hamaji | 7bba553 | 2014-09-09 09:19:50 | [diff] [blame] | 1 | // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | |
| 5 | // This file is auto-generated from |
| 6 | // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 | // It's formatted by clang-format using chromium coding style: |
| 8 | // clang-format -i -style=chromium filename |
| 9 | // DO NOT EDIT! |
| 10 | |
| 11 | label Chrome { |
| 12 | M39 = 1.0 |
| 13 | }; |
| 14 | |
| 15 | [version=1.0] |
| 16 | describe { |
| 17 | GLbitfield; |
| 18 | GLbitfield_ptr_t; |
| 19 | GLboolean; |
| 20 | GLboolean_ptr_t; |
| 21 | GLbyte; |
| 22 | GLbyte_ptr_t; |
| 23 | GLclampf; |
| 24 | GLclampf_ptr_t; |
| 25 | GLclampx; |
| 26 | GLclampx_ptr_t; |
| 27 | GLenum; |
| 28 | GLenum_ptr_t; |
| 29 | GLfixed; |
| 30 | GLfixed_ptr_t; |
| 31 | GLfloat; |
| 32 | GLfloat_ptr_t; |
| 33 | GLint; |
| 34 | GLint_ptr_t; |
| 35 | GLintptr; |
| 36 | GLintptr_ptr_t; |
| 37 | GLshort; |
| 38 | GLshort_ptr_t; |
| 39 | GLsizei; |
| 40 | GLsizei_ptr_t; |
| 41 | GLsizeiptr; |
| 42 | GLsizeiptr_ptr_t; |
| 43 | GLubyte; |
| 44 | GLubyte_ptr_t; |
| 45 | GLuint; |
| 46 | GLuint_ptr_t; |
| 47 | GLushort; |
| 48 | GLushort_ptr_t; |
| 49 | }; |
| 50 | |
| 51 | #inline c |
| 52 | #include "ppapi/c/pp_resource.h" |
| 53 | |
| 54 | #ifndef __gl2_h_ |
| 55 | typedef void GLvoid; |
| 56 | typedef int GLsizei; |
| 57 | typedef unsigned short GLushort; |
| 58 | typedef short GLshort; |
| 59 | typedef unsigned char GLubyte; |
| 60 | typedef unsigned int GLenum; |
| 61 | typedef int GLint; |
| 62 | typedef unsigned char GLboolean; |
| 63 | typedef unsigned int GLbitfield; |
| 64 | typedef float GLfloat; |
| 65 | typedef float GLclampf; |
| 66 | typedef signed char GLbyte; |
| 67 | typedef unsigned int GLuint; |
| 68 | typedef int GLfixed; |
| 69 | typedef int GLclampx; |
| 70 | #ifdef _WIN64 |
| 71 | typedef long long int GLintptr; |
| 72 | typedef long long int GLsizeiptr; |
| 73 | #else |
| 74 | typedef long int GLintptr; |
| 75 | typedef long int GLsizeiptr; |
| 76 | #endif // _WIN64 |
| 77 | #endif // __gl2_h_ |
| 78 | |
| 79 | #endinl |
| 80 | |
| 81 | [macro="PPB_OPENGLES2_INTERFACE", force_struct_namespace] |
| 82 | interface PPB_OpenGLES2 { |
| 83 | void ActiveTexture([in] PP_Resource context, |
| 84 | [in] GLenum texture); |
| 85 | void AttachShader([in] PP_Resource context, |
| 86 | [in] GLuint program, |
| 87 | [in] GLuint shader); |
| 88 | void BindAttribLocation([in] PP_Resource context, |
| 89 | [in] GLuint program, |
| 90 | [in] GLuint index, |
| 91 | [in] cstr_t name); |
| 92 | void BindBuffer([in] PP_Resource context, |
| 93 | [in] GLenum target, |
| 94 | [in] GLuint buffer); |
| 95 | void BindFramebuffer([in] PP_Resource context, |
| 96 | [in] GLenum target, |
| 97 | [in] GLuint framebuffer); |
| 98 | void BindRenderbuffer([in] PP_Resource context, |
| 99 | [in] GLenum target, |
| 100 | [in] GLuint renderbuffer); |
| 101 | void BindTexture([in] PP_Resource context, |
| 102 | [in] GLenum target, |
| 103 | [in] GLuint texture); |
| 104 | void BlendColor([in] PP_Resource context, |
| 105 | [in] GLclampf red, |
| 106 | [in] GLclampf green, |
| 107 | [in] GLclampf blue, |
| 108 | [in] GLclampf alpha); |
| 109 | void BlendEquation([in] PP_Resource context, |
| 110 | [in] GLenum mode); |
| 111 | void BlendEquationSeparate([in] PP_Resource context, |
| 112 | [in] GLenum modeRGB, |
| 113 | [in] GLenum modeAlpha); |
| 114 | void BlendFunc([in] PP_Resource context, |
| 115 | [in] GLenum sfactor, |
| 116 | [in] GLenum dfactor); |
| 117 | void BlendFuncSeparate([in] PP_Resource context, |
| 118 | [in] GLenum srcRGB, |
| 119 | [in] GLenum dstRGB, |
| 120 | [in] GLenum srcAlpha, |
| 121 | [in] GLenum dstAlpha); |
| 122 | void BufferData([in] PP_Resource context, |
| 123 | [in] GLenum target, |
| 124 | [in] GLsizeiptr size, |
| 125 | [in] mem_t data, |
| 126 | [in] GLenum usage); |
| 127 | void BufferSubData([in] PP_Resource context, |
| 128 | [in] GLenum target, |
| 129 | [in] GLintptr offset, |
| 130 | [in] GLsizeiptr size, |
| 131 | [in] mem_t data); |
| 132 | GLenum CheckFramebufferStatus([in] PP_Resource context, |
| 133 | [in] GLenum target); |
| 134 | void Clear([in] PP_Resource context, |
| 135 | [in] GLbitfield mask); |
| 136 | void ClearColor([in] PP_Resource context, |
| 137 | [in] GLclampf red, |
| 138 | [in] GLclampf green, |
| 139 | [in] GLclampf blue, |
| 140 | [in] GLclampf alpha); |
| 141 | void ClearDepthf([in] PP_Resource context, |
| 142 | [in] GLclampf depth); |
| 143 | void ClearStencil([in] PP_Resource context, |
| 144 | [in] GLint s); |
| 145 | void ColorMask([in] PP_Resource context, |
| 146 | [in] GLboolean red, |
| 147 | [in] GLboolean green, |
| 148 | [in] GLboolean blue, |
| 149 | [in] GLboolean alpha); |
| 150 | void CompileShader([in] PP_Resource context, |
| 151 | [in] GLuint shader); |
| 152 | void CompressedTexImage2D([in] PP_Resource context, |
| 153 | [in] GLenum target, |
| 154 | [in] GLint level, |
| 155 | [in] GLenum internalformat, |
| 156 | [in] GLsizei width, |
| 157 | [in] GLsizei height, |
| 158 | [in] GLint border, |
| 159 | [in] GLsizei imageSize, |
| 160 | [in] mem_t data); |
| 161 | void CompressedTexSubImage2D([in] PP_Resource context, |
| 162 | [in] GLenum target, |
| 163 | [in] GLint level, |
| 164 | [in] GLint xoffset, |
| 165 | [in] GLint yoffset, |
| 166 | [in] GLsizei width, |
| 167 | [in] GLsizei height, |
| 168 | [in] GLenum format, |
| 169 | [in] GLsizei imageSize, |
| 170 | [in] mem_t data); |
| 171 | void CopyTexImage2D([in] PP_Resource context, |
| 172 | [in] GLenum target, |
| 173 | [in] GLint level, |
| 174 | [in] GLenum internalformat, |
| 175 | [in] GLint x, |
| 176 | [in] GLint y, |
| 177 | [in] GLsizei width, |
| 178 | [in] GLsizei height, |
| 179 | [in] GLint border); |
| 180 | void CopyTexSubImage2D([in] PP_Resource context, |
| 181 | [in] GLenum target, |
| 182 | [in] GLint level, |
| 183 | [in] GLint xoffset, |
| 184 | [in] GLint yoffset, |
| 185 | [in] GLint x, |
| 186 | [in] GLint y, |
| 187 | [in] GLsizei width, |
| 188 | [in] GLsizei height); |
| 189 | GLuint CreateProgram([in] PP_Resource context); |
| 190 | GLuint CreateShader([in] PP_Resource context, |
| 191 | [in] GLenum type); |
| 192 | void CullFace([in] PP_Resource context, |
| 193 | [in] GLenum mode); |
| 194 | void DeleteBuffers([in] PP_Resource context, |
| 195 | [in] GLsizei n, |
| 196 | [in] GLuint_ptr_t buffers); |
| 197 | void DeleteFramebuffers([in] PP_Resource context, |
| 198 | [in] GLsizei n, |
| 199 | [in] GLuint_ptr_t framebuffers); |
| 200 | void DeleteProgram([in] PP_Resource context, |
| 201 | [in] GLuint program); |
| 202 | void DeleteRenderbuffers([in] PP_Resource context, |
| 203 | [in] GLsizei n, |
| 204 | [in] GLuint_ptr_t renderbuffers); |
| 205 | void DeleteShader([in] PP_Resource context, |
| 206 | [in] GLuint shader); |
| 207 | void DeleteTextures([in] PP_Resource context, |
| 208 | [in] GLsizei n, |
| 209 | [in] GLuint_ptr_t textures); |
| 210 | void DepthFunc([in] PP_Resource context, |
| 211 | [in] GLenum func); |
| 212 | void DepthMask([in] PP_Resource context, |
| 213 | [in] GLboolean flag); |
| 214 | void DepthRangef([in] PP_Resource context, |
| 215 | [in] GLclampf zNear, |
| 216 | [in] GLclampf zFar); |
| 217 | void DetachShader([in] PP_Resource context, |
| 218 | [in] GLuint program, |
| 219 | [in] GLuint shader); |
| 220 | void Disable([in] PP_Resource context, |
| 221 | [in] GLenum cap); |
| 222 | void DisableVertexAttribArray([in] PP_Resource context, |
| 223 | [in] GLuint index); |
| 224 | void DrawArrays([in] PP_Resource context, |
| 225 | [in] GLenum mode, |
| 226 | [in] GLint first, |
| 227 | [in] GLsizei count); |
| 228 | void DrawElements([in] PP_Resource context, |
| 229 | [in] GLenum mode, |
| 230 | [in] GLsizei count, |
| 231 | [in] GLenum type, |
| 232 | [in] mem_t indices); |
| 233 | void Enable([in] PP_Resource context, |
| 234 | [in] GLenum cap); |
| 235 | void EnableVertexAttribArray([in] PP_Resource context, |
| 236 | [in] GLuint index); |
| 237 | void Finish([in] PP_Resource context); |
| 238 | void Flush([in] PP_Resource context); |
| 239 | void FramebufferRenderbuffer([in] PP_Resource context, |
| 240 | [in] GLenum target, |
| 241 | [in] GLenum attachment, |
| 242 | [in] GLenum renderbuffertarget, |
| 243 | [in] GLuint renderbuffer); |
| 244 | void FramebufferTexture2D([in] PP_Resource context, |
| 245 | [in] GLenum target, |
| 246 | [in] GLenum attachment, |
| 247 | [in] GLenum textarget, |
| 248 | [in] GLuint texture, |
| 249 | [in] GLint level); |
| 250 | void FrontFace([in] PP_Resource context, |
| 251 | [in] GLenum mode); |
| 252 | void GenBuffers([in] PP_Resource context, |
| 253 | [in] GLsizei n, |
| 254 | [out] GLuint_ptr_t buffers); |
| 255 | void GenerateMipmap([in] PP_Resource context, |
| 256 | [in] GLenum target); |
| 257 | void GenFramebuffers([in] PP_Resource context, |
| 258 | [in] GLsizei n, |
| 259 | [out] GLuint_ptr_t framebuffers); |
| 260 | void GenRenderbuffers([in] PP_Resource context, |
| 261 | [in] GLsizei n, |
| 262 | [out] GLuint_ptr_t renderbuffers); |
| 263 | void GenTextures([in] PP_Resource context, |
| 264 | [in] GLsizei n, |
| 265 | [out] GLuint_ptr_t textures); |
| 266 | void GetActiveAttrib([in] PP_Resource context, |
| 267 | [in] GLuint program, |
| 268 | [in] GLuint index, |
| 269 | [in] GLsizei bufsize, |
| 270 | [out] GLsizei_ptr_t length, |
| 271 | [out] GLint_ptr_t size, |
| 272 | [out] GLenum_ptr_t type, |
| 273 | [out] str_t name); |
| 274 | void GetActiveUniform([in] PP_Resource context, |
| 275 | [in] GLuint program, |
| 276 | [in] GLuint index, |
| 277 | [in] GLsizei bufsize, |
| 278 | [out] GLsizei_ptr_t length, |
| 279 | [out] GLint_ptr_t size, |
| 280 | [out] GLenum_ptr_t type, |
| 281 | [out] str_t name); |
| 282 | void GetAttachedShaders([in] PP_Resource context, |
| 283 | [in] GLuint program, |
| 284 | [in] GLsizei maxcount, |
| 285 | [out] GLsizei_ptr_t count, |
| 286 | [out] GLuint_ptr_t shaders); |
| 287 | GLint GetAttribLocation([in] PP_Resource context, |
| 288 | [in] GLuint program, |
| 289 | [in] cstr_t name); |
| 290 | void GetBooleanv([in] PP_Resource context, |
| 291 | [in] GLenum pname, |
| 292 | [out] GLboolean_ptr_t params); |
| 293 | void GetBufferParameteriv([in] PP_Resource context, |
| 294 | [in] GLenum target, |
| 295 | [in] GLenum pname, |
| 296 | [out] GLint_ptr_t params); |
| 297 | GLenum GetError([in] PP_Resource context); |
| 298 | void GetFloatv([in] PP_Resource context, |
| 299 | [in] GLenum pname, |
| 300 | [out] GLfloat_ptr_t params); |
| 301 | void GetFramebufferAttachmentParameteriv([in] PP_Resource context, |
| 302 | [in] GLenum target, |
| 303 | [in] GLenum attachment, |
| 304 | [in] GLenum pname, |
| 305 | [out] GLint_ptr_t params); |
| 306 | void GetIntegerv([in] PP_Resource context, |
| 307 | [in] GLenum pname, |
| 308 | [out] GLint_ptr_t params); |
| 309 | void GetProgramiv([in] PP_Resource context, |
| 310 | [in] GLuint program, |
| 311 | [in] GLenum pname, |
| 312 | [out] GLint_ptr_t params); |
| 313 | void GetProgramInfoLog([in] PP_Resource context, |
| 314 | [in] GLuint program, |
| 315 | [in] GLsizei bufsize, |
| 316 | [out] GLsizei_ptr_t length, |
| 317 | [out] str_t infolog); |
| 318 | void GetRenderbufferParameteriv([in] PP_Resource context, |
| 319 | [in] GLenum target, |
| 320 | [in] GLenum pname, |
| 321 | [out] GLint_ptr_t params); |
| 322 | void GetShaderiv([in] PP_Resource context, |
| 323 | [in] GLuint shader, |
| 324 | [in] GLenum pname, |
| 325 | [out] GLint_ptr_t params); |
| 326 | void GetShaderInfoLog([in] PP_Resource context, |
| 327 | [in] GLuint shader, |
| 328 | [in] GLsizei bufsize, |
| 329 | [out] GLsizei_ptr_t length, |
| 330 | [out] str_t infolog); |
| 331 | void GetShaderPrecisionFormat([in] PP_Resource context, |
| 332 | [in] GLenum shadertype, |
| 333 | [in] GLenum precisiontype, |
| 334 | [out] GLint_ptr_t range, |
| 335 | [out] GLint_ptr_t precision); |
| 336 | void GetShaderSource([in] PP_Resource context, |
| 337 | [in] GLuint shader, |
| 338 | [in] GLsizei bufsize, |
| 339 | [out] GLsizei_ptr_t length, |
| 340 | [out] str_t source); |
| 341 | GLubyte_ptr_t GetString([in] PP_Resource context, |
| 342 | [in] GLenum name); |
| 343 | void GetTexParameterfv([in] PP_Resource context, |
| 344 | [in] GLenum target, |
| 345 | [in] GLenum pname, |
| 346 | [out] GLfloat_ptr_t params); |
| 347 | void GetTexParameteriv([in] PP_Resource context, |
| 348 | [in] GLenum target, |
| 349 | [in] GLenum pname, |
| 350 | [out] GLint_ptr_t params); |
| 351 | void GetUniformfv([in] PP_Resource context, |
| 352 | [in] GLuint program, |
| 353 | [in] GLint location, |
| 354 | [out] GLfloat_ptr_t params); |
| 355 | void GetUniformiv([in] PP_Resource context, |
| 356 | [in] GLuint program, |
| 357 | [in] GLint location, |
| 358 | [out] GLint_ptr_t params); |
| 359 | GLint GetUniformLocation([in] PP_Resource context, |
| 360 | [in] GLuint program, |
| 361 | [in] cstr_t name); |
| 362 | void GetVertexAttribfv([in] PP_Resource context, |
| 363 | [in] GLuint index, |
| 364 | [in] GLenum pname, |
| 365 | [out] GLfloat_ptr_t params); |
| 366 | void GetVertexAttribiv([in] PP_Resource context, |
| 367 | [in] GLuint index, |
| 368 | [in] GLenum pname, |
| 369 | [out] GLint_ptr_t params); |
| 370 | void GetVertexAttribPointerv([in] PP_Resource context, |
| 371 | [in] GLuint index, |
| 372 | [in] GLenum pname, |
| 373 | [out] mem_ptr_t pointer); |
| 374 | void Hint([in] PP_Resource context, |
| 375 | [in] GLenum target, |
| 376 | [in] GLenum mode); |
| 377 | GLboolean IsBuffer([in] PP_Resource context, |
| 378 | [in] GLuint buffer); |
| 379 | GLboolean IsEnabled([in] PP_Resource context, |
| 380 | [in] GLenum cap); |
| 381 | GLboolean IsFramebuffer([in] PP_Resource context, |
| 382 | [in] GLuint framebuffer); |
| 383 | GLboolean IsProgram([in] PP_Resource context, |
| 384 | [in] GLuint program); |
| 385 | GLboolean IsRenderbuffer([in] PP_Resource context, |
| 386 | [in] GLuint renderbuffer); |
| 387 | GLboolean IsShader([in] PP_Resource context, |
| 388 | [in] GLuint shader); |
| 389 | GLboolean IsTexture([in] PP_Resource context, |
| 390 | [in] GLuint texture); |
| 391 | void LineWidth([in] PP_Resource context, |
| 392 | [in] GLfloat width); |
| 393 | void LinkProgram([in] PP_Resource context, |
| 394 | [in] GLuint program); |
| 395 | void PixelStorei([in] PP_Resource context, |
| 396 | [in] GLenum pname, |
| 397 | [in] GLint param); |
| 398 | void PolygonOffset([in] PP_Resource context, |
| 399 | [in] GLfloat factor, |
| 400 | [in] GLfloat units); |
| 401 | void ReadPixels([in] PP_Resource context, |
| 402 | [in] GLint x, |
| 403 | [in] GLint y, |
| 404 | [in] GLsizei width, |
| 405 | [in] GLsizei height, |
| 406 | [in] GLenum format, |
| 407 | [in] GLenum type, |
| 408 | [out] mem_t pixels); |
| 409 | void ReleaseShaderCompiler([in] PP_Resource context); |
| 410 | void RenderbufferStorage([in] PP_Resource context, |
| 411 | [in] GLenum target, |
| 412 | [in] GLenum internalformat, |
| 413 | [in] GLsizei width, |
| 414 | [in] GLsizei height); |
| 415 | void SampleCoverage([in] PP_Resource context, |
| 416 | [in] GLclampf value, |
| 417 | [in] GLboolean invert); |
| 418 | void Scissor([in] PP_Resource context, |
| 419 | [in] GLint x, |
| 420 | [in] GLint y, |
| 421 | [in] GLsizei width, |
| 422 | [in] GLsizei height); |
| 423 | void ShaderBinary([in] PP_Resource context, |
| 424 | [in] GLsizei n, |
| 425 | [in] GLuint_ptr_t shaders, |
| 426 | [in] GLenum binaryformat, |
| 427 | [in] mem_t binary, |
| 428 | [in] GLsizei length); |
| 429 | void ShaderSource([in] PP_Resource context, |
| 430 | [in] GLuint shader, |
| 431 | [in] GLsizei count, |
| 432 | [out] cstr_t str, |
| 433 | [in] GLint_ptr_t length); |
| 434 | void StencilFunc([in] PP_Resource context, |
| 435 | [in] GLenum func, |
| 436 | [in] GLint ref, |
| 437 | [in] GLuint mask); |
| 438 | void StencilFuncSeparate([in] PP_Resource context, |
| 439 | [in] GLenum face, |
| 440 | [in] GLenum func, |
| 441 | [in] GLint ref, |
| 442 | [in] GLuint mask); |
| 443 | void StencilMask([in] PP_Resource context, |
| 444 | [in] GLuint mask); |
| 445 | void StencilMaskSeparate([in] PP_Resource context, |
| 446 | [in] GLenum face, |
| 447 | [in] GLuint mask); |
| 448 | void StencilOp([in] PP_Resource context, |
| 449 | [in] GLenum fail, |
| 450 | [in] GLenum zfail, |
| 451 | [in] GLenum zpass); |
| 452 | void StencilOpSeparate([in] PP_Resource context, |
| 453 | [in] GLenum face, |
| 454 | [in] GLenum fail, |
| 455 | [in] GLenum zfail, |
| 456 | [in] GLenum zpass); |
| 457 | void TexImage2D([in] PP_Resource context, |
| 458 | [in] GLenum target, |
| 459 | [in] GLint level, |
| 460 | [in] GLint internalformat, |
| 461 | [in] GLsizei width, |
| 462 | [in] GLsizei height, |
| 463 | [in] GLint border, |
| 464 | [in] GLenum format, |
| 465 | [in] GLenum type, |
| 466 | [in] mem_t pixels); |
| 467 | void TexParameterf([in] PP_Resource context, |
| 468 | [in] GLenum target, |
| 469 | [in] GLenum pname, |
| 470 | [in] GLfloat param); |
| 471 | void TexParameterfv([in] PP_Resource context, |
| 472 | [in] GLenum target, |
| 473 | [in] GLenum pname, |
| 474 | [in] GLfloat_ptr_t params); |
| 475 | void TexParameteri([in] PP_Resource context, |
| 476 | [in] GLenum target, |
| 477 | [in] GLenum pname, |
| 478 | [in] GLint param); |
| 479 | void TexParameteriv([in] PP_Resource context, |
| 480 | [in] GLenum target, |
| 481 | [in] GLenum pname, |
| 482 | [in] GLint_ptr_t params); |
| 483 | void TexSubImage2D([in] PP_Resource context, |
| 484 | [in] GLenum target, |
| 485 | [in] GLint level, |
| 486 | [in] GLint xoffset, |
| 487 | [in] GLint yoffset, |
| 488 | [in] GLsizei width, |
| 489 | [in] GLsizei height, |
| 490 | [in] GLenum format, |
| 491 | [in] GLenum type, |
| 492 | [in] mem_t pixels); |
| 493 | void Uniform1f([in] PP_Resource context, |
| 494 | [in] GLint location, |
| 495 | [in] GLfloat x); |
| 496 | void Uniform1fv([in] PP_Resource context, |
| 497 | [in] GLint location, |
| 498 | [in] GLsizei count, |
| 499 | [in] GLfloat_ptr_t v); |
| 500 | void Uniform1i([in] PP_Resource context, |
| 501 | [in] GLint location, |
| 502 | [in] GLint x); |
| 503 | void Uniform1iv([in] PP_Resource context, |
| 504 | [in] GLint location, |
| 505 | [in] GLsizei count, |
| 506 | [in] GLint_ptr_t v); |
| 507 | void Uniform2f([in] PP_Resource context, |
| 508 | [in] GLint location, |
| 509 | [in] GLfloat x, |
| 510 | [in] GLfloat y); |
| 511 | void Uniform2fv([in] PP_Resource context, |
| 512 | [in] GLint location, |
| 513 | [in] GLsizei count, |
| 514 | [in] GLfloat_ptr_t v); |
| 515 | void Uniform2i([in] PP_Resource context, |
| 516 | [in] GLint location, |
| 517 | [in] GLint x, |
| 518 | [in] GLint y); |
| 519 | void Uniform2iv([in] PP_Resource context, |
| 520 | [in] GLint location, |
| 521 | [in] GLsizei count, |
| 522 | [in] GLint_ptr_t v); |
| 523 | void Uniform3f([in] PP_Resource context, |
| 524 | [in] GLint location, |
| 525 | [in] GLfloat x, |
| 526 | [in] GLfloat y, |
| 527 | [in] GLfloat z); |
| 528 | void Uniform3fv([in] PP_Resource context, |
| 529 | [in] GLint location, |
| 530 | [in] GLsizei count, |
| 531 | [in] GLfloat_ptr_t v); |
| 532 | void Uniform3i([in] PP_Resource context, |
| 533 | [in] GLint location, |
| 534 | [in] GLint x, |
| 535 | [in] GLint y, |
| 536 | [in] GLint z); |
| 537 | void Uniform3iv([in] PP_Resource context, |
| 538 | [in] GLint location, |
| 539 | [in] GLsizei count, |
| 540 | [in] GLint_ptr_t v); |
| 541 | void Uniform4f([in] PP_Resource context, |
| 542 | [in] GLint location, |
| 543 | [in] GLfloat x, |
| 544 | [in] GLfloat y, |
| 545 | [in] GLfloat z, |
| 546 | [in] GLfloat w); |
| 547 | void Uniform4fv([in] PP_Resource context, |
| 548 | [in] GLint location, |
| 549 | [in] GLsizei count, |
| 550 | [in] GLfloat_ptr_t v); |
| 551 | void Uniform4i([in] PP_Resource context, |
| 552 | [in] GLint location, |
| 553 | [in] GLint x, |
| 554 | [in] GLint y, |
| 555 | [in] GLint z, |
| 556 | [in] GLint w); |
| 557 | void Uniform4iv([in] PP_Resource context, |
| 558 | [in] GLint location, |
| 559 | [in] GLsizei count, |
| 560 | [in] GLint_ptr_t v); |
| 561 | void UniformMatrix2fv([in] PP_Resource context, |
| 562 | [in] GLint location, |
| 563 | [in] GLsizei count, |
| 564 | [in] GLboolean transpose, |
| 565 | [in] GLfloat_ptr_t value); |
| 566 | void UniformMatrix3fv([in] PP_Resource context, |
| 567 | [in] GLint location, |
| 568 | [in] GLsizei count, |
| 569 | [in] GLboolean transpose, |
| 570 | [in] GLfloat_ptr_t value); |
| 571 | void UniformMatrix4fv([in] PP_Resource context, |
| 572 | [in] GLint location, |
| 573 | [in] GLsizei count, |
| 574 | [in] GLboolean transpose, |
| 575 | [in] GLfloat_ptr_t value); |
| 576 | void UseProgram([in] PP_Resource context, |
| 577 | [in] GLuint program); |
| 578 | void ValidateProgram([in] PP_Resource context, |
| 579 | [in] GLuint program); |
| 580 | void VertexAttrib1f([in] PP_Resource context, |
| 581 | [in] GLuint indx, |
| 582 | [in] GLfloat x); |
| 583 | void VertexAttrib1fv([in] PP_Resource context, |
| 584 | [in] GLuint indx, |
| 585 | [in] GLfloat_ptr_t values); |
| 586 | void VertexAttrib2f([in] PP_Resource context, |
| 587 | [in] GLuint indx, |
| 588 | [in] GLfloat x, |
| 589 | [in] GLfloat y); |
| 590 | void VertexAttrib2fv([in] PP_Resource context, |
| 591 | [in] GLuint indx, |
| 592 | [in] GLfloat_ptr_t values); |
| 593 | void VertexAttrib3f([in] PP_Resource context, |
| 594 | [in] GLuint indx, |
| 595 | [in] GLfloat x, |
| 596 | [in] GLfloat y, |
| 597 | [in] GLfloat z); |
| 598 | void VertexAttrib3fv([in] PP_Resource context, |
| 599 | [in] GLuint indx, |
| 600 | [in] GLfloat_ptr_t values); |
| 601 | void VertexAttrib4f([in] PP_Resource context, |
| 602 | [in] GLuint indx, |
| 603 | [in] GLfloat x, |
| 604 | [in] GLfloat y, |
| 605 | [in] GLfloat z, |
| 606 | [in] GLfloat w); |
| 607 | void VertexAttrib4fv([in] PP_Resource context, |
| 608 | [in] GLuint indx, |
| 609 | [in] GLfloat_ptr_t values); |
| 610 | void VertexAttribPointer([in] PP_Resource context, |
| 611 | [in] GLuint indx, |
| 612 | [in] GLint size, |
| 613 | [in] GLenum type, |
| 614 | [in] GLboolean normalized, |
| 615 | [in] GLsizei stride, |
| 616 | [in] mem_t ptr); |
| 617 | void Viewport([in] PP_Resource context, |
| 618 | [in] GLint x, |
| 619 | [in] GLint y, |
| 620 | [in] GLsizei width, |
| 621 | [in] GLsizei height); |
| 622 | }; |
| 623 | |
| 624 | |
| 625 | [macro="PPB_OPENGLES2_INSTANCEDARRAYS_INTERFACE", force_struct_namespace] |
| 626 | interface PPB_OpenGLES2InstancedArrays { |
| 627 | void DrawArraysInstancedANGLE([in] PP_Resource context, |
| 628 | [in] GLenum mode, |
| 629 | [in] GLint first, |
| 630 | [in] GLsizei count, |
| 631 | [in] GLsizei primcount); |
| 632 | void DrawElementsInstancedANGLE([in] PP_Resource context, |
| 633 | [in] GLenum mode, |
| 634 | [in] GLsizei count, |
| 635 | [in] GLenum type, |
| 636 | [in] mem_t indices, |
| 637 | [in] GLsizei primcount); |
| 638 | void VertexAttribDivisorANGLE([in] PP_Resource context, |
| 639 | [in] GLuint index, |
| 640 | [in] GLuint divisor); |
| 641 | }; |
| 642 | |
| 643 | |
| 644 | [macro="PPB_OPENGLES2_FRAMEBUFFERBLIT_INTERFACE", force_struct_namespace] |
| 645 | interface PPB_OpenGLES2FramebufferBlit { |
| 646 | void BlitFramebufferEXT([in] PP_Resource context, |
| 647 | [in] GLint srcX0, |
| 648 | [in] GLint srcY0, |
| 649 | [in] GLint srcX1, |
| 650 | [in] GLint srcY1, |
| 651 | [in] GLint dstX0, |
| 652 | [in] GLint dstY0, |
| 653 | [in] GLint dstX1, |
| 654 | [in] GLint dstY1, |
| 655 | [in] GLbitfield mask, |
| 656 | [in] GLenum filter); |
| 657 | }; |
| 658 | |
| 659 | |
| 660 | [macro="PPB_OPENGLES2_FRAMEBUFFERMULTISAMPLE_INTERFACE", force_struct_namespace] |
| 661 | interface PPB_OpenGLES2FramebufferMultisample { |
| 662 | void RenderbufferStorageMultisampleEXT([in] PP_Resource context, |
| 663 | [in] GLenum target, |
| 664 | [in] GLsizei samples, |
| 665 | [in] GLenum internalformat, |
| 666 | [in] GLsizei width, |
| 667 | [in] GLsizei height); |
| 668 | }; |
| 669 | |
| 670 | |
| 671 | [macro="PPB_OPENGLES2_CHROMIUMENABLEFEATURE_INTERFACE", force_struct_namespace] |
| 672 | interface PPB_OpenGLES2ChromiumEnableFeature { |
| 673 | GLboolean EnableFeatureCHROMIUM([in] PP_Resource context, |
| 674 | [in] cstr_t feature); |
| 675 | }; |
| 676 | |
| 677 | |
| 678 | [macro="PPB_OPENGLES2_CHROMIUMMAPSUB_INTERFACE", force_struct_namespace] |
| 679 | interface PPB_OpenGLES2ChromiumMapSub { |
| 680 | mem_t MapBufferSubDataCHROMIUM([in] PP_Resource context, |
| 681 | [in] GLuint target, |
| 682 | [in] GLintptr offset, |
| 683 | [in] GLsizeiptr size, |
| 684 | [in] GLenum access); |
| 685 | void UnmapBufferSubDataCHROMIUM([in] PP_Resource context, |
| 686 | [in] mem_t mem); |
| 687 | mem_t MapTexSubImage2DCHROMIUM([in] PP_Resource context, |
| 688 | [in] GLenum target, |
| 689 | [in] GLint level, |
| 690 | [in] GLint xoffset, |
| 691 | [in] GLint yoffset, |
| 692 | [in] GLsizei width, |
| 693 | [in] GLsizei height, |
| 694 | [in] GLenum format, |
| 695 | [in] GLenum type, |
| 696 | [in] GLenum access); |
| 697 | void UnmapTexSubImage2DCHROMIUM([in] PP_Resource context, |
| 698 | [in] mem_t mem); |
| 699 | }; |
| 700 | |
| 701 | |
| 702 | [macro="PPB_OPENGLES2_QUERY_INTERFACE", force_struct_namespace] |
| 703 | interface PPB_OpenGLES2Query { |
| 704 | void GenQueriesEXT([in] PP_Resource context, |
| 705 | [in] GLsizei n, |
| 706 | [out] GLuint_ptr_t queries); |
| 707 | void DeleteQueriesEXT([in] PP_Resource context, |
| 708 | [in] GLsizei n, |
| 709 | [in] GLuint_ptr_t queries); |
| 710 | GLboolean IsQueryEXT([in] PP_Resource context, |
| 711 | [in] GLuint id); |
| 712 | void BeginQueryEXT([in] PP_Resource context, |
| 713 | [in] GLenum target, |
| 714 | [in] GLuint id); |
| 715 | void EndQueryEXT([in] PP_Resource context, |
| 716 | [in] GLenum target); |
| 717 | void GetQueryivEXT([in] PP_Resource context, |
| 718 | [in] GLenum target, |
| 719 | [in] GLenum pname, |
| 720 | [out] GLint_ptr_t params); |
| 721 | void GetQueryObjectuivEXT([in] PP_Resource context, |
| 722 | [in] GLuint id, |
| 723 | [in] GLenum pname, |
| 724 | [out] GLuint_ptr_t params); |
| 725 | }; |
| 726 | |
| 727 | |
| 728 | [macro="PPB_OPENGLES2_VERTEXARRAYOBJECT_INTERFACE", force_struct_namespace] |
| 729 | interface PPB_OpenGLES2VertexArrayObject { |
| 730 | void GenVertexArraysOES([in] PP_Resource context, |
| 731 | [in] GLsizei n, |
| 732 | [out] GLuint_ptr_t arrays); |
| 733 | void DeleteVertexArraysOES([in] PP_Resource context, |
| 734 | [in] GLsizei n, |
| 735 | [in] GLuint_ptr_t arrays); |
| 736 | GLboolean IsVertexArrayOES([in] PP_Resource context, |
| 737 | [in] GLuint array); |
| 738 | void BindVertexArrayOES([in] PP_Resource context, |
| 739 | [in] GLuint array); |
| 740 | }; |
| 741 | |