]->quad_list;
+  const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list;
   ASSERT_EQ(5u, root_delegated_quad_list.size());
-  const SharedQuadState* root_delegated_shared_quad_state = root_delegated_quad_list[0]->shared_quad_state;
+  const SharedQuadState* root_delegated_shared_quad_state =
+      root_delegated_quad_list[0]->shared_quad_state;
   const SharedQuadState* contrib_delegated_shared_quad_state =
       contrib_delegated_quad_list[0]->shared_quad_state;
 
@@ -1179,8 +1183,8 @@
   // Quads came with a clip rect.
   EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped);
 
-  host_impl_->drawLayers(frame);
-  host_impl_->didDrawAllLayers(frame);
+  host_impl_->DrawLayers(&frame);
+  host_impl_->DidDrawAllLayers(frame);
 }
 
 TEST_F(DelegatedRendererLayerImplTestClip,
@@ -1192,13 +1196,13 @@
   delegated_renderer_layer_->SetForceRenderSurface(true);
 
   LayerTreeHostImpl::FrameData frame;
-  EXPECT_TRUE(host_impl_->prepareToDraw(frame));
+  EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
 
-  ASSERT_EQ(3u, frame.renderPasses.size());
+  ASSERT_EQ(3u, frame.render_passes.size());
   const QuadList& contrib_delegated_quad_list =
-      frame.renderPasses[0]->quad_list;
+      frame.render_passes[0]->quad_list;
   ASSERT_EQ(2u, contrib_delegated_quad_list.size());
-  const QuadList& root_delegated_quad_list = frame.renderPasses[1]->quad_list;
+  const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list;
   ASSERT_EQ(5u, root_delegated_quad_list.size());
   const SharedQuadState* root_delegated_shared_quad_state =
       root_delegated_quad_list[0]->shared_quad_state;
@@ -1210,8 +1214,8 @@
   // clip rect is ignored, and they are not set as clipped.
   EXPECT_FALSE(root_delegated_shared_quad_state->is_clipped);
 
-  host_impl_->drawLayers(frame);
-  host_impl_->didDrawAllLayers(frame);
+  host_impl_->DrawLayers(&frame);
+  host_impl_->DidDrawAllLayers(frame);
 }
 
 TEST_F(DelegatedRendererLayerImplTestClip, QuadsClipped_LayerClipped_Surface) {
@@ -1222,13 +1226,13 @@
   delegated_renderer_layer_->SetForceRenderSurface(true);
 
   LayerTreeHostImpl::FrameData frame;
-  EXPECT_TRUE(host_impl_->prepareToDraw(frame));
+  EXPECT_TRUE(host_impl_->PrepareToDraw(&frame));
 
-  ASSERT_EQ(3u, frame.renderPasses.size());
+  ASSERT_EQ(3u, frame.render_passes.size());
   const QuadList& contrib_delegated_quad_list =
-      frame.renderPasses[0]->quad_list;
+      frame.render_passes[0]->quad_list;
   ASSERT_EQ(2u, contrib_delegated_quad_list.size());
-  const QuadList& root_delegated_quad_list = frame.renderPasses[1]->quad_list;
+  const QuadList& root_delegated_quad_list = frame.render_passes[1]->quad_list;
   ASSERT_EQ(5u, root_delegated_quad_list.size());
   const SharedQuadState* root_delegated_shared_quad_state =
       root_delegated_quad_list[0]->shared_quad_state;
@@ -1243,8 +1247,8 @@
   // Quads came with a clip rect.
   EXPECT_TRUE(root_delegated_shared_quad_state->is_clipped);
 
-  host_impl_->drawLayers(frame);
-  host_impl_->didDrawAllLayers(frame);
+  host_impl_->DrawLayers(&frame);
+  host_impl_->DidDrawAllLayers(frame);
 }
 
 }  // namespace
diff --git a/cc/delegating_renderer_unittest.cc b/cc/delegating_renderer_unittest.cc
index 59d633f..69e5a46 100644
--- a/cc/delegating_renderer_unittest.cc
+++ b/cc/delegating_renderer_unittest.cc
@@ -44,7 +44,7 @@
   virtual void afterTest() OVERRIDE {}
 
   virtual bool prepareToDrawOnThread(
-      LayerTreeHostImpl*, LayerTreeHostImpl::FrameData& frame, bool result)
+      LayerTreeHostImpl*, LayerTreeHostImpl::FrameData* frame, bool result)
       OVERRIDE {
     EXPECT_EQ(0u, output_surface_->num_sent_frames());
 
@@ -64,7 +64,7 @@
     ASSERT_TRUE(last_frame.delegated_frame_data);
     EXPECT_FALSE(last_frame.gl_frame_data);
     EXPECT_EQ(
-        gfx::Rect(host_impl->DeviceViewportSize()).ToString(),
+        gfx::Rect(host_impl->device_viewport_size()).ToString(),
         last_frame_data->render_pass_list.back()->output_rect.ToString());
     EXPECT_EQ(0.5f, last_frame.metadata.min_page_scale_factor);
     EXPECT_EQ(4.f, last_frame.metadata.max_page_scale_factor);
@@ -89,27 +89,27 @@
 
   virtual bool prepareToDrawOnThread(
       LayerTreeHostImpl* host_impl,
-      LayerTreeHostImpl::FrameData& frame,
+      LayerTreeHostImpl::FrameData* frame,
       bool result) OVERRIDE {
 
-    frame.renderPasses.clear();
-    frame.renderPassesById.clear();
+    frame->render_passes.clear();
+    frame->render_passes_by_id.clear();
 
     TestRenderPass* child_pass = addRenderPass(
-        frame.renderPasses,
+        frame->render_passes,
         RenderPass::Id(2, 1),
         gfx::Rect(3, 3, 10, 10),
         gfx::Transform());
     child_pass->AppendOneOfEveryQuadType(
-        host_impl->resourceProvider(), RenderPass::Id(0, 0));
+        host_impl->resource_provider(), RenderPass::Id(0, 0));
 
     TestRenderPass* pass = addRenderPass(
-        frame.renderPasses,
+        frame->render_passes,
         RenderPass::Id(1, 1),
         gfx::Rect(3, 3, 10, 10),
         gfx::Transform());
     pass->AppendOneOfEveryQuadType(
-        host_impl->resourceProvider(), child_pass->id);
+        host_impl->resource_provider(), child_pass->id);
     return true;
   }
 
diff --git a/cc/gl_renderer_unittest.cc b/cc/gl_renderer_unittest.cc
index b844690..f9c24ba 100644
--- a/cc/gl_renderer_unittest.cc
+++ b/cc/gl_renderer_unittest.cc
@@ -67,7 +67,7 @@
         : m_hostImpl(&m_proxy)
         , m_setFullRootLayerDamageCount(0)
         , m_lastCallWasSetVisibility(0)
-        , m_rootLayer(LayerImpl::Create(m_hostImpl.activeTree(), 1))
+        , m_rootLayer(LayerImpl::Create(m_hostImpl.active_tree(), 1))
         , m_memoryAllocationLimitBytes(PrioritizedResourceManager::defaultMemoryAllocationLimit())
     {
         m_rootLayer->CreateRenderSurface();
diff --git a/cc/input_handler.h b/cc/input_handler.h
index 712fa608..e6314b5 100644
--- a/cc/input_handler.h
+++ b/cc/input_handler.h
@@ -27,70 +27,72 @@
 // The InputHandler is constructed with a InputHandlerClient, which is the
 // interface by which the handler can manipulate the LayerTree.
 class CC_EXPORT InputHandlerClient {
-public:
-    enum ScrollStatus { ScrollOnMainThread, ScrollStarted, ScrollIgnored };
-    enum ScrollInputType { Gesture, Wheel, NonBubblingGesture };
+ public:
+  enum ScrollStatus { ScrollOnMainThread, ScrollStarted, ScrollIgnored };
+  enum ScrollInputType { Gesture, Wheel, NonBubblingGesture };
 
-    // Selects a layer to be scrolled at a given point in viewport (logical
-    // pixel) coordinates. Returns ScrollStarted if the layer at the coordinates
-    // can be scrolled, ScrollOnMainThread if the scroll event should instead be
-    // delegated to the main thread, or ScrollIgnored if there is nothing to be
-    // scrolled at the given coordinates.
-    virtual ScrollStatus scrollBegin(gfx::Point, ScrollInputType) = 0;
+  // Selects a layer to be scrolled at a given point in viewport (logical
+  // pixel) coordinates. Returns ScrollStarted if the layer at the coordinates
+  // can be scrolled, ScrollOnMainThread if the scroll event should instead be
+  // delegated to the main thread, or ScrollIgnored if there is nothing to be
+  // scrolled at the given coordinates.
+  virtual ScrollStatus ScrollBegin(gfx::Point viewport_point,
+                                   ScrollInputType type) = 0;
 
-    // Scroll the selected layer starting at the given position. If the scroll
-    // type given to scrollBegin was a gesture, then the scroll point and delta
-    // should be in viewport (logical pixel) coordinates. Otherwise they are in
-    // scrolling layer's (logical pixel) space. If there is no room to move the
-    // layer in the requested direction, its first ancestor layer that can be
-    // scrolled will be moved instead. If no layer can be moved in the requested
-    // direction at all, then false is returned. If any layer is moved, then
-    // true is returned.
-    // Should only be called if scrollBegin() returned ScrollStarted.
-    virtual bool scrollBy(const gfx::Point&, const gfx::Vector2dF&) = 0;
+  // Scroll the selected layer starting at the given position. If the scroll
+  // type given to scrollBegin was a gesture, then the scroll point and delta
+  // should be in viewport (logical pixel) coordinates. Otherwise they are in
+  // scrolling layer's (logical pixel) space. If there is no room to move the
+  // layer in the requested direction, its first ancestor layer that can be
+  // scrolled will be moved instead. If no layer can be moved in the requested
+  // direction at all, then false is returned. If any layer is moved, then
+  // true is returned.
+  // Should only be called if ScrollBegin() returned ScrollStarted.
+  virtual bool ScrollBy(gfx::Point viewport_point,
+                        gfx::Vector2dF scroll_delta) = 0;
 
-    // Stop scrolling the selected layer. Should only be called if scrollBegin()
-    // returned ScrollStarted.
-    virtual void scrollEnd() = 0;
+  // Stop scrolling the selected layer. Should only be called if ScrollBegin()
+  // returned ScrollStarted.
+  virtual void ScrollEnd() = 0;
 
-    virtual void pinchGestureBegin() = 0;
-    virtual void pinchGestureUpdate(float magnifyDelta, gfx::Point anchor) = 0;
-    virtual void pinchGestureEnd() = 0;
+  virtual void PinchGestureBegin() = 0;
+  virtual void PinchGestureUpdate(float magnify_delta, gfx::Point anchor) = 0;
+  virtual void PinchGestureEnd() = 0;
 
-    virtual void startPageScaleAnimation(gfx::Vector2d targetOffset,
-                                         bool anchorPoint,
-                                         float pageScale,
-                                         base::TimeTicks startTime,
-                                         base::TimeDelta duration) = 0;
+  virtual void StartPageScaleAnimation(gfx::Vector2d target_offset,
+                                       bool anchor_point,
+                                       float page_scale,
+                                       base::TimeTicks start_time,
+                                       base::TimeDelta duration) = 0;
 
-    // Request another callback to InputHandler::animate().
-    virtual void scheduleAnimation() = 0;
+  // Request another callback to InputHandler::Animate().
+  virtual void ScheduleAnimation() = 0;
 
-    virtual bool haveTouchEventHandlersAt(const gfx::Point&) = 0;
+  virtual bool HaveTouchEventHandlersAt(gfx::Point viewport_point) = 0;
 
-protected:
-    InputHandlerClient() { }
-    virtual ~InputHandlerClient() { }
+ protected:
+  InputHandlerClient() {}
+  virtual ~InputHandlerClient() {}
 
-private:
-    DISALLOW_COPY_AND_ASSIGN(InputHandlerClient);
+ private:
+  DISALLOW_COPY_AND_ASSIGN(InputHandlerClient);
 };
 
 class CC_EXPORT InputHandler {
-public:
-    virtual ~InputHandler() { }
+ public:
+  virtual ~InputHandler() {}
 
-    virtual void bindToClient(InputHandlerClient*) = 0;
-    virtual void animate(base::TimeTicks time) = 0;
-    virtual void mainThreadHasStoppedFlinging() = 0;
+  virtual void BindToClient(InputHandlerClient* client) = 0;
+  virtual void Animate(base::TimeTicks time) = 0;
+  virtual void MainThreadHasStoppedFlinging() = 0;
 
-protected:
-    InputHandler() { }
+ protected:
+  InputHandler() {}
 
-private:
-    DISALLOW_COPY_AND_ASSIGN(InputHandler);
+ private:
+  DISALLOW_COPY_AND_ASSIGN(InputHandler);
 };
 
-}
+}  // namespace cc
 
 #endif  // CC_INPUT_HANDLER_H_
diff --git a/cc/layer_impl_unittest.cc b/cc/layer_impl_unittest.cc
index 56e4163..fbca63b 100644
--- a/cc/layer_impl_unittest.cc
+++ b/cc/layer_impl_unittest.cc
@@ -53,19 +53,19 @@
     EXPECT_FALSE(grandChild->LayerPropertyChanged());                   \
     EXPECT_TRUE(root->LayerSurfacePropertyChanged())
 
-#define VERIFY_NEEDS_UPDATE_DRAW_PROPERTIES(codeToTest)                 \
-    root->ResetAllChangeTrackingForSubtree();                           \
-    hostImpl.forcePrepareToDraw();                                      \
-    EXPECT_FALSE(hostImpl.activeTree()->needs_update_draw_properties());\
-    codeToTest;                                                         \
-    EXPECT_TRUE(hostImpl.activeTree()->needs_update_draw_properties());
+#define VERIFY_NEEDS_UPDATE_DRAW_PROPERTIES(codeToTest)                   \
+    root->ResetAllChangeTrackingForSubtree();                             \
+    hostImpl.ForcePrepareToDraw();                                        \
+    EXPECT_FALSE(hostImpl.active_tree()->needs_update_draw_properties()); \
+    codeToTest;                                                           \
+    EXPECT_TRUE(hostImpl.active_tree()->needs_update_draw_properties());
 
-#define VERIFY_NO_NEEDS_UPDATE_DRAW_PROPERTIES(codeToTest)              \
-    root->ResetAllChangeTrackingForSubtree();                           \
-    hostImpl.forcePrepareToDraw();                                      \
-    EXPECT_FALSE(hostImpl.activeTree()->needs_update_draw_properties());\
-    codeToTest;                                                         \
-    EXPECT_FALSE(hostImpl.activeTree()->needs_update_draw_properties());
+#define VERIFY_NO_NEEDS_UPDATE_DRAW_PROPERTIES(codeToTest)                \
+    root->ResetAllChangeTrackingForSubtree();                             \
+    hostImpl.ForcePrepareToDraw();                                        \
+    EXPECT_FALSE(hostImpl.active_tree()->needs_update_draw_properties()); \
+    codeToTest;                                                           \
+    EXPECT_FALSE(hostImpl.active_tree()->needs_update_draw_properties());
 
 TEST(LayerImplTest, verifyLayerChangesAreTrackedProperly)
 {
@@ -77,11 +77,11 @@
     // Create a simple LayerImpl tree:
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    EXPECT_TRUE(hostImpl.initializeRenderer(createFakeOutputSurface()));
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.activeTree(), 1);
-    root->AddChild(LayerImpl::Create(hostImpl.activeTree(), 2));
+    EXPECT_TRUE(hostImpl.InitializeRenderer(createFakeOutputSurface()));
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.active_tree(), 1);
+    root->AddChild(LayerImpl::Create(hostImpl.active_tree(), 2));
     LayerImpl* child = root->children()[0];
-    child->AddChild(LayerImpl::Create(hostImpl.activeTree(), 3));
+    child->AddChild(LayerImpl::Create(hostImpl.active_tree(), 3));
     LayerImpl* grandChild = child->children()[0];
 
     // Adding children is an internal operation and should not mark layers as changed.
@@ -113,10 +113,10 @@
     EXECUTE_AND_VERIFY_SUBTREE_CHANGED(root->SetFilters(arbitraryFilters));
     EXECUTE_AND_VERIFY_SUBTREE_CHANGED(root->SetFilters(WebFilterOperations()));
     EXECUTE_AND_VERIFY_SUBTREE_CHANGED(root->SetFilter(arbitraryFilter));
-    EXECUTE_AND_VERIFY_SUBTREE_CHANGED(root->SetMaskLayer(LayerImpl::Create(hostImpl.activeTree(), 4)));
+    EXECUTE_AND_VERIFY_SUBTREE_CHANGED(root->SetMaskLayer(LayerImpl::Create(hostImpl.active_tree(), 4)));
     EXECUTE_AND_VERIFY_SUBTREE_CHANGED(root->SetMasksToBounds(true));
     EXECUTE_AND_VERIFY_SUBTREE_CHANGED(root->SetContentsOpaque(true));
-    EXECUTE_AND_VERIFY_SUBTREE_CHANGED(root->SetReplicaLayer(LayerImpl::Create(hostImpl.activeTree(), 5)));
+    EXECUTE_AND_VERIFY_SUBTREE_CHANGED(root->SetReplicaLayer(LayerImpl::Create(hostImpl.active_tree(), 5)));
     EXECUTE_AND_VERIFY_SUBTREE_CHANGED(root->SetPosition(arbitraryPointF));
     EXECUTE_AND_VERIFY_SUBTREE_CHANGED(root->SetPreserves3d(true));
     EXECUTE_AND_VERIFY_SUBTREE_CHANGED(root->SetDoubleSided(false)); // constructor initializes it to "true".
@@ -174,8 +174,8 @@
 {
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    EXPECT_TRUE(hostImpl.initializeRenderer(createFakeOutputSurface()));
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.activeTree(), 1);
+    EXPECT_TRUE(hostImpl.InitializeRenderer(createFakeOutputSurface()));
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.active_tree(), 1);
 
     gfx::PointF arbitraryPointF = gfx::PointF(0.125f, 0.25f);
     float arbitraryNumber = 0.352f;
@@ -205,7 +205,7 @@
     VERIFY_NEEDS_UPDATE_DRAW_PROPERTIES(root->ScrollBy(arbitraryVector2d));
     VERIFY_NO_NEEDS_UPDATE_DRAW_PROPERTIES(root->ScrollBy(gfx::Vector2d()));
     root->SetScrollDelta(gfx::Vector2d(0, 0));
-    hostImpl.forcePrepareToDraw();
+    hostImpl.ForcePrepareToDraw();
     VERIFY_NEEDS_UPDATE_DRAW_PROPERTIES(root->SetScrollDelta(arbitraryVector2d));
     VERIFY_NO_NEEDS_UPDATE_DRAW_PROPERTIES(root->SetScrollDelta(arbitraryVector2d));
     VERIFY_NEEDS_UPDATE_DRAW_PROPERTIES(root->SetScrollOffset(arbitraryVector2d));
@@ -213,10 +213,10 @@
 
     // Unrelated functions, always set to new values, always set needs update.
     VERIFY_NEEDS_UPDATE_DRAW_PROPERTIES(root->SetAnchorPointZ(arbitraryNumber));
-    VERIFY_NEEDS_UPDATE_DRAW_PROPERTIES(root->SetMaskLayer(LayerImpl::Create(hostImpl.activeTree(), 4)));
+    VERIFY_NEEDS_UPDATE_DRAW_PROPERTIES(root->SetMaskLayer(LayerImpl::Create(hostImpl.active_tree(), 4)));
     VERIFY_NEEDS_UPDATE_DRAW_PROPERTIES(root->SetMasksToBounds(true));
     VERIFY_NEEDS_UPDATE_DRAW_PROPERTIES(root->SetContentsOpaque(true));
-    VERIFY_NEEDS_UPDATE_DRAW_PROPERTIES(root->SetReplicaLayer(LayerImpl::Create(hostImpl.activeTree(), 5)));
+    VERIFY_NEEDS_UPDATE_DRAW_PROPERTIES(root->SetReplicaLayer(LayerImpl::Create(hostImpl.active_tree(), 5)));
     VERIFY_NEEDS_UPDATE_DRAW_PROPERTIES(root->SetPosition(arbitraryPointF));
     VERIFY_NEEDS_UPDATE_DRAW_PROPERTIES(root->SetPreserves3d(true));
     VERIFY_NEEDS_UPDATE_DRAW_PROPERTIES(root->SetDoubleSided(false)); // constructor initializes it to "true".
diff --git a/cc/layer_sorter_unittest.cc b/cc/layer_sorter_unittest.cc
index 3a492b9..58f653b 100644
--- a/cc/layer_sorter_unittest.cc
+++ b/cc/layer_sorter_unittest.cc
@@ -212,11 +212,11 @@
   FakeImplProxy proxy;
   FakeLayerTreeHostImpl host_impl(&proxy);
 
-  scoped_ptr<LayerImpl> layer1 = LayerImpl::Create(host_impl.activeTree(), 1);
-  scoped_ptr<LayerImpl> layer2 = LayerImpl::Create(host_impl.activeTree(), 2);
-  scoped_ptr<LayerImpl> layer3 = LayerImpl::Create(host_impl.activeTree(), 3);
-  scoped_ptr<LayerImpl> layer4 = LayerImpl::Create(host_impl.activeTree(), 4);
-  scoped_ptr<LayerImpl> layer5 = LayerImpl::Create(host_impl.activeTree(), 5);
+  scoped_ptr<LayerImpl> layer1 = LayerImpl::Create(host_impl.active_tree(), 1);
+  scoped_ptr<LayerImpl> layer2 = LayerImpl::Create(host_impl.active_tree(), 2);
+  scoped_ptr<LayerImpl> layer3 = LayerImpl::Create(host_impl.active_tree(), 3);
+  scoped_ptr<LayerImpl> layer4 = LayerImpl::Create(host_impl.active_tree(), 4);
+  scoped_ptr<LayerImpl> layer5 = LayerImpl::Create(host_impl.active_tree(), 5);
 
   gfx::Transform BehindMatrix;
   BehindMatrix.Translate3d(0.0, 0.0, 2.0);
@@ -277,8 +277,8 @@
   FakeImplProxy proxy;
   FakeLayerTreeHostImpl host_impl(&proxy);
 
-  scoped_ptr<LayerImpl> layer1 = LayerImpl::Create(host_impl.activeTree(), 1);
-  scoped_ptr<LayerImpl> layer2 = LayerImpl::Create(host_impl.activeTree(), 2);
+  scoped_ptr<LayerImpl> layer1 = LayerImpl::Create(host_impl.active_tree(), 1);
+  scoped_ptr<LayerImpl> layer2 = LayerImpl::Create(host_impl.active_tree(), 2);
 
   // Layer 1 should occur before layer 2 in paint.  However, due to numeric
   // issues in the sorter, it will put the layers in the wrong order
diff --git a/cc/layer_tree_host.cc b/cc/layer_tree_host.cc
index 8bee454..b56bdde 100644
--- a/cc/layer_tree_host.cc
+++ b/cc/layer_tree_host.cc
@@ -266,19 +266,19 @@
   LayerTreeImpl* sync_tree;
   if (settings_.implSidePainting) {
     // Commits should not occur while there is already a pending tree.
-    DCHECK(!host_impl->pendingTree());
-    host_impl->createPendingTree();
-    sync_tree = host_impl->pendingTree();
+    DCHECK(!host_impl->pending_tree());
+    host_impl->CreatePendingTree();
+    sync_tree = host_impl->pending_tree();
   } else {
-    contents_texture_manager_->reduceMemory(host_impl->resourceProvider());
-    sync_tree = host_impl->activeTree();
+    contents_texture_manager_->reduceMemory(host_impl->resource_provider());
+    sync_tree = host_impl->active_tree();
   }
 
   if (needs_full_tree_sync_)
     sync_tree->SetRootLayer(TreeSynchronizer::synchronizeTrees(
         root_layer(), sync_tree->DetachLayerTree(), sync_tree)); {
     TRACE_EVENT0("cc", "LayerTreeHost::PushProperties");
-    TreeSynchronizer::pushProperties(root_layer(), sync_tree->RootLayer());
+    TreeSynchronizer::pushProperties(root_layer(), sync_tree->root_layer());
   }
 
   sync_tree->set_needs_full_tree_sync(needs_full_tree_sync_);
@@ -286,7 +286,7 @@
 
   if (root_layer_ && hud_layer_) {
     LayerImpl* hud_impl = LayerTreeHostCommon::findLayerInSubtree(
-        sync_tree->RootLayer(), hud_layer_->id());
+        sync_tree->root_layer(), hud_layer_->id());
     sync_tree->set_hud_layer(static_cast<HeadsUpDisplayLayerImpl*>(hud_impl));
   } else {
     sync_tree->set_hud_layer(NULL);
@@ -304,8 +304,8 @@
     // adjusted its delta prior to the pending tree being created.
     // This code is equivalent to that in LayerTreeImpl::SetPageScaleDelta.
     DCHECK_EQ(1.f, sync_tree->sent_page_scale_delta());
-    page_scale_delta = host_impl->activeTree()->page_scale_delta();
-    sent_page_scale_delta = host_impl->activeTree()->sent_page_scale_delta();
+    page_scale_delta = host_impl->active_tree()->page_scale_delta();
+    sent_page_scale_delta = host_impl->active_tree()->sent_page_scale_delta();
   } else {
     page_scale_delta = sync_tree->page_scale_delta();
     sent_page_scale_delta = sync_tree->sent_page_scale_delta();
@@ -317,9 +317,9 @@
                                          max_page_scale_factor_);
   sync_tree->SetPageScaleDelta(page_scale_delta / sent_page_scale_delta);
 
-  host_impl->setViewportSize(layout_viewport_size_, device_viewport_size_);
-  host_impl->setDeviceScaleFactor(device_scale_factor_);
-  host_impl->setDebugState(debug_state_);
+  host_impl->SetViewportSize(layout_viewport_size_, device_viewport_size_);
+  host_impl->SetDeviceScaleFactor(device_scale_factor_);
+  host_impl->SetDebugState(debug_state_);
 
   DCHECK(!sync_tree->ViewportSizeInvalid());
 
@@ -335,7 +335,7 @@
   }
 
   if (debug_state_.continuousPainting)
-    host_impl->savePaintTime(rendering_stats_.totalPaintTime, commit_number());
+    host_impl->SavePaintTime(rendering_stats_.totalPaintTime, commit_number());
 
   commit_number_++;
 }
@@ -373,11 +373,11 @@
     LayerTreeHostImplClient* client) {
   DCHECK(proxy_->IsImplThread());
   scoped_ptr<LayerTreeHostImpl> host_impl =
-      LayerTreeHostImpl::create(settings_, client, proxy_.get());
+      LayerTreeHostImpl::Create(settings_, client, proxy_.get());
   if (settings_.calculateTopControlsPosition &&
-      host_impl->topControlsManager()) {
+      host_impl->top_controls_manager()) {
     top_controls_manager_weak_ptr_ =
-        host_impl->topControlsManager()->AsWeakPtr();
+        host_impl->top_controls_manager()->AsWeakPtr();
   }
   return host_impl.Pass();
 }
diff --git a/cc/layer_tree_host_common_unittest.cc b/cc/layer_tree_host_common_unittest.cc
index 1228d63..f690047 100644
--- a/cc/layer_tree_host_common_unittest.cc
+++ b/cc/layer_tree_host_common_unittest.cc
@@ -77,10 +77,10 @@
 
 scoped_ptr<LayerImpl> createTreeForFixedPositionTests(LayerTreeHostImpl* hostImpl)
 {
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl->activeTree(), 1);
-    scoped_ptr<LayerImpl> child = LayerImpl::Create(hostImpl->activeTree(), 2);
-    scoped_ptr<LayerImpl> grandChild = LayerImpl::Create(hostImpl->activeTree(), 3);
-    scoped_ptr<LayerImpl> greatGrandChild = LayerImpl::Create(hostImpl->activeTree(), 4);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl->active_tree(), 1);
+    scoped_ptr<LayerImpl> child = LayerImpl::Create(hostImpl->active_tree(), 2);
+    scoped_ptr<LayerImpl> grandChild = LayerImpl::Create(hostImpl->active_tree(), 3);
+    scoped_ptr<LayerImpl> greatGrandChild = LayerImpl::Create(hostImpl->active_tree(), 4);
 
     gfx::Transform IdentityMatrix;
     gfx::PointF anchor(0, 0);
@@ -270,12 +270,12 @@
     FakeLayerTreeHostImpl hostImpl(&proxy);
 
     gfx::Transform identityMatrix;
-    scoped_ptr<LayerImpl> sublayerScopedPtr(LayerImpl::Create(hostImpl.activeTree(), 1));
+    scoped_ptr<LayerImpl> sublayerScopedPtr(LayerImpl::Create(hostImpl.active_tree(), 1));
     LayerImpl* sublayer = sublayerScopedPtr.get();
     sublayer->SetContentsScale(kPageScale * kDeviceScale, kPageScale * kDeviceScale);
     setLayerPropertiesForTesting(sublayer, identityMatrix, identityMatrix, gfx::Point(0, 0), gfx::PointF(0, 0), gfx::Size(500, 500), false);
 
-    scoped_ptr<LayerImpl> scrollLayerScopedPtr(LayerImpl::Create(hostImpl.activeTree(), 2));
+    scoped_ptr<LayerImpl> scrollLayerScopedPtr(LayerImpl::Create(hostImpl.active_tree(), 2));
     LayerImpl* scrollLayer = scrollLayerScopedPtr.get();
     setLayerPropertiesForTesting(scrollLayer, identityMatrix, identityMatrix, gfx::PointF(0, 0), kScrollLayerPosition, gfx::Size(10, 20), false);
     scrollLayer->SetScrollable(true);
@@ -286,7 +286,7 @@
     scrollLayer->SetImplTransform(implTransform);
     scrollLayer->AddChild(sublayerScopedPtr.Pass());
 
-    scoped_ptr<LayerImpl> root(LayerImpl::Create(hostImpl.activeTree(), 3));
+    scoped_ptr<LayerImpl> root(LayerImpl::Create(hostImpl.active_tree(), 3));
     setLayerPropertiesForTesting(root.get(), identityMatrix, identityMatrix, gfx::PointF(0, 0), gfx::PointF(0, 0), gfx::Size(3, 4), false);
     root->AddChild(scrollLayerScopedPtr.Pass());
 
@@ -1303,7 +1303,7 @@
     // Add one more layer to the test tree for this scenario.
     {
         gfx::Transform identity;
-        scoped_ptr<LayerImpl> fixedPositionChild = LayerImpl::Create(hostImpl.activeTree(), 5);
+        scoped_ptr<LayerImpl> fixedPositionChild = LayerImpl::Create(hostImpl.active_tree(), 5);
         setLayerPropertiesForTesting(fixedPositionChild.get(), identity, identity, gfx::PointF(0, 0), gfx::PointF(0, 0), gfx::Size(100, 100), false);
         greatGrandChild->AddChild(fixedPositionChild.Pass());
     }
@@ -2978,7 +2978,7 @@
 {
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.activeTree(), 12345);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.active_tree(), 12345);
 
     gfx::Transform identityMatrix;
     gfx::PointF anchor(0, 0);
@@ -3020,8 +3020,8 @@
 {
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.activeTree(), 12345);
-    scoped_ptr<HeadsUpDisplayLayerImpl> hud = HeadsUpDisplayLayerImpl::Create(hostImpl.activeTree(), 11111);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.active_tree(), 12345);
+    scoped_ptr<HeadsUpDisplayLayerImpl> hud = HeadsUpDisplayLayerImpl::Create(hostImpl.active_tree(), 11111);
 
     gfx::Transform identityMatrix;
     gfx::PointF anchor(0.f, 0.f);
@@ -3035,7 +3035,7 @@
     setLayerPropertiesForTesting(hud.get(), identityMatrix, identityMatrix, anchor, position, hudBounds, false);
     hud->SetDrawsContent(true);
 
-    hostImpl.activeTree()->set_hud_layer(hud.get());
+    hostImpl.active_tree()->set_hud_layer(hud.get());
     root->AddChild(hud.PassAs<LayerImpl>());
 
     std::vector<LayerImpl*> renderSurfaceLayerList;
@@ -3071,7 +3071,7 @@
 {
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.activeTree(), 12345);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.active_tree(), 12345);
 
     gfx::Transform uninvertibleTransform;
     uninvertibleTransform.matrix().setDouble(0, 0, 0);
@@ -3132,7 +3132,7 @@
 {
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.activeTree(), 12345);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.active_tree(), 12345);
 
     gfx::Transform identityMatrix;
     gfx::PointF anchor(0, 0);
@@ -3175,7 +3175,7 @@
 {
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.activeTree(), 12345);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.active_tree(), 12345);
 
     gfx::Transform identityMatrix;
     gfx::Transform rotation45DegreesAboutCenter;
@@ -3226,7 +3226,7 @@
 {
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.activeTree(), 12345);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.active_tree(), 12345);
 
     gfx::Transform identityMatrix;
 
@@ -3288,7 +3288,7 @@
     //
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.activeTree(), 1);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.active_tree(), 1);
 
     gfx::Transform identityMatrix;
     gfx::PointF anchor(0, 0);
@@ -3298,7 +3298,7 @@
     {
         gfx::PointF position(25, 25);
         gfx::Size bounds(50, 50);
-        scoped_ptr<LayerImpl> testLayer = LayerImpl::Create(hostImpl.activeTree(), 12345);
+        scoped_ptr<LayerImpl> testLayer = LayerImpl::Create(hostImpl.active_tree(), 12345);
         setLayerPropertiesForTesting(testLayer.get(), identityMatrix, identityMatrix, anchor, position, bounds, false);
 
         // override contentBounds and contentsScale
@@ -3354,17 +3354,17 @@
 
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.activeTree(), 1);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.active_tree(), 1);
     setLayerPropertiesForTesting(root.get(), identityMatrix, identityMatrix, anchor, gfx::PointF(0, 0), gfx::Size(100, 100), false);
 
     {
-        scoped_ptr<LayerImpl> clippingLayer = LayerImpl::Create(hostImpl.activeTree(), 123);
+        scoped_ptr<LayerImpl> clippingLayer = LayerImpl::Create(hostImpl.active_tree(), 123);
         gfx::PointF position(25, 25); // this layer is positioned, and hit testing should correctly know where the layer is located.
         gfx::Size bounds(50, 50);
         setLayerPropertiesForTesting(clippingLayer.get(), identityMatrix, identityMatrix, anchor, position, bounds, false);
         clippingLayer->SetMasksToBounds(true);
 
-        scoped_ptr<LayerImpl> child = LayerImpl::Create(hostImpl.activeTree(), 456);
+        scoped_ptr<LayerImpl> child = LayerImpl::Create(hostImpl.active_tree(), 456);
         position = gfx::PointF(-50, -50);
         bounds = gfx::Size(300, 300);
         setLayerPropertiesForTesting(child.get(), identityMatrix, identityMatrix, anchor, position, bounds, false);
@@ -3419,7 +3419,7 @@
     //
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.activeTree(), 123);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.active_tree(), 123);
 
     gfx::Transform identityMatrix;
     gfx::PointF anchor(0, 0);
@@ -3429,9 +3429,9 @@
     root->SetMasksToBounds(true);
 
     {
-        scoped_ptr<LayerImpl> child = LayerImpl::Create(hostImpl.activeTree(), 456);
-        scoped_ptr<LayerImpl> grandChild = LayerImpl::Create(hostImpl.activeTree(), 789);
-        scoped_ptr<LayerImpl> rotatedLeaf = LayerImpl::Create(hostImpl.activeTree(), 2468);
+        scoped_ptr<LayerImpl> child = LayerImpl::Create(hostImpl.active_tree(), 456);
+        scoped_ptr<LayerImpl> grandChild = LayerImpl::Create(hostImpl.active_tree(), 789);
+        scoped_ptr<LayerImpl> rotatedLeaf = LayerImpl::Create(hostImpl.active_tree(), 2468);
 
         position = gfx::PointF(10, 10);
         bounds = gfx::Size(80, 80);
@@ -3522,11 +3522,11 @@
 
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.activeTree(), 1);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.active_tree(), 1);
     setLayerPropertiesForTesting(root.get(), identityMatrix, identityMatrix, anchor, gfx::PointF(0, 0), gfx::Size(100, 100), false);
 
     {
-        scoped_ptr<LayerImpl> intermediateLayer = LayerImpl::Create(hostImpl.activeTree(), 123);
+        scoped_ptr<LayerImpl> intermediateLayer = LayerImpl::Create(hostImpl.active_tree(), 123);
         gfx::PointF position(10, 10); // this layer is positioned, and hit testing should correctly know where the layer is located.
         gfx::Size bounds(50, 50);
         setLayerPropertiesForTesting(intermediateLayer.get(), identityMatrix, identityMatrix, anchor, position, bounds, false);
@@ -3536,7 +3536,7 @@
 
         // The child of the intermediateLayer is translated so that it does not overlap intermediateLayer at all.
         // If child is incorrectly clipped, we would not be able to hit it successfully.
-        scoped_ptr<LayerImpl> child = LayerImpl::Create(hostImpl.activeTree(), 456);
+        scoped_ptr<LayerImpl> child = LayerImpl::Create(hostImpl.active_tree(), 456);
         position = gfx::PointF(60, 60); // 70, 70 in screen space
         bounds = gfx::Size(20, 20);
         setLayerPropertiesForTesting(child.get(), identityMatrix, identityMatrix, anchor, position, bounds, false);
@@ -3580,7 +3580,7 @@
 {
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.activeTree(), 1);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.active_tree(), 1);
 
     gfx::Transform identityMatrix;
     gfx::PointF anchor(0, 0);
@@ -3595,9 +3595,9 @@
         // The expected stacking order is:
         //   (front) child2, (second) grandChild, (third) child1, and (back) the root layer behind all other layers.
 
-        scoped_ptr<LayerImpl> child1 = LayerImpl::Create(hostImpl.activeTree(), 2);
-        scoped_ptr<LayerImpl> child2 = LayerImpl::Create(hostImpl.activeTree(), 3);
-        scoped_ptr<LayerImpl> grandChild1 = LayerImpl::Create(hostImpl.activeTree(), 4);
+        scoped_ptr<LayerImpl> child1 = LayerImpl::Create(hostImpl.active_tree(), 2);
+        scoped_ptr<LayerImpl> child2 = LayerImpl::Create(hostImpl.active_tree(), 3);
+        scoped_ptr<LayerImpl> grandChild1 = LayerImpl::Create(hostImpl.active_tree(), 4);
 
         position = gfx::PointF(10, 10);
         bounds = gfx::Size(50, 50);
@@ -3685,7 +3685,7 @@
     //
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.activeTree(), 1);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.active_tree(), 1);
 
     gfx::Transform identityMatrix;
     gfx::PointF anchor(0, 0);
@@ -3700,9 +3700,9 @@
         // The expected stacking order is:
         //   (front) child2, (second) grandChild, (third) child1, and (back) the root layer behind all other layers.
 
-        scoped_ptr<LayerImpl> child1 = LayerImpl::Create(hostImpl.activeTree(), 2);
-        scoped_ptr<LayerImpl> child2 = LayerImpl::Create(hostImpl.activeTree(), 3);
-        scoped_ptr<LayerImpl> grandChild1 = LayerImpl::Create(hostImpl.activeTree(), 4);
+        scoped_ptr<LayerImpl> child1 = LayerImpl::Create(hostImpl.active_tree(), 2);
+        scoped_ptr<LayerImpl> child2 = LayerImpl::Create(hostImpl.active_tree(), 3);
+        scoped_ptr<LayerImpl> grandChild1 = LayerImpl::Create(hostImpl.active_tree(), 4);
 
         position = gfx::PointF(10, 10);
         bounds = gfx::Size(50, 50);
@@ -3809,7 +3809,7 @@
 {
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.activeTree(), 12345);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.active_tree(), 12345);
 
     gfx::Transform identityMatrix;
     Region touchHandlerRegion(gfx::Rect(10, 10, 50, 50));
@@ -3867,7 +3867,7 @@
 {
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.activeTree(), 12345);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.active_tree(), 12345);
 
     gfx::Transform uninvertibleTransform;
     uninvertibleTransform.matrix().setDouble(0, 0, 0);
@@ -3930,7 +3930,7 @@
 {
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.activeTree(), 12345);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.active_tree(), 12345);
 
     gfx::Transform identityMatrix;
     Region touchHandlerRegion(gfx::Rect(10, 10, 50, 50));
@@ -3990,7 +3990,7 @@
     //
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.activeTree(), 1);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.active_tree(), 1);
 
     gfx::Transform identityMatrix;
     gfx::PointF anchor(0, 0);
@@ -4001,7 +4001,7 @@
         Region touchHandlerRegion(gfx::Rect(10, 10, 30, 30));
         gfx::PointF position(25, 25);
         gfx::Size bounds(50, 50);
-        scoped_ptr<LayerImpl> testLayer = LayerImpl::Create(hostImpl.activeTree(), 12345);
+        scoped_ptr<LayerImpl> testLayer = LayerImpl::Create(hostImpl.active_tree(), 12345);
         setLayerPropertiesForTesting(testLayer.get(), identityMatrix, identityMatrix, anchor, position, bounds, false);
 
         // override contentBounds and contentsScale
@@ -4064,7 +4064,7 @@
     // be able to hit the touch handler region by scaling the points accordingly.
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.activeTree(), 1);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.active_tree(), 1);
 
     gfx::Transform identityMatrix;
     gfx::PointF anchor(0, 0);
@@ -4075,7 +4075,7 @@
         Region touchHandlerRegion(gfx::Rect(10, 10, 30, 30));
         gfx::PointF position(25, 25);
         gfx::Size bounds(50, 50);
-        scoped_ptr<LayerImpl> testLayer = LayerImpl::Create(hostImpl.activeTree(), 12345);
+        scoped_ptr<LayerImpl> testLayer = LayerImpl::Create(hostImpl.active_tree(), 12345);
         setLayerPropertiesForTesting(testLayer.get(), identityMatrix, identityMatrix, anchor, position, bounds, false);
 
         testLayer->SetDrawsContent(true);
@@ -4152,17 +4152,17 @@
 
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.activeTree(), 1);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(hostImpl.active_tree(), 1);
     setLayerPropertiesForTesting(root.get(), identityMatrix, identityMatrix, anchor, gfx::PointF(0, 0), gfx::Size(100, 100), false);
 
     {
-        scoped_ptr<LayerImpl> clippingLayer = LayerImpl::Create(hostImpl.activeTree(), 123);
+        scoped_ptr<LayerImpl> clippingLayer = LayerImpl::Create(hostImpl.active_tree(), 123);
         gfx::PointF position(25, 25); // this layer is positioned, and hit testing should correctly know where the layer is located.
         gfx::Size bounds(50, 50);
         setLayerPropertiesForTesting(clippingLayer.get(), identityMatrix, identityMatrix, anchor, position, bounds, false);
         clippingLayer->SetMasksToBounds(true);
 
-        scoped_ptr<LayerImpl> child = LayerImpl::Create(hostImpl.activeTree(), 456);
+        scoped_ptr<LayerImpl> child = LayerImpl::Create(hostImpl.active_tree(), 456);
         Region touchHandlerRegion(gfx::Rect(10, 10, 50, 50));
         position = gfx::PointF(-50, -50);
         bounds = gfx::Size(300, 300);
diff --git a/cc/layer_tree_host_impl.cc b/cc/layer_tree_host_impl.cc
index 3e20336b..3c13252 100644
--- a/cc/layer_tree_host_impl.cc
+++ b/cc/layer_tree_host_impl.cc
@@ -50,1691 +50,1882 @@
 
 namespace {
 
-void didVisibilityChange(cc::LayerTreeHostImpl* id, bool visible)
-{
-    if (visible) {
-        TRACE_EVENT_ASYNC_BEGIN1("webkit", "LayerTreeHostImpl::setVisible", id, "LayerTreeHostImpl", id);
-        return;
-    }
+void DidVisibilityChange(cc::LayerTreeHostImpl* id, bool visible) {
+  if (visible) {
+    TRACE_EVENT_ASYNC_BEGIN1("webkit",
+                             "LayerTreeHostImpl::SetVisible",
+                             id,
+                             "LayerTreeHostImpl",
+                             id);
+    return;
+  }
 
-    TRACE_EVENT_ASYNC_END0("webkit", "LayerTreeHostImpl::setVisible", id);
+  TRACE_EVENT_ASYNC_END0("webkit", "LayerTreeHostImpl::SetVisible", id);
 }
 
-std::string ValueToString(scoped_ptr<base::Value> value)
-{
-    std::string str;
-    base::JSONWriter::Write(value.get(), &str);
-    return str;
+std::string ValueToString(scoped_ptr<base::Value> value) {
+  std::string str;
+  base::JSONWriter::Write(value.get(), &str);
+  return str;
 }
 
-} // namespace
+}  // namespace
 
 namespace cc {
 
 class LayerTreeHostImplTimeSourceAdapter : public TimeSourceClient {
-public:
-    static scoped_ptr<LayerTreeHostImplTimeSourceAdapter> Create(LayerTreeHostImpl* layerTreeHostImpl, scoped_refptr<DelayBasedTimeSource> timeSource)
-    {
-        return make_scoped_ptr(new LayerTreeHostImplTimeSourceAdapter(layerTreeHostImpl, timeSource));
-    }
-    virtual ~LayerTreeHostImplTimeSourceAdapter()
-    {
-        m_timeSource->setClient(0);
-        m_timeSource->setActive(false);
+ public:
+  static scoped_ptr<LayerTreeHostImplTimeSourceAdapter> Create(
+      LayerTreeHostImpl* layer_tree_host_impl,
+      scoped_refptr<DelayBasedTimeSource> time_source) {
+    return make_scoped_ptr(
+        new LayerTreeHostImplTimeSourceAdapter(layer_tree_host_impl,
+                                               time_source));
+  }
+  virtual ~LayerTreeHostImplTimeSourceAdapter() {
+    time_source_->setClient(NULL);
+    time_source_->setActive(false);
+  }
+
+  virtual void onTimerTick() OVERRIDE {
+    // In single threaded mode we attempt to simulate changing the current
+    // thread by maintaining a fake thread id. When we switch from one
+    // thread to another, we construct DebugScopedSetXXXThread objects that
+    // update the thread id. This lets DCHECKS that ensure we're on the
+    // right thread to work correctly in single threaded mode. The problem
+    // here is that the timer tasks are run via the message loop, and when
+    // they run, we've had no chance to construct a DebugScopedSetXXXThread
+    // object. The result is that we report that we're running on the main
+    // thread. In multi-threaded mode, this timer is run on the compositor
+    // thread, so to keep this consistent in single-threaded mode, we'll
+    // construct a DebugScopedSetImplThread object. There is no need to do
+    // this in multi-threaded mode since the real thread id's will be
+    // correct. In fact, setting fake thread id's interferes with the real
+    // thread id's and causes breakage.
+    scoped_ptr<DebugScopedSetImplThread> set_impl_thread;
+    if (!layer_tree_host_impl_->proxy()->HasImplThread()) {
+      set_impl_thread.reset(
+          new DebugScopedSetImplThread(layer_tree_host_impl_->proxy()));
     }
 
-    virtual void onTimerTick() OVERRIDE
-    {
-        // In single threaded mode we attempt to simulate changing the current
-        // thread by maintaining a fake thread id. When we switch from one
-        // thread to another, we construct DebugScopedSetXXXThread objects that
-        // update the thread id. This lets DCHECKS that ensure we're on the
-        // right thread to work correctly in single threaded mode. The problem
-        // here is that the timer tasks are run via the message loop, and when
-        // they run, we've had no chance to construct a DebugScopedSetXXXThread
-        // object. The result is that we report that we're running on the main
-        // thread. In multi-threaded mode, this timer is run on the compositor
-        // thread, so to keep this consistent in single-threaded mode, we'll
-        // construct a DebugScopedSetImplThread object. There is no need to do
-        // this in multi-threaded mode since the real thread id's will be
-        // correct. In fact, setting fake thread id's interferes with the real
-        // thread id's and causes breakage.
-        scoped_ptr<DebugScopedSetImplThread> setImplThread;
-        if (!m_layerTreeHostImpl->proxy()->HasImplThread())
-            setImplThread.reset(new DebugScopedSetImplThread(m_layerTreeHostImpl->proxy()));
+    layer_tree_host_impl_->ActivatePendingTreeIfNeeded();
+    layer_tree_host_impl_->Animate(base::TimeTicks::Now(), base::Time::Now());
+    layer_tree_host_impl_->BeginNextFrame();
+  }
 
-        m_layerTreeHostImpl->activatePendingTreeIfNeeded();
-        m_layerTreeHostImpl->animate(base::TimeTicks::Now(), base::Time::Now());
-        m_layerTreeHostImpl->beginNextFrame();
-    }
+  void SetActive(bool active) {
+    if (active != time_source_->active())
+      time_source_->setActive(active);
+  }
 
-    void setActive(bool active)
-    {
-        if (active != m_timeSource->active())
-            m_timeSource->setActive(active);
-    }
+ private:
+  LayerTreeHostImplTimeSourceAdapter(
+      LayerTreeHostImpl* layer_tree_host_impl,
+      scoped_refptr<DelayBasedTimeSource> time_source)
+      : layer_tree_host_impl_(layer_tree_host_impl),
+        time_source_(time_source) {
+    time_source_->setClient(this);
+  }
 
-private:
-    LayerTreeHostImplTimeSourceAdapter(LayerTreeHostImpl* layerTreeHostImpl, scoped_refptr<DelayBasedTimeSource> timeSource)
-        : m_layerTreeHostImpl(layerTreeHostImpl)
-        , m_timeSource(timeSource)
-    {
-        m_timeSource->setClient(this);
-    }
+  LayerTreeHostImpl* layer_tree_host_impl_;
+  scoped_refptr<DelayBasedTimeSource> time_source_;
 
-    LayerTreeHostImpl* m_layerTreeHostImpl;
-    scoped_refptr<DelayBasedTimeSource> m_timeSource;
-
-    DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImplTimeSourceAdapter);
+  DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImplTimeSourceAdapter);
 };
 
 LayerTreeHostImpl::FrameData::FrameData()
-    : containsIncompleteTile(false)
-{
+    : contains_incomplete_tile(false) {}
+
+LayerTreeHostImpl::FrameData::~FrameData() {}
+
+scoped_ptr<LayerTreeHostImpl> LayerTreeHostImpl::Create(
+    const LayerTreeSettings& settings,
+    LayerTreeHostImplClient* client,
+    Proxy* proxy) {
+  return make_scoped_ptr(new LayerTreeHostImpl(settings, client, proxy));
 }
 
-LayerTreeHostImpl::FrameData::~FrameData()
-{
+LayerTreeHostImpl::LayerTreeHostImpl(const LayerTreeSettings& settings,
+                                     LayerTreeHostImplClient* client,
+                                     Proxy* proxy)
+    : client_(client),
+      proxy_(proxy),
+      did_lock_scrolling_layer_(false),
+      should_bubble_scrolls_(false),
+      wheel_scrolling_(false),
+      settings_(settings),
+      device_scale_factor_(1.f),
+      visible_(true),
+      managed_memory_policy_(
+          PrioritizedResourceManager::defaultMemoryAllocationLimit(),
+          ManagedMemoryPolicy::CUTOFF_ALLOW_EVERYTHING,
+          0,
+          ManagedMemoryPolicy::CUTOFF_ALLOW_NOTHING),
+      pinch_gesture_active_(false),
+      fps_counter_(FrameRateCounter::create(proxy_->HasImplThread())),
+      paint_time_counter_(PaintTimeCounter::create()),
+      memory_history_(MemoryHistory::Create()),
+      debug_rect_history_(DebugRectHistory::create()),
+      num_impl_thread_scrolls_(0),
+      num_main_thread_scrolls_(0),
+      cumulative_num_layers_drawn_(0),
+      cumulative_num_missing_tiles_(0),
+      last_sent_memory_visible_bytes_(0),
+      last_sent_memory_visible_and_nearby_bytes_(0),
+      last_sent_memory_use_bytes_(0),
+      animation_registrar_(AnimationRegistrar::create()) {
+  DCHECK(proxy_->IsImplThread());
+  DidVisibilityChange(this, visible_);
+
+  SetDebugState(settings.initialDebugState);
+
+  if (settings.calculateTopControlsPosition) {
+    top_controls_manager_ =
+        TopControlsManager::Create(this,
+                                   settings.topControlsHeight,
+                                   settings.topControlsShowThreshold,
+                                   settings.topControlsHideThreshold);
+  }
+
+  SetDebugState(settings.initialDebugState);
+
+  // LTHI always has an active tree.
+  active_tree_ = LayerTreeImpl::create(this);
 }
 
-scoped_ptr<LayerTreeHostImpl> LayerTreeHostImpl::create(const LayerTreeSettings& settings, LayerTreeHostImplClient* client, Proxy* proxy)
-{
-    return make_scoped_ptr(new LayerTreeHostImpl(settings, client, proxy));
+LayerTreeHostImpl::~LayerTreeHostImpl() {
+  DCHECK(proxy_->IsImplThread());
+  TRACE_EVENT0("cc", "LayerTreeHostImpl::~LayerTreeHostImpl()");
+
+  if (active_tree_->root_layer()) {
+    ClearRenderSurfaces();
+    // The layer trees must be destroyed before the layer tree host. We've
+    // made a contract with our animation controllers that the registrar
+    // will outlive them, and we must make good.
+    recycle_tree_.reset();
+    pending_tree_.reset();
+    active_tree_.reset();
+  }
 }
 
-LayerTreeHostImpl::LayerTreeHostImpl(const LayerTreeSettings& settings, LayerTreeHostImplClient* client, Proxy* proxy)
-    : m_client(client)
-    , m_proxy(proxy)
-    , m_didLockScrollingLayer(false)
-    , m_shouldBubbleScrolls(false)
-    , m_wheelScrolling(false)
-    , m_settings(settings)
-    , m_deviceScaleFactor(1)
-    , m_visible(true)
-    , m_managedMemoryPolicy(PrioritizedResourceManager::defaultMemoryAllocationLimit(),
-                            ManagedMemoryPolicy::CUTOFF_ALLOW_EVERYTHING,
-                            0,
-                            ManagedMemoryPolicy::CUTOFF_ALLOW_NOTHING)
-    , m_pinchGestureActive(false)
-    , m_fpsCounter(FrameRateCounter::create(m_proxy->HasImplThread()))
-    , m_paintTimeCounter(PaintTimeCounter::create())
-    , m_memoryHistory(MemoryHistory::Create())
-    , m_debugRectHistory(DebugRectHistory::create())
-    , m_numImplThreadScrolls(0)
-    , m_numMainThreadScrolls(0)
-    , m_cumulativeNumLayersDrawn(0)
-    , m_cumulativeNumMissingTiles(0)
-    , m_lastSentMemoryVisibleBytes(0)
-    , m_lastSentMemoryVisibleAndNearbyBytes(0)
-    , m_lastSentMemoryUseBytes(0)
-    , m_animationRegistrar(AnimationRegistrar::create())
-{
-    DCHECK(m_proxy->IsImplThread());
-    didVisibilityChange(this, m_visible);
+void LayerTreeHostImpl::BeginCommit() {}
 
-    setDebugState(settings.initialDebugState);
+void LayerTreeHostImpl::CommitComplete() {
+  TRACE_EVENT0("cc", "LayerTreeHostImpl::CommitComplete");
 
-    if (settings.calculateTopControlsPosition) {
-        m_topControlsManager = TopControlsManager::Create(this,
-                                                          settings.topControlsHeight,
-                                                          settings.topControlsShowThreshold,
-                                                          settings.topControlsHideThreshold);
-    }
+  // Impl-side painting needs an update immediately post-commit to have the
+  // opportunity to create tilings.  Other paths can call UpdateDrawProperties
+  // more lazily when needed prior to drawing.
+  if (settings_.implSidePainting) {
+    pending_tree_->set_needs_update_draw_properties();
+    pending_tree_->UpdateDrawProperties(LayerTreeImpl::UPDATE_PENDING_TREE);
+  } else {
+    active_tree_->set_needs_update_draw_properties();
+  }
 
-    setDebugState(settings.initialDebugState);
-
-    // LTHI always has an active tree.
-    m_activeTree = LayerTreeImpl::create(this);
+  client_->SendManagedMemoryStats();
 }
 
-LayerTreeHostImpl::~LayerTreeHostImpl()
-{
-    DCHECK(m_proxy->IsImplThread());
-    TRACE_EVENT0("cc", "LayerTreeHostImpl::~LayerTreeHostImpl()");
+bool LayerTreeHostImpl::CanDraw() {
+  // Note: If you are changing this function or any other function that might
+  // affect the result of CanDraw, make sure to call
+  // client_->OnCanDrawStateChanged in the proper places and update the
+  // NotifyIfCanDrawChanged test.
 
-    if (rootLayer()) {
-        clearRenderSurfaces();
-        // The layer trees must be destroyed before the layer tree host. We've
-        // made a contract with our animation controllers that the registrar
-        // will outlive them, and we must make good.
-        m_recycleTree.reset();
-        m_pendingTree.reset();
-        m_activeTree.reset();
-    }
-}
-
-void LayerTreeHostImpl::beginCommit()
-{
-}
-
-void LayerTreeHostImpl::commitComplete()
-{
-    TRACE_EVENT0("cc", "LayerTreeHostImpl::commitComplete");
-
-    // Impl-side painting needs an update immediately post-commit to have the
-    // opportunity to create tilings.  Other paths can call updateDrawProperties
-    // more lazily when needed prior to drawing.
-    if (m_settings.implSidePainting) {
-        pendingTree()->set_needs_update_draw_properties();
-        pendingTree()->UpdateDrawProperties(LayerTreeImpl::UPDATE_PENDING_TREE);
-    } else {
-        activeTree()->set_needs_update_draw_properties();
-    }
-
-    m_client->sendManagedMemoryStats();
-}
-
-bool LayerTreeHostImpl::canDraw()
-{
-    // Note: If you are changing this function or any other function that might
-    // affect the result of canDraw, make sure to call m_client->onCanDrawStateChanged
-    // in the proper places and update the notifyIfCanDrawChanged test.
-
-    if (!rootLayer()) {
-        TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::canDraw no root layer");
-        return false;
-    }
-    if (DeviceViewportSize().IsEmpty()) {
-        TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::canDraw empty viewport");
-        return false;
-    }
-    if (m_activeTree->ViewportSizeInvalid()) {
-        TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::canDraw viewport size recently changed");
-        return false;
-    }
-    if (!m_renderer) {
-        TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::canDraw no renderer");
-        return false;
-    }
-    if (m_activeTree->ContentsTexturesPurged()) {
-        TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::canDraw contents textures purged");
-        return false;
-    }
-    return true;
-}
-
-OutputSurface* LayerTreeHostImpl::outputSurface() const
-{
-    return m_outputSurface.get();
-}
-
-void LayerTreeHostImpl::animate(base::TimeTicks monotonicTime, base::Time wallClockTime)
-{
-    animatePageScale(monotonicTime);
-    animateLayers(monotonicTime, wallClockTime);
-    animateScrollbars(monotonicTime);
-    if (m_topControlsManager)
-        m_topControlsManager->Animate(monotonicTime);
-}
-
-void LayerTreeHostImpl::manageTiles()
-{
-    DCHECK(m_tileManager);
-    m_tileManager->ManageTiles();
-
-    size_t memoryRequiredBytes;
-    size_t memoryNiceToHaveBytes;
-    size_t memoryUsedBytes;
-    m_tileManager->GetMemoryStats(&memoryRequiredBytes,
-                                  &memoryNiceToHaveBytes,
-                                  &memoryUsedBytes);
-    sendManagedMemoryStats(memoryRequiredBytes,
-                           memoryNiceToHaveBytes,
-                           memoryUsedBytes);
-}
-
-void LayerTreeHostImpl::startPageScaleAnimation(gfx::Vector2d targetOffset, bool anchorPoint, float pageScale, base::TimeTicks startTime, base::TimeDelta duration)
-{
-    if (!rootScrollLayer())
-        return;
-
-    gfx::Vector2dF scrollTotal = rootScrollLayer()->scroll_offset() + rootScrollLayer()->scroll_delta();
-    gfx::SizeF scaledScrollableSize = activeTree()->ScrollableSize();
-    gfx::SizeF viewportSize = gfx::ScaleSize(m_deviceViewportSize, 1 / m_deviceScaleFactor);
-
-    double startTimeSeconds = (startTime - base::TimeTicks()).InSecondsF();
-    m_pageScaleAnimation = PageScaleAnimation::Create(scrollTotal, activeTree()->total_page_scale_factor(), viewportSize, scaledScrollableSize, startTimeSeconds);
-
-    if (anchorPoint) {
-        gfx::Vector2dF anchor(targetOffset);
-        m_pageScaleAnimation->ZoomWithAnchor(anchor, pageScale, duration.InSecondsF());
-    } else {
-        gfx::Vector2dF scaledTargetOffset = targetOffset;
-        m_pageScaleAnimation->ZoomTo(scaledTargetOffset, pageScale, duration.InSecondsF());
-    }
-
-    m_client->setNeedsRedrawOnImplThread();
-    m_client->setNeedsCommitOnImplThread();
-    m_client->renewTreePriority();
-}
-
-void LayerTreeHostImpl::scheduleAnimation()
-{
-    m_client->setNeedsRedrawOnImplThread();
-}
-
-bool LayerTreeHostImpl::haveTouchEventHandlersAt(const gfx::Point& viewportPoint)
-{
-    if (!ensureRenderSurfaceLayerList())
-      return false;
-
-    gfx::PointF deviceViewportPoint = gfx::ScalePoint(viewportPoint, m_deviceScaleFactor);
-
-    // First find out which layer was hit from the saved list of visible layers
-    // in the most recent frame.
-    LayerImpl* layerImpl = LayerTreeHostCommon::findLayerThatIsHitByPoint(deviceViewportPoint, activeTree()->RenderSurfaceLayerList());
-
-    // Walk up the hierarchy and look for a layer with a touch event handler region that the given point hits.
-    for (; layerImpl; layerImpl = layerImpl->parent()) {
-      if (LayerTreeHostCommon::layerHasTouchEventHandlersAt(deviceViewportPoint,layerImpl))
-          return true;
-    }
-
+  if (!active_tree_->root_layer()) {
+    TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::CanDraw no root layer");
     return false;
+  }
+  if (device_viewport_size_.IsEmpty()) {
+    TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::CanDraw empty viewport");
+    return false;
+  }
+  if (active_tree_->ViewportSizeInvalid()) {
+    TRACE_EVENT_INSTANT0(
+        "cc", "LayerTreeHostImpl::CanDraw viewport size recently changed");
+    return false;
+  }
+  if (!renderer_) {
+    TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::CanDraw no renderer");
+    return false;
+  }
+  if (active_tree_->ContentsTexturesPurged()) {
+    TRACE_EVENT_INSTANT0(
+        "cc", "LayerTreeHostImpl::CanDraw contents textures purged");
+    return false;
+  }
+  return true;
 }
 
-void LayerTreeHostImpl::trackDamageForAllSurfaces(LayerImpl* rootDrawLayer, const LayerList& renderSurfaceLayerList)
-{
-    // For now, we use damage tracking to compute a global scissor. To do this, we must
-    // compute all damage tracking before drawing anything, so that we know the root
-    // damage rect. The root damage rect is then used to scissor each surface.
-
-    for (int surfaceIndex = renderSurfaceLayerList.size() - 1; surfaceIndex >= 0 ; --surfaceIndex) {
-        LayerImpl* renderSurfaceLayer = renderSurfaceLayerList[surfaceIndex];
-        RenderSurfaceImpl* renderSurface = renderSurfaceLayer->render_surface();
-        DCHECK(renderSurface);
-        renderSurface->damage_tracker()->UpdateDamageTrackingState(renderSurface->layer_list(), renderSurfaceLayer->id(), renderSurface->SurfacePropertyChangedOnlyFromDescendant(), renderSurface->content_rect(), renderSurfaceLayer->mask_layer(), renderSurfaceLayer->filters(), renderSurfaceLayer->filter().get());
-    }
+void LayerTreeHostImpl::Animate(base::TimeTicks monotonic_time,
+                                base::Time wall_clock_time) {
+  AnimatePageScale(monotonic_time);
+  AnimateLayers(monotonic_time, wall_clock_time);
+  AnimateScrollbars(monotonic_time);
+  if (top_controls_manager_)
+    top_controls_manager_->Animate(monotonic_time);
 }
 
-void LayerTreeHostImpl::FrameData::appendRenderPass(scoped_ptr<RenderPass> renderPass)
-{
-    renderPassesById[renderPass->id] = renderPass.get();
-    renderPasses.push_back(renderPass.Pass());
+void LayerTreeHostImpl::ManageTiles() {
+  DCHECK(tile_manager_);
+  tile_manager_->ManageTiles();
+
+  size_t memory_required_bytes;
+  size_t memory_nice_to_have_bytes;
+  size_t memory_used_bytes;
+  tile_manager_->GetMemoryStats(&memory_required_bytes,
+                                &memory_nice_to_have_bytes,
+                                &memory_used_bytes);
+  SendManagedMemoryStats(memory_required_bytes,
+                         memory_nice_to_have_bytes,
+                         memory_used_bytes);
 }
 
-static void appendQuadsForLayer(RenderPass* targetRenderPass, LayerImpl* layer, OcclusionTrackerImpl& occlusionTracker, AppendQuadsData& appendQuadsData)
-{
-    bool forSurface = false;
-    QuadCuller quadCuller(targetRenderPass->quad_list,
-                          targetRenderPass->shared_quad_state_list,
-                          layer,
-                          occlusionTracker,
-                          layer->ShowDebugBorders(),
-                          forSurface);
-    layer->AppendQuads(&quadCuller, &appendQuadsData);
+void LayerTreeHostImpl::StartPageScaleAnimation(gfx::Vector2d target_offset,
+                                                bool anchor_point,
+                                                float page_scale,
+                                                base::TimeTicks start_time,
+                                                base::TimeDelta duration) {
+  if (!RootScrollLayer())
+    return;
+
+  gfx::Vector2dF scroll_total =
+      RootScrollLayer()->scroll_offset() + RootScrollLayer()->scroll_delta();
+  gfx::SizeF scaled_scrollable_size = active_tree_->ScrollableSize();
+  gfx::SizeF viewport_size =
+      gfx::ScaleSize(device_viewport_size_, 1.f / device_scale_factor_);
+
+  double start_time_seconds = (start_time - base::TimeTicks()).InSecondsF();
+  page_scale_animation_ =
+      PageScaleAnimation::Create(scroll_total,
+                                 active_tree_->total_page_scale_factor(),
+                                 viewport_size,
+                                 scaled_scrollable_size,
+                                 start_time_seconds);
+
+  if (anchor_point) {
+    gfx::Vector2dF anchor(target_offset);
+    page_scale_animation_->ZoomWithAnchor(anchor,
+                                          page_scale,
+                                          duration.InSecondsF());
+  } else {
+    gfx::Vector2dF scaled_target_offset = target_offset;
+    page_scale_animation_->ZoomTo(scaled_target_offset,
+                                  page_scale,
+                                  duration.InSecondsF());
+  }
+
+  client_->SetNeedsRedrawOnImplThread();
+  client_->SetNeedsCommitOnImplThread();
+  client_->RenewTreePriority();
 }
 
-static void appendQuadsForRenderSurfaceLayer(RenderPass* targetRenderPass, LayerImpl* layer, const RenderPass* contributingRenderPass, OcclusionTrackerImpl& occlusionTracker, AppendQuadsData& appendQuadsData)
-{
-    bool forSurface = true;
-    QuadCuller quadCuller(targetRenderPass->quad_list,
-                          targetRenderPass->shared_quad_state_list,
-                          layer,
-                          occlusionTracker,
-                          layer->ShowDebugBorders(),
-                          forSurface);
-
-    bool isReplica = false;
-    layer->render_surface()->AppendQuads(&quadCuller,
-                                         &appendQuadsData,
-                                         isReplica,
-                                         contributingRenderPass->id);
-
-    // Add replica after the surface so that it appears below the surface.
-    if (layer->has_replica()) {
-        isReplica = true;
-        layer->render_surface()->AppendQuads(&quadCuller,
-                                             &appendQuadsData,
-                                             isReplica,
-                                             contributingRenderPass->id);
-    }
+void LayerTreeHostImpl::ScheduleAnimation() {
+  client_->SetNeedsRedrawOnImplThread();
 }
 
-static void appendQuadsToFillScreen(RenderPass* targetRenderPass, LayerImpl* rootLayer, SkColor screenBackgroundColor, const OcclusionTrackerImpl& occlusionTracker)
-{
-    if (!rootLayer || !SkColorGetA(screenBackgroundColor))
-        return;
+bool LayerTreeHostImpl::HaveTouchEventHandlersAt(gfx::Point viewport_point) {
+  if (!EnsureRenderSurfaceLayerList())
+    return false;
 
-    Region fillRegion = occlusionTracker.ComputeVisibleRegionInScreen();
-    if (fillRegion.IsEmpty())
-        return;
+  gfx::PointF device_viewport_point =
+      gfx::ScalePoint(viewport_point, device_scale_factor_);
 
-    bool forSurface = false;
-    QuadCuller quadCuller(targetRenderPass->quad_list,
-                          targetRenderPass->shared_quad_state_list,
-                          rootLayer,
-                          occlusionTracker,
-                          rootLayer->ShowDebugBorders(),
-                          forSurface);
+  // First find out which layer was hit from the saved list of visible layers
+  // in the most recent frame.
+  LayerImpl* layer_impl = LayerTreeHostCommon::findLayerThatIsHitByPoint(
+      device_viewport_point,
+      active_tree_->RenderSurfaceLayerList());
 
-    // Manually create the quad state for the gutter quads, as the root layer
-    // doesn't have any bounds and so can't generate this itself.
-    // FIXME: Make the gutter quads generated by the solid color layer (make it smarter about generating quads to fill unoccluded areas).
+  // Walk up the hierarchy and look for a layer with a touch event handler
+  // region that the given point hits.
+  for (; layer_impl; layer_impl = layer_impl->parent()) {
+    if (LayerTreeHostCommon::layerHasTouchEventHandlersAt(device_viewport_point,
+                                                          layer_impl))
+      return true;
+  }
 
-    gfx::Rect rootTargetRect = rootLayer->render_surface()->content_rect();
-    float opacity = 1;
-    SharedQuadState* sharedQuadState = quadCuller.useSharedQuadState(SharedQuadState::Create());
-    sharedQuadState->SetAll(rootLayer->draw_transform(),
-                            rootTargetRect.size(),
-                            rootTargetRect,
-                            rootTargetRect,
+  return false;
+}
+
+void LayerTreeHostImpl::TrackDamageForAllSurfaces(
+    LayerImpl* root_draw_layer,
+    const LayerList& render_surface_layer_list) {
+  // For now, we use damage tracking to compute a global scissor. To do this, we
+  // must compute all damage tracking before drawing anything, so that we know
+  // the root damage rect. The root damage rect is then used to scissor each
+  // surface.
+
+  for (int surface_index = render_surface_layer_list.size() - 1;
+       surface_index >= 0 ;
+       --surface_index) {
+    LayerImpl* render_surface_layer = render_surface_layer_list[surface_index];
+    RenderSurfaceImpl* render_surface = render_surface_layer->render_surface();
+    DCHECK(render_surface);
+    render_surface->damage_tracker()->UpdateDamageTrackingState(
+        render_surface->layer_list(),
+        render_surface_layer->id(),
+        render_surface->SurfacePropertyChangedOnlyFromDescendant(),
+        render_surface->content_rect(),
+        render_surface_layer->mask_layer(),
+        render_surface_layer->filters(),
+        render_surface_layer->filter().get());
+  }
+}
+
+void LayerTreeHostImpl::FrameData::AppendRenderPass(
+    scoped_ptr<RenderPass> render_pass) {
+  render_passes_by_id[render_pass->id] = render_pass.get();
+  render_passes.push_back(render_pass.Pass());
+}
+
+static void AppendQuadsForLayer(RenderPass* target_render_pass,
+                                LayerImpl* layer,
+                                const OcclusionTrackerImpl& occlusion_tracker,
+                                AppendQuadsData* append_quads_data) {
+  bool for_surface = false;
+  QuadCuller quad_culler(target_render_pass->quad_list,
+                         target_render_pass->shared_quad_state_list,
+                         layer,
+                         occlusion_tracker,
+                         layer->ShowDebugBorders(),
+                         for_surface);
+  layer->AppendQuads(&quad_culler, append_quads_data);
+}
+
+static void AppendQuadsForRenderSurfaceLayer(
+    RenderPass* target_render_pass,
+    LayerImpl* layer,
+    const RenderPass* contributing_render_pass,
+    const OcclusionTrackerImpl& occlusion_tracker,
+    AppendQuadsData* append_quads_data) {
+  bool for_surface = true;
+  QuadCuller quad_culler(target_render_pass->quad_list,
+                         target_render_pass->shared_quad_state_list,
+                         layer,
+                         occlusion_tracker,
+                         layer->ShowDebugBorders(),
+                         for_surface);
+
+  bool is_replica = false;
+  layer->render_surface()->AppendQuads(&quad_culler,
+                                       append_quads_data,
+                                       is_replica,
+                                       contributing_render_pass->id);
+
+  // Add replica after the surface so that it appears below the surface.
+  if (layer->has_replica()) {
+    is_replica = true;
+    layer->render_surface()->AppendQuads(&quad_culler,
+                                         append_quads_data,
+                                         is_replica,
+                                         contributing_render_pass->id);
+  }
+}
+
+static void AppendQuadsToFillScreen(
+    RenderPass* target_render_pass,
+    LayerImpl* root_layer,
+    SkColor screen_background_color,
+    const OcclusionTrackerImpl& occlusion_tracker) {
+  if (!root_layer || !SkColorGetA(screen_background_color))
+    return;
+
+  Region fill_region = occlusion_tracker.ComputeVisibleRegionInScreen();
+  if (fill_region.IsEmpty())
+    return;
+
+  bool for_surface = false;
+  QuadCuller quad_culler(target_render_pass->quad_list,
+                         target_render_pass->shared_quad_state_list,
+                         root_layer,
+                         occlusion_tracker,
+                         root_layer->ShowDebugBorders(),
+                         for_surface);
+
+  // Manually create the quad state for the gutter quads, as the root layer
+  // doesn't have any bounds and so can't generate this itself.
+  // TODO(danakj): Make the gutter quads generated by the solid color layer
+  // (make it smarter about generating quads to fill unoccluded areas).
+
+  gfx::Rect root_target_rect = root_layer->render_surface()->content_rect();
+  float opacity = 1.f;
+  SharedQuadState* shared_quad_state =
+      quad_culler.useSharedQuadState(SharedQuadState::Create());
+  shared_quad_state->SetAll(root_layer->draw_transform(),
+                            root_target_rect.size(),
+                            root_target_rect,
+                            root_target_rect,
                             false,
                             opacity);
 
-    AppendQuadsData appendQuadsData;
+  AppendQuadsData append_quads_data;
 
-    gfx::Transform transformToLayerSpace(gfx::Transform::kSkipInitialization);
-    bool didInvert = rootLayer->screen_space_transform().GetInverse(&transformToLayerSpace);
-    DCHECK(didInvert);
-    for (Region::Iterator fillRects(fillRegion); fillRects.has_rect(); fillRects.next()) {
-        // The root layer transform is composed of translations and scales only,
-        // no perspective, so mapping is sufficient (as opposed to projecting).
-        gfx::Rect layerRect = MathUtil::mapClippedRect(transformToLayerSpace, fillRects.rect());
-        // Skip the quad culler and just append the quads directly to avoid
-        // occlusion checks.
-        scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create();
-        quad->SetNew(sharedQuadState, layerRect, screenBackgroundColor);
-        quadCuller.append(quad.PassAs<DrawQuad>(), &appendQuadsData);
-    }
+  gfx::Transform transform_to_layer_space(gfx::Transform::kSkipInitialization);
+  bool did_invert = root_layer->screen_space_transform().GetInverse(
+      &transform_to_layer_space);
+  DCHECK(did_invert);
+  for (Region::Iterator fill_rects(fill_region);
+       fill_rects.has_rect();
+       fill_rects.next()) {
+    // The root layer transform is composed of translations and scales only,
+    // no perspective, so mapping is sufficient (as opposed to projecting).
+    gfx::Rect layer_rect =
+        MathUtil::mapClippedRect(transform_to_layer_space, fill_rects.rect());
+    // Skip the quad culler and just append the quads directly to avoid
+    // occlusion checks.
+    scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create();
+    quad->SetNew(shared_quad_state, layer_rect, screen_background_color);
+    quad_culler.append(quad.PassAs<DrawQuad>(), &append_quads_data);
+  }
 }
 
-bool LayerTreeHostImpl::calculateRenderPasses(FrameData& frame)
-{
-    DCHECK(frame.renderPasses.empty());
+bool LayerTreeHostImpl::CalculateRenderPasses(FrameData* frame) {
+  DCHECK(frame->render_passes.empty());
 
-    if (!canDraw() || !rootLayer())
-      return false;
+  if (!CanDraw() || !active_tree_->root_layer())
+    return false;
 
-    trackDamageForAllSurfaces(rootLayer(), *frame.renderSurfaceLayerList);
+  TrackDamageForAllSurfaces(active_tree_->root_layer(),
+                            *frame->render_surface_layer_list);
 
-    TRACE_EVENT1("cc", "LayerTreeHostImpl::calculateRenderPasses", "renderSurfaceLayerList.size()", static_cast<long long unsigned>(frame.renderSurfaceLayerList->size()));
+  TRACE_EVENT1("cc",
+               "LayerTreeHostImpl::CalculateRenderPasses",
+               "render_surface_layer_list.size()",
+               static_cast<long long unsigned>(
+                   frame->render_surface_layer_list->size()));
 
-    // Create the render passes in dependency order.
-    for (int surfaceIndex = frame.renderSurfaceLayerList->size() - 1; surfaceIndex >= 0 ; --surfaceIndex) {
-        LayerImpl* renderSurfaceLayer = (*frame.renderSurfaceLayerList)[surfaceIndex];
-        renderSurfaceLayer->render_surface()->AppendRenderPasses(&frame);
-    }
+  // Create the render passes in dependency order.
+  for (int surface_index = frame->render_surface_layer_list->size() - 1;
+       surface_index >= 0 ;
+       --surface_index) {
+    LayerImpl* render_surface_layer =
+        (*frame->render_surface_layer_list)[surface_index];
+    render_surface_layer->render_surface()->AppendRenderPasses(frame);
+  }
 
-    bool recordMetricsForFrame = m_settings.showOverdrawInTracing && base::debug::TraceLog::GetInstance() && base::debug::TraceLog::GetInstance()->IsEnabled();
-    OcclusionTrackerImpl occlusionTracker(rootLayer()->render_surface()->content_rect(), recordMetricsForFrame);
-    occlusionTracker.set_minimum_tracking_size(m_settings.minimumOcclusionTrackingSize);
+  bool record_metrics_for_frame =
+      settings_.showOverdrawInTracing &&
+      base::debug::TraceLog::GetInstance() &&
+      base::debug::TraceLog::GetInstance()->IsEnabled();
+  OcclusionTrackerImpl occlusion_tracker(
+      active_tree_->root_layer()->render_surface()->content_rect(),
+      record_metrics_for_frame);
+  occlusion_tracker.set_minimum_tracking_size(
+      settings_.minimumOcclusionTrackingSize);
 
-    if (m_debugState.showOccludingRects)
-        occlusionTracker.set_occluding_screen_space_rects_container(&frame.occludingScreenSpaceRects);
-    if (m_debugState.showNonOccludingRects)
-        occlusionTracker.set_non_occluding_screen_space_rects_container(&frame.nonOccludingScreenSpaceRects);
+  if (debug_state_.showOccludingRects) {
+    occlusion_tracker.set_occluding_screen_space_rects_container(
+        &frame->occluding_screen_space_rects);
+  }
+  if (debug_state_.showNonOccludingRects) {
+    occlusion_tracker.set_non_occluding_screen_space_rects_container(
+        &frame->non_occluding_screen_space_rects);
+  }
 
-    // Add quads to the Render passes in FrontToBack order to allow for testing occlusion and performing culling during the tree walk.
-    typedef LayerIterator<LayerImpl, std::vector<LayerImpl*>, RenderSurfaceImpl, LayerIteratorActions::FrontToBack> LayerIteratorType;
+  // Add quads to the Render passes in FrontToBack order to allow for testing
+  // occlusion and performing culling during the tree walk.
+  typedef LayerIterator<LayerImpl,
+                        std::vector<LayerImpl*>,
+                        RenderSurfaceImpl,
+                        LayerIteratorActions::FrontToBack> LayerIteratorType;
 
-    // Typically when we are missing a texture and use a checkerboard quad, we still draw the frame. However when the layer being
-    // checkerboarded is moving due to an impl-animation, we drop the frame to avoid flashing due to the texture suddenly appearing
-    // in the future.
-    bool drawFrame = true;
+  // Typically when we are missing a texture and use a checkerboard quad, we
+  // still draw the frame. However when the layer being checkerboarded is moving
+  // due to an impl-animation, we drop the frame to avoid flashing due to the
+  // texture suddenly appearing in the future.
+  bool draw_frame = true;
 
-    LayerIteratorType end = LayerIteratorType::end(frame.renderSurfaceLayerList);
-    for (LayerIteratorType it = LayerIteratorType::begin(frame.renderSurfaceLayerList); it != end; ++it) {
-        RenderPass::Id targetRenderPassId = it.targetRenderSurfaceLayer()->render_surface()->RenderPassId();
-        RenderPass* targetRenderPass = frame.renderPassesById[targetRenderPassId];
+  LayerIteratorType end =
+      LayerIteratorType::end(frame->render_surface_layer_list);
+  for (LayerIteratorType it =
+           LayerIteratorType::begin(frame->render_surface_layer_list);
+       it != end;
+       ++it) {
+    RenderPass::Id target_render_pass_id =
+        it.targetRenderSurfaceLayer()->render_surface()->RenderPassId();
+    RenderPass* target_render_pass =
+        frame->render_passes_by_id[target_render_pass_id];
 
-        occlusionTracker.EnterLayer(it);
+    occlusion_tracker.EnterLayer(it);
 
-        AppendQuadsData appendQuadsData(targetRenderPass->id);
+    AppendQuadsData append_quads_data(target_render_pass->id);
 
-        if (it.representsContributingRenderSurface()) {
-            RenderPass::Id contributingRenderPassId = it->render_surface()->RenderPassId();
-            RenderPass* contributingRenderPass = frame.renderPassesById[contributingRenderPassId];
-            appendQuadsForRenderSurfaceLayer(targetRenderPass, *it, contributingRenderPass, occlusionTracker, appendQuadsData);
-        } else if (it.representsItself() && !it->visible_content_rect().IsEmpty()) {
-            bool hasOcclusionFromOutsideTargetSurface;
-            bool implDrawTransformIsUnknown = false;
-            if (occlusionTracker.Occluded(it->render_target(), it->visible_content_rect(), it->draw_transform(), implDrawTransformIsUnknown, it->is_clipped(), it->clip_rect(), &hasOcclusionFromOutsideTargetSurface))
-                appendQuadsData.hadOcclusionFromOutsideTargetSurface |= hasOcclusionFromOutsideTargetSurface;
-            else {
-                DCHECK_EQ(activeTree(), it->layer_tree_impl());
-                it->WillDraw(m_resourceProvider.get());
-                frame.willDrawLayers.push_back(*it);
+    if (it.representsContributingRenderSurface()) {
+      RenderPass::Id contributing_render_pass_id =
+          it->render_surface()->RenderPassId();
+      RenderPass* contributing_render_pass =
+          frame->render_passes_by_id[contributing_render_pass_id];
+      AppendQuadsForRenderSurfaceLayer(target_render_pass,
+                                       *it,
+                                       contributing_render_pass,
+                                       occlusion_tracker,
+                                       &append_quads_data);
+    } else if (it.representsItself() && !it->visible_content_rect().IsEmpty()) {
+      bool has_occlusion_from_outside_target_surface;
+      bool impl_draw_transform_is_unknown = false;
+      if (occlusion_tracker.Occluded(
+              it->render_target(),
+              it->visible_content_rect(),
+              it->draw_transform(),
+              impl_draw_transform_is_unknown,
+              it->is_clipped(),
+              it->clip_rect(),
+              &has_occlusion_from_outside_target_surface)) {
+        append_quads_data.hadOcclusionFromOutsideTargetSurface |=
+            has_occlusion_from_outside_target_surface;
+      } else {
+        DCHECK_EQ(active_tree_, it->layer_tree_impl());
+        it->WillDraw(resource_provider_.get());
+        frame->will_draw_layers.push_back(*it);
 
-                if (it->HasContributingDelegatedRenderPasses()) {
-                    RenderPass::Id contributingRenderPassId = it->FirstContributingRenderPassId();
-                    while (frame.renderPassesById.find(contributingRenderPassId) != frame.renderPassesById.end()) {
-                        RenderPass* renderPass = frame.renderPassesById[contributingRenderPassId];
+        if (it->HasContributingDelegatedRenderPasses()) {
+          RenderPass::Id contributing_render_pass_id =
+              it->FirstContributingRenderPassId();
+          while (frame->render_passes_by_id.find(contributing_render_pass_id) !=
+                 frame->render_passes_by_id.end()) {
+            RenderPass* render_pass =
+                frame->render_passes_by_id[contributing_render_pass_id];
 
-                        AppendQuadsData appendQuadsData(renderPass->id);
-                        appendQuadsForLayer(renderPass, *it, occlusionTracker, appendQuadsData);
+            AppendQuadsData append_quads_data(render_pass->id);
+            AppendQuadsForLayer(render_pass,
+                                *it,
+                                occlusion_tracker,
+                                &append_quads_data);
 
-                        contributingRenderPassId = it->NextContributingRenderPassId(contributingRenderPassId);
-                    }
-                }
-
-                appendQuadsForLayer(targetRenderPass, *it, occlusionTracker, appendQuadsData);
-            }
-
-            ++m_cumulativeNumLayersDrawn;
+            contributing_render_pass_id =
+                it->NextContributingRenderPassId(contributing_render_pass_id);
+          }
         }
 
-        if (appendQuadsData.hadOcclusionFromOutsideTargetSurface)
-          targetRenderPass->has_occlusion_from_outside_target_surface = true;
+        AppendQuadsForLayer(target_render_pass,
+                            *it,
+                            occlusion_tracker,
+                            &append_quads_data);
+      }
 
-        if (appendQuadsData.numMissingTiles) {
-            m_cumulativeNumMissingTiles += appendQuadsData.numMissingTiles;
-            bool layerHasAnimatingTransform = it->screen_space_transform_is_animating() || it->draw_transform_is_animating();
-            if (layerHasAnimatingTransform)
-                drawFrame = false;
-        }
-
-        if (appendQuadsData.hadIncompleteTile)
-            frame.containsIncompleteTile = true;
-
-        occlusionTracker.LeaveLayer(it);
+      ++cumulative_num_layers_drawn_;
     }
 
+    if (append_quads_data.hadOcclusionFromOutsideTargetSurface)
+      target_render_pass->has_occlusion_from_outside_target_surface = true;
+
+    if (append_quads_data.numMissingTiles) {
+      cumulative_num_missing_tiles_ += append_quads_data.numMissingTiles;
+      bool layer_has_animating_transform =
+          it->screen_space_transform_is_animating() ||
+          it->draw_transform_is_animating();
+      if (layer_has_animating_transform)
+        draw_frame = false;
+    }
+
+    if (append_quads_data.hadIncompleteTile)
+      frame->contains_incomplete_tile = true;
+
+    occlusion_tracker.LeaveLayer(it);
+  }
+
 #ifndef NDEBUG
-    for (size_t i = 0; i < frame.renderPasses.size(); ++i) {
-        for (size_t j = 0; j < frame.renderPasses[i]->quad_list.size(); ++j)
-            DCHECK(frame.renderPasses[i]->quad_list[j]->shared_quad_state);
-        DCHECK(frame.renderPassesById.find(frame.renderPasses[i]->id)
-               != frame.renderPassesById.end());
-    }
+  for (size_t i = 0; i < frame->render_passes.size(); ++i) {
+    for (size_t j = 0; j < frame->render_passes[i]->quad_list.size(); ++j)
+      DCHECK(frame->render_passes[i]->quad_list[j]->shared_quad_state);
+    DCHECK(frame->render_passes_by_id.find(frame->render_passes[i]->id)
+           != frame->render_passes_by_id.end());
+  }
 #endif
-    DCHECK(frame.renderPasses.back()->output_rect.origin().IsOrigin());
+  DCHECK(frame->render_passes.back()->output_rect.origin().IsOrigin());
 
-    if (!activeTree()->has_transparent_background()) {
-        frame.renderPasses.back()->has_transparent_background = false;
-        appendQuadsToFillScreen(frame.renderPasses.back(), rootLayer(), activeTree()->background_color(), occlusionTracker);
-    }
+  if (!active_tree_->has_transparent_background()) {
+    frame->render_passes.back()->has_transparent_background = false;
+    AppendQuadsToFillScreen(frame->render_passes.back(),
+                            active_tree_->root_layer(),
+                            active_tree_->background_color(),
+                            occlusion_tracker);
+  }
 
-    if (drawFrame)
-        occlusionTracker.overdraw_metrics()->RecordMetrics(this);
+  if (draw_frame)
+    occlusion_tracker.overdraw_metrics()->RecordMetrics(this);
 
-    removeRenderPasses(CullRenderPassesWithNoQuads(), frame);
-    m_renderer->DecideRenderPassAllocationsForFrame(frame.renderPasses);
-    removeRenderPasses(CullRenderPassesWithCachedTextures(*m_renderer), frame);
+  RemoveRenderPasses(CullRenderPassesWithNoQuads(), frame);
+  renderer_->DecideRenderPassAllocationsForFrame(frame->render_passes);
+  RemoveRenderPasses(CullRenderPassesWithCachedTextures(*renderer_), frame);
 
-    return drawFrame;
+  return draw_frame;
 }
 
-void LayerTreeHostImpl::setBackgroundTickingEnabled(bool enabled)
-{
-    // Lazily create the timeSource adapter so that we can vary the interval for testing.
-    if (!m_timeSourceClientAdapter)
-        m_timeSourceClientAdapter = LayerTreeHostImplTimeSourceAdapter::Create(this, DelayBasedTimeSource::create(lowFrequencyAnimationInterval(), m_proxy->CurrentThread()));
+void LayerTreeHostImpl::SetBackgroundTickingEnabled(bool enabled) {
+  // Lazily create the time_source adapter so that we can vary the interval for
+  // testing.
+  if (!time_source_client_adapter_) {
+    time_source_client_adapter_ = LayerTreeHostImplTimeSourceAdapter::Create(
+        this,
+        DelayBasedTimeSource::create(LowFrequencyAnimationInterval(),
+                                     proxy_->CurrentThread()));
+  }
 
-    m_timeSourceClientAdapter->setActive(enabled);
+  time_source_client_adapter_->SetActive(enabled);
 }
 
-static inline RenderPass* findRenderPassById(RenderPass::Id renderPassId, const LayerTreeHostImpl::FrameData& frame)
-{
-    RenderPassIdHashMap::const_iterator it = frame.renderPassesById.find(renderPassId);
-    return it != frame.renderPassesById.end() ? it->second : NULL;
+static inline RenderPass* FindRenderPassById(
+    RenderPass::Id render_pass_id,
+    const LayerTreeHostImpl::FrameData& frame) {
+  RenderPassIdHashMap::const_iterator it =
+      frame.render_passes_by_id.find(render_pass_id);
+  return it != frame.render_passes_by_id.end() ? it->second : NULL;
 }
 
-static void removeRenderPassesRecursive(RenderPass::Id removeRenderPassId, LayerTreeHostImpl::FrameData& frame)
-{
-    RenderPass* removeRenderPass = findRenderPassById(removeRenderPassId, frame);
-    // The pass was already removed by another quad - probably the original, and we are the replica.
-    if (!removeRenderPass)
-        return;
-    RenderPassList& renderPasses = frame.renderPasses;
-    RenderPassList::iterator toRemove = std::find(renderPasses.begin(), renderPasses.end(), removeRenderPass);
+static void RemoveRenderPassesRecursive(RenderPass::Id remove_render_pass_id,
+                                        LayerTreeHostImpl::FrameData* frame) {
+  RenderPass* remove_render_pass =
+      FindRenderPassById(remove_render_pass_id, *frame);
+  // The pass was already removed by another quad - probably the original, and
+  // we are the replica.
+  if (!remove_render_pass)
+    return;
+  RenderPassList& render_passes = frame->render_passes;
+  RenderPassList::iterator to_remove = std::find(render_passes.begin(),
+                                                 render_passes.end(),
+                                                 remove_render_pass);
 
-    DCHECK(toRemove != renderPasses.end());
+  DCHECK(to_remove != render_passes.end());
 
-    scoped_ptr<RenderPass> removedPass = renderPasses.take(toRemove);
-    frame.renderPasses.erase(toRemove);
-    frame.renderPassesById.erase(removeRenderPassId);
+  scoped_ptr<RenderPass> removed_pass = render_passes.take(to_remove);
+  frame->render_passes.erase(to_remove);
+  frame->render_passes_by_id.erase(remove_render_pass_id);
 
-    // Now follow up for all RenderPass quads and remove their RenderPasses recursively.
-    const QuadList& quadList = removedPass->quad_list;
-    QuadList::constBackToFrontIterator quadListIterator = quadList.backToFrontBegin();
-    for (; quadListIterator != quadList.backToFrontEnd(); ++quadListIterator) {
-        DrawQuad* currentQuad = (*quadListIterator);
-        if (currentQuad->material != DrawQuad::RENDER_PASS)
-            continue;
+  // Now follow up for all RenderPass quads and remove their RenderPasses
+  // recursively.
+  const QuadList& quad_list = removed_pass->quad_list;
+  QuadList::constBackToFrontIterator quad_list_iterator =
+      quad_list.backToFrontBegin();
+  for (; quad_list_iterator != quad_list.backToFrontEnd();
+       ++quad_list_iterator) {
+    DrawQuad* current_quad = (*quad_list_iterator);
+    if (current_quad->material != DrawQuad::RENDER_PASS)
+      continue;
 
-        RenderPass::Id nextRemoveRenderPassId = RenderPassDrawQuad::MaterialCast(currentQuad)->render_pass_id;
-        removeRenderPassesRecursive(nextRemoveRenderPassId, frame);
-    }
+    RenderPass::Id next_remove_render_pass_id =
+        RenderPassDrawQuad::MaterialCast(current_quad)->render_pass_id;
+    RemoveRenderPassesRecursive(next_remove_render_pass_id, frame);
+  }
 }
 
-bool LayerTreeHostImpl::CullRenderPassesWithCachedTextures::shouldRemoveRenderPass(const RenderPassDrawQuad& quad, const FrameData&) const
-{
-    if (!quad.contents_changed_since_last_frame.IsEmpty()) {
-        TRACE_EVENT0("cc", "CullRenderPassesWithCachedTextures have damage");
-        return false;
-    } else if (!m_renderer.HaveCachedResourcesForRenderPassId(quad.render_pass_id)) {
-        TRACE_EVENT0("cc", "CullRenderPassesWithCachedTextures have no texture");
-        return false;
-    }
-    TRACE_EVENT0("cc", "CullRenderPassesWithCachedTextures dropped!");
-    return true;
+bool LayerTreeHostImpl::CullRenderPassesWithCachedTextures::
+    ShouldRemoveRenderPass(const RenderPassDrawQuad& quad,
+                           const FrameData& frame) const {
+  bool quad_has_damage = !quad.contents_changed_since_last_frame.IsEmpty();
+  bool quad_has_cached_resource =
+      renderer_.HaveCachedResourcesForRenderPassId(quad.render_pass_id);
+  if (quad_has_damage) {
+    TRACE_EVENT0("cc", "CullRenderPassesWithCachedTextures have damage");
+    return false;
+  } else if (!quad_has_cached_resource) {
+    TRACE_EVENT0("cc", "CullRenderPassesWithCachedTextures have no texture");
+    return false;
+  }
+  TRACE_EVENT0("cc", "CullRenderPassesWithCachedTextures dropped!");
+  return true;
 }
 
-bool LayerTreeHostImpl::CullRenderPassesWithNoQuads::shouldRemoveRenderPass(const RenderPassDrawQuad& quad, const FrameData& frame) const
-{
-    const RenderPass* renderPass = findRenderPassById(quad.render_pass_id, frame);
-    if (!renderPass)
-        return false;
+bool LayerTreeHostImpl::CullRenderPassesWithNoQuads::ShouldRemoveRenderPass(
+    const RenderPassDrawQuad& quad, const FrameData& frame) const {
+  const RenderPass* render_pass =
+      FindRenderPassById(quad.render_pass_id, frame);
+  if (!render_pass)
+    return false;
 
-    // If any quad or RenderPass draws into this RenderPass, then keep it.
-    const QuadList& quadList = renderPass->quad_list;
-    for (QuadList::constBackToFrontIterator quadListIterator = quadList.backToFrontBegin(); quadListIterator != quadList.backToFrontEnd(); ++quadListIterator) {
-        DrawQuad* currentQuad = *quadListIterator;
+  // If any quad or RenderPass draws into this RenderPass, then keep it.
+  const QuadList& quad_list = render_pass->quad_list;
+  for (QuadList::constBackToFrontIterator quad_list_iterator =
+           quad_list.backToFrontBegin();
+       quad_list_iterator != quad_list.backToFrontEnd();
+       ++quad_list_iterator) {
+    DrawQuad* current_quad = *quad_list_iterator;
 
-        if (currentQuad->material != DrawQuad::RENDER_PASS)
-            return false;
+    if (current_quad->material != DrawQuad::RENDER_PASS)
+      return false;
 
-        const RenderPass* contributingPass = findRenderPassById(RenderPassDrawQuad::MaterialCast(currentQuad)->render_pass_id, frame);
-        if (contributingPass)
-            return false;
-    }
-    return true;
+    const RenderPass* contributing_pass = FindRenderPassById(
+        RenderPassDrawQuad::MaterialCast(current_quad)->render_pass_id, frame);
+    if (contributing_pass)
+      return false;
+  }
+  return true;
 }
 
 // Defined for linking tests.
-template CC_EXPORT void LayerTreeHostImpl::removeRenderPasses<LayerTreeHostImpl::CullRenderPassesWithCachedTextures>(CullRenderPassesWithCachedTextures, FrameData&);
-template CC_EXPORT void LayerTreeHostImpl::removeRenderPasses<LayerTreeHostImpl::CullRenderPassesWithNoQuads>(CullRenderPassesWithNoQuads, FrameData&);
+template CC_EXPORT void LayerTreeHostImpl::RemoveRenderPasses<
+  LayerTreeHostImpl::CullRenderPassesWithCachedTextures>(
+      CullRenderPassesWithCachedTextures culler, FrameData* frame);
+template CC_EXPORT void LayerTreeHostImpl::RemoveRenderPasses<
+  LayerTreeHostImpl::CullRenderPassesWithNoQuads>(
+      CullRenderPassesWithNoQuads culler, FrameData*);
 
 // static
-template<typename RenderPassCuller>
-void LayerTreeHostImpl::removeRenderPasses(RenderPassCuller culler, FrameData& frame)
-{
-    for (size_t it = culler.renderPassListBegin(frame.renderPasses); it != culler.renderPassListEnd(frame.renderPasses); it = culler.renderPassListNext(it)) {
-        const RenderPass* currentPass = frame.renderPasses[it];
-        const QuadList& quadList = currentPass->quad_list;
-        QuadList::constBackToFrontIterator quadListIterator = quadList.backToFrontBegin();
+template <typename RenderPassCuller>
+void LayerTreeHostImpl::RemoveRenderPasses(RenderPassCuller culler,
+                                           FrameData* frame) {
+  for (size_t it = culler.RenderPassListBegin(frame->render_passes);
+       it != culler.RenderPassListEnd(frame->render_passes);
+       it = culler.RenderPassListNext(it)) {
+    const RenderPass* current_pass = frame->render_passes[it];
+    const QuadList& quad_list = current_pass->quad_list;
+    QuadList::constBackToFrontIterator quad_list_iterator =
+        quad_list.backToFrontBegin();
 
-        for (; quadListIterator != quadList.backToFrontEnd(); ++quadListIterator) {
-            DrawQuad* currentQuad = *quadListIterator;
+    for (; quad_list_iterator != quad_list.backToFrontEnd();
+         ++quad_list_iterator) {
+      DrawQuad* current_quad = *quad_list_iterator;
 
-            if (currentQuad->material != DrawQuad::RENDER_PASS)
-                continue;
+      if (current_quad->material != DrawQuad::RENDER_PASS)
+        continue;
 
-            RenderPassDrawQuad* renderPassQuad = static_cast<RenderPassDrawQuad*>(currentQuad);
-            if (!culler.shouldRemoveRenderPass(*renderPassQuad, frame))
-                continue;
+      const RenderPassDrawQuad* render_pass_quad =
+          RenderPassDrawQuad::MaterialCast(current_quad);
+      if (!culler.ShouldRemoveRenderPass(*render_pass_quad, *frame))
+        continue;
 
-            // We are changing the vector in the middle of iteration. Because we
-            // delete render passes that draw into the current pass, we are
-            // guaranteed that any data from the iterator to the end will not
-            // change. So, capture the iterator position from the end of the
-            // list, and restore it after the change.
-            int positionFromEnd = frame.renderPasses.size() - it;
-            removeRenderPassesRecursive(renderPassQuad->render_pass_id, frame);
-            it = frame.renderPasses.size() - positionFromEnd;
-            DCHECK(frame.renderPasses.size() >= static_cast<size_t>(positionFromEnd));
-        }
+      // We are changing the vector in the middle of iteration. Because we
+      // delete render passes that draw into the current pass, we are
+      // guaranteed that any data from the iterator to the end will not
+      // change. So, capture the iterator position from the end of the
+      // list, and restore it after the change.
+      size_t position_from_end = frame->render_passes.size() - it;
+      RemoveRenderPassesRecursive(render_pass_quad->render_pass_id, frame);
+      it = frame->render_passes.size() - position_from_end;
+      DCHECK_GE(frame->render_passes.size(), position_from_end);
     }
+  }
 }
 
-bool LayerTreeHostImpl::prepareToDraw(FrameData& frame)
-{
-    TRACE_EVENT0("cc", "LayerTreeHostImpl::prepareToDraw");
+bool LayerTreeHostImpl::PrepareToDraw(FrameData* frame) {
+  TRACE_EVENT0("cc", "LayerTreeHostImpl::PrepareToDraw");
 
-    activeTree()->UpdateDrawProperties(LayerTreeImpl::UPDATE_ACTIVE_TREE_FOR_DRAW);
+  active_tree_->UpdateDrawProperties(
+      LayerTreeImpl::UPDATE_ACTIVE_TREE_FOR_DRAW);
 
-    frame.renderSurfaceLayerList = &activeTree()->RenderSurfaceLayerList();
-    frame.renderPasses.clear();
-    frame.renderPassesById.clear();
-    frame.willDrawLayers.clear();
+  frame->render_surface_layer_list = &active_tree_->RenderSurfaceLayerList();
+  frame->render_passes.clear();
+  frame->render_passes_by_id.clear();
+  frame->will_draw_layers.clear();
 
-    if (!calculateRenderPasses(frame))
-        return false;
+  if (!CalculateRenderPasses(frame))
+    return false;
 
-    // If we return true, then we expect drawLayers() to be called before this function is called again.
-    return true;
+  // If we return true, then we expect DrawLayers() to be called before this
+  // function is called again.
+  return true;
 }
 
-void LayerTreeHostImpl::EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy)
-{
-    bool evictedResources = m_client->reduceContentsTextureMemoryOnImplThread(
-        m_visible ? policy.bytesLimitWhenVisible : policy.bytesLimitWhenNotVisible,
-        ManagedMemoryPolicy::priorityCutoffToValue(
-            m_visible ? policy.priorityCutoffWhenVisible : policy.priorityCutoffWhenNotVisible));
-    if (evictedResources) {
-        activeTree()->SetContentsTexturesPurged();
-        if (pendingTree())
-            pendingTree()->SetContentsTexturesPurged();
-        m_client->setNeedsCommitOnImplThread();
-        m_client->onCanDrawStateChanged(canDraw());
-        m_client->renewTreePriority();
-    }
-    m_client->sendManagedMemoryStats();
+void LayerTreeHostImpl::EnforceManagedMemoryPolicy(
+    const ManagedMemoryPolicy& policy) {
+  bool evicted_resources = client_->ReduceContentsTextureMemoryOnImplThread(
+      visible_ ? policy.bytesLimitWhenVisible : policy.bytesLimitWhenNotVisible,
+      ManagedMemoryPolicy::priorityCutoffToValue(
+          visible_ ?
+          policy.priorityCutoffWhenVisible :
+          policy.priorityCutoffWhenNotVisible));
+  if (evicted_resources) {
+    active_tree_->SetContentsTexturesPurged();
+    if (pending_tree_)
+      pending_tree_->SetContentsTexturesPurged();
+    client_->SetNeedsCommitOnImplThread();
+    client_->OnCanDrawStateChanged(CanDraw());
+    client_->RenewTreePriority();
+  }
+  client_->SendManagedMemoryStats();
 
-    if (m_tileManager) {
-      GlobalStateThatImpactsTilePriority new_state(m_tileManager->GlobalState());
-      new_state.memory_limit_in_bytes = m_visible ? policy.bytesLimitWhenVisible : policy.bytesLimitWhenNotVisible;
-      new_state.memory_limit_policy = ManagedMemoryPolicy::priorityCutoffToTileMemoryLimitPolicy(
-          m_visible ? policy.priorityCutoffWhenVisible : policy.priorityCutoffWhenNotVisible);
-      m_tileManager->SetGlobalState(new_state);
-    }
+  if (tile_manager_) {
+    GlobalStateThatImpactsTilePriority new_state(tile_manager_->GlobalState());
+    new_state.memory_limit_in_bytes = visible_ ?
+                                      policy.bytesLimitWhenVisible :
+                                      policy.bytesLimitWhenNotVisible;
+    new_state.memory_limit_policy =
+        ManagedMemoryPolicy::priorityCutoffToTileMemoryLimitPolicy(
+            visible_ ?
+            policy.priorityCutoffWhenVisible :
+            policy.priorityCutoffWhenNotVisible);
+    tile_manager_->SetGlobalState(new_state);
+  }
 }
 
-bool LayerTreeHostImpl::HasImplThread() const
-{
-    return m_proxy->HasImplThread();
+bool LayerTreeHostImpl::HasImplThread() const {
+  return proxy_->HasImplThread();
 }
 
-void LayerTreeHostImpl::ScheduleManageTiles()
-{
-    if (m_client)
-      m_client->setNeedsManageTilesOnImplThread();
+void LayerTreeHostImpl::ScheduleManageTiles() {
+  if (client_)
+    client_->SetNeedsManageTilesOnImplThread();
 }
 
-void LayerTreeHostImpl::DidUploadVisibleHighResolutionTile()
-{
-    if (m_client)
-        m_client->didUploadVisibleHighResolutionTileOnImplThread();
+void LayerTreeHostImpl::DidUploadVisibleHighResolutionTile() {
+  if (client_)
+    client_->DidUploadVisibleHighResolutionTileOnImplThread();
 }
 
-bool LayerTreeHostImpl::ShouldClearRootRenderPass() const
-{
-    return m_settings.shouldClearRootRenderPass;
+bool LayerTreeHostImpl::ShouldClearRootRenderPass() const {
+  return settings_.shouldClearRootRenderPass;
 }
 
-void LayerTreeHostImpl::SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy)
-{
-    if (m_managedMemoryPolicy == policy)
-        return;
+void LayerTreeHostImpl::SetManagedMemoryPolicy(
+    const ManagedMemoryPolicy& policy) {
+  if (managed_memory_policy_ == policy)
+    return;
 
-    m_managedMemoryPolicy = policy;
-    if (!m_proxy->HasImplThread()) {
-        // FIXME: In single-thread mode, this can be called on the main thread
-        // by GLRenderer::onMemoryAllocationChanged.
-        DebugScopedSetImplThread implThread(m_proxy);
-        EnforceManagedMemoryPolicy(m_managedMemoryPolicy);
-    } else {
-        DCHECK(m_proxy->IsImplThread());
-        EnforceManagedMemoryPolicy(m_managedMemoryPolicy);
-    }
-    // We always need to commit after changing the memory policy because the new
-    // limit can result in more or less content having texture allocated for it.
-    m_client->setNeedsCommitOnImplThread();
+  managed_memory_policy_ = policy;
+  if (!proxy_->HasImplThread()) {
+    // TODO(ccameron): In single-thread mode, this can be called on the main
+    // thread by GLRenderer::OnMemoryAllocationChanged.
+    DebugScopedSetImplThread impl_thread(proxy_);
+    EnforceManagedMemoryPolicy(managed_memory_policy_);
+  } else {
+    DCHECK(proxy_->IsImplThread());
+    EnforceManagedMemoryPolicy(managed_memory_policy_);
+  }
+  // We always need to commit after changing the memory policy because the new
+  // limit can result in more or less content having texture allocated for it.
+  client_->SetNeedsCommitOnImplThread();
 }
 
-void LayerTreeHostImpl::OnVSyncParametersChanged(base::TimeTicks timebase, base::TimeDelta interval)
-{
-    m_client->onVSyncParametersChanged(timebase, interval);
+void LayerTreeHostImpl::OnVSyncParametersChanged(base::TimeTicks timebase,
+                                                 base::TimeDelta interval) {
+  client_->OnVSyncParametersChanged(timebase, interval);
 }
 
-void LayerTreeHostImpl::OnSendFrameToParentCompositorAck(const CompositorFrameAck& ack)
-{
-    if (!m_renderer)
-        return;
+void LayerTreeHostImpl::OnSendFrameToParentCompositorAck(
+    const CompositorFrameAck& ack) {
+  if (!renderer_)
+    return;
 
-    // TODO(piman): We may need to do some validation on this ack before processing it.
-    m_renderer->ReceiveCompositorFrameAck(ack);
+  // TODO(piman): We may need to do some validation on this ack before
+  // processing it.
+  renderer_->ReceiveCompositorFrameAck(ack);
 }
 
-void LayerTreeHostImpl::OnCanDrawStateChangedForTree(LayerTreeImpl*)
-{
-    m_client->onCanDrawStateChanged(canDraw());
+void LayerTreeHostImpl::OnCanDrawStateChangedForTree() {
+  client_->OnCanDrawStateChanged(CanDraw());
 }
 
-CompositorFrameMetadata LayerTreeHostImpl::MakeCompositorFrameMetadata() const
-{
-    CompositorFrameMetadata metadata;
-    metadata.device_scale_factor = m_deviceScaleFactor;
-    metadata.page_scale_factor = activeTree()->total_page_scale_factor();
-    metadata.viewport_size = activeTree()->ScrollableViewportSize();
-    metadata.root_layer_size = activeTree()->ScrollableSize();
-    metadata.min_page_scale_factor = activeTree()->min_page_scale_factor();
-    metadata.max_page_scale_factor = activeTree()->max_page_scale_factor();
-    if (m_topControlsManager) {
-        metadata.location_bar_offset = gfx::Vector2dF(0.f, m_topControlsManager->controls_top_offset());
-        metadata.location_bar_content_translation = gfx::Vector2dF(0.f, m_topControlsManager->content_top_offset());
-    }
+CompositorFrameMetadata LayerTreeHostImpl::MakeCompositorFrameMetadata() const {
+  CompositorFrameMetadata metadata;
+  metadata.device_scale_factor = device_scale_factor_;
+  metadata.page_scale_factor = active_tree_->total_page_scale_factor();
+  metadata.viewport_size = active_tree_->ScrollableViewportSize();
+  metadata.root_layer_size = active_tree_->ScrollableSize();
+  metadata.min_page_scale_factor = active_tree_->min_page_scale_factor();
+  metadata.max_page_scale_factor = active_tree_->max_page_scale_factor();
+  if (top_controls_manager_) {
+    metadata.location_bar_offset =
+        gfx::Vector2dF(0.f, top_controls_manager_->controls_top_offset());
+    metadata.location_bar_content_translation =
+        gfx::Vector2dF(0.f, top_controls_manager_->content_top_offset());
+  }
 
-    if (!rootScrollLayer())
-      return metadata;
-
-    metadata.root_scroll_offset = rootScrollLayer()->scroll_offset() + rootScrollLayer()->scroll_delta();
-
+  if (!RootScrollLayer())
     return metadata;
+
+  metadata.root_scroll_offset = RootScrollLayer()->scroll_offset() +
+                                RootScrollLayer()->scroll_delta();
+
+  return metadata;
 }
 
-void LayerTreeHostImpl::drawLayers(FrameData& frame)
-{
-    TRACE_EVENT0("cc", "LayerTreeHostImpl::drawLayers");
-    DCHECK(canDraw());
-    DCHECK(!frame.renderPasses.empty());
+void LayerTreeHostImpl::DrawLayers(FrameData* frame) {
+  TRACE_EVENT0("cc", "LayerTreeHostImpl::DrawLayers");
+  DCHECK(CanDraw());
+  DCHECK(!frame->render_passes.empty());
 
-    // FIXME: use the frame begin time from the overall compositor scheduler.
-    // This value is currently inaccessible because it is up in Chromium's
-    // RenderWidget.
-    m_fpsCounter->saveTimeStamp(base::TimeTicks::Now());
+  // FIXME: use the frame begin time from the overall compositor scheduler.
+  // This value is currently inaccessible because it is up in Chromium's
+  // RenderWidget.
+  fps_counter_->saveTimeStamp(base::TimeTicks::Now());
 
-    if (m_tileManager) {
-        m_memoryHistory->SaveEntry(
-            m_tileManager->memory_stats_from_last_assign());
-    }
+  if (tile_manager_) {
+    memory_history_->SaveEntry(
+        tile_manager_->memory_stats_from_last_assign());
+  }
 
-    if (m_debugState.showHudRects())
-        m_debugRectHistory->saveDebugRectsForCurrentFrame(rootLayer(), *frame.renderSurfaceLayerList, frame.occludingScreenSpaceRects, frame.nonOccludingScreenSpaceRects, m_debugState);
+  if (debug_state_.showHudRects()) {
+    debug_rect_history_->saveDebugRectsForCurrentFrame(
+        active_tree_->root_layer(),
+        *frame->render_surface_layer_list,
+        frame->occluding_screen_space_rects,
+        frame->non_occluding_screen_space_rects,
+        debug_state_);
+  }
 
-    if (m_debugState.traceAllRenderedFrames) {
-        TRACE_EVENT_INSTANT1("cc.debug", "Frame",
-                             "frame", ValueToString(frameStateAsValue()));
-    }
+  if (debug_state_.traceAllRenderedFrames) {
+    TRACE_EVENT_INSTANT1("cc.debug", "Frame",
+                         "frame", ValueToString(FrameStateAsValue()));
+  }
 
-    // Because the contents of the HUD depend on everything else in the frame, the contents
-    // of its texture are updated as the last thing before the frame is drawn.
-    if (m_activeTree->hud_layer())
-        m_activeTree->hud_layer()->updateHudTexture(m_resourceProvider.get());
+  // Because the contents of the HUD depend on everything else in the frame, the
+  // contents of its texture are updated as the last thing before the frame is
+  // drawn.
+  if (active_tree_->hud_layer())
+    active_tree_->hud_layer()->updateHudTexture(resource_provider_.get());
 
-    m_renderer->DrawFrame(frame.renderPasses);
-    // The render passes should be consumed by the renderer.
-    DCHECK(frame.renderPasses.empty());
-    frame.renderPassesById.clear();
+  renderer_->DrawFrame(frame->render_passes);
+  // The render passes should be consumed by the renderer.
+  DCHECK(frame->render_passes.empty());
+  frame->render_passes_by_id.clear();
 
-    // The next frame should start by assuming nothing has changed, and changes are noted as they occur.
-    for (unsigned int i = 0; i < frame.renderSurfaceLayerList->size(); i++)
-        (*frame.renderSurfaceLayerList)[i]->render_surface()->damage_tracker()->DidDrawDamagedArea();
-    rootLayer()->ResetAllChangeTrackingForSubtree();
-    updateAnimationState();
+  // The next frame should start by assuming nothing has changed, and changes
+  // are noted as they occur.
+  for (unsigned int i = 0; i < frame->render_surface_layer_list->size(); i++) {
+    (*frame->render_surface_layer_list)[i]->render_surface()->damage_tracker()->
+        DidDrawDamagedArea();
+  }
+  active_tree_->root_layer()->ResetAllChangeTrackingForSubtree();
+  UpdateAnimationState();
 }
 
-void LayerTreeHostImpl::didDrawAllLayers(const FrameData& frame)
-{
-    for (size_t i = 0; i < frame.willDrawLayers.size(); ++i)
-        frame.willDrawLayers[i]->DidDraw(m_resourceProvider.get());
+void LayerTreeHostImpl::DidDrawAllLayers(const FrameData& frame) {
+  for (size_t i = 0; i < frame.will_draw_layers.size(); ++i)
+    frame.will_draw_layers[i]->DidDraw(resource_provider_.get());
 
-    // Once all layers have been drawn, pending texture uploads should no
-    // longer block future uploads.
-    m_resourceProvider->MarkPendingUploadsAsNonBlocking();
+  // Once all layers have been drawn, pending texture uploads should no
+  // longer block future uploads.
+  resource_provider_->MarkPendingUploadsAsNonBlocking();
 }
 
-void LayerTreeHostImpl::finishAllRendering()
-{
-    if (m_renderer)
-        m_renderer->Finish();
+void LayerTreeHostImpl::FinishAllRendering() {
+  if (renderer_)
+    renderer_->Finish();
 }
 
-bool LayerTreeHostImpl::isContextLost()
-{
-    DCHECK(m_proxy->IsImplThread());
-    return m_renderer && m_renderer->IsContextLost();
+bool LayerTreeHostImpl::IsContextLost() {
+  DCHECK(proxy_->IsImplThread());
+  return renderer_ && renderer_->IsContextLost();
 }
 
-const RendererCapabilities& LayerTreeHostImpl::rendererCapabilities() const
-{
-    return m_renderer->Capabilities();
+const RendererCapabilities& LayerTreeHostImpl::GetRendererCapabilities() const {
+  return renderer_->Capabilities();
 }
 
-bool LayerTreeHostImpl::swapBuffers()
-{
-    if (m_tileManager)
-        m_tileManager->DidCompleteFrame();
-    return m_renderer->SwapBuffers();
+bool LayerTreeHostImpl::SwapBuffers() {
+  if (tile_manager_)
+    tile_manager_->DidCompleteFrame();
+  return renderer_->SwapBuffers();
 }
 
-gfx::Size LayerTreeHostImpl::DeviceViewportSize() const
-{
-    return m_deviceViewportSize;
+gfx::Size LayerTreeHostImpl::DeviceViewportSize() const {
+  return device_viewport_size();
 }
 
-const LayerTreeSettings& LayerTreeHostImpl::Settings() const
-{
-    return m_settings;
+const LayerTreeSettings& LayerTreeHostImpl::Settings() const {
+  return settings();
 }
 
-void LayerTreeHostImpl::DidLoseOutputSurface()
-{
-    m_client->didLoseOutputSurfaceOnImplThread();
+void LayerTreeHostImpl::DidLoseOutputSurface() {
+  client_->DidLoseOutputSurfaceOnImplThread();
 }
 
-void LayerTreeHostImpl::OnSwapBuffersComplete()
-{
-    m_client->onSwapBuffersCompleteOnImplThread();
+void LayerTreeHostImpl::OnSwapBuffersComplete() {
+  client_->OnSwapBuffersCompleteOnImplThread();
 }
 
-void LayerTreeHostImpl::readback(void* pixels,
-                                 gfx::Rect rect_in_device_viewport)
-{
-    DCHECK(m_renderer);
-    m_renderer->GetFramebufferPixels(pixels, rect_in_device_viewport);
+void LayerTreeHostImpl::Readback(void* pixels,
+                                 gfx::Rect rect_in_device_viewport) {
+  DCHECK(renderer_);
+  renderer_->GetFramebufferPixels(pixels, rect_in_device_viewport);
 }
 
 bool LayerTreeHostImpl::haveRootScrollLayer() const {
-  return rootScrollLayer();
+  return RootScrollLayer();
 }
 
 float LayerTreeHostImpl::rootScrollLayerTotalScrollY() const {
-  if (LayerImpl* layer = rootScrollLayer())
+  if (LayerImpl* layer = RootScrollLayer())
     return layer->scroll_offset().y() + layer->scroll_delta().y();
   return 0.0f;
 }
 
-LayerImpl* LayerTreeHostImpl::rootLayer() const
-{
-  return m_activeTree->RootLayer();
+LayerImpl* LayerTreeHostImpl::RootLayer() const {
+  return active_tree_->root_layer();
 }
 
-LayerImpl* LayerTreeHostImpl::rootScrollLayer() const
-{
-  return m_activeTree->RootScrollLayer();
+LayerImpl* LayerTreeHostImpl::RootScrollLayer() const {
+  return active_tree_->RootScrollLayer();
 }
 
-LayerImpl* LayerTreeHostImpl::currentlyScrollingLayer() const
-{
-  return m_activeTree->CurrentlyScrollingLayer();
+LayerImpl* LayerTreeHostImpl::CurrentlyScrollingLayer() const {
+  return active_tree_->CurrentlyScrollingLayer();
 }
 
 // Content layers can be either directly scrollable or contained in an outer
 // scrolling layer which applies the scroll transform. Given a content layer,
 // this function returns the associated scroll layer if any.
-static LayerImpl* findScrollLayerForContentLayer(LayerImpl* layerImpl)
-{
-    if (!layerImpl)
-        return 0;
-
-    if (layerImpl->scrollable())
-        return layerImpl;
-
-    if (layerImpl->DrawsContent() && layerImpl->parent() && layerImpl->parent()->scrollable())
-        return layerImpl->parent();
-
+static LayerImpl* FindScrollLayerForContentLayer(LayerImpl* layer_impl) {
+  if (!layer_impl)
     return 0;
+
+  if (layer_impl->scrollable())
+    return layer_impl;
+
+  if (layer_impl->DrawsContent() &&
+      layer_impl->parent() &&
+      layer_impl->parent()->scrollable())
+    return layer_impl->parent();
+
+  return 0;
 }
 
-void LayerTreeHostImpl::createPendingTree()
-{
-    CHECK(!m_pendingTree);
-    if (m_recycleTree)
-        m_recycleTree.swap(m_pendingTree);
-    else
-        m_pendingTree = LayerTreeImpl::create(this);
-    m_client->onCanDrawStateChanged(canDraw());
-    m_client->onHasPendingTreeStateChanged(pendingTree());
-    TRACE_EVENT_ASYNC_BEGIN0("cc", "PendingTree", m_pendingTree.get());
-    TRACE_EVENT_ASYNC_STEP0("cc",
-                            "PendingTree", m_pendingTree.get(), "waiting");
+void LayerTreeHostImpl::CreatePendingTree() {
+  CHECK(!pending_tree_);
+  if (recycle_tree_)
+    recycle_tree_.swap(pending_tree_);
+  else
+    pending_tree_ = LayerTreeImpl::create(this);
+  client_->OnCanDrawStateChanged(CanDraw());
+  client_->OnHasPendingTreeStateChanged(pending_tree_);
+  TRACE_EVENT_ASYNC_BEGIN0("cc", "PendingTree", pending_tree_.get());
+  TRACE_EVENT_ASYNC_STEP0("cc",
+                          "PendingTree", pending_tree_.get(), "waiting");
 }
 
-void LayerTreeHostImpl::checkForCompletedTileUploads()
-{
-    DCHECK(!m_client->isInsideDraw()) << "Checking for completed uploads within a draw may trigger spurious redraws.";
-    if (m_tileManager)
-        m_tileManager->CheckForCompletedTileUploads();
+void LayerTreeHostImpl::CheckForCompletedTileUploads() {
+  DCHECK(!client_->IsInsideDraw()) <<
+      "Checking for completed uploads within a draw may trigger "
+      "spurious redraws.";
+  if (tile_manager_)
+    tile_manager_->CheckForCompletedTileUploads();
 }
 
-bool LayerTreeHostImpl::activatePendingTreeIfNeeded()
-{
-    if (!pendingTree())
-        return false;
+bool LayerTreeHostImpl::ActivatePendingTreeIfNeeded() {
+  if (!pending_tree_)
+    return false;
 
-    CHECK(m_tileManager);
+  CHECK(tile_manager_);
 
-    pendingTree()->UpdateDrawProperties(LayerTreeImpl::UPDATE_PENDING_TREE);
+  pending_tree_->UpdateDrawProperties(LayerTreeImpl::UPDATE_PENDING_TREE);
 
-    TRACE_EVENT_ASYNC_STEP1("cc",
-                            "PendingTree", m_pendingTree.get(), "activate",
-                            "state", ValueToString(activationStateAsValue()));
+  TRACE_EVENT_ASYNC_STEP1("cc",
+                          "PendingTree", pending_tree_.get(), "activate",
+                          "state", ValueToString(ActivationStateAsValue()));
 
-    // It's always fine to activate to an empty tree.  Otherwise, only
-    // activate once all visible resources in pending tree are ready
-    // or tile manager has no work scheduled for pending tree.
-    if (activeTree()->RootLayer() &&
-        !pendingTree()->AreVisibleResourcesReady()) {
-        // In smoothness takes priority mode, the pending tree's priorities are
-        // ignored, so the tile manager may not have work for it even though it
-        // is simultaneously not ready to be activated.
-        if (m_tileManager->GlobalState().tree_priority ==
-            SMOOTHNESS_TAKES_PRIORITY ||
-            m_tileManager->HasPendingWorkScheduled(PENDING_TREE)) {
-            TRACE_EVENT_ASYNC_STEP0("cc",
-                                    "PendingTree",
-                                    m_pendingTree.get(),
-                                    "waiting");
-            return false;
-        }
+  // It's always fine to activate to an empty tree.  Otherwise, only
+  // activate once all visible resources in pending tree are ready
+  // or tile manager has no work scheduled for pending tree.
+  if (active_tree_->root_layer() &&
+      !pending_tree_->AreVisibleResourcesReady()) {
+    // In smoothness takes priority mode, the pending tree's priorities are
+    // ignored, so the tile manager may not have work for it even though it
+    // is simultaneously not ready to be activated.
+    if (tile_manager_->GlobalState().tree_priority ==
+        SMOOTHNESS_TAKES_PRIORITY ||
+        tile_manager_->HasPendingWorkScheduled(PENDING_TREE)) {
+      TRACE_EVENT_ASYNC_STEP0("cc",
+                              "PendingTree",
+                              pending_tree_.get(),
+                              "waiting");
+      return false;
     }
+  }
 
-    activatePendingTree();
-    return true;
+  ActivatePendingTree();
+  return true;
 }
 
-void LayerTreeHostImpl::activatePendingTree()
-{
-    CHECK(m_pendingTree);
-    TRACE_EVENT_ASYNC_END0("cc", "PendingTree", m_pendingTree.get());
+void LayerTreeHostImpl::ActivatePendingTree() {
+  CHECK(pending_tree_);
+  TRACE_EVENT_ASYNC_END0("cc", "PendingTree", pending_tree_.get());
 
-    m_activeTree->PushPersistedState(m_pendingTree.get());
-    if (m_pendingTree->needs_full_tree_sync())
-        m_activeTree->SetRootLayer(TreeSynchronizer::synchronizeTrees(m_pendingTree->RootLayer(), m_activeTree->DetachLayerTree(), m_activeTree.get()));
-    TreeSynchronizer::pushProperties(m_pendingTree->RootLayer(), m_activeTree->RootLayer());
-    DCHECK(!m_recycleTree);
+  active_tree_->PushPersistedState(pending_tree_.get());
+  if (pending_tree_->needs_full_tree_sync()) {
+    active_tree_->SetRootLayer(
+        TreeSynchronizer::synchronizeTrees(pending_tree_->root_layer(),
+                                           active_tree_->DetachLayerTree(),
+                                           active_tree_.get()));
+  }
+  TreeSynchronizer::pushProperties(pending_tree_->root_layer(),
+                                   active_tree_->root_layer());
+  DCHECK(!recycle_tree_);
 
-    m_pendingTree->PushPropertiesTo(m_activeTree.get());
+  pending_tree_->PushPropertiesTo(active_tree_.get());
 
-    // Now that we've synced everything from the pending tree to the active
-    // tree, rename the pending tree the recycle tree so we can reuse it on the
-    // next sync.
-    m_pendingTree.swap(m_recycleTree);
-    m_recycleTree->ClearRenderSurfaces();
+  // Now that we've synced everything from the pending tree to the active
+  // tree, rename the pending tree the recycle tree so we can reuse it on the
+  // next sync.
+  pending_tree_.swap(recycle_tree_);
+  recycle_tree_->ClearRenderSurfaces();
 
-    m_activeTree->DidBecomeActive();
+  active_tree_->DidBecomeActive();
 
-    // Reduce wasted memory now that unlinked resources are guaranteed not
-    // to be used.
-    m_client->reduceWastedContentsTextureMemoryOnImplThread();
+  // Reduce wasted memory now that unlinked resources are guaranteed not
+  // to be used.
+  client_->ReduceWastedContentsTextureMemoryOnImplThread();
 
-    m_client->onCanDrawStateChanged(canDraw());
-    m_client->onHasPendingTreeStateChanged(pendingTree());
-    m_client->setNeedsRedrawOnImplThread();
-    m_client->renewTreePriority();
+  client_->OnCanDrawStateChanged(CanDraw());
+  client_->OnHasPendingTreeStateChanged(pending_tree_);
+  client_->SetNeedsRedrawOnImplThread();
+  client_->RenewTreePriority();
 
-    if (m_tileManager && m_debugState.continuousPainting) {
-        RenderingStats stats;
-        m_tileManager->GetRenderingStats(&stats);
-        m_paintTimeCounter->SaveRasterizeTime(stats.totalRasterizeTimeForNowBinsOnPendingTree, m_activeTree->source_frame_number());
-    }
+  if (tile_manager_ && debug_state_.continuousPainting) {
+    RenderingStats stats;
+    tile_manager_->GetRenderingStats(&stats);
+    paint_time_counter_->SaveRasterizeTime(
+        stats.totalRasterizeTimeForNowBinsOnPendingTree,
+        active_tree_->source_frame_number());
+  }
 }
 
-void LayerTreeHostImpl::setVisible(bool visible)
-{
-    DCHECK(m_proxy->IsImplThread());
+void LayerTreeHostImpl::SetVisible(bool visible) {
+  DCHECK(proxy_->IsImplThread());
 
-    if (m_visible == visible)
-        return;
-    m_visible = visible;
-    didVisibilityChange(this, m_visible);
-    EnforceManagedMemoryPolicy(m_managedMemoryPolicy);
+  if (visible_ == visible)
+    return;
+  visible_ = visible;
+  DidVisibilityChange(this, visible_);
+  EnforceManagedMemoryPolicy(managed_memory_policy_);
 
-    if (!m_renderer)
-        return;
+  if (!renderer_)
+    return;
 
-    m_renderer->SetVisible(visible);
+  renderer_->SetVisible(visible);
 
-    setBackgroundTickingEnabled(!m_visible && !m_animationRegistrar->active_animation_controllers().empty());
+  SetBackgroundTickingEnabled(
+      !visible_ &&
+      !animation_registrar_->active_animation_controllers().empty());
 }
 
-bool LayerTreeHostImpl::initializeRenderer(scoped_ptr<OutputSurface> outputSurface)
-{
-    // Since we will create a new resource provider, we cannot continue to use
-    // the old resources (i.e. renderSurfaces and texture IDs). Clear them
-    // before we destroy the old resource provider.
-    if (rootLayer())
-        clearRenderSurfaces();
-    if (activeTree()->RootLayer())
-        sendDidLoseOutputSurfaceRecursive(activeTree()->RootLayer());
-    if (pendingTree() && pendingTree()->RootLayer())
-        sendDidLoseOutputSurfaceRecursive(pendingTree()->RootLayer());
-    if (m_recycleTree && m_recycleTree->RootLayer())
-        sendDidLoseOutputSurfaceRecursive(m_recycleTree->RootLayer());
+bool LayerTreeHostImpl::InitializeRenderer(
+    scoped_ptr<OutputSurface> output_surface) {
+  // Since we will create a new resource provider, we cannot continue to use
+  // the old resources (i.e. render_surfaces and texture IDs). Clear them
+  // before we destroy the old resource provider.
+  if (active_tree_->root_layer())
+    ClearRenderSurfaces();
+  if (active_tree_->root_layer())
+    SendDidLoseOutputSurfaceRecursive(active_tree_->root_layer());
+  if (pending_tree_ && pending_tree_->root_layer())
+    SendDidLoseOutputSurfaceRecursive(pending_tree_->root_layer());
+  if (recycle_tree_ && recycle_tree_->root_layer())
+    SendDidLoseOutputSurfaceRecursive(recycle_tree_->root_layer());
 
-    // Note: order is important here.
-    m_renderer.reset();
-    m_tileManager.reset();
-    m_resourceProvider.reset();
-    m_outputSurface.reset();
+  // Note: order is important here.
+  renderer_.reset();
+  tile_manager_.reset();
+  resource_provider_.reset();
+  output_surface_.reset();
 
-    if (!outputSurface->BindToClient(this))
-        return false;
+  if (!output_surface->BindToClient(this))
+    return false;
 
-    scoped_ptr<ResourceProvider> resourceProvider = ResourceProvider::Create(outputSurface.get());
-    if (!resourceProvider)
-        return false;
+  scoped_ptr<ResourceProvider> resource_provider =
+      ResourceProvider::Create(output_surface.get());
+  if (!resource_provider)
+    return false;
 
-    if (m_settings.implSidePainting) {
-        m_tileManager.reset(new TileManager(this,
-                                            resourceProvider.get(),
-                                            m_settings.numRasterThreads,
-                                            m_settings.useCheapnessEstimator,
-                                            m_settings.useColorEstimator,
-                                            m_settings.predictionBenchmarking));
-        m_tileManager->SetRecordRenderingStats(m_debugState.recordRenderingStats());
-    }
+  if (settings_.implSidePainting) {
+    tile_manager_.reset(new TileManager(this,
+                                        resource_provider.get(),
+                                        settings_.numRasterThreads,
+                                        settings_.useCheapnessEstimator,
+                                        settings_.useColorEstimator,
+                                        settings_.predictionBenchmarking));
+    tile_manager_->SetRecordRenderingStats(debug_state_.recordRenderingStats());
+  }
 
-    if (outputSurface->capabilities().has_parent_compositor)
-        m_renderer = DelegatingRenderer::Create(this, outputSurface.get(), resourceProvider.get());
-    else if (outputSurface->context3d())
-        m_renderer = GLRenderer::Create(this, outputSurface.get(), resourceProvider.get());
-    else if (outputSurface->software_device())
-        m_renderer = SoftwareRenderer::Create(this, outputSurface.get(), resourceProvider.get());
-    if (!m_renderer)
-        return false;
+  if (output_surface->capabilities().has_parent_compositor) {
+    renderer_ = DelegatingRenderer::Create(this, output_surface.get(),
+                                           resource_provider.get());
+  } else if (output_surface->context3d()) {
+    renderer_ = GLRenderer::Create(this,
+                                   output_surface.get(),
+                                   resource_provider.get());
+  } else if (output_surface->software_device()) {
+    renderer_ = SoftwareRenderer::Create(this,
+                                         output_surface.get(),
+                                         resource_provider.get());
+  }
+  if (!renderer_)
+    return false;
 
-    m_resourceProvider = resourceProvider.Pass();
-    m_outputSurface = outputSurface.Pass();
+  resource_provider_ = resource_provider.Pass();
+  output_surface_ = output_surface.Pass();
 
-    if (!m_visible)
-        m_renderer->SetVisible(m_visible);
+  if (!visible_)
+    renderer_->SetVisible(visible_);
 
-    m_client->onCanDrawStateChanged(canDraw());
+  client_->OnCanDrawStateChanged(CanDraw());
 
-    // See note in LayerTreeImpl::UpdateDrawProperties.  Renderer needs
-    // to be initialized to get max texture size.
-    activeTree()->set_needs_update_draw_properties();
-    if (pendingTree())
-        pendingTree()->set_needs_update_draw_properties();
+  // See note in LayerTreeImpl::UpdateDrawProperties.  Renderer needs
+  // to be initialized to get max texture size.
+  active_tree_->set_needs_update_draw_properties();
+  if (pending_tree_)
+    pending_tree_->set_needs_update_draw_properties();
 
-    return true;
+  return true;
 }
 
-void LayerTreeHostImpl::setViewportSize(const gfx::Size& layoutViewportSize, const gfx::Size& deviceViewportSize)
-{
-    if (layoutViewportSize == m_layoutViewportSize && deviceViewportSize == m_deviceViewportSize)
-        return;
+void LayerTreeHostImpl::SetViewportSize(gfx::Size layout_viewport_size,
+                                        gfx::Size device_viewport_size) {
+  if (layout_viewport_size == layout_viewport_size_ &&
+      device_viewport_size == device_viewport_size_)
+    return;
 
-    if (pendingTree() && m_deviceViewportSize != deviceViewportSize)
-        activeTree()->SetViewportSizeInvalid();
+  if (pending_tree_ && device_viewport_size_ != device_viewport_size)
+    active_tree_->SetViewportSizeInvalid();
 
-    m_layoutViewportSize = layoutViewportSize;
-    m_deviceViewportSize = deviceViewportSize;
+  layout_viewport_size_ = layout_viewport_size;
+  device_viewport_size_ = device_viewport_size;
 
-    updateMaxScrollOffset();
+  UpdateMaxScrollOffset();
 
-    if (m_renderer)
-        m_renderer->ViewportChanged();
+  if (renderer_)
+    renderer_->ViewportChanged();
 
-    m_client->onCanDrawStateChanged(canDraw());
+  client_->OnCanDrawStateChanged(CanDraw());
 }
 
-static void adjustScrollsForPageScaleChange(LayerImpl* layerImpl, float pageScaleChange)
-{
-    if (!layerImpl)
-        return;
+static void AdjustScrollsForPageScaleChange(LayerImpl* layer_impl,
+                                            float page_scale_change) {
+  if (!layer_impl)
+    return;
 
-    if (layerImpl->scrollable()) {
-        // We need to convert impl-side scroll deltas to pageScale space.
-        gfx::Vector2dF scrollDelta = layerImpl->scroll_delta();
-        scrollDelta.Scale(pageScaleChange);
-        layerImpl->SetScrollDelta(scrollDelta);
-    }
+  if (layer_impl->scrollable()) {
+    // We need to convert impl-side scroll deltas to page_scale space.
+    gfx::Vector2dF scroll_delta = layer_impl->scroll_delta();
+    scroll_delta.Scale(page_scale_change);
+    layer_impl->SetScrollDelta(scroll_delta);
+  }
 
-    for (size_t i = 0; i < layerImpl->children().size(); ++i)
-        adjustScrollsForPageScaleChange(layerImpl->children()[i], pageScaleChange);
+  for (size_t i = 0; i < layer_impl->children().size(); ++i)
+    AdjustScrollsForPageScaleChange(layer_impl->children()[i],
+                                    page_scale_change);
 }
 
-void LayerTreeHostImpl::setDeviceScaleFactor(float deviceScaleFactor)
-{
-    if (deviceScaleFactor == m_deviceScaleFactor)
-        return;
-    m_deviceScaleFactor = deviceScaleFactor;
+void LayerTreeHostImpl::SetDeviceScaleFactor(float device_scale_factor) {
+  if (device_scale_factor == device_scale_factor_)
+    return;
+  device_scale_factor_ = device_scale_factor;
 
-    updateMaxScrollOffset();
+  UpdateMaxScrollOffset();
 }
 
-void LayerTreeHostImpl::updateMaxScrollOffset()
-{
-    activeTree()->UpdateMaxScrollOffset();
+void LayerTreeHostImpl::UpdateMaxScrollOffset() {
+  active_tree_->UpdateMaxScrollOffset();
 }
 
-void LayerTreeHostImpl::setActiveTreeNeedsUpdateDrawProperties()
-{
-    activeTree()->set_needs_update_draw_properties();
+void LayerTreeHostImpl::setActiveTreeNeedsUpdateDrawProperties() {
+  active_tree_->set_needs_update_draw_properties();
 }
 
-void LayerTreeHostImpl::setNeedsRedraw()
-{
-    m_client->setNeedsRedrawOnImplThread();
+void LayerTreeHostImpl::setNeedsRedraw() {
+  client_->SetNeedsRedrawOnImplThread();
 }
 
-bool LayerTreeHostImpl::ensureRenderSurfaceLayerList()
-{
-    activeTree()->UpdateDrawProperties(LayerTreeImpl::UPDATE_ACTIVE_TREE);
-    return activeTree()->RenderSurfaceLayerList().size();
+bool LayerTreeHostImpl::EnsureRenderSurfaceLayerList() {
+  active_tree_->UpdateDrawProperties(LayerTreeImpl::UPDATE_ACTIVE_TREE);
+  return active_tree_->RenderSurfaceLayerList().size();
 }
 
-InputHandlerClient::ScrollStatus LayerTreeHostImpl::scrollBegin(gfx::Point viewportPoint, InputHandlerClient::ScrollInputType type)
-{
-    TRACE_EVENT0("cc", "LayerTreeHostImpl::scrollBegin");
+InputHandlerClient::ScrollStatus LayerTreeHostImpl::ScrollBegin(
+    gfx::Point viewport_point, InputHandlerClient::ScrollInputType type) {
+  TRACE_EVENT0("cc", "LayerTreeHostImpl::scrollBegin");
 
-    if (m_topControlsManager)
-        m_topControlsManager->ScrollBegin();
+  if (top_controls_manager_)
+    top_controls_manager_->ScrollBegin();
 
-    DCHECK(!currentlyScrollingLayer());
-    clearCurrentlyScrollingLayer();
+  DCHECK(!CurrentlyScrollingLayer());
+  ClearCurrentlyScrollingLayer();
 
-    if (!ensureRenderSurfaceLayerList())
-        return ScrollIgnored;
-
-    gfx::PointF deviceViewportPoint = gfx::ScalePoint(viewportPoint, m_deviceScaleFactor);
-
-    // First find out which layer was hit from the saved list of visible layers
-    // in the most recent frame.
-    LayerImpl* layerImpl = LayerTreeHostCommon::findLayerThatIsHitByPoint(deviceViewportPoint, activeTree()->RenderSurfaceLayerList());
-
-    // Walk up the hierarchy and look for a scrollable layer.
-    LayerImpl* potentiallyScrollingLayerImpl = 0;
-    for (; layerImpl; layerImpl = layerImpl->parent()) {
-        // The content layer can also block attempts to scroll outside the main thread.
-        if (layerImpl->TryScroll(deviceViewportPoint, type) == ScrollOnMainThread) {
-            m_numMainThreadScrolls++;
-            UMA_HISTOGRAM_BOOLEAN("TryScroll.SlowScroll", true);
-            return ScrollOnMainThread;
-        }
-
-        LayerImpl* scrollLayerImpl = findScrollLayerForContentLayer(layerImpl);
-        if (!scrollLayerImpl)
-            continue;
-
-        ScrollStatus status = scrollLayerImpl->TryScroll(deviceViewportPoint, type);
-
-        // If any layer wants to divert the scroll event to the main thread, abort.
-        if (status == ScrollOnMainThread) {
-            m_numMainThreadScrolls++;
-            UMA_HISTOGRAM_BOOLEAN("TryScroll.SlowScroll", true);
-            return ScrollOnMainThread;
-        }
-
-        if (status == ScrollStarted && !potentiallyScrollingLayerImpl)
-            potentiallyScrollingLayerImpl = scrollLayerImpl;
-    }
-
-    // When hiding top controls is enabled and the controls are hidden or
-    // overlaying the content, force scrolls to be enabled on the root layer to
-    // allow bringing the top controls back into view.
-    if (!potentiallyScrollingLayerImpl && m_topControlsManager &&
-            m_topControlsManager->content_top_offset() != m_settings.topControlsHeight) {
-        potentiallyScrollingLayerImpl = rootScrollLayer();
-    }
-
-    if (potentiallyScrollingLayerImpl) {
-        m_activeTree->set_currently_scrolling_layer(potentiallyScrollingLayerImpl);
-        m_shouldBubbleScrolls = (type != NonBubblingGesture);
-        m_wheelScrolling = (type == Wheel);
-        m_numImplThreadScrolls++;
-        m_client->renewTreePriority();
-        UMA_HISTOGRAM_BOOLEAN("TryScroll.SlowScroll", false);
-        return ScrollStarted;
-    }
+  if (!EnsureRenderSurfaceLayerList())
     return ScrollIgnored;
-}
 
-gfx::Vector2dF LayerTreeHostImpl::scrollLayerWithViewportSpaceDelta(LayerImpl* layerImpl, float scaleFromViewportToScreenSpace, gfx::PointF viewportPoint, gfx::Vector2dF viewportDelta)
-{
-    // Layers with non-invertible screen space transforms should not have passed the scroll hit
-    // test in the first place.
-    DCHECK(layerImpl->screen_space_transform().IsInvertible());
-    gfx::Transform inverseScreenSpaceTransform(gfx::Transform::kSkipInitialization);
-    bool didInvert = layerImpl->screen_space_transform().GetInverse(&inverseScreenSpaceTransform);
-    // TODO: With the advent of impl-side crolling for non-root layers, we may
-    // need to explicitly handle uninvertible transforms here.
-    DCHECK(didInvert);
+  gfx::PointF device_viewport_point = gfx::ScalePoint(viewport_point,
+                                                      device_scale_factor_);
 
-    gfx::PointF screenSpacePoint = gfx::ScalePoint(viewportPoint, scaleFromViewportToScreenSpace);
+  // First find out which layer was hit from the saved list of visible layers
+  // in the most recent frame.
+  LayerImpl* layer_impl = LayerTreeHostCommon::findLayerThatIsHitByPoint(
+      device_viewport_point, active_tree_->RenderSurfaceLayerList());
 
-    gfx::Vector2dF screenSpaceDelta = viewportDelta;
-    screenSpaceDelta.Scale(scaleFromViewportToScreenSpace);
-
-    // First project the scroll start and end points to local layer space to find the scroll delta
-    // in layer coordinates.
-    bool startClipped, endClipped;
-    gfx::PointF screenSpaceEndPoint = screenSpacePoint + screenSpaceDelta;
-    gfx::PointF localStartPoint = MathUtil::projectPoint(inverseScreenSpaceTransform, screenSpacePoint, startClipped);
-    gfx::PointF localEndPoint = MathUtil::projectPoint(inverseScreenSpaceTransform, screenSpaceEndPoint, endClipped);
-
-    // In general scroll point coordinates should not get clipped.
-    DCHECK(!startClipped);
-    DCHECK(!endClipped);
-    if (startClipped || endClipped)
-        return gfx::Vector2dF();
-
-    // localStartPoint and localEndPoint are in content space but we want to move them to layer space for scrolling.
-    float widthScale = 1.f / layerImpl->contents_scale_x();
-    float heightScale = 1.f / layerImpl->contents_scale_y();
-    localStartPoint.Scale(widthScale, heightScale);
-    localEndPoint.Scale(widthScale, heightScale);
-
-    // Apply the scroll delta.
-    gfx::Vector2dF previousDelta = layerImpl->scroll_delta();
-    layerImpl->ScrollBy(localEndPoint - localStartPoint);
-
-    // Get the end point in the layer's content space so we can apply its screenSpaceTransform.
-    gfx::PointF actualLocalEndPoint = localStartPoint + layerImpl->scroll_delta() - previousDelta;
-    gfx::PointF actualLocalContentEndPoint = gfx::ScalePoint(actualLocalEndPoint, 1 / widthScale, 1 / heightScale);
-
-    // Calculate the applied scroll delta in viewport space coordinates.
-    gfx::PointF actualScreenSpaceEndPoint = MathUtil::mapPoint(layerImpl->screen_space_transform(), actualLocalContentEndPoint, endClipped);
-    DCHECK(!endClipped);
-    if (endClipped)
-        return gfx::Vector2dF();
-    gfx::PointF actualViewportEndPoint = gfx::ScalePoint(actualScreenSpaceEndPoint, 1 / scaleFromViewportToScreenSpace);
-    return actualViewportEndPoint - viewportPoint;
-}
-
-static gfx::Vector2dF scrollLayerWithLocalDelta(LayerImpl& layerImpl, gfx::Vector2dF localDelta)
-{
-    gfx::Vector2dF previousDelta(layerImpl.scroll_delta());
-    layerImpl.ScrollBy(localDelta);
-    return layerImpl.scroll_delta() - previousDelta;
-}
-
-bool LayerTreeHostImpl::scrollBy(const gfx::Point& viewportPoint,
-                                 const gfx::Vector2dF& scrollDelta)
-{
-    TRACE_EVENT0("cc", "LayerTreeHostImpl::scrollBy");
-    if (!currentlyScrollingLayer())
-        return false;
-
-    gfx::Vector2dF pendingDelta = scrollDelta;
-    bool didScroll = false;
-
-    for (LayerImpl* layerImpl = currentlyScrollingLayer(); layerImpl; layerImpl = layerImpl->parent()) {
-        if (!layerImpl->scrollable())
-            continue;
-
-        gfx::Vector2dF appliedDelta;
-        if (m_topControlsManager && layerImpl == rootScrollLayer())
-            pendingDelta = m_topControlsManager->ScrollBy(pendingDelta);
-
-        // Gesture events need to be transformed from viewport coordinates to local layer coordinates
-        // so that the scrolling contents exactly follow the user's finger. In contrast, wheel
-        // events represent a fixed amount of scrolling so we can just apply them directly.
-        if (!m_wheelScrolling) {
-            float scaleFromViewportToScreenSpace = m_deviceScaleFactor;
-            appliedDelta = scrollLayerWithViewportSpaceDelta(layerImpl, scaleFromViewportToScreenSpace, viewportPoint, pendingDelta);
-        } else
-            appliedDelta = scrollLayerWithLocalDelta(*layerImpl, pendingDelta);
-
-        // If the layer wasn't able to move, try the next one in the hierarchy.
-        float moveThresholdSquared = 0.1f * 0.1f;
-        if (appliedDelta.LengthSquared() < moveThresholdSquared) {
-            if (m_shouldBubbleScrolls || !m_didLockScrollingLayer)
-                continue;
-            else
-                break;
-        }
-        didScroll = true;
-        m_didLockScrollingLayer = true;
-        if (!m_shouldBubbleScrolls) {
-            m_activeTree->set_currently_scrolling_layer(layerImpl);
-            break;
-        }
-
-        // If the applied delta is within 45 degrees of the input delta, bail out to make it easier
-        // to scroll just one layer in one direction without affecting any of its parents.
-        float angleThreshold = 45;
-        if (MathUtil::smallestAngleBetweenVectors(appliedDelta, pendingDelta) < angleThreshold) {
-            pendingDelta = gfx::Vector2d();
-            break;
-        }
-
-        // Allow further movement only on an axis perpendicular to the direction in which the layer
-        // moved.
-        gfx::Vector2dF perpendicularAxis(-appliedDelta.y(), appliedDelta.x());
-        pendingDelta = MathUtil::projectVector(pendingDelta, perpendicularAxis);
-
-        if (gfx::ToFlooredVector2d(pendingDelta).IsZero())
-            break;
+  // Walk up the hierarchy and look for a scrollable layer.
+  LayerImpl* potentially_scrolling_layer_impl = 0;
+  for (; layer_impl; layer_impl = layer_impl->parent()) {
+    // The content layer can also block attempts to scroll outside the main
+    // thread.
+    ScrollStatus status = layer_impl->TryScroll(device_viewport_point, type);
+    if (status == ScrollOnMainThread) {
+      num_main_thread_scrolls_++;
+      UMA_HISTOGRAM_BOOLEAN("TryScroll.SlowScroll", true);
+      return ScrollOnMainThread;
     }
 
-    if (didScroll) {
-        m_client->setNeedsCommitOnImplThread();
-        m_client->setNeedsRedrawOnImplThread();
-        m_client->renewTreePriority();
-    }
-    return didScroll;
-}
+    LayerImpl* scroll_layer_impl = FindScrollLayerForContentLayer(layer_impl);
+    if (!scroll_layer_impl)
+      continue;
 
-void LayerTreeHostImpl::clearCurrentlyScrollingLayer()
-{
-    m_activeTree->ClearCurrentlyScrollingLayer();
-    m_didLockScrollingLayer = false;
-}
+    status = scroll_layer_impl->TryScroll(device_viewport_point, type);
 
-void LayerTreeHostImpl::scrollEnd()
-{
-    if (m_topControlsManager)
-        m_topControlsManager->ScrollEnd();
-    clearCurrentlyScrollingLayer();
-}
-
-void LayerTreeHostImpl::pinchGestureBegin()
-{
-    m_pinchGestureActive = true;
-    m_previousPinchAnchor = gfx::Point();
-    m_client->renewTreePriority();
-}
-
-void LayerTreeHostImpl::pinchGestureUpdate(float magnifyDelta, gfx::Point anchor)
-{
-    TRACE_EVENT0("cc", "LayerTreeHostImpl::pinchGestureUpdate");
-
-    if (!rootScrollLayer())
-        return;
-
-    // Keep the center-of-pinch anchor specified by (x, y) in a stable
-    // position over the course of the magnify.
-    float pageScaleDelta = activeTree()->page_scale_delta();
-    gfx::PointF previousScaleAnchor = gfx::ScalePoint(anchor, 1 / pageScaleDelta);
-    activeTree()->SetPageScaleDelta(pageScaleDelta * magnifyDelta);
-    pageScaleDelta = activeTree()->page_scale_delta();
-    gfx::PointF newScaleAnchor = gfx::ScalePoint(anchor, 1 / pageScaleDelta);
-    gfx::Vector2dF move = previousScaleAnchor - newScaleAnchor;
-
-    m_previousPinchAnchor = anchor;
-
-    move.Scale(1 / activeTree()->page_scale_factor());
-
-    rootScrollLayer()->ScrollBy(move);
-
-    if (rootScrollLayer()->scrollbar_animation_controller())
-        rootScrollLayer()->scrollbar_animation_controller()->didPinchGestureUpdate(base::TimeTicks::Now());
-
-    m_client->setNeedsCommitOnImplThread();
-    m_client->setNeedsRedrawOnImplThread();
-    m_client->renewTreePriority();
-}
-
-void LayerTreeHostImpl::pinchGestureEnd()
-{
-    m_pinchGestureActive = false;
-
-    if (rootScrollLayer() && rootScrollLayer()->scrollbar_animation_controller())
-        rootScrollLayer()->scrollbar_animation_controller()->didPinchGestureEnd(base::TimeTicks::Now());
-
-    m_client->setNeedsCommitOnImplThread();
-}
-
-static void collectScrollDeltas(ScrollAndScaleSet* scrollInfo, LayerImpl* layerImpl)
-{
-    if (!layerImpl)
-        return;
-
-    gfx::Vector2d scrollDelta = gfx::ToFlooredVector2d(layerImpl->scroll_delta());
-    if (!scrollDelta.IsZero()) {
-        LayerTreeHostCommon::ScrollUpdateInfo scroll;
-        scroll.layerId = layerImpl->id();
-        scroll.scrollDelta = scrollDelta;
-        scrollInfo->scrolls.push_back(scroll);
-        layerImpl->SetSentScrollDelta(scrollDelta);
+    // If any layer wants to divert the scroll event to the main thread, abort.
+    if (status == ScrollOnMainThread) {
+      num_main_thread_scrolls_++;
+      UMA_HISTOGRAM_BOOLEAN("TryScroll.SlowScroll", true);
+      return ScrollOnMainThread;
     }
 
-    for (size_t i = 0; i < layerImpl->children().size(); ++i)
-        collectScrollDeltas(scrollInfo, layerImpl->children()[i]);
+    if (status == ScrollStarted && !potentially_scrolling_layer_impl)
+      potentially_scrolling_layer_impl = scroll_layer_impl;
+  }
+
+  // When hiding top controls is enabled and the controls are hidden or
+  // overlaying the content, force scrolls to be enabled on the root layer to
+  // allow bringing the top controls back into view.
+  if (!potentially_scrolling_layer_impl && top_controls_manager_ &&
+      top_controls_manager_->content_top_offset() !=
+      settings_.topControlsHeight) {
+    potentially_scrolling_layer_impl = RootScrollLayer();
+  }
+
+  if (potentially_scrolling_layer_impl) {
+    active_tree_->set_currently_scrolling_layer(
+        potentially_scrolling_layer_impl);
+    should_bubble_scrolls_ = (type != NonBubblingGesture);
+    wheel_scrolling_ = (type == Wheel);
+    num_impl_thread_scrolls_++;
+    client_->RenewTreePriority();
+    UMA_HISTOGRAM_BOOLEAN("TryScroll.SlowScroll", false);
+    return ScrollStarted;
+  }
+  return ScrollIgnored;
 }
 
-scoped_ptr<ScrollAndScaleSet> LayerTreeHostImpl::processScrollDeltas()
-{
-    scoped_ptr<ScrollAndScaleSet> scrollInfo(new ScrollAndScaleSet());
+gfx::Vector2dF LayerTreeHostImpl::ScrollLayerWithViewportSpaceDelta(
+    LayerImpl* layer_impl,
+    float scale_from_viewport_to_screen_space,
+    gfx::PointF viewport_point,
+    gfx::Vector2dF viewport_delta) {
+  // Layers with non-invertible screen space transforms should not have passed
+  // the scroll hit test in the first place.
+  DCHECK(layer_impl->screen_space_transform().IsInvertible());
+  gfx::Transform inverse_screen_space_transform(
+      gfx::Transform::kSkipInitialization);
+  bool did_invert = layer_impl->screen_space_transform().GetInverse(
+      &inverse_screen_space_transform);
+  // TODO: With the advent of impl-side crolling for non-root layers, we may
+  // need to explicitly handle uninvertible transforms here.
+  DCHECK(did_invert);
 
-    collectScrollDeltas(scrollInfo.get(), rootLayer());
-    scrollInfo->pageScaleDelta = activeTree()->page_scale_delta();
-    activeTree()->set_sent_page_scale_delta(scrollInfo->pageScaleDelta);
+  gfx::PointF screen_space_point =
+      gfx::ScalePoint(viewport_point, scale_from_viewport_to_screen_space);
 
-    return scrollInfo.Pass();
+  gfx::Vector2dF screen_space_delta = viewport_delta;
+  screen_space_delta.Scale(scale_from_viewport_to_screen_space);
+
+  // First project the scroll start and end points to local layer space to find
+  // the scroll delta in layer coordinates.
+  bool start_clipped, end_clipped;
+  gfx::PointF screen_space_end_point = screen_space_point + screen_space_delta;
+  gfx::PointF local_start_point =
+      MathUtil::projectPoint(inverse_screen_space_transform,
+                             screen_space_point,
+                             start_clipped);
+  gfx::PointF local_end_point =
+      MathUtil::projectPoint(inverse_screen_space_transform,
+                             screen_space_end_point,
+                             end_clipped);
+
+  // In general scroll point coordinates should not get clipped.
+  DCHECK(!start_clipped);
+  DCHECK(!end_clipped);
+  if (start_clipped || end_clipped)
+    return gfx::Vector2dF();
+
+  // local_start_point and local_end_point are in content space but we want to
+  // move them to layer space for scrolling.
+  float width_scale = 1.f / layer_impl->contents_scale_x();
+  float height_scale = 1.f / layer_impl->contents_scale_y();
+  local_start_point.Scale(width_scale, height_scale);
+  local_end_point.Scale(width_scale, height_scale);
+
+  // Apply the scroll delta.
+  gfx::Vector2dF previous_delta = layer_impl->scroll_delta();
+  layer_impl->ScrollBy(local_end_point - local_start_point);
+
+  // Get the end point in the layer's content space so we can apply its
+  // ScreenSpaceTransform.
+  gfx::PointF actual_local_end_point = local_start_point +
+                                       layer_impl->scroll_delta() -
+                                       previous_delta;
+  gfx::PointF actual_local_content_end_point =
+      gfx::ScalePoint(actual_local_end_point,
+                      1.f / width_scale,
+                      1.f / height_scale);
+
+  // Calculate the applied scroll delta in viewport space coordinates.
+  gfx::PointF actual_screen_space_end_point =
+      MathUtil::mapPoint(layer_impl->screen_space_transform(),
+                         actual_local_content_end_point,
+                         end_clipped);
+  DCHECK(!end_clipped);
+  if (end_clipped)
+    return gfx::Vector2dF();
+  gfx::PointF actual_viewport_end_point =
+      gfx::ScalePoint(actual_screen_space_end_point,
+                      1.f / scale_from_viewport_to_screen_space);
+  return actual_viewport_end_point - viewport_point;
 }
 
-void LayerTreeHostImpl::SetFullRootLayerDamage()
-{
-    if (rootLayer()) {
-        RenderSurfaceImpl* renderSurface = rootLayer()->render_surface();
-        if (renderSurface)
-            renderSurface->damage_tracker()->ForceFullDamageNextUpdate();
+static gfx::Vector2dF ScrollLayerWithLocalDelta(LayerImpl* layer_impl,
+                                                gfx::Vector2dF local_delta) {
+  gfx::Vector2dF previous_delta(layer_impl->scroll_delta());
+  layer_impl->ScrollBy(local_delta);
+  return layer_impl->scroll_delta() - previous_delta;
+}
+
+bool LayerTreeHostImpl::ScrollBy(gfx::Point viewport_point,
+                                 gfx::Vector2dF scroll_delta) {
+  TRACE_EVENT0("cc", "LayerTreeHostImpl::ScrollBy");
+  if (!CurrentlyScrollingLayer())
+    return false;
+
+  gfx::Vector2dF pending_delta = scroll_delta;
+  bool did_scroll = false;
+
+  for (LayerImpl* layer_impl = CurrentlyScrollingLayer();
+       layer_impl;
+       layer_impl = layer_impl->parent()) {
+    if (!layer_impl->scrollable())
+      continue;
+
+    gfx::Vector2dF applied_delta;
+    if (top_controls_manager_ && layer_impl == RootScrollLayer())
+      pending_delta = top_controls_manager_->ScrollBy(pending_delta);
+
+    // Gesture events need to be transformed from viewport coordinates to local
+    // layer coordinates so that the scrolling contents exactly follow the
+    // user's finger. In contrast, wheel events represent a fixed amount of
+    // scrolling so we can just apply them directly.
+    if (!wheel_scrolling_) {
+      float scale_from_viewport_to_screen_space = device_scale_factor_;
+      applied_delta =
+          ScrollLayerWithViewportSpaceDelta(layer_impl,
+                                            scale_from_viewport_to_screen_space,
+                                            viewport_point, pending_delta);
+    } else {
+      applied_delta = ScrollLayerWithLocalDelta(layer_impl, pending_delta);
     }
-}
 
-void LayerTreeHostImpl::animatePageScale(base::TimeTicks time)
-{
-    if (!m_pageScaleAnimation || !rootScrollLayer())
-        return;
-
-    double monotonicTime = (time - base::TimeTicks()).InSecondsF();
-    gfx::Vector2dF scrollTotal = rootScrollLayer()->scroll_offset() + rootScrollLayer()->scroll_delta();
-
-    activeTree()->SetPageScaleDelta(m_pageScaleAnimation->PageScaleFactorAtTime(monotonicTime) / activeTree()->page_scale_factor());
-    gfx::Vector2dF nextScroll = m_pageScaleAnimation->ScrollOffsetAtTime(monotonicTime);
-
-    rootScrollLayer()->ScrollBy(nextScroll - scrollTotal);
-    m_client->setNeedsRedrawOnImplThread();
-
-    if (m_pageScaleAnimation->IsAnimationCompleteAtTime(monotonicTime)) {
-        m_pageScaleAnimation.reset();
-        m_client->setNeedsCommitOnImplThread();
-        m_client->renewTreePriority();
+    // If the layer wasn't able to move, try the next one in the hierarchy.
+    float move_threshold_squared = 0.1f * 0.1f;
+    if (applied_delta.LengthSquared() < move_threshold_squared) {
+      if (should_bubble_scrolls_ || !did_lock_scrolling_layer_)
+        continue;
+      else
+        break;
     }
-}
-
-void LayerTreeHostImpl::animateLayers(base::TimeTicks monotonicTime, base::Time wallClockTime)
-{
-    if (!m_settings.acceleratedAnimationEnabled || m_animationRegistrar->active_animation_controllers().empty() || !rootLayer())
-        return;
-
-    TRACE_EVENT0("cc", "LayerTreeHostImpl::animateLayers");
-
-    m_lastAnimationTime = wallClockTime;
-    double monotonicSeconds = (monotonicTime - base::TimeTicks()).InSecondsF();
-
-    AnimationRegistrar::AnimationControllerMap copy = m_animationRegistrar->active_animation_controllers();
-    for (AnimationRegistrar::AnimationControllerMap::iterator iter = copy.begin(); iter != copy.end(); ++iter)
-        (*iter).second->Animate(monotonicSeconds);
-
-    m_client->setNeedsRedrawOnImplThread();
-    setBackgroundTickingEnabled(!m_visible && !m_animationRegistrar->active_animation_controllers().empty());
-}
-
-void LayerTreeHostImpl::updateAnimationState()
-{
-    if (!m_settings.acceleratedAnimationEnabled || m_animationRegistrar->active_animation_controllers().empty() || !rootLayer())
-        return;
-
-    TRACE_EVENT0("cc", "LayerTreeHostImpl::updateAnimationState");
-    scoped_ptr<AnimationEventsVector> events(make_scoped_ptr(new AnimationEventsVector));
-    AnimationRegistrar::AnimationControllerMap copy = m_animationRegistrar->active_animation_controllers();
-    for (AnimationRegistrar::AnimationControllerMap::iterator iter = copy.begin(); iter != copy.end(); ++iter)
-        (*iter).second->UpdateState(events.get());
-
-    if (!events->empty())
-        m_client->postAnimationEventsToMainThreadOnImplThread(events.Pass(), m_lastAnimationTime);
-}
-
-base::TimeDelta LayerTreeHostImpl::lowFrequencyAnimationInterval() const
-{
-    return base::TimeDelta::FromSeconds(1);
-}
-
-void LayerTreeHostImpl::sendDidLoseOutputSurfaceRecursive(LayerImpl* current)
-{
-    DCHECK(current);
-    current->DidLoseOutputSurface();
-    if (current->mask_layer())
-        sendDidLoseOutputSurfaceRecursive(current->mask_layer());
-    if (current->replica_layer())
-        sendDidLoseOutputSurfaceRecursive(current->replica_layer());
-    for (size_t i = 0; i < current->children().size(); ++i)
-        sendDidLoseOutputSurfaceRecursive(current->children()[i]);
-}
-
-void LayerTreeHostImpl::clearRenderSurfaces()
-{
-    activeTree()->ClearRenderSurfaces();
-    if (pendingTree())
-        pendingTree()->ClearRenderSurfaces();
-}
-
-std::string LayerTreeHostImpl::layerTreeAsText() const
-{
-    std::string str;
-    if (rootLayer()) {
-        str = rootLayer()->LayerTreeAsText();
-        str +=  "RenderSurfaces:\n";
-        dumpRenderSurfaces(&str, 1, rootLayer());
+    did_scroll = true;
+    did_lock_scrolling_layer_ = true;
+    if (!should_bubble_scrolls_) {
+      active_tree_->set_currently_scrolling_layer(layer_impl);
+      break;
     }
-    return str;
-}
 
-std::string LayerTreeHostImpl::layerTreeAsJson() const
-{
-    std::string str;
-    if (rootLayer()) {
-        scoped_ptr<base::Value> json(rootLayer()->LayerTreeAsJson());
-        base::JSONWriter::WriteWithOptions(
-            json.get(), base::JSONWriter::OPTIONS_PRETTY_PRINT, &str);
+    // If the applied delta is within 45 degrees of the input delta, bail out to
+    // make it easier to scroll just one layer in one direction without
+    // affecting any of its parents.
+    float angle_threshold = 45;
+    if (MathUtil::smallestAngleBetweenVectors(
+            applied_delta, pending_delta) < angle_threshold) {
+      pending_delta = gfx::Vector2d();
+      break;
     }
-    return str;
+
+    // Allow further movement only on an axis perpendicular to the direction in
+    // which the layer moved.
+    gfx::Vector2dF perpendicular_axis(-applied_delta.y(), applied_delta.x());
+    pending_delta = MathUtil::projectVector(pending_delta, perpendicular_axis);
+
+    if (gfx::ToFlooredVector2d(pending_delta).IsZero())
+      break;
+  }
+
+  if (did_scroll) {
+    client_->SetNeedsCommitOnImplThread();
+    client_->SetNeedsRedrawOnImplThread();
+    client_->RenewTreePriority();
+  }
+  return did_scroll;
 }
 
-void LayerTreeHostImpl::dumpRenderSurfaces(std::string* str, int indent, const LayerImpl* layer) const
-{
-    if (layer->render_surface())
-        layer->render_surface()->DumpSurface(str, indent);
-
-    for (size_t i = 0; i < layer->children().size(); ++i)
-        dumpRenderSurfaces(str, indent, layer->children()[i]);
+void LayerTreeHostImpl::ClearCurrentlyScrollingLayer() {
+  active_tree_->ClearCurrentlyScrollingLayer();
+  did_lock_scrolling_layer_ = false;
 }
 
-int LayerTreeHostImpl::sourceAnimationFrameNumber() const
-{
-    return fpsCounter()->currentFrameNumber();
+void LayerTreeHostImpl::ScrollEnd() {
+  if (top_controls_manager_)
+    top_controls_manager_->ScrollEnd();
+  ClearCurrentlyScrollingLayer();
 }
 
-void LayerTreeHostImpl::renderingStats(RenderingStats* stats) const
-{
-    stats->numFramesSentToScreen = fpsCounter()->currentFrameNumber();
-    stats->droppedFrameCount = fpsCounter()->droppedFrameCount();
-    stats->numImplThreadScrolls = m_numImplThreadScrolls;
-    stats->numMainThreadScrolls = m_numMainThreadScrolls;
-    stats->numLayersDrawn = m_cumulativeNumLayersDrawn;
-    stats->numMissingTiles = m_cumulativeNumMissingTiles;
-
-    if (m_tileManager)
-        m_tileManager->GetRenderingStats(stats);
+void LayerTreeHostImpl::PinchGestureBegin() {
+  pinch_gesture_active_ = true;
+  previous_pinch_anchor_ = gfx::Point();
+  client_->RenewTreePriority();
 }
 
-void LayerTreeHostImpl::sendManagedMemoryStats(
-    size_t memoryVisibleBytes,
-    size_t memoryVisibleAndNearbyBytes,
-    size_t memoryUseBytes)
-{
-    if (!renderer())
-      return;
+void LayerTreeHostImpl::PinchGestureUpdate(float magnify_delta,
+                                           gfx::Point anchor) {
+  TRACE_EVENT0("cc", "LayerTreeHostImpl::PinchGestureUpdate");
 
-    // Round the numbers being sent up to the next 8MB, to throttle the rate
-    // at which we spam the GPU process.
-    static const size_t roundingStep = 8 * 1024 * 1024;
-    memoryVisibleBytes = RoundUp(memoryVisibleBytes, roundingStep);
-    memoryVisibleAndNearbyBytes = RoundUp(memoryVisibleAndNearbyBytes, roundingStep);
-    memoryUseBytes = RoundUp(memoryUseBytes, roundingStep);
-    if (m_lastSentMemoryVisibleBytes == memoryVisibleBytes &&
-        m_lastSentMemoryVisibleAndNearbyBytes == memoryVisibleAndNearbyBytes &&
-        m_lastSentMemoryUseBytes == memoryUseBytes) {
-        return;
-    }
-    m_lastSentMemoryVisibleBytes = memoryVisibleBytes;
-    m_lastSentMemoryVisibleAndNearbyBytes = memoryVisibleAndNearbyBytes;
-    m_lastSentMemoryUseBytes = memoryUseBytes;
+  if (!RootScrollLayer())
+    return;
 
-    renderer()->SendManagedMemoryStats(m_lastSentMemoryVisibleBytes,
-                                       m_lastSentMemoryVisibleAndNearbyBytes,
-                                       m_lastSentMemoryUseBytes);
+  // Keep the center-of-pinch anchor specified by (x, y) in a stable
+  // position over the course of the magnify.
+  float page_scale_delta = active_tree_->page_scale_delta();
+  gfx::PointF previous_scale_anchor =
+      gfx::ScalePoint(anchor, 1.f / page_scale_delta);
+  active_tree_->SetPageScaleDelta(page_scale_delta * magnify_delta);
+  page_scale_delta = active_tree_->page_scale_delta();
+  gfx::PointF new_scale_anchor =
+      gfx::ScalePoint(anchor, 1.f / page_scale_delta);
+  gfx::Vector2dF move = previous_scale_anchor - new_scale_anchor;
+
+  previous_pinch_anchor_ = anchor;
+
+  move.Scale(1 / active_tree_->page_scale_factor());
+
+  RootScrollLayer()->ScrollBy(move);
+
+  if (RootScrollLayer()->scrollbar_animation_controller()) {
+    RootScrollLayer()->scrollbar_animation_controller()->
+        didPinchGestureUpdate(base::TimeTicks::Now());
+  }
+
+  client_->SetNeedsCommitOnImplThread();
+  client_->SetNeedsRedrawOnImplThread();
+  client_->RenewTreePriority();
 }
 
-void LayerTreeHostImpl::animateScrollbars(base::TimeTicks time)
-{
-    animateScrollbarsRecursive(rootLayer(), time);
+void LayerTreeHostImpl::PinchGestureEnd() {
+  pinch_gesture_active_ = false;
+
+  if (RootScrollLayer() &&
+      RootScrollLayer()->scrollbar_animation_controller()) {
+    RootScrollLayer()->scrollbar_animation_controller()->
+        didPinchGestureEnd(base::TimeTicks::Now());
+  }
+
+  client_->SetNeedsCommitOnImplThread();
 }
 
-void LayerTreeHostImpl::animateScrollbarsRecursive(LayerImpl* layer, base::TimeTicks time)
-{
-    if (!layer)
-        return;
+static void CollectScrollDeltas(ScrollAndScaleSet* scroll_info,
+                                LayerImpl* layer_impl) {
+  if (!layer_impl)
+    return;
 
-    ScrollbarAnimationController* scrollbarController = layer->scrollbar_animation_controller();
-    if (scrollbarController && scrollbarController->animate(time))
-        m_client->setNeedsRedrawOnImplThread();
+  gfx::Vector2d scroll_delta =
+      gfx::ToFlooredVector2d(layer_impl->scroll_delta());
+  if (!scroll_delta.IsZero()) {
+    LayerTreeHostCommon::ScrollUpdateInfo scroll;
+    scroll.layerId = layer_impl->id();
+    scroll.scrollDelta = scroll_delta;
+    scroll_info->scrolls.push_back(scroll);
+    layer_impl->SetSentScrollDelta(scroll_delta);
+  }
 
-    for (size_t i = 0; i < layer->children().size(); ++i)
-        animateScrollbarsRecursive(layer->children()[i], time);
+  for (size_t i = 0; i < layer_impl->children().size(); ++i)
+    CollectScrollDeltas(scroll_info, layer_impl->children()[i]);
 }
 
-void LayerTreeHostImpl::setTreePriority(TreePriority priority)
-{
-    if (!m_tileManager)
-        return;
+scoped_ptr<ScrollAndScaleSet> LayerTreeHostImpl::ProcessScrollDeltas() {
+  scoped_ptr<ScrollAndScaleSet> scroll_info(new ScrollAndScaleSet());
 
-    GlobalStateThatImpactsTilePriority new_state(m_tileManager->GlobalState());
-    if (new_state.tree_priority == priority)
-        return;
+  CollectScrollDeltas(scroll_info.get(), active_tree_->root_layer());
+  scroll_info->pageScaleDelta = active_tree_->page_scale_delta();
+  active_tree_->set_sent_page_scale_delta(scroll_info->pageScaleDelta);
 
-    new_state.tree_priority = priority;
-    m_tileManager->SetGlobalState(new_state);
+  return scroll_info.Pass();
 }
 
-void LayerTreeHostImpl::beginNextFrame()
-{
-    m_currentFrameTime = base::TimeTicks();
+void LayerTreeHostImpl::SetFullRootLayerDamage() {
+  if (active_tree_->root_layer()) {
+    RenderSurfaceImpl* render_surface =
+        active_tree_->root_layer()->render_surface();
+    if (render_surface)
+      render_surface->damage_tracker()->ForceFullDamageNextUpdate();
+  }
 }
 
-base::TimeTicks LayerTreeHostImpl::currentFrameTime()
-{
-    if (m_currentFrameTime.is_null())
-        m_currentFrameTime = base::TimeTicks::Now();
-    return m_currentFrameTime;
+void LayerTreeHostImpl::AnimatePageScale(base::TimeTicks time) {
+  if (!page_scale_animation_ || !RootScrollLayer())
+    return;
+
+  double monotonic_time = (time - base::TimeTicks()).InSecondsF();
+  gfx::Vector2dF scroll_total = RootScrollLayer()->scroll_offset() +
+                                RootScrollLayer()->scroll_delta();
+
+  active_tree_->SetPageScaleDelta(
+      page_scale_animation_->PageScaleFactorAtTime(monotonic_time) /
+      active_tree_->page_scale_factor());
+  gfx::Vector2dF next_scroll =
+      page_scale_animation_->ScrollOffsetAtTime(monotonic_time);
+
+  RootScrollLayer()->ScrollBy(next_scroll - scroll_total);
+  client_->SetNeedsRedrawOnImplThread();
+
+  if (page_scale_animation_->IsAnimationCompleteAtTime(monotonic_time)) {
+    page_scale_animation_.reset();
+    client_->SetNeedsCommitOnImplThread();
+    client_->RenewTreePriority();
+  }
 }
 
-scoped_ptr<base::Value> LayerTreeHostImpl::asValue() const
-{
-    scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
-    state->Set("activation_state", activationStateAsValue().release());
-    state->Set("frame_state", frameStateAsValue().release());
-    return state.PassAs<base::Value>();
+void LayerTreeHostImpl::AnimateLayers(base::TimeTicks monotonic_time,
+                                      base::Time wall_clock_time) {
+  if (!settings_.acceleratedAnimationEnabled ||
+      animation_registrar_->active_animation_controllers().empty() ||
+      !active_tree_->root_layer())
+    return;
+
+  TRACE_EVENT0("cc", "LayerTreeHostImpl::AnimateLayers");
+
+  last_animation_time_ = wall_clock_time;
+  double monotonic_seconds = (monotonic_time - base::TimeTicks()).InSecondsF();
+
+  AnimationRegistrar::AnimationControllerMap copy =
+      animation_registrar_->active_animation_controllers();
+  for (AnimationRegistrar::AnimationControllerMap::iterator iter = copy.begin();
+       iter != copy.end();
+       ++iter)
+    (*iter).second->Animate(monotonic_seconds);
+
+  client_->SetNeedsRedrawOnImplThread();
+  SetBackgroundTickingEnabled(
+      !visible_ &&
+      !animation_registrar_->active_animation_controllers().empty());
 }
 
-scoped_ptr<base::Value> LayerTreeHostImpl::activationStateAsValue() const
-{
-    scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
-    state->SetString("lthi_id", StringPrintf("%p", this));
-    state->SetBoolean("visible_resources_ready", pendingTree()->AreVisibleResourcesReady());
-    state->Set("tile_manager", m_tileManager->BasicStateAsValue().release());
-    return state.PassAs<base::Value>();
+void LayerTreeHostImpl::UpdateAnimationState() {
+  if (!settings_.acceleratedAnimationEnabled ||
+      animation_registrar_->active_animation_controllers().empty() ||
+      !active_tree_->root_layer())
+    return;
+
+  TRACE_EVENT0("cc", "LayerTreeHostImpl::UpdateAnimationState");
+  scoped_ptr<AnimationEventsVector> events =
+      make_scoped_ptr(new AnimationEventsVector);
+  AnimationRegistrar::AnimationControllerMap copy =
+      animation_registrar_->active_animation_controllers();
+  for (AnimationRegistrar::AnimationControllerMap::iterator iter = copy.begin();
+       iter != copy.end();
+       ++iter)
+    (*iter).second->UpdateState(events.get());
+
+  if (!events->empty()) {
+    client_->PostAnimationEventsToMainThreadOnImplThread(events.Pass(),
+                                                         last_animation_time_);
+  }
 }
 
-scoped_ptr<base::Value> LayerTreeHostImpl::frameStateAsValue() const
-{
-    scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
-    state->SetString("lthi_id", StringPrintf("%p", this));
-    state->Set("device_viewport_size", MathUtil::asValue(m_deviceViewportSize).release());
-    if (m_tileManager)
-        state->Set("tiles", m_tileManager->AllTilesAsValue().release());
-    state->Set("active_tree", activeTree()->AsValue().release());
-    return state.PassAs<base::Value>();
+base::TimeDelta LayerTreeHostImpl::LowFrequencyAnimationInterval() const {
+  return base::TimeDelta::FromSeconds(1);
+}
+
+void LayerTreeHostImpl::SendDidLoseOutputSurfaceRecursive(LayerImpl* current) {
+  DCHECK(current);
+  current->DidLoseOutputSurface();
+  if (current->mask_layer())
+    SendDidLoseOutputSurfaceRecursive(current->mask_layer());
+  if (current->replica_layer())
+    SendDidLoseOutputSurfaceRecursive(current->replica_layer());
+  for (size_t i = 0; i < current->children().size(); ++i)
+    SendDidLoseOutputSurfaceRecursive(current->children()[i]);
+}
+
+void LayerTreeHostImpl::ClearRenderSurfaces() {
+  active_tree_->ClearRenderSurfaces();
+  if (pending_tree_)
+    pending_tree_->ClearRenderSurfaces();
+}
+
+std::string LayerTreeHostImpl::LayerTreeAsText() const {
+  std::string str;
+  if (active_tree_->root_layer()) {
+    str = active_tree_->root_layer()->LayerTreeAsText();
+    str +=  "RenderSurfaces:\n";
+    DumpRenderSurfaces(&str, 1, active_tree_->root_layer());
+  }
+  return str;
+}
+
+std::string LayerTreeHostImpl::LayerTreeAsJson() const {
+  std::string str;
+  if (active_tree_->root_layer()) {
+    scoped_ptr<base::Value> json(active_tree_->root_layer()->LayerTreeAsJson());
+    base::JSONWriter::WriteWithOptions(
+        json.get(), base::JSONWriter::OPTIONS_PRETTY_PRINT, &str);
+  }
+  return str;
+}
+
+void LayerTreeHostImpl::DumpRenderSurfaces(std::string* str,
+                                           int indent,
+                                           const LayerImpl* layer) const {
+  if (layer->render_surface())
+    layer->render_surface()->DumpSurface(str, indent);
+
+  for (size_t i = 0; i < layer->children().size(); ++i)
+    DumpRenderSurfaces(str, indent, layer->children()[i]);
+}
+
+int LayerTreeHostImpl::SourceAnimationFrameNumber() const {
+  return fps_counter_->currentFrameNumber();
+}
+
+void LayerTreeHostImpl::CollectRenderingStats(RenderingStats* stats) const {
+  stats->numFramesSentToScreen = fps_counter_->currentFrameNumber();
+  stats->droppedFrameCount = fps_counter_->droppedFrameCount();
+  stats->numImplThreadScrolls = num_impl_thread_scrolls_;
+  stats->numMainThreadScrolls = num_main_thread_scrolls_;
+  stats->numLayersDrawn = cumulative_num_layers_drawn_;
+  stats->numMissingTiles = cumulative_num_missing_tiles_;
+
+  if (tile_manager_)
+    tile_manager_->GetRenderingStats(stats);
+}
+
+void LayerTreeHostImpl::SendManagedMemoryStats(
+    size_t memory_visible_bytes,
+    size_t memory_visible_and_nearby_bytes,
+    size_t memory_use_bytes) {
+  if (!renderer_)
+    return;
+
+  // Round the numbers being sent up to the next 8MB, to throttle the rate
+  // at which we spam the GPU process.
+  static const size_t rounding_step = 8 * 1024 * 1024;
+  memory_visible_bytes = RoundUp(memory_visible_bytes, rounding_step);
+  memory_visible_and_nearby_bytes = RoundUp(memory_visible_and_nearby_bytes,
+                                            rounding_step);
+  memory_use_bytes = RoundUp(memory_use_bytes, rounding_step);
+  if (last_sent_memory_visible_bytes_ == memory_visible_bytes &&
+      last_sent_memory_visible_and_nearby_bytes_ ==
+          memory_visible_and_nearby_bytes &&
+      last_sent_memory_use_bytes_ == memory_use_bytes) {
+    return;
+  }
+  last_sent_memory_visible_bytes_ = memory_visible_bytes;
+  last_sent_memory_visible_and_nearby_bytes_ = memory_visible_and_nearby_bytes;
+  last_sent_memory_use_bytes_ = memory_use_bytes;
+
+  renderer_->SendManagedMemoryStats(last_sent_memory_visible_bytes_,
+                                    last_sent_memory_visible_and_nearby_bytes_,
+                                    last_sent_memory_use_bytes_);
+}
+
+void LayerTreeHostImpl::AnimateScrollbars(base::TimeTicks time) {
+  AnimateScrollbarsRecursive(active_tree_->root_layer(), time);
+}
+
+void LayerTreeHostImpl::AnimateScrollbarsRecursive(LayerImpl* layer,
+                                                   base::TimeTicks time) {
+  if (!layer)
+    return;
+
+  ScrollbarAnimationController* scrollbar_controller =
+      layer->scrollbar_animation_controller();
+  if (scrollbar_controller && scrollbar_controller->animate(time))
+    client_->SetNeedsRedrawOnImplThread();
+
+  for (size_t i = 0; i < layer->children().size(); ++i)
+    AnimateScrollbarsRecursive(layer->children()[i], time);
+}
+
+void LayerTreeHostImpl::SetTreePriority(TreePriority priority) {
+  if (!tile_manager_)
+    return;
+
+  GlobalStateThatImpactsTilePriority new_state(tile_manager_->GlobalState());
+  if (new_state.tree_priority == priority)
+    return;
+
+  new_state.tree_priority = priority;
+  tile_manager_->SetGlobalState(new_state);
+}
+
+void LayerTreeHostImpl::BeginNextFrame() {
+  current_frame_time_ = base::TimeTicks();
+}
+
+base::TimeTicks LayerTreeHostImpl::CurrentFrameTime() {
+  if (current_frame_time_.is_null())
+    current_frame_time_ = base::TimeTicks::Now();
+  return current_frame_time_;
+}
+
+scoped_ptr<base::Value> LayerTreeHostImpl::AsValue() const {
+  scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
+  state->Set("activation_state", ActivationStateAsValue().release());
+  state->Set("frame_state", FrameStateAsValue().release());
+  return state.PassAs<base::Value>();
+}
+
+scoped_ptr<base::Value> LayerTreeHostImpl::ActivationStateAsValue() const {
+  scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
+  state->SetString("lthi_id", StringPrintf("%p", this));
+  state->SetBoolean("visible_resources_ready",
+                    pending_tree_->AreVisibleResourcesReady());
+  state->Set("tile_manager", tile_manager_->BasicStateAsValue().release());
+  return state.PassAs<base::Value>();
+}
+
+scoped_ptr<base::Value> LayerTreeHostImpl::FrameStateAsValue() const {
+  scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
+  state->SetString("lthi_id", StringPrintf("%p", this));
+  state->Set("device_viewport_size",
+             MathUtil::asValue(device_viewport_size_).release());
+  if (tile_manager_)
+    state->Set("tiles", tile_manager_->AllTilesAsValue().release());
+  state->Set("active_tree", active_tree_->AsValue().release());
+  return state.PassAs<base::Value>();
 }
 
 // static
-LayerImpl* LayerTreeHostImpl::getNonCompositedContentLayerRecursive(LayerImpl* layer)
-{
-    if (!layer)
-        return NULL;
-
-    if (layer->DrawsContent())
-        return layer;
-
-    for (LayerImpl::LayerList::const_iterator it = layer->children().begin();
-            it != layer->children().end(); ++it) {
-        LayerImpl* nccr = getNonCompositedContentLayerRecursive(*it);
-        if (nccr)
-            return nccr;
-    }
-
+LayerImpl* LayerTreeHostImpl::GetNonCompositedContentLayerRecursive(
+    LayerImpl* layer) {
+  if (!layer)
     return NULL;
+
+  if (layer->DrawsContent())
+    return layer;
+
+  for (LayerImpl::LayerList::const_iterator it = layer->children().begin();
+       it != layer->children().end(); ++it) {
+    LayerImpl* nccr = GetNonCompositedContentLayerRecursive(*it);
+    if (nccr)
+      return nccr;
+  }
+
+  return NULL;
 }
 
-skia::RefPtr<SkPicture> LayerTreeHostImpl::capturePicture()
-{
-    LayerTreeImpl* tree = pendingTree() ? pendingTree() : activeTree();
-    LayerImpl* layer = getNonCompositedContentLayerRecursive(tree->RootLayer());
-    return layer ? layer->GetPicture() : skia::RefPtr<SkPicture>();
+skia::RefPtr<SkPicture> LayerTreeHostImpl::CapturePicture() {
+  LayerTreeImpl* tree =
+      pending_tree_ ? pending_tree_.get() : active_tree_.get();
+  LayerImpl* layer = GetNonCompositedContentLayerRecursive(tree->root_layer());
+  return layer ? layer->GetPicture() : skia::RefPtr<SkPicture>();
 }
 
-void LayerTreeHostImpl::setDebugState(const LayerTreeDebugState& debugState)
-{
-    if (m_debugState.continuousPainting != debugState.continuousPainting)
-        m_paintTimeCounter->ClearHistory();
+void LayerTreeHostImpl::SetDebugState(const LayerTreeDebugState& debug_state) {
+  if (debug_state_.continuousPainting != debug_state.continuousPainting)
+    paint_time_counter_->ClearHistory();
 
-    m_debugState = debugState;
+  debug_state_ = debug_state;
 
-    if (m_tileManager)
-        m_tileManager->SetRecordRenderingStats(m_debugState.recordRenderingStats());
+  if (tile_manager_)
+    tile_manager_->SetRecordRenderingStats(debug_state_.recordRenderingStats());
 }
 
-void LayerTreeHostImpl::savePaintTime(const base::TimeDelta& totalPaintTime, int commitNumber)
-{
-    DCHECK(m_debugState.continuousPainting);
-    m_paintTimeCounter->SavePaintTime(totalPaintTime, commitNumber);
+void LayerTreeHostImpl::SavePaintTime(const base::TimeDelta& total_paint_time,
+                                      int commit_number) {
+  DCHECK(debug_state_.continuousPainting);
+  paint_time_counter_->SavePaintTime(total_paint_time, commit_number);
 }
 
 }  // namespace cc
diff --git a/cc/layer_tree_host_impl.h b/cc/layer_tree_host_impl.h
index 23bf1add..6e90e93 100644
--- a/cc/layer_tree_host_impl.h
+++ b/cc/layer_tree_host_impl.h
@@ -43,334 +43,402 @@
 
 // LayerTreeHost->Proxy callback interface.
 class LayerTreeHostImplClient {
-public:
-    virtual void didLoseOutputSurfaceOnImplThread() = 0;
-    virtual void onSwapBuffersCompleteOnImplThread() = 0;
-    virtual void onVSyncParametersChanged(base::TimeTicks timebase, base::TimeDelta interval) = 0;
-    virtual void onCanDrawStateChanged(bool canDraw) = 0;
-    virtual void onHasPendingTreeStateChanged(bool hasPendingTree) = 0;
-    virtual void setNeedsRedrawOnImplThread() = 0;
-    virtual void didUploadVisibleHighResolutionTileOnImplThread() = 0;
-    virtual void setNeedsCommitOnImplThread() = 0;
-    virtual void setNeedsManageTilesOnImplThread() = 0;
-    virtual void postAnimationEventsToMainThreadOnImplThread(scoped_ptr<AnimationEventsVector>, base::Time wallClockTime) = 0;
-    // Returns true if resources were deleted by this call.
-    virtual bool reduceContentsTextureMemoryOnImplThread(size_t limitBytes, int priorityCutoff) = 0;
-    virtual void reduceWastedContentsTextureMemoryOnImplThread() = 0;
-    virtual void sendManagedMemoryStats() = 0;
-    virtual bool isInsideDraw() = 0;
-    virtual void renewTreePriority() = 0;
+ public:
+  virtual void DidLoseOutputSurfaceOnImplThread() = 0;
+  virtual void OnSwapBuffersCompleteOnImplThread() = 0;
+  virtual void OnVSyncParametersChanged(base::TimeTicks timebase,
+                                        base::TimeDelta interval) = 0;
+  virtual void OnCanDrawStateChanged(bool can_draw) = 0;
+  virtual void OnHasPendingTreeStateChanged(bool has_pending_tree) = 0;
+  virtual void SetNeedsRedrawOnImplThread() = 0;
+  virtual void DidUploadVisibleHighResolutionTileOnImplThread() = 0;
+  virtual void SetNeedsCommitOnImplThread() = 0;
+  virtual void SetNeedsManageTilesOnImplThread() = 0;
+  virtual void PostAnimationEventsToMainThreadOnImplThread(
+      scoped_ptr<AnimationEventsVector> events,
+      base::Time wall_clock_time) = 0;
+  // Returns true if resources were deleted by this call.
+  virtual bool ReduceContentsTextureMemoryOnImplThread(
+      size_t limit_bytes,
+      int priority_cutoff) = 0;
+  virtual void ReduceWastedContentsTextureMemoryOnImplThread() = 0;
+  virtual void SendManagedMemoryStats() = 0;
+  virtual bool IsInsideDraw() = 0;
+  virtual void RenewTreePriority() = 0;
 };
 
-// LayerTreeHostImpl owns the LayerImpl tree as well as associated rendering state
+// LayerTreeHostImpl owns the LayerImpl trees as well as associated rendering
+// state.
 class CC_EXPORT LayerTreeHostImpl : public InputHandlerClient,
                                     public RendererClient,
                                     public TileManagerClient,
                                     public OutputSurfaceClient,
                                     public TopControlsManagerClient {
-    typedef std::vector<LayerImpl*> LayerList;
+  typedef std::vector<LayerImpl*> LayerList;
 
-public:
-    static scoped_ptr<LayerTreeHostImpl> create(const LayerTreeSettings&, LayerTreeHostImplClient*, Proxy*);
-    virtual ~LayerTreeHostImpl();
+ public:
+  static scoped_ptr<LayerTreeHostImpl> Create(
+      const LayerTreeSettings& settings,
+      LayerTreeHostImplClient* client,
+      Proxy* proxy);
+  virtual ~LayerTreeHostImpl();
 
-    // InputHandlerClient implementation
-    virtual InputHandlerClient::ScrollStatus scrollBegin(gfx::Point, InputHandlerClient::ScrollInputType) OVERRIDE;
-    virtual bool scrollBy(const gfx::Point&, const gfx::Vector2dF&) OVERRIDE;
-    virtual void scrollEnd() OVERRIDE;
-    virtual void pinchGestureBegin() OVERRIDE;
-    virtual void pinchGestureUpdate(float, gfx::Point) OVERRIDE;
-    virtual void pinchGestureEnd() OVERRIDE;
-    virtual void startPageScaleAnimation(gfx::Vector2d targetOffset, bool anchorPoint, float pageScale, base::TimeTicks startTime, base::TimeDelta duration) OVERRIDE;
-    virtual void scheduleAnimation() OVERRIDE;
-    virtual bool haveTouchEventHandlersAt(const gfx::Point&) OVERRIDE;
+  // InputHandlerClient implementation
+  virtual InputHandlerClient::ScrollStatus ScrollBegin(
+      gfx::Point viewport_point,
+      InputHandlerClient::ScrollInputType type) OVERRIDE;
+  virtual bool ScrollBy(gfx::Point viewport_point,
+                        gfx::Vector2dF scroll_delta) OVERRIDE;
+  virtual void ScrollEnd() OVERRIDE;
+  virtual void PinchGestureBegin() OVERRIDE;
+  virtual void PinchGestureUpdate(float magnify_delta,
+                                  gfx::Point anchor) OVERRIDE;
+  virtual void PinchGestureEnd() OVERRIDE;
+  virtual void StartPageScaleAnimation(gfx::Vector2d target_offset,
+                                       bool anchor_point,
+                                       float page_scale,
+                                       base::TimeTicks start_time,
+                                       base::TimeDelta duration) OVERRIDE;
+  virtual void ScheduleAnimation() OVERRIDE;
+  virtual bool HaveTouchEventHandlersAt(gfx::Point viewport_port) OVERRIDE;
 
-    // TopControlsManagerClient implementation.
-    virtual void setActiveTreeNeedsUpdateDrawProperties() OVERRIDE;
-    virtual void setNeedsRedraw() OVERRIDE;
-    virtual bool haveRootScrollLayer() const OVERRIDE;
-    virtual float rootScrollLayerTotalScrollY() const OVERRIDE;
+  // TopControlsManagerClient implementation.
+  virtual void setActiveTreeNeedsUpdateDrawProperties() OVERRIDE;
+  virtual void setNeedsRedraw() OVERRIDE;
+  virtual bool haveRootScrollLayer() const OVERRIDE;
+  virtual float rootScrollLayerTotalScrollY() const OVERRIDE;
 
-    struct CC_EXPORT FrameData : public RenderPassSink {
-        FrameData();
-        ~FrameData();
+  struct CC_EXPORT FrameData : public RenderPassSink {
+    FrameData();
+    ~FrameData();
 
-        std::vector<gfx::Rect> occludingScreenSpaceRects;
-        std::vector<gfx::Rect> nonOccludingScreenSpaceRects;
-        RenderPassList renderPasses;
-        RenderPassIdHashMap renderPassesById;
-        const LayerList* renderSurfaceLayerList;
-        LayerList willDrawLayers;
-        bool containsIncompleteTile;
+    std::vector<gfx::Rect> occluding_screen_space_rects;
+    std::vector<gfx::Rect> non_occluding_screen_space_rects;
+    RenderPassList render_passes;
+    RenderPassIdHashMap render_passes_by_id;
+    const LayerList* render_surface_layer_list;
+    LayerList will_draw_layers;
+    bool contains_incomplete_tile;
 
-        // RenderPassSink implementation.
-        virtual void appendRenderPass(scoped_ptr<RenderPass>) OVERRIDE;
-    };
+    // RenderPassSink implementation.
+    virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) OVERRIDE;
+  };
 
-    // Virtual for testing.
-    virtual void beginCommit();
-    virtual void commitComplete();
-    virtual void animate(base::TimeTicks monotonicTime, base::Time wallClockTime);
-    virtual void setVisible(bool);
+  virtual void BeginCommit();
+  virtual void CommitComplete();
+  virtual void Animate(base::TimeTicks monotonic_time,
+                       base::Time wall_clock_time);
 
-    void manageTiles();
+  void ManageTiles();
 
-    // Returns false if problems occured preparing the frame, and we should try
-    // to avoid displaying the frame. If prepareToDraw is called,
-    // didDrawAllLayers must also be called, regardless of whether drawLayers is
-    // called between the two.
-    virtual bool prepareToDraw(FrameData&);
-    virtual void drawLayers(FrameData&);
-    // Must be called if and only if prepareToDraw was called.
-    void didDrawAllLayers(const FrameData&);
+  // Returns false if problems occured preparing the frame, and we should try
+  // to avoid displaying the frame. If prepareToDraw is called, DidDrawAllLayers
+  // must also be called, regardless of whether DrawLayers is called between the
+  // two.
+  virtual bool PrepareToDraw(FrameData* frame);
+  virtual void DrawLayers(FrameData* frame);
+  // Must be called if and only if PrepareToDraw was called.
+  void DidDrawAllLayers(const FrameData& frame);
 
-    // RendererClient implementation
-    virtual gfx::Size DeviceViewportSize() const OVERRIDE;
-    virtual const LayerTreeSettings& Settings() const OVERRIDE;
-    virtual void DidLoseOutputSurface() OVERRIDE;
-    virtual void OnSwapBuffersComplete() OVERRIDE;
-    virtual void SetFullRootLayerDamage() OVERRIDE;
-    virtual void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy) OVERRIDE;
-    virtual void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy) OVERRIDE;
-    virtual bool HasImplThread() const OVERRIDE;
-    virtual bool ShouldClearRootRenderPass() const OVERRIDE;
-    virtual CompositorFrameMetadata MakeCompositorFrameMetadata() const OVERRIDE;
+  const LayerTreeSettings& settings() const { return settings_; }
 
-    // TileManagerClient implementation.
-    virtual void ScheduleManageTiles() OVERRIDE;
-    virtual void DidUploadVisibleHighResolutionTile() OVERRIDE;
+  // RendererClient implementation
+ private:
+  virtual gfx::Size DeviceViewportSize() const OVERRIDE;
+  virtual const LayerTreeSettings& Settings() const OVERRIDE;
+ public:
+  virtual void DidLoseOutputSurface() OVERRIDE;
+  virtual void OnSwapBuffersComplete() OVERRIDE;
+  virtual void SetFullRootLayerDamage() OVERRIDE;
+  virtual void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy)
+      OVERRIDE;
+  virtual void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy)
+      OVERRIDE;
+  virtual bool HasImplThread() const OVERRIDE;
+  virtual bool ShouldClearRootRenderPass() const OVERRIDE;
+  virtual CompositorFrameMetadata MakeCompositorFrameMetadata() const OVERRIDE;
 
-    // OutputSurfaceClient implementation.
-    virtual void OnVSyncParametersChanged(base::TimeTicks timebase, base::TimeDelta interval) OVERRIDE;
-    virtual void OnSendFrameToParentCompositorAck(const CompositorFrameAck&) OVERRIDE;
+  // TileManagerClient implementation.
+  virtual void ScheduleManageTiles() OVERRIDE;
+  virtual void DidUploadVisibleHighResolutionTile() OVERRIDE;
 
-    // Called from LayerTreeImpl.
-    void OnCanDrawStateChangedForTree(LayerTreeImpl*);
+  // OutputSurfaceClient implementation.
+  virtual void OnVSyncParametersChanged(base::TimeTicks timebase,
+                                        base::TimeDelta interval) OVERRIDE;
+  virtual void OnSendFrameToParentCompositorAck(const CompositorFrameAck& ack)
+      OVERRIDE;
 
-    // Implementation
-    bool canDraw();
-    OutputSurface* outputSurface() const;
+  // Called from LayerTreeImpl.
+  void OnCanDrawStateChangedForTree();
 
-    std::string layerTreeAsText() const;
-    std::string layerTreeAsJson() const;
+  // Implementation
+  bool CanDraw();
+  OutputSurface* output_surface() const { return output_surface_.get(); }
 
-    void finishAllRendering();
-    int sourceAnimationFrameNumber() const;
+  std::string LayerTreeAsText() const;
+  std::string LayerTreeAsJson() const;
 
-    virtual bool initializeRenderer(scoped_ptr<OutputSurface>);
-    bool isContextLost();
-    TileManager* tileManager() { return m_tileManager.get(); }
-    Renderer* renderer() { return m_renderer.get(); }
-    const RendererCapabilities& rendererCapabilities() const;
+  void FinishAllRendering();
+  int SourceAnimationFrameNumber() const;
 
-    bool swapBuffers();
+  virtual bool InitializeRenderer(scoped_ptr<OutputSurface> output_surface);
+  bool IsContextLost();
+  TileManager* tile_manager() { return tile_manager_.get(); }
+  Renderer* renderer() { return renderer_.get(); }
+  const RendererCapabilities& GetRendererCapabilities() const;
 
-    void readback(void* pixels, gfx::Rect rect_in_device_viewport);
+  bool SwapBuffers();
 
-    LayerTreeImpl* activeTree() { return m_activeTree.get(); }
-    const LayerTreeImpl* activeTree() const { return m_activeTree.get(); }
-    LayerTreeImpl* pendingTree() { return m_pendingTree.get(); }
-    const LayerTreeImpl* pendingTree() const { return m_pendingTree.get(); }
-    const LayerTreeImpl* recycleTree() const { return m_recycleTree.get(); }
-    void createPendingTree();
-    void checkForCompletedTileUploads();
-    virtual bool activatePendingTreeIfNeeded();
+  void Readback(void* pixels, gfx::Rect rect_in_device_viewport);
 
-    // Shortcuts to layers on the active tree.
-    LayerImpl* rootLayer() const;
-    LayerImpl* rootScrollLayer() const;
-    LayerImpl* currentlyScrollingLayer() const;
+  LayerTreeImpl* active_tree() { return active_tree_.get(); }
+  const LayerTreeImpl* active_tree() const { return active_tree_.get(); }
+  LayerTreeImpl* pending_tree() { return pending_tree_.get(); }
+  const LayerTreeImpl* pending_tree() const { return pending_tree_.get(); }
+  const LayerTreeImpl* recycle_tree() const { return recycle_tree_.get(); }
+  void CreatePendingTree();
+  void CheckForCompletedTileUploads();
+  virtual bool ActivatePendingTreeIfNeeded();
 
-    bool visible() const { return m_visible; }
+  // Shortcuts to layers on the active tree.
+  LayerImpl* RootLayer() const;
+  LayerImpl* RootScrollLayer() const;
+  LayerImpl* CurrentlyScrollingLayer() const;
 
-    size_t memoryAllocationLimitBytes() const { return m_managedMemoryPolicy.bytesLimitWhenVisible; }
+  virtual void SetVisible(bool visible);
+  bool visible() const { return visible_; }
 
-    void setViewportSize(const gfx::Size& layoutViewportSize, const gfx::Size& deviceViewportSize);
-    const gfx::Size& layoutViewportSize() const { return m_layoutViewportSize; }
+  size_t memory_allocation_limit_bytes() const {
+    return managed_memory_policy_.bytesLimitWhenVisible;
+  }
 
-    float deviceScaleFactor() const { return m_deviceScaleFactor; }
-    void setDeviceScaleFactor(float);
+  void SetViewportSize(gfx::Size layout_viewport_size,
+                       gfx::Size device_viewport_size);
+  gfx::Size layout_viewport_size() const { return layout_viewport_size_; }
+  gfx::Size device_viewport_size() const { return device_viewport_size_; }
 
-    scoped_ptr<ScrollAndScaleSet> processScrollDeltas();
+  void SetDeviceScaleFactor(float device_scale_factor);
+  float device_scale_factor() const { return device_scale_factor_; }
 
-    void startPageScaleAnimation(gfx::Vector2d targetOffset, bool useAnchor, float scale, base::TimeDelta duration);
+  scoped_ptr<ScrollAndScaleSet> ProcessScrollDeltas();
 
-    bool needsAnimateLayers() const { return !m_animationRegistrar->active_animation_controllers().empty(); }
+  void StartPageScaleAnimation(gfx::Vector2d target_offset,
+                               bool use_anchor,
+                               float scale,
+                               base::TimeDelta duration);
 
-    void renderingStats(RenderingStats*) const;
+  bool needs_animate_layers() const {
+    return !animation_registrar_->active_animation_controllers().empty();
+  }
 
-    void sendManagedMemoryStats(
-       size_t memoryVisibleBytes,
-       size_t memoryVisibleAndNearbyBytes,
-       size_t memoryUseBytes);
+  void CollectRenderingStats(RenderingStats* stats) const;
 
-    FrameRateCounter* fpsCounter() const { return m_fpsCounter.get(); }
-    PaintTimeCounter* paintTimeCounter() const { return m_paintTimeCounter.get(); }
-    MemoryHistory* memoryHistory() const { return m_memoryHistory.get(); }
-    DebugRectHistory* debugRectHistory() const { return m_debugRectHistory.get(); }
-    ResourceProvider* resourceProvider() const { return m_resourceProvider.get(); }
-    TopControlsManager* topControlsManager() const { return m_topControlsManager.get(); }
+  void SendManagedMemoryStats(
+      size_t memory_visible_bytes,
+      size_t memory_visible_and_nearby_bytes,
+      size_t memoryUseBytes);
+
+  FrameRateCounter* fps_counter() {
+    return fps_counter_.get();
+  }
+  PaintTimeCounter* paint_time_counter() {
+    return paint_time_counter_.get();
+  }
+  MemoryHistory* memory_history() {
+    return memory_history_.get();
+  }
+  DebugRectHistory* debug_rect_history() {
+    return debug_rect_history_.get();
+  }
+  ResourceProvider* resource_provider() {
+    return resource_provider_.get();
+  }
+  TopControlsManager* top_controls_manager() {
+    return top_controls_manager_.get();
+  }
 
-    Proxy* proxy() const { return m_proxy; }
+  Proxy* proxy() const { return proxy_; }
 
-    AnimationRegistrar* animationRegistrar() const { return m_animationRegistrar.get(); }
+  AnimationRegistrar* animation_registrar() const {
+    return animation_registrar_.get();
+  }
 
-    void setDebugState(const LayerTreeDebugState& debugState);
-    const LayerTreeDebugState& debugState() const { return m_debugState; }
+  void SetDebugState(const LayerTreeDebugState& debug_state);
+  const LayerTreeDebugState& debug_state() const { return debug_state_; }
 
-    void savePaintTime(const base::TimeDelta& totalPaintTime, int commitNumber);
+  void SavePaintTime(const base::TimeDelta& total_paint_time,
+                     int commit_number);
 
-    class CC_EXPORT CullRenderPassesWithCachedTextures {
-    public:
-        bool shouldRemoveRenderPass(const RenderPassDrawQuad&, const FrameData&) const;
+  class CC_EXPORT CullRenderPassesWithCachedTextures {
+ public:
+    bool ShouldRemoveRenderPass(const RenderPassDrawQuad& quad,
+                                const FrameData& frame) const;
 
-        // Iterates from the root first, in order to remove the surfaces closest
-        // to the root with cached textures, and all surfaces that draw into
-        // them.
-        size_t renderPassListBegin(const RenderPassList& list) const { return list.size() - 1; }
-        size_t renderPassListEnd(const RenderPassList&) const { return 0 - 1; }
-        size_t renderPassListNext(size_t it) const { return it - 1; }
+    // Iterates from the root first, in order to remove the surfaces closest
+    // to the root with cached textures, and all surfaces that draw into
+    // them.
+    size_t RenderPassListBegin(const RenderPassList& list) const {
+      return list.size() - 1;
+    }
+    size_t RenderPassListEnd(const RenderPassList& list) const { return 0 - 1; }
+    size_t RenderPassListNext(size_t it) const { return it - 1; }
 
-        CullRenderPassesWithCachedTextures(Renderer& renderer) : m_renderer(renderer) { }
-    private:
-        Renderer& m_renderer;
-    };
+    CullRenderPassesWithCachedTextures(Renderer& renderer)
+        : renderer_(renderer) {}
+ private:
+    Renderer& renderer_;
+  };
 
-    class CC_EXPORT CullRenderPassesWithNoQuads {
-    public:
-        bool shouldRemoveRenderPass(const RenderPassDrawQuad&, const FrameData&) const;
+  class CC_EXPORT CullRenderPassesWithNoQuads {
+ public:
+    bool ShouldRemoveRenderPass(const RenderPassDrawQuad& quad,
+                                const FrameData& frame) const;
 
-        // Iterates in draw order, so that when a surface is removed, and its
-        // target becomes empty, then its target can be removed also.
-        size_t renderPassListBegin(const RenderPassList&) const { return 0; }
-        size_t renderPassListEnd(const RenderPassList& list) const { return list.size(); }
-        size_t renderPassListNext(size_t it) const { return it + 1; }
-    };
+    // Iterates in draw order, so that when a surface is removed, and its
+    // target becomes empty, then its target can be removed also.
+    size_t RenderPassListBegin(const RenderPassList& list) const { return 0; }
+    size_t RenderPassListEnd(const RenderPassList& list) const {
+      return list.size();
+    }
+    size_t RenderPassListNext(size_t it) const { return it + 1; }
+  };
 
-    template<typename RenderPassCuller>
-    static void removeRenderPasses(RenderPassCuller, FrameData&);
+  template <typename RenderPassCuller>
+      static void RemoveRenderPasses(RenderPassCuller culler, FrameData* frame);
 
-    skia::RefPtr<SkPicture> capturePicture();
+  skia::RefPtr<SkPicture> CapturePicture();
 
-    bool pinchGestureActive() const { return m_pinchGestureActive; }
+  bool pinch_gesture_active() const { return pinch_gesture_active_; }
 
-    void setTreePriority(TreePriority priority);
+  void SetTreePriority(TreePriority priority);
 
-    void beginNextFrame();
-    base::TimeTicks currentFrameTime();
+  void BeginNextFrame();
+  base::TimeTicks CurrentFrameTime();
 
-    scoped_ptr<base::Value> asValue() const;
-    scoped_ptr<base::Value> activationStateAsValue() const;
-    scoped_ptr<base::Value> frameStateAsValue() const;
+  scoped_ptr<base::Value> AsValue() const;
+  scoped_ptr<base::Value> ActivationStateAsValue() const;
+  scoped_ptr<base::Value> FrameStateAsValue() const;
 
-    bool pageScaleAnimationActive() const { return !!m_pageScaleAnimation; }
+  bool page_scale_animation_active() const { return !!page_scale_animation_; }
 
-protected:
-    LayerTreeHostImpl(const LayerTreeSettings&, LayerTreeHostImplClient*, Proxy*);
-    void activatePendingTree();
+ protected:
+  LayerTreeHostImpl(const LayerTreeSettings& settings,
+                    LayerTreeHostImplClient* client,
+                    Proxy* proxy);
+  void ActivatePendingTree();
 
-    // Virtual for testing.
-    virtual void animateLayers(base::TimeTicks monotonicTime, base::Time wallClockTime);
-    virtual void updateAnimationState();
+  // Virtual for testing.
+  virtual void AnimateLayers(base::TimeTicks monotonic_time,
+                             base::Time wall_clock_time);
+  virtual void UpdateAnimationState();
 
-    // Virtual for testing.
-    virtual base::TimeDelta lowFrequencyAnimationInterval() const;
+  // Virtual for testing.
+  virtual base::TimeDelta LowFrequencyAnimationInterval() const;
 
-    const AnimationRegistrar::AnimationControllerMap& activeAnimationControllers() const { return m_animationRegistrar->active_animation_controllers(); }
+  const AnimationRegistrar::AnimationControllerMap&
+      active_animation_controllers() const {
+    return animation_registrar_->active_animation_controllers();
+  }
 
-    LayerTreeHostImplClient* m_client;
-    Proxy* m_proxy;
+  LayerTreeHostImplClient* client_;
+  Proxy* proxy_;
 
-private:
-    void animatePageScale(base::TimeTicks monotonicTime);
-    void animateScrollbars(base::TimeTicks monotonicTime);
+ private:
+  void AnimatePageScale(base::TimeTicks monotonic_time);
+  void AnimateScrollbars(base::TimeTicks monotonic_time);
 
-    void setPageScaleDelta(float);
-    gfx::Vector2dF scrollLayerWithViewportSpaceDelta(LayerImpl* layerImpl, float scaleFromViewportToScreenSpace, gfx::PointF viewportPoint, gfx::Vector2dF viewportDelta);
+  gfx::Vector2dF ScrollLayerWithViewportSpaceDelta(
+      LayerImpl* layerImpl,
+      float scaleFromViewportToScreenSpace,
+      gfx::PointF viewportPoint,
+      gfx::Vector2dF viewportDelta);
 
-    void updateMaxScrollOffset();
-    void trackDamageForAllSurfaces(LayerImpl* rootDrawLayer, const LayerList& renderSurfaceLayerList);
+  void UpdateMaxScrollOffset();
+  void TrackDamageForAllSurfaces(LayerImpl* root_draw_layer,
+                                 const LayerList& render_surface_layer_list);
 
-    // Returns false if the frame should not be displayed. This function should
-    // only be called from prepareToDraw, as didDrawAllLayers must be called
-    // if this helper function is called.
-    bool calculateRenderPasses(FrameData&);
-    void animateLayersRecursive(LayerImpl*, base::TimeTicks monotonicTime, base::Time wallClockTime, AnimationEventsVector*, bool& didAnimate, bool& needsAnimateLayers);
-    void setBackgroundTickingEnabled(bool);
+  // Returns false if the frame should not be displayed. This function should
+  // only be called from prepareToDraw, as didDrawAllLayers must be called
+  // if this helper function is called.
+  bool CalculateRenderPasses(FrameData* frame);
+  void SetBackgroundTickingEnabled(bool enabled);
 
-    void sendDidLoseOutputSurfaceRecursive(LayerImpl*);
-    void clearRenderSurfaces();
-    bool ensureRenderSurfaceLayerList();
-    void clearCurrentlyScrollingLayer();
+  void SendDidLoseOutputSurfaceRecursive(LayerImpl* current);
+  void ClearRenderSurfaces();
+  bool EnsureRenderSurfaceLayerList();
+  void ClearCurrentlyScrollingLayer();
 
-    void animateScrollbarsRecursive(LayerImpl*, base::TimeTicks monotonicTime);
+  void AnimateScrollbarsRecursive(LayerImpl* layer,
+                                  base::TimeTicks time);
 
-    void dumpRenderSurfaces(std::string*, int indent, const LayerImpl*) const;
+  void DumpRenderSurfaces(std::string* str,
+                          int indent,
+                          const LayerImpl* layer) const;
 
-    static LayerImpl* getNonCompositedContentLayerRecursive(LayerImpl* layer);
+  static LayerImpl* GetNonCompositedContentLayerRecursive(LayerImpl* layer);
 
-    scoped_ptr<OutputSurface> m_outputSurface;
-    scoped_ptr<ResourceProvider> m_resourceProvider;
-    scoped_ptr<Renderer> m_renderer;
-    scoped_ptr<TileManager> m_tileManager;
+  scoped_ptr<OutputSurface> output_surface_;
+  scoped_ptr<ResourceProvider> resource_provider_;
+  scoped_ptr<Renderer> renderer_;
+  scoped_ptr<TileManager> tile_manager_;
 
-    // Tree currently being drawn.
-    scoped_ptr<LayerTreeImpl> m_activeTree;
+  // Tree currently being drawn.
+  scoped_ptr<LayerTreeImpl> active_tree_;
 
-    // In impl-side painting mode, tree with possibly incomplete rasterized
-    // content. May be promoted to active by activatePendingTreeIfNeeded().
-    scoped_ptr<LayerTreeImpl> m_pendingTree;
+  // In impl-side painting mode, tree with possibly incomplete rasterized
+  // content. May be promoted to active by ActivatePendingTreeIfNeeded().
+  scoped_ptr<LayerTreeImpl> pending_tree_;
 
-    // In impl-side painting mode, inert tree with layers that can be recycled
-    // by the next sync from the main thread.
-    scoped_ptr<LayerTreeImpl> m_recycleTree;
+  // In impl-side painting mode, inert tree with layers that can be recycled
+  // by the next sync from the main thread.
+  scoped_ptr<LayerTreeImpl> recycle_tree_;
 
-    bool m_didLockScrollingLayer;
-    bool m_shouldBubbleScrolls;
-    bool m_wheelScrolling;
-    LayerTreeSettings m_settings;
-    LayerTreeDebugState m_debugState;
-    gfx::Size m_layoutViewportSize;
-    gfx::Size m_deviceViewportSize;
-    float m_deviceScaleFactor;
-    bool m_visible;
-    ManagedMemoryPolicy m_managedMemoryPolicy;
+  bool did_lock_scrolling_layer_;
+  bool should_bubble_scrolls_;
+  bool wheel_scrolling_;
+  LayerTreeSettings settings_;
+  LayerTreeDebugState debug_state_;
+  gfx::Size layout_viewport_size_;
+  gfx::Size device_viewport_size_;
+  float device_scale_factor_;
+  bool visible_;
+  ManagedMemoryPolicy managed_memory_policy_;
 
-    bool m_pinchGestureActive;
-    gfx::Point m_previousPinchAnchor;
+  bool pinch_gesture_active_;
+  gfx::Point previous_pinch_anchor_;
 
-    // This is set by animateLayers() and used by updateAnimationState()
-    // when sending animation events to the main thread.
-    base::Time m_lastAnimationTime;
+  // This is set by AnimateLayers() and used by UpdateAnimationState()
+  // when sending animation events to the main thread.
+  base::Time last_animation_time_;
 
-    scoped_ptr<TopControlsManager> m_topControlsManager;
+  scoped_ptr<TopControlsManager> top_controls_manager_;
 
-    scoped_ptr<PageScaleAnimation> m_pageScaleAnimation;
+  scoped_ptr<PageScaleAnimation> page_scale_animation_;
 
-    // This is used for ticking animations slowly when hidden.
-    scoped_ptr<LayerTreeHostImplTimeSourceAdapter> m_timeSourceClientAdapter;
+  // This is used for ticking animations slowly when hidden.
+  scoped_ptr<LayerTreeHostImplTimeSourceAdapter> time_source_client_adapter_;
 
-    scoped_ptr<FrameRateCounter> m_fpsCounter;
-    scoped_ptr<PaintTimeCounter> m_paintTimeCounter;
-    scoped_ptr<MemoryHistory> m_memoryHistory;
-    scoped_ptr<DebugRectHistory> m_debugRectHistory;
+  scoped_ptr<FrameRateCounter> fps_counter_;
+  scoped_ptr<PaintTimeCounter> paint_time_counter_;
+  scoped_ptr<MemoryHistory> memory_history_;
+  scoped_ptr<DebugRectHistory> debug_rect_history_;
 
-    int64 m_numImplThreadScrolls;
-    int64 m_numMainThreadScrolls;
+  int64 num_impl_thread_scrolls_;
+  int64 num_main_thread_scrolls_;
 
-    int64 m_cumulativeNumLayersDrawn;
+  int64 cumulative_num_layers_drawn_;
 
-    int64 m_cumulativeNumMissingTiles;
+  int64 cumulative_num_missing_tiles_;
 
-    size_t m_lastSentMemoryVisibleBytes;
-    size_t m_lastSentMemoryVisibleAndNearbyBytes;
-    size_t m_lastSentMemoryUseBytes;
+  size_t last_sent_memory_visible_bytes_;
+  size_t last_sent_memory_visible_and_nearby_bytes_;
+  size_t last_sent_memory_use_bytes_;
 
-    base::TimeTicks m_currentFrameTime;
+  base::TimeTicks current_frame_time_;
 
-    scoped_ptr<AnimationRegistrar> m_animationRegistrar;
+  scoped_ptr<AnimationRegistrar> animation_registrar_;
 
-    DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
+  DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
 };
 
 }  // namespace cc
diff --git a/cc/layer_tree_host_impl_unittest.cc b/cc/layer_tree_host_impl_unittest.cc
index d9dc92d4..1d3bcbe 100644
--- a/cc/layer_tree_host_impl_unittest.cc
+++ b/cc/layer_tree_host_impl_unittest.cc
@@ -78,30 +78,30 @@
         LayerTreeSettings settings;
         settings.minimumOcclusionTrackingSize = gfx::Size();
 
-        m_hostImpl = LayerTreeHostImpl::create(settings, this, &m_proxy);
-        m_hostImpl->initializeRenderer(createOutputSurface());
-        m_hostImpl->setViewportSize(gfx::Size(10, 10), gfx::Size(10, 10));
+        m_hostImpl = LayerTreeHostImpl::Create(settings, this, &m_proxy);
+        m_hostImpl->InitializeRenderer(createOutputSurface());
+        m_hostImpl->SetViewportSize(gfx::Size(10, 10), gfx::Size(10, 10));
     }
 
     virtual void TearDown()
     {
     }
 
-    virtual void didLoseOutputSurfaceOnImplThread() OVERRIDE { }
-    virtual void onSwapBuffersCompleteOnImplThread() OVERRIDE { }
-    virtual void onVSyncParametersChanged(base::TimeTicks, base::TimeDelta) OVERRIDE { }
-    virtual void onCanDrawStateChanged(bool canDraw) OVERRIDE { m_onCanDrawStateChangedCalled = true; }
-    virtual void onHasPendingTreeStateChanged(bool hasPendingTree) OVERRIDE { m_hasPendingTree = hasPendingTree; }
-    virtual void setNeedsRedrawOnImplThread() OVERRIDE { m_didRequestRedraw = true; }
-    virtual void didUploadVisibleHighResolutionTileOnImplThread() OVERRIDE { m_didUploadVisibleHighResolutionTile = true; }
-    virtual void setNeedsCommitOnImplThread() OVERRIDE { m_didRequestCommit = true; }
-    virtual void setNeedsManageTilesOnImplThread() OVERRIDE { }
-    virtual void postAnimationEventsToMainThreadOnImplThread(scoped_ptr<AnimationEventsVector>, base::Time wallClockTime) OVERRIDE { }
-    virtual bool reduceContentsTextureMemoryOnImplThread(size_t limitBytes, int priorityCutoff) OVERRIDE { return m_reduceMemoryResult; }
-    virtual void reduceWastedContentsTextureMemoryOnImplThread() OVERRIDE { }
-    virtual void sendManagedMemoryStats() OVERRIDE { }
-    virtual bool isInsideDraw() OVERRIDE { return false; }
-    virtual void renewTreePriority() OVERRIDE { }
+    virtual void DidLoseOutputSurfaceOnImplThread() OVERRIDE { }
+    virtual void OnSwapBuffersCompleteOnImplThread() OVERRIDE { }
+    virtual void OnVSyncParametersChanged(base::TimeTicks, base::TimeDelta) OVERRIDE { }
+    virtual void OnCanDrawStateChanged(bool canDraw) OVERRIDE { m_onCanDrawStateChangedCalled = true; }
+    virtual void OnHasPendingTreeStateChanged(bool hasPendingTree) OVERRIDE { m_hasPendingTree = hasPendingTree; }
+    virtual void SetNeedsRedrawOnImplThread() OVERRIDE { m_didRequestRedraw = true; }
+    virtual void DidUploadVisibleHighResolutionTileOnImplThread() OVERRIDE { m_didUploadVisibleHighResolutionTile = true; }
+    virtual void SetNeedsCommitOnImplThread() OVERRIDE { m_didRequestCommit = true; }
+    virtual void SetNeedsManageTilesOnImplThread() OVERRIDE { }
+    virtual void PostAnimationEventsToMainThreadOnImplThread(scoped_ptr<AnimationEventsVector>, base::Time wallClockTime) OVERRIDE { }
+    virtual bool ReduceContentsTextureMemoryOnImplThread(size_t limitBytes, int priorityCutoff) OVERRIDE { return m_reduceMemoryResult; }
+    virtual void ReduceWastedContentsTextureMemoryOnImplThread() OVERRIDE { }
+    virtual void SendManagedMemoryStats() OVERRIDE { }
+    virtual bool IsInsideDraw() OVERRIDE { return false; }
+    virtual void RenewTreePriority() OVERRIDE { }
 
     void setReduceMemoryResult(bool reduceMemoryResult) { m_reduceMemoryResult = reduceMemoryResult; }
 
@@ -111,10 +111,10 @@
         settings.minimumOcclusionTrackingSize = gfx::Size();
         settings.partialSwapEnabled = partialSwap;
 
-        m_hostImpl = LayerTreeHostImpl::create(settings, this, &m_proxy);
+        m_hostImpl = LayerTreeHostImpl::Create(settings, this, &m_proxy);
 
-        m_hostImpl->initializeRenderer(outputSurface.Pass());
-        m_hostImpl->setViewportSize(gfx::Size(10, 10), gfx::Size(10, 10));
+        m_hostImpl->InitializeRenderer(outputSurface.Pass());
+        m_hostImpl->SetViewportSize(gfx::Size(10, 10), gfx::Size(10, 10));
     }
 
     void setupRootLayerImpl(scoped_ptr<LayerImpl> root)
@@ -125,7 +125,7 @@
         root->SetContentBounds(gfx::Size(10, 10));
         root->SetDrawsContent(true);
         root->draw_properties().visible_content_rect = gfx::Rect(0, 0, 10, 10);
-        m_hostImpl->activeTree()->SetRootLayer(root.Pass());
+        m_hostImpl->active_tree()->SetRootLayer(root.Pass());
     }
 
     static void expectClearedScrollDeltasRecursive(LayerImpl* layer)
@@ -164,7 +164,7 @@
 
     void setupScrollAndContentsLayers(const gfx::Size& contentSize)
     {
-        scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl->activeTree(), 1);
+        scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl->active_tree(), 1);
         root->SetScrollable(true);
         root->SetScrollOffset(gfx::Vector2d(0, 0));
         root->SetMaxScrollOffset(gfx::Vector2d(contentSize.width(), contentSize.height()));
@@ -173,20 +173,20 @@
         root->SetPosition(gfx::PointF(0, 0));
         root->SetAnchorPoint(gfx::PointF(0, 0));
 
-        scoped_ptr<LayerImpl> contents = LayerImpl::Create(m_hostImpl->activeTree(), 2);
+        scoped_ptr<LayerImpl> contents = LayerImpl::Create(m_hostImpl->active_tree(), 2);
         contents->SetDrawsContent(true);
         contents->SetBounds(contentSize);
         contents->SetContentBounds(contentSize);
         contents->SetPosition(gfx::PointF(0, 0));
         contents->SetAnchorPoint(gfx::PointF(0, 0));
         root->AddChild(contents.Pass());
-        m_hostImpl->activeTree()->SetRootLayer(root.Pass());
-        m_hostImpl->activeTree()->DidBecomeActive();
+        m_hostImpl->active_tree()->SetRootLayer(root.Pass());
+        m_hostImpl->active_tree()->DidBecomeActive();
     }
 
     scoped_ptr<LayerImpl> createScrollableLayer(int id, const gfx::Size& size)
     {
-        scoped_ptr<LayerImpl> layer = LayerImpl::Create(m_hostImpl->activeTree(), id);
+        scoped_ptr<LayerImpl> layer = LayerImpl::Create(m_hostImpl->active_tree(), id);
         layer->SetScrollable(true);
         layer->SetDrawsContent(true);
         layer->SetBounds(size);
@@ -197,11 +197,11 @@
 
     void initializeRendererAndDrawFrame()
     {
-        m_hostImpl->initializeRenderer(createOutputSurface());
+        m_hostImpl->InitializeRenderer(createOutputSurface());
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-        m_hostImpl->drawLayers(frame);
-        m_hostImpl->didDrawAllLayers(frame);
+        EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+        m_hostImpl->DrawLayers(&frame);
+        m_hostImpl->DidDrawAllLayers(frame);
     }
 
     void pinchZoomPanViewportForcesCommitRedraw(const float deviceScaleFactor);
@@ -214,8 +214,8 @@
 
     void drawOneFrame() {
       LayerTreeHostImpl::FrameData frameData;
-      m_hostImpl->prepareToDraw(frameData);
-      m_hostImpl->didDrawAllLayers(frameData);
+      m_hostImpl->PrepareToDraw(&frameData);
+      m_hostImpl->DidDrawAllLayers(frameData);
     }
 
     FakeProxy m_proxy;
@@ -241,33 +241,33 @@
     // Note: It is not possible to disable the renderer once it has been set,
     // so we do not need to test that disabling the renderer notifies us
     // that canDraw changed.
-    EXPECT_FALSE(m_hostImpl->canDraw());
+    EXPECT_FALSE(m_hostImpl->CanDraw());
     m_onCanDrawStateChangedCalled = false;
 
     setupScrollAndContentsLayers(gfx::Size(100, 100));
-    EXPECT_TRUE(m_hostImpl->canDraw());
+    EXPECT_TRUE(m_hostImpl->CanDraw());
     EXPECT_TRUE(m_onCanDrawStateChangedCalled);
     m_onCanDrawStateChangedCalled = false;
 
     // Toggle the root layer to make sure it toggles canDraw
-    m_hostImpl->activeTree()->SetRootLayer(scoped_ptr<LayerImpl>());
-    EXPECT_FALSE(m_hostImpl->canDraw());
+    m_hostImpl->active_tree()->SetRootLayer(scoped_ptr<LayerImpl>());
+    EXPECT_FALSE(m_hostImpl->CanDraw());
     EXPECT_TRUE(m_onCanDrawStateChangedCalled);
     m_onCanDrawStateChangedCalled = false;
 
     setupScrollAndContentsLayers(gfx::Size(100, 100));
-    EXPECT_TRUE(m_hostImpl->canDraw());
+    EXPECT_TRUE(m_hostImpl->CanDraw());
     EXPECT_TRUE(m_onCanDrawStateChangedCalled);
     m_onCanDrawStateChangedCalled = false;
 
     // Toggle the device viewport size to make sure it toggles canDraw.
-    m_hostImpl->setViewportSize(gfx::Size(100, 100), gfx::Size(0, 0));
-    EXPECT_FALSE(m_hostImpl->canDraw());
+    m_hostImpl->SetViewportSize(gfx::Size(100, 100), gfx::Size(0, 0));
+    EXPECT_FALSE(m_hostImpl->CanDraw());
     EXPECT_TRUE(m_onCanDrawStateChangedCalled);
     m_onCanDrawStateChangedCalled = false;
 
-    m_hostImpl->setViewportSize(gfx::Size(100, 100), gfx::Size(100, 100));
-    EXPECT_TRUE(m_hostImpl->canDraw());
+    m_hostImpl->SetViewportSize(gfx::Size(100, 100), gfx::Size(100, 100));
+    EXPECT_TRUE(m_hostImpl->CanDraw());
     EXPECT_TRUE(m_onCanDrawStateChangedCalled);
     m_onCanDrawStateChangedCalled = false;
 
@@ -275,55 +275,55 @@
     // and make sure that it does not change canDraw.
     setReduceMemoryResult(false);
     m_hostImpl->SetManagedMemoryPolicy(ManagedMemoryPolicy(
-        m_hostImpl->memoryAllocationLimitBytes() - 1));
-    EXPECT_TRUE(m_hostImpl->canDraw());
+        m_hostImpl->memory_allocation_limit_bytes() - 1));
+    EXPECT_TRUE(m_hostImpl->CanDraw());
     EXPECT_FALSE(m_onCanDrawStateChangedCalled);
     m_onCanDrawStateChangedCalled = false;
 
     // Toggle contents textures purged to make sure it toggles canDraw.
     setReduceMemoryResult(true);
     m_hostImpl->SetManagedMemoryPolicy(ManagedMemoryPolicy(
-        m_hostImpl->memoryAllocationLimitBytes() - 1));
-    EXPECT_FALSE(m_hostImpl->canDraw());
+        m_hostImpl->memory_allocation_limit_bytes() - 1));
+    EXPECT_FALSE(m_hostImpl->CanDraw());
     EXPECT_TRUE(m_onCanDrawStateChangedCalled);
     m_onCanDrawStateChangedCalled = false;
 
-    m_hostImpl->activeTree()->ResetContentsTexturesPurged();
-    EXPECT_TRUE(m_hostImpl->canDraw());
+    m_hostImpl->active_tree()->ResetContentsTexturesPurged();
+    EXPECT_TRUE(m_hostImpl->CanDraw());
     EXPECT_TRUE(m_onCanDrawStateChangedCalled);
     m_onCanDrawStateChangedCalled = false;
 }
 
 TEST_F(LayerTreeHostImplTest, scrollDeltaNoLayers)
 {
-    ASSERT_FALSE(m_hostImpl->rootLayer());
+    ASSERT_FALSE(m_hostImpl->active_tree()->root_layer());
 
-    scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->processScrollDeltas();
+    scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->ProcessScrollDeltas();
     ASSERT_EQ(scrollInfo->scrolls.size(), 0u);
 }
 
 TEST_F(LayerTreeHostImplTest, scrollDeltaTreeButNoChanges)
 {
     {
-        scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl->activeTree(), 1);
-        root->AddChild(LayerImpl::Create(m_hostImpl->activeTree(), 2));
-        root->AddChild(LayerImpl::Create(m_hostImpl->activeTree(), 3));
-        root->children()[1]->AddChild(LayerImpl::Create(m_hostImpl->activeTree(), 4));
-        root->children()[1]->AddChild(LayerImpl::Create(m_hostImpl->activeTree(), 5));
-        root->children()[1]->children()[0]->AddChild(LayerImpl::Create(m_hostImpl->activeTree(), 6));
-        m_hostImpl->activeTree()->SetRootLayer(root.Pass());
+        scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl->active_tree(), 1);
+        root->AddChild(LayerImpl::Create(m_hostImpl->active_tree(), 2));
+        root->AddChild(LayerImpl::Create(m_hostImpl->active_tree(), 3));
+        root->children()[1]->AddChild(LayerImpl::Create(m_hostImpl->active_tree(), 4));
+        root->children()[1]->AddChild(LayerImpl::Create(m_hostImpl->active_tree(), 5));
+        root->children()[1]->children()[0]->AddChild(LayerImpl::Create(m_hostImpl->active_tree(), 6));
+        m_hostImpl->active_tree()->SetRootLayer(root.Pass());
     }
-    LayerImpl* root = m_hostImpl->rootLayer();
+    LayerImpl* root = m_hostImpl->active_tree()->root_layer();
 
     expectClearedScrollDeltasRecursive(root);
 
     scoped_ptr<ScrollAndScaleSet> scrollInfo;
 
-    scrollInfo = m_hostImpl->processScrollDeltas();
+    scrollInfo = m_hostImpl->ProcessScrollDeltas();
     ASSERT_EQ(scrollInfo->scrolls.size(), 0u);
     expectClearedScrollDeltasRecursive(root);
 
-    scrollInfo = m_hostImpl->processScrollDeltas();
+    scrollInfo = m_hostImpl->ProcessScrollDeltas();
     ASSERT_EQ(scrollInfo->scrolls.size(), 0u);
     expectClearedScrollDeltasRecursive(root);
 }
@@ -333,43 +333,43 @@
     gfx::Vector2d scrollOffset(20, 30);
     gfx::Vector2d scrollDelta(11, -15);
     {
-        scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl->activeTree(), 1);
+        scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl->active_tree(), 1);
         root->SetScrollOffset(scrollOffset);
         root->SetScrollable(true);
         root->SetMaxScrollOffset(gfx::Vector2d(100, 100));
         root->ScrollBy(scrollDelta);
-        m_hostImpl->activeTree()->SetRootLayer(root.Pass());
+        m_hostImpl->active_tree()->SetRootLayer(root.Pass());
     }
-    LayerImpl* root = m_hostImpl->rootLayer();
+    LayerImpl* root = m_hostImpl->active_tree()->root_layer();
 
     scoped_ptr<ScrollAndScaleSet> scrollInfo;
 
-    scrollInfo = m_hostImpl->processScrollDeltas();
+    scrollInfo = m_hostImpl->ProcessScrollDeltas();
     ASSERT_EQ(scrollInfo->scrolls.size(), 1u);
     EXPECT_VECTOR_EQ(root->sent_scroll_delta(), scrollDelta);
     expectContains(*scrollInfo, root->id(), scrollDelta);
 
     gfx::Vector2d scrollDelta2(-5, 27);
     root->ScrollBy(scrollDelta2);
-    scrollInfo = m_hostImpl->processScrollDeltas();
+    scrollInfo = m_hostImpl->ProcessScrollDeltas();
     ASSERT_EQ(scrollInfo->scrolls.size(), 1u);
     EXPECT_VECTOR_EQ(root->sent_scroll_delta(), scrollDelta + scrollDelta2);
     expectContains(*scrollInfo, root->id(), scrollDelta + scrollDelta2);
 
     root->ScrollBy(gfx::Vector2d());
-    scrollInfo = m_hostImpl->processScrollDeltas();
+    scrollInfo = m_hostImpl->ProcessScrollDeltas();
     EXPECT_EQ(root->sent_scroll_delta(), scrollDelta + scrollDelta2);
 }
 
 TEST_F(LayerTreeHostImplTest, scrollRootCallsCommitAndRedraw)
 {
     setupScrollAndContentsLayers(gfx::Size(100, 100));
-    m_hostImpl->setViewportSize(gfx::Size(50, 50), gfx::Size(50, 50));
+    m_hostImpl->SetViewportSize(gfx::Size(50, 50), gfx::Size(50, 50));
     initializeRendererAndDrawFrame();
 
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(0, 0), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
-    m_hostImpl->scrollBy(gfx::Point(), gfx::Vector2d(0, 10));
-    m_hostImpl->scrollEnd();
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(0, 0), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
+    m_hostImpl->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
+    m_hostImpl->ScrollEnd();
     EXPECT_TRUE(m_didRequestRedraw);
     EXPECT_TRUE(m_didRequestCommit);
 }
@@ -377,22 +377,22 @@
 TEST_F(LayerTreeHostImplTest, scrollWithoutRootLayer)
 {
     // We should not crash when trying to scroll an empty layer tree.
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(0, 0), InputHandlerClient::Wheel), InputHandlerClient::ScrollIgnored);
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(0, 0), InputHandlerClient::Wheel), InputHandlerClient::ScrollIgnored);
 }
 
 TEST_F(LayerTreeHostImplTest, scrollWithoutRenderer)
 {
     LayerTreeSettings settings;
-    m_hostImpl = LayerTreeHostImpl::create(settings, this, &m_proxy);
+    m_hostImpl = LayerTreeHostImpl::Create(settings, this, &m_proxy);
 
     // Initialization will fail here.
-    m_hostImpl->initializeRenderer(FakeOutputSurface::Create3d(scoped_ptr<WebKit::WebGraphicsContext3D>(new TestWebGraphicsContext3DMakeCurrentFails)).PassAs<OutputSurface>());
-    m_hostImpl->setViewportSize(gfx::Size(10, 10), gfx::Size(10, 10));
+    m_hostImpl->InitializeRenderer(FakeOutputSurface::Create3d(scoped_ptr<WebKit::WebGraphicsContext3D>(new TestWebGraphicsContext3DMakeCurrentFails)).PassAs<OutputSurface>());
+    m_hostImpl->SetViewportSize(gfx::Size(10, 10), gfx::Size(10, 10));
 
     setupScrollAndContentsLayers(gfx::Size(100, 100));
 
     // We should not crash when trying to scroll after the renderer initialization fails.
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(0, 0), InputHandlerClient::Wheel), InputHandlerClient::ScrollIgnored);
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(0, 0), InputHandlerClient::Wheel), InputHandlerClient::ScrollIgnored);
 }
 
 TEST_F(LayerTreeHostImplTest, replaceTreeWhileScrolling)
@@ -400,96 +400,96 @@
     const int scrollLayerId = 1;
 
     setupScrollAndContentsLayers(gfx::Size(100, 100));
-    m_hostImpl->setViewportSize(gfx::Size(50, 50), gfx::Size(50, 50));
+    m_hostImpl->SetViewportSize(gfx::Size(50, 50), gfx::Size(50, 50));
     initializeRendererAndDrawFrame();
 
     // We should not crash if the tree is replaced while we are scrolling.
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(0, 0), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
-    m_hostImpl->activeTree()->DetachLayerTree();
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(0, 0), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
+    m_hostImpl->active_tree()->DetachLayerTree();
 
     setupScrollAndContentsLayers(gfx::Size(100, 100));
 
     // We should still be scrolling, because the scrolled layer also exists in the new tree.
     gfx::Vector2d scrollDelta(0, 10);
-    m_hostImpl->scrollBy(gfx::Point(), scrollDelta);
-    m_hostImpl->scrollEnd();
-    scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->processScrollDeltas();
+    m_hostImpl->ScrollBy(gfx::Point(), scrollDelta);
+    m_hostImpl->ScrollEnd();
+    scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->ProcessScrollDeltas();
     expectContains(*scrollInfo, scrollLayerId, scrollDelta);
 }
 
 TEST_F(LayerTreeHostImplTest, clearRootRenderSurfaceAndScroll)
 {
     setupScrollAndContentsLayers(gfx::Size(100, 100));
-    m_hostImpl->setViewportSize(gfx::Size(50, 50), gfx::Size(50, 50));
+    m_hostImpl->SetViewportSize(gfx::Size(50, 50), gfx::Size(50, 50));
     initializeRendererAndDrawFrame();
 
     // We should be able to scroll even if the root layer loses its render surface after the most
     // recent render.
-    m_hostImpl->rootLayer()->ClearRenderSurface();
-    m_hostImpl->activeTree()->set_needs_update_draw_properties();
+    m_hostImpl->active_tree()->root_layer()->ClearRenderSurface();
+    m_hostImpl->active_tree()->set_needs_update_draw_properties();
 
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(0, 0), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(0, 0), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
 }
 
 TEST_F(LayerTreeHostImplTest, wheelEventHandlers)
 {
     setupScrollAndContentsLayers(gfx::Size(100, 100));
-    m_hostImpl->setViewportSize(gfx::Size(50, 50), gfx::Size(50, 50));
+    m_hostImpl->SetViewportSize(gfx::Size(50, 50), gfx::Size(50, 50));
     initializeRendererAndDrawFrame();
-    LayerImpl* root = m_hostImpl->rootLayer();
+    LayerImpl* root = m_hostImpl->active_tree()->root_layer();
 
     root->SetHaveWheelEventHandlers(true);
 
     // With registered event handlers, wheel scrolls have to go to the main thread.
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(0, 0), InputHandlerClient::Wheel), InputHandlerClient::ScrollOnMainThread);
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(0, 0), InputHandlerClient::Wheel), InputHandlerClient::ScrollOnMainThread);
 
     // But gesture scrolls can still be handled.
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(0, 0), InputHandlerClient::Gesture), InputHandlerClient::ScrollStarted);
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(0, 0), InputHandlerClient::Gesture), InputHandlerClient::ScrollStarted);
 }
 
 TEST_F(LayerTreeHostImplTest, shouldScrollOnMainThread)
 {
     setupScrollAndContentsLayers(gfx::Size(100, 100));
-    m_hostImpl->setViewportSize(gfx::Size(50, 50), gfx::Size(50, 50));
+    m_hostImpl->SetViewportSize(gfx::Size(50, 50), gfx::Size(50, 50));
     initializeRendererAndDrawFrame();
-    LayerImpl* root = m_hostImpl->rootLayer();
+    LayerImpl* root = m_hostImpl->active_tree()->root_layer();
 
     root->SetShouldScrollOnMainThread(true);
 
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(0, 0), InputHandlerClient::Wheel), InputHandlerClient::ScrollOnMainThread);
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(0, 0), InputHandlerClient::Gesture), InputHandlerClient::ScrollOnMainThread);
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(0, 0), InputHandlerClient::Wheel), InputHandlerClient::ScrollOnMainThread);
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(0, 0), InputHandlerClient::Gesture), InputHandlerClient::ScrollOnMainThread);
 }
 
 TEST_F(LayerTreeHostImplTest, nonFastScrollableRegionBasic)
 {
     setupScrollAndContentsLayers(gfx::Size(200, 200));
-    m_hostImpl->setViewportSize(gfx::Size(100, 100), gfx::Size(100, 100));
+    m_hostImpl->SetViewportSize(gfx::Size(100, 100), gfx::Size(100, 100));
 
-    LayerImpl* root = m_hostImpl->rootLayer();
+    LayerImpl* root = m_hostImpl->active_tree()->root_layer();
     root->SetContentsScale(2, 2);
     root->SetNonFastScrollableRegion(gfx::Rect(0, 0, 50, 50));
 
     initializeRendererAndDrawFrame();
 
     // All scroll types inside the non-fast scrollable region should fail.
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(25, 25), InputHandlerClient::Wheel), InputHandlerClient::ScrollOnMainThread);
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(25, 25), InputHandlerClient::Gesture), InputHandlerClient::ScrollOnMainThread);
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(25, 25), InputHandlerClient::Wheel), InputHandlerClient::ScrollOnMainThread);
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(25, 25), InputHandlerClient::Gesture), InputHandlerClient::ScrollOnMainThread);
 
     // All scroll types outside this region should succeed.
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(75, 75), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
-    m_hostImpl->scrollBy(gfx::Point(), gfx::Vector2d(0, 10));
-    m_hostImpl->scrollEnd();
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(75, 75), InputHandlerClient::Gesture), InputHandlerClient::ScrollStarted);
-    m_hostImpl->scrollBy(gfx::Point(), gfx::Vector2d(0, 10));
-    m_hostImpl->scrollEnd();
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(75, 75), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
+    m_hostImpl->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
+    m_hostImpl->ScrollEnd();
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(75, 75), InputHandlerClient::Gesture), InputHandlerClient::ScrollStarted);
+    m_hostImpl->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
+    m_hostImpl->ScrollEnd();
 }
 
 TEST_F(LayerTreeHostImplTest, nonFastScrollableRegionWithOffset)
 {
     setupScrollAndContentsLayers(gfx::Size(200, 200));
-    m_hostImpl->setViewportSize(gfx::Size(100, 100), gfx::Size(100, 100));
+    m_hostImpl->SetViewportSize(gfx::Size(100, 100), gfx::Size(100, 100));
 
-    LayerImpl* root = m_hostImpl->rootLayer();
+    LayerImpl* root = m_hostImpl->active_tree()->root_layer();
     root->SetContentsScale(2, 2);
     root->SetNonFastScrollableRegion(gfx::Rect(0, 0, 50, 50));
     root->SetPosition(gfx::PointF(-25, 0));
@@ -497,69 +497,69 @@
     initializeRendererAndDrawFrame();
 
     // This point would fall into the non-fast scrollable region except that we've moved the layer down by 25 pixels.
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(40, 10), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
-    m_hostImpl->scrollBy(gfx::Point(), gfx::Vector2d(0, 1));
-    m_hostImpl->scrollEnd();
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(40, 10), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
+    m_hostImpl->ScrollBy(gfx::Point(), gfx::Vector2d(0, 1));
+    m_hostImpl->ScrollEnd();
 
     // This point is still inside the non-fast region.
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(10, 10), InputHandlerClient::Wheel), InputHandlerClient::ScrollOnMainThread);
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(10, 10), InputHandlerClient::Wheel), InputHandlerClient::ScrollOnMainThread);
 }
 
 TEST_F(LayerTreeHostImplTest, scrollByReturnsCorrectValue)
 {
     setupScrollAndContentsLayers(gfx::Size(200, 200));
-    m_hostImpl->setViewportSize(gfx::Size(100, 100), gfx::Size(100, 100));
+    m_hostImpl->SetViewportSize(gfx::Size(100, 100), gfx::Size(100, 100));
 
     initializeRendererAndDrawFrame();
 
     EXPECT_EQ(InputHandlerClient::ScrollStarted,
-        m_hostImpl->scrollBegin(gfx::Point(0, 0), InputHandlerClient::Gesture));
+        m_hostImpl->ScrollBegin(gfx::Point(0, 0), InputHandlerClient::Gesture));
 
     // Trying to scroll to the left/top will not succeed.
-    EXPECT_FALSE(m_hostImpl->scrollBy(gfx::Point(), gfx::Vector2d(-10, 0)));
-    EXPECT_FALSE(m_hostImpl->scrollBy(gfx::Point(), gfx::Vector2d(0, -10)));
-    EXPECT_FALSE(m_hostImpl->scrollBy(gfx::Point(), gfx::Vector2d(-10, -10)));
+    EXPECT_FALSE(m_hostImpl->ScrollBy(gfx::Point(), gfx::Vector2d(-10, 0)));
+    EXPECT_FALSE(m_hostImpl->ScrollBy(gfx::Point(), gfx::Vector2d(0, -10)));
+    EXPECT_FALSE(m_hostImpl->ScrollBy(gfx::Point(), gfx::Vector2d(-10, -10)));
 
     // Scrolling to the right/bottom will succeed.
-    EXPECT_TRUE(m_hostImpl->scrollBy(gfx::Point(), gfx::Vector2d(10, 0)));
-    EXPECT_TRUE(m_hostImpl->scrollBy(gfx::Point(), gfx::Vector2d(0, 10)));
-    EXPECT_TRUE(m_hostImpl->scrollBy(gfx::Point(), gfx::Vector2d(10, 10)));
+    EXPECT_TRUE(m_hostImpl->ScrollBy(gfx::Point(), gfx::Vector2d(10, 0)));
+    EXPECT_TRUE(m_hostImpl->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10)));
+    EXPECT_TRUE(m_hostImpl->ScrollBy(gfx::Point(), gfx::Vector2d(10, 10)));
 
     // Scrolling to left/top will now succeed.
-    EXPECT_TRUE(m_hostImpl->scrollBy(gfx::Point(), gfx::Vector2d(-10, 0)));
-    EXPECT_TRUE(m_hostImpl->scrollBy(gfx::Point(), gfx::Vector2d(0, -10)));
-    EXPECT_TRUE(m_hostImpl->scrollBy(gfx::Point(), gfx::Vector2d(-10, -10)));
+    EXPECT_TRUE(m_hostImpl->ScrollBy(gfx::Point(), gfx::Vector2d(-10, 0)));
+    EXPECT_TRUE(m_hostImpl->ScrollBy(gfx::Point(), gfx::Vector2d(0, -10)));
+    EXPECT_TRUE(m_hostImpl->ScrollBy(gfx::Point(), gfx::Vector2d(-10, -10)));
 
     // Scrolling diagonally against an edge will succeed.
-    EXPECT_TRUE(m_hostImpl->scrollBy(gfx::Point(), gfx::Vector2d(10, -10)));
-    EXPECT_TRUE(m_hostImpl->scrollBy(gfx::Point(), gfx::Vector2d(-10, 0)));
-    EXPECT_TRUE(m_hostImpl->scrollBy(gfx::Point(), gfx::Vector2d(-10, 10)));
+    EXPECT_TRUE(m_hostImpl->ScrollBy(gfx::Point(), gfx::Vector2d(10, -10)));
+    EXPECT_TRUE(m_hostImpl->ScrollBy(gfx::Point(), gfx::Vector2d(-10, 0)));
+    EXPECT_TRUE(m_hostImpl->ScrollBy(gfx::Point(), gfx::Vector2d(-10, 10)));
 
     // Trying to scroll more than the available space will also succeed.
-    EXPECT_TRUE(m_hostImpl->scrollBy(gfx::Point(), gfx::Vector2d(5000, 5000)));
+    EXPECT_TRUE(m_hostImpl->ScrollBy(gfx::Point(), gfx::Vector2d(5000, 5000)));
 }
 
 TEST_F(LayerTreeHostImplTest, clearRootRenderSurfaceAndHitTestTouchHandlerRegion)
 {
     setupScrollAndContentsLayers(gfx::Size(100, 100));
-    m_hostImpl->setViewportSize(gfx::Size(50, 50), gfx::Size(50, 50));
+    m_hostImpl->SetViewportSize(gfx::Size(50, 50), gfx::Size(50, 50));
     initializeRendererAndDrawFrame();
 
     // We should be able to hit test for touch event handlers even if the root layer loses
     // its render surface after the most recent render.
-    m_hostImpl->rootLayer()->ClearRenderSurface();
-    m_hostImpl->activeTree()->set_needs_update_draw_properties();
+    m_hostImpl->active_tree()->root_layer()->ClearRenderSurface();
+    m_hostImpl->active_tree()->set_needs_update_draw_properties();
 
-    EXPECT_EQ(m_hostImpl->haveTouchEventHandlersAt(gfx::Point(0, 0)), false);
+    EXPECT_EQ(m_hostImpl->HaveTouchEventHandlersAt(gfx::Point(0, 0)), false);
 }
 
 TEST_F(LayerTreeHostImplTest, implPinchZoom)
 {
     setupScrollAndContentsLayers(gfx::Size(100, 100));
-    m_hostImpl->setViewportSize(gfx::Size(50, 50), gfx::Size(50, 50));
+    m_hostImpl->SetViewportSize(gfx::Size(50, 50), gfx::Size(50, 50));
     initializeRendererAndDrawFrame();
 
-    LayerImpl* scrollLayer = m_hostImpl->rootScrollLayer();
+    LayerImpl* scrollLayer = m_hostImpl->RootScrollLayer();
     DCHECK(scrollLayer);
 
     const float minPageScale = 1, maxPageScale = 4;
@@ -567,54 +567,54 @@
 
     // The impl-based pinch zoom should adjust the max scroll position.
     {
-        m_hostImpl->activeTree()->SetPageScaleFactorAndLimits(1, minPageScale, maxPageScale);
-        m_hostImpl->activeTree()->SetPageScaleDelta(1);
+        m_hostImpl->active_tree()->SetPageScaleFactorAndLimits(1, minPageScale, maxPageScale);
+        m_hostImpl->active_tree()->SetPageScaleDelta(1);
         scrollLayer->SetImplTransform(identityScaleTransform);
         scrollLayer->SetScrollDelta(gfx::Vector2d());
 
         float pageScaleDelta = 2;
-        m_hostImpl->pinchGestureBegin();
-        m_hostImpl->pinchGestureUpdate(pageScaleDelta, gfx::Point(50, 50));
-        m_hostImpl->pinchGestureEnd();
+        m_hostImpl->PinchGestureBegin();
+        m_hostImpl->PinchGestureUpdate(pageScaleDelta, gfx::Point(50, 50));
+        m_hostImpl->PinchGestureEnd();
         EXPECT_TRUE(m_didRequestRedraw);
         EXPECT_TRUE(m_didRequestCommit);
 
-        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->processScrollDeltas();
+        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->ProcessScrollDeltas();
         EXPECT_EQ(scrollInfo->pageScaleDelta, pageScaleDelta);
 
-        EXPECT_EQ(gfx::Vector2d(75, 75), m_hostImpl->rootLayer()->max_scroll_offset());
+        EXPECT_EQ(gfx::Vector2d(75, 75), m_hostImpl->active_tree()->root_layer()->max_scroll_offset());
     }
 
     // Scrolling after a pinch gesture should always be in local space.  The scroll deltas do not
     // have the page scale factor applied.
     {
-        m_hostImpl->activeTree()->SetPageScaleFactorAndLimits(1, minPageScale, maxPageScale);
-        m_hostImpl->activeTree()->SetPageScaleDelta(1);
+        m_hostImpl->active_tree()->SetPageScaleFactorAndLimits(1, minPageScale, maxPageScale);
+        m_hostImpl->active_tree()->SetPageScaleDelta(1);
         scrollLayer->SetImplTransform(identityScaleTransform);
         scrollLayer->SetScrollDelta(gfx::Vector2d());
 
         float pageScaleDelta = 2;
-        m_hostImpl->pinchGestureBegin();
-        m_hostImpl->pinchGestureUpdate(pageScaleDelta, gfx::Point(0, 0));
-        m_hostImpl->pinchGestureEnd();
+        m_hostImpl->PinchGestureBegin();
+        m_hostImpl->PinchGestureUpdate(pageScaleDelta, gfx::Point(0, 0));
+        m_hostImpl->PinchGestureEnd();
 
         gfx::Vector2d scrollDelta(0, 10);
-        EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(5, 5), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
-        m_hostImpl->scrollBy(gfx::Point(), scrollDelta);
-        m_hostImpl->scrollEnd();
+        EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(5, 5), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
+        m_hostImpl->ScrollBy(gfx::Point(), scrollDelta);
+        m_hostImpl->ScrollEnd();
 
-        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->processScrollDeltas();
-        expectContains(*scrollInfo.get(), m_hostImpl->rootLayer()->id(), scrollDelta);
+        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->ProcessScrollDeltas();
+        expectContains(*scrollInfo.get(), m_hostImpl->active_tree()->root_layer()->id(), scrollDelta);
     }
 }
 
 TEST_F(LayerTreeHostImplTest, pinchGesture)
 {
     setupScrollAndContentsLayers(gfx::Size(100, 100));
-    m_hostImpl->setViewportSize(gfx::Size(50, 50), gfx::Size(50, 50));
+    m_hostImpl->SetViewportSize(gfx::Size(50, 50), gfx::Size(50, 50));
     initializeRendererAndDrawFrame();
 
-    LayerImpl* scrollLayer = m_hostImpl->rootScrollLayer();
+    LayerImpl* scrollLayer = m_hostImpl->RootScrollLayer();
     DCHECK(scrollLayer);
 
     const float minPageScale = 1;
@@ -623,49 +623,49 @@
 
     // Basic pinch zoom in gesture
     {
-        m_hostImpl->activeTree()->SetPageScaleFactorAndLimits(1, minPageScale, maxPageScale);
+        m_hostImpl->active_tree()->SetPageScaleFactorAndLimits(1, minPageScale, maxPageScale);
         scrollLayer->SetImplTransform(identityScaleTransform);
         scrollLayer->SetScrollDelta(gfx::Vector2d());
 
         float pageScaleDelta = 2;
-        m_hostImpl->pinchGestureBegin();
-        m_hostImpl->pinchGestureUpdate(pageScaleDelta, gfx::Point(50, 50));
-        m_hostImpl->pinchGestureEnd();
+        m_hostImpl->PinchGestureBegin();
+        m_hostImpl->PinchGestureUpdate(pageScaleDelta, gfx::Point(50, 50));
+        m_hostImpl->PinchGestureEnd();
         EXPECT_TRUE(m_didRequestRedraw);
         EXPECT_TRUE(m_didRequestCommit);
 
-        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->processScrollDeltas();
+        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->ProcessScrollDeltas();
         EXPECT_EQ(scrollInfo->pageScaleDelta, pageScaleDelta);
     }
 
     // Zoom-in clamping
     {
-        m_hostImpl->activeTree()->SetPageScaleFactorAndLimits(1, minPageScale, maxPageScale);
+        m_hostImpl->active_tree()->SetPageScaleFactorAndLimits(1, minPageScale, maxPageScale);
         scrollLayer->SetImplTransform(identityScaleTransform);
         scrollLayer->SetScrollDelta(gfx::Vector2d());
         float pageScaleDelta = 10;
 
-        m_hostImpl->pinchGestureBegin();
-        m_hostImpl->pinchGestureUpdate(pageScaleDelta, gfx::Point(50, 50));
-        m_hostImpl->pinchGestureEnd();
+        m_hostImpl->PinchGestureBegin();
+        m_hostImpl->PinchGestureUpdate(pageScaleDelta, gfx::Point(50, 50));
+        m_hostImpl->PinchGestureEnd();
 
-        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->processScrollDeltas();
+        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->ProcessScrollDeltas();
         EXPECT_EQ(scrollInfo->pageScaleDelta, maxPageScale);
     }
 
     // Zoom-out clamping
     {
-        m_hostImpl->activeTree()->SetPageScaleFactorAndLimits(1, minPageScale, maxPageScale);
+        m_hostImpl->active_tree()->SetPageScaleFactorAndLimits(1, minPageScale, maxPageScale);
         scrollLayer->SetImplTransform(identityScaleTransform);
         scrollLayer->SetScrollDelta(gfx::Vector2d());
         scrollLayer->SetScrollOffset(gfx::Vector2d(50, 50));
 
         float pageScaleDelta = 0.1f;
-        m_hostImpl->pinchGestureBegin();
-        m_hostImpl->pinchGestureUpdate(pageScaleDelta, gfx::Point(0, 0));
-        m_hostImpl->pinchGestureEnd();
+        m_hostImpl->PinchGestureBegin();
+        m_hostImpl->PinchGestureUpdate(pageScaleDelta, gfx::Point(0, 0));
+        m_hostImpl->PinchGestureEnd();
 
-        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->processScrollDeltas();
+        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->ProcessScrollDeltas();
         EXPECT_EQ(scrollInfo->pageScaleDelta, minPageScale);
 
         EXPECT_TRUE(scrollInfo->scrolls.empty());
@@ -673,39 +673,39 @@
 
     // Two-finger panning should not happen based on pinch events only
     {
-        m_hostImpl->activeTree()->SetPageScaleFactorAndLimits(1, minPageScale, maxPageScale);
+        m_hostImpl->active_tree()->SetPageScaleFactorAndLimits(1, minPageScale, maxPageScale);
         scrollLayer->SetImplTransform(identityScaleTransform);
         scrollLayer->SetScrollDelta(gfx::Vector2d());
         scrollLayer->SetScrollOffset(gfx::Vector2d(20, 20));
 
         float pageScaleDelta = 1;
-        m_hostImpl->pinchGestureBegin();
-        m_hostImpl->pinchGestureUpdate(pageScaleDelta, gfx::Point(10, 10));
-        m_hostImpl->pinchGestureUpdate(pageScaleDelta, gfx::Point(20, 20));
-        m_hostImpl->pinchGestureEnd();
+        m_hostImpl->PinchGestureBegin();
+        m_hostImpl->PinchGestureUpdate(pageScaleDelta, gfx::Point(10, 10));
+        m_hostImpl->PinchGestureUpdate(pageScaleDelta, gfx::Point(20, 20));
+        m_hostImpl->PinchGestureEnd();
 
-        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->processScrollDeltas();
+        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->ProcessScrollDeltas();
         EXPECT_EQ(scrollInfo->pageScaleDelta, pageScaleDelta);
         EXPECT_TRUE(scrollInfo->scrolls.empty());
     }
 
     // Two-finger panning should work with interleaved scroll events
     {
-        m_hostImpl->activeTree()->SetPageScaleFactorAndLimits(1, minPageScale, maxPageScale);
+        m_hostImpl->active_tree()->SetPageScaleFactorAndLimits(1, minPageScale, maxPageScale);
         scrollLayer->SetImplTransform(identityScaleTransform);
         scrollLayer->SetScrollDelta(gfx::Vector2d());
         scrollLayer->SetScrollOffset(gfx::Vector2d(20, 20));
 
         float pageScaleDelta = 1;
-        m_hostImpl->scrollBegin(gfx::Point(10, 10), InputHandlerClient::Wheel);
-        m_hostImpl->pinchGestureBegin();
-        m_hostImpl->pinchGestureUpdate(pageScaleDelta, gfx::Point(10, 10));
-        m_hostImpl->scrollBy(gfx::Point(10, 10), gfx::Vector2d(-10, -10));
-        m_hostImpl->pinchGestureUpdate(pageScaleDelta, gfx::Point(20, 20));
-        m_hostImpl->pinchGestureEnd();
-        m_hostImpl->scrollEnd();
+        m_hostImpl->ScrollBegin(gfx::Point(10, 10), InputHandlerClient::Wheel);
+        m_hostImpl->PinchGestureBegin();
+        m_hostImpl->PinchGestureUpdate(pageScaleDelta, gfx::Point(10, 10));
+        m_hostImpl->ScrollBy(gfx::Point(10, 10), gfx::Vector2d(-10, -10));
+        m_hostImpl->PinchGestureUpdate(pageScaleDelta, gfx::Point(20, 20));
+        m_hostImpl->PinchGestureEnd();
+        m_hostImpl->ScrollEnd();
 
-        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->processScrollDeltas();
+        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->ProcessScrollDeltas();
         EXPECT_EQ(scrollInfo->pageScaleDelta, pageScaleDelta);
         expectContains(*scrollInfo, scrollLayer->id(), gfx::Vector2d(-10, -10));
     }
@@ -714,10 +714,10 @@
 TEST_F(LayerTreeHostImplTest, pageScaleAnimation)
 {
     setupScrollAndContentsLayers(gfx::Size(100, 100));
-    m_hostImpl->setViewportSize(gfx::Size(50, 50), gfx::Size(50, 50));
+    m_hostImpl->SetViewportSize(gfx::Size(50, 50), gfx::Size(50, 50));
     initializeRendererAndDrawFrame();
 
-    LayerImpl* scrollLayer = m_hostImpl->rootScrollLayer();
+    LayerImpl* scrollLayer = m_hostImpl->RootScrollLayer();
     DCHECK(scrollLayer);
 
     const float minPageScale = 0.5;
@@ -730,33 +730,33 @@
 
     // Non-anchor zoom-in
     {
-        m_hostImpl->activeTree()->SetPageScaleFactorAndLimits(1, minPageScale, maxPageScale);
+        m_hostImpl->active_tree()->SetPageScaleFactorAndLimits(1, minPageScale, maxPageScale);
         scrollLayer->SetImplTransform(identityScaleTransform);
         scrollLayer->SetScrollOffset(gfx::Vector2d(50, 50));
 
-        m_hostImpl->startPageScaleAnimation(gfx::Vector2d(0, 0), false, 2, startTime, duration);
-        m_hostImpl->animate(halfwayThroughAnimation, base::Time());
+        m_hostImpl->StartPageScaleAnimation(gfx::Vector2d(0, 0), false, 2, startTime, duration);
+        m_hostImpl->Animate(halfwayThroughAnimation, base::Time());
         EXPECT_TRUE(m_didRequestRedraw);
-        m_hostImpl->animate(endTime, base::Time());
+        m_hostImpl->Animate(endTime, base::Time());
         EXPECT_TRUE(m_didRequestCommit);
 
-        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->processScrollDeltas();
+        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->ProcessScrollDeltas();
         EXPECT_EQ(scrollInfo->pageScaleDelta, 2);
         expectContains(*scrollInfo, scrollLayer->id(), gfx::Vector2d(-50, -50));
     }
 
     // Anchor zoom-out
     {
-        m_hostImpl->activeTree()->SetPageScaleFactorAndLimits(1, minPageScale, maxPageScale);
+        m_hostImpl->active_tree()->SetPageScaleFactorAndLimits(1, minPageScale, maxPageScale);
         scrollLayer->SetImplTransform(identityScaleTransform);
         scrollLayer->SetScrollOffset(gfx::Vector2d(50, 50));
 
-        m_hostImpl->startPageScaleAnimation(gfx::Vector2d(25, 25), true, minPageScale, startTime, duration);
-        m_hostImpl->animate(endTime, base::Time());
+        m_hostImpl->StartPageScaleAnimation(gfx::Vector2d(25, 25), true, minPageScale, startTime, duration);
+        m_hostImpl->Animate(endTime, base::Time());
         EXPECT_TRUE(m_didRequestRedraw);
         EXPECT_TRUE(m_didRequestCommit);
 
-        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->processScrollDeltas();
+        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->ProcessScrollDeltas();
         EXPECT_EQ(scrollInfo->pageScaleDelta, minPageScale);
         // Pushed to (0,0) via clamping against contents layer size.
         expectContains(*scrollInfo, scrollLayer->id(), gfx::Vector2d(-50, -50));
@@ -766,10 +766,10 @@
 TEST_F(LayerTreeHostImplTest, pageScaleAnimationNoOp)
 {
     setupScrollAndContentsLayers(gfx::Size(100, 100));
-    m_hostImpl->setViewportSize(gfx::Size(50, 50), gfx::Size(50, 50));
+    m_hostImpl->SetViewportSize(gfx::Size(50, 50), gfx::Size(50, 50));
     initializeRendererAndDrawFrame();
 
-    LayerImpl* scrollLayer = m_hostImpl->rootScrollLayer();
+    LayerImpl* scrollLayer = m_hostImpl->RootScrollLayer();
     DCHECK(scrollLayer);
 
     const float minPageScale = 0.5;
@@ -782,17 +782,17 @@
 
     // Anchor zoom with unchanged page scale should not change scroll or scale.
     {
-        m_hostImpl->activeTree()->SetPageScaleFactorAndLimits(1, minPageScale, maxPageScale);
+        m_hostImpl->active_tree()->SetPageScaleFactorAndLimits(1, minPageScale, maxPageScale);
         scrollLayer->SetImplTransform(identityScaleTransform);
         scrollLayer->SetScrollOffset(gfx::Vector2d(50, 50));
 
-        m_hostImpl->startPageScaleAnimation(gfx::Vector2d(0, 0), true, 1, startTime, duration);
-        m_hostImpl->animate(halfwayThroughAnimation, base::Time());
+        m_hostImpl->StartPageScaleAnimation(gfx::Vector2d(0, 0), true, 1, startTime, duration);
+        m_hostImpl->Animate(halfwayThroughAnimation, base::Time());
         EXPECT_TRUE(m_didRequestRedraw);
-        m_hostImpl->animate(endTime, base::Time());
+        m_hostImpl->Animate(endTime, base::Time());
         EXPECT_TRUE(m_didRequestCommit);
 
-        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->processScrollDeltas();
+        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->ProcessScrollDeltas();
         EXPECT_EQ(scrollInfo->pageScaleDelta, 1);
         expectNone(*scrollInfo, scrollLayer->id());
     }
@@ -801,8 +801,8 @@
 TEST_F(LayerTreeHostImplTest, compositorFrameMetadata)
 {
     setupScrollAndContentsLayers(gfx::Size(100, 100));
-    m_hostImpl->setViewportSize(gfx::Size(50, 50), gfx::Size(50, 50));
-    m_hostImpl->activeTree()->SetPageScaleFactorAndLimits(1.0f, 0.5f, 4.0f);
+    m_hostImpl->SetViewportSize(gfx::Size(50, 50), gfx::Size(50, 50));
+    m_hostImpl->active_tree()->SetPageScaleFactorAndLimits(1.0f, 0.5f, 4.0f);
     initializeRendererAndDrawFrame();
 
     {
@@ -816,13 +816,13 @@
     }
 
     // Scrolling should update metadata immediately.
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(0, 0), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
-    m_hostImpl->scrollBy(gfx::Point(), gfx::Vector2d(0, 10));
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(0, 0), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
+    m_hostImpl->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
     {
         CompositorFrameMetadata metadata = m_hostImpl->MakeCompositorFrameMetadata();
         EXPECT_EQ(gfx::Vector2dF(0.0f, 10.0f), metadata.root_scroll_offset);
     }
-    m_hostImpl->scrollEnd();
+    m_hostImpl->ScrollEnd();
 
     {
         CompositorFrameMetadata metadata = m_hostImpl->MakeCompositorFrameMetadata();
@@ -830,9 +830,9 @@
     }
 
     // Page scale should update metadata correctly (shrinking only the viewport).
-    m_hostImpl->pinchGestureBegin();
-    m_hostImpl->pinchGestureUpdate(2.0f, gfx::Point(0, 0));
-    m_hostImpl->pinchGestureEnd();
+    m_hostImpl->PinchGestureBegin();
+    m_hostImpl->PinchGestureUpdate(2.0f, gfx::Point(0, 0));
+    m_hostImpl->PinchGestureEnd();
 
     {
         CompositorFrameMetadata metadata = m_hostImpl->MakeCompositorFrameMetadata();
@@ -845,9 +845,9 @@
     }
 
     // Likewise if set from the main thread.
-    m_hostImpl->processScrollDeltas();
-    m_hostImpl->activeTree()->SetPageScaleFactorAndLimits(4.0f, 0.5f, 4.0f);
-    m_hostImpl->activeTree()->SetPageScaleDelta(1.0f);
+    m_hostImpl->ProcessScrollDeltas();
+    m_hostImpl->active_tree()->SetPageScaleFactorAndLimits(4.0f, 0.5f, 4.0f);
+    m_hostImpl->active_tree()->SetPageScaleDelta(1.0f);
     {
         CompositorFrameMetadata metadata = m_hostImpl->MakeCompositorFrameMetadata();
         EXPECT_EQ(gfx::Vector2dF(0.0f, 10.0f), metadata.root_scroll_offset);
@@ -909,11 +909,11 @@
 {
     // The root layer is always drawn, so run this test on a child layer that
     // will be masked out by the root layer's bounds.
-    m_hostImpl->activeTree()->SetRootLayer(DidDrawCheckLayer::Create(m_hostImpl->activeTree(), 1));
-    DidDrawCheckLayer* root = static_cast<DidDrawCheckLayer*>(m_hostImpl->rootLayer());
+    m_hostImpl->active_tree()->SetRootLayer(DidDrawCheckLayer::Create(m_hostImpl->active_tree(), 1));
+    DidDrawCheckLayer* root = static_cast<DidDrawCheckLayer*>(m_hostImpl->active_tree()->root_layer());
     root->SetMasksToBounds(true);
 
-    root->AddChild(DidDrawCheckLayer::Create(m_hostImpl->activeTree(), 2));
+    root->AddChild(DidDrawCheckLayer::Create(m_hostImpl->active_tree(), 2));
     DidDrawCheckLayer* layer = static_cast<DidDrawCheckLayer*>(root->children()[0]);
     // Ensure visibleContentRect for layer is empty
     layer->SetPosition(gfx::PointF(100, 100));
@@ -925,9 +925,9 @@
     EXPECT_FALSE(layer->willDrawCalled());
     EXPECT_FALSE(layer->didDrawCalled());
 
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
-    m_hostImpl->didDrawAllLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 
     EXPECT_FALSE(layer->willDrawCalled());
     EXPECT_FALSE(layer->didDrawCalled());
@@ -940,9 +940,9 @@
     EXPECT_FALSE(layer->willDrawCalled());
     EXPECT_FALSE(layer->didDrawCalled());
 
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
-    m_hostImpl->didDrawAllLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 
     EXPECT_TRUE(layer->willDrawCalled());
     EXPECT_TRUE(layer->didDrawCalled());
@@ -953,15 +953,15 @@
 TEST_F(LayerTreeHostImplTest, willDrawNotCalledOnOccludedLayer)
 {
     gfx::Size bigSize(1000, 1000);
-    m_hostImpl->setViewportSize(bigSize, bigSize);
+    m_hostImpl->SetViewportSize(bigSize, bigSize);
 
-    m_hostImpl->activeTree()->SetRootLayer(DidDrawCheckLayer::Create(m_hostImpl->activeTree(), 1));
-    DidDrawCheckLayer* root = static_cast<DidDrawCheckLayer*>(m_hostImpl->rootLayer());
+    m_hostImpl->active_tree()->SetRootLayer(DidDrawCheckLayer::Create(m_hostImpl->active_tree(), 1));
+    DidDrawCheckLayer* root = static_cast<DidDrawCheckLayer*>(m_hostImpl->active_tree()->root_layer());
 
-    root->AddChild(DidDrawCheckLayer::Create(m_hostImpl->activeTree(), 2));
+    root->AddChild(DidDrawCheckLayer::Create(m_hostImpl->active_tree(), 2));
     DidDrawCheckLayer* occludedLayer = static_cast<DidDrawCheckLayer*>(root->children()[0]);
 
-    root->AddChild(DidDrawCheckLayer::Create(m_hostImpl->activeTree(), 3));
+    root->AddChild(DidDrawCheckLayer::Create(m_hostImpl->active_tree(), 3));
     DidDrawCheckLayer* topLayer = static_cast<DidDrawCheckLayer*>(root->children()[1]);
     // This layer covers the occludedLayer above. Make this layer large so it can occlude.
     topLayer->SetBounds(bigSize);
@@ -975,9 +975,9 @@
     EXPECT_FALSE(topLayer->willDrawCalled());
     EXPECT_FALSE(topLayer->didDrawCalled());
 
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
-    m_hostImpl->didDrawAllLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 
     EXPECT_FALSE(occludedLayer->willDrawCalled());
     EXPECT_FALSE(occludedLayer->didDrawCalled());
@@ -987,13 +987,13 @@
 
 TEST_F(LayerTreeHostImplTest, didDrawCalledOnAllLayers)
 {
-    m_hostImpl->activeTree()->SetRootLayer(DidDrawCheckLayer::Create(m_hostImpl->activeTree(), 1));
-    DidDrawCheckLayer* root = static_cast<DidDrawCheckLayer*>(m_hostImpl->rootLayer());
+    m_hostImpl->active_tree()->SetRootLayer(DidDrawCheckLayer::Create(m_hostImpl->active_tree(), 1));
+    DidDrawCheckLayer* root = static_cast<DidDrawCheckLayer*>(m_hostImpl->active_tree()->root_layer());
 
-    root->AddChild(DidDrawCheckLayer::Create(m_hostImpl->activeTree(), 2));
+    root->AddChild(DidDrawCheckLayer::Create(m_hostImpl->active_tree(), 2));
     DidDrawCheckLayer* layer1 = static_cast<DidDrawCheckLayer*>(root->children()[0]);
 
-    layer1->AddChild(DidDrawCheckLayer::Create(m_hostImpl->activeTree(), 3));
+    layer1->AddChild(DidDrawCheckLayer::Create(m_hostImpl->active_tree(), 3));
     DidDrawCheckLayer* layer2 = static_cast<DidDrawCheckLayer*>(layer1->children()[0]);
 
     layer1->SetOpacity(0.3f);
@@ -1004,9 +1004,9 @@
     EXPECT_FALSE(layer2->didDrawCalled());
 
     LayerTreeHostImpl::FrameData frame;
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
-    m_hostImpl->didDrawAllLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 
     EXPECT_TRUE(root->didDrawCalled());
     EXPECT_TRUE(layer1->didDrawCalled());
@@ -1044,53 +1044,53 @@
 TEST_F(LayerTreeHostImplTest, prepareToDrawFailsWhenAnimationUsesCheckerboard)
 {
     // When the texture is not missing, we draw as usual.
-    m_hostImpl->activeTree()->SetRootLayer(DidDrawCheckLayer::Create(m_hostImpl->activeTree(), 1));
-    DidDrawCheckLayer* root = static_cast<DidDrawCheckLayer*>(m_hostImpl->rootLayer());
-    root->AddChild(MissingTextureAnimatingLayer::Create(m_hostImpl->activeTree(), 2, false, false, true, m_hostImpl->resourceProvider()));
+    m_hostImpl->active_tree()->SetRootLayer(DidDrawCheckLayer::Create(m_hostImpl->active_tree(), 1));
+    DidDrawCheckLayer* root = static_cast<DidDrawCheckLayer*>(m_hostImpl->active_tree()->root_layer());
+    root->AddChild(MissingTextureAnimatingLayer::Create(m_hostImpl->active_tree(), 2, false, false, true, m_hostImpl->resource_provider()));
 
     LayerTreeHostImpl::FrameData frame;
 
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
-    m_hostImpl->didDrawAllLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 
     // When a texture is missing and we're not animating, we draw as usual with checkerboarding.
-    m_hostImpl->activeTree()->SetRootLayer(DidDrawCheckLayer::Create(m_hostImpl->activeTree(), 3));
-    root = static_cast<DidDrawCheckLayer*>(m_hostImpl->rootLayer());
-    root->AddChild(MissingTextureAnimatingLayer::Create(m_hostImpl->activeTree(), 4, true, false, false, m_hostImpl->resourceProvider()));
+    m_hostImpl->active_tree()->SetRootLayer(DidDrawCheckLayer::Create(m_hostImpl->active_tree(), 3));
+    root = static_cast<DidDrawCheckLayer*>(m_hostImpl->active_tree()->root_layer());
+    root->AddChild(MissingTextureAnimatingLayer::Create(m_hostImpl->active_tree(), 4, true, false, false, m_hostImpl->resource_provider()));
 
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
-    m_hostImpl->didDrawAllLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 
     // When a texture is missing and we're animating, we don't want to draw anything.
-    m_hostImpl->activeTree()->SetRootLayer(DidDrawCheckLayer::Create(m_hostImpl->activeTree(), 5));
-    root = static_cast<DidDrawCheckLayer*>(m_hostImpl->rootLayer());
-    root->AddChild(MissingTextureAnimatingLayer::Create(m_hostImpl->activeTree(), 6, true, false, true, m_hostImpl->resourceProvider()));
+    m_hostImpl->active_tree()->SetRootLayer(DidDrawCheckLayer::Create(m_hostImpl->active_tree(), 5));
+    root = static_cast<DidDrawCheckLayer*>(m_hostImpl->active_tree()->root_layer());
+    root->AddChild(MissingTextureAnimatingLayer::Create(m_hostImpl->active_tree(), 6, true, false, true, m_hostImpl->resource_provider()));
 
-    EXPECT_FALSE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
-    m_hostImpl->didDrawAllLayers(frame);
+    EXPECT_FALSE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 
     // When the layer skips draw and we're animating, we still draw the frame.
-    m_hostImpl->activeTree()->SetRootLayer(DidDrawCheckLayer::Create(m_hostImpl->activeTree(), 7));
-    root = static_cast<DidDrawCheckLayer*>(m_hostImpl->rootLayer());
-    root->AddChild(MissingTextureAnimatingLayer::Create(m_hostImpl->activeTree(), 8, false, true, true, m_hostImpl->resourceProvider()));
+    m_hostImpl->active_tree()->SetRootLayer(DidDrawCheckLayer::Create(m_hostImpl->active_tree(), 7));
+    root = static_cast<DidDrawCheckLayer*>(m_hostImpl->active_tree()->root_layer());
+    root->AddChild(MissingTextureAnimatingLayer::Create(m_hostImpl->active_tree(), 8, false, true, true, m_hostImpl->resource_provider()));
 
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
-    m_hostImpl->didDrawAllLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 }
 
 TEST_F(LayerTreeHostImplTest, scrollRootIgnored)
 {
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl->activeTree(), 1);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl->active_tree(), 1);
     root->SetScrollable(false);
-    m_hostImpl->activeTree()->SetRootLayer(root.Pass());
+    m_hostImpl->active_tree()->SetRootLayer(root.Pass());
     initializeRendererAndDrawFrame();
 
     // Scroll event is ignored because layer is not scrollable.
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(0, 0), InputHandlerClient::Wheel), InputHandlerClient::ScrollIgnored);
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(0, 0), InputHandlerClient::Wheel), InputHandlerClient::ScrollIgnored);
     EXPECT_FALSE(m_didRequestRedraw);
     EXPECT_FALSE(m_didRequestCommit);
 }
@@ -1101,30 +1101,30 @@
     settings.calculateTopControlsPosition = true;
     settings.topControlsHeight = 50;
 
-    m_hostImpl = LayerTreeHostImpl::create(settings, this, &m_proxy);
-    m_hostImpl->initializeRenderer(createOutputSurface());
-    m_hostImpl->setViewportSize(gfx::Size(10, 10), gfx::Size(10, 10));
+    m_hostImpl = LayerTreeHostImpl::Create(settings, this, &m_proxy);
+    m_hostImpl->InitializeRenderer(createOutputSurface());
+    m_hostImpl->SetViewportSize(gfx::Size(10, 10), gfx::Size(10, 10));
 
     gfx::Size layerSize(5, 5);
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl->activeTree(), 1);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl->active_tree(), 1);
     root->SetScrollable(true);
     root->SetMaxScrollOffset(gfx::Vector2d(layerSize.width(), layerSize.height()));
     root->SetBounds(layerSize);
     root->SetContentBounds(layerSize);
     root->SetPosition(gfx::PointF(0, 0));
     root->SetAnchorPoint(gfx::PointF(0, 0));
-    m_hostImpl->activeTree()->SetRootLayer(root.Pass());
-    m_hostImpl->activeTree()->FindRootScrollLayer();
+    m_hostImpl->active_tree()->SetRootLayer(root.Pass());
+    m_hostImpl->active_tree()->FindRootScrollLayer();
     initializeRendererAndDrawFrame();
 
-    EXPECT_EQ(InputHandlerClient::ScrollIgnored, m_hostImpl->scrollBegin(gfx::Point(0, 0), InputHandlerClient::Gesture));
+    EXPECT_EQ(InputHandlerClient::ScrollIgnored, m_hostImpl->ScrollBegin(gfx::Point(0, 0), InputHandlerClient::Gesture));
 
-    m_hostImpl->topControlsManager()->ScrollBegin();
-    m_hostImpl->topControlsManager()->ScrollBy(gfx::Vector2dF(0, 50));
-    m_hostImpl->topControlsManager()->ScrollEnd();
-    EXPECT_EQ(m_hostImpl->topControlsManager()->content_top_offset(), 0.f);
+    m_hostImpl->top_controls_manager()->ScrollBegin();
+    m_hostImpl->top_controls_manager()->ScrollBy(gfx::Vector2dF(0, 50));
+    m_hostImpl->top_controls_manager()->ScrollEnd();
+    EXPECT_EQ(m_hostImpl->top_controls_manager()->content_top_offset(), 0.f);
 
-    EXPECT_EQ(InputHandlerClient::ScrollStarted, m_hostImpl->scrollBegin(gfx::Point(0, 0), InputHandlerClient::Gesture));
+    EXPECT_EQ(InputHandlerClient::ScrollStarted, m_hostImpl->ScrollBegin(gfx::Point(0, 0), InputHandlerClient::Gesture));
 }
 
 TEST_F(LayerTreeHostImplTest, scrollNonCompositedRoot)
@@ -1133,7 +1133,7 @@
     // scrollable outer layer.
     gfx::Size surfaceSize(10, 10);
 
-    scoped_ptr<LayerImpl> contentLayer = LayerImpl::Create(m_hostImpl->activeTree(), 1);
+    scoped_ptr<LayerImpl> contentLayer = LayerImpl::Create(m_hostImpl->active_tree(), 1);
     contentLayer->SetDrawsContent(true);
     contentLayer->SetPosition(gfx::PointF(0, 0));
     contentLayer->SetAnchorPoint(gfx::PointF(0, 0));
@@ -1141,7 +1141,7 @@
     contentLayer->SetContentBounds(gfx::Size(surfaceSize.width() * 2, surfaceSize.height() * 2));
     contentLayer->SetContentsScale(2, 2);
 
-    scoped_ptr<LayerImpl> scrollLayer = LayerImpl::Create(m_hostImpl->activeTree(), 2);
+    scoped_ptr<LayerImpl> scrollLayer = LayerImpl::Create(m_hostImpl->active_tree(), 2);
     scrollLayer->SetScrollable(true);
     scrollLayer->SetMaxScrollOffset(gfx::Vector2d(surfaceSize.width(), surfaceSize.height()));
     scrollLayer->SetBounds(surfaceSize);
@@ -1150,13 +1150,13 @@
     scrollLayer->SetAnchorPoint(gfx::PointF(0, 0));
     scrollLayer->AddChild(contentLayer.Pass());
 
-    m_hostImpl->activeTree()->SetRootLayer(scrollLayer.Pass());
-    m_hostImpl->setViewportSize(surfaceSize, surfaceSize);
+    m_hostImpl->active_tree()->SetRootLayer(scrollLayer.Pass());
+    m_hostImpl->SetViewportSize(surfaceSize, surfaceSize);
     initializeRendererAndDrawFrame();
 
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(5, 5), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
-    m_hostImpl->scrollBy(gfx::Point(), gfx::Vector2d(0, 10));
-    m_hostImpl->scrollEnd();
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(5, 5), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
+    m_hostImpl->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
+    m_hostImpl->ScrollEnd();
     EXPECT_TRUE(m_didRequestRedraw);
     EXPECT_TRUE(m_didRequestCommit);
 }
@@ -1164,17 +1164,17 @@
 TEST_F(LayerTreeHostImplTest, scrollChildCallsCommitAndRedraw)
 {
     gfx::Size surfaceSize(10, 10);
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl->activeTree(), 1);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl->active_tree(), 1);
     root->SetBounds(surfaceSize);
     root->SetContentBounds(surfaceSize);
     root->AddChild(createScrollableLayer(2, surfaceSize));
-    m_hostImpl->activeTree()->SetRootLayer(root.Pass());
-    m_hostImpl->setViewportSize(surfaceSize, surfaceSize);
+    m_hostImpl->active_tree()->SetRootLayer(root.Pass());
+    m_hostImpl->SetViewportSize(surfaceSize, surfaceSize);
     initializeRendererAndDrawFrame();
 
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(5, 5), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
-    m_hostImpl->scrollBy(gfx::Point(), gfx::Vector2d(0, 10));
-    m_hostImpl->scrollEnd();
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(5, 5), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
+    m_hostImpl->ScrollBy(gfx::Point(), gfx::Vector2d(0, 10));
+    m_hostImpl->ScrollEnd();
     EXPECT_TRUE(m_didRequestRedraw);
     EXPECT_TRUE(m_didRequestCommit);
 }
@@ -1182,14 +1182,14 @@
 TEST_F(LayerTreeHostImplTest, scrollMissesChild)
 {
     gfx::Size surfaceSize(10, 10);
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl->activeTree(), 1);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl->active_tree(), 1);
     root->AddChild(createScrollableLayer(2, surfaceSize));
-    m_hostImpl->activeTree()->SetRootLayer(root.Pass());
-    m_hostImpl->setViewportSize(surfaceSize, surfaceSize);
+    m_hostImpl->active_tree()->SetRootLayer(root.Pass());
+    m_hostImpl->SetViewportSize(surfaceSize, surfaceSize);
     initializeRendererAndDrawFrame();
 
     // Scroll event is ignored because the input coordinate is outside the layer boundaries.
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(15, 5), InputHandlerClient::Wheel), InputHandlerClient::ScrollIgnored);
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(15, 5), InputHandlerClient::Wheel), InputHandlerClient::ScrollIgnored);
     EXPECT_FALSE(m_didRequestRedraw);
     EXPECT_FALSE(m_didRequestCommit);
 }
@@ -1197,9 +1197,9 @@
 TEST_F(LayerTreeHostImplTest, scrollMissesBackfacingChild)
 {
     gfx::Size surfaceSize(10, 10);
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl->activeTree(), 1);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl->active_tree(), 1);
     scoped_ptr<LayerImpl> child = createScrollableLayer(2, surfaceSize);
-    m_hostImpl->setViewportSize(surfaceSize, surfaceSize);
+    m_hostImpl->SetViewportSize(surfaceSize, surfaceSize);
 
     gfx::Transform matrix;
     matrix.RotateAboutXAxis(180);
@@ -1207,12 +1207,12 @@
     child->SetDoubleSided(false);
 
     root->AddChild(child.Pass());
-    m_hostImpl->activeTree()->SetRootLayer(root.Pass());
+    m_hostImpl->active_tree()->SetRootLayer(root.Pass());
     initializeRendererAndDrawFrame();
 
     // Scroll event is ignored because the scrollable layer is not facing the viewer and there is
     // nothing scrollable behind it.
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(5, 5), InputHandlerClient::Wheel), InputHandlerClient::ScrollIgnored);
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(5, 5), InputHandlerClient::Wheel), InputHandlerClient::ScrollIgnored);
     EXPECT_FALSE(m_didRequestRedraw);
     EXPECT_FALSE(m_didRequestCommit);
 }
@@ -1227,12 +1227,12 @@
     scoped_ptr<LayerImpl> scrollLayer = createScrollableLayer(2, surfaceSize);
     scrollLayer->AddChild(contentLayer.Pass());
 
-    m_hostImpl->activeTree()->SetRootLayer(scrollLayer.Pass());
-    m_hostImpl->setViewportSize(surfaceSize, surfaceSize);
+    m_hostImpl->active_tree()->SetRootLayer(scrollLayer.Pass());
+    m_hostImpl->SetViewportSize(surfaceSize, surfaceSize);
     initializeRendererAndDrawFrame();
 
     // Scrolling fails because the content layer is asking to be scrolled on the main thread.
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(5, 5), InputHandlerClient::Wheel), InputHandlerClient::ScrollOnMainThread);
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(5, 5), InputHandlerClient::Wheel), InputHandlerClient::ScrollOnMainThread);
 }
 
 TEST_F(LayerTreeHostImplTest, scrollRootAndChangePageScaleOnMainThread)
@@ -1240,48 +1240,48 @@
     gfx::Size surfaceSize(10, 10);
     float pageScale = 2;
     scoped_ptr<LayerImpl> root = createScrollableLayer(1, surfaceSize);
-    m_hostImpl->activeTree()->SetRootLayer(root.Pass());
-    m_hostImpl->activeTree()->DidBecomeActive();
-    m_hostImpl->setViewportSize(surfaceSize, surfaceSize);
+    m_hostImpl->active_tree()->SetRootLayer(root.Pass());
+    m_hostImpl->active_tree()->DidBecomeActive();
+    m_hostImpl->SetViewportSize(surfaceSize, surfaceSize);
     initializeRendererAndDrawFrame();
 
     gfx::Vector2d scrollDelta(0, 10);
     gfx::Vector2d expectedScrollDelta(scrollDelta);
-    gfx::Vector2d expectedMaxScroll(m_hostImpl->rootLayer()->max_scroll_offset());
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(5, 5), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
-    m_hostImpl->scrollBy(gfx::Point(), scrollDelta);
-    m_hostImpl->scrollEnd();
+    gfx::Vector2d expectedMaxScroll(m_hostImpl->active_tree()->root_layer()->max_scroll_offset());
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(5, 5), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
+    m_hostImpl->ScrollBy(gfx::Point(), scrollDelta);
+    m_hostImpl->ScrollEnd();
 
     // Set new page scale from main thread.
-    m_hostImpl->activeTree()->SetPageScaleFactorAndLimits(pageScale, pageScale, pageScale);
+    m_hostImpl->active_tree()->SetPageScaleFactorAndLimits(pageScale, pageScale, pageScale);
 
-    scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->processScrollDeltas();
-    expectContains(*scrollInfo.get(), m_hostImpl->rootLayer()->id(), expectedScrollDelta);
+    scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->ProcessScrollDeltas();
+    expectContains(*scrollInfo.get(), m_hostImpl->active_tree()->root_layer()->id(), expectedScrollDelta);
 
     // The scroll range should also have been updated.
-    EXPECT_EQ(m_hostImpl->rootLayer()->max_scroll_offset(), expectedMaxScroll);
+    EXPECT_EQ(m_hostImpl->active_tree()->root_layer()->max_scroll_offset(), expectedMaxScroll);
 
     // The page scale delta remains constant because the impl thread did not scale.
     // TODO: If possible, use gfx::Transform() or Skia equality functions. At
     //       the moment we avoid that because skia does exact bit-wise equality
     //       checking that does not consider -0 == +0.
     //       http://code.google.com/p/chromium/issues/detail?id=162747
-    EXPECT_EQ(1.0, m_hostImpl->rootLayer()->impl_transform().matrix().getDouble(0, 0));
-    EXPECT_EQ(0.0, m_hostImpl->rootLayer()->impl_transform().matrix().getDouble(0, 1));
-    EXPECT_EQ(0.0, m_hostImpl->rootLayer()->impl_transform().matrix().getDouble(0, 2));
-    EXPECT_EQ(0.0, m_hostImpl->rootLayer()->impl_transform().matrix().getDouble(0, 3));
-    EXPECT_EQ(0.0, m_hostImpl->rootLayer()->impl_transform().matrix().getDouble(1, 0));
-    EXPECT_EQ(1.0, m_hostImpl->rootLayer()->impl_transform().matrix().getDouble(1, 1));
-    EXPECT_EQ(0.0, m_hostImpl->rootLayer()->impl_transform().matrix().getDouble(1, 2));
-    EXPECT_EQ(0.0, m_hostImpl->rootLayer()->impl_transform().matrix().getDouble(1, 3));
-    EXPECT_EQ(0.0, m_hostImpl->rootLayer()->impl_transform().matrix().getDouble(2, 0));
-    EXPECT_EQ(0.0, m_hostImpl->rootLayer()->impl_transform().matrix().getDouble(2, 1));
-    EXPECT_EQ(1.0, m_hostImpl->rootLayer()->impl_transform().matrix().getDouble(2, 2));
-    EXPECT_EQ(0.0, m_hostImpl->rootLayer()->impl_transform().matrix().getDouble(2, 3));
-    EXPECT_EQ(0.0, m_hostImpl->rootLayer()->impl_transform().matrix().getDouble(3, 0));
-    EXPECT_EQ(0.0, m_hostImpl->rootLayer()->impl_transform().matrix().getDouble(3, 1));
-    EXPECT_EQ(0.0, m_hostImpl->rootLayer()->impl_transform().matrix().getDouble(3, 2));
-    EXPECT_EQ(1.0, m_hostImpl->rootLayer()->impl_transform().matrix().getDouble(3, 3));
+    EXPECT_EQ(1.0, m_hostImpl->active_tree()->root_layer()->impl_transform().matrix().getDouble(0, 0));
+    EXPECT_EQ(0.0, m_hostImpl->active_tree()->root_layer()->impl_transform().matrix().getDouble(0, 1));
+    EXPECT_EQ(0.0, m_hostImpl->active_tree()->root_layer()->impl_transform().matrix().getDouble(0, 2));
+    EXPECT_EQ(0.0, m_hostImpl->active_tree()->root_layer()->impl_transform().matrix().getDouble(0, 3));
+    EXPECT_EQ(0.0, m_hostImpl->active_tree()->root_layer()->impl_transform().matrix().getDouble(1, 0));
+    EXPECT_EQ(1.0, m_hostImpl->active_tree()->root_layer()->impl_transform().matrix().getDouble(1, 1));
+    EXPECT_EQ(0.0, m_hostImpl->active_tree()->root_layer()->impl_transform().matrix().getDouble(1, 2));
+    EXPECT_EQ(0.0, m_hostImpl->active_tree()->root_layer()->impl_transform().matrix().getDouble(1, 3));
+    EXPECT_EQ(0.0, m_hostImpl->active_tree()->root_layer()->impl_transform().matrix().getDouble(2, 0));
+    EXPECT_EQ(0.0, m_hostImpl->active_tree()->root_layer()->impl_transform().matrix().getDouble(2, 1));
+    EXPECT_EQ(1.0, m_hostImpl->active_tree()->root_layer()->impl_transform().matrix().getDouble(2, 2));
+    EXPECT_EQ(0.0, m_hostImpl->active_tree()->root_layer()->impl_transform().matrix().getDouble(2, 3));
+    EXPECT_EQ(0.0, m_hostImpl->active_tree()->root_layer()->impl_transform().matrix().getDouble(3, 0));
+    EXPECT_EQ(0.0, m_hostImpl->active_tree()->root_layer()->impl_transform().matrix().getDouble(3, 1));
+    EXPECT_EQ(0.0, m_hostImpl->active_tree()->root_layer()->impl_transform().matrix().getDouble(3, 2));
+    EXPECT_EQ(1.0, m_hostImpl->active_tree()->root_layer()->impl_transform().matrix().getDouble(3, 3));
 }
 
 TEST_F(LayerTreeHostImplTest, scrollRootAndChangePageScaleOnImplThread)
@@ -1289,36 +1289,36 @@
     gfx::Size surfaceSize(10, 10);
     float pageScale = 2;
     scoped_ptr<LayerImpl> root = createScrollableLayer(1, surfaceSize);
-    m_hostImpl->activeTree()->SetRootLayer(root.Pass());
-    m_hostImpl->activeTree()->DidBecomeActive();
-    m_hostImpl->setViewportSize(surfaceSize, surfaceSize);
-    m_hostImpl->activeTree()->SetPageScaleFactorAndLimits(1, 1, pageScale);
+    m_hostImpl->active_tree()->SetRootLayer(root.Pass());
+    m_hostImpl->active_tree()->DidBecomeActive();
+    m_hostImpl->SetViewportSize(surfaceSize, surfaceSize);
+    m_hostImpl->active_tree()->SetPageScaleFactorAndLimits(1, 1, pageScale);
     initializeRendererAndDrawFrame();
 
     gfx::Vector2d scrollDelta(0, 10);
     gfx::Vector2d expectedScrollDelta(scrollDelta);
-    gfx::Vector2d expectedMaxScroll(m_hostImpl->rootLayer()->max_scroll_offset());
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(5, 5), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
-    m_hostImpl->scrollBy(gfx::Point(), scrollDelta);
-    m_hostImpl->scrollEnd();
+    gfx::Vector2d expectedMaxScroll(m_hostImpl->active_tree()->root_layer()->max_scroll_offset());
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(5, 5), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
+    m_hostImpl->ScrollBy(gfx::Point(), scrollDelta);
+    m_hostImpl->ScrollEnd();
 
     // Set new page scale on impl thread by pinching.
-    m_hostImpl->pinchGestureBegin();
-    m_hostImpl->pinchGestureUpdate(pageScale, gfx::Point());
-    m_hostImpl->pinchGestureEnd();
+    m_hostImpl->PinchGestureBegin();
+    m_hostImpl->PinchGestureUpdate(pageScale, gfx::Point());
+    m_hostImpl->PinchGestureEnd();
     drawOneFrame();
 
     // The scroll delta is not scaled because the main thread did not scale.
-    scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->processScrollDeltas();
-    expectContains(*scrollInfo.get(), m_hostImpl->rootLayer()->id(), expectedScrollDelta);
+    scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->ProcessScrollDeltas();
+    expectContains(*scrollInfo.get(), m_hostImpl->active_tree()->root_layer()->id(), expectedScrollDelta);
 
     // The scroll range should also have been updated.
-    EXPECT_EQ(m_hostImpl->rootLayer()->max_scroll_offset(), expectedMaxScroll);
+    EXPECT_EQ(m_hostImpl->active_tree()->root_layer()->max_scroll_offset(), expectedMaxScroll);
 
     // The page scale delta should match the new scale on the impl side.
     gfx::Transform expectedScale;
     expectedScale.Scale(pageScale, pageScale);
-    EXPECT_EQ(m_hostImpl->rootLayer()->impl_transform(), expectedScale);
+    EXPECT_EQ(m_hostImpl->active_tree()->root_layer()->impl_transform(), expectedScale);
 }
 
 TEST_F(LayerTreeHostImplTest, pageScaleDeltaAppliedToRootScrollLayerOnly)
@@ -1333,7 +1333,7 @@
 
     // Create a normal scrollable root layer and another scrollable child layer.
     setupScrollAndContentsLayers(surfaceSize);
-    LayerImpl* root = m_hostImpl->rootLayer();
+    LayerImpl* root = m_hostImpl->active_tree()->root_layer();
     LayerImpl* child = root->children()[0];
 
     scoped_ptr<LayerImpl> scrollableChild = createScrollableLayer(3, surfaceSize);
@@ -1341,9 +1341,9 @@
     LayerImpl* grandChild = child->children()[0];
 
     // Set new page scale on impl thread by pinching.
-    m_hostImpl->pinchGestureBegin();
-    m_hostImpl->pinchGestureUpdate(newPageScale, gfx::Point());
-    m_hostImpl->pinchGestureEnd();
+    m_hostImpl->PinchGestureBegin();
+    m_hostImpl->PinchGestureUpdate(newPageScale, gfx::Point());
+    m_hostImpl->PinchGestureEnd();
     drawOneFrame();
 
     // The page scale delta should only be applied to the scrollable root layer.
@@ -1354,9 +1354,9 @@
     // Make sure all the layers are drawn with the page scale delta applied, i.e., the page scale
     // delta on the root layer is applied hierarchically.
     LayerTreeHostImpl::FrameData frame;
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
-    m_hostImpl->didDrawAllLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 
     EXPECT_EQ(root->draw_transform().matrix().getDouble(0, 0), newPageScale);
     EXPECT_EQ(root->draw_transform().matrix().getDouble(1, 1), newPageScale);
@@ -1369,33 +1369,33 @@
 TEST_F(LayerTreeHostImplTest, scrollChildAndChangePageScaleOnMainThread)
 {
     gfx::Size surfaceSize(10, 10);
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl->activeTree(), 1);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl->active_tree(), 1);
     root->SetBounds(surfaceSize);
     root->SetContentBounds(surfaceSize);
     // Also mark the root scrollable so it becomes the root scroll layer.
     root->SetScrollable(true);
     int scrollLayerId = 2;
     root->AddChild(createScrollableLayer(scrollLayerId, surfaceSize));
-    m_hostImpl->activeTree()->SetRootLayer(root.Pass());
-    m_hostImpl->activeTree()->DidBecomeActive();
-    m_hostImpl->setViewportSize(surfaceSize, surfaceSize);
+    m_hostImpl->active_tree()->SetRootLayer(root.Pass());
+    m_hostImpl->active_tree()->DidBecomeActive();
+    m_hostImpl->SetViewportSize(surfaceSize, surfaceSize);
     initializeRendererAndDrawFrame();
 
-    LayerImpl* child = m_hostImpl->rootLayer()->children()[0];
+    LayerImpl* child = m_hostImpl->active_tree()->root_layer()->children()[0];
 
     gfx::Vector2d scrollDelta(0, 10);
     gfx::Vector2d expectedScrollDelta(scrollDelta);
     gfx::Vector2d expectedMaxScroll(child->max_scroll_offset());
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(5, 5), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
-    m_hostImpl->scrollBy(gfx::Point(), scrollDelta);
-    m_hostImpl->scrollEnd();
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(5, 5), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
+    m_hostImpl->ScrollBy(gfx::Point(), scrollDelta);
+    m_hostImpl->ScrollEnd();
 
     float pageScale = 2;
-    m_hostImpl->activeTree()->SetPageScaleFactorAndLimits(pageScale, 1, pageScale);
+    m_hostImpl->active_tree()->SetPageScaleFactorAndLimits(pageScale, 1, pageScale);
 
     drawOneFrame();
 
-    scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->processScrollDeltas();
+    scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->ProcessScrollDeltas();
     expectContains(*scrollInfo.get(), scrollLayerId, expectedScrollDelta);
 
     // The scroll range should not have changed.
@@ -1422,20 +1422,20 @@
     child->AddChild(grandChild.Pass());
 
     root->AddChild(child.Pass());
-    m_hostImpl->activeTree()->SetRootLayer(root.Pass());
-    m_hostImpl->activeTree()->DidBecomeActive();
-    m_hostImpl->setViewportSize(surfaceSize, surfaceSize);
+    m_hostImpl->active_tree()->SetRootLayer(root.Pass());
+    m_hostImpl->active_tree()->DidBecomeActive();
+    m_hostImpl->SetViewportSize(surfaceSize, surfaceSize);
     initializeRendererAndDrawFrame();
     {
         gfx::Vector2d scrollDelta(-8, -7);
-        EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(5, 5), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
-        m_hostImpl->scrollBy(gfx::Point(), scrollDelta);
-        m_hostImpl->scrollEnd();
+        EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(5, 5), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
+        m_hostImpl->ScrollBy(gfx::Point(), scrollDelta);
+        m_hostImpl->ScrollEnd();
 
-        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->processScrollDeltas();
+        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->ProcessScrollDeltas();
 
         // The grand child should have scrolled up to its limit.
-        LayerImpl* child = m_hostImpl->rootLayer()->children()[0];
+        LayerImpl* child = m_hostImpl->active_tree()->root_layer()->children()[0];
         LayerImpl* grandChild = child->children()[0];
         expectContains(*scrollInfo.get(), grandChild->id(), gfx::Vector2d(0, -5));
 
@@ -1459,20 +1459,20 @@
     child->AddChild(grandChild.Pass());
 
     root->AddChild(child.Pass());
-    m_hostImpl->activeTree()->SetRootLayer(root.Pass());
-    m_hostImpl->activeTree()->DidBecomeActive();
-    m_hostImpl->setViewportSize(surfaceSize, surfaceSize);
+    m_hostImpl->active_tree()->SetRootLayer(root.Pass());
+    m_hostImpl->active_tree()->DidBecomeActive();
+    m_hostImpl->SetViewportSize(surfaceSize, surfaceSize);
     initializeRendererAndDrawFrame();
     {
         gfx::Vector2d scrollDelta(0, -10);
-        EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(5, 5), InputHandlerClient::NonBubblingGesture), InputHandlerClient::ScrollStarted);
-        m_hostImpl->scrollBy(gfx::Point(), scrollDelta);
-        m_hostImpl->scrollEnd();
+        EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(5, 5), InputHandlerClient::NonBubblingGesture), InputHandlerClient::ScrollStarted);
+        m_hostImpl->ScrollBy(gfx::Point(), scrollDelta);
+        m_hostImpl->ScrollEnd();
 
-        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->processScrollDeltas();
+        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->ProcessScrollDeltas();
 
         // The grand child should have scrolled up to its limit.
-        LayerImpl* child = m_hostImpl->rootLayer()->children()[0];
+        LayerImpl* child = m_hostImpl->active_tree()->root_layer()->children()[0];
         LayerImpl* grandChild = child->children()[0];
         expectContains(*scrollInfo.get(), grandChild->id(), gfx::Vector2d(0, -2));
 
@@ -1481,13 +1481,13 @@
 
         // The next time we scroll we should only scroll the parent.
         scrollDelta = gfx::Vector2d(0, -3);
-        EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(5, 5), InputHandlerClient::NonBubblingGesture), InputHandlerClient::ScrollStarted);
-        EXPECT_EQ(m_hostImpl->currentlyScrollingLayer(), grandChild);
-        m_hostImpl->scrollBy(gfx::Point(), scrollDelta);
-        EXPECT_EQ(m_hostImpl->currentlyScrollingLayer(), child);
-        m_hostImpl->scrollEnd();
+        EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(5, 5), InputHandlerClient::NonBubblingGesture), InputHandlerClient::ScrollStarted);
+        EXPECT_EQ(m_hostImpl->CurrentlyScrollingLayer(), grandChild);
+        m_hostImpl->ScrollBy(gfx::Point(), scrollDelta);
+        EXPECT_EQ(m_hostImpl->CurrentlyScrollingLayer(), child);
+        m_hostImpl->ScrollEnd();
 
-        scrollInfo = m_hostImpl->processScrollDeltas();
+        scrollInfo = m_hostImpl->ProcessScrollDeltas();
 
         // The child should have scrolled up to its limit.
         expectContains(*scrollInfo.get(), child->id(), gfx::Vector2d(0, -3));
@@ -1498,13 +1498,13 @@
         // After scrolling the parent, another scroll on the opposite direction
         // should still scroll the child.
         scrollDelta = gfx::Vector2d(0, 7);
-        EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(5, 5), InputHandlerClient::NonBubblingGesture), InputHandlerClient::ScrollStarted);
-        EXPECT_EQ(m_hostImpl->currentlyScrollingLayer(), grandChild);
-        m_hostImpl->scrollBy(gfx::Point(), scrollDelta);
-        EXPECT_EQ(m_hostImpl->currentlyScrollingLayer(), grandChild);
-        m_hostImpl->scrollEnd();
+        EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(5, 5), InputHandlerClient::NonBubblingGesture), InputHandlerClient::ScrollStarted);
+        EXPECT_EQ(m_hostImpl->CurrentlyScrollingLayer(), grandChild);
+        m_hostImpl->ScrollBy(gfx::Point(), scrollDelta);
+        EXPECT_EQ(m_hostImpl->CurrentlyScrollingLayer(), grandChild);
+        m_hostImpl->ScrollEnd();
 
-        scrollInfo = m_hostImpl->processScrollDeltas();
+        scrollInfo = m_hostImpl->ProcessScrollDeltas();
 
         // The grand child should have scrolled.
         expectContains(*scrollInfo.get(), grandChild->id(), gfx::Vector2d(0, 5));
@@ -1514,19 +1514,19 @@
 
 
         // Scrolling should be adjusted from viewport space.
-        m_hostImpl->activeTree()->SetPageScaleFactorAndLimits(2, 2, 2);
-        m_hostImpl->activeTree()->SetPageScaleDelta(1);
+        m_hostImpl->active_tree()->SetPageScaleFactorAndLimits(2, 2, 2);
+        m_hostImpl->active_tree()->SetPageScaleDelta(1);
         gfx::Transform scaleTransform;
         scaleTransform.Scale(2, 2);
-        m_hostImpl->activeTree()->RootLayer()->SetImplTransform(scaleTransform);
+        m_hostImpl->active_tree()->root_layer()->SetImplTransform(scaleTransform);
 
         scrollDelta = gfx::Vector2d(0, -2);
-        EXPECT_EQ(InputHandlerClient::ScrollStarted, m_hostImpl->scrollBegin(gfx::Point(1, 1), InputHandlerClient::NonBubblingGesture));
-        EXPECT_EQ(grandChild, m_hostImpl->currentlyScrollingLayer());
-        m_hostImpl->scrollBy(gfx::Point(), scrollDelta);
-        m_hostImpl->scrollEnd();
+        EXPECT_EQ(InputHandlerClient::ScrollStarted, m_hostImpl->ScrollBegin(gfx::Point(1, 1), InputHandlerClient::NonBubblingGesture));
+        EXPECT_EQ(grandChild, m_hostImpl->CurrentlyScrollingLayer());
+        m_hostImpl->ScrollBy(gfx::Point(), scrollDelta);
+        m_hostImpl->ScrollEnd();
 
-        scrollInfo = m_hostImpl->processScrollDeltas();
+        scrollInfo = m_hostImpl->ProcessScrollDeltas();
 
         // Should have scrolled by half the amount in layer space (5 - 2/2)
         expectContains(*scrollInfo.get(), grandChild->id(), gfx::Vector2d(0, 4));
@@ -1545,39 +1545,39 @@
     child->SetScrollable(false);
     root->AddChild(child.Pass());
 
-    m_hostImpl->setViewportSize(surfaceSize, surfaceSize);
-    m_hostImpl->activeTree()->SetRootLayer(root.Pass());
-    m_hostImpl->activeTree()->DidBecomeActive();
+    m_hostImpl->SetViewportSize(surfaceSize, surfaceSize);
+    m_hostImpl->active_tree()->SetRootLayer(root.Pass());
+    m_hostImpl->active_tree()->DidBecomeActive();
     initializeRendererAndDrawFrame();
     {
         gfx::Vector2d scrollDelta(0, 4);
-        EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(5, 5), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
-        m_hostImpl->scrollBy(gfx::Point(), scrollDelta);
-        m_hostImpl->scrollEnd();
+        EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(5, 5), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
+        m_hostImpl->ScrollBy(gfx::Point(), scrollDelta);
+        m_hostImpl->ScrollEnd();
 
-        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->processScrollDeltas();
+        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->ProcessScrollDeltas();
 
         // Only the root should have scrolled.
         ASSERT_EQ(scrollInfo->scrolls.size(), 1u);
-        expectContains(*scrollInfo.get(), m_hostImpl->rootLayer()->id(), scrollDelta);
+        expectContains(*scrollInfo.get(), m_hostImpl->active_tree()->root_layer()->id(), scrollDelta);
     }
 }
 
 TEST_F(LayerTreeHostImplTest, scrollBeforeRedraw)
 {
     gfx::Size surfaceSize(10, 10);
-    m_hostImpl->activeTree()->SetRootLayer(createScrollableLayer(1, surfaceSize));
-    m_hostImpl->activeTree()->DidBecomeActive();
-    m_hostImpl->setViewportSize(surfaceSize, surfaceSize);
+    m_hostImpl->active_tree()->SetRootLayer(createScrollableLayer(1, surfaceSize));
+    m_hostImpl->active_tree()->DidBecomeActive();
+    m_hostImpl->SetViewportSize(surfaceSize, surfaceSize);
 
     // Draw one frame and then immediately rebuild the layer tree to mimic a tree synchronization.
     initializeRendererAndDrawFrame();
-    m_hostImpl->activeTree()->DetachLayerTree();
-    m_hostImpl->activeTree()->SetRootLayer(createScrollableLayer(2, surfaceSize));
-    m_hostImpl->activeTree()->DidBecomeActive();
+    m_hostImpl->active_tree()->DetachLayerTree();
+    m_hostImpl->active_tree()->SetRootLayer(createScrollableLayer(2, surfaceSize));
+    m_hostImpl->active_tree()->DidBecomeActive();
 
     // Scrolling should still work even though we did not draw yet.
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(5, 5), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(5, 5), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
 }
 
 TEST_F(LayerTreeHostImplTest, scrollAxisAlignedRotatedLayer)
@@ -1587,32 +1587,32 @@
     // Rotate the root layer 90 degrees counter-clockwise about its center.
     gfx::Transform rotateTransform;
     rotateTransform.Rotate(-90);
-    m_hostImpl->rootLayer()->SetTransform(rotateTransform);
+    m_hostImpl->active_tree()->root_layer()->SetTransform(rotateTransform);
 
     gfx::Size surfaceSize(50, 50);
-    m_hostImpl->setViewportSize(surfaceSize, surfaceSize);
+    m_hostImpl->SetViewportSize(surfaceSize, surfaceSize);
     initializeRendererAndDrawFrame();
 
     // Scroll to the right in screen coordinates with a gesture.
     gfx::Vector2d gestureScrollDelta(10, 0);
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(0, 0), InputHandlerClient::Gesture), InputHandlerClient::ScrollStarted);
-    m_hostImpl->scrollBy(gfx::Point(), gestureScrollDelta);
-    m_hostImpl->scrollEnd();
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(0, 0), InputHandlerClient::Gesture), InputHandlerClient::ScrollStarted);
+    m_hostImpl->ScrollBy(gfx::Point(), gestureScrollDelta);
+    m_hostImpl->ScrollEnd();
 
     // The layer should have scrolled down in its local coordinates.
-    scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->processScrollDeltas();
-    expectContains(*scrollInfo.get(), m_hostImpl->rootLayer()->id(), gfx::Vector2d(0, gestureScrollDelta.x()));
+    scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->ProcessScrollDeltas();
+    expectContains(*scrollInfo.get(), m_hostImpl->active_tree()->root_layer()->id(), gfx::Vector2d(0, gestureScrollDelta.x()));
 
     // Reset and scroll down with the wheel.
-    m_hostImpl->rootLayer()->SetScrollDelta(gfx::Vector2dF());
+    m_hostImpl->active_tree()->root_layer()->SetScrollDelta(gfx::Vector2dF());
     gfx::Vector2d wheelScrollDelta(0, 10);
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(0, 0), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
-    m_hostImpl->scrollBy(gfx::Point(), wheelScrollDelta);
-    m_hostImpl->scrollEnd();
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(0, 0), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
+    m_hostImpl->ScrollBy(gfx::Point(), wheelScrollDelta);
+    m_hostImpl->ScrollEnd();
 
     // The layer should have scrolled down in its local coordinates.
-    scrollInfo = m_hostImpl->processScrollDeltas();
-    expectContains(*scrollInfo.get(), m_hostImpl->rootLayer()->id(), wheelScrollDelta);
+    scrollInfo = m_hostImpl->ProcessScrollDeltas();
+    expectContains(*scrollInfo.get(), m_hostImpl->active_tree()->root_layer()->id(), wheelScrollDelta);
 }
 
 TEST_F(LayerTreeHostImplTest, scrollNonAxisAlignedRotatedLayer)
@@ -1622,7 +1622,7 @@
     float childLayerAngle = -20;
 
     // Create a child layer that is rotated to a non-axis-aligned angle.
-    scoped_ptr<LayerImpl> child = createScrollableLayer(childLayerId, m_hostImpl->rootLayer()->content_bounds());
+    scoped_ptr<LayerImpl> child = createScrollableLayer(childLayerId, m_hostImpl->active_tree()->root_layer()->content_bounds());
     gfx::Transform rotateTransform;
     rotateTransform.Translate(-50, -50);
     rotateTransform.Rotate(childLayerAngle);
@@ -1631,23 +1631,23 @@
 
     // Only allow vertical scrolling.
     child->SetMaxScrollOffset(gfx::Vector2d(0, child->content_bounds().height()));
-    m_hostImpl->rootLayer()->AddChild(child.Pass());
+    m_hostImpl->active_tree()->root_layer()->AddChild(child.Pass());
 
     gfx::Size surfaceSize(50, 50);
-    m_hostImpl->setViewportSize(surfaceSize, surfaceSize);
+    m_hostImpl->SetViewportSize(surfaceSize, surfaceSize);
     initializeRendererAndDrawFrame();
 
     {
         // Scroll down in screen coordinates with a gesture.
         gfx::Vector2d gestureScrollDelta(0, 10);
-        EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(0, 0), InputHandlerClient::Gesture), InputHandlerClient::ScrollStarted);
-        m_hostImpl->scrollBy(gfx::Point(), gestureScrollDelta);
-        m_hostImpl->scrollEnd();
+        EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(0, 0), InputHandlerClient::Gesture), InputHandlerClient::ScrollStarted);
+        m_hostImpl->ScrollBy(gfx::Point(), gestureScrollDelta);
+        m_hostImpl->ScrollEnd();
 
         // The child layer should have scrolled down in its local coordinates an amount proportional to
         // the angle between it and the input scroll delta.
         gfx::Vector2d expectedScrollDelta(0, gestureScrollDelta.y() * std::cos(MathUtil::Deg2Rad(childLayerAngle)));
-        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->processScrollDeltas();
+        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->ProcessScrollDeltas();
         expectContains(*scrollInfo.get(), childLayerId, expectedScrollDelta);
 
         // The root layer should not have scrolled, because the input delta was close to the layer's
@@ -1657,22 +1657,22 @@
 
     {
         // Now reset and scroll the same amount horizontally.
-        m_hostImpl->rootLayer()->children()[1]->SetScrollDelta(gfx::Vector2dF());
+        m_hostImpl->active_tree()->root_layer()->children()[1]->SetScrollDelta(gfx::Vector2dF());
         gfx::Vector2d gestureScrollDelta(10, 0);
-        EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(0, 0), InputHandlerClient::Gesture), InputHandlerClient::ScrollStarted);
-        m_hostImpl->scrollBy(gfx::Point(), gestureScrollDelta);
-        m_hostImpl->scrollEnd();
+        EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(0, 0), InputHandlerClient::Gesture), InputHandlerClient::ScrollStarted);
+        m_hostImpl->ScrollBy(gfx::Point(), gestureScrollDelta);
+        m_hostImpl->ScrollEnd();
 
         // The child layer should have scrolled down in its local coordinates an amount proportional to
         // the angle between it and the input scroll delta.
         gfx::Vector2d expectedScrollDelta(0, -gestureScrollDelta.x() * std::sin(MathUtil::Deg2Rad(childLayerAngle)));
-        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->processScrollDeltas();
+        scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->ProcessScrollDeltas();
         expectContains(*scrollInfo.get(), childLayerId, expectedScrollDelta);
 
         // The root layer should have scrolled more, since the input scroll delta was mostly
         // orthogonal to the child layer's vertical scroll axis.
         gfx::Vector2d expectedRootScrollDelta(gestureScrollDelta.x() * std::pow(std::cos(MathUtil::Deg2Rad(childLayerAngle)), 2), 0);
-        expectContains(*scrollInfo.get(), m_hostImpl->rootLayer()->id(), expectedRootScrollDelta);
+        expectContains(*scrollInfo.get(), m_hostImpl->active_tree()->root_layer()->id(), expectedRootScrollDelta);
     }
 }
 
@@ -1684,32 +1684,32 @@
     int scale = 2;
     gfx::Transform scaleTransform;
     scaleTransform.Scale(scale, scale);
-    m_hostImpl->rootLayer()->SetTransform(scaleTransform);
+    m_hostImpl->active_tree()->root_layer()->SetTransform(scaleTransform);
 
     gfx::Size surfaceSize(50, 50);
-    m_hostImpl->setViewportSize(surfaceSize, surfaceSize);
+    m_hostImpl->SetViewportSize(surfaceSize, surfaceSize);
     initializeRendererAndDrawFrame();
 
     // Scroll down in screen coordinates with a gesture.
     gfx::Vector2d scrollDelta(0, 10);
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(0, 0), InputHandlerClient::Gesture), InputHandlerClient::ScrollStarted);
-    m_hostImpl->scrollBy(gfx::Point(), scrollDelta);
-    m_hostImpl->scrollEnd();
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(0, 0), InputHandlerClient::Gesture), InputHandlerClient::ScrollStarted);
+    m_hostImpl->ScrollBy(gfx::Point(), scrollDelta);
+    m_hostImpl->ScrollEnd();
 
     // The layer should have scrolled down in its local coordinates, but half he amount.
-    scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->processScrollDeltas();
-    expectContains(*scrollInfo.get(), m_hostImpl->rootLayer()->id(), gfx::Vector2d(0, scrollDelta.y() / scale));
+    scoped_ptr<ScrollAndScaleSet> scrollInfo = m_hostImpl->ProcessScrollDeltas();
+    expectContains(*scrollInfo.get(), m_hostImpl->active_tree()->root_layer()->id(), gfx::Vector2d(0, scrollDelta.y() / scale));
 
     // Reset and scroll down with the wheel.
-    m_hostImpl->rootLayer()->SetScrollDelta(gfx::Vector2dF());
+    m_hostImpl->active_tree()->root_layer()->SetScrollDelta(gfx::Vector2dF());
     gfx::Vector2d wheelScrollDelta(0, 10);
-    EXPECT_EQ(m_hostImpl->scrollBegin(gfx::Point(0, 0), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
-    m_hostImpl->scrollBy(gfx::Point(), wheelScrollDelta);
-    m_hostImpl->scrollEnd();
+    EXPECT_EQ(m_hostImpl->ScrollBegin(gfx::Point(0, 0), InputHandlerClient::Wheel), InputHandlerClient::ScrollStarted);
+    m_hostImpl->ScrollBy(gfx::Point(), wheelScrollDelta);
+    m_hostImpl->ScrollEnd();
 
     // The scale should not have been applied to the scroll delta.
-    scrollInfo = m_hostImpl->processScrollDeltas();
-    expectContains(*scrollInfo.get(), m_hostImpl->rootLayer()->id(), wheelScrollDelta);
+    scrollInfo = m_hostImpl->ProcessScrollDeltas();
+    expectContains(*scrollInfo.get(), m_hostImpl->active_tree()->root_layer()->id(), wheelScrollDelta);
 }
 
 class BlendStateTrackerContext: public TestWebGraphicsContext3D {
@@ -1799,16 +1799,16 @@
 TEST_F(LayerTreeHostImplTest, blendingOffWhenDrawingOpaqueLayers)
 {
     {
-        scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl->activeTree(), 1);
+        scoped_ptr<LayerImpl> root = LayerImpl::Create(m_hostImpl->active_tree(), 1);
         root->SetAnchorPoint(gfx::PointF(0, 0));
         root->SetBounds(gfx::Size(10, 10));
         root->SetContentBounds(root->bounds());
         root->SetDrawsContent(false);
-        m_hostImpl->activeTree()->SetRootLayer(root.Pass());
+        m_hostImpl->active_tree()->SetRootLayer(root.Pass());
     }
-    LayerImpl* root = m_hostImpl->rootLayer();
+    LayerImpl* root = m_hostImpl->active_tree()->root_layer();
 
-    root->AddChild(BlendStateCheckLayer::Create(m_hostImpl->activeTree(), 2, m_hostImpl->resourceProvider()));
+    root->AddChild(BlendStateCheckLayer::Create(m_hostImpl->active_tree(), 2, m_hostImpl->resource_provider()));
     BlendStateCheckLayer* layer1 = static_cast<BlendStateCheckLayer*>(root->children()[0]);
     layer1->SetPosition(gfx::PointF(2, 2));
 
@@ -1817,38 +1817,38 @@
     // Opaque layer, drawn without blending.
     layer1->SetContentsOpaque(true);
     layer1->setExpectation(false, false);
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
     EXPECT_TRUE(layer1->quadsAppended());
-    m_hostImpl->didDrawAllLayers(frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 
     // Layer with translucent content and painting, so drawn with blending.
     layer1->SetContentsOpaque(false);
     layer1->setExpectation(true, false);
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
     EXPECT_TRUE(layer1->quadsAppended());
-    m_hostImpl->didDrawAllLayers(frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 
     // Layer with translucent opacity, drawn with blending.
     layer1->SetContentsOpaque(true);
     layer1->SetOpacity(0.5);
     layer1->setExpectation(true, false);
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
     EXPECT_TRUE(layer1->quadsAppended());
-    m_hostImpl->didDrawAllLayers(frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 
     // Layer with translucent opacity and painting, drawn with blending.
     layer1->SetContentsOpaque(true);
     layer1->SetOpacity(0.5);
     layer1->setExpectation(true, false);
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
     EXPECT_TRUE(layer1->quadsAppended());
-    m_hostImpl->didDrawAllLayers(frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 
-    layer1->AddChild(BlendStateCheckLayer::Create(m_hostImpl->activeTree(), 3, m_hostImpl->resourceProvider()));
+    layer1->AddChild(BlendStateCheckLayer::Create(m_hostImpl->active_tree(), 3, m_hostImpl->resource_provider()));
     BlendStateCheckLayer* layer2 = static_cast<BlendStateCheckLayer*>(layer1->children()[0]);
     layer2->SetPosition(gfx::PointF(4, 4));
 
@@ -1859,33 +1859,33 @@
     layer2->SetContentsOpaque(true);
     layer2->SetOpacity(1);
     layer2->setExpectation(false, false);
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
     EXPECT_TRUE(layer1->quadsAppended());
     EXPECT_TRUE(layer2->quadsAppended());
-    m_hostImpl->didDrawAllLayers(frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 
     // Parent layer with translucent content, drawn with blending.
     // Child layer with opaque content, drawn without blending.
     layer1->SetContentsOpaque(false);
     layer1->setExpectation(true, false);
     layer2->setExpectation(false, false);
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
     EXPECT_TRUE(layer1->quadsAppended());
     EXPECT_TRUE(layer2->quadsAppended());
-    m_hostImpl->didDrawAllLayers(frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 
     // Parent layer with translucent content but opaque painting, drawn without blending.
     // Child layer with opaque content, drawn without blending.
     layer1->SetContentsOpaque(true);
     layer1->setExpectation(false, false);
     layer2->setExpectation(false, false);
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
     EXPECT_TRUE(layer1->quadsAppended());
     EXPECT_TRUE(layer2->quadsAppended());
-    m_hostImpl->didDrawAllLayers(frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 
     // Parent layer with translucent opacity and opaque content. Since it has a
     // drawing child, it's drawn to a render surface which carries the opacity,
@@ -1896,11 +1896,11 @@
     layer1->SetOpacity(0.5);
     layer1->setExpectation(false, true);
     layer2->setExpectation(false, false);
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
     EXPECT_TRUE(layer1->quadsAppended());
     EXPECT_TRUE(layer2->quadsAppended());
-    m_hostImpl->didDrawAllLayers(frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 
     // Draw again, but with child non-opaque, to make sure
     // layer1 not culled.
@@ -1910,11 +1910,11 @@
     layer2->SetContentsOpaque(true);
     layer2->SetOpacity(0.5);
     layer2->setExpectation(true, false);
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
     EXPECT_TRUE(layer1->quadsAppended());
     EXPECT_TRUE(layer2->quadsAppended());
-    m_hostImpl->didDrawAllLayers(frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 
     // A second way of making the child non-opaque.
     layer1->SetContentsOpaque(true);
@@ -1923,11 +1923,11 @@
     layer2->SetContentsOpaque(false);
     layer2->SetOpacity(1);
     layer2->setExpectation(true, false);
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
     EXPECT_TRUE(layer1->quadsAppended());
     EXPECT_TRUE(layer2->quadsAppended());
-    m_hostImpl->didDrawAllLayers(frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 
     // And when the layer says its not opaque but is painted opaque, it is not blended.
     layer1->SetContentsOpaque(true);
@@ -1936,11 +1936,11 @@
     layer2->SetContentsOpaque(true);
     layer2->SetOpacity(1);
     layer2->setExpectation(false, false);
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
     EXPECT_TRUE(layer1->quadsAppended());
     EXPECT_TRUE(layer2->quadsAppended());
-    m_hostImpl->didDrawAllLayers(frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 
     // Layer with partially opaque contents, drawn with blending.
     layer1->SetContentsOpaque(false);
@@ -1948,10 +1948,10 @@
     layer1->setQuadVisibleRect(gfx::Rect(5, 5, 5, 5));
     layer1->setOpaqueContentRect(gfx::Rect(5, 5, 2, 5));
     layer1->setExpectation(true, false);
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
     EXPECT_TRUE(layer1->quadsAppended());
-    m_hostImpl->didDrawAllLayers(frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 
     // Layer with partially opaque contents partially culled, drawn with blending.
     layer1->SetContentsOpaque(false);
@@ -1959,10 +1959,10 @@
     layer1->setQuadVisibleRect(gfx::Rect(5, 5, 5, 2));
     layer1->setOpaqueContentRect(gfx::Rect(5, 5, 2, 5));
     layer1->setExpectation(true, false);
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
     EXPECT_TRUE(layer1->quadsAppended());
-    m_hostImpl->didDrawAllLayers(frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 
     // Layer with partially opaque contents culled, drawn with blending.
     layer1->SetContentsOpaque(false);
@@ -1970,10 +1970,10 @@
     layer1->setQuadVisibleRect(gfx::Rect(7, 5, 3, 5));
     layer1->setOpaqueContentRect(gfx::Rect(5, 5, 2, 5));
     layer1->setExpectation(true, false);
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
     EXPECT_TRUE(layer1->quadsAppended());
-    m_hostImpl->didDrawAllLayers(frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 
     // Layer with partially opaque contents and translucent contents culled, drawn without blending.
     layer1->SetContentsOpaque(false);
@@ -1981,24 +1981,24 @@
     layer1->setQuadVisibleRect(gfx::Rect(5, 5, 2, 5));
     layer1->setOpaqueContentRect(gfx::Rect(5, 5, 2, 5));
     layer1->setExpectation(false, false);
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
     EXPECT_TRUE(layer1->quadsAppended());
-    m_hostImpl->didDrawAllLayers(frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 
 }
 
 TEST_F(LayerTreeHostImplTest, viewportCovered)
 {
-    m_hostImpl->initializeRenderer(createOutputSurface());
-    m_hostImpl->activeTree()->set_background_color(SK_ColorGRAY);
+    m_hostImpl->InitializeRenderer(createOutputSurface());
+    m_hostImpl->active_tree()->set_background_color(SK_ColorGRAY);
 
     gfx::Size viewportSize(1000, 1000);
-    m_hostImpl->setViewportSize(viewportSize, viewportSize);
+    m_hostImpl->SetViewportSize(viewportSize, viewportSize);
 
-    m_hostImpl->activeTree()->SetRootLayer(LayerImpl::Create(m_hostImpl->activeTree(), 1));
-    m_hostImpl->rootLayer()->AddChild(BlendStateCheckLayer::Create(m_hostImpl->activeTree(), 2, m_hostImpl->resourceProvider()));
-    BlendStateCheckLayer* child = static_cast<BlendStateCheckLayer*>(m_hostImpl->rootLayer()->children()[0]);
+    m_hostImpl->active_tree()->SetRootLayer(LayerImpl::Create(m_hostImpl->active_tree(), 1));
+    m_hostImpl->active_tree()->root_layer()->AddChild(BlendStateCheckLayer::Create(m_hostImpl->active_tree(), 2, m_hostImpl->resource_provider()));
+    BlendStateCheckLayer* child = static_cast<BlendStateCheckLayer*>(m_hostImpl->active_tree()->root_layer()->children()[0]);
     child->setExpectation(false, false);
     child->SetContentsOpaque(true);
 
@@ -2012,17 +2012,17 @@
         child->setQuadVisibleRect(gfx::Rect(gfx::Point(), layerRect.size()));
 
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-        ASSERT_EQ(1u, frame.renderPasses.size());
+        EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+        ASSERT_EQ(1u, frame.render_passes.size());
 
         size_t numGutterQuads = 0;
-        for (size_t i = 0; i < frame.renderPasses[0]->quad_list.size(); ++i)
-            numGutterQuads += (frame.renderPasses[0]->quad_list[i]->material == DrawQuad::SOLID_COLOR) ? 1 : 0;
+        for (size_t i = 0; i < frame.render_passes[0]->quad_list.size(); ++i)
+            numGutterQuads += (frame.render_passes[0]->quad_list[i]->material == DrawQuad::SOLID_COLOR) ? 1 : 0;
         EXPECT_EQ(0u, numGutterQuads);
-        EXPECT_EQ(1u, frame.renderPasses[0]->quad_list.size());
+        EXPECT_EQ(1u, frame.render_passes[0]->quad_list.size());
 
-        LayerTestCommon::verifyQuadsExactlyCoverRect(frame.renderPasses[0]->quad_list, gfx::Rect(gfx::Point(), viewportSize));
-        m_hostImpl->didDrawAllLayers(frame);
+        LayerTestCommon::verifyQuadsExactlyCoverRect(frame.render_passes[0]->quad_list, gfx::Rect(gfx::Point(), viewportSize));
+        m_hostImpl->DidDrawAllLayers(frame);
     }
 
     // Empty visible content area (fullscreen gutter rect)
@@ -2035,17 +2035,17 @@
         child->setQuadVisibleRect(gfx::Rect(gfx::Point(), layerRect.size()));
 
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-        ASSERT_EQ(1u, frame.renderPasses.size());
+        EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+        ASSERT_EQ(1u, frame.render_passes.size());
 
         size_t numGutterQuads = 0;
-        for (size_t i = 0; i < frame.renderPasses[0]->quad_list.size(); ++i)
-            numGutterQuads += (frame.renderPasses[0]->quad_list[i]->material == DrawQuad::SOLID_COLOR) ? 1 : 0;
+        for (size_t i = 0; i < frame.render_passes[0]->quad_list.size(); ++i)
+            numGutterQuads += (frame.render_passes[0]->quad_list[i]->material == DrawQuad::SOLID_COLOR) ? 1 : 0;
         EXPECT_EQ(1u, numGutterQuads);
-        EXPECT_EQ(1u, frame.renderPasses[0]->quad_list.size());
+        EXPECT_EQ(1u, frame.render_passes[0]->quad_list.size());
 
-        LayerTestCommon::verifyQuadsExactlyCoverRect(frame.renderPasses[0]->quad_list, gfx::Rect(gfx::Point(), viewportSize));
-        m_hostImpl->didDrawAllLayers(frame);
+        LayerTestCommon::verifyQuadsExactlyCoverRect(frame.render_passes[0]->quad_list, gfx::Rect(gfx::Point(), viewportSize));
+        m_hostImpl->DidDrawAllLayers(frame);
     }
 
     // Content area in middle of clip rect (four surrounding gutter rects)
@@ -2058,17 +2058,17 @@
         child->setQuadVisibleRect(gfx::Rect(gfx::Point(), layerRect.size()));
 
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-        ASSERT_EQ(1u, frame.renderPasses.size());
+        EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+        ASSERT_EQ(1u, frame.render_passes.size());
 
         size_t numGutterQuads = 0;
-        for (size_t i = 0; i < frame.renderPasses[0]->quad_list.size(); ++i)
-            numGutterQuads += (frame.renderPasses[0]->quad_list[i]->material == DrawQuad::SOLID_COLOR) ? 1 : 0;
+        for (size_t i = 0; i < frame.render_passes[0]->quad_list.size(); ++i)
+            numGutterQuads += (frame.render_passes[0]->quad_list[i]->material == DrawQuad::SOLID_COLOR) ? 1 : 0;
         EXPECT_EQ(4u, numGutterQuads);
-        EXPECT_EQ(5u, frame.renderPasses[0]->quad_list.size());
+        EXPECT_EQ(5u, frame.render_passes[0]->quad_list.size());
 
-        LayerTestCommon::verifyQuadsExactlyCoverRect(frame.renderPasses[0]->quad_list, gfx::Rect(gfx::Point(), viewportSize));
-        m_hostImpl->didDrawAllLayers(frame);
+        LayerTestCommon::verifyQuadsExactlyCoverRect(frame.render_passes[0]->quad_list, gfx::Rect(gfx::Point(), viewportSize));
+        m_hostImpl->DidDrawAllLayers(frame);
     }
 
 }
@@ -2103,20 +2103,20 @@
 {
     scoped_ptr<OutputSurface> outputSurface = FakeOutputSurface::Create3d(scoped_ptr<WebKit::WebGraphicsContext3D>(new ReshapeTrackerContext)).PassAs<OutputSurface>();
     ReshapeTrackerContext* reshapeTracker = static_cast<ReshapeTrackerContext*>(outputSurface->context3d());
-    m_hostImpl->initializeRenderer(outputSurface.Pass());
+    m_hostImpl->InitializeRenderer(outputSurface.Pass());
 
-    scoped_ptr<LayerImpl> root = FakeDrawableLayerImpl::Create(m_hostImpl->activeTree(), 1);
+    scoped_ptr<LayerImpl> root = FakeDrawableLayerImpl::Create(m_hostImpl->active_tree(), 1);
     root->SetAnchorPoint(gfx::PointF(0, 0));
     root->SetBounds(gfx::Size(10, 10));
     root->SetDrawsContent(true);
-    m_hostImpl->activeTree()->SetRootLayer(root.Pass());
+    m_hostImpl->active_tree()->SetRootLayer(root.Pass());
     EXPECT_FALSE(reshapeTracker->reshapeCalled());
 
     LayerTreeHostImpl::FrameData frame;
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
     EXPECT_TRUE(reshapeTracker->reshapeCalled());
-    m_hostImpl->didDrawAllLayers(frame);
+    m_hostImpl->DidDrawAllLayers(frame);
 }
 
 class PartialSwapTrackerContext : public TestWebGraphicsContext3D {
@@ -2151,12 +2151,12 @@
     // that we can force partial swap enabled.
     LayerTreeSettings settings;
     settings.partialSwapEnabled = true;
-    scoped_ptr<LayerTreeHostImpl> layerTreeHostImpl = LayerTreeHostImpl::create(settings, this, &m_proxy);
-    layerTreeHostImpl->initializeRenderer(outputSurface.Pass());
-    layerTreeHostImpl->setViewportSize(gfx::Size(500, 500), gfx::Size(500, 500));
+    scoped_ptr<LayerTreeHostImpl> layerTreeHostImpl = LayerTreeHostImpl::Create(settings, this, &m_proxy);
+    layerTreeHostImpl->InitializeRenderer(outputSurface.Pass());
+    layerTreeHostImpl->SetViewportSize(gfx::Size(500, 500), gfx::Size(500, 500));
 
-    scoped_ptr<LayerImpl> root = FakeDrawableLayerImpl::Create(layerTreeHostImpl->activeTree(), 1);
-    scoped_ptr<LayerImpl> child = FakeDrawableLayerImpl::Create(layerTreeHostImpl->activeTree(), 2);
+    scoped_ptr<LayerImpl> root = FakeDrawableLayerImpl::Create(layerTreeHostImpl->active_tree(), 1);
+    scoped_ptr<LayerImpl> child = FakeDrawableLayerImpl::Create(layerTreeHostImpl->active_tree(), 2);
     child->SetPosition(gfx::PointF(12, 13));
     child->SetAnchorPoint(gfx::PointF(0, 0));
     child->SetBounds(gfx::Size(14, 15));
@@ -2167,15 +2167,15 @@
     root->SetContentBounds(gfx::Size(500, 500));
     root->SetDrawsContent(true);
     root->AddChild(child.Pass());
-    layerTreeHostImpl->activeTree()->SetRootLayer(root.Pass());
+    layerTreeHostImpl->active_tree()->SetRootLayer(root.Pass());
 
     LayerTreeHostImpl::FrameData frame;
 
     // First frame, the entire screen should get swapped.
-    EXPECT_TRUE(layerTreeHostImpl->prepareToDraw(frame));
-    layerTreeHostImpl->drawLayers(frame);
-    layerTreeHostImpl->didDrawAllLayers(frame);
-    layerTreeHostImpl->swapBuffers();
+    EXPECT_TRUE(layerTreeHostImpl->PrepareToDraw(&frame));
+    layerTreeHostImpl->DrawLayers(&frame);
+    layerTreeHostImpl->DidDrawAllLayers(frame);
+    layerTreeHostImpl->SwapBuffers();
     gfx::Rect actualSwapRect = partialSwapTracker->partialSwapRect();
     gfx::Rect expectedSwapRect = gfx::Rect(gfx::Point(), gfx::Size(500, 500));
     EXPECT_EQ(expectedSwapRect.x(), actualSwapRect.x());
@@ -2187,11 +2187,11 @@
     // of old and new child rects.
     // expected damage rect: gfx::Rect(gfx::Point(), gfx::Size(26, 28));
     // expected swap rect: vertically flipped, with origin at bottom left corner.
-    layerTreeHostImpl->rootLayer()->children()[0]->SetPosition(gfx::PointF(0, 0));
-    EXPECT_TRUE(layerTreeHostImpl->prepareToDraw(frame));
-    layerTreeHostImpl->drawLayers(frame);
-    m_hostImpl->didDrawAllLayers(frame);
-    layerTreeHostImpl->swapBuffers();
+    layerTreeHostImpl->active_tree()->root_layer()->children()[0]->SetPosition(gfx::PointF(0, 0));
+    EXPECT_TRUE(layerTreeHostImpl->PrepareToDraw(&frame));
+    layerTreeHostImpl->DrawLayers(&frame);
+    m_hostImpl->DidDrawAllLayers(frame);
+    layerTreeHostImpl->SwapBuffers();
     actualSwapRect = partialSwapTracker->partialSwapRect();
     expectedSwapRect = gfx::Rect(gfx::Point(0, 500-28), gfx::Size(26, 28));
     EXPECT_EQ(expectedSwapRect.x(), actualSwapRect.x());
@@ -2202,12 +2202,12 @@
     // Make sure that partial swap is constrained to the viewport dimensions
     // expected damage rect: gfx::Rect(gfx::Point(), gfx::Size(500, 500));
     // expected swap rect: flipped damage rect, but also clamped to viewport
-    layerTreeHostImpl->setViewportSize(gfx::Size(10, 10), gfx::Size(10, 10));
-    layerTreeHostImpl->rootLayer()->SetOpacity(0.7f); // this will damage everything
-    EXPECT_TRUE(layerTreeHostImpl->prepareToDraw(frame));
-    layerTreeHostImpl->drawLayers(frame);
-    m_hostImpl->didDrawAllLayers(frame);
-    layerTreeHostImpl->swapBuffers();
+    layerTreeHostImpl->SetViewportSize(gfx::Size(10, 10), gfx::Size(10, 10));
+    layerTreeHostImpl->active_tree()->root_layer()->SetOpacity(0.7f); // this will damage everything
+    EXPECT_TRUE(layerTreeHostImpl->PrepareToDraw(&frame));
+    layerTreeHostImpl->DrawLayers(&frame);
+    m_hostImpl->DidDrawAllLayers(frame);
+    layerTreeHostImpl->SwapBuffers();
     actualSwapRect = partialSwapTracker->partialSwapRect();
     expectedSwapRect = gfx::Rect(gfx::Point(), gfx::Size(10, 10));
     EXPECT_EQ(expectedSwapRect.x(), actualSwapRect.x());
@@ -2218,8 +2218,8 @@
 
 TEST_F(LayerTreeHostImplTest, rootLayerDoesntCreateExtraSurface)
 {
-    scoped_ptr<LayerImpl> root = FakeDrawableLayerImpl::Create(m_hostImpl->activeTree(), 1);
-    scoped_ptr<LayerImpl> child = FakeDrawableLayerImpl::Create(m_hostImpl->activeTree(), 2);
+    scoped_ptr<LayerImpl> root = FakeDrawableLayerImpl::Create(m_hostImpl->active_tree(), 1);
+    scoped_ptr<LayerImpl> child = FakeDrawableLayerImpl::Create(m_hostImpl->active_tree(), 2);
     child->SetAnchorPoint(gfx::PointF(0, 0));
     child->SetBounds(gfx::Size(10, 10));
     child->SetContentBounds(gfx::Size(10, 10));
@@ -2231,14 +2231,14 @@
     root->SetOpacity(0.7f);
     root->AddChild(child.Pass());
 
-    m_hostImpl->activeTree()->SetRootLayer(root.Pass());
+    m_hostImpl->active_tree()->SetRootLayer(root.Pass());
 
     LayerTreeHostImpl::FrameData frame;
 
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    EXPECT_EQ(1u, frame.renderSurfaceLayerList->size());
-    EXPECT_EQ(1u, frame.renderPasses.size());
-    m_hostImpl->didDrawAllLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    EXPECT_EQ(1u, frame.render_surface_layer_list->size());
+    EXPECT_EQ(1u, frame.render_passes.size());
+    m_hostImpl->DidDrawAllLayers(frame);
 }
 
 class FakeLayerWithQuads : public LayerImpl {
@@ -2360,28 +2360,28 @@
 
     // Run test case
     createLayerTreeHost(false, outputSurface.Pass());
-    setupRootLayerImpl(FakeLayerWithQuads::Create(m_hostImpl->activeTree(), 1));
+    setupRootLayerImpl(FakeLayerWithQuads::Create(m_hostImpl->active_tree(), 1));
 
     // without partial swap, and no clipping, no scissor is set.
     harness.mustDrawSolidQuad();
     harness.mustSetNoScissor();
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-        m_hostImpl->drawLayers(frame);
-        m_hostImpl->didDrawAllLayers(frame);
+        EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+        m_hostImpl->DrawLayers(&frame);
+        m_hostImpl->DidDrawAllLayers(frame);
     }
     Mock::VerifyAndClearExpectations(&mockContext);
 
     // without partial swap, but a layer does clip its subtree, one scissor is set.
-    m_hostImpl->rootLayer()->SetMasksToBounds(true);
+    m_hostImpl->active_tree()->root_layer()->SetMasksToBounds(true);
     harness.mustDrawSolidQuad();
     harness.mustSetScissor(0, 0, 10, 10);
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-        m_hostImpl->drawLayers(frame);
-        m_hostImpl->didDrawAllLayers(frame);
+        EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+        m_hostImpl->DrawLayers(&frame);
+        m_hostImpl->DidDrawAllLayers(frame);
     }
     Mock::VerifyAndClearExpectations(&mockContext);
 }
@@ -2393,30 +2393,30 @@
     MockContextHarness harness(mockContext);
 
     createLayerTreeHost(true, outputSurface.Pass());
-    setupRootLayerImpl(FakeLayerWithQuads::Create(m_hostImpl->activeTree(), 1));
+    setupRootLayerImpl(FakeLayerWithQuads::Create(m_hostImpl->active_tree(), 1));
 
     // The first frame is not a partially-swapped one.
     harness.mustSetScissor(0, 0, 10, 10);
     harness.mustDrawSolidQuad();
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-        m_hostImpl->drawLayers(frame);
-        m_hostImpl->didDrawAllLayers(frame);
+        EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+        m_hostImpl->DrawLayers(&frame);
+        m_hostImpl->DidDrawAllLayers(frame);
     }
     Mock::VerifyAndClearExpectations(&mockContext);
 
     // Damage a portion of the frame.
-    m_hostImpl->rootLayer()->set_update_rect(gfx::Rect(0, 0, 2, 3));
+    m_hostImpl->active_tree()->root_layer()->set_update_rect(gfx::Rect(0, 0, 2, 3));
 
     // The second frame will be partially-swapped (the y coordinates are flipped).
     harness.mustSetScissor(0, 7, 2, 3);
     harness.mustDrawSolidQuad();
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-        m_hostImpl->drawLayers(frame);
-        m_hostImpl->didDrawAllLayers(frame);
+        EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+        m_hostImpl->DrawLayers(&frame);
+        m_hostImpl->DidDrawAllLayers(frame);
     }
     Mock::VerifyAndClearExpectations(&mockContext);
 }
@@ -2449,9 +2449,9 @@
 
     LayerTreeSettings settings;
     settings.partialSwapEnabled = partialSwap;
-    scoped_ptr<LayerTreeHostImpl> myHostImpl = LayerTreeHostImpl::create(settings, client, proxy);
-    myHostImpl->initializeRenderer(outputSurface.Pass());
-    myHostImpl->setViewportSize(gfx::Size(100, 100), gfx::Size(100, 100));
+    scoped_ptr<LayerTreeHostImpl> myHostImpl = LayerTreeHostImpl::Create(settings, client, proxy);
+    myHostImpl->InitializeRenderer(outputSurface.Pass());
+    myHostImpl->SetViewportSize(gfx::Size(100, 100), gfx::Size(100, 100));
 
     /*
       Layers are created as follows:
@@ -2471,9 +2471,9 @@
 
          Layers 1, 2 have render surfaces
      */
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(myHostImpl->activeTree(), 1);
-    scoped_ptr<LayerImpl> child = LayerImpl::Create(myHostImpl->activeTree(), 2);
-    scoped_ptr<LayerImpl> grandChild = FakeLayerWithQuads::Create(myHostImpl->activeTree(), 3);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(myHostImpl->active_tree(), 1);
+    scoped_ptr<LayerImpl> child = LayerImpl::Create(myHostImpl->active_tree(), 2);
+    scoped_ptr<LayerImpl> grandChild = FakeLayerWithQuads::Create(myHostImpl->active_tree(), 3);
 
     gfx::Rect rootRect(0, 0, 100, 100);
     gfx::Rect childRect(10, 10, 50, 50);
@@ -2507,7 +2507,7 @@
     child->AddChild(grandChild.Pass());
     root->AddChild(child.Pass());
 
-    myHostImpl->activeTree()->SetRootLayer(root.Pass());
+    myHostImpl->active_tree()->SetRootLayer(root.Pass());
     return myHostImpl.Pass();
 }
 
@@ -2517,17 +2517,17 @@
 
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Verify all quads have been computed
-        ASSERT_EQ(2U, frame.renderPasses.size());
-        ASSERT_EQ(1U, frame.renderPasses[0]->quad_list.size());
-        ASSERT_EQ(1U, frame.renderPasses[1]->quad_list.size());
-        EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.renderPasses[0]->quad_list[0]->material);
-        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quad_list[0]->material);
+        ASSERT_EQ(2U, frame.render_passes.size());
+        ASSERT_EQ(1U, frame.render_passes[0]->quad_list.size());
+        ASSERT_EQ(1U, frame.render_passes[1]->quad_list.size());
+        EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.render_passes[0]->quad_list[0]->material);
+        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.render_passes[1]->quad_list[0]->material);
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 }
 
@@ -2537,17 +2537,17 @@
 
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Verify all quads have been computed
-        ASSERT_EQ(2U, frame.renderPasses.size());
-        ASSERT_EQ(1U, frame.renderPasses[0]->quad_list.size());
-        ASSERT_EQ(1U, frame.renderPasses[1]->quad_list.size());
-        EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.renderPasses[0]->quad_list[0]->material);
-        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quad_list[0]->material);
+        ASSERT_EQ(2U, frame.render_passes.size());
+        ASSERT_EQ(1U, frame.render_passes[0]->quad_list.size());
+        ASSERT_EQ(1U, frame.render_passes[1]->quad_list.size());
+        EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.render_passes[0]->quad_list[0]->material);
+        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.render_passes[1]->quad_list[0]->material);
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 }
 
@@ -2613,9 +2613,9 @@
     TestWebGraphicsContext3D* context3d = context.get();
     scoped_ptr<OutputSurface> outputSurface = FakeOutputSurface::Create3d(
         context.PassAs<WebKit::WebGraphicsContext3D>()).PassAs<OutputSurface>();
-    m_hostImpl->initializeRenderer(outputSurface.Pass());
+    m_hostImpl->InitializeRenderer(outputSurface.Pass());
 
-    scoped_ptr<LayerImpl> rootLayer(LayerImpl::Create(m_hostImpl->activeTree(), 1));
+    scoped_ptr<LayerImpl> rootLayer(LayerImpl::Create(m_hostImpl->active_tree(), 1));
     rootLayer->SetBounds(gfx::Size(10, 10));
     rootLayer->SetAnchorPoint(gfx::PointF());
 
@@ -2623,14 +2623,14 @@
         gfx::Size(4, 4), 0x80, 0x80, 0x80, base::TimeDelta()));
     FakeVideoFrameProvider provider;
     provider.set_frame(softwareFrame);
-    scoped_ptr<VideoLayerImpl> videoLayer = VideoLayerImpl::Create(m_hostImpl->activeTree(), 4, &provider);
+    scoped_ptr<VideoLayerImpl> videoLayer = VideoLayerImpl::Create(m_hostImpl->active_tree(), 4, &provider);
     videoLayer->SetBounds(gfx::Size(10, 10));
     videoLayer->SetAnchorPoint(gfx::PointF(0, 0));
     videoLayer->SetContentBounds(gfx::Size(10, 10));
     videoLayer->SetDrawsContent(true);
     rootLayer->AddChild(videoLayer.PassAs<LayerImpl>());
 
-    scoped_ptr<IOSurfaceLayerImpl> ioSurfaceLayer = IOSurfaceLayerImpl::Create(m_hostImpl->activeTree(), 5);
+    scoped_ptr<IOSurfaceLayerImpl> ioSurfaceLayer = IOSurfaceLayerImpl::Create(m_hostImpl->active_tree(), 5);
     ioSurfaceLayer->SetBounds(gfx::Size(10, 10));
     ioSurfaceLayer->SetAnchorPoint(gfx::PointF(0, 0));
     ioSurfaceLayer->SetContentBounds(gfx::Size(10, 10));
@@ -2638,20 +2638,20 @@
     ioSurfaceLayer->setIOSurfaceProperties(1, gfx::Size(10, 10));
     rootLayer->AddChild(ioSurfaceLayer.PassAs<LayerImpl>());
 
-    m_hostImpl->activeTree()->SetRootLayer(rootLayer.Pass());
+    m_hostImpl->active_tree()->SetRootLayer(rootLayer.Pass());
 
     EXPECT_EQ(0u, context3d->NumTextures());
 
     LayerTreeHostImpl::FrameData frame;
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
-    m_hostImpl->didDrawAllLayers(frame);
-    m_hostImpl->swapBuffers();
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
+    m_hostImpl->DidDrawAllLayers(frame);
+    m_hostImpl->SwapBuffers();
 
     EXPECT_GT(context3d->NumTextures(), 0u);
 
     // Kill the layer tree.
-    m_hostImpl->activeTree()->SetRootLayer(LayerImpl::Create(m_hostImpl->activeTree(), 100));
+    m_hostImpl->active_tree()->SetRootLayer(LayerImpl::Create(m_hostImpl->active_tree(), 100));
     // There should be no textures left in use after.
     EXPECT_EQ(0u, context3d->NumTextures());
 }
@@ -2669,26 +2669,26 @@
 
     // Run test case
     createLayerTreeHost(false, outputSurface.Pass());
-    setupRootLayerImpl(LayerImpl::Create(m_hostImpl->activeTree(), 1));
-    m_hostImpl->activeTree()->set_background_color(SK_ColorWHITE);
+    setupRootLayerImpl(LayerImpl::Create(m_hostImpl->active_tree(), 1));
+    m_hostImpl->active_tree()->set_background_color(SK_ColorWHITE);
 
     // Verify one quad is drawn when transparent background set is not set.
-    m_hostImpl->activeTree()->set_has_transparent_background(false);
+    m_hostImpl->active_tree()->set_has_transparent_background(false);
     EXPECT_CALL(*mockContext, useProgram(_))
         .Times(1);
     EXPECT_CALL(*mockContext, drawElements(_, _, _, _))
         .Times(1);
     LayerTreeHostImpl::FrameData frame;
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
-    m_hostImpl->didDrawAllLayers(frame);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
+    m_hostImpl->DidDrawAllLayers(frame);
     Mock::VerifyAndClearExpectations(&mockContext);
 
     // Verify no quads are drawn when transparent background is set.
-    m_hostImpl->activeTree()->set_has_transparent_background(true);
-    EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-    m_hostImpl->drawLayers(frame);
-    m_hostImpl->didDrawAllLayers(frame);
+    m_hostImpl->active_tree()->set_has_transparent_background(true);
+    EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+    m_hostImpl->DrawLayers(&frame);
+    m_hostImpl->DidDrawAllLayers(frame);
     Mock::VerifyAndClearExpectations(&mockContext);
 }
 
@@ -2711,10 +2711,10 @@
 {
     scoped_ptr<OutputSurface> outputSurface = FakeOutputSurface::Create3d(scoped_ptr<WebKit::WebGraphicsContext3D>(new PartialSwapContext)).PassAs<OutputSurface>();
 
-    layerTreeHostImpl->initializeRenderer(outputSurface.Pass());
-    layerTreeHostImpl->setViewportSize(rootSize, rootSize);
+    layerTreeHostImpl->InitializeRenderer(outputSurface.Pass());
+    layerTreeHostImpl->SetViewportSize(rootSize, rootSize);
 
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(layerTreeHostImpl->activeTree(), 1);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(layerTreeHostImpl->active_tree(), 1);
     rootPtr = root.get();
 
     root->SetAnchorPoint(gfx::PointF(0, 0));
@@ -2722,7 +2722,7 @@
     root->SetBounds(rootSize);
     root->SetContentBounds(rootSize);
     root->SetDrawsContent(true);
-    layerTreeHostImpl->activeTree()->SetRootLayer(root.Pass());
+    layerTreeHostImpl->active_tree()->SetRootLayer(root.Pass());
 
     addDrawingLayerTo(rootPtr, 2, gfx::Rect(10, 10, rootSize.width(), rootSize.height()), &intermediateLayerPtr);
     intermediateLayerPtr->SetDrawsContent(false); // only children draw content
@@ -2748,7 +2748,7 @@
     LayerTreeSettings settings;
     settings.minimumOcclusionTrackingSize = gfx::Size();
     settings.cacheRenderPassContents = true;
-    scoped_ptr<LayerTreeHostImpl> myHostImpl = LayerTreeHostImpl::create(settings, this, &m_proxy);
+    scoped_ptr<LayerTreeHostImpl> myHostImpl = LayerTreeHostImpl::Create(settings, this, &m_proxy);
 
     // Layers are structure as follows:
     //
@@ -2772,10 +2772,10 @@
 
     gfx::Size rootSize(1000, 1000);
 
-    myHostImpl->initializeRenderer(outputSurface.Pass());
-    myHostImpl->setViewportSize(gfx::Size(rootSize.width(), rootSize.height()), gfx::Size(rootSize.width(), rootSize.height()));
+    myHostImpl->InitializeRenderer(outputSurface.Pass());
+    myHostImpl->SetViewportSize(gfx::Size(rootSize.width(), rootSize.height()), gfx::Size(rootSize.width(), rootSize.height()));
 
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(myHostImpl->activeTree(), 1);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(myHostImpl->active_tree(), 1);
     rootPtr = root.get();
 
     root->SetAnchorPoint(gfx::PointF(0, 0));
@@ -2784,7 +2784,7 @@
     root->SetContentBounds(rootSize);
     root->SetDrawsContent(true);
     root->SetMasksToBounds(true);
-    myHostImpl->activeTree()->SetRootLayer(root.Pass());
+    myHostImpl->active_tree()->SetRootLayer(root.Pass());
 
     addDrawingLayerTo(rootPtr, 2, gfx::Rect(300, 300, 300, 300), &layerS1Ptr);
     layerS1Ptr->SetForceRenderSurface(true);
@@ -2800,18 +2800,18 @@
     // Initial draw - must receive all quads
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Must receive 3 render passes.
         // For Root, there are 2 quads; for S1, there are 2 quads (1 is occluded); for S2, there is 2 quads.
-        ASSERT_EQ(3U, frame.renderPasses.size());
+        ASSERT_EQ(3U, frame.render_passes.size());
 
-        EXPECT_EQ(2U, frame.renderPasses[0]->quad_list.size());
-        EXPECT_EQ(2U, frame.renderPasses[1]->quad_list.size());
-        EXPECT_EQ(2U, frame.renderPasses[2]->quad_list.size());
+        EXPECT_EQ(2U, frame.render_passes[0]->quad_list.size());
+        EXPECT_EQ(2U, frame.render_passes[1]->quad_list.size());
+        EXPECT_EQ(2U, frame.render_passes[2]->quad_list.size());
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 
     // "Unocclude" surface S1 and repeat draw.
@@ -2822,19 +2822,19 @@
     layerS2Ptr->SetTransform(transform);
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Must receive 2 render passes.
         // For Root, there are 2 quads
         // For S1, the number of quads depends on what got unoccluded, so not asserted beyond being positive.
         // For S2, there is no render pass
-        ASSERT_EQ(2U, frame.renderPasses.size());
+        ASSERT_EQ(2U, frame.render_passes.size());
 
-        EXPECT_GT(frame.renderPasses[0]->quad_list.size(), 0U);
-        EXPECT_EQ(2U, frame.renderPasses[1]->quad_list.size());
+        EXPECT_GT(frame.render_passes[0]->quad_list.size(), 0U);
+        EXPECT_EQ(2U, frame.render_passes[1]->quad_list.size());
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 
     // "Re-occlude" surface S1 and repeat draw.
@@ -2845,15 +2845,15 @@
     layerS2Ptr->SetTransform(transform);
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Must receive 1 render pass - for the root.
-        ASSERT_EQ(1U, frame.renderPasses.size());
+        ASSERT_EQ(1U, frame.render_passes.size());
 
-        EXPECT_EQ(2U, frame.renderPasses[0]->quad_list.size());
+        EXPECT_EQ(2U, frame.render_passes[0]->quad_list.size());
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 
 }
@@ -2863,7 +2863,7 @@
     LayerTreeSettings settings;
     settings.minimumOcclusionTrackingSize = gfx::Size();
     settings.cacheRenderPassContents = true;
-    scoped_ptr<LayerTreeHostImpl> myHostImpl = LayerTreeHostImpl::create(settings, this, &m_proxy);
+    scoped_ptr<LayerTreeHostImpl> myHostImpl = LayerTreeHostImpl::Create(settings, this, &m_proxy);
 
     // Layers are structure as follows:
     //
@@ -2884,10 +2884,10 @@
 
     gfx::Size rootSize(1000, 1000);
 
-    myHostImpl->initializeRenderer(outputSurface.Pass());
-    myHostImpl->setViewportSize(gfx::Size(rootSize.width(), rootSize.height()), gfx::Size(rootSize.width(), rootSize.height()));
+    myHostImpl->InitializeRenderer(outputSurface.Pass());
+    myHostImpl->SetViewportSize(gfx::Size(rootSize.width(), rootSize.height()), gfx::Size(rootSize.width(), rootSize.height()));
 
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(myHostImpl->activeTree(), 1);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(myHostImpl->active_tree(), 1);
     rootPtr = root.get();
 
     root->SetAnchorPoint(gfx::PointF(0, 0));
@@ -2896,7 +2896,7 @@
     root->SetContentBounds(rootSize);
     root->SetDrawsContent(true);
     root->SetMasksToBounds(true);
-    myHostImpl->activeTree()->SetRootLayer(root.Pass());
+    myHostImpl->active_tree()->SetRootLayer(root.Pass());
 
     addDrawingLayerTo(rootPtr, 2, gfx::Rect(0, 0, 800, 800), &layerS1Ptr);
     layerS1Ptr->SetForceRenderSurface(true);
@@ -2914,20 +2914,20 @@
     // Initial draw - must receive all quads
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Must receive 3 render passes.
         // For Root, there are 2 quads; for S1, there are 3 quads; for S2, there is 1 quad.
-        ASSERT_EQ(3U, frame.renderPasses.size());
+        ASSERT_EQ(3U, frame.render_passes.size());
 
-        EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size());
+        EXPECT_EQ(1U, frame.render_passes[0]->quad_list.size());
 
         // L14 is culled, so only 3 quads.
-        EXPECT_EQ(3U, frame.renderPasses[1]->quad_list.size());
-        EXPECT_EQ(2U, frame.renderPasses[2]->quad_list.size());
+        EXPECT_EQ(3U, frame.render_passes[1]->quad_list.size());
+        EXPECT_EQ(2U, frame.render_passes[2]->quad_list.size());
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 
     // "Unocclude" surface S1 and repeat draw.
@@ -2938,19 +2938,19 @@
     layerS2Ptr->SetTransform(transform);
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Must receive 2 render passes.
         // For Root, there are 2 quads
         // For S1, the number of quads depends on what got unoccluded, so not asserted beyond being positive.
         // For S2, there is no render pass
-        ASSERT_EQ(2U, frame.renderPasses.size());
+        ASSERT_EQ(2U, frame.render_passes.size());
 
-        EXPECT_GT(frame.renderPasses[0]->quad_list.size(), 0U);
-        EXPECT_EQ(2U, frame.renderPasses[1]->quad_list.size());
+        EXPECT_GT(frame.render_passes[0]->quad_list.size(), 0U);
+        EXPECT_EQ(2U, frame.render_passes[1]->quad_list.size());
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 
     // "Re-occlude" surface S1 and repeat draw.
@@ -2961,15 +2961,15 @@
     layerS2Ptr->SetTransform(transform);
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Must receive 1 render pass - for the root.
-        ASSERT_EQ(1U, frame.renderPasses.size());
+        ASSERT_EQ(1U, frame.render_passes.size());
 
-        EXPECT_EQ(2U, frame.renderPasses[0]->quad_list.size());
+        EXPECT_EQ(2U, frame.render_passes[0]->quad_list.size());
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 }
 
@@ -2978,7 +2978,7 @@
     LayerTreeSettings settings;
     settings.minimumOcclusionTrackingSize = gfx::Size();
     settings.cacheRenderPassContents = true;
-    scoped_ptr<LayerTreeHostImpl> myHostImpl = LayerTreeHostImpl::create(settings, this, &m_proxy);
+    scoped_ptr<LayerTreeHostImpl> myHostImpl = LayerTreeHostImpl::Create(settings, this, &m_proxy);
 
     // Layers are structured as follows:
     //
@@ -2997,10 +2997,10 @@
 
     gfx::Size rootSize(1000, 1000);
 
-    myHostImpl->initializeRenderer(outputSurface.Pass());
-    myHostImpl->setViewportSize(gfx::Size(rootSize.width(), rootSize.height()), gfx::Size(rootSize.width(), rootSize.height()));
+    myHostImpl->InitializeRenderer(outputSurface.Pass());
+    myHostImpl->SetViewportSize(gfx::Size(rootSize.width(), rootSize.height()), gfx::Size(rootSize.width(), rootSize.height()));
 
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(myHostImpl->activeTree(), 1);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(myHostImpl->active_tree(), 1);
     rootPtr = root.get();
 
     root->SetAnchorPoint(gfx::PointF(0, 0));
@@ -3009,7 +3009,7 @@
     root->SetContentBounds(rootSize);
     root->SetDrawsContent(true);
     root->SetMasksToBounds(true);
-    myHostImpl->activeTree()->SetRootLayer(root.Pass());
+    myHostImpl->active_tree()->SetRootLayer(root.Pass());
 
     addDrawingLayerTo(rootPtr, 2, gfx::Rect(0, 0, 400, 400), &layerS1Ptr);
     layerS1Ptr->SetForceRenderSurface(true);
@@ -3023,18 +3023,18 @@
     // Initial draw - must receive all quads
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Must receive 3 render passes.
         // For Root, there are 2 quads; for S1, there are 3 quads; for S2, there is 1 quad.
-        ASSERT_EQ(3U, frame.renderPasses.size());
+        ASSERT_EQ(3U, frame.render_passes.size());
 
-        EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size());
-        EXPECT_EQ(3U, frame.renderPasses[1]->quad_list.size());
-        EXPECT_EQ(2U, frame.renderPasses[2]->quad_list.size());
+        EXPECT_EQ(1U, frame.render_passes[0]->quad_list.size());
+        EXPECT_EQ(3U, frame.render_passes[1]->quad_list.size());
+        EXPECT_EQ(2U, frame.render_passes[2]->quad_list.size());
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 
     // "Unocclude" surface S1 and repeat draw.
@@ -3045,19 +3045,19 @@
     layerS2Ptr->SetTransform(transform);
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Must receive 2 render passes.
         // For Root, there are 2 quads
         // For S1, the number of quads depends on what got unoccluded, so not asserted beyond being positive.
         // For S2, there is no render pass
-        ASSERT_EQ(2U, frame.renderPasses.size());
+        ASSERT_EQ(2U, frame.render_passes.size());
 
-        EXPECT_GT(frame.renderPasses[0]->quad_list.size(), 0U);
-        EXPECT_EQ(2U, frame.renderPasses[1]->quad_list.size());
+        EXPECT_GT(frame.render_passes[0]->quad_list.size(), 0U);
+        EXPECT_EQ(2U, frame.render_passes[1]->quad_list.size());
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 }
 
@@ -3065,7 +3065,7 @@
 {
     LayerTreeSettings settings;
     settings.cacheRenderPassContents = true;
-    scoped_ptr<LayerTreeHostImpl> myHostImpl = LayerTreeHostImpl::create(settings, this, &m_proxy);
+    scoped_ptr<LayerTreeHostImpl> myHostImpl = LayerTreeHostImpl::Create(settings, this, &m_proxy);
 
     // Layers are structured as follows:
     //
@@ -3079,10 +3079,10 @@
 
     gfx::Size rootSize(1000, 1000);
 
-    myHostImpl->initializeRenderer(outputSurface.Pass());
-    myHostImpl->setViewportSize(gfx::Size(rootSize.width(), rootSize.height()), gfx::Size(rootSize.width(), rootSize.height()));
+    myHostImpl->InitializeRenderer(outputSurface.Pass());
+    myHostImpl->SetViewportSize(gfx::Size(rootSize.width(), rootSize.height()), gfx::Size(rootSize.width(), rootSize.height()));
 
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(myHostImpl->activeTree(), 1);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(myHostImpl->active_tree(), 1);
     rootPtr = root.get();
 
     root->SetAnchorPoint(gfx::PointF(0, 0));
@@ -3091,7 +3091,7 @@
     root->SetContentBounds(rootSize);
     root->SetDrawsContent(true);
     root->SetMasksToBounds(true);
-    myHostImpl->activeTree()->SetRootLayer(root.Pass());
+    myHostImpl->active_tree()->SetRootLayer(root.Pass());
 
     addDrawingLayerTo(rootPtr, 2, gfx::Rect(0, 0, 400, 400), &layerS1Ptr);
     layerS1Ptr->SetForceRenderSurface(true);
@@ -3106,31 +3106,31 @@
     // Initial draw - must receive all quads
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Must receive 2 render passes.
-        ASSERT_EQ(2U, frame.renderPasses.size());
+        ASSERT_EQ(2U, frame.render_passes.size());
 
-        EXPECT_EQ(2U, frame.renderPasses[0]->quad_list.size());
-        EXPECT_EQ(1U, frame.renderPasses[1]->quad_list.size());
+        EXPECT_EQ(2U, frame.render_passes[0]->quad_list.size());
+        EXPECT_EQ(1U, frame.render_passes[1]->quad_list.size());
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 
     // Change opacity and draw. Verify we used cached texture.
     layerS1Ptr->SetOpacity(0.2f);
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // One render pass must be gone due to cached texture.
-        ASSERT_EQ(1U, frame.renderPasses.size());
+        ASSERT_EQ(1U, frame.render_passes.size());
 
-        EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size());
+        EXPECT_EQ(1U, frame.render_passes[0]->quad_list.size());
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 }
 
@@ -3140,7 +3140,7 @@
     settings.minimumOcclusionTrackingSize = gfx::Size();
     settings.partialSwapEnabled = true;
     settings.cacheRenderPassContents = true;
-    scoped_ptr<LayerTreeHostImpl> myHostImpl = LayerTreeHostImpl::create(settings, this, &m_proxy);
+    scoped_ptr<LayerTreeHostImpl> myHostImpl = LayerTreeHostImpl::Create(settings, this, &m_proxy);
 
     // Layers are structure as follows:
     //
@@ -3164,10 +3164,10 @@
 
     gfx::Size rootSize(1000, 1000);
 
-    myHostImpl->initializeRenderer(outputSurface.Pass());
-    myHostImpl->setViewportSize(gfx::Size(rootSize.width(), rootSize.height()), gfx::Size(rootSize.width(), rootSize.height()));
+    myHostImpl->InitializeRenderer(outputSurface.Pass());
+    myHostImpl->SetViewportSize(gfx::Size(rootSize.width(), rootSize.height()), gfx::Size(rootSize.width(), rootSize.height()));
 
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(myHostImpl->activeTree(), 1);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(myHostImpl->active_tree(), 1);
     rootPtr = root.get();
 
     root->SetAnchorPoint(gfx::PointF(0, 0));
@@ -3176,7 +3176,7 @@
     root->SetContentBounds(rootSize);
     root->SetDrawsContent(true);
     root->SetMasksToBounds(true);
-    myHostImpl->activeTree()->SetRootLayer(root.Pass());
+    myHostImpl->active_tree()->SetRootLayer(root.Pass());
 
     addDrawingLayerTo(rootPtr, 2, gfx::Rect(300, 300, 300, 300), &layerS1Ptr);
     layerS1Ptr->SetForceRenderSurface(true);
@@ -3192,18 +3192,18 @@
     // Initial draw - must receive all quads
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Must receive 3 render passes.
         // For Root, there are 2 quads; for S1, there are 2 quads (one is occluded); for S2, there is 2 quads.
-        ASSERT_EQ(3U, frame.renderPasses.size());
+        ASSERT_EQ(3U, frame.render_passes.size());
 
-        EXPECT_EQ(2U, frame.renderPasses[0]->quad_list.size());
-        EXPECT_EQ(2U, frame.renderPasses[1]->quad_list.size());
-        EXPECT_EQ(2U, frame.renderPasses[2]->quad_list.size());
+        EXPECT_EQ(2U, frame.render_passes[0]->quad_list.size());
+        EXPECT_EQ(2U, frame.render_passes[1]->quad_list.size());
+        EXPECT_EQ(2U, frame.render_passes[2]->quad_list.size());
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 
     // "Unocclude" surface S1 and repeat draw.
@@ -3214,19 +3214,19 @@
     layerS2Ptr->SetTransform(transform);
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Must receive 2 render passes.
         // For Root, there are 2 quads.
         // For S1, there are 2 quads.
         // For S2, there is no render pass
-        ASSERT_EQ(2U, frame.renderPasses.size());
+        ASSERT_EQ(2U, frame.render_passes.size());
 
-        EXPECT_EQ(2U, frame.renderPasses[0]->quad_list.size());
-        EXPECT_EQ(2U, frame.renderPasses[1]->quad_list.size());
+        EXPECT_EQ(2U, frame.render_passes[0]->quad_list.size());
+        EXPECT_EQ(2U, frame.render_passes[1]->quad_list.size());
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 
     // "Re-occlude" surface S1 and repeat draw.
@@ -3237,13 +3237,13 @@
     layerS2Ptr->SetTransform(transform);
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Root render pass only.
-        ASSERT_EQ(1U, frame.renderPasses.size());
+        ASSERT_EQ(1U, frame.render_passes.size());
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 }
 
@@ -3252,7 +3252,7 @@
     LayerTreeSettings settings;
     settings.minimumOcclusionTrackingSize = gfx::Size();
     settings.cacheRenderPassContents = true;
-    scoped_ptr<LayerTreeHostImpl> myHostImpl = LayerTreeHostImpl::create(settings, this, &m_proxy);
+    scoped_ptr<LayerTreeHostImpl> myHostImpl = LayerTreeHostImpl::Create(settings, this, &m_proxy);
 
     /*
       Layers are created as follows:
@@ -3272,16 +3272,16 @@
 
          Layers 1, 2 have render surfaces
      */
-    scoped_ptr<LayerImpl> root = LayerImpl::Create(myHostImpl->activeTree(), 1);
-    scoped_ptr<TiledLayerImpl> child = TiledLayerImpl::Create(myHostImpl->activeTree(), 2);
-    scoped_ptr<LayerImpl> grandChild = LayerImpl::Create(myHostImpl->activeTree(), 3);
+    scoped_ptr<LayerImpl> root = LayerImpl::Create(myHostImpl->active_tree(), 1);
+    scoped_ptr<TiledLayerImpl> child = TiledLayerImpl::Create(myHostImpl->active_tree(), 2);
+    scoped_ptr<LayerImpl> grandChild = LayerImpl::Create(myHostImpl->active_tree(), 3);
 
     gfx::Rect rootRect(0, 0, 100, 100);
     gfx::Rect childRect(10, 10, 50, 50);
     gfx::Rect grandChildRect(5, 5, 150, 150);
 
     scoped_ptr<OutputSurface> outputSurface = FakeOutputSurface::Create3d(scoped_ptr<WebKit::WebGraphicsContext3D>(new PartialSwapContext)).PassAs<OutputSurface>();
-    myHostImpl->initializeRenderer(outputSurface.Pass());
+    myHostImpl->InitializeRenderer(outputSurface.Pass());
 
     root->SetAnchorPoint(gfx::PointF(0, 0));
     root->SetPosition(gfx::PointF(rootRect.x(), rootRect.y()));
@@ -3314,16 +3314,16 @@
 
     child->AddChild(grandChild.Pass());
     root->AddChild(child.PassAs<LayerImpl>());
-    myHostImpl->activeTree()->SetRootLayer(root.Pass());
-    myHostImpl->setViewportSize(rootRect.size(), rootRect.size());
+    myHostImpl->active_tree()->SetRootLayer(root.Pass());
+    myHostImpl->SetViewportSize(rootRect.size(), rootRect.size());
 
     EXPECT_FALSE(myHostImpl->renderer()->HaveCachedResourcesForRenderPassId(childPassId));
 
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 
     // We should have cached textures for surface 2.
@@ -3331,9 +3331,9 @@
 
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 
     // We should still have cached textures for surface 2 after drawing with no damage.
@@ -3344,9 +3344,9 @@
 
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 
     // We should have a cached texture for surface 2 again even though it was damaged.
@@ -3359,7 +3359,7 @@
     settings.minimumOcclusionTrackingSize = gfx::Size();
     settings.partialSwapEnabled = true;
     settings.cacheRenderPassContents = true;
-    scoped_ptr<LayerTreeHostImpl> myHostImpl = LayerTreeHostImpl::create(settings, this, &m_proxy);
+    scoped_ptr<LayerTreeHostImpl> myHostImpl = LayerTreeHostImpl::Create(settings, this, &m_proxy);
 
     LayerImpl* rootPtr;
     LayerImpl* intermediateLayerPtr;
@@ -3370,78 +3370,78 @@
 
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Must receive two render passes, each with one quad
-        ASSERT_EQ(2U, frame.renderPasses.size());
-        EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size());
-        EXPECT_EQ(1U, frame.renderPasses[1]->quad_list.size());
+        ASSERT_EQ(2U, frame.render_passes.size());
+        EXPECT_EQ(1U, frame.render_passes[0]->quad_list.size());
+        EXPECT_EQ(1U, frame.render_passes[1]->quad_list.size());
 
-        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quad_list[0]->material);
-        const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[1]->quad_list[0]);
-        RenderPass* targetPass = frame.renderPassesById[quad->render_pass_id];
+        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.render_passes[1]->quad_list[0]->material);
+        const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.render_passes[1]->quad_list[0]);
+        RenderPass* targetPass = frame.render_passes_by_id[quad->render_pass_id];
         ASSERT_TRUE(targetPass);
         EXPECT_FALSE(targetPass->damage_rect.IsEmpty());
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 
     // Draw without any change
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Must receive one render pass, as the other one should be culled
-        ASSERT_EQ(1U, frame.renderPasses.size());
+        ASSERT_EQ(1U, frame.render_passes.size());
 
-        EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size());
-        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material);
-        const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]);
-        EXPECT_TRUE(frame.renderPassesById.find(quad->render_pass_id) == frame.renderPassesById.end());
+        EXPECT_EQ(1U, frame.render_passes[0]->quad_list.size());
+        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.render_passes[0]->quad_list[0]->material);
+        const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.render_passes[0]->quad_list[0]);
+        EXPECT_TRUE(frame.render_passes_by_id.find(quad->render_pass_id) == frame.render_passes_by_id.end());
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 
     // Change opacity and draw
     surfaceLayerPtr->SetOpacity(0.6f);
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Must receive one render pass, as the other one should be culled
-        ASSERT_EQ(1U, frame.renderPasses.size());
+        ASSERT_EQ(1U, frame.render_passes.size());
 
-        EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size());
-        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material);
-        const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]);
-        EXPECT_TRUE(frame.renderPassesById.find(quad->render_pass_id) == frame.renderPassesById.end());
+        EXPECT_EQ(1U, frame.render_passes[0]->quad_list.size());
+        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.render_passes[0]->quad_list[0]->material);
+        const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.render_passes[0]->quad_list[0]);
+        EXPECT_TRUE(frame.render_passes_by_id.find(quad->render_pass_id) == frame.render_passes_by_id.end());
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 
     // Change less benign property and draw - should have contents changed flag
     surfaceLayerPtr->SetStackingOrderChanged(true);
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Must receive two render passes, each with one quad
-        ASSERT_EQ(2U, frame.renderPasses.size());
+        ASSERT_EQ(2U, frame.render_passes.size());
 
-        EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size());
-        EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.renderPasses[0]->quad_list[0]->material);
+        EXPECT_EQ(1U, frame.render_passes[0]->quad_list.size());
+        EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.render_passes[0]->quad_list[0]->material);
 
-        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quad_list[0]->material);
-        const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[1]->quad_list[0]);
-        RenderPass* targetPass = frame.renderPassesById[quad->render_pass_id];
+        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.render_passes[1]->quad_list[0]->material);
+        const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.render_passes[1]->quad_list[0]);
+        RenderPass* targetPass = frame.render_passes_by_id[quad->render_pass_id];
         ASSERT_TRUE(targetPass);
         EXPECT_FALSE(targetPass->damage_rect.IsEmpty());
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 
     // Change opacity again, and evict the cached surface texture.
@@ -3452,44 +3452,44 @@
     surfaceLayerPtr->SetOpacity(0.6f);
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Must receive two render passes
-        ASSERT_EQ(2U, frame.renderPasses.size());
+        ASSERT_EQ(2U, frame.render_passes.size());
 
         // Even though not enough properties changed, the entire thing must be
         // redrawn as we don't have cached textures
-        EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size());
-        EXPECT_EQ(1U, frame.renderPasses[1]->quad_list.size());
+        EXPECT_EQ(1U, frame.render_passes[0]->quad_list.size());
+        EXPECT_EQ(1U, frame.render_passes[1]->quad_list.size());
 
-        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quad_list[0]->material);
-        const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[1]->quad_list[0]);
-        RenderPass* targetPass = frame.renderPassesById[quad->render_pass_id];
+        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.render_passes[1]->quad_list[0]->material);
+        const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.render_passes[1]->quad_list[0]);
+        RenderPass* targetPass = frame.render_passes_by_id[quad->render_pass_id];
         ASSERT_TRUE(targetPass);
         EXPECT_TRUE(targetPass->damage_rect.IsEmpty());
 
         // Was our surface evicted?
         EXPECT_FALSE(myHostImpl->renderer()->HaveCachedResourcesForRenderPassId(targetPass->id));
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 
     // Draw without any change, to make sure the state is clear
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Must receive one render pass, as the other one should be culled
-        ASSERT_EQ(1U, frame.renderPasses.size());
+        ASSERT_EQ(1U, frame.render_passes.size());
 
-        EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size());
-        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material);
-        const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]);
-        EXPECT_TRUE(frame.renderPassesById.find(quad->render_pass_id) == frame.renderPassesById.end());
+        EXPECT_EQ(1U, frame.render_passes[0]->quad_list.size());
+        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.render_passes[0]->quad_list[0]->material);
+        const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.render_passes[0]->quad_list[0]);
+        EXPECT_TRUE(frame.render_passes_by_id.find(quad->render_pass_id) == frame.render_passes_by_id.end());
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 
     // Change location of the intermediate layer
@@ -3498,18 +3498,18 @@
     intermediateLayerPtr->SetTransform(transform);
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Must receive one render pass, as the other one should be culled.
-        ASSERT_EQ(1U, frame.renderPasses.size());
-        EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size());
+        ASSERT_EQ(1U, frame.render_passes.size());
+        EXPECT_EQ(1U, frame.render_passes[0]->quad_list.size());
 
-        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material);
-        const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]);
-        EXPECT_TRUE(frame.renderPassesById.find(quad->render_pass_id) == frame.renderPassesById.end());
+        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.render_passes[0]->quad_list[0]->material);
+        const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.render_passes[0]->quad_list[0]);
+        EXPECT_TRUE(frame.render_passes_by_id.find(quad->render_pass_id) == frame.render_passes_by_id.end());
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 }
 
@@ -3518,7 +3518,7 @@
     LayerTreeSettings settings;
     settings.minimumOcclusionTrackingSize = gfx::Size();
     settings.cacheRenderPassContents = true;
-    scoped_ptr<LayerTreeHostImpl> myHostImpl = LayerTreeHostImpl::create(settings, this, &m_proxy);
+    scoped_ptr<LayerTreeHostImpl> myHostImpl = LayerTreeHostImpl::Create(settings, this, &m_proxy);
 
     LayerImpl* rootPtr;
     LayerImpl* intermediateLayerPtr;
@@ -3529,83 +3529,83 @@
 
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Must receive two render passes, each with one quad
-        ASSERT_EQ(2U, frame.renderPasses.size());
-        EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size());
-        EXPECT_EQ(1U, frame.renderPasses[1]->quad_list.size());
+        ASSERT_EQ(2U, frame.render_passes.size());
+        EXPECT_EQ(1U, frame.render_passes[0]->quad_list.size());
+        EXPECT_EQ(1U, frame.render_passes[1]->quad_list.size());
 
-        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quad_list[0]->material);
-        const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[1]->quad_list[0]);
-        RenderPass* targetPass = frame.renderPassesById[quad->render_pass_id];
+        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.render_passes[1]->quad_list[0]->material);
+        const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.render_passes[1]->quad_list[0]);
+        RenderPass* targetPass = frame.render_passes_by_id[quad->render_pass_id];
         EXPECT_FALSE(targetPass->damage_rect.IsEmpty());
 
-        EXPECT_FALSE(frame.renderPasses[0]->damage_rect.IsEmpty());
-        EXPECT_FALSE(frame.renderPasses[1]->damage_rect.IsEmpty());
+        EXPECT_FALSE(frame.render_passes[0]->damage_rect.IsEmpty());
+        EXPECT_FALSE(frame.render_passes[1]->damage_rect.IsEmpty());
 
-        EXPECT_FALSE(frame.renderPasses[0]->has_occlusion_from_outside_target_surface);
-        EXPECT_FALSE(frame.renderPasses[1]->has_occlusion_from_outside_target_surface);
+        EXPECT_FALSE(frame.render_passes[0]->has_occlusion_from_outside_target_surface);
+        EXPECT_FALSE(frame.render_passes[1]->has_occlusion_from_outside_target_surface);
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 
     // Draw without any change
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Even though there was no change, we set the damage to entire viewport.
         // One of the passes should be culled as a result, since contents didn't change
         // and we have cached texture.
-        ASSERT_EQ(1U, frame.renderPasses.size());
-        EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size());
+        ASSERT_EQ(1U, frame.render_passes.size());
+        EXPECT_EQ(1U, frame.render_passes[0]->quad_list.size());
 
-        EXPECT_TRUE(frame.renderPasses[0]->damage_rect.IsEmpty());
+        EXPECT_TRUE(frame.render_passes[0]->damage_rect.IsEmpty());
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 
     // Change opacity and draw
     surfaceLayerPtr->SetOpacity(0.6f);
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Must receive one render pass, as the other one should be culled
-        ASSERT_EQ(1U, frame.renderPasses.size());
+        ASSERT_EQ(1U, frame.render_passes.size());
 
-        EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size());
-        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material);
-        const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]);
-        EXPECT_TRUE(frame.renderPassesById.find(quad->render_pass_id) == frame.renderPassesById.end());
+        EXPECT_EQ(1U, frame.render_passes[0]->quad_list.size());
+        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.render_passes[0]->quad_list[0]->material);
+        const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.render_passes[0]->quad_list[0]);
+        EXPECT_TRUE(frame.render_passes_by_id.find(quad->render_pass_id) == frame.render_passes_by_id.end());
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 
     // Change less benign property and draw - should have contents changed flag
     surfaceLayerPtr->SetStackingOrderChanged(true);
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Must receive two render passes, each with one quad
-        ASSERT_EQ(2U, frame.renderPasses.size());
+        ASSERT_EQ(2U, frame.render_passes.size());
 
-        EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size());
-        EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.renderPasses[0]->quad_list[0]->material);
+        EXPECT_EQ(1U, frame.render_passes[0]->quad_list.size());
+        EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.render_passes[0]->quad_list[0]->material);
 
-        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quad_list[0]->material);
-        const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[1]->quad_list[0]);
-        RenderPass* targetPass = frame.renderPassesById[quad->render_pass_id];
+        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.render_passes[1]->quad_list[0]->material);
+        const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.render_passes[1]->quad_list[0]);
+        RenderPass* targetPass = frame.render_passes_by_id[quad->render_pass_id];
         ASSERT_TRUE(targetPass);
         EXPECT_FALSE(targetPass->damage_rect.IsEmpty());
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 
     // Change opacity again, and evict the cached surface texture.
@@ -3616,42 +3616,42 @@
     surfaceLayerPtr->SetOpacity(0.6f);
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Must receive two render passes
-        ASSERT_EQ(2U, frame.renderPasses.size());
+        ASSERT_EQ(2U, frame.render_passes.size());
 
         // Even though not enough properties changed, the entire thing must be
         // redrawn as we don't have cached textures
-        EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size());
-        EXPECT_EQ(1U, frame.renderPasses[1]->quad_list.size());
+        EXPECT_EQ(1U, frame.render_passes[0]->quad_list.size());
+        EXPECT_EQ(1U, frame.render_passes[1]->quad_list.size());
 
-        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quad_list[0]->material);
-        const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[1]->quad_list[0]);
-        RenderPass* targetPass = frame.renderPassesById[quad->render_pass_id];
+        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.render_passes[1]->quad_list[0]->material);
+        const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.render_passes[1]->quad_list[0]);
+        RenderPass* targetPass = frame.render_passes_by_id[quad->render_pass_id];
         ASSERT_TRUE(targetPass);
         EXPECT_TRUE(targetPass->damage_rect.IsEmpty());
 
         // Was our surface evicted?
         EXPECT_FALSE(myHostImpl->renderer()->HaveCachedResourcesForRenderPassId(targetPass->id));
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 
     // Draw without any change, to make sure the state is clear
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Even though there was no change, we set the damage to entire viewport.
         // One of the passes should be culled as a result, since contents didn't change
         // and we have cached texture.
-        ASSERT_EQ(1U, frame.renderPasses.size());
-        EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size());
+        ASSERT_EQ(1U, frame.render_passes.size());
+        EXPECT_EQ(1U, frame.render_passes[0]->quad_list.size());
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 
     // Change location of the intermediate layer
@@ -3660,18 +3660,18 @@
     intermediateLayerPtr->SetTransform(transform);
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(myHostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(myHostImpl->PrepareToDraw(&frame));
 
         // Must receive one render pass, as the other one should be culled.
-        ASSERT_EQ(1U, frame.renderPasses.size());
-        EXPECT_EQ(1U, frame.renderPasses[0]->quad_list.size());
+        ASSERT_EQ(1U, frame.render_passes.size());
+        EXPECT_EQ(1U, frame.render_passes[0]->quad_list.size());
 
-        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material);
-        const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]);
-        EXPECT_TRUE(frame.renderPassesById.find(quad->render_pass_id) == frame.renderPassesById.end());
+        EXPECT_EQ(DrawQuad::RENDER_PASS, frame.render_passes[0]->quad_list[0]->material);
+        const RenderPassDrawQuad* quad = RenderPassDrawQuad::MaterialCast(frame.render_passes[0]->quad_list[0]);
+        EXPECT_TRUE(frame.render_passes_by_id.find(quad->render_pass_id) == frame.render_passes_by_id.end());
 
-        myHostImpl->drawLayers(frame);
-        myHostImpl->didDrawAllLayers(frame);
+        myHostImpl->DrawLayers(&frame);
+        myHostImpl->DidDrawAllLayers(frame);
     }
 }
 
@@ -3684,7 +3684,7 @@
     // drawing something different than before.
     setReduceMemoryResult(false);
     m_hostImpl->SetManagedMemoryPolicy(ManagedMemoryPolicy(
-        m_hostImpl->memoryAllocationLimitBytes() - 1));
+        m_hostImpl->memory_allocation_limit_bytes() - 1));
     EXPECT_TRUE(m_didRequestCommit);
     m_didRequestCommit = false;
 
@@ -3692,14 +3692,14 @@
     // to re-commit.
     setReduceMemoryResult(true);
     m_hostImpl->SetManagedMemoryPolicy(ManagedMemoryPolicy(
-        m_hostImpl->memoryAllocationLimitBytes() - 1));
+        m_hostImpl->memory_allocation_limit_bytes() - 1));
     EXPECT_TRUE(m_didRequestCommit);
     m_didRequestCommit = false;
 
     // But if we set it to the same value that it was before, we shouldn't
     // re-commit.
     m_hostImpl->SetManagedMemoryPolicy(ManagedMemoryPolicy(
-        m_hostImpl->memoryAllocationLimitBytes()));
+        m_hostImpl->memory_allocation_limit_bytes()));
     EXPECT_FALSE(m_didRequestCommit);
 }
 
@@ -3830,8 +3830,8 @@
                 renderPass->AppendQuad(quad.PassAs<DrawQuad>());
             }
         }
-        testData.renderPassesById[renderPassId] = renderPass.get();
-        testData.renderPasses.insert(testData.renderPasses.begin(), renderPass.PassAs<RenderPass>());
+        testData.render_passes_by_id[renderPassId] = renderPass.get();
+        testData.render_passes.insert(testData.render_passes.begin(), renderPass.PassAs<RenderPass>());
         if (*currentChar)
             currentChar++;
     }
@@ -3840,7 +3840,7 @@
 void dumpRenderPassTestData(const RenderPassRemovalTestData& testData, char* buffer)
 {
     char* pos = buffer;
-    for (RenderPassList::const_reverse_iterator it = testData.renderPasses.rbegin(); it != testData.renderPasses.rend(); ++it) {
+    for (RenderPassList::const_reverse_iterator it = testData.render_passes.rbegin(); it != testData.render_passes.rend(); ++it) {
         const RenderPass* currentPass = *it;
         *pos = currentPass->id.layer_id;
         pos++;
@@ -4035,7 +4035,7 @@
     while (removeRenderPassesCases[testCaseIndex].name) {
         RenderPassRemovalTestData testData;
         configureRenderPassTestData(removeRenderPassesCases[testCaseIndex].initScript, testData, renderer.get());
-        LayerTreeHostImpl::removeRenderPasses(LayerTreeHostImpl::CullRenderPassesWithCachedTextures(*renderer), testData);
+        LayerTreeHostImpl::RemoveRenderPasses(LayerTreeHostImpl::CullRenderPassesWithCachedTextures(*renderer), &testData);
         verifyRenderPassTestData(removeRenderPassesCases[testCaseIndex], testData);
         testCaseIndex++;
     }
@@ -4052,35 +4052,35 @@
 
     void drawFrameAndTestDamage(const gfx::RectF& expectedDamage) {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
-        ASSERT_EQ(1u, frame.renderPasses.size());
+        EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
+        ASSERT_EQ(1u, frame.render_passes.size());
 
         // Verify the damage rect for the root render pass.
-        const RenderPass* rootRenderPass = frame.renderPasses.back();
+        const RenderPass* rootRenderPass = frame.render_passes.back();
         EXPECT_RECT_EQ(expectedDamage, rootRenderPass->damage_rect);
 
         // Verify the root layer's quad is generated and not being culled.
         ASSERT_EQ(1u, rootRenderPass->quad_list.size());
-        gfx::Rect expectedVisibleRect(m_hostImpl->rootLayer()->content_bounds());
+        gfx::Rect expectedVisibleRect(m_hostImpl->active_tree()->root_layer()->content_bounds());
         EXPECT_RECT_EQ(expectedVisibleRect, rootRenderPass->quad_list[0]->visible_rect);
 
-        m_hostImpl->drawLayers(frame);
-        m_hostImpl->didDrawAllLayers(frame);
+        m_hostImpl->DrawLayers(&frame);
+        m_hostImpl->DidDrawAllLayers(frame);
     }
 };
 
 TEST_F(LayerTreeHostImplTestWithDelegatingRenderer, FrameIncludesDamageRect)
 {
-    scoped_ptr<SolidColorLayerImpl> root = SolidColorLayerImpl::Create(m_hostImpl->activeTree(), 1);
+    scoped_ptr<SolidColorLayerImpl> root = SolidColorLayerImpl::Create(m_hostImpl->active_tree(), 1);
     root->SetAnchorPoint(gfx::PointF(0.f, 0.f));
     root->SetPosition(gfx::PointF(0.f, 0.f));
     root->SetBounds(gfx::Size(10, 10));
     root->SetContentBounds(gfx::Size(10, 10));
     root->SetDrawsContent(true);
-    m_hostImpl->activeTree()->SetRootLayer(root.PassAs<LayerImpl>());
+    m_hostImpl->active_tree()->SetRootLayer(root.PassAs<LayerImpl>());
 
     // Draw a frame. In the first frame, the entire viewport should be damaged.
-    gfx::Rect fullFrameDamage = gfx::Rect(m_hostImpl->DeviceViewportSize());
+    gfx::Rect fullFrameDamage = gfx::Rect(m_hostImpl->device_viewport_size());
     drawFrameAndTestDamage(fullFrameDamage);
 
     // The second frame should have no damage, but the quads should still be generated.
@@ -4109,19 +4109,19 @@
     //       |
     //       +-- Content Layer
     //             +--Mask
-    scoped_ptr<LayerImpl> scopedRoot = LayerImpl::Create(m_hostImpl->activeTree(), 1);
+    scoped_ptr<LayerImpl> scopedRoot = LayerImpl::Create(m_hostImpl->active_tree(), 1);
     LayerImpl* root = scopedRoot.get();
-    m_hostImpl->activeTree()->SetRootLayer(scopedRoot.Pass());
+    m_hostImpl->active_tree()->SetRootLayer(scopedRoot.Pass());
 
-    scoped_ptr<LayerImpl> scopedScalingLayer = LayerImpl::Create(m_hostImpl->activeTree(), 2);
+    scoped_ptr<LayerImpl> scopedScalingLayer = LayerImpl::Create(m_hostImpl->active_tree(), 2);
     LayerImpl* scalingLayer = scopedScalingLayer.get();
     root->AddChild(scopedScalingLayer.Pass());
 
-    scoped_ptr<LayerImpl> scopedContentLayer = LayerImpl::Create(m_hostImpl->activeTree(), 3);
+    scoped_ptr<LayerImpl> scopedContentLayer = LayerImpl::Create(m_hostImpl->active_tree(), 3);
     LayerImpl* contentLayer = scopedContentLayer.get();
     scalingLayer->AddChild(scopedContentLayer.Pass());
 
-    scoped_ptr<FakeMaskLayerImpl> scopedMaskLayer = FakeMaskLayerImpl::Create(m_hostImpl->activeTree(), 4);
+    scoped_ptr<FakeMaskLayerImpl> scopedMaskLayer = FakeMaskLayerImpl::Create(m_hostImpl->active_tree(), 4);
     FakeMaskLayerImpl* maskLayer = scopedMaskLayer.get();
     contentLayer->SetMaskLayer(scopedMaskLayer.PassAs<LayerImpl>());
 
@@ -4156,21 +4156,21 @@
     // Check that the tree scaling is correctly taken into account for the mask,
     // that should fully map onto the quad.
     float deviceScaleFactor = 1.f;
-    m_hostImpl->setViewportSize(rootSize, rootSize);
-    m_hostImpl->setDeviceScaleFactor(deviceScaleFactor);
+    m_hostImpl->SetViewportSize(rootSize, rootSize);
+    m_hostImpl->SetDeviceScaleFactor(deviceScaleFactor);
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
 
-        ASSERT_EQ(1u, frame.renderPasses.size());
-        ASSERT_EQ(1u, frame.renderPasses[0]->quad_list.size());
-        ASSERT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material);
-        const RenderPassDrawQuad* renderPassQuad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]);
+        ASSERT_EQ(1u, frame.render_passes.size());
+        ASSERT_EQ(1u, frame.render_passes[0]->quad_list.size());
+        ASSERT_EQ(DrawQuad::RENDER_PASS, frame.render_passes[0]->quad_list[0]->material);
+        const RenderPassDrawQuad* renderPassQuad = RenderPassDrawQuad::MaterialCast(frame.render_passes[0]->quad_list[0]);
         EXPECT_EQ(gfx::Rect(0, 0, 100, 100).ToString(), renderPassQuad->rect.ToString());
         EXPECT_EQ(gfx::RectF(0.f, 0.f, 1.f, 1.f).ToString(), renderPassQuad->mask_uv_rect.ToString());
 
-        m_hostImpl->drawLayers(frame);
-        m_hostImpl->didDrawAllLayers(frame);
+        m_hostImpl->DrawLayers(&frame);
+        m_hostImpl->DidDrawAllLayers(frame);
     }
 
 
@@ -4178,22 +4178,22 @@
     // which part of the mask is used.
     deviceScaleFactor = 2.f;
     gfx::Size deviceViewport(gfx::ToFlooredSize(gfx::ScaleSize(rootSize, deviceScaleFactor)));
-    m_hostImpl->setViewportSize(rootSize, deviceViewport);
-    m_hostImpl->setDeviceScaleFactor(deviceScaleFactor);
-    m_hostImpl->activeTree()->set_needs_update_draw_properties();
+    m_hostImpl->SetViewportSize(rootSize, deviceViewport);
+    m_hostImpl->SetDeviceScaleFactor(deviceScaleFactor);
+    m_hostImpl->active_tree()->set_needs_update_draw_properties();
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
 
-        ASSERT_EQ(1u, frame.renderPasses.size());
-        ASSERT_EQ(1u, frame.renderPasses[0]->quad_list.size());
-        ASSERT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material);
-        const RenderPassDrawQuad* renderPassQuad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]);
+        ASSERT_EQ(1u, frame.render_passes.size());
+        ASSERT_EQ(1u, frame.render_passes[0]->quad_list.size());
+        ASSERT_EQ(DrawQuad::RENDER_PASS, frame.render_passes[0]->quad_list[0]->material);
+        const RenderPassDrawQuad* renderPassQuad = RenderPassDrawQuad::MaterialCast(frame.render_passes[0]->quad_list[0]);
         EXPECT_EQ(gfx::Rect(0, 0, 200, 200).ToString(), renderPassQuad->rect.ToString());
         EXPECT_EQ(gfx::RectF(0.f, 0.f, 1.f, 1.f).ToString(), renderPassQuad->mask_uv_rect.ToString());
 
-        m_hostImpl->drawLayers(frame);
-        m_hostImpl->didDrawAllLayers(frame);
+        m_hostImpl->DrawLayers(&frame);
+        m_hostImpl->DidDrawAllLayers(frame);
     }
 
 
@@ -4204,20 +4204,20 @@
     contentLayer->SetContentsScale(deviceScaleFactor, deviceScaleFactor);
     maskLayer->SetContentBounds(contentsBounds);
     maskLayer->SetContentsScale(deviceScaleFactor, deviceScaleFactor);
-    m_hostImpl->activeTree()->set_needs_update_draw_properties();
+    m_hostImpl->active_tree()->set_needs_update_draw_properties();
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
 
-        ASSERT_EQ(1u, frame.renderPasses.size());
-        ASSERT_EQ(1u, frame.renderPasses[0]->quad_list.size());
-        ASSERT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material);
-        const RenderPassDrawQuad* renderPassQuad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]);
+        ASSERT_EQ(1u, frame.render_passes.size());
+        ASSERT_EQ(1u, frame.render_passes[0]->quad_list.size());
+        ASSERT_EQ(DrawQuad::RENDER_PASS, frame.render_passes[0]->quad_list[0]->material);
+        const RenderPassDrawQuad* renderPassQuad = RenderPassDrawQuad::MaterialCast(frame.render_passes[0]->quad_list[0]);
         EXPECT_EQ(gfx::Rect(0, 0, 200, 200).ToString(), renderPassQuad->rect.ToString());
         EXPECT_EQ(gfx::RectF(0.f, 0.f, 1.f, 1.f).ToString(), renderPassQuad->mask_uv_rect.ToString());
 
-        m_hostImpl->drawLayers(frame);
-        m_hostImpl->didDrawAllLayers(frame);
+        m_hostImpl->DrawLayers(&frame);
+        m_hostImpl->DidDrawAllLayers(frame);
     }
 }
 
@@ -4225,15 +4225,15 @@
 {
     // The mask layer has bounds 100x100 but is attached to a layer with bounds 50x50.
 
-    scoped_ptr<LayerImpl> scopedRoot = LayerImpl::Create(m_hostImpl->activeTree(), 1);
+    scoped_ptr<LayerImpl> scopedRoot = LayerImpl::Create(m_hostImpl->active_tree(), 1);
     LayerImpl* root = scopedRoot.get();
-    m_hostImpl->activeTree()->SetRootLayer(scopedRoot.Pass());
+    m_hostImpl->active_tree()->SetRootLayer(scopedRoot.Pass());
 
-    scoped_ptr<LayerImpl> scopedContentLayer = LayerImpl::Create(m_hostImpl->activeTree(), 3);
+    scoped_ptr<LayerImpl> scopedContentLayer = LayerImpl::Create(m_hostImpl->active_tree(), 3);
     LayerImpl* contentLayer = scopedContentLayer.get();
     root->AddChild(scopedContentLayer.Pass());
 
-    scoped_ptr<FakeMaskLayerImpl> scopedMaskLayer = FakeMaskLayerImpl::Create(m_hostImpl->activeTree(), 4);
+    scoped_ptr<FakeMaskLayerImpl> scopedMaskLayer = FakeMaskLayerImpl::Create(m_hostImpl->active_tree(), 4);
     FakeMaskLayerImpl* maskLayer = scopedMaskLayer.get();
     contentLayer->SetMaskLayer(scopedMaskLayer.PassAs<LayerImpl>());
 
@@ -4260,21 +4260,21 @@
 
     // Check that the mask fills the surface.
     float deviceScaleFactor = 1.f;
-    m_hostImpl->setViewportSize(rootSize, rootSize);
-    m_hostImpl->setDeviceScaleFactor(deviceScaleFactor);
+    m_hostImpl->SetViewportSize(rootSize, rootSize);
+    m_hostImpl->SetDeviceScaleFactor(deviceScaleFactor);
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
 
-        ASSERT_EQ(1u, frame.renderPasses.size());
-        ASSERT_EQ(1u, frame.renderPasses[0]->quad_list.size());
-        ASSERT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material);
-        const RenderPassDrawQuad* renderPassQuad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]);
+        ASSERT_EQ(1u, frame.render_passes.size());
+        ASSERT_EQ(1u, frame.render_passes[0]->quad_list.size());
+        ASSERT_EQ(DrawQuad::RENDER_PASS, frame.render_passes[0]->quad_list[0]->material);
+        const RenderPassDrawQuad* renderPassQuad = RenderPassDrawQuad::MaterialCast(frame.render_passes[0]->quad_list[0]);
         EXPECT_EQ(gfx::Rect(0, 0, 50, 50).ToString(), renderPassQuad->rect.ToString());
         EXPECT_EQ(gfx::RectF(0.f, 0.f, 1.f, 1.f).ToString(), renderPassQuad->mask_uv_rect.ToString());
 
-        m_hostImpl->drawLayers(frame);
-        m_hostImpl->didDrawAllLayers(frame);
+        m_hostImpl->DrawLayers(&frame);
+        m_hostImpl->DidDrawAllLayers(frame);
     }
 
 
@@ -4282,22 +4282,22 @@
     // which part of the mask is used.
     deviceScaleFactor = 2.f;
     gfx::Size deviceViewport(gfx::ToFlooredSize(gfx::ScaleSize(rootSize, deviceScaleFactor)));
-    m_hostImpl->setViewportSize(rootSize, deviceViewport);
-    m_hostImpl->setDeviceScaleFactor(deviceScaleFactor);
-    m_hostImpl->activeTree()->set_needs_update_draw_properties();
+    m_hostImpl->SetViewportSize(rootSize, deviceViewport);
+    m_hostImpl->SetDeviceScaleFactor(deviceScaleFactor);
+    m_hostImpl->active_tree()->set_needs_update_draw_properties();
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
 
-        ASSERT_EQ(1u, frame.renderPasses.size());
-        ASSERT_EQ(1u, frame.renderPasses[0]->quad_list.size());
-        ASSERT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material);
-        const RenderPassDrawQuad* renderPassQuad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]);
+        ASSERT_EQ(1u, frame.render_passes.size());
+        ASSERT_EQ(1u, frame.render_passes[0]->quad_list.size());
+        ASSERT_EQ(DrawQuad::RENDER_PASS, frame.render_passes[0]->quad_list[0]->material);
+        const RenderPassDrawQuad* renderPassQuad = RenderPassDrawQuad::MaterialCast(frame.render_passes[0]->quad_list[0]);
         EXPECT_EQ(gfx::Rect(0, 0, 100, 100).ToString(), renderPassQuad->rect.ToString());
         EXPECT_EQ(gfx::RectF(0.f, 0.f, 1.f, 1.f).ToString(), renderPassQuad->mask_uv_rect.ToString());
 
-        m_hostImpl->drawLayers(frame);
-        m_hostImpl->didDrawAllLayers(frame);
+        m_hostImpl->DrawLayers(&frame);
+        m_hostImpl->DidDrawAllLayers(frame);
     }
 
 
@@ -4309,40 +4309,40 @@
     gfx::Size maskSizeLarge(gfx::ToRoundedSize(gfx::ScaleSize(maskSize, deviceScaleFactor)));
     maskLayer->SetContentBounds(maskSizeLarge);
     maskLayer->SetContentsScale(deviceScaleFactor, deviceScaleFactor);
-    m_hostImpl->activeTree()->set_needs_update_draw_properties();
+    m_hostImpl->active_tree()->set_needs_update_draw_properties();
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
 
-        ASSERT_EQ(1u, frame.renderPasses.size());
-        ASSERT_EQ(1u, frame.renderPasses[0]->quad_list.size());
-        ASSERT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material);
-        const RenderPassDrawQuad* renderPassQuad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]);
+        ASSERT_EQ(1u, frame.render_passes.size());
+        ASSERT_EQ(1u, frame.render_passes[0]->quad_list.size());
+        ASSERT_EQ(DrawQuad::RENDER_PASS, frame.render_passes[0]->quad_list[0]->material);
+        const RenderPassDrawQuad* renderPassQuad = RenderPassDrawQuad::MaterialCast(frame.render_passes[0]->quad_list[0]);
         EXPECT_EQ(gfx::Rect(0, 0, 100, 100).ToString(), renderPassQuad->rect.ToString());
         EXPECT_EQ(gfx::RectF(0.f, 0.f, 1.f, 1.f).ToString(), renderPassQuad->mask_uv_rect.ToString());
 
-        m_hostImpl->drawLayers(frame);
-        m_hostImpl->didDrawAllLayers(frame);
+        m_hostImpl->DrawLayers(&frame);
+        m_hostImpl->DidDrawAllLayers(frame);
     }
 
     // Applying a different contents scale to the mask layer will still result
     // in the mask covering the owning layer.
     maskLayer->SetContentBounds(maskSize);
     maskLayer->SetContentsScale(deviceScaleFactor, deviceScaleFactor);
-    m_hostImpl->activeTree()->set_needs_update_draw_properties();
+    m_hostImpl->active_tree()->set_needs_update_draw_properties();
     {
         LayerTreeHostImpl::FrameData frame;
-        EXPECT_TRUE(m_hostImpl->prepareToDraw(frame));
+        EXPECT_TRUE(m_hostImpl->PrepareToDraw(&frame));
 
-        ASSERT_EQ(1u, frame.renderPasses.size());
-        ASSERT_EQ(1u, frame.renderPasses[0]->quad_list.size());
-        ASSERT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quad_list[0]->material);
-        const RenderPassDrawQuad* renderPassQuad = RenderPassDrawQuad::MaterialCast(frame.renderPasses[0]->quad_list[0]);
+        ASSERT_EQ(1u, frame.render_passes.size());
+        ASSERT_EQ(1u, frame.render_passes[0]->quad_list.size());
+        ASSERT_EQ(DrawQuad::RENDER_PASS, frame.render_passes[0]->quad_list[0]->material);
+        const RenderPassDrawQuad* renderPassQuad = RenderPassDrawQuad::MaterialCast(frame.render_passes[0]->quad_list[0]);
         EXPECT_EQ(gfx::Rect(0, 0, 100, 100).ToString(), renderPassQuad->rect.ToString());
         EXPECT_EQ(gfx::RectF(0.f, 0.f, 1.f, 1.f).ToString(), renderPassQuad->mask_uv_rect.ToString());
 
-        m_hostImpl->drawLayers(frame);
-        m_hostImpl->didDrawAllLayers(frame);
+        m_hostImpl->DrawLayers(&frame);
+        m_hostImpl->DidDrawAllLayers(frame);
     }
 }
 
diff --git a/cc/layer_tree_host_unittest.cc b/cc/layer_tree_host_unittest.cc
index ed6c727..a1c74c2 100644
--- a/cc/layer_tree_host_unittest.cc
+++ b/cc/layer_tree_host_unittest.cc
@@ -170,7 +170,7 @@
     virtual void drawLayersOnThread(LayerTreeHostImpl* impl) OVERRIDE
     {
         m_numDraws++;
-        if (!impl->activeTree()->source_frame_number())
+        if (!impl->active_tree()->source_frame_number())
             endTest();
     }
 
@@ -212,9 +212,9 @@
 
     virtual void drawLayersOnThread(LayerTreeHostImpl* impl) OVERRIDE
     {
-        if (impl->activeTree()->source_frame_number() == 0)
+        if (impl->active_tree()->source_frame_number() == 0)
             postSetNeedsCommitToMainThread();
-        else if (impl->activeTree()->source_frame_number() == 1)
+        else if (impl->active_tree()->source_frame_number() == 1)
             endTest();
     }
 
@@ -256,7 +256,7 @@
 
     virtual void drawLayersOnThread(LayerTreeHostImpl* impl) OVERRIDE
     {
-        EXPECT_EQ(0, impl->activeTree()->source_frame_number());
+        EXPECT_EQ(0, impl->active_tree()->source_frame_number());
         if (!m_numDraws)
             postSetNeedsRedrawToMainThread(); // Redraw again to verify that the second redraw doesn't commit.
         else
@@ -428,8 +428,8 @@
         if (m_done)
             return;
         // Only the initial draw should bring us here.
-        EXPECT_TRUE(impl->canDraw());
-        EXPECT_EQ(0, impl->activeTree()->source_frame_number());
+        EXPECT_TRUE(impl->CanDraw());
+        EXPECT_EQ(0, impl->active_tree()->source_frame_number());
     }
 
     virtual void commitCompleteOnThread(LayerTreeHostImpl* impl) OVERRIDE
@@ -438,7 +438,7 @@
             return;
         if (m_numCommits >= 1) {
             // After the first commit, we should not be able to draw.
-            EXPECT_FALSE(impl->canDraw());
+            EXPECT_FALSE(impl->CanDraw());
         }
     }
 
@@ -647,9 +647,9 @@
 
     virtual void commitCompleteOnThread(LayerTreeHostImpl* impl) OVERRIDE
     {
-        EXPECT_EQ(gfx::Size(20, 20), impl->layoutViewportSize());
-        EXPECT_EQ(SK_ColorGRAY, impl->activeTree()->background_color());
-        EXPECT_EQ(5, impl->activeTree()->page_scale_factor());
+        EXPECT_EQ(gfx::Size(20, 20), impl->layout_viewport_size());
+        EXPECT_EQ(SK_ColorGRAY, impl->active_tree()->background_color());
+        EXPECT_EQ(5, impl->active_tree()->page_scale_factor());
 
         endTest();
     }
@@ -687,9 +687,9 @@
 
     virtual void drawLayersOnThread(LayerTreeHostImpl* impl) OVERRIDE
     {
-        impl->rootLayer()->SetScrollable(true);
-        impl->rootLayer()->SetScrollOffset(gfx::Vector2d());
-        impl->activeTree()->SetPageScaleFactorAndLimits(impl->activeTree()->page_scale_factor(), 0.5, 2);
+        impl->active_tree()->root_layer()->SetScrollable(true);
+        impl->active_tree()->root_layer()->SetScrollOffset(gfx::Vector2d());
+        impl->active_tree()->SetPageScaleFactorAndLimits(impl->active_tree()->page_scale_factor(), 0.5, 2);
 
         // We request animation only once.
         if (!m_animationRequested) {
@@ -707,10 +707,10 @@
 
     virtual void commitCompleteOnThread(LayerTreeHostImpl* impl) OVERRIDE
     {
-        impl->processScrollDeltas();
+        impl->ProcessScrollDeltas();
         // We get one commit before the first draw, and the animation doesn't happen until the second draw.
-        if (impl->activeTree()->source_frame_number() == 1) {
-            EXPECT_EQ(1.25, impl->activeTree()->page_scale_factor());
+        if (impl->active_tree()->source_frame_number() == 1) {
+            EXPECT_EQ(1.25, impl->active_tree()->page_scale_factor());
             endTest();
         } else
             postSetNeedsRedrawToMainThread();
@@ -928,19 +928,19 @@
         MockLayerTreeHostImpl* mockImpl = static_cast<MockLayerTreeHostImpl*>(impl);
 
         // Should only do one commit.
-        EXPECT_EQ(0, impl->activeTree()->source_frame_number());
+        EXPECT_EQ(0, impl->active_tree()->source_frame_number());
         // Device scale factor should come over to impl.
-        EXPECT_NEAR(impl->deviceScaleFactor(), 1.5, 0.00001);
+        EXPECT_NEAR(impl->device_scale_factor(), 1.5, 0.00001);
 
         // Both layers are on impl.
-        ASSERT_EQ(1u, impl->rootLayer()->children().size());
+        ASSERT_EQ(1u, impl->active_tree()->root_layer()->children().size());
 
         // Device viewport is scaled.
-        EXPECT_EQ(gfx::Size(40, 40), impl->layoutViewportSize());
-        EXPECT_EQ(gfx::Size(60, 60), impl->DeviceViewportSize());
+        EXPECT_EQ(gfx::Size(40, 40), impl->layout_viewport_size());
+        EXPECT_EQ(gfx::Size(60, 60), impl->device_viewport_size());
 
-        LayerImpl* root = impl->rootLayer();
-        LayerImpl* child = impl->rootLayer()->children()[0];
+        LayerImpl* root = impl->active_tree()->root_layer();
+        LayerImpl* child = impl->active_tree()->root_layer()->children()[0];
 
         // Positions remain in layout pixels.
         EXPECT_EQ(gfx::Point(0, 0), root->position());
@@ -948,11 +948,11 @@
 
         // Compute all the layer transforms for the frame.
         LayerTreeHostImpl::FrameData frameData;
-        mockImpl->prepareToDraw(frameData);
-        mockImpl->didDrawAllLayers(frameData);
+        mockImpl->PrepareToDraw(&frameData);
+        mockImpl->DidDrawAllLayers(frameData);
 
         const MockLayerTreeHostImpl::LayerList& renderSurfaceLayerList =
-          *frameData.renderSurfaceLayerList;
+          *frameData.render_surface_layer_list;
 
         // Both layers should be drawing into the root render surface.
         ASSERT_EQ(1u, renderSurfaceLayerList.size());
@@ -967,7 +967,7 @@
         EXPECT_EQ(childBoundsScaled, child->content_bounds());
 
         gfx::Transform scaleTransform;
-        scaleTransform.Scale(impl->deviceScaleFactor(), impl->deviceScaleFactor());
+        scaleTransform.Scale(impl->device_scale_factor(), impl->device_scale_factor());
 
         // The root layer is scaled by 2x.
         gfx::Transform rootScreenSpaceTransform = scaleTransform;
@@ -1042,9 +1042,9 @@
     {
         ASSERT_EQ(0u, m_layerTreeHost->settings().maxPartialTextureUpdates);
 
-        TestWebGraphicsContext3D* context = static_cast<TestWebGraphicsContext3D*>(impl->outputSurface()->context3d());
+        TestWebGraphicsContext3D* context = static_cast<TestWebGraphicsContext3D*>(impl->output_surface()->context3d());
 
-        switch (impl->activeTree()->source_frame_number()) {
+        switch (impl->active_tree()->source_frame_number()) {
         case 0:
             // Number of textures should be one for each layer
             ASSERT_EQ(2, context->NumTextures());
@@ -1084,7 +1084,7 @@
 
     virtual void drawLayersOnThread(LayerTreeHostImpl* impl) OVERRIDE
     {
-        TestWebGraphicsContext3D* context = static_cast<TestWebGraphicsContext3D*>(impl->outputSurface()->context3d());
+        TestWebGraphicsContext3D* context = static_cast<TestWebGraphicsContext3D*>(impl->output_surface()->context3d());
 
         // Number of textures used for draw should always be one for each layer.
         EXPECT_EQ(2, context->NumUsedTextures());
@@ -1174,9 +1174,9 @@
     {
         ASSERT_EQ(1u, m_layerTreeHost->settings().maxPartialTextureUpdates);
 
-        TestWebGraphicsContext3D* context = static_cast<TestWebGraphicsContext3D*>(impl->outputSurface()->context3d());
+        TestWebGraphicsContext3D* context = static_cast<TestWebGraphicsContext3D*>(impl->output_surface()->context3d());
 
-        switch (impl->activeTree()->source_frame_number()) {
+        switch (impl->active_tree()->source_frame_number()) {
         case 0:
             // Number of textures should be one for each layer.
             ASSERT_EQ(4, context->NumTextures());
@@ -1259,11 +1259,11 @@
 
     virtual void drawLayersOnThread(LayerTreeHostImpl* impl) OVERRIDE
     {
-        TestWebGraphicsContext3D* context = static_cast<TestWebGraphicsContext3D*>(impl->outputSurface()->context3d());
+        TestWebGraphicsContext3D* context = static_cast<TestWebGraphicsContext3D*>(impl->output_surface()->context3d());
 
         // Number of textures used for drawing should one per layer except for
         // frame 3 where the viewport only contains one layer.
-        if (impl->activeTree()->source_frame_number() == 3)
+        if (impl->active_tree()->source_frame_number() == 3)
             EXPECT_EQ(1, context->NumUsedTextures());
         else
             EXPECT_EQ(4, context->NumUsedTextures());
@@ -1437,10 +1437,10 @@
     virtual void drawLayersOnThread(LayerTreeHostImpl* hostImpl) OVERRIDE
     {
         Renderer* renderer = hostImpl->renderer();
-        RenderPass::Id surface1RenderPassId = hostImpl->rootLayer()->children()[0]->render_surface()->RenderPassId();
-        RenderPass::Id surface2RenderPassId = hostImpl->rootLayer()->children()[0]->children()[0]->render_surface()->RenderPassId();
+        RenderPass::Id surface1RenderPassId = hostImpl->active_tree()->root_layer()->children()[0]->render_surface()->RenderPassId();
+        RenderPass::Id surface2RenderPassId = hostImpl->active_tree()->root_layer()->children()[0]->children()[0]->render_surface()->RenderPassId();
 
-        switch (hostImpl->activeTree()->source_frame_number()) {
+        switch (hostImpl->active_tree()->source_frame_number()) {
         case 0:
             EXPECT_TRUE(renderer->HaveCachedResourcesForRenderPassId(surface1RenderPassId));
             EXPECT_TRUE(renderer->HaveCachedResourcesForRenderPassId(surface2RenderPassId));
@@ -2142,7 +2142,7 @@
             m_layerTreeHost->contents_texture_manager()->memoryUseBytes());
         // Make sure that contents textures are marked as having been
         // purged.
-        EXPECT_TRUE(hostImpl->activeTree()->ContentsTexturesPurged());
+        EXPECT_TRUE(hostImpl->active_tree()->ContentsTexturesPurged());
         // End the test in this state.
         endTest();
     }
diff --git a/cc/layer_tree_host_unittest_animation.cc b/cc/layer_tree_host_unittest_animation.cc
index 6bfa36e..837e8cb1 100644
--- a/cc/layer_tree_host_unittest_animation.cc
+++ b/cc/layer_tree_host_unittest_animation.cc
@@ -185,7 +185,7 @@
 
   virtual bool prepareToDrawOnThread(
       LayerTreeHostImpl* host_impl,
-      LayerTreeHostImpl::FrameData& frame,
+      LayerTreeHostImpl::FrameData* frame,
       bool result) OVERRIDE {
     return false;
   }
@@ -271,7 +271,7 @@
     EXPECT_FLOAT_EQ(linearly_interpolated_opacity, curve->GetValue(time));
 
     LayerAnimationController* controller_impl =
-        host_impl->rootLayer()->layer_animation_controller();
+        host_impl->RootLayer()->layer_animation_controller();
     Animation* animation_impl =
         controller_impl->GetAnimation(0, Animation::Opacity);
 
@@ -316,7 +316,7 @@
       LayerTreeHostImpl* impl_host,
       bool hasUnfinishedAnimation) OVERRIDE {
     LayerAnimationController* controller =
-        impl_host->rootLayer()->layer_animation_controller();
+        impl_host->RootLayer()->layer_animation_controller();
     Animation* animation =
         controller->GetAnimation(0, Animation::Opacity);
     if (!animation)
diff --git a/cc/layer_tree_host_unittest_context.cc b/cc/layer_tree_host_unittest_context.cc
index 551dc7ca..dee96c5 100644
--- a/cc/layer_tree_host_unittest_context.cc
+++ b/cc/layer_tree_host_unittest_context.cc
@@ -148,8 +148,9 @@
     return offscreen_contexts_compositor_thread_;
   }
 
-  virtual bool prepareToDrawOnThread(
-      LayerTreeHostImpl*, LayerTreeHostImpl::FrameData&, bool result)
+  virtual bool prepareToDrawOnThread(LayerTreeHostImpl* host_impl,
+                                     LayerTreeHostImpl::FrameData* frame,
+                                     bool result)
       OVERRIDE {
     EXPECT_TRUE(result);
     if (!times_to_lose_during_draw_)
@@ -423,14 +424,14 @@
 
   virtual void drawLayersOnThread(LayerTreeHostImpl* host_impl) OVERRIDE {
     FakeContentLayerImpl* content_impl = static_cast<FakeContentLayerImpl*>(
-        host_impl->rootLayer()->children()[0]);
+        host_impl->active_tree()->root_layer()->children()[0]);
     // Even though the context was lost, we should have a resource. The
     // TestWebGraphicsContext3D ensures that this resource is created with
     // the active context.
     EXPECT_TRUE(content_impl->HaveResourceForTileAt(0, 0));
 
     cc::ContextProvider* contexts =
-        host_impl->resourceProvider()->offscreen_context_provider();
+        host_impl->resource_provider()->offscreen_context_provider();
     if (use_surface_) {
       EXPECT_TRUE(contexts->Context3d());
       // TODO(danakj): Make a fake GrContext.
@@ -519,7 +520,7 @@
 
   virtual void drawLayersOnThread(LayerTreeHostImpl* host_impl) OVERRIDE {
     cc::ContextProvider* contexts =
-        host_impl->resourceProvider()->offscreen_context_provider();
+        host_impl->resource_provider()->offscreen_context_provider();
     EXPECT_FALSE(contexts);
     endTest();
   }
@@ -558,16 +559,16 @@
     ++num_commits_;
     if (num_commits_ == 1) {
       // When the context is ok, we should have these things.
-      EXPECT_TRUE(host_impl->outputSurface());
+      EXPECT_TRUE(host_impl->output_surface());
       EXPECT_TRUE(host_impl->renderer());
-      EXPECT_TRUE(host_impl->resourceProvider());
+      EXPECT_TRUE(host_impl->resource_provider());
       return;
     }
 
     // When context recreation fails we shouldn't be left with any of them.
-    EXPECT_FALSE(host_impl->outputSurface());
+    EXPECT_FALSE(host_impl->output_surface());
     EXPECT_FALSE(host_impl->renderer());
-    EXPECT_FALSE(host_impl->resourceProvider());
+    EXPECT_FALSE(host_impl->resource_provider());
   }
 
   virtual void afterTest() OVERRIDE {}
@@ -576,42 +577,48 @@
   int num_commits_;
 };
 
-TEST_F(LayerTreeHostContextTestLostContextFails, FailReinitialize100_SingleThread) {
+TEST_F(LayerTreeHostContextTestLostContextFails,
+       FailReinitialize100_SingleThread) {
   times_to_fail_reinitialize_ = 100;
   times_to_fail_recreate_ = 0;
   times_to_lose_on_recreate_ = 0;
   runTest(false);
 }
 
-TEST_F(LayerTreeHostContextTestLostContextFails, FailReinitialize100_MultiThread) {
+TEST_F(LayerTreeHostContextTestLostContextFails,
+       FailReinitialize100_MultiThread) {
   times_to_fail_reinitialize_ = 100;
   times_to_fail_recreate_ = 0;
   times_to_lose_on_recreate_ = 0;
   runTest(true);
 }
 
-TEST_F(LayerTreeHostContextTestLostContextFails, FailRecreate100_SingleThread) {
+TEST_F(LayerTreeHostContextTestLostContextFails,
+       FailRecreate100_SingleThread) {
   times_to_fail_reinitialize_ = 0;
   times_to_fail_recreate_ = 100;
   times_to_lose_on_recreate_ = 0;
   runTest(false);
 }
 
-TEST_F(LayerTreeHostContextTestLostContextFails, FailRecreate100_MultiThread) {
+TEST_F(LayerTreeHostContextTestLostContextFails,
+       FailRecreate100_MultiThread) {
   times_to_fail_reinitialize_ = 0;
   times_to_fail_recreate_ = 100;
   times_to_lose_on_recreate_ = 0;
   runTest(true);
 }
 
-TEST_F(LayerTreeHostContextTestLostContextFails, LoseOnRecreate100_SingleThread) {
+TEST_F(LayerTreeHostContextTestLostContextFails,
+       LoseOnRecreate100_SingleThread) {
   times_to_fail_reinitialize_ = 0;
   times_to_fail_recreate_ = 0;
   times_to_lose_on_recreate_ = 100;
   runTest(false);
 }
 
-TEST_F(LayerTreeHostContextTestLostContextFails, LoseOnRecreate100_MultiThread) {
+TEST_F(LayerTreeHostContextTestLostContextFails,
+       LoseOnRecreate100_MultiThread) {
   times_to_fail_reinitialize_ = 0;
   times_to_fail_recreate_ = 0;
   times_to_lose_on_recreate_ = 100;
@@ -824,7 +831,7 @@
     LayerTreeHostContextTest::commitCompleteOnThread(host_impl);
 
     FakeContentLayerImpl* root = static_cast<FakeContentLayerImpl*>(
-        host_impl->rootLayer());
+        host_impl->active_tree()->root_layer());
     FakeContentLayerImpl* child = static_cast<FakeContentLayerImpl*>(
         root->children()[0]);
     FakeContentLayerImpl* grandchild = static_cast<FakeContentLayerImpl*>(
@@ -982,9 +989,9 @@
   virtual void commitCompleteOnThread(LayerTreeHostImpl* host_impl) OVERRIDE {
     LayerTreeHostContextTest::commitCompleteOnThread(host_impl);
 
-    ResourceProvider* resource_provider = host_impl->resourceProvider();
+    ResourceProvider* resource_provider = host_impl->resource_provider();
 
-    if (host_impl->activeTree()->source_frame_number() == 0) {
+    if (host_impl->active_tree()->source_frame_number() == 0) {
       // Set up impl resources on the first commit.
 
       scoped_ptr<TestRenderPass> pass_for_quad = TestRenderPass::Create();
@@ -1010,7 +1017,7 @@
       // First child is the delegated layer.
       FakeDelegatedRendererLayerImpl* delegated_impl =
           static_cast<FakeDelegatedRendererLayerImpl*>(
-              host_impl->rootLayer()->children()[0]);
+              host_impl->active_tree()->root_layer()->children()[0]);
       delegated_impl->SetFrameDataForRenderPasses(&pass_list);
       EXPECT_TRUE(pass_list.empty());
 
@@ -1037,7 +1044,7 @@
       return;
     }
 
-    if (host_impl->activeTree()->source_frame_number() == 3) {
+    if (host_impl->active_tree()->source_frame_number() == 3) {
       // On the third commit we're recovering from context loss. Hardware
       // video frames should not be reused by the VideoFrameProvider, but
       // software frames can be.
@@ -1048,9 +1055,9 @@
 
   virtual bool prepareToDrawOnThread(
       LayerTreeHostImpl* host_impl,
-      LayerTreeHostImpl::FrameData& frame,
+      LayerTreeHostImpl::FrameData* frame,
       bool result) OVERRIDE {
-    if (host_impl->activeTree()->source_frame_number() == 2) {
+    if (host_impl->active_tree()->source_frame_number() == 2) {
       // Lose the context during draw on the second commit. This will cause
       // a third commit to recover.
       if (context3d_)
diff --git a/cc/layer_tree_host_unittest_delegated.cc b/cc/layer_tree_host_unittest_delegated.cc
index e856e6d3f..ecec114 100644
--- a/cc/layer_tree_host_unittest_delegated.cc
+++ b/cc/layer_tree_host_unittest_delegated.cc
@@ -110,7 +110,7 @@
   }
 
   virtual void treeActivatedOnThread(LayerTreeHostImpl* host_impl) OVERRIDE {
-    LayerImpl* root_impl = host_impl->activeTree()->RootLayer();
+    LayerImpl* root_impl = host_impl->active_tree()->root_layer();
     FakeDelegatedRendererLayerImpl* delegated_impl =
         static_cast<FakeDelegatedRendererLayerImpl*>(root_impl->children()[0]);
 
@@ -120,7 +120,7 @@
         EXPECT_TRUE(delegated_impl->ChildId());
         EXPECT_FALSE(did_reset_child_id_);
 
-        host_impl->resourceProvider()->GraphicsContext3D()->loseContextCHROMIUM(
+        host_impl->resource_provider()->GraphicsContext3D()->loseContextCHROMIUM(
             GL_GUILTY_CONTEXT_RESET_ARB, GL_INNOCENT_CONTEXT_RESET_ARB);
         break;
       case 3:
@@ -138,7 +138,7 @@
     if (num_activates_ < 2)
       return;
 
-    LayerImpl* root_impl = host_impl->activeTree()->RootLayer();
+    LayerImpl* root_impl = host_impl->active_tree()->root_layer();
     FakeDelegatedRendererLayerImpl* delegated_impl =
         static_cast<FakeDelegatedRendererLayerImpl*>(root_impl->children()[0]);
 
@@ -242,16 +242,16 @@
   }
 
   virtual bool prepareToDrawOnThread(LayerTreeHostImpl* host_impl,
-                                     LayerTreeHostImpl::FrameData& frame,
+                                     LayerTreeHostImpl::FrameData* frame,
                                      bool result) {
     EXPECT_TRUE(result);
 
     if (!first_draw_for_source_frame_)
       return result;
 
-    gfx::RectF damage_rect = frame.renderPasses.back()->damage_rect;
+    gfx::RectF damage_rect = frame->render_passes.back()->damage_rect;
 
-    switch (host_impl->activeTree()->source_frame_number()) {
+    switch (host_impl->active_tree()->source_frame_number()) {
       case 0:
         // Before the layer has a frame to display it should not
         // be visible at all, and not damage anything.
@@ -351,12 +351,12 @@
   }
 
   virtual void treeActivatedOnThread(LayerTreeHostImpl* host_impl) OVERRIDE {
-    LayerImpl* root_impl = host_impl->activeTree()->RootLayer();
+    LayerImpl* root_impl = host_impl->active_tree()->root_layer();
     FakeDelegatedRendererLayerImpl* delegated_impl =
         static_cast<FakeDelegatedRendererLayerImpl*>(root_impl->children()[0]);
 
     const ResourceProvider::ResourceIdMap& map =
-        host_impl->resourceProvider()->GetChildToParentMap(
+        host_impl->resource_provider()->GetChildToParentMap(
             delegated_impl->ChildId());
 
     // Both frames' resources should be in the parent's resource provider.
@@ -393,12 +393,12 @@
   }
 
   virtual void treeActivatedOnThread(LayerTreeHostImpl* host_impl) OVERRIDE {
-    LayerImpl* root_impl = host_impl->activeTree()->RootLayer();
+    LayerImpl* root_impl = host_impl->active_tree()->root_layer();
     FakeDelegatedRendererLayerImpl* delegated_impl =
         static_cast<FakeDelegatedRendererLayerImpl*>(root_impl->children()[0]);
 
     const ResourceProvider::ResourceIdMap& map =
-        host_impl->resourceProvider()->GetChildToParentMap(
+        host_impl->resource_provider()->GetChildToParentMap(
             delegated_impl->ChildId());
 
     // The frame's resource should be in the parent's resource provider.
@@ -619,15 +619,15 @@
   }
 
   virtual void treeActivatedOnThread(LayerTreeHostImpl* host_impl) OVERRIDE {
-    if (host_impl->activeTree()->source_frame_number() != 3)
+    if (host_impl->active_tree()->source_frame_number() != 3)
       return;
 
-    LayerImpl* root_impl = host_impl->activeTree()->RootLayer();
+    LayerImpl* root_impl = host_impl->active_tree()->root_layer();
     FakeDelegatedRendererLayerImpl* delegated_impl =
         static_cast<FakeDelegatedRendererLayerImpl*>(root_impl->children()[0]);
 
     const ResourceProvider::ResourceIdMap& map =
-        host_impl->resourceProvider()->GetChildToParentMap(
+        host_impl->resource_provider()->GetChildToParentMap(
             delegated_impl->ChildId());
 
     // The bad frame should be dropped. So we should only have one quad (the
@@ -716,15 +716,15 @@
   }
 
   virtual void treeActivatedOnThread(LayerTreeHostImpl* host_impl) OVERRIDE {
-    if (host_impl->activeTree()->source_frame_number() != 3)
+    if (host_impl->active_tree()->source_frame_number() != 3)
       return;
 
-    LayerImpl* root_impl = host_impl->activeTree()->RootLayer();
+    LayerImpl* root_impl = host_impl->active_tree()->root_layer();
     FakeDelegatedRendererLayerImpl* delegated_impl =
         static_cast<FakeDelegatedRendererLayerImpl*>(root_impl->children()[0]);
 
     const ResourceProvider::ResourceIdMap& map =
-        host_impl->resourceProvider()->GetChildToParentMap(
+        host_impl->resource_provider()->GetChildToParentMap(
             delegated_impl->ChildId());
 
     // The third frame has all of the resources in it again, the delegated
@@ -822,18 +822,18 @@
   }
 
   virtual void treeActivatedOnThread(LayerTreeHostImpl* host_impl) OVERRIDE {
-    if (host_impl->activeTree()->source_frame_number() < 1)
+    if (host_impl->active_tree()->source_frame_number() < 1)
       return;
 
-    LayerImpl* root_impl = host_impl->activeTree()->RootLayer();
+    LayerImpl* root_impl = host_impl->active_tree()->root_layer();
     FakeDelegatedRendererLayerImpl* delegated_impl =
         static_cast<FakeDelegatedRendererLayerImpl*>(root_impl->children()[0]);
 
     const ResourceProvider::ResourceIdMap& map =
-        host_impl->resourceProvider()->GetChildToParentMap(
+        host_impl->resource_provider()->GetChildToParentMap(
             delegated_impl->ChildId());
 
-    switch (host_impl->activeTree()->source_frame_number()) {
+    switch (host_impl->active_tree()->source_frame_number()) {
       case 1: {
         // We have the first good frame with just 990 and 555 in it.
         // layer.
@@ -933,15 +933,15 @@
   }
 
   virtual void treeActivatedOnThread(LayerTreeHostImpl* host_impl) OVERRIDE {
-    if (host_impl->activeTree()->source_frame_number() != 1)
+    if (host_impl->active_tree()->source_frame_number() != 1)
       return;
 
-    LayerImpl* root_impl = host_impl->activeTree()->RootLayer();
+    LayerImpl* root_impl = host_impl->active_tree()->root_layer();
     FakeDelegatedRendererLayerImpl* delegated_impl =
         static_cast<FakeDelegatedRendererLayerImpl*>(root_impl->children()[0]);
 
     const ResourceProvider::ResourceIdMap& map =
-        host_impl->resourceProvider()->GetChildToParentMap(
+        host_impl->resource_provider()->GetChildToParentMap(
             delegated_impl->ChildId());
 
     // The layer only held on to the resource that was used.
@@ -996,15 +996,15 @@
   }
 
   virtual void treeActivatedOnThread(LayerTreeHostImpl* host_impl) OVERRIDE {
-    if (host_impl->activeTree()->source_frame_number() != 1)
+    if (host_impl->active_tree()->source_frame_number() != 1)
       return;
 
-    LayerImpl* root_impl = host_impl->activeTree()->RootLayer();
+    LayerImpl* root_impl = host_impl->active_tree()->root_layer();
     FakeDelegatedRendererLayerImpl* delegated_impl =
         static_cast<FakeDelegatedRendererLayerImpl*>(root_impl->children()[0]);
 
     const ResourceProvider::ResourceIdMap& map =
-        host_impl->resourceProvider()->GetChildToParentMap(
+        host_impl->resource_provider()->GetChildToParentMap(
             delegated_impl->ChildId());
 
     // The layer only held on to the resource that was used.
@@ -1073,18 +1073,18 @@
   }
 
   virtual void treeActivatedOnThread(LayerTreeHostImpl* host_impl) OVERRIDE {
-    if (host_impl->activeTree()->source_frame_number() < 1)
+    if (host_impl->active_tree()->source_frame_number() < 1)
       return;
 
-    LayerImpl* root_impl = host_impl->activeTree()->RootLayer();
+    LayerImpl* root_impl = host_impl->active_tree()->root_layer();
     FakeDelegatedRendererLayerImpl* delegated_impl =
         static_cast<FakeDelegatedRendererLayerImpl*>(root_impl->children()[0]);
 
     const ResourceProvider::ResourceIdMap& map =
-        host_impl->resourceProvider()->GetChildToParentMap(
+        host_impl->resource_provider()->GetChildToParentMap(
             delegated_impl->ChildId());
 
-    switch (host_impl->activeTree()->source_frame_number()) {
+    switch (host_impl->active_tree()->source_frame_number()) {
       case 1: {
         EXPECT_EQ(2u, map.size());
         EXPECT_EQ(1u, map.count(999));
@@ -1098,7 +1098,7 @@
         ResourceProvider::ResourceIdArray resources_for_parent;
         resources_for_parent.push_back(map.find(999)->second);
         TransferableResourceArray transferable_resources;
-        host_impl->resourceProvider()->PrepareSendToParent(
+        host_impl->resource_provider()->PrepareSendToParent(
             resources_for_parent, &transferable_resources);
         break;
       }
@@ -1116,7 +1116,7 @@
         resource.id = map.find(999)->second;
         TransferableResourceArray transferable_resources;
         transferable_resources.push_back(resource);
-        host_impl->resourceProvider()->ReceiveFromParent(
+        host_impl->resource_provider()->ReceiveFromParent(
             transferable_resources);
         break;
       }
@@ -1188,18 +1188,18 @@
   }
 
   virtual void treeActivatedOnThread(LayerTreeHostImpl* host_impl) OVERRIDE {
-    if (host_impl->activeTree()->source_frame_number() < 1)
+    if (host_impl->active_tree()->source_frame_number() < 1)
       return;
 
-    LayerImpl* root_impl = host_impl->activeTree()->RootLayer();
+    LayerImpl* root_impl = host_impl->active_tree()->root_layer();
     FakeDelegatedRendererLayerImpl* delegated_impl =
         static_cast<FakeDelegatedRendererLayerImpl*>(root_impl->children()[0]);
 
     const ResourceProvider::ResourceIdMap& map =
-        host_impl->resourceProvider()->GetChildToParentMap(
+        host_impl->resource_provider()->GetChildToParentMap(
             delegated_impl->ChildId());
 
-    switch (host_impl->activeTree()->source_frame_number()) {
+    switch (host_impl->active_tree()->source_frame_number()) {
       case 1:
         EXPECT_EQ(3u, map.size());
         EXPECT_EQ(1u, map.count(999));
diff --git a/cc/layer_tree_host_unittest_scroll.cc b/cc/layer_tree_host_unittest_scroll.cc
index 28fd4fb..896e646 100644
--- a/cc/layer_tree_host_unittest_scroll.cc
+++ b/cc/layer_tree_host_unittest_scroll.cc
@@ -49,14 +49,14 @@
   }
 
   virtual void drawLayersOnThread(LayerTreeHostImpl* impl) OVERRIDE {
-    LayerImpl* root = impl->rootLayer();
+    LayerImpl* root = impl->active_tree()->root_layer();
     EXPECT_VECTOR_EQ(gfx::Vector2d(), root->scroll_delta());
 
     root->SetScrollable(true);
     root->SetMaxScrollOffset(gfx::Vector2d(100, 100));
     root->ScrollBy(scroll_amount_);
 
-    switch (impl->activeTree()->source_frame_number()) {
+    switch (impl->active_tree()->source_frame_number()) {
       case 0:
         EXPECT_VECTOR_EQ(initial_scroll_, root->scroll_offset());
         EXPECT_VECTOR_EQ(scroll_amount_, root->scroll_delta());
@@ -124,12 +124,12 @@
   }
 
   virtual void drawLayersOnThread(LayerTreeHostImpl* impl) OVERRIDE {
-    LayerImpl* root = impl->rootLayer();
+    LayerImpl* root = impl->active_tree()->root_layer();
     root->SetScrollable(true);
     root->SetMaxScrollOffset(gfx::Vector2d(100, 100));
 
-    if (impl->activeTree()->source_frame_number() == 0 &&
-        impl->sourceAnimationFrameNumber() == 1) {
+    if (impl->active_tree()->source_frame_number() == 0 &&
+        impl->SourceAnimationFrameNumber() == 1) {
       // First draw after first commit.
       EXPECT_VECTOR_EQ(root->scroll_delta(), gfx::Vector2d());
       root->ScrollBy(scroll_amount_);
@@ -137,8 +137,8 @@
 
       EXPECT_VECTOR_EQ(root->scroll_offset(), initial_scroll_);
       postSetNeedsRedrawToMainThread();
-    } else if (impl->activeTree()->source_frame_number() == 0 &&
-               impl->sourceAnimationFrameNumber() == 2) {
+    } else if (impl->active_tree()->source_frame_number() == 0 &&
+               impl->SourceAnimationFrameNumber() == 2) {
       // Second draw after first commit.
       EXPECT_EQ(root->scroll_delta(), scroll_amount_);
       root->ScrollBy(scroll_amount_);
@@ -146,9 +146,9 @@
 
       EXPECT_VECTOR_EQ(root->scroll_offset(), initial_scroll_);
       postSetNeedsCommitToMainThread();
-    } else if (impl->activeTree()->source_frame_number() == 1) {
+    } else if (impl->active_tree()->source_frame_number() == 1) {
       // Third or later draw after second commit.
-      EXPECT_GE(impl->sourceAnimationFrameNumber(), 3);
+      EXPECT_GE(impl->SourceAnimationFrameNumber(), 3);
       EXPECT_VECTOR_EQ(root->scroll_delta(), gfx::Vector2d());
       EXPECT_VECTOR_EQ(
           root->scroll_offset(),
@@ -187,12 +187,12 @@
   }
 
   virtual void drawLayersOnThread(LayerTreeHostImpl* impl) OVERRIDE {
-    LayerImpl* root = impl->rootLayer();
+    LayerImpl* root = impl->active_tree()->root_layer();
     root->SetMaxScrollOffset(gfx::Vector2d(100, 100));
 
     // Check that a fractional scroll delta is correctly accumulated over
     // multiple commits.
-    switch (impl->activeTree()->source_frame_number()) {
+    switch (impl->active_tree()->source_frame_number()) {
       case 0:
         EXPECT_VECTOR_EQ(root->scroll_offset(), gfx::Vector2d(0, 0));
         EXPECT_VECTOR_EQ(root->scroll_delta(), gfx::Vector2d(0, 0));
@@ -336,7 +336,7 @@
   }
 
   virtual void commitCompleteOnThread(LayerTreeHostImpl* impl) OVERRIDE {
-    LayerImpl* root_impl = impl->rootLayer();
+    LayerImpl* root_impl = impl->active_tree()->root_layer();
     LayerImpl* root_scroll_layer_impl = root_impl->children()[0];
     LayerImpl* child_layer_impl = root_scroll_layer_impl->children()[0];
 
@@ -366,17 +366,17 @@
         gfx::ScaleSize(child_layer_impl->bounds(), device_scale_factor_));
     EXPECT_SIZE_EQ(expected_content_bounds, child_layer_->content_bounds());
 
-    switch (impl->activeTree()->source_frame_number()) {
+    switch (impl->active_tree()->source_frame_number()) {
       case 0: {
         // Gesture scroll on impl thread.
-        InputHandlerClient::ScrollStatus status = impl->scrollBegin(
+        InputHandlerClient::ScrollStatus status = impl->ScrollBegin(
             gfx::ToCeiledPoint(
                 expected_scroll_layer_impl->position() +
                 gfx::Vector2dF(0.5f, 0.5f)),
             InputHandlerClient::Gesture);
         EXPECT_EQ(InputHandlerClient::ScrollStarted, status);
-        impl->scrollBy(gfx::Point(), scroll_amount_);
-        impl->scrollEnd();
+        impl->ScrollBy(gfx::Point(), scroll_amount_);
+        impl->ScrollEnd();
 
         // Check the scroll is applied as a delta.
         EXPECT_VECTOR_EQ(
@@ -389,14 +389,14 @@
       }
       case 1: {
         // Wheel scroll on impl thread.
-        InputHandlerClient::ScrollStatus status = impl->scrollBegin(
+        InputHandlerClient::ScrollStatus status = impl->ScrollBegin(
             gfx::ToCeiledPoint(
                 expected_scroll_layer_impl->position() +
                 gfx::Vector2dF(0.5f, 0.5f)),
             InputHandlerClient::Wheel);
         EXPECT_EQ(InputHandlerClient::ScrollStarted, status);
-        impl->scrollBy(gfx::Point(), scroll_amount_);
-        impl->scrollEnd();
+        impl->ScrollBy(gfx::Point(), scroll_amount_);
+        impl->ScrollEnd();
 
         // Check the scroll is applied as a delta.
         EXPECT_VECTOR_EQ(
@@ -498,7 +498,7 @@
 
   virtual void drawLayersOnThread(LayerTreeHostImpl* impl) OVERRIDE {
     // Manual vsync tick.
-    if (impl->pendingTree())
+    if (impl->pending_tree())
       impl->setNeedsRedraw();
   }
 };
@@ -540,23 +540,23 @@
   virtual void commitCompleteOnThread(LayerTreeHostImpl* impl) OVERRIDE {
     // We force a second draw here of the first commit before activating
     // the second commit.
-    if (impl->activeTree()->source_frame_number() == 0)
+    if (impl->active_tree()->source_frame_number() == 0)
       impl->setNeedsRedraw();
   }
 
   virtual void drawLayersOnThread(LayerTreeHostImpl* impl) OVERRIDE {
     ImplSidePaintingScrollTest::drawLayersOnThread(impl);
 
-    LayerImpl* root = impl->rootLayer();
+    LayerImpl* root = impl->active_tree()->root_layer();
     root->SetScrollable(true);
     root->SetMaxScrollOffset(gfx::Vector2d(100, 100));
 
     LayerImpl* pending_root =
-        impl->activeTree()->FindPendingTreeLayerById(root->id());
+        impl->active_tree()->FindPendingTreeLayerById(root->id());
 
-    switch (impl->activeTree()->source_frame_number()) {
+    switch (impl->active_tree()->source_frame_number()) {
       case 0:
-        if (!impl->pendingTree()) {
+        if (!impl->pending_tree()) {
           can_activate_ = false;
           EXPECT_VECTOR_EQ(root->scroll_delta(), gfx::Vector2d());
           root->ScrollBy(impl_thread_scroll1_);
@@ -571,7 +571,7 @@
         } else {
           can_activate_ = true;
           ASSERT_TRUE(pending_root);
-          EXPECT_EQ(impl->pendingTree()->source_frame_number(), 1);
+          EXPECT_EQ(impl->pending_tree()->source_frame_number(), 1);
 
           root->ScrollBy(impl_thread_scroll2_);
           EXPECT_VECTOR_EQ(root->scroll_offset(), initial_scroll_);
@@ -586,7 +586,7 @@
         }
         break;
       case 1:
-        EXPECT_FALSE(impl->pendingTree());
+        EXPECT_FALSE(impl->pending_tree());
         EXPECT_VECTOR_EQ(root->scroll_offset(),
             initial_scroll_ + main_thread_scroll_ + impl_thread_scroll1_);
         EXPECT_VECTOR_EQ(root->scroll_delta(), impl_thread_scroll2_);
@@ -628,7 +628,7 @@
   }
 
   virtual void drawLayersOnThread(LayerTreeHostImpl* impl) OVERRIDE {
-    LayerImpl* root = impl->rootLayer();
+    LayerImpl* root = impl->active_tree()->root_layer();
     root->SetScrollable(true);
 
     root->SetMaxScrollOffset(gfx::Vector2d(100, 100));
diff --git a/cc/layer_tree_impl.cc b/cc/layer_tree_impl.cc
index 8840c190..5e8aa5b 100644
--- a/cc/layer_tree_impl.cc
+++ b/cc/layer_tree_impl.cc
@@ -60,7 +60,7 @@
   root_scroll_layer_ = NULL;
   currently_scrolling_layer_ = NULL;
 
-  layer_tree_host_impl_->OnCanDrawStateChangedForTree(this);
+  layer_tree_host_impl_->OnCanDrawStateChangedForTree();
 }
 
 void LayerTreeImpl::FindRootScrollLayer() {
@@ -113,7 +113,7 @@
   if (hud_layer())
     target_tree->set_hud_layer(static_cast<HeadsUpDisplayLayerImpl*>(
         LayerTreeHostCommon::findLayerInSubtree(
-            target_tree->RootLayer(), hud_layer()->id())));
+            target_tree->root_layer(), hud_layer()->id())));
   else
     target_tree->set_hud_layer(NULL);
 }
@@ -159,7 +159,7 @@
   page_scale_delta_ = delta;
 
   if (IsActiveTree()) {
-    LayerTreeImpl* pending_tree = layer_tree_host_impl_->pendingTree();
+    LayerTreeImpl* pending_tree = layer_tree_host_impl_->pending_tree();
     if (pending_tree) {
       DCHECK_EQ(1, pending_tree->sent_page_scale_delta());
       pending_tree->SetPageScaleDelta(page_scale_delta_ / sent_page_scale_delta_);
@@ -217,9 +217,9 @@
 
 void LayerTreeImpl::UpdateDrawProperties(UpdateDrawPropertiesReason reason) {
   if (!needs_update_draw_properties_) {
-    if (reason == UPDATE_ACTIVE_TREE_FOR_DRAW && RootLayer())
+    if (reason == UPDATE_ACTIVE_TREE_FOR_DRAW && root_layer())
       LayerTreeHostCommon::callFunctionForSubtree<UpdateTilePrioritiesForLayer>(
-          RootLayer());
+          root_layer());
     return;
   }
 
@@ -230,7 +230,7 @@
   if (!layer_tree_host_impl_->renderer())
       return;
 
-  if (!RootLayer())
+  if (!root_layer())
     return;
 
   if (root_scroll_layer_) {
@@ -240,12 +240,15 @@
   }
 
   {
-    TRACE_EVENT1("cc", "LayerTreeImpl::UpdateDrawProperties", "IsActive", IsActiveTree());
+    TRACE_EVENT1("cc",
+                 "LayerTreeImpl::UpdateDrawProperties",
+                 "IsActive",
+                 IsActiveTree());
     bool update_tile_priorities =
         reason == UPDATE_PENDING_TREE ||
         reason == UPDATE_ACTIVE_TREE_FOR_DRAW;
     LayerTreeHostCommon::calculateDrawProperties(
-        RootLayer(),
+        root_layer(),
         device_viewport_size(),
         device_scale_factor(),
         total_page_scale_factor(),
@@ -268,7 +271,7 @@
 }
 
 void LayerTreeImpl::ClearRenderSurfaces() {
-  ClearRenderSurfacesOnLayerImplRecursive(RootLayer());
+  ClearRenderSurfacesOnLayerImplRecursive(root_layer());
   render_surface_layer_list_.clear();
   set_needs_update_draw_properties();
 }
@@ -320,7 +323,7 @@
 void LayerTreeImpl::PushPersistedState(LayerTreeImpl* pendingTree) {
   int id = currently_scrolling_layer_ ? currently_scrolling_layer_->id() : 0;
   pendingTree->set_currently_scrolling_layer(
-      LayerTreeHostCommon::findLayerInSubtree(pendingTree->RootLayer(), id));
+      LayerTreeHostCommon::findLayerInSubtree(pendingTree->root_layer(), id));
 }
 
 static void DidBecomeActiveRecursive(LayerImpl* layer) {
@@ -330,8 +333,8 @@
 }
 
 void LayerTreeImpl::DidBecomeActive() {
-  if (RootLayer())
-    DidBecomeActiveRecursive(RootLayer());
+  if (root_layer())
+    DidBecomeActiveRecursive(root_layer());
   FindRootScrollLayer();
   UpdateMaxScrollOffset();
 }
@@ -342,12 +345,12 @@
 
 void LayerTreeImpl::SetContentsTexturesPurged() {
   contents_textures_purged_ = true;
-  layer_tree_host_impl_->OnCanDrawStateChangedForTree(this);
+  layer_tree_host_impl_->OnCanDrawStateChangedForTree();
 }
 
 void LayerTreeImpl::ResetContentsTexturesPurged() {
   contents_textures_purged_ = false;
-  layer_tree_host_impl_->OnCanDrawStateChangedForTree(this);
+  layer_tree_host_impl_->OnCanDrawStateChangedForTree();
 }
 
 bool LayerTreeImpl::ViewportSizeInvalid() const {
@@ -356,12 +359,12 @@
 
 void LayerTreeImpl::SetViewportSizeInvalid() {
   viewport_size_invalid_ = true;
-  layer_tree_host_impl_->OnCanDrawStateChangedForTree(this);
+  layer_tree_host_impl_->OnCanDrawStateChangedForTree();
 }
 
 void LayerTreeImpl::ResetViewportSizeInvalid() {
   viewport_size_invalid_ = false;
-  layer_tree_host_impl_->OnCanDrawStateChangedForTree(this);
+  layer_tree_host_impl_->OnCanDrawStateChangedForTree();
 }
 
 Proxy* LayerTreeImpl::proxy() const {
@@ -369,73 +372,73 @@
 }
 
 const LayerTreeSettings& LayerTreeImpl::settings() const {
-  return layer_tree_host_impl_->Settings();
+  return layer_tree_host_impl_->settings();
 }
 
 const RendererCapabilities& LayerTreeImpl::rendererCapabilities() const {
-  return layer_tree_host_impl_->rendererCapabilities();
+  return layer_tree_host_impl_->GetRendererCapabilities();
 }
 
 OutputSurface* LayerTreeImpl::output_surface() const {
-  return layer_tree_host_impl_->outputSurface();
+  return layer_tree_host_impl_->output_surface();
 }
 
 ResourceProvider* LayerTreeImpl::resource_provider() const {
-  return layer_tree_host_impl_->resourceProvider();
+  return layer_tree_host_impl_->resource_provider();
 }
 
 TileManager* LayerTreeImpl::tile_manager() const {
-  return layer_tree_host_impl_->tileManager();
+  return layer_tree_host_impl_->tile_manager();
 }
 
 FrameRateCounter* LayerTreeImpl::frame_rate_counter() const {
-  return layer_tree_host_impl_->fpsCounter();
+  return layer_tree_host_impl_->fps_counter();
 }
 
 PaintTimeCounter* LayerTreeImpl::paint_time_counter() const {
-  return layer_tree_host_impl_->paintTimeCounter();
+  return layer_tree_host_impl_->paint_time_counter();
 }
 
 MemoryHistory* LayerTreeImpl::memory_history() const {
-  return layer_tree_host_impl_->memoryHistory();
+  return layer_tree_host_impl_->memory_history();
 }
 
 bool LayerTreeImpl::IsActiveTree() const {
-  return layer_tree_host_impl_->activeTree() == this;
+  return layer_tree_host_impl_->active_tree() == this;
 }
 
 bool LayerTreeImpl::IsPendingTree() const {
-  return layer_tree_host_impl_->pendingTree() == this;
+  return layer_tree_host_impl_->pending_tree() == this;
 }
 
 bool LayerTreeImpl::IsRecycleTree() const {
-  return layer_tree_host_impl_->recycleTree() == this;
+  return layer_tree_host_impl_->recycle_tree() == this;
 }
 
 LayerImpl* LayerTreeImpl::FindActiveTreeLayerById(int id) {
-  LayerTreeImpl* tree = layer_tree_host_impl_->activeTree();
+  LayerTreeImpl* tree = layer_tree_host_impl_->active_tree();
   if (!tree)
     return NULL;
   return tree->LayerById(id);
 }
 
 LayerImpl* LayerTreeImpl::FindPendingTreeLayerById(int id) {
-  LayerTreeImpl* tree = layer_tree_host_impl_->pendingTree();
+  LayerTreeImpl* tree = layer_tree_host_impl_->pending_tree();
   if (!tree)
     return NULL;
   return tree->LayerById(id);
 }
 
 int LayerTreeImpl::MaxTextureSize() const {
-  return layer_tree_host_impl_->rendererCapabilities().max_texture_size;
+  return layer_tree_host_impl_->GetRendererCapabilities().max_texture_size;
 }
 
 bool LayerTreeImpl::PinchGestureActive() const {
-  return layer_tree_host_impl_->pinchGestureActive();
+  return layer_tree_host_impl_->pinch_gesture_active();
 }
 
 base::TimeTicks LayerTreeImpl::CurrentFrameTime() const {
-  return layer_tree_host_impl_->currentFrameTime();
+  return layer_tree_host_impl_->CurrentFrameTime();
 }
 
 void LayerTreeImpl::SetNeedsRedraw() {
@@ -443,31 +446,31 @@
 }
 
 const LayerTreeDebugState& LayerTreeImpl::debug_state() const {
-  return layer_tree_host_impl_->debugState();
+  return layer_tree_host_impl_->debug_state();
 }
 
 float LayerTreeImpl::device_scale_factor() const {
-  return layer_tree_host_impl_->deviceScaleFactor();
+  return layer_tree_host_impl_->device_scale_factor();
 }
 
 gfx::Size LayerTreeImpl::device_viewport_size() const {
-  return layer_tree_host_impl_->DeviceViewportSize();
+  return layer_tree_host_impl_->device_viewport_size();
 }
 
-const gfx::Size& LayerTreeImpl::layout_viewport_size() const {
-  return layer_tree_host_impl_->layoutViewportSize();
+gfx::Size LayerTreeImpl::layout_viewport_size() const {
+  return layer_tree_host_impl_->layout_viewport_size();
 }
 
 std::string LayerTreeImpl::layer_tree_as_text() const {
-  return layer_tree_host_impl_->layerTreeAsText();
+  return layer_tree_host_impl_->LayerTreeAsText();
 }
 
 DebugRectHistory* LayerTreeImpl::debug_rect_history() const {
-  return layer_tree_host_impl_->debugRectHistory();
+  return layer_tree_host_impl_->debug_rect_history();
 }
 
 AnimationRegistrar* LayerTreeImpl::animationRegistrar() const {
-  return layer_tree_host_impl_->animationRegistrar();
+  return layer_tree_host_impl_->animation_registrar();
 }
 
 scoped_ptr<base::Value> LayerTreeImpl::AsValue() const {
diff --git a/cc/layer_tree_impl.h b/cc/layer_tree_impl.h
index 9c752b8..189434d 100644
--- a/cc/layer_tree_impl.h
+++ b/cc/layer_tree_impl.h
@@ -75,14 +75,14 @@
   const LayerTreeDebugState& debug_state() const;
   float device_scale_factor() const;
   gfx::Size device_viewport_size() const;
-  const gfx::Size& layout_viewport_size() const;
+  gfx::Size layout_viewport_size() const;
   std::string layer_tree_as_text() const;
   DebugRectHistory* debug_rect_history() const;
   scoped_ptr<base::Value> AsValue() const;
 
   // Other public methods
   // ---------------------------------------------------------------------------
-  LayerImpl* RootLayer() const { return root_layer_.get(); }
+  LayerImpl* root_layer() const { return root_layer_.get(); }
   void SetRootLayer(scoped_ptr<LayerImpl>);
   scoped_ptr<LayerImpl> DetachLayerTree();
 
diff --git a/cc/layer_unittest.cc b/cc/layer_unittest.cc
index c62ad09..5b61332 100644
--- a/cc/layer_unittest.cc
+++ b/cc/layer_unittest.cc
@@ -596,7 +596,7 @@
 TEST_F(LayerTest, verifyPushPropertiesAccumulatesUpdateRect)
 {
     scoped_refptr<Layer> testLayer = Layer::Create();
-    scoped_ptr<LayerImpl> implLayer = LayerImpl::Create(m_hostImpl.activeTree(), 1);
+    scoped_ptr<LayerImpl> implLayer = LayerImpl::Create(m_hostImpl.active_tree(), 1);
 
     testLayer->SetNeedsDisplayRect(gfx::RectF(gfx::PointF(), gfx::SizeF(5, 5)));
     testLayer->PushPropertiesTo(implLayer.get());
@@ -617,7 +617,7 @@
 TEST_F(LayerTest, verifyPushPropertiesCausesSurfacePropertyChangedForTransform)
 {
     scoped_refptr<Layer> testLayer = Layer::Create();
-    scoped_ptr<LayerImpl> implLayer = LayerImpl::Create(m_hostImpl.activeTree(), 1);
+    scoped_ptr<LayerImpl> implLayer = LayerImpl::Create(m_hostImpl.active_tree(), 1);
 
     gfx::Transform transform;
     transform.Rotate(45.0);
@@ -633,7 +633,7 @@
 TEST_F(LayerTest, verifyPushPropertiesCausesSurfacePropertyChangedForOpacity)
 {
     scoped_refptr<Layer> testLayer = Layer::Create();
-    scoped_ptr<LayerImpl> implLayer = LayerImpl::Create(m_hostImpl.activeTree(), 1);
+    scoped_ptr<LayerImpl> implLayer = LayerImpl::Create(m_hostImpl.active_tree(), 1);
 
     testLayer->SetOpacity(0.5);
 
@@ -647,7 +647,7 @@
 TEST_F(LayerTest, verifyPushPropertiesDoesNotCauseSurfacePropertyChangedDuringImplOnlyTransformAnimation)
 {
     scoped_refptr<Layer> testLayer = Layer::Create();
-    scoped_ptr<LayerImpl> implLayer = LayerImpl::Create(m_hostImpl.activeTree(), 1);
+    scoped_ptr<LayerImpl> implLayer = LayerImpl::Create(m_hostImpl.active_tree(), 1);
 
     scoped_ptr<AnimationRegistrar> registrar = AnimationRegistrar::create();
     implLayer->layer_animation_controller()->SetAnimationRegistrar(registrar.get());
@@ -676,7 +676,7 @@
 TEST_F(LayerTest, verifyPushPropertiesDoesNotCauseSurfacePropertyChangedDuringImplOnlyOpacityAnimation)
 {
     scoped_refptr<Layer> testLayer = Layer::Create();
-    scoped_ptr<LayerImpl> implLayer = LayerImpl::Create(m_hostImpl.activeTree(), 1);
+    scoped_ptr<LayerImpl> implLayer = LayerImpl::Create(m_hostImpl.active_tree(), 1);
 
     scoped_ptr<AnimationRegistrar> registrar = AnimationRegistrar::create();
     implLayer->layer_animation_controller()->SetAnimationRegistrar(registrar.get());
diff --git a/cc/nine_patch_layer_impl_unittest.cc b/cc/nine_patch_layer_impl_unittest.cc
index 19f7d0d8..faaf705c 100644
--- a/cc/nine_patch_layer_impl_unittest.cc
+++ b/cc/nine_patch_layer_impl_unittest.cc
@@ -41,7 +41,7 @@
 
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<NinePatchLayerImpl> layer = NinePatchLayerImpl::Create(hostImpl.activeTree(), 1);
+    scoped_ptr<NinePatchLayerImpl> layer = NinePatchLayerImpl::Create(hostImpl.active_tree(), 1);
     layer->draw_properties().visible_content_rect = visibleContentRect;
     layer->SetBounds(layerSize);
     layer->SetContentBounds(layerSize);
@@ -102,7 +102,7 @@
 
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<NinePatchLayerImpl> layer = NinePatchLayerImpl::Create(hostImpl.activeTree(), 1);
+    scoped_ptr<NinePatchLayerImpl> layer = NinePatchLayerImpl::Create(hostImpl.active_tree(), 1);
     layer->draw_properties().visible_content_rect = visibleContentRect;
     layer->SetBounds(layerSize);
     layer->SetContentBounds(layerSize);
diff --git a/cc/occlusion_tracker_unittest.cc b/cc/occlusion_tracker_unittest.cc
index 5f830ec..d779370 100644
--- a/cc/occlusion_tracker_unittest.cc
+++ b/cc/occlusion_tracker_unittest.cc
@@ -407,13 +407,13 @@
 template<>
 LayerTreeHost* OcclusionTrackerTest<OcclusionTrackerTestMainThreadTypes>::getHost()
 {
-    return 0;
+    return NULL;
 }
 
 template<>
 LayerTreeImpl* OcclusionTrackerTest<OcclusionTrackerTestImplThreadTypes>::getHost()
 {
-  return m_hostImpl.activeTree();
+  return m_hostImpl.active_tree();
 }
 
 #define RUN_TEST_MAIN_THREAD_OPAQUE_LAYERS(ClassName) \
diff --git a/cc/overdraw_metrics.cc b/cc/overdraw_metrics.cc
index f28258b..3b0244f 100644
--- a/cc/overdraw_metrics.cc
+++ b/cc/overdraw_metrics.cc
@@ -151,7 +151,7 @@
   return host->device_viewport_size();
 }
 static gfx::Size DeviceViewportSize(const LayerTreeHostImpl* host_impl) {
-  return host_impl->DeviceViewportSize();
+  return host_impl->device_viewport_size();
 }
 
 template <typename LayerTreeHostType>
diff --git a/cc/picture_layer_impl_unittest.cc b/cc/picture_layer_impl_unittest.cc
index 4de1022..823a7c9 100644
--- a/cc/picture_layer_impl_unittest.cc
+++ b/cc/picture_layer_impl_unittest.cc
@@ -149,7 +149,7 @@
   PictureLayerImplTest()
       : host_impl_(ImplSidePaintingSettings(), &proxy_),
         id_(7) {
-    host_impl_.initializeRenderer(createFakeOutputSurface());
+    host_impl_.InitializeRenderer(createFakeOutputSurface());
   }
 
   virtual ~PictureLayerImplTest() {
@@ -159,14 +159,14 @@
       scoped_refptr<PicturePileImpl> pending_pile,
       scoped_refptr<PicturePileImpl> active_pile) {
     SetupPendingTree(active_pile);
-    host_impl_.activatePendingTree();
+    host_impl_.ActivatePendingTree();
 
     active_layer_ = static_cast<TestablePictureLayerImpl*>(
-        host_impl_.activeTree()->LayerById(id_));
+        host_impl_.active_tree()->LayerById(id_));
 
     SetupPendingTree(pending_pile);
     pending_layer_ = static_cast<TestablePictureLayerImpl*>(
-        host_impl_.pendingTree()->LayerById(id_));
+        host_impl_.pending_tree()->LayerById(id_));
   }
 
   void AddDefaultTilingsWithInvalidation(const Region& invalidation) {
@@ -179,8 +179,8 @@
 
   void SetupPendingTree(
       scoped_refptr<PicturePileImpl> pile) {
-    host_impl_.createPendingTree();
-    LayerTreeImpl* pending_tree = host_impl_.pendingTree();
+    host_impl_.CreatePendingTree();
+    LayerTreeImpl* pending_tree = host_impl_.pending_tree();
     // Clear recycled tree.
     pending_tree->DetachLayerTree();
 
@@ -229,7 +229,7 @@
 
     SetupTrees(pending_pile, active_pile);
 
-    host_impl_.activeTree()->SetPageScaleFactorAndLimits(1.f, 1.f, 1.f);
+    host_impl_.active_tree()->SetPageScaleFactorAndLimits(1.f, 1.f, 1.f);
     float result_scale_x, result_scale_y;
     gfx::Size result_bounds;
     active_layer_->CalculateContentsScale(
@@ -284,12 +284,12 @@
 };
 
 TEST_F(PictureLayerImplTest, tileGridAlignment) {
-  host_impl_.setDeviceScaleFactor(1.f);
+  host_impl_.SetDeviceScaleFactor(1.f);
   TestTileGridAlignmentCommon();
 }
 
 TEST_F(PictureLayerImplTest, tileGridAlignmentHiDPI) {
-  host_impl_.setDeviceScaleFactor(2.f);
+  host_impl_.SetDeviceScaleFactor(2.f);
   TestTileGridAlignmentCommon();
 }
 
@@ -489,8 +489,8 @@
   SetupTrees(pending_pile, active_pile);
 
   // These are included in the scale given to the layer.
-  host_impl_.setDeviceScaleFactor(1.f);
-  host_impl_.pendingTree()->SetPageScaleFactorAndLimits(1.f, 1.f, 1.f);
+  host_impl_.SetDeviceScaleFactor(1.f);
+  host_impl_.pending_tree()->SetPageScaleFactorAndLimits(1.f, 1.f, 1.f);
 
   pending_layer_->CalculateContentsScale(
       1.f, false, &result_scale_x, &result_scale_y, &result_bounds);
@@ -513,12 +513,12 @@
   SetupTrees(pending_pile, active_pile);
   EXPECT_EQ(0u, pending_layer_->tilings().num_tilings());
 
-  float low_res_factor = host_impl_.Settings().lowResContentsScaleFactor;
+  float low_res_factor = host_impl_.settings().lowResContentsScaleFactor;
   EXPECT_LT(low_res_factor, 1.f);
 
   // These are included in the scale given to the layer.
-  host_impl_.setDeviceScaleFactor(1.7f);
-  host_impl_.pendingTree()->SetPageScaleFactorAndLimits(3.2f, 3.2f, 3.2f);
+  host_impl_.SetDeviceScaleFactor(1.7f);
+  host_impl_.pending_tree()->SetPageScaleFactorAndLimits(3.2f, 3.2f, 3.2f);
 
   pending_layer_->CalculateContentsScale(
       1.3f, false, &result_scale_x, &result_scale_y, &result_bounds);
@@ -543,7 +543,7 @@
       pending_layer_->tilings().tiling_at(1)->contents_scale());
 
   // If we change the page scale factor, then we should get new tilings.
-  host_impl_.pendingTree()->SetPageScaleFactorAndLimits(2.2f, 2.2f, 2.2f);
+  host_impl_.pending_tree()->SetPageScaleFactorAndLimits(2.2f, 2.2f, 2.2f);
 
   pending_layer_->CalculateContentsScale(
       1.8f, false, &result_scale_x, &result_scale_y, &result_bounds);
@@ -556,7 +556,7 @@
       pending_layer_->tilings().tiling_at(2)->contents_scale());
 
   // If we change the device scale factor, then we should get new tilings.
-  host_impl_.setDeviceScaleFactor(1.4f);
+  host_impl_.SetDeviceScaleFactor(1.4f);
 
   pending_layer_->CalculateContentsScale(
       1.9f, false, &result_scale_x, &result_scale_y, &result_bounds);
@@ -570,8 +570,8 @@
 
   // If we change the device scale factor, but end up at the same total scale
   // factor somehow, then we don't get new tilings.
-  host_impl_.setDeviceScaleFactor(2.2f);
-  host_impl_.pendingTree()->SetPageScaleFactorAndLimits(1.4f, 1.4f, 1.4f);
+  host_impl_.SetDeviceScaleFactor(2.2f);
+  host_impl_.pending_tree()->SetPageScaleFactorAndLimits(1.4f, 1.4f, 1.4f);
 
   pending_layer_->CalculateContentsScale(
       1.9f, false, &result_scale_x, &result_scale_y, &result_bounds);
@@ -600,13 +600,13 @@
   SetupTrees(pending_pile, active_pile);
   EXPECT_EQ(0u, pending_layer_->tilings().num_tilings());
 
-  float low_res_factor = host_impl_.Settings().lowResContentsScaleFactor;
+  float low_res_factor = host_impl_.settings().lowResContentsScaleFactor;
   EXPECT_LT(low_res_factor, 1.f);
 
   // These are included in the scale given to the layer.
-  host_impl_.setDeviceScaleFactor(1.7f);
-  host_impl_.pendingTree()->SetPageScaleFactorAndLimits(3.2f, 3.2f, 3.2f);
-  host_impl_.activeTree()->SetPageScaleFactorAndLimits(3.2f, 3.2f, 3.2f);
+  host_impl_.SetDeviceScaleFactor(1.7f);
+  host_impl_.pending_tree()->SetPageScaleFactorAndLimits(3.2f, 3.2f, 3.2f);
+  host_impl_.active_tree()->SetPageScaleFactorAndLimits(3.2f, 3.2f, 3.2f);
 
   SetContentsScaleOnBothLayers(1.f, false);
   ASSERT_EQ(2u, active_layer_->tilings().num_tilings());
@@ -626,8 +626,8 @@
   ASSERT_EQ(2u, active_layer_->tilings().num_tilings());
 
   // Create a 1.2 scale tiling. Now we have 1.0 and 1.2 tilings. Ideal = 1.2.
-  host_impl_.pendingTree()->SetPageScaleFactorAndLimits(1.2f, 1.2f, 1.2f);
-  host_impl_.activeTree()->SetPageScaleFactorAndLimits(1.2f, 1.2f, 1.2f);
+  host_impl_.pending_tree()->SetPageScaleFactorAndLimits(1.2f, 1.2f, 1.2f);
+  host_impl_.active_tree()->SetPageScaleFactorAndLimits(1.2f, 1.2f, 1.2f);
   SetContentsScaleOnBothLayers(1.2f, false);
   ASSERT_EQ(4u, active_layer_->tilings().num_tilings());
   EXPECT_FLOAT_EQ(
diff --git a/cc/quad_culler_unittest.cc b/cc/quad_culler_unittest.cc
index 55749dc..7016583 100644
--- a/cc/quad_culler_unittest.cc
+++ b/cc/quad_culler_unittest.cc
@@ -49,7 +49,7 @@
 
     scoped_ptr<TiledLayerImpl> makeLayer(TiledLayerImpl* parent, const gfx::Transform& drawTransform, const gfx::Rect& layerRect, float opacity, bool opaque, const gfx::Rect& layerOpaqueRect, std::vector<LayerImpl*>& surfaceLayerList)
     {
-        scoped_ptr<TiledLayerImpl> layer = TiledLayerImpl::Create(m_hostImpl.activeTree(), layer_id_++);
+        scoped_ptr<TiledLayerImpl> layer = TiledLayerImpl::Create(m_hostImpl.active_tree(), layer_id_++);
         scoped_ptr<LayerTilingData> tiler = LayerTilingData::create(gfx::Size(100, 100), LayerTilingData::NoBorderTexels);
         tiler->setBounds(layerRect.size());
         layer->setTilingData(*tiler);
diff --git a/cc/render_pass_sink.h b/cc/render_pass_sink.h
index ae00f62..1c98c69 100644
--- a/cc/render_pass_sink.h
+++ b/cc/render_pass_sink.h
@@ -9,13 +9,13 @@
 #include "cc/cc_export.h"
 
 namespace cc {
-
 class RenderPass;
 
 class CC_EXPORT RenderPassSink {
-public:
-    virtual void appendRenderPass(scoped_ptr<RenderPass>) = 0;
+ public:
+  virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) = 0;
 };
 
-}
+}  // namespace cc
+
 #endif  // CC_RENDER_PASS_SINK_H_
diff --git a/cc/render_surface_impl.cc b/cc/render_surface_impl.cc
index dd8fc3a..d35ccfc 100644
--- a/cc/render_surface_impl.cc
+++ b/cc/render_surface_impl.cc
@@ -191,7 +191,7 @@
                content_rect_,
                damage_tracker_->current_damage_rect(),
                screen_space_transform_);
-  pass_sink->appendRenderPass(pass.Pass());
+  pass_sink->AppendRenderPass(pass.Pass());
 }
 
 void RenderSurfaceImpl::AppendQuads(QuadSink* quad_sink,
diff --git a/cc/render_surface_unittest.cc b/cc/render_surface_unittest.cc
index dbd169f..d848f118 100644
--- a/cc/render_surface_unittest.cc
+++ b/cc/render_surface_unittest.cc
@@ -39,7 +39,7 @@
 
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<LayerImpl> owningLayer = LayerImpl::Create(hostImpl.activeTree(), 1);
+    scoped_ptr<LayerImpl> owningLayer = LayerImpl::Create(hostImpl.active_tree(), 1);
     owningLayer->CreateRenderSurface();
     ASSERT_TRUE(owningLayer->render_surface());
     RenderSurfaceImpl* renderSurface = owningLayer->render_surface();
@@ -59,7 +59,7 @@
     EXECUTE_AND_VERIFY_SURFACE_DID_NOT_CHANGE(renderSurface->SetClipRect(testRect));
     EXECUTE_AND_VERIFY_SURFACE_DID_NOT_CHANGE(renderSurface->SetContentRect(testRect));
 
-    scoped_ptr<LayerImpl> dummyMask = LayerImpl::Create(hostImpl.activeTree(), 2);
+    scoped_ptr<LayerImpl> dummyMask = LayerImpl::Create(hostImpl.active_tree(), 2);
     gfx::Transform dummyMatrix;
     dummyMatrix.Translate(1.0, 2.0);
 
@@ -75,9 +75,9 @@
 {
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<LayerImpl> rootLayer = LayerImpl::Create(hostImpl.activeTree(), 1);
+    scoped_ptr<LayerImpl> rootLayer = LayerImpl::Create(hostImpl.active_tree(), 1);
 
-    scoped_ptr<LayerImpl> owningLayer = LayerImpl::Create(hostImpl.activeTree(), 2);
+    scoped_ptr<LayerImpl> owningLayer = LayerImpl::Create(hostImpl.active_tree(), 2);
     owningLayer->CreateRenderSurface();
     ASSERT_TRUE(owningLayer->render_surface());
     owningLayer->draw_properties().render_target = owningLayer.get();
@@ -115,7 +115,7 @@
 
 class TestRenderPassSink : public RenderPassSink {
 public:
-    virtual void appendRenderPass(scoped_ptr<RenderPass> renderPass) OVERRIDE { m_renderPasses.push_back(renderPass.Pass()); }
+    virtual void AppendRenderPass(scoped_ptr<RenderPass> renderPass) OVERRIDE { m_renderPasses.push_back(renderPass.Pass()); }
 
     const ScopedPtrVector<RenderPass>& renderPasses() const { return m_renderPasses; }
 
@@ -127,9 +127,9 @@
 {
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<LayerImpl> rootLayer = LayerImpl::Create(hostImpl.activeTree(), 1);
+    scoped_ptr<LayerImpl> rootLayer = LayerImpl::Create(hostImpl.active_tree(), 1);
 
-    scoped_ptr<LayerImpl> owningLayer = LayerImpl::Create(hostImpl.activeTree(), 2);
+    scoped_ptr<LayerImpl> owningLayer = LayerImpl::Create(hostImpl.active_tree(), 2);
     owningLayer->CreateRenderSurface();
     ASSERT_TRUE(owningLayer->render_surface());
     owningLayer->draw_properties().render_target = owningLayer.get();
diff --git a/cc/scrollbar_animation_controller_linear_fade_unittest.cc b/cc/scrollbar_animation_controller_linear_fade_unittest.cc
index 10977a7..e3c2c23 100644
--- a/cc/scrollbar_animation_controller_linear_fade_unittest.cc
+++ b/cc/scrollbar_animation_controller_linear_fade_unittest.cc
@@ -24,9 +24,9 @@
 protected:
     virtual void SetUp()
     {
-        m_scrollLayer = LayerImpl::Create(m_hostImpl.activeTree(), 1);
+        m_scrollLayer = LayerImpl::Create(m_hostImpl.active_tree(), 1);
         scoped_ptr<ScrollbarGeometryFixedThumb> geometry(ScrollbarGeometryFixedThumb::create(FakeWebScrollbarThemeGeometry::create(false)));
-        m_scrollbarLayer = ScrollbarLayerImpl::Create(m_hostImpl.activeTree(), 2, geometry.Pass());
+        m_scrollbarLayer = ScrollbarLayerImpl::Create(m_hostImpl.active_tree(), 2, geometry.Pass());
 
         m_scrollLayer->SetMaxScrollOffset(gfx::Vector2d(50, 50));
         m_scrollLayer->SetBounds(gfx::Size(50, 50));
diff --git a/cc/scrollbar_layer_unittest.cc b/cc/scrollbar_layer_unittest.cc
index bf37810..cdb4cc9 100644
--- a/cc/scrollbar_layer_unittest.cc
+++ b/cc/scrollbar_layer_unittest.cc
@@ -41,7 +41,7 @@
     scoped_refptr<Layer> child2 = ScrollbarLayer::Create(scrollbar.Pass(), FakeScrollbarThemePainter::Create(false).PassAs<ScrollbarThemePainter>(), FakeWebScrollbarThemeGeometry::create(true), child1->id());
     layerTreeRoot->AddChild(child1);
     layerTreeRoot->InsertChild(child2, reverse_order ? 0 : 1);
-    scoped_ptr<LayerImpl> layerImpl = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), scoped_ptr<LayerImpl>(), host_impl->activeTree());
+    scoped_ptr<LayerImpl> layerImpl = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), scoped_ptr<LayerImpl>(), host_impl->active_tree());
     TreeSynchronizer::pushProperties(layerTreeRoot.get(), layerImpl.get());
     return layerImpl.Pass();
 }
@@ -117,7 +117,7 @@
     layerTreeRoot->SetBounds(gfx::Size(100, 200));
     contentLayer->SetBounds(gfx::Size(100, 200));
 
-    scoped_ptr<LayerImpl> layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), scoped_ptr<LayerImpl>(), hostImpl.activeTree());
+    scoped_ptr<LayerImpl> layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), scoped_ptr<LayerImpl>(), hostImpl.active_tree());
     TreeSynchronizer::pushProperties(layerTreeRoot.get(), layerImplTreeRoot.get());
 
     ScrollbarLayerImpl* ccScrollbarLayer = static_cast<ScrollbarLayerImpl*>(layerImplTreeRoot->children()[1]);
@@ -132,7 +132,7 @@
     contentLayer->SetBounds(gfx::Size(1000, 2000));
 
     ScrollbarAnimationController* scrollbarController = layerImplTreeRoot->scrollbar_animation_controller();
-    layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), layerImplTreeRoot.Pass(), hostImpl.activeTree());
+    layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), layerImplTreeRoot.Pass(), hostImpl.active_tree());
     TreeSynchronizer::pushProperties(layerTreeRoot.get(), layerImplTreeRoot.get());
     EXPECT_EQ(scrollbarController, layerImplTreeRoot->scrollbar_animation_controller());
 
@@ -216,7 +216,7 @@
 
     virtual void commitCompleteOnThread(LayerTreeHostImpl* impl) OVERRIDE
     {
-        const int kMaxTextureSize = impl->rendererCapabilities().max_texture_size;
+        const int kMaxTextureSize = impl->GetRendererCapabilities().max_texture_size;
 
         // Check first that we're actually testing something.
         EXPECT_GT(m_scrollbarLayer->bounds().width(), kMaxTextureSize);
diff --git a/cc/single_thread_proxy.cc b/cc/single_thread_proxy.cc
index c6b90882..0c2314ba 100644
--- a/cc/single_thread_proxy.cc
+++ b/cc/single_thread_proxy.cc
@@ -60,12 +60,12 @@
 
   {
     DebugScopedSetImplThread impl(this);
-    layer_tree_host_impl_->readback(pixels, rect);
+    layer_tree_host_impl_->Readback(pixels, rect);
 
-    if (layer_tree_host_impl_->isContextLost())
+    if (layer_tree_host_impl_->IsContextLost())
       return false;
 
-    layer_tree_host_impl_->swapBuffers();
+    layer_tree_host_impl_->SwapBuffers();
   }
   DidSwapFrame();
 
@@ -76,7 +76,7 @@
                                                 bool use_anchor,
                                                 float scale,
                                                 base::TimeDelta duration) {
-  layer_tree_host_impl_->startPageScaleAnimation(
+  layer_tree_host_impl_->StartPageScaleAnimation(
       target_offset, use_anchor, scale, base::TimeTicks::Now(), duration);
 }
 
@@ -84,7 +84,7 @@
   DCHECK(Proxy::IsMainThread());
   {
     DebugScopedSetImplThread impl(this);
-    layer_tree_host_impl_->finishAllRendering();
+    layer_tree_host_impl_->FinishAllRendering();
   }
 }
 
@@ -110,7 +110,7 @@
 
 void SingleThreadProxy::SetVisible(bool visible) {
   DebugScopedSetImplThread impl(this);
-  layer_tree_host_impl_->setVisible(visible);
+  layer_tree_host_impl_->SetVisible(visible);
 }
 
 bool SingleThreadProxy::InitializeRenderer() {
@@ -118,12 +118,12 @@
   DCHECK(output_surface_before_initialization_.get());
   {
     DebugScopedSetImplThread impl(this);
-    bool ok = layer_tree_host_impl_->initializeRenderer(
+    bool ok = layer_tree_host_impl_->InitializeRenderer(
         output_surface_before_initialization_.Pass());
     if (ok) {
       renderer_initialized_ = true;
       renderer_capabilities_for_main_thread_ =
-          layer_tree_host_impl_->rendererCapabilities();
+          layer_tree_host_impl_->GetRendererCapabilities();
     }
 
     return ok;
@@ -152,13 +152,13 @@
     DebugScopedSetMainThreadBlocked mainThreadBlocked(this);
     DebugScopedSetImplThread impl(this);
     layer_tree_host_->DeleteContentsTexturesOnImplThread(
-        layer_tree_host_impl_->resourceProvider());
+        layer_tree_host_impl_->resource_provider());
     initialized =
-        layer_tree_host_impl_->initializeRenderer(outputSurface.Pass());
+        layer_tree_host_impl_->InitializeRenderer(outputSurface.Pass());
     if (initialized) {
       renderer_capabilities_for_main_thread_ =
-          layer_tree_host_impl_->rendererCapabilities();
-      layer_tree_host_impl_->resourceProvider()
+          layer_tree_host_impl_->GetRendererCapabilities();
+      layer_tree_host_impl_->resource_provider()
           ->SetOffscreenContextProvider(offscreen_context_provider);
     } else if (offscreen_context_provider) {
       offscreen_context_provider->VerifyContexts();
@@ -174,7 +174,7 @@
 void SingleThreadProxy::CollectRenderingStats(RenderingStats* stats) {
   stats->totalCommitTime = total_commit_time_;
   stats->totalCommitCount = total_commit_count_;
-  layer_tree_host_impl_->renderingStats(stats);
+  layer_tree_host_impl_->CollectRenderingStats(stats);
 }
 
 const RendererCapabilities& SingleThreadProxy::GetRendererCapabilities() const {
@@ -196,7 +196,7 @@
     DebugScopedSetImplThread impl(this);
 
     base::TimeTicks startTime = base::TimeTicks::HighResNow();
-    layer_tree_host_impl_->beginCommit();
+    layer_tree_host_impl_->BeginCommit();
 
     layer_tree_host_->contents_texture_manager()->
         pushTexturePrioritiesToBackings();
@@ -207,18 +207,18 @@
             NULL,
             Proxy::MainThread(),
             queue.Pass(),
-            layer_tree_host_impl_->resourceProvider());
+            layer_tree_host_impl_->resource_provider());
     updateController->Finalize();
 
     layer_tree_host_->FinishCommitOnImplThread(layer_tree_host_impl_.get());
 
-    layer_tree_host_impl_->commitComplete();
+    layer_tree_host_impl_->CommitComplete();
 
 #ifndef NDEBUG
     // In the single-threaded case, the scroll deltas should never be
     // touched on the impl layer tree.
     scoped_ptr<ScrollAndScaleSet> scrollInfo =
-        layer_tree_host_impl_->processScrollDeltas();
+        layer_tree_host_impl_->ProcessScrollDeltas();
     DCHECK(!scrollInfo->scrolls.size());
 #endif
 
@@ -242,7 +242,7 @@
   SetNeedsCommit();
 }
 
-void SingleThreadProxy::onHasPendingTreeStateChanged(bool have_pending_tree) {
+void SingleThreadProxy::OnHasPendingTreeStateChanged(bool have_pending_tree) {
   // Thread-only feature.
   NOTREACHED();
 }
@@ -266,30 +266,30 @@
     DebugScopedSetImplThread impl(this);
 
     layer_tree_host_->DeleteContentsTexturesOnImplThread(
-        layer_tree_host_impl_->resourceProvider());
+        layer_tree_host_impl_->resource_provider());
     layer_tree_host_impl_.reset();
   }
   layer_tree_host_ = NULL;
 }
 
-void SingleThreadProxy::setNeedsRedrawOnImplThread() {
+void SingleThreadProxy::SetNeedsRedrawOnImplThread() {
   layer_tree_host_->ScheduleComposite();
 }
 
-void SingleThreadProxy::didUploadVisibleHighResolutionTileOnImplThread() {
+void SingleThreadProxy::DidUploadVisibleHighResolutionTileOnImplThread() {
   // Impl-side painting only.
   NOTREACHED();
 }
 
-void SingleThreadProxy::setNeedsCommitOnImplThread() {
+void SingleThreadProxy::SetNeedsCommitOnImplThread() {
   layer_tree_host_->ScheduleComposite();
 }
 
-void SingleThreadProxy::setNeedsManageTilesOnImplThread() {
+void SingleThreadProxy::SetNeedsManageTilesOnImplThread() {
   layer_tree_host_->ScheduleComposite();
 }
 
-void SingleThreadProxy::postAnimationEventsToMainThreadOnImplThread(
+void SingleThreadProxy::PostAnimationEventsToMainThreadOnImplThread(
     scoped_ptr<AnimationEventsVector> events,
     base::Time wall_clock_time) {
   DCHECK(Proxy::IsImplThread());
@@ -297,7 +297,7 @@
   layer_tree_host_->SetAnimationEvents(events.Pass(), wall_clock_time);
 }
 
-bool SingleThreadProxy::reduceContentsTextureMemoryOnImplThread(
+bool SingleThreadProxy::ReduceContentsTextureMemoryOnImplThread(
     size_t limit_bytes,
     int priority_cutoff) {
   DCHECK(IsImplThread());
@@ -305,15 +305,15 @@
     return false;
 
   return layer_tree_host_->contents_texture_manager()->reduceMemoryOnImplThread(
-      limit_bytes, priority_cutoff, layer_tree_host_impl_->resourceProvider());
+      limit_bytes, priority_cutoff, layer_tree_host_impl_->resource_provider());
 }
 
-void SingleThreadProxy::reduceWastedContentsTextureMemoryOnImplThread() {
+void SingleThreadProxy::ReduceWastedContentsTextureMemoryOnImplThread() {
   // Impl-side painting only.
   NOTREACHED();
 }
 
-void SingleThreadProxy::sendManagedMemoryStats() {
+void SingleThreadProxy::SendManagedMemoryStats() {
   DCHECK(Proxy::IsImplThread());
   if (!layer_tree_host_impl_.get())
     return;
@@ -322,24 +322,24 @@
 
   PrioritizedResourceManager* contents_texture_manager =
       layer_tree_host_->contents_texture_manager();
-  layer_tree_host_impl_->sendManagedMemoryStats(
+  layer_tree_host_impl_->SendManagedMemoryStats(
       contents_texture_manager->memoryVisibleBytes(),
       contents_texture_manager->memoryVisibleAndNearbyBytes(),
       contents_texture_manager->memoryUseBytes());
 }
 
-bool SingleThreadProxy::isInsideDraw() { return inside_draw_; }
+bool SingleThreadProxy::IsInsideDraw() { return inside_draw_; }
 
-void SingleThreadProxy::didLoseOutputSurfaceOnImplThread() {
+void SingleThreadProxy::DidLoseOutputSurfaceOnImplThread() {
   // Cause a commit so we can notice the lost context.
-  setNeedsCommitOnImplThread();
+  SetNeedsCommitOnImplThread();
 }
 
 // Called by the legacy scheduling path (e.g. where render_widget does the
 // scheduling)
 void SingleThreadProxy::CompositeImmediately() {
   if (CommitAndComposite()) {
-    layer_tree_host_impl_->swapBuffers();
+    layer_tree_host_impl_->SwapBuffers();
     DidSwapFrame();
   }
 }
@@ -353,7 +353,7 @@
     DebugScopedSetImplThread impl(const_cast<SingleThreadProxy*>(this));
 
     state->Set("layer_tree_host_impl",
-               layer_tree_host_impl_->asValue().release());
+               layer_tree_host_impl_->AsValue().release());
   }
   return state.PassAs<base::Value>();
 }
@@ -366,7 +366,7 @@
   }
 }
 
-void SingleThreadProxy::onSwapBuffersCompleteOnImplThread() { NOTREACHED(); }
+void SingleThreadProxy::OnSwapBuffersCompleteOnImplThread() { NOTREACHED(); }
 
 bool SingleThreadProxy::CommitAndComposite() {
   DCHECK(Proxy::IsMainThread());
@@ -390,7 +390,7 @@
   scoped_ptr<ResourceUpdateQueue> queue =
       make_scoped_ptr(new ResourceUpdateQueue);
   layer_tree_host_->UpdateLayers(
-      queue.get(), layer_tree_host_impl_->memoryAllocationLimitBytes());
+      queue.get(), layer_tree_host_impl_->memory_allocation_limit_bytes());
 
   layer_tree_host_->WillCommit();
   DoCommit(queue.Pass());
@@ -406,33 +406,33 @@
     DebugScopedSetImplThread impl(this);
     base::AutoReset<bool> mark_inside(&inside_draw_, true);
 
-    layer_tree_host_impl_->resourceProvider()->
+    layer_tree_host_impl_->resource_provider()->
         SetOffscreenContextProvider(offscreen_context_provider);
 
     if (!layer_tree_host_impl_->visible())
       return false;
 
-    layer_tree_host_impl_->animate(base::TimeTicks::Now(), base::Time::Now());
+    layer_tree_host_impl_->Animate(base::TimeTicks::Now(), base::Time::Now());
 
     // We guard prepareToDraw() with canDraw() because it always returns a valid
     // frame, so can only be used when such a frame is possible. Since
     // drawLayers() depends on the result of prepareToDraw(), it is guarded on
     // canDraw() as well.
-    if (!layer_tree_host_impl_->canDraw())
+    if (!layer_tree_host_impl_->CanDraw())
       return false;
 
     LayerTreeHostImpl::FrameData frame;
-    layer_tree_host_impl_->prepareToDraw(frame);
-    layer_tree_host_impl_->drawLayers(frame);
-    layer_tree_host_impl_->didDrawAllLayers(frame);
-    output_surface_lost_ = layer_tree_host_impl_->isContextLost();
+    layer_tree_host_impl_->PrepareToDraw(&frame);
+    layer_tree_host_impl_->DrawLayers(&frame);
+    layer_tree_host_impl_->DidDrawAllLayers(frame);
+    output_surface_lost_ = layer_tree_host_impl_->IsContextLost();
 
-    layer_tree_host_impl_->beginNextFrame();
+    layer_tree_host_impl_->BeginNextFrame();
   }
 
   if (output_surface_lost_) {
     cc::ContextProvider* offscreen_contexts = layer_tree_host_impl_->
-        resourceProvider()->offscreen_context_provider();
+        resource_provider()->offscreen_context_provider();
     if (offscreen_contexts)
       offscreen_contexts->VerifyContexts();
     layer_tree_host_->DidLoseOutputSurface();
diff --git a/cc/single_thread_proxy.h b/cc/single_thread_proxy.h
index f8e92b6..4180b02 100644
--- a/cc/single_thread_proxy.h
+++ b/cc/single_thread_proxy.h
@@ -53,26 +53,26 @@
   virtual bool CommitPendingForTesting() OVERRIDE;
 
   // LayerTreeHostImplClient implementation
-  virtual void didLoseOutputSurfaceOnImplThread() OVERRIDE;
-  virtual void onSwapBuffersCompleteOnImplThread() OVERRIDE;
-  virtual void onVSyncParametersChanged(base::TimeTicks timebase,
+  virtual void DidLoseOutputSurfaceOnImplThread() OVERRIDE;
+  virtual void OnSwapBuffersCompleteOnImplThread() OVERRIDE;
+  virtual void OnVSyncParametersChanged(base::TimeTicks timebase,
                                         base::TimeDelta interval) OVERRIDE {}
-  virtual void onCanDrawStateChanged(bool can_draw) OVERRIDE {}
-  virtual void onHasPendingTreeStateChanged(bool have_pending_tree) OVERRIDE;
-  virtual void setNeedsRedrawOnImplThread() OVERRIDE;
-  virtual void didUploadVisibleHighResolutionTileOnImplThread() OVERRIDE;
-  virtual void setNeedsCommitOnImplThread() OVERRIDE;
-  virtual void setNeedsManageTilesOnImplThread() OVERRIDE;
-  virtual void postAnimationEventsToMainThreadOnImplThread(
+  virtual void OnCanDrawStateChanged(bool can_draw) OVERRIDE {}
+  virtual void OnHasPendingTreeStateChanged(bool have_pending_tree) OVERRIDE;
+  virtual void SetNeedsRedrawOnImplThread() OVERRIDE;
+  virtual void DidUploadVisibleHighResolutionTileOnImplThread() OVERRIDE;
+  virtual void SetNeedsCommitOnImplThread() OVERRIDE;
+  virtual void SetNeedsManageTilesOnImplThread() OVERRIDE;
+  virtual void PostAnimationEventsToMainThreadOnImplThread(
       scoped_ptr<AnimationEventsVector> events,
       base::Time wall_clock_time) OVERRIDE;
-  virtual bool reduceContentsTextureMemoryOnImplThread(
+  virtual bool ReduceContentsTextureMemoryOnImplThread(
       size_t limit_bytes,
       int priority_cutoff) OVERRIDE;
-  virtual void reduceWastedContentsTextureMemoryOnImplThread() OVERRIDE;
-  virtual void sendManagedMemoryStats() OVERRIDE;
-  virtual bool isInsideDraw() OVERRIDE;
-  virtual void renewTreePriority() OVERRIDE {}
+  virtual void ReduceWastedContentsTextureMemoryOnImplThread() OVERRIDE;
+  virtual void SendManagedMemoryStats() OVERRIDE;
+  virtual bool IsInsideDraw() OVERRIDE;
+  virtual void RenewTreePriority() OVERRIDE {}
 
   // Called by the legacy path where RenderWidget does the scheduling.
   void CompositeImmediately();
diff --git a/cc/solid_color_layer_impl_unittest.cc b/cc/solid_color_layer_impl_unittest.cc
index d5f7f61..a9faf40d 100644
--- a/cc/solid_color_layer_impl_unittest.cc
+++ b/cc/solid_color_layer_impl_unittest.cc
@@ -26,7 +26,7 @@
 
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<SolidColorLayerImpl> layer = SolidColorLayerImpl::Create(hostImpl.activeTree(), 1);
+    scoped_ptr<SolidColorLayerImpl> layer = SolidColorLayerImpl::Create(hostImpl.active_tree(), 1);
     layer->draw_properties().visible_content_rect = visibleContentRect;
     layer->SetBounds(layerSize);
     layer->SetContentBounds(layerSize);
@@ -49,7 +49,7 @@
 
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<SolidColorLayerImpl> layer = SolidColorLayerImpl::Create(hostImpl.activeTree(), 1);
+    scoped_ptr<SolidColorLayerImpl> layer = SolidColorLayerImpl::Create(hostImpl.active_tree(), 1);
     layer->draw_properties().visible_content_rect = visibleContentRect;
     layer->SetBounds(layerSize);
     layer->SetContentBounds(layerSize);
@@ -74,7 +74,7 @@
 
     FakeImplProxy proxy;
     FakeLayerTreeHostImpl hostImpl(&proxy);
-    scoped_ptr<SolidColorLayerImpl> layer = SolidColorLayerImpl::Create(hostImpl.activeTree(), 1);
+    scoped_ptr<SolidColorLayerImpl> layer = SolidColorLayerImpl::Create(hostImpl.active_tree(), 1);
     layer->draw_properties().visible_content_rect = visibleContentRect;
     layer->SetBounds(layerSize);
     layer->SetContentBounds(layerSize);
@@ -119,7 +119,7 @@
     EXPECT_TRUE(layer->contents_opaque());
 
     {
-        scoped_ptr<SolidColorLayerImpl> layerImpl = SolidColorLayerImpl::Create(hostImpl.activeTree(), layer->id());
+        scoped_ptr<SolidColorLayerImpl> layerImpl = SolidColorLayerImpl::Create(hostImpl.active_tree(), layer->id());
         layer->PushPropertiesTo(layerImpl.get());
 
         // The impl layer should call itself opaque as well.
@@ -141,7 +141,7 @@
     EXPECT_FALSE(layer->contents_opaque());
 
     {
-        scoped_ptr<SolidColorLayerImpl> layerImpl = SolidColorLayerImpl::Create(hostImpl.activeTree(), layer->id());
+        scoped_ptr<SolidColorLayerImpl> layerImpl = SolidColorLayerImpl::Create(hostImpl.active_tree(), layer->id());
         layer->PushPropertiesTo(layerImpl.get());
 
         // The impl layer should callnot itself opaque anymore.
diff --git a/cc/test/fake_layer_tree_host_impl.cc b/cc/test/fake_layer_tree_host_impl.cc
index 64d0150..334ff9f 100644
--- a/cc/test/fake_layer_tree_host_impl.cc
+++ b/cc/test/fake_layer_tree_host_impl.cc
@@ -7,23 +7,19 @@
 namespace cc {
 
 FakeLayerTreeHostImpl::FakeLayerTreeHostImpl(Proxy* proxy)
-    : LayerTreeHostImpl(LayerTreeSettings(), &client_, proxy)
-{
+    : LayerTreeHostImpl(LayerTreeSettings(), &client_, proxy) {
   // Explicitly clear all debug settings.
-  setDebugState(LayerTreeDebugState());
+  SetDebugState(LayerTreeDebugState());
 }
 
 FakeLayerTreeHostImpl::FakeLayerTreeHostImpl(
     const LayerTreeSettings& settings,
     Proxy* proxy)
-    : LayerTreeHostImpl(settings, &client_, proxy)
-{
+    : LayerTreeHostImpl(settings, &client_, proxy) {
   // Explicitly clear all debug settings.
-  setDebugState(LayerTreeDebugState());
+  SetDebugState(LayerTreeDebugState());
 }
 
-FakeLayerTreeHostImpl::~FakeLayerTreeHostImpl()
-{
-}
+FakeLayerTreeHostImpl::~FakeLayerTreeHostImpl() {}
 
 }  // namespace cc
diff --git a/cc/test/fake_layer_tree_host_impl.h b/cc/test/fake_layer_tree_host_impl.h
index 0d218df..54015dc 100644
--- a/cc/test/fake_layer_tree_host_impl.h
+++ b/cc/test/fake_layer_tree_host_impl.h
@@ -17,13 +17,13 @@
   FakeLayerTreeHostImpl(const LayerTreeSettings& settings, Proxy* proxy);
   virtual ~FakeLayerTreeHostImpl();
 
-  void forcePrepareToDraw() {
-    LayerTreeHostImpl::FrameData frameData;
-    prepareToDraw(frameData);
-    didDrawAllLayers(frameData);
+  void ForcePrepareToDraw() {
+    LayerTreeHostImpl::FrameData frame_data;
+    PrepareToDraw(&frame_data);
+    DidDrawAllLayers(frame_data);
   }
 
-  using LayerTreeHostImpl::activatePendingTree;
+  using LayerTreeHostImpl::ActivatePendingTree;
 
  private:
   FakeLayerTreeHostImplClient client_;
diff --git a/cc/test/fake_layer_tree_host_impl_client.cc b/cc/test/fake_layer_tree_host_impl_client.cc
index dcefd0e..c4d38ab 100644
--- a/cc/test/fake_layer_tree_host_impl_client.cc
+++ b/cc/test/fake_layer_tree_host_impl_client.cc
@@ -6,13 +6,13 @@
 
 namespace cc {
 
-bool FakeLayerTreeHostImplClient::reduceContentsTextureMemoryOnImplThread(
-    size_t,
-    int) {
+bool FakeLayerTreeHostImplClient::ReduceContentsTextureMemoryOnImplThread(
+    size_t limit_butes,
+    int priority_cutoff) {
   return false;
 }
 
-bool FakeLayerTreeHostImplClient::isInsideDraw() {
+bool FakeLayerTreeHostImplClient::IsInsideDraw() {
   return false;
 }
 
diff --git a/cc/test/fake_layer_tree_host_impl_client.h b/cc/test/fake_layer_tree_host_impl_client.h
index e50ca570..fc68a18 100644
--- a/cc/test/fake_layer_tree_host_impl_client.h
+++ b/cc/test/fake_layer_tree_host_impl_client.h
@@ -12,25 +12,27 @@
 class FakeLayerTreeHostImplClient : public LayerTreeHostImplClient {
  public:
   // LayerTreeHostImplClient implementation.
-  virtual void didLoseOutputSurfaceOnImplThread() OVERRIDE { }
-  virtual void onSwapBuffersCompleteOnImplThread() OVERRIDE { }
-  virtual void onVSyncParametersChanged(
+  virtual void DidLoseOutputSurfaceOnImplThread() OVERRIDE {}
+  virtual void OnSwapBuffersCompleteOnImplThread() OVERRIDE {}
+  virtual void OnVSyncParametersChanged(
       base::TimeTicks,
-      base::TimeDelta) OVERRIDE { }
-  virtual void onCanDrawStateChanged(bool) OVERRIDE { }
-  virtual void onHasPendingTreeStateChanged(bool) OVERRIDE { }
-  virtual void setNeedsRedrawOnImplThread() OVERRIDE { }
-  virtual void didUploadVisibleHighResolutionTileOnImplThread() OVERRIDE { }
-  virtual void setNeedsCommitOnImplThread() OVERRIDE { }
-  virtual void setNeedsManageTilesOnImplThread() OVERRIDE { }
-  virtual void postAnimationEventsToMainThreadOnImplThread(
-      scoped_ptr<AnimationEventsVector>,
-      base::Time) OVERRIDE { }
-  virtual bool reduceContentsTextureMemoryOnImplThread(size_t, int) OVERRIDE;
-  virtual void reduceWastedContentsTextureMemoryOnImplThread() OVERRIDE { }
-  virtual void sendManagedMemoryStats() OVERRIDE { }
-  virtual bool isInsideDraw() OVERRIDE;
-  virtual void renewTreePriority() OVERRIDE { }
+      base::TimeDelta) OVERRIDE {}
+  virtual void OnCanDrawStateChanged(bool can_draw) OVERRIDE {}
+  virtual void OnHasPendingTreeStateChanged(bool has_pending_tree) OVERRIDE {}
+  virtual void SetNeedsRedrawOnImplThread() OVERRIDE {}
+  virtual void DidUploadVisibleHighResolutionTileOnImplThread() OVERRIDE {}
+  virtual void SetNeedsCommitOnImplThread() OVERRIDE {}
+  virtual void SetNeedsManageTilesOnImplThread() OVERRIDE {}
+  virtual void PostAnimationEventsToMainThreadOnImplThread(
+      scoped_ptr<AnimationEventsVector> events,
+      base::Time wall_clock_time) OVERRIDE {}
+  virtual bool ReduceContentsTextureMemoryOnImplThread(
+      size_t limit_bytes,
+      int priority_cutoff) OVERRIDE;
+  virtual void ReduceWastedContentsTextureMemoryOnImplThread() OVERRIDE {}
+  virtual void SendManagedMemoryStats() OVERRIDE {}
+  virtual bool IsInsideDraw() OVERRIDE;
+  virtual void RenewTreePriority() OVERRIDE {}
 };
 
 }  // namespace cc
diff --git a/cc/test/layer_tree_test_common.cc b/cc/test/layer_tree_test_common.cc
index a27afc2..def1820 100644
--- a/cc/test/layer_tree_test_common.cc
+++ b/cc/test/layer_tree_test_common.cc
@@ -38,7 +38,7 @@
 
 TestHooks::~TestHooks() { }
 
-bool TestHooks::prepareToDrawOnThread(cc::LayerTreeHostImpl*, LayerTreeHostImpl::FrameData&, bool)
+bool TestHooks::prepareToDrawOnThread(cc::LayerTreeHostImpl*, LayerTreeHostImpl::FrameData*, bool)
 {
     return true;
 }
@@ -68,76 +68,76 @@
     return make_scoped_ptr(new MockLayerTreeHostImpl(testHooks, settings, client, proxy));
 }
 
-void MockLayerTreeHostImpl::beginCommit()
+void MockLayerTreeHostImpl::BeginCommit()
 {
-    LayerTreeHostImpl::beginCommit();
+    LayerTreeHostImpl::BeginCommit();
     m_testHooks->beginCommitOnThread(this);
 }
 
-void MockLayerTreeHostImpl::commitComplete()
+void MockLayerTreeHostImpl::CommitComplete()
 {
-    LayerTreeHostImpl::commitComplete();
+    LayerTreeHostImpl::CommitComplete();
     m_testHooks->commitCompleteOnThread(this);
 
-    if (!Settings().implSidePainting)
+    if (!settings().implSidePainting)
         m_testHooks->treeActivatedOnThread(this);
 
 }
 
-bool MockLayerTreeHostImpl::prepareToDraw(FrameData& frame)
+bool MockLayerTreeHostImpl::PrepareToDraw(FrameData* frame)
 {
-    bool result = LayerTreeHostImpl::prepareToDraw(frame);
+    bool result = LayerTreeHostImpl::PrepareToDraw(frame);
     if (!m_testHooks->prepareToDrawOnThread(this, frame, result))
         result = false;
     return result;
 }
 
-void MockLayerTreeHostImpl::drawLayers(FrameData& frame)
+void MockLayerTreeHostImpl::DrawLayers(FrameData* frame)
 {
-    LayerTreeHostImpl::drawLayers(frame);
+    LayerTreeHostImpl::DrawLayers(frame);
     m_testHooks->drawLayersOnThread(this);
 }
 
-bool MockLayerTreeHostImpl::activatePendingTreeIfNeeded()
+bool MockLayerTreeHostImpl::ActivatePendingTreeIfNeeded()
 {
-    if (!pendingTree())
+    if (!pending_tree())
         return false;
 
     if (!m_testHooks->canActivatePendingTree())
         return false;
 
-    bool activated = LayerTreeHostImpl::activatePendingTreeIfNeeded();
+    bool activated = LayerTreeHostImpl::ActivatePendingTreeIfNeeded();
     if (activated)
         m_testHooks->treeActivatedOnThread(this);
     return activated;
 }
 
-bool MockLayerTreeHostImpl::initializeRenderer(scoped_ptr<OutputSurface> outputSurface)
+bool MockLayerTreeHostImpl::InitializeRenderer(scoped_ptr<OutputSurface> outputSurface)
 {
-    bool success = LayerTreeHostImpl::initializeRenderer(outputSurface.Pass());
+    bool success = LayerTreeHostImpl::InitializeRenderer(outputSurface.Pass());
     m_testHooks->initializedRendererOnThread(this, success);
     return success;
 }
 
-void MockLayerTreeHostImpl::setVisible(bool visible)
+void MockLayerTreeHostImpl::SetVisible(bool visible)
 {
-    LayerTreeHostImpl::setVisible(visible);
+    LayerTreeHostImpl::SetVisible(visible);
     m_testHooks->didSetVisibleOnImplTree(this, visible);
 }
 
-void MockLayerTreeHostImpl::animateLayers(base::TimeTicks monotonicTime, base::Time wallClockTime)
+void MockLayerTreeHostImpl::AnimateLayers(base::TimeTicks monotonicTime, base::Time wallClockTime)
 {
     m_testHooks->willAnimateLayers(this, monotonicTime);
-    LayerTreeHostImpl::animateLayers(monotonicTime, wallClockTime);
+    LayerTreeHostImpl::AnimateLayers(monotonicTime, wallClockTime);
     m_testHooks->animateLayers(this, monotonicTime);
 }
 
-void MockLayerTreeHostImpl::updateAnimationState()
+void MockLayerTreeHostImpl::UpdateAnimationState()
 {
-    LayerTreeHostImpl::updateAnimationState();
+    LayerTreeHostImpl::UpdateAnimationState();
     bool hasUnfinishedAnimation = false;
-    AnimationRegistrar::AnimationControllerMap::const_iterator iter = activeAnimationControllers().begin();
-    for (; iter != activeAnimationControllers().end(); ++iter) {
+    AnimationRegistrar::AnimationControllerMap::const_iterator iter = active_animation_controllers().begin();
+    for (; iter != active_animation_controllers().end(); ++iter) {
         if (iter->second->HasActiveAnimation()) {
             hasUnfinishedAnimation = true;
             break;
@@ -146,7 +146,7 @@
     m_testHooks->updateAnimationState(this, hasUnfinishedAnimation);
 }
 
-base::TimeDelta MockLayerTreeHostImpl::lowFrequencyAnimationInterval() const
+base::TimeDelta MockLayerTreeHostImpl::LowFrequencyAnimationInterval() const
 {
     return base::TimeDelta::FromMilliseconds(16);
 }
diff --git a/cc/test/layer_tree_test_common.h b/cc/test/layer_tree_test_common.h
index 6a61a11..ac9534e3 100644
--- a/cc/test/layer_tree_test_common.h
+++ b/cc/test/layer_tree_test_common.h
@@ -35,7 +35,7 @@
     virtual void treeActivatedOnThread(LayerTreeHostImpl*) { }
     virtual void initializedRendererOnThread(LayerTreeHostImpl*, bool success) { }
     virtual bool prepareToDrawOnThread(
-        LayerTreeHostImpl*, LayerTreeHostImpl::FrameData&, bool result);
+        LayerTreeHostImpl*, LayerTreeHostImpl::FrameData*, bool result);
     virtual void drawLayersOnThread(LayerTreeHostImpl*) { }
     virtual void animateLayers(LayerTreeHostImpl*, base::TimeTicks monotonicTime) { }
     virtual void updateAnimationState(LayerTreeHostImpl*, bool hasUnfinishedAnimation) { }
@@ -163,21 +163,21 @@
 public:
     static scoped_ptr<MockLayerTreeHostImpl> create(TestHooks*, const LayerTreeSettings&, LayerTreeHostImplClient*, Proxy*);
 
-    virtual void beginCommit() OVERRIDE;
-    virtual void commitComplete() OVERRIDE;
-    virtual bool prepareToDraw(FrameData&) OVERRIDE;
-    virtual void drawLayers(FrameData&) OVERRIDE;
-    virtual bool activatePendingTreeIfNeeded() OVERRIDE;
-    virtual bool initializeRenderer(scoped_ptr<OutputSurface> outputSurface) OVERRIDE;
-    virtual void setVisible(bool visible) OVERRIDE;
+    virtual void BeginCommit() OVERRIDE;
+    virtual void CommitComplete() OVERRIDE;
+    virtual bool PrepareToDraw(FrameData* frame) OVERRIDE;
+    virtual void DrawLayers(FrameData* frame) OVERRIDE;
+    virtual bool ActivatePendingTreeIfNeeded() OVERRIDE;
+    virtual bool InitializeRenderer(scoped_ptr<OutputSurface> outputSurface) OVERRIDE;
+    virtual void SetVisible(bool visible) OVERRIDE;
 
     // Make these public.
     typedef std::vector<LayerImpl*> LayerList;
 
 protected:
-    virtual void animateLayers(base::TimeTicks monotonicTime, base::Time wallClockTime) OVERRIDE;
-    virtual void updateAnimationState() OVERRIDE;
-    virtual base::TimeDelta lowFrequencyAnimationInterval() const OVERRIDE;
+    virtual void AnimateLayers(base::TimeTicks monotonicTime, base::Time wallClockTime) OVERRIDE;
+    virtual void UpdateAnimationState() OVERRIDE;
+    virtual base::TimeDelta LowFrequencyAnimationInterval() const OVERRIDE;
 
 private:
     MockLayerTreeHostImpl(TestHooks*, const LayerTreeSettings&, LayerTreeHostImplClient*, Proxy*);
diff --git a/cc/texture_layer_unittest.cc b/cc/texture_layer_unittest.cc
index 5b08c509..195bf43 100644
--- a/cc/texture_layer_unittest.cc
+++ b/cc/texture_layer_unittest.cc
@@ -105,7 +105,7 @@
     scoped_refptr<TextureLayer> testLayer = TextureLayer::Create(NULL);
     ASSERT_TRUE(testLayer);
     scoped_ptr<TextureLayerImpl> implLayer;
-    implLayer = TextureLayerImpl::Create(m_hostImpl.activeTree(), 1, false);
+    implLayer = TextureLayerImpl::Create(m_hostImpl.active_tree(), 1, false);
     ASSERT_TRUE(implLayer);
 
     EXPECT_CALL(*m_layerTreeHost, AcquireLayerTextures()).Times(AnyNumber());
@@ -400,7 +400,7 @@
     {
         TextureLayerTest::SetUp();
         m_layerTreeHost.reset(new MockLayerImplTreeHost);
-        EXPECT_TRUE(m_hostImpl.initializeRenderer(createFakeOutputSurface()));
+        EXPECT_TRUE(m_hostImpl.InitializeRenderer(createFakeOutputSurface()));
     }
 
     CommonMailboxObjects m_testData;
@@ -408,13 +408,13 @@
 
 TEST_F(TextureLayerImplWithMailboxTest, testImplLayerCallbacks)
 {
-    m_hostImpl.createPendingTree();
+    m_hostImpl.CreatePendingTree();
     scoped_ptr<TextureLayerImpl> pendingLayer;
-    pendingLayer = TextureLayerImpl::Create(m_hostImpl.pendingTree(), 1, true);
+    pendingLayer = TextureLayerImpl::Create(m_hostImpl.pending_tree(), 1, true);
     ASSERT_TRUE(pendingLayer);
 
     scoped_ptr<LayerImpl> activeLayer(pendingLayer->CreateLayerImpl(
-        m_hostImpl.activeTree()));
+        m_hostImpl.active_tree()));
     ASSERT_TRUE(activeLayer);
 
     pendingLayer->setTextureMailbox(m_testData.m_mailbox1);
@@ -459,20 +459,20 @@
 TEST_F(TextureLayerImplWithMailboxTest, testDestructorCallbackOnCreatedResource)
 {
     scoped_ptr<TextureLayerImpl> implLayer;
-    implLayer = TextureLayerImpl::Create(m_hostImpl.activeTree(), 1, true);
+    implLayer = TextureLayerImpl::Create(m_hostImpl.active_tree(), 1, true);
     ASSERT_TRUE(implLayer);
 
     EXPECT_CALL(m_testData.m_mockCallback,
                 Release(m_testData.m_mailboxName1, _)).Times(1);
     implLayer->setTextureMailbox(m_testData.m_mailbox1);
-    implLayer->WillDraw(m_hostImpl.activeTree()->resource_provider());
-    implLayer->DidDraw(m_hostImpl.activeTree()->resource_provider());
+    implLayer->WillDraw(m_hostImpl.active_tree()->resource_provider());
+    implLayer->DidDraw(m_hostImpl.active_tree()->resource_provider());
     implLayer->setTextureMailbox(TextureMailbox());
 }
 
 TEST_F(TextureLayerImplWithMailboxTest, testCallbackOnInUseResource)
 {
-    ResourceProvider *provider = m_hostImpl.activeTree()->resource_provider();
+    ResourceProvider *provider = m_hostImpl.active_tree()->resource_provider();
     ResourceProvider::ResourceId id =
         provider->CreateResourceFromTextureMailbox(m_testData.m_mailbox1);
     provider->AllocateForTesting(id);
diff --git a/cc/thread_proxy.cc b/cc/thread_proxy.cc
index faa6695..b3053c0 100644
--- a/cc/thread_proxy.cc
+++ b/cc/thread_proxy.cc
@@ -134,7 +134,7 @@
 {
     DCHECK(Proxy::IsImplThread());
     if (m_layerTreeHostImpl.get())
-        m_layerTreeHostImpl->startPageScaleAnimation(targetOffset, useAnchor, scale, base::TimeTicks::Now(), duration);
+        m_layerTreeHostImpl->StartPageScaleAnimation(targetOffset, useAnchor, scale, base::TimeTicks::Now(), duration);
 }
 
 void ThreadProxy::FinishAllRendering()
@@ -190,7 +190,7 @@
 void ThreadProxy::setVisibleOnImplThread(CompletionEvent* completion, bool visible)
 {
     TRACE_EVENT0("cc", "ThreadProxy::setVisibleOnImplThread");
-    m_layerTreeHostImpl->setVisible(visible);
+    m_layerTreeHostImpl->SetVisible(visible);
     m_schedulerOnImplThread->setVisible(visible);
     completion->signal();
 }
@@ -287,7 +287,7 @@
     if (m_commitRequestSentToImplThread)
         return;
     m_commitRequestSentToImplThread = true;
-    Proxy::ImplThread()->postTask(base::Bind(&ThreadProxy::setNeedsCommitOnImplThread, m_implThreadWeakPtr));
+    Proxy::ImplThread()->postTask(base::Bind(&ThreadProxy::SetNeedsCommitOnImplThread, m_implThreadWeakPtr));
 }
 
 void ThreadProxy::SetNeedsCommit()
@@ -301,10 +301,10 @@
     if (m_commitRequestSentToImplThread)
         return;
     m_commitRequestSentToImplThread = true;
-    Proxy::ImplThread()->postTask(base::Bind(&ThreadProxy::setNeedsCommitOnImplThread, m_implThreadWeakPtr));
+    Proxy::ImplThread()->postTask(base::Bind(&ThreadProxy::SetNeedsCommitOnImplThread, m_implThreadWeakPtr));
 }
 
-void ThreadProxy::didLoseOutputSurfaceOnImplThread()
+void ThreadProxy::DidLoseOutputSurfaceOnImplThread()
 {
     DCHECK(IsImplThread());
     TRACE_EVENT0("cc", "ThreadProxy::didLoseOutputSurfaceOnImplThread");
@@ -315,14 +315,14 @@
 {
     DCHECK(IsImplThread());
     TRACE_EVENT0("cc", "ThreadProxy::checkOutputSurfaceStatusOnImplThread");
-    if (!m_layerTreeHostImpl->isContextLost())
+    if (!m_layerTreeHostImpl->IsContextLost())
         return;
-    if (cc::ContextProvider* offscreenContexts = m_layerTreeHostImpl->resourceProvider()->offscreen_context_provider())
+    if (cc::ContextProvider* offscreenContexts = m_layerTreeHostImpl->resource_provider()->offscreen_context_provider())
         offscreenContexts->VerifyContexts();
     m_schedulerOnImplThread->didLoseOutputSurface();
 }
 
-void ThreadProxy::onSwapBuffersCompleteOnImplThread()
+void ThreadProxy::OnSwapBuffersCompleteOnImplThread()
 {
     DCHECK(IsImplThread());
     TRACE_EVENT0("cc", "ThreadProxy::onSwapBuffersCompleteOnImplThread");
@@ -330,35 +330,35 @@
     Proxy::MainThread()->postTask(base::Bind(&ThreadProxy::didCompleteSwapBuffers, m_mainThreadWeakPtr));
 }
 
-void ThreadProxy::onVSyncParametersChanged(base::TimeTicks timebase, base::TimeDelta interval)
+void ThreadProxy::OnVSyncParametersChanged(base::TimeTicks timebase, base::TimeDelta interval)
 {
     DCHECK(IsImplThread());
     TRACE_EVENT2("cc", "ThreadProxy::onVSyncParametersChanged", "timebase", (timebase - base::TimeTicks()).InMilliseconds(), "interval", interval.InMilliseconds());
     m_schedulerOnImplThread->setTimebaseAndInterval(timebase, interval);
 }
 
-void ThreadProxy::onCanDrawStateChanged(bool canDraw)
+void ThreadProxy::OnCanDrawStateChanged(bool canDraw)
 {
     DCHECK(IsImplThread());
     TRACE_EVENT1("cc", "ThreadProxy::onCanDrawStateChanged", "canDraw", canDraw);
     m_schedulerOnImplThread->setCanDraw(canDraw);
 }
 
-void ThreadProxy::onHasPendingTreeStateChanged(bool hasPendingTree)
+void ThreadProxy::OnHasPendingTreeStateChanged(bool hasPendingTree)
 {
     DCHECK(IsImplThread());
     TRACE_EVENT1("cc", "ThreadProxy::onHasPendingTreeStateChanged", "hasPendingTree", hasPendingTree);
     m_schedulerOnImplThread->setHasPendingTree(hasPendingTree);
 }
 
-void ThreadProxy::setNeedsCommitOnImplThread()
+void ThreadProxy::SetNeedsCommitOnImplThread()
 {
     DCHECK(IsImplThread());
     TRACE_EVENT0("cc", "ThreadProxy::setNeedsCommitOnImplThread");
     m_schedulerOnImplThread->setNeedsCommit();
 }
 
-void ThreadProxy::setNeedsManageTilesOnImplThread()
+void ThreadProxy::SetNeedsManageTilesOnImplThread()
 {
     if (m_manageTilesPending)
       return;
@@ -371,7 +371,7 @@
     // TODO(nduca): If needed, move this into CCSchedulerStateMachine.
     m_manageTilesPending = false;
     if (m_layerTreeHostImpl)
-        m_layerTreeHostImpl->manageTiles();
+        m_layerTreeHostImpl->ManageTiles();
 }
 
 void ThreadProxy::setNeedsForcedCommitOnImplThread()
@@ -381,21 +381,21 @@
     m_schedulerOnImplThread->setNeedsForcedCommit();
 }
 
-void ThreadProxy::postAnimationEventsToMainThreadOnImplThread(scoped_ptr<AnimationEventsVector> events, base::Time wallClockTime)
+void ThreadProxy::PostAnimationEventsToMainThreadOnImplThread(scoped_ptr<AnimationEventsVector> events, base::Time wallClockTime)
 {
     DCHECK(IsImplThread());
     TRACE_EVENT0("cc", "ThreadProxy::postAnimationEventsToMainThreadOnImplThread");
     Proxy::MainThread()->postTask(base::Bind(&ThreadProxy::setAnimationEvents, m_mainThreadWeakPtr, base::Passed(&events), wallClockTime));
 }
 
-bool ThreadProxy::reduceContentsTextureMemoryOnImplThread(size_t limitBytes, int priorityCutoff)
+bool ThreadProxy::ReduceContentsTextureMemoryOnImplThread(size_t limitBytes, int priorityCutoff)
 {
     DCHECK(IsImplThread());
 
     if (!m_layerTreeHost->contents_texture_manager())
         return false;
 
-    bool reduceResult = m_layerTreeHost->contents_texture_manager()->reduceMemoryOnImplThread(limitBytes, priorityCutoff, m_layerTreeHostImpl->resourceProvider());
+    bool reduceResult = m_layerTreeHost->contents_texture_manager()->reduceMemoryOnImplThread(limitBytes, priorityCutoff, m_layerTreeHostImpl->resource_provider());
     if (!reduceResult)
         return false;
 
@@ -406,17 +406,17 @@
     return true;
 }
 
-void ThreadProxy::reduceWastedContentsTextureMemoryOnImplThread()
+void ThreadProxy::ReduceWastedContentsTextureMemoryOnImplThread()
 {
     DCHECK(IsImplThread());
 
     if (!m_layerTreeHost->contents_texture_manager())
         return;
 
-    m_layerTreeHost->contents_texture_manager()->reduceWastedMemoryOnImplThread(m_layerTreeHostImpl->resourceProvider());
+    m_layerTreeHost->contents_texture_manager()->reduceWastedMemoryOnImplThread(m_layerTreeHostImpl->resource_provider());
 }
 
-void ThreadProxy::sendManagedMemoryStats()
+void ThreadProxy::SendManagedMemoryStats()
 {
     DCHECK(IsImplThread());
     if (!m_layerTreeHostImpl.get())
@@ -430,13 +430,13 @@
     if (m_layerTreeHost->settings().implSidePainting)
         return;
 
-    m_layerTreeHostImpl->sendManagedMemoryStats(
+    m_layerTreeHostImpl->SendManagedMemoryStats(
         m_layerTreeHost->contents_texture_manager()->memoryVisibleBytes(),
         m_layerTreeHost->contents_texture_manager()->memoryVisibleAndNearbyBytes(),
         m_layerTreeHost->contents_texture_manager()->memoryUseBytes());
 }
 
-bool ThreadProxy::isInsideDraw()
+bool ThreadProxy::IsInsideDraw()
 {
     return m_insideDraw;
 }
@@ -446,7 +446,7 @@
     DCHECK(IsMainThread());
     TRACE_EVENT0("cc", "ThreadProxy::setNeedsRedraw");
     Proxy::ImplThread()->postTask(base::Bind(&ThreadProxy::setFullRootLayerDamageOnImplThread, m_implThreadWeakPtr));
-    Proxy::ImplThread()->postTask(base::Bind(&ThreadProxy::setNeedsRedrawOnImplThread, m_implThreadWeakPtr));
+    Proxy::ImplThread()->postTask(base::Bind(&ThreadProxy::SetNeedsRedrawOnImplThread, m_implThreadWeakPtr));
 }
 
 void ThreadProxy::SetDeferCommits(bool deferCommits)
@@ -470,7 +470,7 @@
     return m_commitRequested;
 }
 
-void ThreadProxy::setNeedsRedrawOnImplThread()
+void ThreadProxy::SetNeedsRedrawOnImplThread()
 {
     DCHECK(IsImplThread());
     TRACE_EVENT0("cc", "ThreadProxy::setNeedsRedrawOnImplThread");
@@ -484,7 +484,7 @@
    m_schedulerOnImplThread->didSwapUseIncompleteTile();
 }
 
-void ThreadProxy::didUploadVisibleHighResolutionTileOnImplThread()
+void ThreadProxy::DidUploadVisibleHighResolutionTileOnImplThread()
 {
    DCHECK(IsImplThread());
    TRACE_EVENT0("cc", "ThreadProxy::didUploadVisibleHighResolutionTileOnImplThread");
@@ -494,7 +494,7 @@
 void ThreadProxy::MainThreadHasStoppedFlinging()
 {
     if (m_inputHandlerOnImplThread)
-        m_inputHandlerOnImplThread->mainThreadHasStoppedFlinging();
+        m_inputHandlerOnImplThread->MainThreadHasStoppedFlinging();
 }
 
 void ThreadProxy::Start()
@@ -555,7 +555,7 @@
 {
     TRACE_EVENT0("cc", "ThreadProxy::finishAllRenderingOnImplThread");
     DCHECK(IsImplThread());
-    m_layerTreeHostImpl->finishAllRendering();
+    m_layerTreeHostImpl->FinishAllRendering();
     completion->signal();
 }
 
@@ -578,10 +578,10 @@
     TRACE_EVENT0("cc", "ThreadProxy::scheduledActionBeginFrame");
     scoped_ptr<BeginFrameAndCommitState> beginFrameState(new BeginFrameAndCommitState);
     beginFrameState->monotonicFrameBeginTime = base::TimeTicks::Now();
-    beginFrameState->scrollInfo = m_layerTreeHostImpl->processScrollDeltas();
-    beginFrameState->implTransform = m_layerTreeHostImpl->activeTree()->ImplTransform();
-    DCHECK_GT(m_layerTreeHostImpl->memoryAllocationLimitBytes(), 0u);
-    beginFrameState->memoryAllocationLimitBytes = m_layerTreeHostImpl->memoryAllocationLimitBytes();
+    beginFrameState->scrollInfo = m_layerTreeHostImpl->ProcessScrollDeltas();
+    beginFrameState->implTransform = m_layerTreeHostImpl->active_tree()->ImplTransform();
+    DCHECK_GT(m_layerTreeHostImpl->memory_allocation_limit_bytes(), 0u);
+    beginFrameState->memoryAllocationLimitBytes = m_layerTreeHostImpl->memory_allocation_limit_bytes();
     Proxy::MainThread()->postTask(base::Bind(&ThreadProxy::beginFrame, m_mainThreadWeakPtr, base::Passed(&beginFrameState)));
 
     if (m_beginFrameCompletionEventOnImplThread) {
@@ -721,7 +721,7 @@
         return;
     }
 
-    m_layerTreeHostImpl->resourceProvider()->SetOffscreenContextProvider(offscreenContextProvider);
+    m_layerTreeHostImpl->resource_provider()->SetOffscreenContextProvider(offscreenContextProvider);
 
     if (m_layerTreeHost->contents_texture_manager()->linkedEvictedBackingsExist()) {
         // Clear any uploads we were making to textures linked to evicted
@@ -729,12 +729,12 @@
         queue->clearUploadsToEvictedResources();
         // Some textures in the layer tree are invalid. Kick off another commit
         // to fill them again.
-        setNeedsCommitOnImplThread();
+        SetNeedsCommitOnImplThread();
     }
 
     m_layerTreeHost->contents_texture_manager()->pushTexturePrioritiesToBackings();
 
-    m_currentResourceUpdateControllerOnImplThread = ResourceUpdateController::Create(this, Proxy::ImplThread(), queue.Pass(), m_layerTreeHostImpl->resourceProvider());
+    m_currentResourceUpdateControllerOnImplThread = ResourceUpdateController::Create(this, Proxy::ImplThread(), queue.Pass(), m_layerTreeHostImpl->resource_provider());
     m_currentResourceUpdateControllerOnImplThread->PerformMoreUpdates(
         m_schedulerOnImplThread->anticipatedDrawTime());
 
@@ -762,10 +762,10 @@
     m_currentResourceUpdateControllerOnImplThread->Finalize();
     m_currentResourceUpdateControllerOnImplThread.reset();
 
-    m_layerTreeHostImpl->beginCommit();
+    m_layerTreeHostImpl->BeginCommit();
     m_layerTreeHost->BeginCommitOnImplThread(m_layerTreeHostImpl.get());
     m_layerTreeHost->FinishCommitOnImplThread(m_layerTreeHostImpl.get());
-    m_layerTreeHostImpl->commitComplete();
+    m_layerTreeHostImpl->CommitComplete();
 
     m_nextFrameIsNewlyCommittedFrameOnImplThread = true;
 
@@ -791,14 +791,14 @@
 {
     DCHECK(IsImplThread());
     TRACE_EVENT0("cc", "ThreadProxy::scheduledActionCheckForCompletedTileUploads");
-    m_layerTreeHostImpl->checkForCompletedTileUploads();
+    m_layerTreeHostImpl->CheckForCompletedTileUploads();
 }
 
 void ThreadProxy::scheduledActionActivatePendingTreeIfNeeded()
 {
     DCHECK(IsImplThread());
     TRACE_EVENT0("cc", "ThreadProxy::scheduledActionActivatePendingTreeIfNeeded");
-    m_layerTreeHostImpl->activatePendingTreeIfNeeded();
+    m_layerTreeHostImpl->ActivatePendingTreeIfNeeded();
 }
 
 void ThreadProxy::scheduledActionBeginContextRecreation()
@@ -830,10 +830,10 @@
     base::Time wallClockTime = base::Time::Now();
 
     if (m_inputHandlerOnImplThread.get())
-        m_inputHandlerOnImplThread->animate(monotonicTime);
+        m_inputHandlerOnImplThread->Animate(monotonicTime);
 
-    m_layerTreeHostImpl->activatePendingTreeIfNeeded();
-    m_layerTreeHostImpl->animate(monotonicTime, wallClockTime);
+    m_layerTreeHostImpl->ActivatePendingTreeIfNeeded();
+    m_layerTreeHostImpl->Animate(monotonicTime, wallClockTime);
 
     // This method is called on a forced draw, regardless of whether we are able to produce a frame,
     // as the calling site on main thread is blocked until its request completes, and we signal
@@ -845,18 +845,18 @@
     // prepareToDraw(), it is guarded on canDraw() as well.
 
     LayerTreeHostImpl::FrameData frame;
-    bool drawFrame = m_layerTreeHostImpl->canDraw() && (m_layerTreeHostImpl->prepareToDraw(frame) || forcedDraw);
+    bool drawFrame = m_layerTreeHostImpl->CanDraw() && (m_layerTreeHostImpl->PrepareToDraw(&frame) || forcedDraw);
     if (drawFrame) {
-        m_layerTreeHostImpl->drawLayers(frame);
+        m_layerTreeHostImpl->DrawLayers(&frame);
         result.didDraw = true;
     }
-    m_layerTreeHostImpl->didDrawAllLayers(frame);
+    m_layerTreeHostImpl->DidDrawAllLayers(frame);
 
     // Check for tree activation.
-    if (m_completionEventForCommitHeldOnTreeActivation && !m_layerTreeHostImpl->pendingTree())
+    if (m_completionEventForCommitHeldOnTreeActivation && !m_layerTreeHostImpl->pending_tree())
     {
         TRACE_EVENT_INSTANT0("cc", "ReleaseCommitbyActivation");
-        DCHECK(m_layerTreeHostImpl->Settings().implSidePainting);
+        DCHECK(m_layerTreeHostImpl->settings().implSidePainting);
         m_completionEventForCommitHeldOnTreeActivation->signal();
         m_completionEventForCommitHeldOnTreeActivation = 0;
     }
@@ -865,15 +865,15 @@
     if (m_readbackRequestOnImplThread) {
         m_readbackRequestOnImplThread->success = false;
         if (drawFrame) {
-            m_layerTreeHostImpl->readback(m_readbackRequestOnImplThread->pixels, m_readbackRequestOnImplThread->rect);
-            m_readbackRequestOnImplThread->success = !m_layerTreeHostImpl->isContextLost();
+            m_layerTreeHostImpl->Readback(m_readbackRequestOnImplThread->pixels, m_readbackRequestOnImplThread->rect);
+            m_readbackRequestOnImplThread->success = !m_layerTreeHostImpl->IsContextLost();
         }
         m_readbackRequestOnImplThread->completion.signal();
         m_readbackRequestOnImplThread = 0;
     } else if (drawFrame) {
-        result.didSwap = m_layerTreeHostImpl->swapBuffers();
+        result.didSwap = m_layerTreeHostImpl->SwapBuffers();
 
-        if (frame.containsIncompleteTile)
+        if (frame.contains_incomplete_tile)
           didSwapUseIncompleteTileOnImplThread();
     }
 
@@ -886,7 +886,7 @@
     if (drawFrame)
         checkOutputSurfaceStatusOnImplThread();
 
-    m_layerTreeHostImpl->beginNextFrame();
+    m_layerTreeHostImpl->BeginNextFrame();
 
     return result;
 }
@@ -1016,7 +1016,7 @@
 
     m_inputHandlerOnImplThread = scoped_ptr<InputHandler>(handler);
     if (m_inputHandlerOnImplThread.get())
-        m_inputHandlerOnImplThread->bindToClient(m_layerTreeHostImpl.get());
+        m_inputHandlerOnImplThread->BindToClient(m_layerTreeHostImpl.get());
 
     m_implThreadWeakPtr = m_weakFactoryOnImplThread.GetWeakPtr();
     completion->signal();
@@ -1034,14 +1034,14 @@
     TRACE_EVENT0("cc", "ThreadProxy::initializeRendererOnImplThread");
     DCHECK(IsImplThread());
     DCHECK(m_outputSurfaceBeforeInitializationOnImplThread.get());
-    *initializeSucceeded = m_layerTreeHostImpl->initializeRenderer(m_outputSurfaceBeforeInitializationOnImplThread.Pass());
+    *initializeSucceeded = m_layerTreeHostImpl->InitializeRenderer(m_outputSurfaceBeforeInitializationOnImplThread.Pass());
     if (*initializeSucceeded) {
-        *capabilities = m_layerTreeHostImpl->rendererCapabilities();
+        *capabilities = m_layerTreeHostImpl->GetRendererCapabilities();
         m_schedulerOnImplThread->setSwapBuffersCompleteSupported(
                 capabilities->using_swap_complete_callback);
 
         int maxFramesPending = FrameRateController::kDefaultMaxFramesPending;
-        if (m_layerTreeHostImpl->outputSurface()->capabilities().has_parent_compositor)
+        if (m_layerTreeHostImpl->output_surface()->capabilities().has_parent_compositor)
             maxFramesPending = 1;
         m_schedulerOnImplThread->setMaxFramesPending(maxFramesPending);
     }
@@ -1053,7 +1053,7 @@
 {
     TRACE_EVENT0("cc", "ThreadProxy::layerTreeHostClosedOnImplThread");
     DCHECK(IsImplThread());
-    m_layerTreeHost->DeleteContentsTexturesOnImplThread(m_layerTreeHostImpl->resourceProvider());
+    m_layerTreeHost->DeleteContentsTexturesOnImplThread(m_layerTreeHostImpl->resource_provider());
     m_inputHandlerOnImplThread.reset();
     m_layerTreeHostImpl.reset();
     m_schedulerOnImplThread.reset();
@@ -1076,11 +1076,11 @@
 {
     TRACE_EVENT0("cc", "ThreadProxy::recreateOutputSurfaceOnImplThread");
     DCHECK(IsImplThread());
-    m_layerTreeHost->DeleteContentsTexturesOnImplThread(m_layerTreeHostImpl->resourceProvider());
-    *recreateSucceeded = m_layerTreeHostImpl->initializeRenderer(outputSurface.Pass());
+    m_layerTreeHost->DeleteContentsTexturesOnImplThread(m_layerTreeHostImpl->resource_provider());
+    *recreateSucceeded = m_layerTreeHostImpl->InitializeRenderer(outputSurface.Pass());
     if (*recreateSucceeded) {
-        *capabilities = m_layerTreeHostImpl->rendererCapabilities();
-        m_layerTreeHostImpl->resourceProvider()->SetOffscreenContextProvider(offscreenContextProvider);
+        *capabilities = m_layerTreeHostImpl->GetRendererCapabilities();
+        m_layerTreeHostImpl->resource_provider()->SetOffscreenContextProvider(offscreenContextProvider);
         m_schedulerOnImplThread->didRecreateOutputSurface();
     } else if (offscreenContextProvider) {
         offscreenContextProvider->VerifyContexts();
@@ -1091,7 +1091,7 @@
 void ThreadProxy::renderingStatsOnImplThread(CompletionEvent* completion, RenderingStats* stats)
 {
     DCHECK(IsImplThread());
-    m_layerTreeHostImpl->renderingStats(stats);
+    m_layerTreeHostImpl->CollectRenderingStats(stats);
     completion->signal();
 }
 
@@ -1123,7 +1123,7 @@
 
 void ThreadProxy::asValueOnImplThread(CompletionEvent* completion, base::DictionaryValue* state) const
 {
-    state->Set("layer_tree_host_impl", m_layerTreeHostImpl->asValue().release());
+    state->Set("layer_tree_host_impl", m_layerTreeHostImpl->AsValue().release());
     completion->signal();
 }
 
@@ -1142,7 +1142,7 @@
 void ThreadProxy::commitPendingOnImplThreadForTesting(CommitPendingRequest* request)
 {
     DCHECK(IsImplThread());
-    if (m_layerTreeHostImpl->outputSurface())
+    if (m_layerTreeHostImpl->output_surface())
         request->commitPending = m_schedulerOnImplThread->commitPending();
     else
         request->commitPending = false;
@@ -1168,16 +1168,16 @@
 void ThreadProxy::capturePictureOnImplThread(CompletionEvent* completion, skia::RefPtr<SkPicture>* picture)
 {
     DCHECK(IsImplThread());
-    *picture = m_layerTreeHostImpl->capturePicture();
+    *picture = m_layerTreeHostImpl->CapturePicture();
     completion->signal();
 }
 
-void ThreadProxy::renewTreePriority()
+void ThreadProxy::RenewTreePriority()
 {
     bool smoothnessTakesPriority =
-        m_layerTreeHostImpl->pinchGestureActive() ||
-        m_layerTreeHostImpl->currentlyScrollingLayer() ||
-        m_layerTreeHostImpl->pageScaleAnimationActive();
+        m_layerTreeHostImpl->pinch_gesture_active() ||
+        m_layerTreeHostImpl->CurrentlyScrollingLayer() ||
+        m_layerTreeHostImpl->page_scale_animation_active();
 
     // Update expiration time if smoothness currently takes priority.
     if (smoothnessTakesPriority) {
@@ -1195,17 +1195,17 @@
 
     // New content always takes priority when the active tree has
     // evicted resources or there is an invalid viewport size.
-    if (m_layerTreeHostImpl->activeTree()->ContentsTexturesPurged() ||
-        m_layerTreeHostImpl->activeTree()->ViewportSizeInvalid())
+    if (m_layerTreeHostImpl->active_tree()->ContentsTexturesPurged() ||
+        m_layerTreeHostImpl->active_tree()->ViewportSizeInvalid())
         priority = NEW_CONTENT_TAKES_PRIORITY;
 
-    m_layerTreeHostImpl->setTreePriority(priority);
+    m_layerTreeHostImpl->SetTreePriority(priority);
 
     // Notify the the client of this compositor via the output surface.
     // TODO(epenner): Route this to compositor-thread instead of output-surface
     // after GTFO refactor of compositor-thread (http://crbug/170828).
-    if (m_layerTreeHostImpl->outputSurface()) {
-        m_layerTreeHostImpl->outputSurface()->UpdateSmoothnessTakesPriority(
+    if (m_layerTreeHostImpl->output_surface()) {
+        m_layerTreeHostImpl->output_surface()->UpdateSmoothnessTakesPriority(
             priority == SMOOTHNESS_TAKES_PRIORITY);
     }
 
@@ -1232,7 +1232,7 @@
     DCHECK(m_renewTreePriorityOnImplThreadPending);
     m_renewTreePriorityOnImplThreadPending = false;
 
-    renewTreePriority();
+    RenewTreePriority();
 }
 
 }  // namespace cc
diff --git a/cc/thread_proxy.h b/cc/thread_proxy.h
index 1b027e0..a56b5be 100644
--- a/cc/thread_proxy.h
+++ b/cc/thread_proxy.h
@@ -59,21 +59,21 @@
     virtual bool CommitPendingForTesting() OVERRIDE;
 
     // LayerTreeHostImplClient implementation
-    virtual void didLoseOutputSurfaceOnImplThread() OVERRIDE;
-    virtual void onSwapBuffersCompleteOnImplThread() OVERRIDE;
-    virtual void onVSyncParametersChanged(base::TimeTicks timebase, base::TimeDelta interval) OVERRIDE;
-    virtual void onCanDrawStateChanged(bool canDraw) OVERRIDE;
-    virtual void onHasPendingTreeStateChanged(bool hasPendingTree) OVERRIDE;
-    virtual void setNeedsRedrawOnImplThread() OVERRIDE;
-    virtual void didUploadVisibleHighResolutionTileOnImplThread() OVERRIDE;
-    virtual void setNeedsCommitOnImplThread() OVERRIDE;
-    virtual void setNeedsManageTilesOnImplThread() OVERRIDE;
-    virtual void postAnimationEventsToMainThreadOnImplThread(scoped_ptr<AnimationEventsVector>, base::Time wallClockTime) OVERRIDE;
-    virtual bool reduceContentsTextureMemoryOnImplThread(size_t limitBytes, int priorityCutoff) OVERRIDE;
-    virtual void reduceWastedContentsTextureMemoryOnImplThread() OVERRIDE;
-    virtual void sendManagedMemoryStats() OVERRIDE;
-    virtual bool isInsideDraw() OVERRIDE;
-    virtual void renewTreePriority() OVERRIDE;
+    virtual void DidLoseOutputSurfaceOnImplThread() OVERRIDE;
+    virtual void OnSwapBuffersCompleteOnImplThread() OVERRIDE;
+    virtual void OnVSyncParametersChanged(base::TimeTicks timebase, base::TimeDelta interval) OVERRIDE;
+    virtual void OnCanDrawStateChanged(bool canDraw) OVERRIDE;
+    virtual void OnHasPendingTreeStateChanged(bool hasPendingTree) OVERRIDE;
+    virtual void SetNeedsRedrawOnImplThread() OVERRIDE;
+    virtual void DidUploadVisibleHighResolutionTileOnImplThread() OVERRIDE;
+    virtual void SetNeedsCommitOnImplThread() OVERRIDE;
+    virtual void SetNeedsManageTilesOnImplThread() OVERRIDE;
+    virtual void PostAnimationEventsToMainThreadOnImplThread(scoped_ptr<AnimationEventsVector>, base::Time wallClockTime) OVERRIDE;
+    virtual bool ReduceContentsTextureMemoryOnImplThread(size_t limitBytes, int priorityCutoff) OVERRIDE;
+    virtual void ReduceWastedContentsTextureMemoryOnImplThread() OVERRIDE;
+    virtual void SendManagedMemoryStats() OVERRIDE;
+    virtual bool IsInsideDraw() OVERRIDE;
+    virtual void RenewTreePriority() OVERRIDE;
 
     // SchedulerClient implementation
     virtual void scheduledActionBeginFrame() OVERRIDE;
diff --git a/cc/tiled_layer_impl_unittest.cc b/cc/tiled_layer_impl_unittest.cc
index c816f91..bdf9f7b 100644
--- a/cc/tiled_layer_impl_unittest.cc
+++ b/cc/tiled_layer_impl_unittest.cc
@@ -30,7 +30,7 @@
     // visibility of the entire layer size.
     scoped_ptr<TiledLayerImpl> createLayer(const gfx::Size& tileSize, const gfx::Size& layerSize, LayerTilingData::BorderTexelOption borderTexels)
     {
-        scoped_ptr<TiledLayerImpl> layer = TiledLayerImpl::Create(m_hostImpl.activeTree(), 1);
+        scoped_ptr<TiledLayerImpl> layer = TiledLayerImpl::Create(m_hostImpl.active_tree(), 1);
         scoped_ptr<LayerTilingData> tiler = LayerTilingData::create(tileSize, borderTexels);
         tiler->setBounds(layerSize);
         layer->setTilingData(*tiler);
diff --git a/cc/tiled_layer_unittest.cc b/cc/tiled_layer_unittest.cc
index 52293aa..e955155 100644
--- a/cc/tiled_layer_unittest.cc
+++ b/cc/tiled_layer_unittest.cc
@@ -196,7 +196,7 @@
 TEST_F(TiledLayerTest, pushDirtyTiles)
 {
     scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(m_resourceManager.get()));
-    scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 1));
+    scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 1));
 
     // The tile size is 100x100, so this invalidates and then paints two tiles.
     layer->SetBounds(gfx::Size(100, 200));
@@ -220,7 +220,7 @@
 TEST_F(TiledLayerTest, pushOccludedDirtyTiles)
 {
     scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(m_resourceManager.get()));
-    scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 1));
+    scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 1));
     TestOcclusionTracker occluded;
     m_occlusion = &occluded;
     layer_tree_host_->SetViewportSize(gfx::Size(1000, 1000), gfx::Size(1000, 1000));
@@ -257,7 +257,7 @@
 TEST_F(TiledLayerTest, pushDeletedTiles)
 {
     scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(m_resourceManager.get()));
-    scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 1));
+    scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 1));
 
     // The tile size is 100x100, so this invalidates and then paints two tiles.
     layer->SetBounds(gfx::Size(100, 200));
@@ -291,7 +291,7 @@
 TEST_F(TiledLayerTest, pushIdlePaintTiles)
 {
     scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(m_resourceManager.get()));
-    scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 1));
+    scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 1));
 
     // The tile size is 100x100. Setup 5x5 tiles with one visible tile in the center.
     // This paints 1 visible of the 25 invalid tiles.
@@ -327,7 +327,7 @@
 TEST_F(TiledLayerTest, predictivePainting)
 {
     scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(m_resourceManager.get()));
-    scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 1));
+    scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 1));
 
     // Prepainting should occur in the scroll direction first, and the
     // visible rect should be extruded only along the dominant axis.
@@ -400,9 +400,9 @@
     // Start with 2mb of memory, but the test is going to try to use just more than 1mb, so we reduce to 1mb later.
     m_resourceManager->setMaxMemoryLimitBytes(2 * 1024 * 1024);
     scoped_refptr<FakeTiledLayer> layer1 = make_scoped_refptr(new FakeTiledLayer(m_resourceManager.get()));
-    scoped_ptr<FakeTiledLayerImpl> layerImpl1 = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 1));
+    scoped_ptr<FakeTiledLayerImpl> layerImpl1 = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 1));
     scoped_refptr<FakeTiledLayer> layer2 = make_scoped_refptr(new FakeTiledLayer(m_resourceManager.get()));
-    scoped_ptr<FakeTiledLayerImpl> layerImpl2 = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 2));
+    scoped_ptr<FakeTiledLayerImpl> layerImpl2 = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 2));
 
     // For this test we have two layers. layer1 exhausts most texture memory, leaving room for 2 more tiles from
     // layer2, but not all three tiles. First we paint layer1, and one tile from layer2. Then when we idle paint
@@ -453,7 +453,7 @@
 TEST_F(TiledLayerTest, pushIdlePaintedOccludedTiles)
 {
     scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(m_resourceManager.get()));
-    scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 1));
+    scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 1));
     TestOcclusionTracker occluded;
     m_occlusion = &occluded;
     
@@ -473,7 +473,7 @@
 TEST_F(TiledLayerTest, pushTilesMarkedDirtyDuringPaint)
 {
     scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(m_resourceManager.get()));
-    scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 1));
+    scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 1));
 
     // The tile size is 100x100, so this invalidates and then paints two tiles.
     // However, during the paint, we invalidate one of the tiles. This should
@@ -493,8 +493,8 @@
 {
     scoped_refptr<FakeTiledLayer> layer1 = make_scoped_refptr(new FakeTiledLayer(m_resourceManager.get()));
     scoped_refptr<FakeTiledLayer> layer2 = make_scoped_refptr(new FakeTiledLayer(m_resourceManager.get()));
-    scoped_ptr<FakeTiledLayerImpl> layer1Impl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 1));
-    scoped_ptr<FakeTiledLayerImpl> layer2Impl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 2));
+    scoped_ptr<FakeTiledLayerImpl> layer1Impl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 1));
+    scoped_ptr<FakeTiledLayerImpl> layer2Impl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 2));
 
     // Invalidate a tile on layer1, during update of layer 2.
     layer2->fakeLayerUpdater()->setRectToInvalidate(gfx::Rect(0, 50, 100, 50), layer1.get());
@@ -517,8 +517,8 @@
 {
     scoped_refptr<FakeTiledLayer> layer1 = make_scoped_refptr(new FakeTiledLayer(m_resourceManager.get()));
     scoped_refptr<FakeTiledLayer> layer2 = make_scoped_refptr(new FakeTiledLayer(m_resourceManager.get()));
-    scoped_ptr<FakeTiledLayerImpl> layer1Impl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 1));
-    scoped_ptr<FakeTiledLayerImpl> layer2Impl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 2));
+    scoped_ptr<FakeTiledLayerImpl> layer1Impl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 1));
+    scoped_ptr<FakeTiledLayerImpl> layer2Impl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 2));
 
     layer1->fakeLayerUpdater()->setRectToInvalidate(gfx::Rect(0, 50, 100, 50), layer2.get());
     layer1->SetBounds(gfx::Size(100, 200));
@@ -559,7 +559,7 @@
         m_resourceManager->setMaxMemoryLimitBytes(memoryForLayer);
 
         scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(m_resourceManager.get()));
-        scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 1));
+        scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 1));
 
         // Full size layer with half being visible.
         layer->SetBounds(gfx::Size(layerWidth, layerHeight));
@@ -599,7 +599,7 @@
 TEST_F(TiledLayerTest, idlePaintOutOfMemory)
 {
     scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(m_resourceManager.get()));
-    scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 1));
+    scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 1));
 
     // We have enough memory for only the visible rect, so we will run out of memory in first idle paint.
     int memoryLimit = 4 * 100 * 100; // 1 tiles, 4 bytes per pixel.
@@ -623,7 +623,7 @@
 TEST_F(TiledLayerTest, idlePaintZeroSizedLayer)
 {
     scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(m_resourceManager.get()));
-    scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 1));
+    scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 1));
 
     bool animating[2] = {false, true};
     for (int i = 0; i < 2; i++) {
@@ -651,7 +651,7 @@
 TEST_F(TiledLayerTest, idlePaintNonVisibleLayers)
 {
     scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(m_resourceManager.get()));
-    scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 1));
+    scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 1));
 
     // Alternate between not visible and visible.
     gfx::Rect v(0, 0, 100, 100);
@@ -682,7 +682,7 @@
 TEST_F(TiledLayerTest, invalidateFromPrepare)
 {
     scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(m_resourceManager.get()));
-    scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 1));
+    scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 1));
 
     // The tile size is 100x100, so this invalidates and then paints two tiles.
     layer->SetBounds(gfx::Size(100, 200));
@@ -756,7 +756,7 @@
 TEST_F(TiledLayerTest, verifyInvalidationWhenContentsScaleChanges)
 {
     scoped_refptr<FakeTiledLayer> layer = make_scoped_refptr(new FakeTiledLayer(m_resourceManager.get()));
-    scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 1));
+    scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 1));
 
     // Create a layer with one tile.
     layer->SetBounds(gfx::Size(100, 100));
@@ -911,7 +911,7 @@
     layer_tree_host_->UpdateLayers(m_queue.get(),
                                    std::numeric_limits<size_t>::max());
     {
-        scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 1));
+        scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 1));
         EXPECT_EQ(6, m_queue->fullUploadSize());
         EXPECT_EQ(0, m_queue->partialUploadSize());
         updateTextures();
@@ -926,7 +926,7 @@
     layer->invalidateContentRect(gfx::Rect(0, 0, 300, 150));
     layer_tree_host_->UpdateLayers(m_queue.get(), std::numeric_limits<size_t>::max());
     {
-        scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 1));
+        scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 1));
         EXPECT_EQ(3, m_queue->fullUploadSize());
         EXPECT_EQ(3, m_queue->partialUploadSize());
         updateTextures();
@@ -940,7 +940,7 @@
     // Partial update of 6 tiles.
     layer->invalidateContentRect(gfx::Rect(50, 50, 200, 100));
     {
-        scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 1));
+        scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 1));
         layer_tree_host_->UpdateLayers(m_queue.get(), std::numeric_limits<size_t>::max());
         EXPECT_EQ(2, m_queue->fullUploadSize());
         EXPECT_EQ(4, m_queue->partialUploadSize());
@@ -955,7 +955,7 @@
     // Checkerboard all tiles.
     layer->invalidateContentRect(gfx::Rect(0, 0, 300, 200));
     {
-        scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 1));
+        scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 1));
         layerPushPropertiesTo(layer.get(), layerImpl.get());
     }
     layer_tree_host_->CommitComplete();
@@ -963,7 +963,7 @@
     // Partial update of 6 checkerboard tiles.
     layer->invalidateContentRect(gfx::Rect(50, 50, 200, 100));
     {
-        scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 1));
+        scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 1));
         layer_tree_host_->UpdateLayers(m_queue.get(), std::numeric_limits<size_t>::max());
         EXPECT_EQ(6, m_queue->fullUploadSize());
         EXPECT_EQ(0, m_queue->partialUploadSize());
@@ -978,7 +978,7 @@
     // Partial update of 4 tiles.
     layer->invalidateContentRect(gfx::Rect(50, 50, 100, 100));
     {
-        scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), 1));
+        scoped_ptr<FakeTiledLayerImpl> layerImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), 1));
         layer_tree_host_->UpdateLayers(m_queue.get(), std::numeric_limits<size_t>::max());
         EXPECT_EQ(0, m_queue->fullUploadSize());
         EXPECT_EQ(4, m_queue->partialUploadSize());
@@ -1478,9 +1478,9 @@
         child->fakeLayerUpdater()->clearUpdateCount();
         child2->fakeLayerUpdater()->clearUpdateCount();
 
-        scoped_ptr<FakeTiledLayerImpl> rootImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), root->id()));
-        scoped_ptr<FakeTiledLayerImpl> childImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), child->id()));
-        scoped_ptr<FakeTiledLayerImpl> child2Impl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), child2->id()));
+        scoped_ptr<FakeTiledLayerImpl> rootImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), root->id()));
+        scoped_ptr<FakeTiledLayerImpl> childImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), child->id()));
+        scoped_ptr<FakeTiledLayerImpl> child2Impl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), child2->id()));
         layerPushPropertiesTo(root.get(), rootImpl.get());
         layerPushPropertiesTo(child.get(), childImpl.get());
         layerPushPropertiesTo(child2.get(), child2Impl.get());
@@ -1512,9 +1512,9 @@
         child->fakeLayerUpdater()->clearUpdateCount();
         child2->fakeLayerUpdater()->clearUpdateCount();
 
-        scoped_ptr<FakeTiledLayerImpl> rootImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), root->id()));
-        scoped_ptr<FakeTiledLayerImpl> childImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), child->id()));
-        scoped_ptr<FakeTiledLayerImpl> child2Impl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), child2->id()));
+        scoped_ptr<FakeTiledLayerImpl> rootImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), root->id()));
+        scoped_ptr<FakeTiledLayerImpl> childImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), child->id()));
+        scoped_ptr<FakeTiledLayerImpl> child2Impl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), child2->id()));
         layerPushPropertiesTo(root.get(), rootImpl.get());
         layerPushPropertiesTo(child.get(), childImpl.get());
         layerPushPropertiesTo(child2.get(), child2Impl.get());
@@ -1547,9 +1547,9 @@
         child->fakeLayerUpdater()->clearUpdateCount();
         child2->fakeLayerUpdater()->clearUpdateCount();
 
-        scoped_ptr<FakeTiledLayerImpl> rootImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), root->id()));
-        scoped_ptr<FakeTiledLayerImpl> childImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), child->id()));
-        scoped_ptr<FakeTiledLayerImpl> child2Impl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->activeTree(), child2->id()));
+        scoped_ptr<FakeTiledLayerImpl> rootImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), root->id()));
+        scoped_ptr<FakeTiledLayerImpl> childImpl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), child->id()));
+        scoped_ptr<FakeTiledLayerImpl> child2Impl = make_scoped_ptr(new FakeTiledLayerImpl(m_hostImpl->active_tree(), child2->id()));
         layerPushPropertiesTo(root.get(), rootImpl.get());
         layerPushPropertiesTo(child.get(), childImpl.get());
         layerPushPropertiesTo(child2.get(), child2Impl.get());
diff --git a/cc/tree_synchronizer_unittest.cc b/cc/tree_synchronizer_unittest.cc
index b7879bf..88d4436e 100644
--- a/cc/tree_synchronizer_unittest.cc
+++ b/cc/tree_synchronizer_unittest.cc
@@ -143,7 +143,7 @@
 // return a null tree.
 TEST_F(TreeSynchronizerTest, syncNullTree)
 {
-    scoped_ptr<LayerImpl> layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(static_cast<Layer*>(NULL), scoped_ptr<LayerImpl>(), m_hostImpl.activeTree());
+    scoped_ptr<LayerImpl> layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(static_cast<Layer*>(NULL), scoped_ptr<LayerImpl>(), m_hostImpl.active_tree());
 
     EXPECT_TRUE(!layerImplTreeRoot.get());
 }
@@ -155,9 +155,9 @@
     layerTreeRoot->AddChild(Layer::Create());
     layerTreeRoot->AddChild(Layer::Create());
 
-    scoped_ptr<LayerImpl> layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), scoped_ptr<LayerImpl>(), m_hostImpl.activeTree());
+    scoped_ptr<LayerImpl> layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), scoped_ptr<LayerImpl>(), m_hostImpl.active_tree());
 
-    expectTreesAreIdentical(layerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.activeTree());
+    expectTreesAreIdentical(layerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.active_tree());
 }
 
 // Constructs a very simple tree and synchronizes it attempting to reuse some layers
@@ -169,8 +169,8 @@
     layerTreeRoot->AddChild(MockLayer::Create(&layerImplDestructionList));
     layerTreeRoot->AddChild(MockLayer::Create(&layerImplDestructionList));
 
-    scoped_ptr<LayerImpl> layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), scoped_ptr<LayerImpl>(), m_hostImpl.activeTree());
-    expectTreesAreIdentical(layerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.activeTree());
+    scoped_ptr<LayerImpl> layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), scoped_ptr<LayerImpl>(), m_hostImpl.active_tree());
+    expectTreesAreIdentical(layerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.active_tree());
 
     // We have to push properties to pick up the destruction list pointer.
     TreeSynchronizer::pushProperties(layerTreeRoot.get(), layerImplTreeRoot.get());
@@ -182,8 +182,8 @@
     int secondLayerImplId = layerImplTreeRoot->children()[1]->id();
 
     // Synchronize again. After the sync the trees should be equivalent and we should have created and destroyed one LayerImpl.
-    layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), layerImplTreeRoot.Pass(), m_hostImpl.activeTree());
-    expectTreesAreIdentical(layerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.activeTree());
+    layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), layerImplTreeRoot.Pass(), m_hostImpl.active_tree());
+    expectTreesAreIdentical(layerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.active_tree());
 
     ASSERT_EQ(1u, layerImplDestructionList.size());
     EXPECT_EQ(secondLayerImplId, layerImplDestructionList[0]);
@@ -200,8 +200,8 @@
     scoped_refptr<Layer> child2 = MockLayer::Create(&layerImplDestructionList);
     layerTreeRoot->AddChild(MockLayer::Create(&layerImplDestructionList));
     layerTreeRoot->AddChild(child2);
-    scoped_ptr<LayerImpl> layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), scoped_ptr<LayerImpl>(), m_hostImpl.activeTree());
-    expectTreesAreIdentical(layerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.activeTree());
+    scoped_ptr<LayerImpl> layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), scoped_ptr<LayerImpl>(), m_hostImpl.active_tree());
+    expectTreesAreIdentical(layerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.active_tree());
 
     // We have to push properties to pick up the destruction list pointer.
     TreeSynchronizer::pushProperties(layerTreeRoot.get(), layerImplTreeRoot.get());
@@ -211,8 +211,8 @@
     // re-insert the layer and sync again.
     child2->RemoveFromParent();
     layerTreeRoot->AddChild(child2);
-    layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), layerImplTreeRoot.Pass(), m_hostImpl.activeTree());
-    expectTreesAreIdentical(layerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.activeTree());
+    layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), layerImplTreeRoot.Pass(), m_hostImpl.active_tree());
+    expectTreesAreIdentical(layerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.active_tree());
 
     TreeSynchronizer::pushProperties(layerTreeRoot.get(), layerImplTreeRoot.get());
 
@@ -238,8 +238,8 @@
     gfx::Size secondChildBounds = gfx::Size(25, 53);
     layerTreeRoot->children()[1]->SetBounds(secondChildBounds);
 
-    scoped_ptr<LayerImpl> layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), scoped_ptr<LayerImpl>(), m_hostImpl.activeTree());
-    expectTreesAreIdentical(layerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.activeTree());
+    scoped_ptr<LayerImpl> layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), scoped_ptr<LayerImpl>(), m_hostImpl.active_tree());
+    expectTreesAreIdentical(layerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.active_tree());
 
     TreeSynchronizer::pushProperties(layerTreeRoot.get(), layerImplTreeRoot.get());
 
@@ -276,8 +276,8 @@
     layerB->AddChild(MockLayer::Create(&layerImplDestructionList));
     scoped_refptr<Layer> layerD = layerB->children()[1].get();
 
-    scoped_ptr<LayerImpl> layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), scoped_ptr<LayerImpl>(), m_hostImpl.activeTree());
-    expectTreesAreIdentical(layerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.activeTree());
+    scoped_ptr<LayerImpl> layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), scoped_ptr<LayerImpl>(), m_hostImpl.active_tree());
+    expectTreesAreIdentical(layerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.active_tree());
 
     // We have to push properties to pick up the destruction list pointer.
     TreeSynchronizer::pushProperties(layerTreeRoot.get(), layerImplTreeRoot.get());
@@ -297,8 +297,8 @@
     layerC->AddChild(layerB);
 
     // After another synchronize our trees should match and we should not have destroyed any LayerImpls
-    layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), layerImplTreeRoot.Pass(), m_hostImpl.activeTree());
-    expectTreesAreIdentical(layerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.activeTree());
+    layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), layerImplTreeRoot.Pass(), m_hostImpl.active_tree());
+    expectTreesAreIdentical(layerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.active_tree());
 
     EXPECT_EQ(0u, layerImplDestructionList.size());
 }
@@ -316,8 +316,8 @@
     int oldTreeFirstChildLayerId = oldLayerTreeRoot->children()[0]->id();
     int oldTreeSecondChildLayerId = oldLayerTreeRoot->children()[1]->id();
 
-    scoped_ptr<LayerImpl> layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(oldLayerTreeRoot.get(), scoped_ptr<LayerImpl>(), m_hostImpl.activeTree());
-    expectTreesAreIdentical(oldLayerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.activeTree());
+    scoped_ptr<LayerImpl> layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(oldLayerTreeRoot.get(), scoped_ptr<LayerImpl>(), m_hostImpl.active_tree());
+    expectTreesAreIdentical(oldLayerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.active_tree());
 
     // We have to push properties to pick up the destruction list pointer.
     TreeSynchronizer::pushProperties(oldLayerTreeRoot.get(), layerImplTreeRoot.get());
@@ -327,8 +327,8 @@
 
     // Synchronize again. After the sync all LayerImpls from the old tree should be deleted.
     scoped_refptr<Layer> newLayerTreeRoot = Layer::Create();
-    layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(newLayerTreeRoot.get(), layerImplTreeRoot.Pass(), m_hostImpl.activeTree());
-    expectTreesAreIdentical(newLayerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.activeTree());
+    layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(newLayerTreeRoot.get(), layerImplTreeRoot.Pass(), m_hostImpl.active_tree());
+    expectTreesAreIdentical(newLayerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.active_tree());
 
     ASSERT_EQ(3u, layerImplDestructionList.size());
 
@@ -359,24 +359,24 @@
     replicaLayerWithMask->SetMaskLayer(replicaMaskLayer.get());
     layerTreeRoot->children()[2]->SetReplicaLayer(replicaLayerWithMask.get());
 
-    scoped_ptr<LayerImpl> layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), scoped_ptr<LayerImpl>(), m_hostImpl.activeTree());
+    scoped_ptr<LayerImpl> layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), scoped_ptr<LayerImpl>(), m_hostImpl.active_tree());
 
-    expectTreesAreIdentical(layerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.activeTree());
+    expectTreesAreIdentical(layerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.active_tree());
 
     // Remove the mask layer.
     layerTreeRoot->children()[0]->SetMaskLayer(0);
-    layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), layerImplTreeRoot.Pass(), m_hostImpl.activeTree());
-    expectTreesAreIdentical(layerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.activeTree());
+    layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), layerImplTreeRoot.Pass(), m_hostImpl.active_tree());
+    expectTreesAreIdentical(layerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.active_tree());
 
     // Remove the replica layer.
     layerTreeRoot->children()[1]->SetReplicaLayer(0);
-    layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), layerImplTreeRoot.Pass(), m_hostImpl.activeTree());
-    expectTreesAreIdentical(layerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.activeTree());
+    layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), layerImplTreeRoot.Pass(), m_hostImpl.active_tree());
+    expectTreesAreIdentical(layerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.active_tree());
 
     // Remove the replica mask.
     replicaLayerWithMask->SetMaskLayer(0);
-    layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), layerImplTreeRoot.Pass(), m_hostImpl.activeTree());
-    expectTreesAreIdentical(layerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.activeTree());
+    layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), layerImplTreeRoot.Pass(), m_hostImpl.active_tree());
+    expectTreesAreIdentical(layerTreeRoot.get(), layerImplTreeRoot.get(), m_hostImpl.active_tree());
 }
 
 TEST_F(TreeSynchronizerTest, synchronizeAnimations)
@@ -384,7 +384,7 @@
     LayerTreeSettings settings;
     FakeProxy proxy(scoped_ptr<Thread>(NULL));
     DebugScopedSetImplThread impl(&proxy);
-    scoped_ptr<LayerTreeHostImpl> hostImpl = LayerTreeHostImpl::create(settings, 0, &proxy);
+    scoped_ptr<LayerTreeHostImpl> hostImpl = LayerTreeHostImpl::Create(settings, NULL, &proxy);
 
     scoped_refptr<Layer> layerTreeRoot = Layer::Create();
 
@@ -392,9 +392,9 @@
 
     EXPECT_FALSE(static_cast<FakeLayerAnimationController*>(layerTreeRoot->layer_animation_controller())->synchronizedAnimations());
 
-    scoped_ptr<LayerImpl> layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), scoped_ptr<LayerImpl>(), m_hostImpl.activeTree());
+    scoped_ptr<LayerImpl> layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), scoped_ptr<LayerImpl>(), m_hostImpl.active_tree());
     TreeSynchronizer::pushProperties(layerTreeRoot.get(), layerImplTreeRoot.get());
-    layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), layerImplTreeRoot.Pass(), m_hostImpl.activeTree());
+    layerImplTreeRoot = TreeSynchronizer::synchronizeTrees(layerTreeRoot.get(), layerImplTreeRoot.Pass(), m_hostImpl.active_tree());
 
     EXPECT_TRUE(static_cast<FakeLayerAnimationController*>(layerTreeRoot->layer_animation_controller())->synchronizedAnimations());
 }