Fix InputEventTracker to track key events based on both VK- and USB-keycodes.

This CL also fixes InputEventTracker to cope with events with missing fields, switches the tracker unit-tests to concentrate on USB-based key events, and adds some tests of handling VK-based, VK&USB-based and invalid key events.

Previously the InputEventTracker required that all events have a VK-style keycode set, and used that to track the pressed keys.  When switching to USB-style events, clients may not transmit a VK-style keycode, or may send a dummy value, which would result in events being incorrectly tracked.

BUG=121696

Review URL: https://chromiumcodereview.appspot.com/9963117

git-svn-id: svn://svn.chromium.org/chrome/trunk/src@130661 0039d316-1c4b-4281-b951-d872f2087c98
diff --git a/remoting/protocol/input_event_tracker.cc b/remoting/protocol/input_event_tracker.cc
index 130670b..9fac3b8b 100644
--- a/remoting/protocol/input_event_tracker.cc
+++ b/remoting/protocol/input_event_tracker.cc
@@ -10,8 +10,21 @@
 namespace remoting {
 namespace protocol {
 
+static bool PressedKeysLessThan(const KeyEvent& a, const KeyEvent& b) {
+  if ((!a.has_usb_keycode() && !b.has_usb_keycode()) ||
+      (a.usb_keycode() == b.usb_keycode())) {
+    if (a.has_keycode() && b.has_keycode())
+      return a.keycode() < b.keycode();
+    return b.has_keycode();
+  }
+  if (a.has_usb_keycode() && b.has_usb_keycode())
+    return a.usb_keycode() < b.usb_keycode();
+  return b.has_usb_keycode();
+}
+
 InputEventTracker::InputEventTracker(InputStub* input_stub)
     : input_stub_(input_stub),
+      pressed_keys_(&PressedKeysLessThan),
       mouse_pos_(SkIPoint::Make(0, 0)),
       mouse_button_state_(0) {
 }
@@ -20,12 +33,12 @@
 }
 
 void InputEventTracker::InjectKeyEvent(const KeyEvent& event) {
-  DCHECK(event.has_pressed());
-  DCHECK(event.has_keycode());
-  if (event.pressed()) {
-    pressed_keys_.insert(event.keycode());
-  } else {
-    pressed_keys_.erase(event.keycode());
+  if (event.has_pressed() && (event.has_keycode() || event.has_usb_keycode())) {
+    if (event.pressed()) {
+      pressed_keys_.insert(event);
+    } else {
+      pressed_keys_.erase(event);
+    }
   }
   input_stub_->InjectKeyEvent(event);
 }
@@ -49,10 +62,9 @@
 }
 
 void InputEventTracker::ReleaseAll() {
-  std::set<int>::iterator i;
+  PressedKeySet::iterator i;
   for (i = pressed_keys_.begin(); i != pressed_keys_.end(); ++i) {
-    KeyEvent event;
-    event.set_keycode(*i);
+    KeyEvent event = *i;
     event.set_pressed(false);
     input_stub_->InjectKeyEvent(event);
   }
diff --git a/remoting/protocol/input_event_tracker.h b/remoting/protocol/input_event_tracker.h
index 2eef074..ae89ef31 100644
--- a/remoting/protocol/input_event_tracker.h
+++ b/remoting/protocol/input_event_tracker.h
@@ -34,7 +34,10 @@
  private:
   protocol::InputStub* input_stub_;
 
-  std::set<int> pressed_keys_;
+  // TODO(wez): Replace this with a set of integers when we deprecate VK codes.
+  typedef bool(*PressedKeyCompareFnPtr)(const KeyEvent&,const KeyEvent&);
+  typedef std::set<KeyEvent,PressedKeyCompareFnPtr> PressedKeySet;
+  PressedKeySet pressed_keys_;
 
   SkIPoint mouse_pos_;
   uint32 mouse_button_state_;
diff --git a/remoting/protocol/input_event_tracker_unittest.cc b/remoting/protocol/input_event_tracker_unittest.cc
index 8d40532..38e820e6 100644
--- a/remoting/protocol/input_event_tracker_unittest.cc
+++ b/remoting/protocol/input_event_tracker_unittest.cc
@@ -5,6 +5,7 @@
 #include "remoting/protocol/input_event_tracker.h"
 
 #include "remoting/proto/event.pb.h"
+#include "remoting/protocol/protocol_mock_objects.h"
 #include "testing/gmock/include/gmock/gmock.h"
 #include "testing/gtest/include/gtest/gtest.h"
 
@@ -13,46 +14,67 @@
 using ::testing::InSequence;
 
 namespace remoting {
+namespace protocol {
 
-static const protocol::MouseEvent::MouseButton BUTTON_LEFT =
-    protocol::MouseEvent::BUTTON_LEFT;
-static const protocol::MouseEvent::MouseButton BUTTON_RIGHT =
-    protocol::MouseEvent::BUTTON_RIGHT;
+static const MouseEvent::MouseButton BUTTON_LEFT = MouseEvent::BUTTON_LEFT;
+static const MouseEvent::MouseButton BUTTON_RIGHT = MouseEvent::BUTTON_RIGHT;
 
-MATCHER_P2(EqualsKeyEvent, keycode, pressed, "") {
+MATCHER_P2(EqualsVkeyEvent, keycode, pressed, "") {
   return arg.keycode() == keycode && arg.pressed() == pressed;
 }
 
+MATCHER_P2(EqualsUsbEvent, usb_keycode, pressed, "") {
+  return arg.usb_keycode() == static_cast<uint32>(usb_keycode) &&
+         arg.pressed() == pressed;
+}
+
+MATCHER_P3(EqualsVkeyUsbEvent, keycode, usb_keycode, pressed, "") {
+  return arg.keycode() == keycode && arg.pressed() == pressed &&
+         arg.usb_keycode() == static_cast<uint32>(usb_keycode);
+}
+
 MATCHER_P4(EqualsMouseEvent, x, y, button, down, "") {
   return arg.x() == x && arg.y() == y && arg.button() == button &&
          arg.button_down() == down;
 }
 
-class MockInputStub : public protocol::InputStub {
- public:
-  MockInputStub() {}
-
-  MOCK_METHOD1(InjectKeyEvent, void(const protocol::KeyEvent&));
-  MOCK_METHOD1(InjectMouseEvent, void(const protocol::MouseEvent&));
- private:
-  DISALLOW_COPY_AND_ASSIGN(MockInputStub);
-};
-
-static protocol::KeyEvent NewKeyEvent(int keycode, bool pressed) {
-  protocol::KeyEvent event;
+static KeyEvent NewVkeyEvent(int keycode, bool pressed) {
+  KeyEvent event;
   event.set_keycode(keycode);
   event.set_pressed(pressed);
   return event;
 }
 
-static void PressAndReleaseKey(protocol::InputStub* input_stub, int keycode) {
-  input_stub->InjectKeyEvent(NewKeyEvent(keycode, true));
-  input_stub->InjectKeyEvent(NewKeyEvent(keycode, false));
+static void PressAndReleaseVkey(InputStub* input_stub, int keycode) {
+  input_stub->InjectKeyEvent(NewVkeyEvent(keycode, true));
+  input_stub->InjectKeyEvent(NewVkeyEvent(keycode, false));
 }
 
-static protocol::MouseEvent NewMouseEvent(int x, int y,
-    protocol::MouseEvent::MouseButton button, bool down) {
-  protocol::MouseEvent event;
+static KeyEvent NewUsbEvent(uint32 usb_keycode, bool pressed) {
+  KeyEvent event;
+  event.set_usb_keycode(usb_keycode);
+  event.set_pressed(pressed);
+  return event;
+}
+
+static void PressAndReleaseUsb(InputStub* input_stub,
+                               uint32 usb_keycode) {
+  input_stub->InjectKeyEvent(NewUsbEvent(usb_keycode, true));
+  input_stub->InjectKeyEvent(NewUsbEvent(usb_keycode, false));
+}
+
+static KeyEvent NewVkeyUsbEvent(int keycode, int usb_keycode,
+                                          bool pressed) {
+  KeyEvent event;
+  event.set_keycode(keycode);
+  event.set_usb_keycode(usb_keycode);
+  event.set_pressed(pressed);
+  return event;
+}
+
+static MouseEvent NewMouseEvent(int x, int y,
+    MouseEvent::MouseButton button, bool down) {
+  MouseEvent event;
   event.set_x(x);
   event.set_y(y);
   event.set_button(button);
@@ -63,15 +85,15 @@
 // Verify that keys that were pressed and released aren't re-released.
 TEST(InputEventTrackerTest, NothingToRelease) {
   MockInputStub mock_stub;
-  protocol::InputEventTracker input_tracker(&mock_stub);
+  InputEventTracker input_tracker(&mock_stub);
 
   {
     InSequence s;
 
-    EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsKeyEvent(1, true)));
-    EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsKeyEvent(1, false)));
-    EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsKeyEvent(2, true)));
-    EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsKeyEvent(2, false)));
+    EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(1, true)));
+    EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(1, false)));
+    EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(2, true)));
+    EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(2, false)));
 
     EXPECT_CALL(mock_stub,
         InjectMouseEvent(EqualsMouseEvent(0, 0, BUTTON_LEFT, true)));
@@ -79,8 +101,8 @@
         InjectMouseEvent(EqualsMouseEvent(0, 0, BUTTON_LEFT, false)));
   }
 
-  PressAndReleaseKey(&input_tracker, 1);
-  PressAndReleaseKey(&input_tracker, 2);
+  PressAndReleaseUsb(&input_tracker, 1);
+  PressAndReleaseUsb(&input_tracker, 2);
 
   input_tracker.InjectMouseEvent(NewMouseEvent(0, 0, BUTTON_LEFT, true));
   input_tracker.InjectMouseEvent(NewMouseEvent(0, 0, BUTTON_LEFT, false));
@@ -91,17 +113,17 @@
 // Verify that keys that were left pressed get released.
 TEST(InputEventTrackerTest, ReleaseAllKeys) {
   MockInputStub mock_stub;
-  protocol::InputEventTracker input_tracker(&mock_stub);
+  InputEventTracker input_tracker(&mock_stub);
   ExpectationSet injects;
 
   {
     InSequence s;
 
-    injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsKeyEvent(3, true)));
-    injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsKeyEvent(1, true)));
-    injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsKeyEvent(1, false)));
-    injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsKeyEvent(2, true)));
-    injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsKeyEvent(2, false)));
+    injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(3, true)));
+    injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(1, true)));
+    injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(1, false)));
+    injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(2, true)));
+    injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(2, false)));
 
     injects += EXPECT_CALL(mock_stub,
         InjectMouseEvent(EqualsMouseEvent(0, 0, BUTTON_RIGHT, true)));
@@ -111,15 +133,15 @@
         InjectMouseEvent(EqualsMouseEvent(1, 1, BUTTON_LEFT, false)));
   }
 
-  EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsKeyEvent(3, false)))
+  EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(3, false)))
       .After(injects);
   EXPECT_CALL(mock_stub,
               InjectMouseEvent(EqualsMouseEvent(1, 1, BUTTON_RIGHT, false)))
       .After(injects);
 
-  input_tracker.InjectKeyEvent(NewKeyEvent(3, true));
-  PressAndReleaseKey(&input_tracker, 1);
-  PressAndReleaseKey(&input_tracker, 2);
+  input_tracker.InjectKeyEvent(NewUsbEvent(3, true));
+  PressAndReleaseUsb(&input_tracker, 1);
+  PressAndReleaseUsb(&input_tracker, 2);
 
   input_tracker.InjectMouseEvent(NewMouseEvent(0, 0, BUTTON_RIGHT, true));
   input_tracker.InjectMouseEvent(NewMouseEvent(0, 0, BUTTON_LEFT, true));
@@ -128,4 +150,100 @@
   input_tracker.ReleaseAll();
 }
 
+// Verify that we track both VK- and USB-based key events correctly.
+TEST(InputEventTrackerTest, TrackVkeyAndUsb) {
+  MockInputStub mock_stub;
+  InputEventTracker input_tracker(&mock_stub);
+  ExpectationSet injects;
+
+  {
+    InSequence s;
+
+    injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(3, true)));
+    injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsVkeyEvent(1, true)));
+    injects += EXPECT_CALL(mock_stub,
+        InjectKeyEvent(EqualsVkeyEvent(1, false)));
+    injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsVkeyEvent(4, true)));
+    injects += EXPECT_CALL(mock_stub,
+        InjectKeyEvent(EqualsVkeyUsbEvent(5, 6, true)));
+    injects += EXPECT_CALL(mock_stub,
+        InjectKeyEvent(EqualsVkeyUsbEvent(5, 7, true)));
+    injects += EXPECT_CALL(mock_stub,
+        InjectKeyEvent(EqualsVkeyUsbEvent(6, 5, true)));
+    injects += EXPECT_CALL(mock_stub,
+        InjectKeyEvent(EqualsVkeyUsbEvent(7, 5, true)));
+    injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(2, true)));
+    injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(2, false)));
+  }
+
+  EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(3, false)))
+      .After(injects);
+  EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsVkeyEvent(4, false)))
+      .After(injects);
+  EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsVkeyUsbEvent(5, 6, false)))
+      .After(injects);
+  EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsVkeyUsbEvent(5, 7, false)))
+      .After(injects);
+  EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsVkeyUsbEvent(6, 5, false)))
+      .After(injects);
+  EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsVkeyUsbEvent(7, 5, false)))
+      .After(injects);
+
+  input_tracker.InjectKeyEvent(NewUsbEvent(3, true));
+  PressAndReleaseVkey(&input_tracker, 1);
+  input_tracker.InjectKeyEvent(NewVkeyEvent(4, true));
+  input_tracker.InjectKeyEvent(NewVkeyUsbEvent(5, 6, true));
+  input_tracker.InjectKeyEvent(NewVkeyUsbEvent(5, 7, true));
+  input_tracker.InjectKeyEvent(NewVkeyUsbEvent(6, 5, true));
+  input_tracker.InjectKeyEvent(NewVkeyUsbEvent(7, 5, true));
+  PressAndReleaseUsb(&input_tracker, 2);
+
+  input_tracker.ReleaseAll();
+}
+
+// Verify that invalid events get passed through but not tracked.
+TEST(InputEventTrackerTest, InvalidEventsNotTracked) {
+  MockInputStub mock_stub;
+  InputEventTracker input_tracker(&mock_stub);
+  ExpectationSet injects;
+
+  {
+    InSequence s;
+
+    injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(3, true)));
+    injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(1, true)));
+    injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(1, false)));
+    injects += EXPECT_CALL(mock_stub, InjectKeyEvent(_)).Times(3);
+    injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsVkeyEvent(4, true)));
+    injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(2, true)));
+    injects += EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(2, false)));
+  }
+
+  EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsUsbEvent(3, false)))
+      .After(injects);
+  EXPECT_CALL(mock_stub, InjectKeyEvent(EqualsVkeyEvent(4, false)))
+      .After(injects);
+
+  input_tracker.InjectKeyEvent(NewUsbEvent(3, true));
+  PressAndReleaseUsb(&input_tracker, 1);
+
+  KeyEvent invalid_event1;
+  invalid_event1.set_pressed(true);
+  input_tracker.InjectKeyEvent(invalid_event1);
+
+  KeyEvent invalid_event2;
+  invalid_event2.set_keycode(5);
+  input_tracker.InjectKeyEvent(invalid_event2);
+
+  KeyEvent invalid_event3;
+  invalid_event3.set_usb_keycode(6);
+  input_tracker.InjectKeyEvent(invalid_event3);
+
+  input_tracker.InjectKeyEvent(NewVkeyEvent(4, true));
+  PressAndReleaseUsb(&input_tracker, 2);
+
+  input_tracker.ReleaseAll();
+}
+
+}  // namespace protocol
 }  // namespace remoting