| // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "base/platform_thread.h" |
| |
| #include "base/logging.h" |
| #include "base/win_util.h" |
| |
| namespace { |
| |
| // The information on how to set the thread name comes from |
| // a MSDN article: http://msdn2.microsoft.com/en-us/library/xcb2z8hs.aspx |
| const DWORD kVCThreadNameException = 0x406D1388; |
| |
| typedef struct tagTHREADNAME_INFO { |
| DWORD dwType; // Must be 0x1000. |
| LPCSTR szName; // Pointer to name (in user addr space). |
| DWORD dwThreadID; // Thread ID (-1=caller thread). |
| DWORD dwFlags; // Reserved for future use, must be zero. |
| } THREADNAME_INFO; |
| |
| DWORD __stdcall ThreadFunc(void* closure) { |
| PlatformThread::Delegate* delegate = |
| static_cast<PlatformThread::Delegate*>(closure); |
| delegate->ThreadMain(); |
| return NULL; |
| } |
| |
| } // namespace |
| |
| // static |
| PlatformThreadId PlatformThread::CurrentId() { |
| return GetCurrentThreadId(); |
| } |
| |
| // static |
| void PlatformThread::YieldCurrentThread() { |
| ::Sleep(0); |
| } |
| |
| // static |
| void PlatformThread::Sleep(int duration_ms) { |
| ::Sleep(duration_ms); |
| } |
| |
| // static |
| void PlatformThread::SetName(const char* name) { |
| // The debugger needs to be around to catch the name in the exception. If |
| // there isn't a debugger, we are just needlessly throwing an exception. |
| if (!::IsDebuggerPresent()) |
| return; |
| |
| THREADNAME_INFO info; |
| info.dwType = 0x1000; |
| info.szName = name; |
| info.dwThreadID = CurrentId(); |
| info.dwFlags = 0; |
| |
| __try { |
| RaiseException(kVCThreadNameException, 0, sizeof(info)/sizeof(DWORD), |
| reinterpret_cast<DWORD_PTR*>(&info)); |
| } __except(EXCEPTION_CONTINUE_EXECUTION) { |
| } |
| } |
| |
| // static |
| bool PlatformThread::Create(size_t stack_size, Delegate* delegate, |
| PlatformThreadHandle* thread_handle) { |
| unsigned int flags = 0; |
| if (stack_size > 0 && win_util::GetWinVersion() >= win_util::WINVERSION_XP) { |
| flags = STACK_SIZE_PARAM_IS_A_RESERVATION; |
| } else { |
| stack_size = 0; |
| } |
| |
| // Using CreateThread here vs _beginthreadex makes thread creation a bit |
| // faster and doesn't require the loader lock to be available. Our code will |
| // have to work running on CreateThread() threads anyway, since we run code |
| // on the Windows thread pool, etc. For some background on the difference: |
| // http://www.microsoft.com/msj/1099/win32/win321099.aspx |
| *thread_handle = CreateThread( |
| NULL, stack_size, ThreadFunc, delegate, flags, NULL); |
| return *thread_handle != NULL; |
| } |
| |
| // static |
| bool PlatformThread::CreateNonJoinable(size_t stack_size, Delegate* delegate) { |
| PlatformThreadHandle thread_handle; |
| bool result = Create(stack_size, delegate, &thread_handle); |
| CloseHandle(thread_handle); |
| return result; |
| } |
| |
| // static |
| void PlatformThread::Join(PlatformThreadHandle thread_handle) { |
| DCHECK(thread_handle); |
| |
| // Wait for the thread to exit. It should already have terminated but make |
| // sure this assumption is valid. |
| DWORD result = WaitForSingleObject(thread_handle, INFINITE); |
| DCHECK_EQ(WAIT_OBJECT_0, result); |
| |
| CloseHandle(thread_handle); |
| } |