| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <memory> |
| |
| #include "base/macros.h" |
| #include "base/memory/ref_counted.h" |
| #include "components/viz/common/surfaces/surface_reference_factory.h" |
| #include "ui/gfx/geometry/insets.h" |
| |
| namespace gfx { |
| class Insets; |
| } |
| |
| namespace ui { |
| class Layer; |
| } |
| |
| namespace viz { |
| class SurfaceInfo; |
| } |
| |
| namespace aura { |
| |
| class Window; |
| |
| // Used by WindowPortMus when it is embedding a client. Responsible for setting |
| // up layers containing content from the client, parenting them to the window's |
| // layer, and updating them when the client submits new surfaces. |
| class ClientSurfaceEmbedder { |
| public: |
| // TODO(fsamuel): Insets might differ when the window is maximized. We should |
| // deal with that case as well. |
| ClientSurfaceEmbedder(Window* window, const gfx::Insets& client_area_insets); |
| ~ClientSurfaceEmbedder(); |
| |
| // Updates the clip layer and primary SurfaceInfo of the surface layer based |
| // on the provided |surface_info|. |
| void SetPrimarySurfaceInfo(const viz::SurfaceInfo& surface_info); |
| |
| // Sets the fallback SurfaceInfo of the surface layer. The clip layer is not |
| // updated. |
| void SetFallbackSurfaceInfo(const viz::SurfaceInfo& surface_info); |
| |
| // Update the surface layer size and the right and bottom gutter layers for |
| // the current window size. |
| void UpdateSizeAndGutters(); |
| |
| ui::Layer* RightGutterForTesting() { return right_gutter_.get(); } |
| |
| ui::Layer* BottomGutterForTesting() { return bottom_gutter_.get(); } |
| |
| private: |
| // The window which embeds the client. |
| Window* window_; |
| |
| // Contains the client's content. |
| std::unique_ptr<ui::Layer> surface_layer_; |
| |
| // Used for showing a gutter when the content is not available. |
| std::unique_ptr<ui::Layer> right_gutter_; |
| std::unique_ptr<ui::Layer> bottom_gutter_; |
| |
| gfx::Insets client_area_insets_; |
| |
| scoped_refptr<viz::SurfaceReferenceFactory> ref_factory_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ClientSurfaceEmbedder); |
| }; |
| |
| } // namespace aura |