| // Copyright 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "cc/layers/heads_up_display_layer_impl.h" |
| |
| #include <stddef.h> |
| #include <stdint.h> |
| |
| #include <algorithm> |
| #include <vector> |
| |
| #include "base/numerics/safe_conversions.h" |
| #include "base/stl_util.h" |
| #include "base/strings/stringprintf.h" |
| #include "base/trace_event/trace_event.h" |
| #include "base/trace_event/trace_event_argument.h" |
| #include "cc/debug/debug_colors.h" |
| #include "cc/raster/scoped_gpu_raster.h" |
| #include "cc/resources/memory_history.h" |
| #include "cc/trees/frame_rate_counter.h" |
| #include "cc/trees/layer_tree_host_impl.h" |
| #include "cc/trees/layer_tree_impl.h" |
| #include "components/viz/common/frame_sinks/begin_frame_args.h" |
| #include "components/viz/common/quads/texture_draw_quad.h" |
| #include "gpu/command_buffer/client/gles2_interface.h" |
| #include "skia/ext/platform_canvas.h" |
| #include "third_party/skia/include/core/SkCanvas.h" |
| #include "third_party/skia/include/core/SkPaint.h" |
| #include "third_party/skia/include/core/SkPath.h" |
| #include "third_party/skia/include/core/SkTypeface.h" |
| #include "third_party/skia/include/effects/SkColorMatrixFilter.h" |
| #include "third_party/skia/include/effects/SkGradientShader.h" |
| #include "ui/gfx/geometry/point.h" |
| #include "ui/gfx/geometry/size.h" |
| #include "ui/gfx/geometry/size_conversions.h" |
| |
| namespace cc { |
| |
| static inline SkPaint CreatePaint() { |
| SkPaint paint; |
| #if (SK_R32_SHIFT || SK_B32_SHIFT != 16) |
| // The SkCanvas is in RGBA but the shader is expecting BGRA, so we need to |
| // swizzle our colors when drawing to the SkCanvas. |
| SkScalar color_matrix[20]; |
| for (int i = 0; i < 20; ++i) |
| color_matrix[i] = 0; |
| color_matrix[0 + 5 * 2] = 1; |
| color_matrix[1 + 5 * 1] = 1; |
| color_matrix[2 + 5 * 0] = 1; |
| color_matrix[3 + 5 * 3] = 1; |
| |
| paint.setColorFilter( |
| SkColorFilter::MakeMatrixFilterRowMajor255(color_matrix)); |
| #endif |
| return paint; |
| } |
| |
| HeadsUpDisplayLayerImpl::Graph::Graph(double indicator_value, |
| double start_upper_bound) |
| : value(0.0), |
| min(0.0), |
| max(0.0), |
| current_upper_bound(start_upper_bound), |
| default_upper_bound(start_upper_bound), |
| indicator(indicator_value) {} |
| |
| double HeadsUpDisplayLayerImpl::Graph::UpdateUpperBound() { |
| double target_upper_bound = std::max(max, default_upper_bound); |
| current_upper_bound += (target_upper_bound - current_upper_bound) * 0.5; |
| return current_upper_bound; |
| } |
| |
| HeadsUpDisplayLayerImpl::HeadsUpDisplayLayerImpl(LayerTreeImpl* tree_impl, |
| int id) |
| : LayerImpl(tree_impl, id), |
| internal_contents_scale_(1.f), |
| fps_graph_(60.0, 80.0), |
| paint_time_graph_(16.0, 48.0), |
| fade_step_(0) {} |
| |
| HeadsUpDisplayLayerImpl::~HeadsUpDisplayLayerImpl() {} |
| |
| std::unique_ptr<LayerImpl> HeadsUpDisplayLayerImpl::CreateLayerImpl( |
| LayerTreeImpl* tree_impl) { |
| return HeadsUpDisplayLayerImpl::Create(tree_impl, id()); |
| } |
| |
| void HeadsUpDisplayLayerImpl::AcquireResource( |
| ResourceProvider* resource_provider) { |
| for (auto& resource : resources_) { |
| if (!resource_provider->InUseByConsumer(resource->id())) { |
| resource.swap(resources_.back()); |
| return; |
| } |
| } |
| |
| auto resource = std::make_unique<ScopedResource>(resource_provider); |
| resource->Allocate( |
| internal_content_bounds_, ResourceProvider::TEXTURE_HINT_FRAMEBUFFER, |
| resource_provider->best_render_buffer_format(), gfx::ColorSpace()); |
| resources_.push_back(std::move(resource)); |
| } |
| |
| void HeadsUpDisplayLayerImpl::ReleaseUnmatchedSizeResources( |
| ResourceProvider* resource_provider) { |
| base::EraseIf(resources_, |
| [this](const std::unique_ptr<ScopedResource>& resource) { |
| return internal_content_bounds_ != resource->size(); |
| }); |
| } |
| |
| bool HeadsUpDisplayLayerImpl::WillDraw( |
| DrawMode draw_mode, |
| LayerTreeResourceProvider* resource_provider) { |
| if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE) |
| return false; |
| |
| internal_contents_scale_ = GetIdealContentsScale(); |
| internal_content_bounds_ = |
| gfx::ScaleToCeiledSize(bounds(), internal_contents_scale_); |
| internal_content_bounds_.SetToMin( |
| gfx::Size(resource_provider->max_texture_size(), |
| resource_provider->max_texture_size())); |
| |
| ReleaseUnmatchedSizeResources(resource_provider); |
| AcquireResource(resource_provider); |
| return LayerImpl::WillDraw(draw_mode, resource_provider); |
| } |
| |
| void HeadsUpDisplayLayerImpl::AppendQuads(viz::RenderPass* render_pass, |
| AppendQuadsData* append_quads_data) { |
| if (!resources_.back()->id()) |
| return; |
| |
| viz::SharedQuadState* shared_quad_state = |
| render_pass->CreateAndAppendSharedQuadState(); |
| PopulateScaledSharedQuadState(shared_quad_state, internal_contents_scale_, |
| internal_contents_scale_, contents_opaque()); |
| |
| gfx::Rect quad_rect(internal_content_bounds_); |
| bool needs_blending = contents_opaque() ? false : true; |
| gfx::Rect visible_quad_rect(quad_rect); |
| bool premultiplied_alpha = true; |
| gfx::PointF uv_top_left(0.f, 0.f); |
| gfx::PointF uv_bottom_right(1.f, 1.f); |
| const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f }; |
| bool flipped = false; |
| bool nearest_neighbor = false; |
| auto* quad = render_pass->CreateAndAppendDrawQuad<viz::TextureDrawQuad>(); |
| quad->SetNew(shared_quad_state, quad_rect, visible_quad_rect, needs_blending, |
| resources_.back()->id(), premultiplied_alpha, uv_top_left, |
| uv_bottom_right, SK_ColorTRANSPARENT, vertex_opacity, flipped, |
| nearest_neighbor, false); |
| ValidateQuadResources(quad); |
| } |
| |
| void HeadsUpDisplayLayerImpl::UpdateHudTexture( |
| DrawMode draw_mode, |
| ResourceProvider* resource_provider, |
| viz::ContextProvider* context_provider, |
| const viz::RenderPassList& list) { |
| if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE || !resources_.back()->id()) |
| return; |
| |
| if (context_provider) { |
| ScopedGpuRaster gpu_raster(context_provider); |
| |
| ResourceProvider::ScopedWriteLockGL lock(resource_provider, |
| resources_.back()->id()); |
| |
| ResourceProvider::ScopedSkSurface scoped_surface( |
| context_provider->GrContext(), lock.GetTexture(), lock.target(), |
| lock.size(), lock.format(), false /* use_distance_field_text */, |
| false /* can_use_lcd_text */, 0 /* msaa_sample_count */); |
| |
| SkSurface* surface = scoped_surface.surface(); |
| if (!surface) { |
| EvictHudQuad(list); |
| return; |
| } |
| |
| UpdateHudContents(); |
| |
| DrawHudContents(surface->getCanvas()); |
| } else { |
| SkISize canvas_size; |
| if (hud_surface_) |
| canvas_size = hud_surface_->getCanvas()->getBaseLayerSize(); |
| else |
| canvas_size.set(0, 0); |
| |
| if (canvas_size.width() != internal_content_bounds_.width() || |
| canvas_size.height() != internal_content_bounds_.height() || |
| !hud_surface_) { |
| TRACE_EVENT0("cc", "ResizeHudCanvas"); |
| |
| hud_surface_ = SkSurface::MakeRasterN32Premul( |
| internal_content_bounds_.width(), internal_content_bounds_.height()); |
| } |
| |
| UpdateHudContents(); |
| |
| DrawHudContents(hud_surface_->getCanvas()); |
| |
| TRACE_EVENT0("cc", "UploadHudTexture"); |
| SkPixmap pixmap; |
| hud_surface_->peekPixels(&pixmap); |
| DCHECK(pixmap.addr()); |
| DCHECK(pixmap.info().colorType() == kN32_SkColorType); |
| resource_provider->CopyToResource( |
| resources_.back()->id(), static_cast<const uint8_t*>(pixmap.addr()), |
| internal_content_bounds_); |
| } |
| } |
| |
| void HeadsUpDisplayLayerImpl::ReleaseResources() { |
| resources_.clear(); |
| } |
| |
| gfx::Rect HeadsUpDisplayLayerImpl::GetEnclosingRectInTargetSpace() const { |
| DCHECK_GT(internal_contents_scale_, 0.f); |
| return GetScaledEnclosingRectInTargetSpace(internal_contents_scale_); |
| } |
| |
| void HeadsUpDisplayLayerImpl::SetHUDTypeface(sk_sp<SkTypeface> typeface) { |
| if (typeface_ == typeface) |
| return; |
| |
| DCHECK(typeface_.get() == nullptr); |
| typeface_ = std::move(typeface); |
| NoteLayerPropertyChanged(); |
| } |
| |
| void HeadsUpDisplayLayerImpl::PushPropertiesTo(LayerImpl* layer) { |
| LayerImpl::PushPropertiesTo(layer); |
| |
| HeadsUpDisplayLayerImpl* layer_impl = |
| static_cast<HeadsUpDisplayLayerImpl*>(layer); |
| |
| layer_impl->SetHUDTypeface(typeface_); |
| } |
| |
| void HeadsUpDisplayLayerImpl::UpdateHudContents() { |
| const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); |
| |
| // Don't update numbers every frame so text is readable. |
| base::TimeTicks now = layer_tree_impl()->CurrentBeginFrameArgs().frame_time; |
| if (base::TimeDelta(now - time_of_last_graph_update_).InSecondsF() > 0.25f) { |
| time_of_last_graph_update_ = now; |
| |
| if (debug_state.show_fps_counter) { |
| FrameRateCounter* fps_counter = layer_tree_impl()->frame_rate_counter(); |
| fps_graph_.value = fps_counter->GetAverageFPS(); |
| fps_counter->GetMinAndMaxFPS(&fps_graph_.min, &fps_graph_.max); |
| } |
| |
| if (debug_state.ShowMemoryStats()) { |
| MemoryHistory* memory_history = layer_tree_impl()->memory_history(); |
| if (memory_history->End()) |
| memory_entry_ = **memory_history->End(); |
| else |
| memory_entry_ = MemoryHistory::Entry(); |
| } |
| } |
| |
| fps_graph_.UpdateUpperBound(); |
| paint_time_graph_.UpdateUpperBound(); |
| } |
| |
| void HeadsUpDisplayLayerImpl::DrawHudContents(SkCanvas* canvas) { |
| const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); |
| |
| TRACE_EVENT0("cc", "DrawHudContents"); |
| canvas->clear(SkColorSetARGB(0, 0, 0, 0)); |
| canvas->save(); |
| canvas->scale(internal_contents_scale_, internal_contents_scale_); |
| |
| if (debug_state.ShowHudRects()) { |
| DrawDebugRects(canvas, layer_tree_impl()->debug_rect_history()); |
| if (IsAnimatingHUDContents()) { |
| layer_tree_impl()->SetNeedsRedraw(); |
| } |
| } |
| |
| if (!debug_state.show_fps_counter) { |
| canvas->restore(); |
| return; |
| } |
| |
| SkRect area = |
| DrawFPSDisplay(canvas, layer_tree_impl()->frame_rate_counter(), 0, 0); |
| area = DrawGpuRasterizationStatus(canvas, 0, area.bottom(), |
| SkMaxScalar(area.width(), 150)); |
| |
| if (debug_state.ShowMemoryStats() && memory_entry_.total_bytes_used) |
| DrawMemoryDisplay(canvas, 0, area.bottom(), SkMaxScalar(area.width(), 150)); |
| |
| canvas->restore(); |
| } |
| int HeadsUpDisplayLayerImpl::MeasureText(SkPaint* paint, |
| const std::string& text, |
| int size) const { |
| DCHECK(typeface_.get()); |
| const bool anti_alias = paint->isAntiAlias(); |
| paint->setAntiAlias(true); |
| paint->setTextSize(size); |
| paint->setTypeface(typeface_); |
| SkScalar text_width = paint->measureText(text.c_str(), text.length()); |
| |
| paint->setAntiAlias(anti_alias); |
| return SkScalarCeilToInt(text_width); |
| } |
| void HeadsUpDisplayLayerImpl::DrawText(SkCanvas* canvas, |
| SkPaint* paint, |
| const std::string& text, |
| SkPaint::Align align, |
| int size, |
| int x, |
| int y) const { |
| DCHECK(typeface_.get()); |
| const bool anti_alias = paint->isAntiAlias(); |
| paint->setAntiAlias(true); |
| |
| paint->setTextSize(size); |
| paint->setTextAlign(align); |
| paint->setTypeface(typeface_); |
| canvas->drawText(text.c_str(), text.length(), x, y, *paint); |
| |
| paint->setAntiAlias(anti_alias); |
| } |
| |
| void HeadsUpDisplayLayerImpl::DrawText(SkCanvas* canvas, |
| SkPaint* paint, |
| const std::string& text, |
| SkPaint::Align align, |
| int size, |
| const SkPoint& pos) const { |
| DrawText(canvas, paint, text, align, size, pos.x(), pos.y()); |
| } |
| |
| void HeadsUpDisplayLayerImpl::DrawGraphBackground(SkCanvas* canvas, |
| SkPaint* paint, |
| const SkRect& bounds) const { |
| paint->setColor(DebugColors::HUDBackgroundColor()); |
| canvas->drawRect(bounds, *paint); |
| } |
| |
| void HeadsUpDisplayLayerImpl::DrawGraphLines(SkCanvas* canvas, |
| SkPaint* paint, |
| const SkRect& bounds, |
| const Graph& graph) const { |
| // Draw top and bottom line. |
| paint->setColor(DebugColors::HUDSeparatorLineColor()); |
| canvas->drawLine(bounds.left(), |
| bounds.top() - 1, |
| bounds.right(), |
| bounds.top() - 1, |
| *paint); |
| canvas->drawLine( |
| bounds.left(), bounds.bottom(), bounds.right(), bounds.bottom(), *paint); |
| |
| // Draw indicator line (additive blend mode to increase contrast when drawn on |
| // top of graph). |
| paint->setColor(DebugColors::HUDIndicatorLineColor()); |
| paint->setBlendMode(SkBlendMode::kPlus); |
| const double indicator_top = |
| bounds.height() * (1.0 - graph.indicator / graph.current_upper_bound) - |
| 1.0; |
| canvas->drawLine(bounds.left(), |
| bounds.top() + indicator_top, |
| bounds.right(), |
| bounds.top() + indicator_top, |
| *paint); |
| paint->setBlendMode(SkBlendMode::kSrcOver); |
| } |
| |
| SkRect HeadsUpDisplayLayerImpl::DrawFPSDisplay( |
| SkCanvas* canvas, |
| const FrameRateCounter* fps_counter, |
| int right, |
| int top) const { |
| const int kPadding = 4; |
| const int kGap = 6; |
| |
| const int kTitleFontHeight = 13; |
| const int kFontHeight = 12; |
| |
| const int kGraphWidth = |
| base::saturated_cast<int>(fps_counter->time_stamp_history_size()) - 2; |
| const int kGraphHeight = 40; |
| |
| const int kHistogramWidth = 37; |
| |
| int width = kGraphWidth + kHistogramWidth + 4 * kPadding; |
| int height = kTitleFontHeight + kFontHeight + kGraphHeight + 6 * kPadding + 2; |
| int left = bounds().width() - width - right; |
| SkRect area = SkRect::MakeXYWH(left, top, width, height); |
| |
| SkPaint paint = CreatePaint(); |
| DrawGraphBackground(canvas, &paint, area); |
| |
| SkRect title_bounds = SkRect::MakeXYWH( |
| left + kPadding, top + kPadding, kGraphWidth + kHistogramWidth + kGap + 2, |
| kTitleFontHeight); |
| SkRect text_bounds = |
| SkRect::MakeXYWH(left + kPadding, title_bounds.bottom() + 2 * kPadding, |
| kGraphWidth + kHistogramWidth + kGap + 2, kFontHeight); |
| SkRect graph_bounds = SkRect::MakeXYWH(left + kPadding, |
| text_bounds.bottom() + 2 * kPadding, |
| kGraphWidth, |
| kGraphHeight); |
| SkRect histogram_bounds = SkRect::MakeXYWH(graph_bounds.right() + kGap, |
| graph_bounds.top(), |
| kHistogramWidth, |
| kGraphHeight); |
| |
| const std::string title("Frame Rate"); |
| const std::string value_text = |
| base::StringPrintf("%5.1f fps", fps_graph_.value); |
| const std::string min_max_text = |
| base::StringPrintf("%.0f-%.0f", fps_graph_.min, fps_graph_.max); |
| |
| VLOG(1) << value_text; |
| |
| paint.setColor(DebugColors::HUDTitleColor()); |
| DrawText(canvas, &paint, title, SkPaint::kLeft_Align, kTitleFontHeight, |
| title_bounds.left(), title_bounds.bottom()); |
| |
| paint.setColor(DebugColors::FPSDisplayTextAndGraphColor()); |
| DrawText(canvas, |
| &paint, |
| value_text, |
| SkPaint::kLeft_Align, |
| kFontHeight, |
| text_bounds.left(), |
| text_bounds.bottom()); |
| DrawText(canvas, |
| &paint, |
| min_max_text, |
| SkPaint::kRight_Align, |
| kFontHeight, |
| text_bounds.right(), |
| text_bounds.bottom()); |
| |
| DrawGraphLines(canvas, &paint, graph_bounds, fps_graph_); |
| |
| // Collect graph and histogram data. |
| SkPath path; |
| |
| const int kHistogramSize = 20; |
| double histogram[kHistogramSize] = { 1.0 }; |
| double max_bucket_value = 1.0; |
| |
| for (FrameRateCounter::RingBufferType::Iterator it = --fps_counter->end(); it; |
| --it) { |
| base::TimeDelta delta = fps_counter->RecentFrameInterval(it.index() + 1); |
| |
| // Skip this particular instantaneous frame rate if it is not likely to have |
| // been valid. |
| if (!fps_counter->IsBadFrameInterval(delta)) { |
| double fps = 1.0 / delta.InSecondsF(); |
| |
| // Clamp the FPS to the range we want to plot visually. |
| double p = fps / fps_graph_.current_upper_bound; |
| if (p > 1.0) |
| p = 1.0; |
| |
| // Plot this data point. |
| SkPoint cur = |
| SkPoint::Make(graph_bounds.left() + it.index(), |
| graph_bounds.bottom() - p * graph_bounds.height()); |
| if (path.isEmpty()) |
| path.moveTo(cur); |
| else |
| path.lineTo(cur); |
| |
| // Use the fps value to find the right bucket in the histogram. |
| int bucket_index = floor(p * (kHistogramSize - 1)); |
| |
| // Add the delta time to take the time spent at that fps rate into |
| // account. |
| histogram[bucket_index] += delta.InSecondsF(); |
| max_bucket_value = std::max(histogram[bucket_index], max_bucket_value); |
| } |
| } |
| |
| // Draw FPS histogram. |
| paint.setColor(DebugColors::HUDSeparatorLineColor()); |
| canvas->drawLine(histogram_bounds.left() - 1, |
| histogram_bounds.top() - 1, |
| histogram_bounds.left() - 1, |
| histogram_bounds.bottom() + 1, |
| paint); |
| canvas->drawLine(histogram_bounds.right() + 1, |
| histogram_bounds.top() - 1, |
| histogram_bounds.right() + 1, |
| histogram_bounds.bottom() + 1, |
| paint); |
| |
| paint.setColor(DebugColors::FPSDisplayTextAndGraphColor()); |
| const double bar_height = histogram_bounds.height() / kHistogramSize; |
| |
| for (int i = kHistogramSize - 1; i >= 0; --i) { |
| if (histogram[i] > 0) { |
| double bar_width = |
| histogram[i] / max_bucket_value * histogram_bounds.width(); |
| canvas->drawRect( |
| SkRect::MakeXYWH(histogram_bounds.left(), |
| histogram_bounds.bottom() - (i + 1) * bar_height, |
| bar_width, |
| 1), |
| paint); |
| } |
| } |
| |
| // Draw FPS graph. |
| paint.setAntiAlias(true); |
| paint.setStyle(SkPaint::kStroke_Style); |
| paint.setStrokeWidth(1); |
| canvas->drawPath(path, paint); |
| |
| return area; |
| } |
| |
| SkRect HeadsUpDisplayLayerImpl::DrawMemoryDisplay(SkCanvas* canvas, |
| int right, |
| int top, |
| int width) const { |
| const int kPadding = 4; |
| const int kTitleFontHeight = 13; |
| const int kFontHeight = 12; |
| |
| const int height = kTitleFontHeight + 2 * kFontHeight + 5 * kPadding; |
| const int left = bounds().width() - width - right; |
| const SkRect area = SkRect::MakeXYWH(left, top, width, height); |
| |
| const double kMegabyte = 1024.0 * 1024.0; |
| |
| SkPaint paint = CreatePaint(); |
| DrawGraphBackground(canvas, &paint, area); |
| |
| SkPoint title_pos = |
| SkPoint::Make(left + kPadding, top + kFontHeight + kPadding); |
| SkPoint stat1_pos = SkPoint::Make(left + width - kPadding - 1, |
| top + kPadding + 2 * kFontHeight); |
| SkPoint stat2_pos = SkPoint::Make(left + width - kPadding - 1, |
| top + 2 * kPadding + 3 * kFontHeight); |
| |
| paint.setColor(DebugColors::HUDTitleColor()); |
| DrawText(canvas, &paint, "GPU Memory", SkPaint::kLeft_Align, kTitleFontHeight, |
| title_pos); |
| |
| paint.setColor(DebugColors::MemoryDisplayTextColor()); |
| std::string text = base::StringPrintf( |
| "%6.1f MB used", memory_entry_.total_bytes_used / kMegabyte); |
| DrawText(canvas, &paint, text, SkPaint::kRight_Align, kFontHeight, stat1_pos); |
| |
| if (!memory_entry_.had_enough_memory) |
| paint.setColor(SK_ColorRED); |
| text = base::StringPrintf("%6.1f MB max ", |
| memory_entry_.total_budget_in_bytes / kMegabyte); |
| DrawText(canvas, &paint, text, SkPaint::kRight_Align, kFontHeight, stat2_pos); |
| |
| // Draw memory graph. |
| int length = 2 * kFontHeight + kPadding + 12; |
| SkRect oval = |
| SkRect::MakeXYWH(left + kPadding * 6, |
| top + kTitleFontHeight + kPadding * 3, length, length); |
| paint.setAntiAlias(true); |
| paint.setStyle(SkPaint::kFill_Style); |
| |
| paint.setColor(SkColorSetARGB(64, 255, 255, 0)); |
| canvas->drawArc(oval, 180, 180, true, paint); |
| |
| int radius = length / 2; |
| int cx = oval.left() + radius; |
| int cy = oval.top() + radius; |
| double angle = ((double)memory_entry_.total_bytes_used / |
| memory_entry_.total_budget_in_bytes) * |
| 180; |
| |
| SkColor colors[] = {SK_ColorRED, SK_ColorGREEN, SK_ColorGREEN, |
| SkColorSetARGB(255, 255, 140, 0), SK_ColorRED}; |
| const SkScalar pos[] = {SkFloatToScalar(0.2f), SkFloatToScalar(0.4f), |
| SkFloatToScalar(0.6f), SkFloatToScalar(0.8f), |
| SkFloatToScalar(1.0f)}; |
| paint.setShader(SkGradientShader::MakeSweep(cx, cy, colors, pos, 5)); |
| paint.setFlags(SkPaint::kAntiAlias_Flag); |
| |
| // Draw current status. |
| paint.setStyle(SkPaint::kStroke_Style); |
| paint.setAlpha(32); |
| paint.setStrokeWidth(4); |
| canvas->drawArc(oval, 180, angle, true, paint); |
| |
| paint.setStyle(SkPaint::kFill_Style); |
| paint.setColor(SkColorSetARGB(255, 0, 255, 0)); |
| canvas->drawArc(oval, 180, angle, true, paint); |
| paint.setShader(NULL); |
| |
| return area; |
| } |
| |
| SkRect HeadsUpDisplayLayerImpl::DrawGpuRasterizationStatus(SkCanvas* canvas, |
| int right, |
| int top, |
| int width) const { |
| std::string status; |
| SkColor color = SK_ColorRED; |
| switch (layer_tree_impl()->GetGpuRasterizationStatus()) { |
| case GpuRasterizationStatus::ON: |
| status = "on"; |
| color = SK_ColorGREEN; |
| break; |
| case GpuRasterizationStatus::ON_FORCED: |
| status = "on (forced)"; |
| color = SK_ColorGREEN; |
| break; |
| case GpuRasterizationStatus::OFF_DEVICE: |
| status = "off (device)"; |
| color = SK_ColorRED; |
| break; |
| case GpuRasterizationStatus::OFF_VIEWPORT: |
| status = "off (viewport)"; |
| color = SK_ColorYELLOW; |
| break; |
| case GpuRasterizationStatus::MSAA_CONTENT: |
| status = "MSAA (content)"; |
| color = SK_ColorCYAN; |
| break; |
| } |
| |
| if (status.empty()) |
| return SkRect::MakeEmpty(); |
| |
| const int kPadding = 4; |
| const int kTitleFontHeight = 13; |
| const int kFontHeight = 12; |
| |
| const int height = kTitleFontHeight + kFontHeight + 3 * kPadding; |
| const int left = bounds().width() - width - right; |
| const SkRect area = SkRect::MakeXYWH(left, top, width, height); |
| |
| SkPaint paint = CreatePaint(); |
| DrawGraphBackground(canvas, &paint, area); |
| |
| SkPoint gpu_status_pos = SkPoint::Make(left + width - kPadding, |
| top + 2 * kFontHeight + 2 * kPadding); |
| paint.setColor(DebugColors::HUDTitleColor()); |
| DrawText(canvas, &paint, "GPU Raster", SkPaint::kLeft_Align, kTitleFontHeight, |
| left + kPadding, top + kFontHeight + kPadding); |
| paint.setColor(color); |
| DrawText(canvas, &paint, status, SkPaint::kRight_Align, kFontHeight, |
| gpu_status_pos); |
| |
| return area; |
| } |
| |
| void HeadsUpDisplayLayerImpl::DrawDebugRect( |
| SkCanvas* canvas, |
| SkPaint* paint, |
| const DebugRect& rect, |
| SkColor stroke_color, |
| SkColor fill_color, |
| float stroke_width, |
| const std::string& label_text) const { |
| DCHECK(typeface_.get()); |
| gfx::Rect debug_layer_rect = |
| gfx::ScaleToEnclosingRect(rect.rect, 1.0 / internal_contents_scale_, |
| 1.0 / internal_contents_scale_); |
| SkIRect sk_rect = RectToSkIRect(debug_layer_rect); |
| paint->setColor(fill_color); |
| paint->setStyle(SkPaint::kFill_Style); |
| canvas->drawIRect(sk_rect, *paint); |
| |
| paint->setColor(stroke_color); |
| paint->setStyle(SkPaint::kStroke_Style); |
| paint->setStrokeWidth(SkFloatToScalar(stroke_width)); |
| canvas->drawIRect(sk_rect, *paint); |
| |
| if (label_text.length()) { |
| const int kFontHeight = 12; |
| const int kPadding = 3; |
| |
| // The debug_layer_rect may be huge, and converting to a floating point may |
| // be lossy, so intersect with the HUD layer bounds first to prevent that. |
| gfx::Rect clip_rect = debug_layer_rect; |
| clip_rect.Intersect(gfx::Rect(internal_content_bounds_)); |
| SkRect sk_clip_rect = RectToSkRect(clip_rect); |
| |
| canvas->save(); |
| canvas->clipRect(sk_clip_rect); |
| canvas->translate(sk_clip_rect.x(), sk_clip_rect.y()); |
| |
| SkPaint label_paint = CreatePaint(); |
| label_paint.setTextSize(kFontHeight); |
| label_paint.setTypeface(typeface_); |
| label_paint.setColor(stroke_color); |
| |
| const SkScalar label_text_width = |
| label_paint.measureText(label_text.c_str(), label_text.length()); |
| canvas->drawRect(SkRect::MakeWH(label_text_width + 2 * kPadding, |
| kFontHeight + 2 * kPadding), |
| label_paint); |
| |
| label_paint.setAntiAlias(true); |
| label_paint.setColor(SkColorSetARGB(255, 50, 50, 50)); |
| canvas->drawText(label_text.c_str(), |
| label_text.length(), |
| kPadding, |
| kFontHeight * 0.8f + kPadding, |
| label_paint); |
| |
| canvas->restore(); |
| } |
| } |
| |
| void HeadsUpDisplayLayerImpl::DrawDebugRects( |
| SkCanvas* canvas, |
| DebugRectHistory* debug_rect_history) { |
| SkPaint paint = CreatePaint(); |
| |
| const std::vector<DebugRect>& debug_rects = debug_rect_history->debug_rects(); |
| std::vector<DebugRect> new_paint_rects; |
| |
| for (size_t i = 0; i < debug_rects.size(); ++i) { |
| SkColor stroke_color = 0; |
| SkColor fill_color = 0; |
| float stroke_width = 0.f; |
| std::string label_text; |
| |
| switch (debug_rects[i].type) { |
| case PAINT_RECT_TYPE: |
| new_paint_rects.push_back(debug_rects[i]); |
| continue; |
| case PROPERTY_CHANGED_RECT_TYPE: |
| stroke_color = DebugColors::PropertyChangedRectBorderColor(); |
| fill_color = DebugColors::PropertyChangedRectFillColor(); |
| stroke_width = DebugColors::PropertyChangedRectBorderWidth(); |
| break; |
| case SURFACE_DAMAGE_RECT_TYPE: |
| stroke_color = DebugColors::SurfaceDamageRectBorderColor(); |
| fill_color = DebugColors::SurfaceDamageRectFillColor(); |
| stroke_width = DebugColors::SurfaceDamageRectBorderWidth(); |
| break; |
| case SCREEN_SPACE_RECT_TYPE: |
| stroke_color = DebugColors::ScreenSpaceLayerRectBorderColor(); |
| fill_color = DebugColors::ScreenSpaceLayerRectFillColor(); |
| stroke_width = DebugColors::ScreenSpaceLayerRectBorderWidth(); |
| break; |
| case TOUCH_EVENT_HANDLER_RECT_TYPE: |
| stroke_color = DebugColors::TouchEventHandlerRectBorderColor(); |
| fill_color = DebugColors::TouchEventHandlerRectFillColor(); |
| stroke_width = DebugColors::TouchEventHandlerRectBorderWidth(); |
| label_text = "touch event listener: "; |
| label_text.append(TouchActionToString(debug_rects[i].touch_action)); |
| break; |
| case WHEEL_EVENT_HANDLER_RECT_TYPE: |
| stroke_color = DebugColors::WheelEventHandlerRectBorderColor(); |
| fill_color = DebugColors::WheelEventHandlerRectFillColor(); |
| stroke_width = DebugColors::WheelEventHandlerRectBorderWidth(); |
| label_text = "mousewheel event listener"; |
| break; |
| case SCROLL_EVENT_HANDLER_RECT_TYPE: |
| stroke_color = DebugColors::ScrollEventHandlerRectBorderColor(); |
| fill_color = DebugColors::ScrollEventHandlerRectFillColor(); |
| stroke_width = DebugColors::ScrollEventHandlerRectBorderWidth(); |
| label_text = "scroll event listener"; |
| break; |
| case NON_FAST_SCROLLABLE_RECT_TYPE: |
| stroke_color = DebugColors::NonFastScrollableRectBorderColor(); |
| fill_color = DebugColors::NonFastScrollableRectFillColor(); |
| stroke_width = DebugColors::NonFastScrollableRectBorderWidth(); |
| label_text = "repaints on scroll"; |
| break; |
| case ANIMATION_BOUNDS_RECT_TYPE: |
| stroke_color = DebugColors::LayerAnimationBoundsBorderColor(); |
| fill_color = DebugColors::LayerAnimationBoundsFillColor(); |
| stroke_width = DebugColors::LayerAnimationBoundsBorderWidth(); |
| label_text = "animation bounds"; |
| break; |
| } |
| |
| DrawDebugRect(canvas, |
| &paint, |
| debug_rects[i], |
| stroke_color, |
| fill_color, |
| stroke_width, |
| label_text); |
| } |
| |
| if (new_paint_rects.size()) { |
| paint_rects_.swap(new_paint_rects); |
| fade_step_ = DebugColors::kFadeSteps; |
| } |
| if (fade_step_ > 0) { |
| fade_step_--; |
| for (size_t i = 0; i < paint_rects_.size(); ++i) { |
| DrawDebugRect(canvas, |
| &paint, |
| paint_rects_[i], |
| DebugColors::PaintRectBorderColor(fade_step_), |
| DebugColors::PaintRectFillColor(fade_step_), |
| DebugColors::PaintRectBorderWidth(), |
| ""); |
| } |
| } |
| } |
| |
| void HeadsUpDisplayLayerImpl::EvictHudQuad(const viz::RenderPassList& list) { |
| viz::ResourceId evict_resource_id = resources_.back()->id(); |
| // This iterates over the render pass list of quads to evict the hud quad |
| // appended during render pass preparation. We need this eviction when we |
| // have a context loss during SkSurface creation in UpdateHudTexture, and |
| // we early out without updating the Hud contents. |
| for (const auto& render_pass : list) { |
| for (auto it = render_pass->quad_list.begin(); |
| it != render_pass->quad_list.end(); ++it) { |
| for (viz::ResourceId resource_id : it->resources) { |
| if (resource_id == evict_resource_id) { |
| render_pass->quad_list.EraseAndInvalidateAllPointers(it); |
| return; |
| } |
| } |
| } |
| } |
| } |
| |
| const char* HeadsUpDisplayLayerImpl::LayerTypeAsString() const { |
| return "cc::HeadsUpDisplayLayerImpl"; |
| } |
| |
| void HeadsUpDisplayLayerImpl::AsValueInto( |
| base::trace_event::TracedValue* dict) const { |
| LayerImpl::AsValueInto(dict); |
| dict->SetString("layer_name", "Heads Up Display Layer"); |
| } |
| |
| } // namespace cc |