blob: 80dd6c0004495afe7739f57c679d6af8d433c54e [file] [log] [blame]
[email protected]94f206c12012-08-25 00:09:141// Copyright 2011 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
[email protected]556fd292013-03-18 08:03:045#include "cc/trees/layer_tree_host_impl.h"
[email protected]94f206c12012-08-25 00:09:146
[email protected]ac7c7f52012-11-08 06:26:507#include <algorithm>
[email protected]b6eb8e332013-09-10 00:51:018#include <limits>
[email protected]ac7c7f52012-11-08 06:26:509
[email protected]ad5d1422012-10-19 13:40:2910#include "base/basictypes.h"
[email protected]34806722013-08-09 23:51:2111#include "base/containers/hash_tables.h"
[email protected]4a23c374c2012-12-08 08:38:5512#include "base/json/json_writer.h"
[email protected]f5864912013-02-01 03:18:1413#include "base/metrics/histogram.h"
[email protected]de4afb5e2012-12-20 00:11:3414#include "base/stl_util.h"
[email protected]8e61d4b2013-06-10 22:11:4815#include "base/strings/stringprintf.h"
[email protected]95e4e1a02013-03-18 07:09:0916#include "cc/animation/scrollbar_animation_controller.h"
[email protected]85d136f782013-04-26 22:04:4017#include "cc/animation/timing_function.h"
[email protected]6be422b2013-12-08 06:47:3118#include "cc/base/latency_info_swap_promise_monitor.h"
[email protected]681ccff2013-03-18 06:13:5219#include "cc/base/math_util.h"
20#include "cc/base/util.h"
[email protected]adbe30f2013-10-11 21:12:3321#include "cc/debug/benchmark_instrumentation.h"
[email protected]6e84de22013-03-18 06:54:2722#include "cc/debug/debug_rect_history.h"
[email protected]dbe759a2013-12-02 19:23:0223#include "cc/debug/devtools_instrumentation.h"
[email protected]6e84de22013-03-18 06:54:2724#include "cc/debug/frame_rate_counter.h"
[email protected]6e84de22013-03-18 06:54:2725#include "cc/debug/paint_time_counter.h"
[email protected]372bad5f2013-03-21 16:38:4326#include "cc/debug/rendering_stats_instrumentation.h"
[email protected]f6742f52013-05-08 23:52:2227#include "cc/debug/traced_value.h"
[email protected]3052b10f2013-03-18 07:41:2128#include "cc/input/page_scale_animation.h"
29#include "cc/input/top_controls_manager.h"
[email protected]cc3cfaa2013-03-18 09:05:5230#include "cc/layers/append_quads_data.h"
31#include "cc/layers/heads_up_display_layer_impl.h"
[email protected]50761e92013-03-29 20:51:2832#include "cc/layers/layer_impl.h"
[email protected]cc3cfaa2013-03-18 09:05:5233#include "cc/layers/layer_iterator.h"
[email protected]3a83478b2013-08-22 20:55:1734#include "cc/layers/painted_scrollbar_layer_impl.h"
[email protected]50761e92013-03-29 20:51:2835#include "cc/layers/render_surface_impl.h"
[email protected]bf1cfd9a2013-09-26 05:43:0236#include "cc/layers/scrollbar_layer_impl_base.h"
[email protected]7f0d825f2013-03-18 07:24:3037#include "cc/output/compositor_frame_metadata.h"
[email protected]30fe19ff2013-07-04 00:54:4538#include "cc/output/copy_output_request.h"
[email protected]7f0d825f2013-03-18 07:24:3039#include "cc/output/delegating_renderer.h"
40#include "cc/output/gl_renderer.h"
41#include "cc/output/software_renderer.h"
[email protected]89e82672013-03-18 07:50:5642#include "cc/quads/render_pass_draw_quad.h"
43#include "cc/quads/shared_quad_state.h"
44#include "cc/quads/solid_color_draw_quad.h"
[email protected]9f4f6a32013-09-04 21:35:1245#include "cc/quads/texture_draw_quad.h"
[email protected]ec7541d2014-04-09 01:23:5346#include "cc/resources/direct_raster_worker_pool.h"
47#include "cc/resources/image_raster_worker_pool.h"
[email protected]e12dd0e2013-03-18 08:24:4048#include "cc/resources/memory_history.h"
49#include "cc/resources/picture_layer_tiling.h"
[email protected]ec7541d2014-04-09 01:23:5350#include "cc/resources/pixel_buffer_raster_worker_pool.h"
[email protected]e12dd0e2013-03-18 08:24:4051#include "cc/resources/prioritized_resource_manager.h"
[email protected]7beac1b52014-04-10 23:09:5652#include "cc/resources/raster_worker_pool.h"
[email protected]eece11e2014-04-12 03:07:1653#include "cc/resources/resource_pool.h"
[email protected]ea468c6c2013-09-10 08:25:1154#include "cc/resources/texture_mailbox_deleter.h"
[email protected]c9280762013-08-01 06:28:5755#include "cc/resources/ui_resource_bitmap.h"
[email protected]be4655a2013-03-18 08:36:3156#include "cc/scheduler/delay_based_time_source.h"
[email protected]556fd292013-03-18 08:03:0457#include "cc/trees/damage_tracker.h"
58#include "cc/trees/layer_tree_host.h"
59#include "cc/trees/layer_tree_host_common.h"
60#include "cc/trees/layer_tree_impl.h"
[email protected]34ba1ffb2014-03-05 06:55:0361#include "cc/trees/occlusion_tracker.h"
[email protected]556fd292013-03-18 08:03:0462#include "cc/trees/quad_culler.h"
63#include "cc/trees/single_thread_proxy.h"
64#include "cc/trees/tree_synchronizer.h"
[email protected]8d7aa012013-11-23 21:19:1265#include "gpu/GLES2/gl2extchromium.h"
[email protected]de2cf8c2013-10-25 19:46:4666#include "ui/gfx/frame_time.h"
[email protected]d455d552012-11-02 00:19:0667#include "ui/gfx/size_conversions.h"
[email protected]c9c1ebe2012-11-05 20:46:1368#include "ui/gfx/vector2d_conversions.h"
[email protected]94f206c12012-08-25 00:09:1469
[email protected]94f206c12012-08-25 00:09:1470namespace {
71
[email protected]c1bb5af2013-03-13 19:06:2772void DidVisibilityChange(cc::LayerTreeHostImpl* id, bool visible) {
73 if (visible) {
74 TRACE_EVENT_ASYNC_BEGIN1("webkit",
75 "LayerTreeHostImpl::SetVisible",
76 id,
77 "LayerTreeHostImpl",
78 id);
79 return;
80 }
[email protected]94f206c12012-08-25 00:09:1481
[email protected]c1bb5af2013-03-13 19:06:2782 TRACE_EVENT_ASYNC_END0("webkit", "LayerTreeHostImpl::SetVisible", id);
[email protected]94f206c12012-08-25 00:09:1483}
84
[email protected]b6eb8e332013-09-10 00:51:0185size_t GetMaxTransferBufferUsageBytes(cc::ContextProvider* context_provider) {
[email protected]b4664142013-11-08 00:50:3186 // Software compositing should not use this value in production. Just use a
87 // default value when testing uploads with the software compositor.
88 if (!context_provider)
[email protected]b6eb8e332013-09-10 00:51:0189 return std::numeric_limits<size_t>::max();
[email protected]b4664142013-11-08 00:50:3190
91 // We want to make sure the default transfer buffer size is equal to the
92 // amount of data that can be uploaded by the compositor to avoid stalling
93 // the pipeline.
94 // For reference Chromebook Pixel can upload 1MB in about 0.5ms.
95 const size_t kMaxBytesUploadedPerMs = 1024 * 1024 * 2;
96 // Assuming a two frame deep pipeline between CPU and GPU and we are
97 // drawing 60 frames per second which would require us to draw one
98 // frame in 16 milliseconds.
99 const size_t kMaxTransferBufferUsageBytes = 16 * 2 * kMaxBytesUploadedPerMs;
100 return std::min(
101 context_provider->ContextCapabilities().max_transfer_buffer_usage_bytes,
102 kMaxTransferBufferUsageBytes);
103}
104
105size_t GetMaxRasterTasksUsageBytes(cc::ContextProvider* context_provider) {
106 // Transfer-buffer/raster-tasks limits are different but related. We make
107 // equal here, as this is ideal when using transfer buffers. When not using
108 // transfer buffers we should still limit raster to something similar, to
109 // preserve caching behavior (and limit memory waste when priorities change).
110 return GetMaxTransferBufferUsageBytes(context_provider);
[email protected]b6eb8e332013-09-10 00:51:01111}
112
[email protected]00d92d32014-01-23 09:46:50113unsigned GetMapImageTextureTarget(cc::ContextProvider* context_provider) {
[email protected]8d7aa012013-11-23 21:19:12114 if (!context_provider)
115 return GL_TEXTURE_2D;
116
[email protected]900db4412014-01-12 02:19:01117 if (context_provider->ContextCapabilities().gpu.egl_image_external)
[email protected]8d7aa012013-11-23 21:19:12118 return GL_TEXTURE_EXTERNAL_OES;
[email protected]900db4412014-01-12 02:19:01119 if (context_provider->ContextCapabilities().gpu.texture_rectangle)
[email protected]8d7aa012013-11-23 21:19:12120 return GL_TEXTURE_RECTANGLE_ARB;
[email protected]8d7aa012013-11-23 21:19:12121
122 return GL_TEXTURE_2D;
123}
124
[email protected]c1bb5af2013-03-13 19:06:27125} // namespace
[email protected]94f206c12012-08-25 00:09:14126
[email protected]9c88e562012-09-14 22:21:30127namespace cc {
[email protected]94f206c12012-08-25 00:09:14128
[email protected]96baf3e2012-10-22 23:09:55129class LayerTreeHostImplTimeSourceAdapter : public TimeSourceClient {
[email protected]c1bb5af2013-03-13 19:06:27130 public:
131 static scoped_ptr<LayerTreeHostImplTimeSourceAdapter> Create(
132 LayerTreeHostImpl* layer_tree_host_impl,
133 scoped_refptr<DelayBasedTimeSource> time_source) {
134 return make_scoped_ptr(
135 new LayerTreeHostImplTimeSourceAdapter(layer_tree_host_impl,
136 time_source));
137 }
138 virtual ~LayerTreeHostImplTimeSourceAdapter() {
[email protected]6d0e69d2013-03-20 14:53:26139 time_source_->SetClient(NULL);
140 time_source_->SetActive(false);
[email protected]c1bb5af2013-03-13 19:06:27141 }
142
[email protected]6d0e69d2013-03-20 14:53:26143 virtual void OnTimerTick() OVERRIDE {
[email protected]c1bb5af2013-03-13 19:06:27144 // In single threaded mode we attempt to simulate changing the current
145 // thread by maintaining a fake thread id. When we switch from one
146 // thread to another, we construct DebugScopedSetXXXThread objects that
147 // update the thread id. This lets DCHECKS that ensure we're on the
148 // right thread to work correctly in single threaded mode. The problem
149 // here is that the timer tasks are run via the message loop, and when
150 // they run, we've had no chance to construct a DebugScopedSetXXXThread
151 // object. The result is that we report that we're running on the main
152 // thread. In multi-threaded mode, this timer is run on the compositor
153 // thread, so to keep this consistent in single-threaded mode, we'll
154 // construct a DebugScopedSetImplThread object. There is no need to do
155 // this in multi-threaded mode since the real thread id's will be
156 // correct. In fact, setting fake thread id's interferes with the real
157 // thread id's and causes breakage.
158 scoped_ptr<DebugScopedSetImplThread> set_impl_thread;
159 if (!layer_tree_host_impl_->proxy()->HasImplThread()) {
160 set_impl_thread.reset(
161 new DebugScopedSetImplThread(layer_tree_host_impl_->proxy()));
[email protected]94f206c12012-08-25 00:09:14162 }
163
[email protected]94bf75c2013-06-12 13:20:04164 // TODO(enne): This should probably happen post-animate.
165 if (layer_tree_host_impl_->pending_tree()) {
[email protected]4f48f6e2013-08-27 06:33:38166 layer_tree_host_impl_->pending_tree()->UpdateDrawProperties();
167 layer_tree_host_impl_->ManageTiles();
[email protected]94bf75c2013-06-12 13:20:04168 }
169
[email protected]fb7425a2013-04-22 16:28:55170 layer_tree_host_impl_->Animate(
[email protected]27152642014-03-11 20:42:00171 layer_tree_host_impl_->CurrentFrameTimeTicks());
[email protected]3d9f7432013-04-06 00:35:18172 layer_tree_host_impl_->UpdateBackgroundAnimateTicking(true);
173 bool start_ready_animations = true;
174 layer_tree_host_impl_->UpdateAnimationState(start_ready_animations);
[email protected]8347d692013-05-17 23:22:38175 layer_tree_host_impl_->ResetCurrentFrameTimeForNextFrame();
[email protected]c1bb5af2013-03-13 19:06:27176 }
[email protected]373974232013-01-10 22:20:50177
[email protected]c1bb5af2013-03-13 19:06:27178 void SetActive(bool active) {
[email protected]6d0e69d2013-03-20 14:53:26179 if (active != time_source_->Active())
180 time_source_->SetActive(active);
[email protected]c1bb5af2013-03-13 19:06:27181 }
[email protected]94f206c12012-08-25 00:09:14182
[email protected]d9fce6722013-08-30 01:10:01183 bool Active() const { return time_source_->Active(); }
184
[email protected]c1bb5af2013-03-13 19:06:27185 private:
186 LayerTreeHostImplTimeSourceAdapter(
187 LayerTreeHostImpl* layer_tree_host_impl,
188 scoped_refptr<DelayBasedTimeSource> time_source)
189 : layer_tree_host_impl_(layer_tree_host_impl),
190 time_source_(time_source) {
[email protected]6d0e69d2013-03-20 14:53:26191 time_source_->SetClient(this);
[email protected]c1bb5af2013-03-13 19:06:27192 }
[email protected]94f206c12012-08-25 00:09:14193
[email protected]c1bb5af2013-03-13 19:06:27194 LayerTreeHostImpl* layer_tree_host_impl_;
195 scoped_refptr<DelayBasedTimeSource> time_source_;
[email protected]94f206c12012-08-25 00:09:14196
[email protected]c1bb5af2013-03-13 19:06:27197 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImplTimeSourceAdapter);
[email protected]94f206c12012-08-25 00:09:14198};
199
[email protected]96baf3e2012-10-22 23:09:55200LayerTreeHostImpl::FrameData::FrameData()
[email protected]e0341352013-04-06 05:01:20201 : contains_incomplete_tile(false), has_no_damage(false) {}
[email protected]c1bb5af2013-03-13 19:06:27202
203LayerTreeHostImpl::FrameData::~FrameData() {}
204
205scoped_ptr<LayerTreeHostImpl> LayerTreeHostImpl::Create(
206 const LayerTreeSettings& settings,
207 LayerTreeHostImplClient* client,
[email protected]372bad5f2013-03-21 16:38:43208 Proxy* proxy,
[email protected]a7f35682013-10-22 23:05:57209 RenderingStatsInstrumentation* rendering_stats_instrumentation,
[email protected]dbe759a2013-12-02 19:23:02210 SharedBitmapManager* manager,
211 int id) {
[email protected]a7f35682013-10-22 23:05:57212 return make_scoped_ptr(new LayerTreeHostImpl(
[email protected]dbe759a2013-12-02 19:23:02213 settings, client, proxy, rendering_stats_instrumentation, manager, id));
[email protected]493067512012-09-19 23:34:10214}
215
[email protected]372bad5f2013-03-21 16:38:43216LayerTreeHostImpl::LayerTreeHostImpl(
217 const LayerTreeSettings& settings,
218 LayerTreeHostImplClient* client,
219 Proxy* proxy,
[email protected]a7f35682013-10-22 23:05:57220 RenderingStatsInstrumentation* rendering_stats_instrumentation,
[email protected]dbe759a2013-12-02 19:23:02221 SharedBitmapManager* manager,
222 int id)
[email protected]c1bb5af2013-03-13 19:06:27223 : client_(client),
224 proxy_(proxy),
[email protected]200a9c062013-05-20 04:34:37225 input_handler_client_(NULL),
[email protected]c1bb5af2013-03-13 19:06:27226 did_lock_scrolling_layer_(false),
227 should_bubble_scrolls_(false),
228 wheel_scrolling_(false),
[email protected]f161ca9e2014-04-01 13:57:01229 scroll_affects_scroll_handler_(false),
[email protected]f620b0e72013-10-01 21:38:24230 scroll_layer_id_when_mouse_over_scrollbar_(0),
[email protected]c48536a52013-09-14 00:02:08231 tile_priorities_dirty_(false),
[email protected]1960a712013-04-30 17:06:47232 root_layer_scroll_offset_delegate_(NULL),
[email protected]c1bb5af2013-03-13 19:06:27233 settings_(settings),
[email protected]c1bb5af2013-03-13 19:06:27234 visible_(true),
[email protected]3f2ff112013-08-03 02:41:07235 cached_managed_memory_policy_(
[email protected]b56c1302013-03-20 21:17:34236 PrioritizedResourceManager::DefaultMemoryAllocationLimit(),
[email protected]f44d5552013-10-29 04:56:29237 gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING,
[email protected]3f2ff112013-08-03 02:41:07238 ManagedMemoryPolicy::kDefaultNumResourcesLimit),
[email protected]c1bb5af2013-03-13 19:06:27239 pinch_gesture_active_(false),
[email protected]2fa342b82013-09-24 03:19:13240 pinch_gesture_end_should_clear_scrolling_layer_(false),
[email protected]9e3594522013-03-18 00:57:36241 fps_counter_(FrameRateCounter::Create(proxy_->HasImplThread())),
[email protected]7497316a2013-03-15 12:42:29242 paint_time_counter_(PaintTimeCounter::Create()),
[email protected]c1bb5af2013-03-13 19:06:27243 memory_history_(MemoryHistory::Create()),
[email protected]d35992782013-03-14 14:54:02244 debug_rect_history_(DebugRectHistory::Create()),
[email protected]dd909b1f2014-03-18 00:19:52245 texture_mailbox_deleter_(new TextureMailboxDeleter(
246 proxy_->HasImplThread() ? proxy_->ImplThreadTaskRunner()
247 : proxy_->MainThreadTaskRunner())),
[email protected]d7626ffd2013-03-29 00:17:42248 max_memory_needed_bytes_(0),
[email protected]c1bb5af2013-03-13 19:06:27249 last_sent_memory_visible_bytes_(0),
250 last_sent_memory_visible_and_nearby_bytes_(0),
251 last_sent_memory_use_bytes_(0),
[email protected]50644642013-06-20 13:58:55252 zero_budget_(false),
[email protected]f224cc92013-06-06 23:23:32253 device_scale_factor_(1.f),
[email protected]9f4f6a32013-09-04 21:35:12254 overhang_ui_resource_id_(0),
[email protected]f224cc92013-06-06 23:23:32255 overdraw_bottom_height_(0.f),
[email protected]54af03522013-09-05 00:43:28256 device_viewport_valid_for_tile_management_(true),
[email protected]372bad5f2013-03-21 16:38:43257 animation_registrar_(AnimationRegistrar::Create()),
[email protected]39643fb2013-07-09 17:28:19258 rendering_stats_instrumentation_(rendering_stats_instrumentation),
[email protected]5e5648a2013-11-18 00:39:33259 micro_benchmark_controller_(this),
[email protected]a7f35682013-10-22 23:05:57260 need_to_update_visible_tiles_before_draw_(false),
[email protected]767f38d72014-03-18 21:26:41261#if DCHECK_IS_ON
[email protected]ce2e8112013-11-28 07:44:36262 did_lose_called_(false),
263#endif
[email protected]dbe759a2013-12-02 19:23:02264 shared_bitmap_manager_(manager),
265 id_(id) {
[email protected]c1bb5af2013-03-13 19:06:27266 DCHECK(proxy_->IsImplThread());
267 DidVisibilityChange(this, visible_);
268
[email protected]8e0176d2013-03-21 03:14:52269 SetDebugState(settings.initial_debug_state);
[email protected]c1bb5af2013-03-13 19:06:27270
[email protected]8e0176d2013-03-21 03:14:52271 if (settings.calculate_top_controls_position) {
[email protected]c1bb5af2013-03-13 19:06:27272 top_controls_manager_ =
273 TopControlsManager::Create(this,
[email protected]8e0176d2013-03-21 03:14:52274 settings.top_controls_height,
275 settings.top_controls_show_threshold,
276 settings.top_controls_hide_threshold);
[email protected]c1bb5af2013-03-13 19:06:27277 }
278
[email protected]8e0176d2013-03-21 03:14:52279 SetDebugState(settings.initial_debug_state);
[email protected]c1bb5af2013-03-13 19:06:27280
281 // LTHI always has an active tree.
282 active_tree_ = LayerTreeImpl::create(this);
[email protected]9197dbcb2013-05-15 20:28:51283 TRACE_EVENT_OBJECT_CREATED_WITH_ID(
284 TRACE_DISABLED_BY_DEFAULT("cc.debug"), "cc::LayerTreeHostImpl", this);
[email protected]493067512012-09-19 23:34:10285}
286
[email protected]c1bb5af2013-03-13 19:06:27287LayerTreeHostImpl::~LayerTreeHostImpl() {
288 DCHECK(proxy_->IsImplThread());
289 TRACE_EVENT0("cc", "LayerTreeHostImpl::~LayerTreeHostImpl()");
[email protected]9197dbcb2013-05-15 20:28:51290 TRACE_EVENT_OBJECT_DELETED_WITH_ID(
291 TRACE_DISABLED_BY_DEFAULT("cc.debug"), "cc::LayerTreeHostImpl", this);
[email protected]c1bb5af2013-03-13 19:06:27292
[email protected]200a9c062013-05-20 04:34:37293 if (input_handler_client_) {
294 input_handler_client_->WillShutdown();
295 input_handler_client_ = NULL;
296 }
297
[email protected]75deb742013-06-24 20:19:18298 // The layer trees must be destroyed before the layer tree host. We've
299 // made a contract with our animation controllers that the registrar
300 // will outlive them, and we must make good.
[email protected]df17af52014-02-06 02:20:40301 if (recycle_tree_)
302 recycle_tree_->Shutdown();
303 if (pending_tree_)
304 pending_tree_->Shutdown();
305 active_tree_->Shutdown();
[email protected]75deb742013-06-24 20:19:18306 recycle_tree_.reset();
307 pending_tree_.reset();
308 active_tree_.reset();
[email protected]ec7541d2014-04-09 01:23:53309 tile_manager_.reset();
[email protected]eece11e2014-04-12 03:07:16310 resource_pool_.reset();
[email protected]7beac1b52014-04-10 23:09:56311 raster_worker_pool_.reset();
[email protected]ec7541d2014-04-09 01:23:53312 direct_raster_worker_pool_.reset();
[email protected]94f206c12012-08-25 00:09:14313}
314
[email protected]097a0cbf2013-12-12 17:04:58315void LayerTreeHostImpl::BeginMainFrameAborted(bool did_handle) {
316 // If the begin frame data was handled, then scroll and scale set was applied
317 // by the main thread, so the active tree needs to be updated as if these sent
318 // values were applied and committed.
319 if (did_handle) {
320 active_tree_->ApplySentScrollAndScaleDeltasFromAbortedCommit();
321 active_tree_->ResetContentsTexturesPurged();
322 }
323}
324
[email protected]c1bb5af2013-03-13 19:06:27325void LayerTreeHostImpl::BeginCommit() {}
[email protected]3b31c6ac2012-12-06 21:27:29326
[email protected]c1bb5af2013-03-13 19:06:27327void LayerTreeHostImpl::CommitComplete() {
328 TRACE_EVENT0("cc", "LayerTreeHostImpl::CommitComplete");
[email protected]131a0c22013-02-12 18:31:08329
[email protected]8e0176d2013-03-21 03:14:52330 if (settings_.impl_side_painting) {
[email protected]58241dc2013-08-20 01:39:25331 // Impl-side painting needs an update immediately post-commit to have the
332 // opportunity to create tilings. Other paths can call UpdateDrawProperties
333 // more lazily when needed prior to drawing.
[email protected]daea3d42013-10-23 17:04:50334 pending_tree()->ApplyScrollDeltasSinceBeginMainFrame();
[email protected]c1bb5af2013-03-13 19:06:27335 pending_tree_->set_needs_update_draw_properties();
[email protected]7d19dc342013-05-02 22:02:04336 pending_tree_->UpdateDrawProperties();
[email protected]a23451e2013-06-07 20:58:26337 // Start working on newly created tiles immediately if needed.
[email protected]c48536a52013-09-14 00:02:08338 if (!tile_manager_ || !tile_priorities_dirty_)
[email protected]4f48f6e2013-08-27 06:33:38339 NotifyReadyToActivate();
340 else
341 ManageTiles();
[email protected]c1bb5af2013-03-13 19:06:27342 } else {
343 active_tree_->set_needs_update_draw_properties();
[email protected]d9fce6722013-08-30 01:10:01344 if (time_source_client_adapter_ && time_source_client_adapter_->Active())
345 DCHECK(active_tree_->root_layer());
[email protected]c1bb5af2013-03-13 19:06:27346 }
[email protected]3ba4cae2013-01-16 03:58:38347
[email protected]c1bb5af2013-03-13 19:06:27348 client_->SendManagedMemoryStats();
[email protected]5e5648a2013-11-18 00:39:33349
350 micro_benchmark_controller_.DidCompleteCommit();
[email protected]94f206c12012-08-25 00:09:14351}
352
[email protected]6133cc232013-07-30 18:47:07353bool LayerTreeHostImpl::CanDraw() const {
[email protected]c1bb5af2013-03-13 19:06:27354 // Note: If you are changing this function or any other function that might
355 // affect the result of CanDraw, make sure to call
356 // client_->OnCanDrawStateChanged in the proper places and update the
357 // NotifyIfCanDrawChanged test.
[email protected]94f206c12012-08-25 00:09:14358
[email protected]6133cc232013-07-30 18:47:07359 if (!renderer_) {
360 TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::CanDraw no renderer",
361 TRACE_EVENT_SCOPE_THREAD);
362 return false;
363 }
364
365 // Must have an OutputSurface if |renderer_| is not NULL.
366 DCHECK(output_surface_);
367
368 // TODO(boliu): Make draws without root_layer work and move this below
369 // draw_and_swap_full_viewport_every_frame check. Tracked in crbug.com/264967.
[email protected]c1bb5af2013-03-13 19:06:27370 if (!active_tree_->root_layer()) {
[email protected]c76faea2013-03-26 07:42:42371 TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::CanDraw no root layer",
372 TRACE_EVENT_SCOPE_THREAD);
[email protected]2f1acc262012-11-16 21:42:22373 return false;
[email protected]c1bb5af2013-03-13 19:06:27374 }
[email protected]6133cc232013-07-30 18:47:07375
376 if (output_surface_->capabilities().draw_and_swap_full_viewport_every_frame)
377 return true;
378
[email protected]54af03522013-09-05 00:43:28379 if (DrawViewportSize().IsEmpty()) {
[email protected]c76faea2013-03-26 07:42:42380 TRACE_EVENT_INSTANT0("cc", "LayerTreeHostImpl::CanDraw empty viewport",
381 TRACE_EVENT_SCOPE_THREAD);
[email protected]c1bb5af2013-03-13 19:06:27382 return false;
383 }
384 if (active_tree_->ViewportSizeInvalid()) {
385 TRACE_EVENT_INSTANT0(
[email protected]c76faea2013-03-26 07:42:42386 "cc", "LayerTreeHostImpl::CanDraw viewport size recently changed",
387 TRACE_EVENT_SCOPE_THREAD);
[email protected]c1bb5af2013-03-13 19:06:27388 return false;
389 }
[email protected]c1bb5af2013-03-13 19:06:27390 if (active_tree_->ContentsTexturesPurged()) {
391 TRACE_EVENT_INSTANT0(
[email protected]c76faea2013-03-26 07:42:42392 "cc", "LayerTreeHostImpl::CanDraw contents textures purged",
393 TRACE_EVENT_SCOPE_THREAD);
[email protected]c1bb5af2013-03-13 19:06:27394 return false;
395 }
[email protected]127bdc1a2013-09-11 01:44:48396 if (EvictedUIResourcesExist()) {
397 TRACE_EVENT_INSTANT0(
398 "cc", "LayerTreeHostImpl::CanDraw UI resources evicted not recreated",
399 TRACE_EVENT_SCOPE_THREAD);
400 return false;
401 }
[email protected]c1bb5af2013-03-13 19:06:27402 return true;
[email protected]2f1acc262012-11-16 21:42:22403}
404
[email protected]27152642014-03-11 20:42:00405void LayerTreeHostImpl::Animate(base::TimeTicks monotonic_time) {
[email protected]200a9c062013-05-20 04:34:37406 if (input_handler_client_)
407 input_handler_client_->Animate(monotonic_time);
[email protected]c1bb5af2013-03-13 19:06:27408 AnimatePageScale(monotonic_time);
[email protected]27152642014-03-11 20:42:00409 AnimateLayers(monotonic_time);
[email protected]c1bb5af2013-03-13 19:06:27410 AnimateScrollbars(monotonic_time);
[email protected]ffb2720f2013-03-15 19:18:37411 AnimateTopControls(monotonic_time);
[email protected]94f206c12012-08-25 00:09:14412}
413
[email protected]c1bb5af2013-03-13 19:06:27414void LayerTreeHostImpl::ManageTiles() {
[email protected]a23451e2013-06-07 20:58:26415 if (!tile_manager_)
416 return;
[email protected]c48536a52013-09-14 00:02:08417 if (!tile_priorities_dirty_)
[email protected]a23451e2013-06-07 20:58:26418 return;
[email protected]54af03522013-09-05 00:43:28419
[email protected]c48536a52013-09-14 00:02:08420 tile_priorities_dirty_ = false;
[email protected]1bcced22013-09-24 13:51:19421 tile_manager_->ManageTiles(global_tile_state_);
[email protected]c1bb5af2013-03-13 19:06:27422
423 size_t memory_required_bytes;
424 size_t memory_nice_to_have_bytes;
[email protected]7accf2232013-08-14 23:10:03425 size_t memory_allocated_bytes;
[email protected]c1bb5af2013-03-13 19:06:27426 size_t memory_used_bytes;
427 tile_manager_->GetMemoryStats(&memory_required_bytes,
428 &memory_nice_to_have_bytes,
[email protected]7accf2232013-08-14 23:10:03429 &memory_allocated_bytes,
[email protected]c1bb5af2013-03-13 19:06:27430 &memory_used_bytes);
431 SendManagedMemoryStats(memory_required_bytes,
432 memory_nice_to_have_bytes,
433 memory_used_bytes);
[email protected]99cc6b42014-01-17 00:12:57434
435 client_->DidManageTiles();
[email protected]f57bbc02012-11-21 07:02:15436}
437
[email protected]243e4f12014-02-05 09:18:42438void LayerTreeHostImpl::StartPageScaleAnimation(
439 const gfx::Vector2d& target_offset,
440 bool anchor_point,
441 float page_scale,
442 base::TimeDelta duration) {
[email protected]adeda572014-01-31 00:49:47443 if (!InnerViewportScrollLayer())
[email protected]c1bb5af2013-03-13 19:06:27444 return;
445
[email protected]adeda572014-01-31 00:49:47446 gfx::Vector2dF scroll_total = active_tree_->TotalScrollOffset();
[email protected]c1bb5af2013-03-13 19:06:27447 gfx::SizeF scaled_scrollable_size = active_tree_->ScrollableSize();
[email protected]54af03522013-09-05 00:43:28448 gfx::SizeF viewport_size = UnscaledScrollableViewportSize();
[email protected]c1bb5af2013-03-13 19:06:27449
[email protected]85d136f782013-04-26 22:04:40450 // Easing constants experimentally determined.
451 scoped_ptr<TimingFunction> timing_function =
452 CubicBezierTimingFunction::Create(.8, 0, .3, .9).PassAs<TimingFunction>();
453
[email protected]c1bb5af2013-03-13 19:06:27454 page_scale_animation_ =
455 PageScaleAnimation::Create(scroll_total,
456 active_tree_->total_page_scale_factor(),
457 viewport_size,
458 scaled_scrollable_size,
[email protected]85d136f782013-04-26 22:04:40459 timing_function.Pass());
[email protected]c1bb5af2013-03-13 19:06:27460
461 if (anchor_point) {
462 gfx::Vector2dF anchor(target_offset);
463 page_scale_animation_->ZoomWithAnchor(anchor,
464 page_scale,
465 duration.InSecondsF());
466 } else {
467 gfx::Vector2dF scaled_target_offset = target_offset;
468 page_scale_animation_->ZoomTo(scaled_target_offset,
469 page_scale,
470 duration.InSecondsF());
471 }
472
[email protected]4e4136d2013-11-29 02:22:44473 SetNeedsRedraw();
[email protected]c1bb5af2013-03-13 19:06:27474 client_->SetNeedsCommitOnImplThread();
475 client_->RenewTreePriority();
[email protected]f57bbc02012-11-21 07:02:15476}
477
[email protected]c1bb5af2013-03-13 19:06:27478void LayerTreeHostImpl::ScheduleAnimation() {
[email protected]4e4136d2013-11-29 02:22:44479 SetNeedsRedraw();
[email protected]f57bbc02012-11-21 07:02:15480}
481
[email protected]47a723f2014-03-05 12:42:49482bool LayerTreeHostImpl::HaveTouchEventHandlersAt(
483 const gfx::Point& viewport_point) {
[email protected]ed1aab12013-10-08 14:27:07484 if (!settings_.touch_hit_testing)
485 return true;
[email protected]c1bb5af2013-03-13 19:06:27486 if (!EnsureRenderSurfaceLayerList())
487 return false;
[email protected]f57bbc02012-11-21 07:02:15488
[email protected]c1bb5af2013-03-13 19:06:27489 gfx::PointF device_viewport_point =
490 gfx::ScalePoint(viewport_point, device_scale_factor_);
[email protected]f57bbc02012-11-21 07:02:15491
[email protected]c974d5d2013-10-24 01:02:48492 LayerImpl* layer_impl =
493 LayerTreeHostCommon::FindLayerThatIsHitByPointInTouchHandlerRegion(
494 device_viewport_point,
495 active_tree_->RenderSurfaceLayerList());
496 return layer_impl != NULL;
[email protected]c1bb5af2013-03-13 19:06:27497}
498
[email protected]6be422b2013-12-08 06:47:31499scoped_ptr<SwapPromiseMonitor>
500LayerTreeHostImpl::CreateLatencyInfoSwapPromiseMonitor(
501 ui::LatencyInfo* latency) {
502 return scoped_ptr<SwapPromiseMonitor>(
503 new LatencyInfoSwapPromiseMonitor(latency, NULL, this));
[email protected]b76329d2013-06-11 04:15:08504}
505
[email protected]c1bb5af2013-03-13 19:06:27506void LayerTreeHostImpl::TrackDamageForAllSurfaces(
507 LayerImpl* root_draw_layer,
[email protected]50761e92013-03-29 20:51:28508 const LayerImplList& render_surface_layer_list) {
[email protected]c1bb5af2013-03-13 19:06:27509 // For now, we use damage tracking to compute a global scissor. To do this, we
510 // must compute all damage tracking before drawing anything, so that we know
511 // the root damage rect. The root damage rect is then used to scissor each
512 // surface.
513
514 for (int surface_index = render_surface_layer_list.size() - 1;
[email protected]bf691c22013-03-26 21:15:06515 surface_index >= 0;
[email protected]c1bb5af2013-03-13 19:06:27516 --surface_index) {
517 LayerImpl* render_surface_layer = render_surface_layer_list[surface_index];
518 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface();
519 DCHECK(render_surface);
520 render_surface->damage_tracker()->UpdateDamageTrackingState(
521 render_surface->layer_list(),
522 render_surface_layer->id(),
523 render_surface->SurfacePropertyChangedOnlyFromDescendant(),
524 render_surface->content_rect(),
525 render_surface_layer->mask_layer(),
[email protected]1dc7943e2013-09-26 04:41:48526 render_surface_layer->filters());
[email protected]c1bb5af2013-03-13 19:06:27527 }
528}
529
[email protected]34806722013-08-09 23:51:21530scoped_ptr<base::Value> LayerTreeHostImpl::FrameData::AsValue() const {
531 scoped_ptr<base::DictionaryValue> value(new base::DictionaryValue());
532 value->SetBoolean("contains_incomplete_tile", contains_incomplete_tile);
533 value->SetBoolean("has_no_damage", has_no_damage);
534
535 // Quad data can be quite large, so only dump render passes if we select
536 // cc.debug.quads.
537 bool quads_enabled;
538 TRACE_EVENT_CATEGORY_GROUP_ENABLED(
539 TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"), &quads_enabled);
540 if (quads_enabled) {
541 scoped_ptr<base::ListValue> render_pass_list(new base::ListValue());
542 for (size_t i = 0; i < render_passes.size(); ++i)
543 render_pass_list->Append(render_passes[i]->AsValue().release());
544 value->Set("render_passes", render_pass_list.release());
545 }
546 return value.PassAs<base::Value>();
547}
548
[email protected]c1bb5af2013-03-13 19:06:27549void LayerTreeHostImpl::FrameData::AppendRenderPass(
550 scoped_ptr<RenderPass> render_pass) {
551 render_passes_by_id[render_pass->id] = render_pass.get();
552 render_passes.push_back(render_pass.Pass());
553}
554
[email protected]ffbb2212013-06-02 23:47:59555static DrawMode GetDrawMode(OutputSurface* output_surface) {
556 if (output_surface->ForcedDrawToSoftwareDevice()) {
557 return DRAW_MODE_RESOURCELESS_SOFTWARE;
[email protected]0634cdd42013-08-16 00:46:09558 } else if (output_surface->context_provider()) {
[email protected]ffbb2212013-06-02 23:47:59559 return DRAW_MODE_HARDWARE;
560 } else {
[email protected]a7f35682013-10-22 23:05:57561 DCHECK_EQ(!output_surface->software_device(),
562 output_surface->capabilities().delegated_rendering);
[email protected]ffbb2212013-06-02 23:47:59563 return DRAW_MODE_SOFTWARE;
564 }
565}
566
[email protected]34ba1ffb2014-03-05 06:55:03567static void AppendQuadsForLayer(
568 RenderPass* target_render_pass,
569 LayerImpl* layer,
570 const OcclusionTracker<LayerImpl>& occlusion_tracker,
571 AppendQuadsData* append_quads_data) {
[email protected]c7e95b42013-03-18 01:13:49572 QuadCuller quad_culler(&target_render_pass->quad_list,
573 &target_render_pass->shared_quad_state_list,
[email protected]c1bb5af2013-03-13 19:06:27574 layer,
[email protected]59be4db2014-04-23 15:48:48575 occlusion_tracker);
[email protected]c1bb5af2013-03-13 19:06:27576 layer->AppendQuads(&quad_culler, append_quads_data);
577}
578
579static void AppendQuadsForRenderSurfaceLayer(
580 RenderPass* target_render_pass,
581 LayerImpl* layer,
582 const RenderPass* contributing_render_pass,
[email protected]34ba1ffb2014-03-05 06:55:03583 const OcclusionTracker<LayerImpl>& occlusion_tracker,
[email protected]c1bb5af2013-03-13 19:06:27584 AppendQuadsData* append_quads_data) {
[email protected]c7e95b42013-03-18 01:13:49585 QuadCuller quad_culler(&target_render_pass->quad_list,
586 &target_render_pass->shared_quad_state_list,
[email protected]c1bb5af2013-03-13 19:06:27587 layer,
[email protected]59be4db2014-04-23 15:48:48588 occlusion_tracker);
[email protected]c1bb5af2013-03-13 19:06:27589
590 bool is_replica = false;
591 layer->render_surface()->AppendQuads(&quad_culler,
592 append_quads_data,
593 is_replica,
594 contributing_render_pass->id);
595
596 // Add replica after the surface so that it appears below the surface.
597 if (layer->has_replica()) {
598 is_replica = true;
599 layer->render_surface()->AppendQuads(&quad_culler,
600 append_quads_data,
601 is_replica,
602 contributing_render_pass->id);
603 }
604}
605
606static void AppendQuadsToFillScreen(
[email protected]3744e27b2013-11-06 21:44:08607 ResourceProvider::ResourceId overhang_resource_id,
[email protected]cde98022014-01-16 19:59:20608 const gfx::SizeF& overhang_resource_scaled_size,
[email protected]0023fc72014-01-10 20:05:06609 const gfx::Rect& root_scroll_layer_rect,
[email protected]c1bb5af2013-03-13 19:06:27610 RenderPass* target_render_pass,
611 LayerImpl* root_layer,
612 SkColor screen_background_color,
[email protected]34ba1ffb2014-03-05 06:55:03613 const OcclusionTracker<LayerImpl>& occlusion_tracker) {
[email protected]c1bb5af2013-03-13 19:06:27614 if (!root_layer || !SkColorGetA(screen_background_color))
615 return;
616
617 Region fill_region = occlusion_tracker.ComputeVisibleRegionInScreen();
618 if (fill_region.IsEmpty())
619 return;
620
[email protected]3744e27b2013-11-06 21:44:08621 // Divide the fill region into the part to be filled with the overhang
622 // resource and the part to be filled with the background color.
623 Region screen_background_color_region = fill_region;
624 Region overhang_region;
625 if (overhang_resource_id) {
626 overhang_region = fill_region;
627 overhang_region.Subtract(root_scroll_layer_rect);
628 screen_background_color_region.Intersect(root_scroll_layer_rect);
629 }
630
[email protected]c7e95b42013-03-18 01:13:49631 QuadCuller quad_culler(&target_render_pass->quad_list,
632 &target_render_pass->shared_quad_state_list,
[email protected]c1bb5af2013-03-13 19:06:27633 root_layer,
[email protected]59be4db2014-04-23 15:48:48634 occlusion_tracker);
[email protected]c1bb5af2013-03-13 19:06:27635
636 // Manually create the quad state for the gutter quads, as the root layer
637 // doesn't have any bounds and so can't generate this itself.
638 // TODO(danakj): Make the gutter quads generated by the solid color layer
639 // (make it smarter about generating quads to fill unoccluded areas).
640
641 gfx::Rect root_target_rect = root_layer->render_surface()->content_rect();
642 float opacity = 1.f;
643 SharedQuadState* shared_quad_state =
[email protected]c7e95b42013-03-18 01:13:49644 quad_culler.UseSharedQuadState(SharedQuadState::Create());
[email protected]7785e1002014-02-20 21:04:32645 shared_quad_state->SetAll(gfx::Transform(),
[email protected]c1bb5af2013-03-13 19:06:27646 root_target_rect.size(),
647 root_target_rect,
648 root_target_rect,
[email protected]dc462d782012-11-21 21:43:01649 false,
[email protected]7bbeaf4e2013-11-26 10:27:22650 opacity,
651 SkXfermode::kSrcOver_Mode);
[email protected]f57bbc02012-11-21 07:02:15652
[email protected]3744e27b2013-11-06 21:44:08653 for (Region::Iterator fill_rects(screen_background_color_region);
[email protected]c1bb5af2013-03-13 19:06:27654 fill_rects.has_rect();
655 fill_rects.next()) {
[email protected]7785e1002014-02-20 21:04:32656 gfx::Rect screen_space_rect = fill_rects.rect();
[email protected]9bf06c72014-03-07 18:16:24657 gfx::Rect visible_screen_space_rect = screen_space_rect;
[email protected]3744e27b2013-11-06 21:44:08658 // Skip the quad culler and just append the quads directly to avoid
659 // occlusion checks.
660 scoped_ptr<SolidColorDrawQuad> quad = SolidColorDrawQuad::Create();
[email protected]9bf06c72014-03-07 18:16:24661 quad->SetNew(shared_quad_state,
662 screen_space_rect,
663 visible_screen_space_rect,
664 screen_background_color,
665 false);
[email protected]f8103ab2014-04-22 17:35:03666 quad_culler.Append(quad.PassAs<DrawQuad>());
[email protected]3744e27b2013-11-06 21:44:08667 }
668 for (Region::Iterator fill_rects(overhang_region);
669 fill_rects.has_rect();
670 fill_rects.next()) {
671 DCHECK(overhang_resource_id);
[email protected]7785e1002014-02-20 21:04:32672 gfx::Rect screen_space_rect = fill_rects.rect();
[email protected]9bf06c72014-03-07 18:16:24673 gfx::Rect opaque_screen_space_rect = screen_space_rect;
674 gfx::Rect visible_screen_space_rect = screen_space_rect;
[email protected]3744e27b2013-11-06 21:44:08675 scoped_ptr<TextureDrawQuad> tex_quad = TextureDrawQuad::Create();
676 const float vertex_opacity[4] = {1.f, 1.f, 1.f, 1.f};
677 tex_quad->SetNew(
678 shared_quad_state,
[email protected]7785e1002014-02-20 21:04:32679 screen_space_rect,
[email protected]9bf06c72014-03-07 18:16:24680 opaque_screen_space_rect,
681 visible_screen_space_rect,
[email protected]3744e27b2013-11-06 21:44:08682 overhang_resource_id,
683 false,
[email protected]7785e1002014-02-20 21:04:32684 gfx::PointF(
685 screen_space_rect.x() / overhang_resource_scaled_size.width(),
686 screen_space_rect.y() / overhang_resource_scaled_size.height()),
687 gfx::PointF(
688 screen_space_rect.right() / overhang_resource_scaled_size.width(),
689 screen_space_rect.bottom() /
690 overhang_resource_scaled_size.height()),
[email protected]3744e27b2013-11-06 21:44:08691 screen_background_color,
692 vertex_opacity,
693 false);
[email protected]f8103ab2014-04-22 17:35:03694 quad_culler.Append(tex_quad.PassAs<DrawQuad>());
[email protected]c1bb5af2013-03-13 19:06:27695 }
[email protected]467b3612012-08-28 07:41:16696}
697
[email protected]7ddfe7e82014-01-30 07:22:11698DrawSwapReadbackResult::DrawResult LayerTreeHostImpl::CalculateRenderPasses(
699 FrameData* frame) {
[email protected]c1bb5af2013-03-13 19:06:27700 DCHECK(frame->render_passes.empty());
[email protected]7ddfe7e82014-01-30 07:22:11701 DCHECK(CanDraw());
702 DCHECK(active_tree_->root_layer());
[email protected]2d692992012-12-19 01:19:32703
[email protected]c1bb5af2013-03-13 19:06:27704 TrackDamageForAllSurfaces(active_tree_->root_layer(),
705 *frame->render_surface_layer_list);
[email protected]94f206c12012-08-25 00:09:14706
[email protected]e0341352013-04-06 05:01:20707 // If the root render surface has no visible damage, then don't generate a
708 // frame at all.
709 RenderSurfaceImpl* root_surface =
710 active_tree_->root_layer()->render_surface();
711 bool root_surface_has_no_visible_damage =
712 !root_surface->damage_tracker()->current_damage_rect().Intersects(
713 root_surface->content_rect());
714 bool root_surface_has_contributing_layers =
715 !root_surface->layer_list().empty();
[email protected]5fda7f32014-03-12 20:44:29716 bool hud_wants_to_draw_ = active_tree_->hud_layer() &&
717 active_tree_->hud_layer()->IsAnimatingHUDContents();
[email protected]e0341352013-04-06 05:01:20718 if (root_surface_has_contributing_layers &&
[email protected]37c339be2014-02-06 09:44:23719 root_surface_has_no_visible_damage &&
[email protected]5fda7f32014-03-12 20:44:29720 active_tree_->LayersWithCopyOutputRequest().empty() &&
721 !hud_wants_to_draw_) {
[email protected]e0341352013-04-06 05:01:20722 TRACE_EVENT0("cc",
723 "LayerTreeHostImpl::CalculateRenderPasses::EmptyDamageRect");
724 frame->has_no_damage = true;
[email protected]6133cc232013-07-30 18:47:07725 DCHECK(!output_surface_->capabilities()
726 .draw_and_swap_full_viewport_every_frame);
[email protected]7ddfe7e82014-01-30 07:22:11727 return DrawSwapReadbackResult::DRAW_SUCCESS;
[email protected]e0341352013-04-06 05:01:20728 }
729
[email protected]c1bb5af2013-03-13 19:06:27730 TRACE_EVENT1("cc",
731 "LayerTreeHostImpl::CalculateRenderPasses",
732 "render_surface_layer_list.size()",
[email protected]bf691c22013-03-26 21:15:06733 static_cast<uint64>(frame->render_surface_layer_list->size()));
[email protected]94f206c12012-08-25 00:09:14734
[email protected]c1bb5af2013-03-13 19:06:27735 // Create the render passes in dependency order.
736 for (int surface_index = frame->render_surface_layer_list->size() - 1;
[email protected]bf691c22013-03-26 21:15:06737 surface_index >= 0;
[email protected]c1bb5af2013-03-13 19:06:27738 --surface_index) {
739 LayerImpl* render_surface_layer =
740 (*frame->render_surface_layer_list)[surface_index];
[email protected]30fe19ff2013-07-04 00:54:45741 RenderSurfaceImpl* render_surface = render_surface_layer->render_surface();
742
743 bool should_draw_into_render_pass =
744 render_surface_layer->parent() == NULL ||
745 render_surface->contributes_to_drawn_surface() ||
746 render_surface_layer->HasCopyRequest();
747 if (should_draw_into_render_pass)
748 render_surface_layer->render_surface()->AppendRenderPasses(frame);
[email protected]c1bb5af2013-03-13 19:06:27749 }
[email protected]94f206c12012-08-25 00:09:14750
[email protected]f636ce82014-03-10 22:33:08751 // When we are displaying the HUD, change the root damage rect to cover the
752 // entire root surface. This will disable partial-swap/scissor optimizations
753 // that would prevent the HUD from updating, since the HUD does not cause
754 // damage itself, to prevent it from messing with damage visualizations. Since
755 // damage visualizations are done off the LayerImpls and RenderSurfaceImpls,
756 // changing the RenderPass does not affect them.
757 if (active_tree_->hud_layer()) {
758 RenderPass* root_pass = frame->render_passes.back();
759 root_pass->damage_rect = root_pass->output_rect;
760 }
761
[email protected]34ba1ffb2014-03-05 06:55:03762 OcclusionTracker<LayerImpl> occlusion_tracker(
[email protected]97c6a7342014-03-12 20:36:43763 active_tree_->root_layer()->render_surface()->content_rect());
[email protected]c1bb5af2013-03-13 19:06:27764 occlusion_tracker.set_minimum_tracking_size(
[email protected]8e0176d2013-03-21 03:14:52765 settings_.minimum_occlusion_tracking_size);
[email protected]94f206c12012-08-25 00:09:14766
[email protected]846f455b2013-03-18 19:07:41767 if (debug_state_.show_occluding_rects) {
[email protected]c1bb5af2013-03-13 19:06:27768 occlusion_tracker.set_occluding_screen_space_rects_container(
769 &frame->occluding_screen_space_rects);
770 }
[email protected]846f455b2013-03-18 19:07:41771 if (debug_state_.show_non_occluding_rects) {
[email protected]c1bb5af2013-03-13 19:06:27772 occlusion_tracker.set_non_occluding_screen_space_rects_container(
773 &frame->non_occluding_screen_space_rects);
774 }
[email protected]94f206c12012-08-25 00:09:14775
[email protected]ba1b33e2014-02-28 16:44:51776 // Add quads to the Render passes in front-to-back order to allow for testing
[email protected]c1bb5af2013-03-13 19:06:27777 // occlusion and performing culling during the tree walk.
[email protected]ba1b33e2014-02-28 16:44:51778 typedef LayerIterator<LayerImpl> LayerIteratorType;
[email protected]94f206c12012-08-25 00:09:14779
[email protected]c1bb5af2013-03-13 19:06:27780 // Typically when we are missing a texture and use a checkerboard quad, we
781 // still draw the frame. However when the layer being checkerboarded is moving
782 // due to an impl-animation, we drop the frame to avoid flashing due to the
783 // texture suddenly appearing in the future.
[email protected]7ddfe7e82014-01-30 07:22:11784 DrawSwapReadbackResult::DrawResult draw_result =
785 DrawSwapReadbackResult::DRAW_SUCCESS;
[email protected]18a70192013-04-26 16:18:25786 // When we have a copy request for a layer, we need to draw no matter
787 // what, as the layer may disappear after this frame.
788 bool have_copy_request = false;
[email protected]94f206c12012-08-25 00:09:14789
[email protected]372bad5f2013-03-21 16:38:43790 int layers_drawn = 0;
791
[email protected]ffbb2212013-06-02 23:47:59792 const DrawMode draw_mode = GetDrawMode(output_surface_.get());
793
[email protected]c1bb5af2013-03-13 19:06:27794 LayerIteratorType end =
[email protected]71dfcc72013-03-20 21:30:09795 LayerIteratorType::End(frame->render_surface_layer_list);
[email protected]c1bb5af2013-03-13 19:06:27796 for (LayerIteratorType it =
[email protected]71dfcc72013-03-20 21:30:09797 LayerIteratorType::Begin(frame->render_surface_layer_list);
[email protected]c1bb5af2013-03-13 19:06:27798 it != end;
799 ++it) {
800 RenderPass::Id target_render_pass_id =
[email protected]71dfcc72013-03-20 21:30:09801 it.target_render_surface_layer()->render_surface()->RenderPassId();
[email protected]c1bb5af2013-03-13 19:06:27802 RenderPass* target_render_pass =
803 frame->render_passes_by_id[target_render_pass_id];
[email protected]94f206c12012-08-25 00:09:14804
[email protected]e47b0a0a2013-11-18 23:26:22805 occlusion_tracker.EnterLayer(it);
[email protected]94f206c12012-08-25 00:09:14806
[email protected]30fe19ff2013-07-04 00:54:45807 AppendQuadsData append_quads_data(target_render_pass_id);
[email protected]89228202012-08-29 03:20:30808
[email protected]18a70192013-04-26 16:18:25809 if (it.represents_target_render_surface()) {
[email protected]0e5f7142013-05-24 06:45:36810 if (it->HasCopyRequest()) {
[email protected]18a70192013-04-26 16:18:25811 have_copy_request = true;
[email protected]d4d017e2013-06-20 21:46:11812 it->TakeCopyRequestsAndTransformToTarget(
813 &target_render_pass->copy_requests);
[email protected]18a70192013-04-26 16:18:25814 }
[email protected]30fe19ff2013-07-04 00:54:45815 } else if (it.represents_contributing_render_surface() &&
816 it->render_surface()->contributes_to_drawn_surface()) {
[email protected]c1bb5af2013-03-13 19:06:27817 RenderPass::Id contributing_render_pass_id =
818 it->render_surface()->RenderPassId();
819 RenderPass* contributing_render_pass =
820 frame->render_passes_by_id[contributing_render_pass_id];
821 AppendQuadsForRenderSurfaceLayer(target_render_pass,
822 *it,
823 contributing_render_pass,
824 occlusion_tracker,
825 &append_quads_data);
[email protected]22538a2d2013-11-12 11:24:45826 } else if (it.represents_itself() && it->DrawsContent() &&
[email protected]e1e768f2013-03-26 08:48:09827 !it->visible_content_rect().IsEmpty()) {
[email protected]7d6d6c92014-03-06 01:18:50828 bool occluded = occlusion_tracker.Occluded(it->render_target(),
829 it->visible_content_rect(),
830 it->draw_transform());
[email protected]fbc293322013-10-01 05:07:15831 if (!occluded && it->WillDraw(draw_mode, resource_provider_.get())) {
[email protected]c1bb5af2013-03-13 19:06:27832 DCHECK_EQ(active_tree_, it->layer_tree_impl());
[email protected]ffbb2212013-06-02 23:47:59833
[email protected]c1bb5af2013-03-13 19:06:27834 frame->will_draw_layers.push_back(*it);
[email protected]7d929c02012-09-20 17:26:57835
[email protected]c1bb5af2013-03-13 19:06:27836 if (it->HasContributingDelegatedRenderPasses()) {
837 RenderPass::Id contributing_render_pass_id =
838 it->FirstContributingRenderPassId();
839 while (frame->render_passes_by_id.find(contributing_render_pass_id) !=
840 frame->render_passes_by_id.end()) {
841 RenderPass* render_pass =
842 frame->render_passes_by_id[contributing_render_pass_id];
[email protected]f5864912013-02-01 03:18:14843
[email protected]c1bb5af2013-03-13 19:06:27844 AppendQuadsData append_quads_data(render_pass->id);
845 AppendQuadsForLayer(render_pass,
846 *it,
847 occlusion_tracker,
848 &append_quads_data);
[email protected]7d929c02012-09-20 17:26:57849
[email protected]c1bb5af2013-03-13 19:06:27850 contributing_render_pass_id =
851 it->NextContributingRenderPassId(contributing_render_pass_id);
852 }
[email protected]94f206c12012-08-25 00:09:14853 }
854
[email protected]c1bb5af2013-03-13 19:06:27855 AppendQuadsForLayer(target_render_pass,
856 *it,
857 occlusion_tracker,
858 &append_quads_data);
859 }
[email protected]89228202012-08-29 03:20:30860
[email protected]372bad5f2013-03-21 16:38:43861 ++layers_drawn;
[email protected]94f206c12012-08-25 00:09:14862 }
863
[email protected]e1e768f2013-03-26 08:48:09864 if (append_quads_data.num_missing_tiles) {
[email protected]c1bb5af2013-03-13 19:06:27865 bool layer_has_animating_transform =
866 it->screen_space_transform_is_animating() ||
867 it->draw_transform_is_animating();
[email protected]7ddfe7e82014-01-30 07:22:11868 if (layer_has_animating_transform) {
869 draw_result =
870 DrawSwapReadbackResult::DRAW_ABORTED_CHECKERBOARD_ANIMATIONS;
871 }
[email protected]c1bb5af2013-03-13 19:06:27872 }
873
[email protected]3d609bb2014-02-01 01:10:23874 if (append_quads_data.had_incomplete_tile) {
[email protected]c1bb5af2013-03-13 19:06:27875 frame->contains_incomplete_tile = true;
[email protected]3d609bb2014-02-01 01:10:23876 if (active_tree()->RequiresHighResToDraw())
877 draw_result =
878 DrawSwapReadbackResult::DRAW_ABORTED_MISSING_HIGH_RES_CONTENT;
879 }
[email protected]c1bb5af2013-03-13 19:06:27880
881 occlusion_tracker.LeaveLayer(it);
882 }
883
[email protected]6133cc232013-07-30 18:47:07884 if (have_copy_request ||
885 output_surface_->capabilities().draw_and_swap_full_viewport_every_frame)
[email protected]7ddfe7e82014-01-30 07:22:11886 draw_result = DrawSwapReadbackResult::DRAW_SUCCESS;
[email protected]18a70192013-04-26 16:18:25887
[email protected]767f38d72014-03-18 21:26:41888#if DCHECK_IS_ON
[email protected]c1bb5af2013-03-13 19:06:27889 for (size_t i = 0; i < frame->render_passes.size(); ++i) {
890 for (size_t j = 0; j < frame->render_passes[i]->quad_list.size(); ++j)
891 DCHECK(frame->render_passes[i]->quad_list[j]->shared_quad_state);
892 DCHECK(frame->render_passes_by_id.find(frame->render_passes[i]->id)
893 != frame->render_passes_by_id.end());
894 }
[email protected]94f206c12012-08-25 00:09:14895#endif
[email protected]c1bb5af2013-03-13 19:06:27896 DCHECK(frame->render_passes.back()->output_rect.origin().IsOrigin());
[email protected]94f206c12012-08-25 00:09:14897
[email protected]c1bb5af2013-03-13 19:06:27898 if (!active_tree_->has_transparent_background()) {
899 frame->render_passes.back()->has_transparent_background = false;
[email protected]3744e27b2013-11-06 21:44:08900 AppendQuadsToFillScreen(
901 ResourceIdForUIResource(overhang_ui_resource_id_),
902 gfx::ScaleSize(overhang_ui_resource_size_, device_scale_factor_),
903 active_tree_->RootScrollLayerDeviceViewportBounds(),
904 frame->render_passes.back(),
905 active_tree_->root_layer(),
906 active_tree_->background_color(),
907 occlusion_tracker);
[email protected]c1bb5af2013-03-13 19:06:27908 }
[email protected]94f206c12012-08-25 00:09:14909
[email protected]c1bb5af2013-03-13 19:06:27910 RemoveRenderPasses(CullRenderPassesWithNoQuads(), frame);
[email protected]45948712013-09-27 02:46:48911 renderer_->DecideRenderPassAllocationsForFrame(frame->render_passes);
[email protected]94f206c12012-08-25 00:09:14912
[email protected]30fe19ff2013-07-04 00:54:45913 // Any copy requests left in the tree are not going to get serviced, and
914 // should be aborted.
[email protected]19334ac2013-12-12 23:59:11915 ScopedPtrVector<CopyOutputRequest> requests_to_abort;
916 while (!active_tree_->LayersWithCopyOutputRequest().empty()) {
917 LayerImpl* layer = active_tree_->LayersWithCopyOutputRequest().back();
918 layer->TakeCopyRequestsAndTransformToTarget(&requests_to_abort);
[email protected]30fe19ff2013-07-04 00:54:45919 }
[email protected]19334ac2013-12-12 23:59:11920 for (size_t i = 0; i < requests_to_abort.size(); ++i)
921 requests_to_abort[i]->SendEmptyResult();
[email protected]30fe19ff2013-07-04 00:54:45922
[email protected]e0341352013-04-06 05:01:20923 // If we're making a frame to draw, it better have at least one render pass.
924 DCHECK(!frame->render_passes.empty());
[email protected]45948712013-09-27 02:46:48925
926 // Should only have one render pass in resourceless software mode.
927 if (output_surface_->ForcedDrawToSoftwareDevice())
928 DCHECK_EQ(1u, frame->render_passes.size());
929
[email protected]7ddfe7e82014-01-30 07:22:11930 return draw_result;
[email protected]94f206c12012-08-25 00:09:14931}
932
[email protected]200a9c062013-05-20 04:34:37933void LayerTreeHostImpl::MainThreadHasStoppedFlinging() {
934 if (input_handler_client_)
935 input_handler_client_->MainThreadHasStoppedFlinging();
936}
937
[email protected]3d9f7432013-04-06 00:35:18938void LayerTreeHostImpl::UpdateBackgroundAnimateTicking(
939 bool should_background_tick) {
[email protected]810d40b72013-06-20 18:26:15940 DCHECK(proxy_->IsImplThread());
[email protected]d9fce6722013-08-30 01:10:01941 if (should_background_tick)
942 DCHECK(active_tree_->root_layer());
[email protected]810d40b72013-06-20 18:26:15943
[email protected]cd77bb62014-03-27 05:16:36944 bool enabled = should_background_tick && needs_animate_layers();
[email protected]3d9f7432013-04-06 00:35:18945
[email protected]c1bb5af2013-03-13 19:06:27946 // Lazily create the time_source adapter so that we can vary the interval for
947 // testing.
948 if (!time_source_client_adapter_) {
949 time_source_client_adapter_ = LayerTreeHostImplTimeSourceAdapter::Create(
950 this,
[email protected]810d40b72013-06-20 18:26:15951 DelayBasedTimeSource::Create(
952 LowFrequencyAnimationInterval(),
953 proxy_->HasImplThread() ? proxy_->ImplThreadTaskRunner()
954 : proxy_->MainThreadTaskRunner()));
[email protected]c1bb5af2013-03-13 19:06:27955 }
[email protected]94f206c12012-08-25 00:09:14956
[email protected]c1bb5af2013-03-13 19:06:27957 time_source_client_adapter_->SetActive(enabled);
[email protected]94f206c12012-08-25 00:09:14958}
959
[email protected]b8384e22013-12-03 02:20:48960void LayerTreeHostImpl::DidAnimateScrollOffset() {
961 client_->SetNeedsCommitOnImplThread();
962 client_->RenewTreePriority();
963}
964
[email protected]0023fc72014-01-10 20:05:06965void LayerTreeHostImpl::SetViewportDamage(const gfx::Rect& damage_rect) {
[email protected]878705be2013-04-15 22:44:02966 viewport_damage_rect_.Union(damage_rect);
967}
968
[email protected]c1bb5af2013-03-13 19:06:27969static inline RenderPass* FindRenderPassById(
970 RenderPass::Id render_pass_id,
971 const LayerTreeHostImpl::FrameData& frame) {
972 RenderPassIdHashMap::const_iterator it =
973 frame.render_passes_by_id.find(render_pass_id);
974 return it != frame.render_passes_by_id.end() ? it->second : NULL;
[email protected]94f206c12012-08-25 00:09:14975}
976
[email protected]c1bb5af2013-03-13 19:06:27977static void RemoveRenderPassesRecursive(RenderPass::Id remove_render_pass_id,
978 LayerTreeHostImpl::FrameData* frame) {
979 RenderPass* remove_render_pass =
980 FindRenderPassById(remove_render_pass_id, *frame);
981 // The pass was already removed by another quad - probably the original, and
982 // we are the replica.
983 if (!remove_render_pass)
984 return;
985 RenderPassList& render_passes = frame->render_passes;
986 RenderPassList::iterator to_remove = std::find(render_passes.begin(),
987 render_passes.end(),
988 remove_render_pass);
[email protected]94f206c12012-08-25 00:09:14989
[email protected]c1bb5af2013-03-13 19:06:27990 DCHECK(to_remove != render_passes.end());
[email protected]94f206c12012-08-25 00:09:14991
[email protected]c1bb5af2013-03-13 19:06:27992 scoped_ptr<RenderPass> removed_pass = render_passes.take(to_remove);
993 frame->render_passes.erase(to_remove);
994 frame->render_passes_by_id.erase(remove_render_pass_id);
[email protected]94f206c12012-08-25 00:09:14995
[email protected]c1bb5af2013-03-13 19:06:27996 // Now follow up for all RenderPass quads and remove their RenderPasses
997 // recursively.
998 const QuadList& quad_list = removed_pass->quad_list;
[email protected]ed511b8d2013-03-25 03:29:29999 QuadList::ConstBackToFrontIterator quad_list_iterator =
1000 quad_list.BackToFrontBegin();
1001 for (; quad_list_iterator != quad_list.BackToFrontEnd();
[email protected]c1bb5af2013-03-13 19:06:271002 ++quad_list_iterator) {
1003 DrawQuad* current_quad = (*quad_list_iterator);
1004 if (current_quad->material != DrawQuad::RENDER_PASS)
1005 continue;
[email protected]94f206c12012-08-25 00:09:141006
[email protected]c1bb5af2013-03-13 19:06:271007 RenderPass::Id next_remove_render_pass_id =
1008 RenderPassDrawQuad::MaterialCast(current_quad)->render_pass_id;
1009 RemoveRenderPassesRecursive(next_remove_render_pass_id, frame);
1010 }
[email protected]94f206c12012-08-25 00:09:141011}
1012
[email protected]c1bb5af2013-03-13 19:06:271013bool LayerTreeHostImpl::CullRenderPassesWithNoQuads::ShouldRemoveRenderPass(
1014 const RenderPassDrawQuad& quad, const FrameData& frame) const {
1015 const RenderPass* render_pass =
1016 FindRenderPassById(quad.render_pass_id, frame);
1017 if (!render_pass)
1018 return false;
[email protected]94f206c12012-08-25 00:09:141019
[email protected]c1bb5af2013-03-13 19:06:271020 // If any quad or RenderPass draws into this RenderPass, then keep it.
1021 const QuadList& quad_list = render_pass->quad_list;
[email protected]ed511b8d2013-03-25 03:29:291022 for (QuadList::ConstBackToFrontIterator quad_list_iterator =
1023 quad_list.BackToFrontBegin();
1024 quad_list_iterator != quad_list.BackToFrontEnd();
[email protected]c1bb5af2013-03-13 19:06:271025 ++quad_list_iterator) {
1026 DrawQuad* current_quad = *quad_list_iterator;
[email protected]94f206c12012-08-25 00:09:141027
[email protected]c1bb5af2013-03-13 19:06:271028 if (current_quad->material != DrawQuad::RENDER_PASS)
1029 return false;
[email protected]94f206c12012-08-25 00:09:141030
[email protected]c1bb5af2013-03-13 19:06:271031 const RenderPass* contributing_pass = FindRenderPassById(
1032 RenderPassDrawQuad::MaterialCast(current_quad)->render_pass_id, frame);
1033 if (contributing_pass)
1034 return false;
1035 }
1036 return true;
[email protected]94f206c12012-08-25 00:09:141037}
1038
1039// Defined for linking tests.
[email protected]c1bb5af2013-03-13 19:06:271040template CC_EXPORT void LayerTreeHostImpl::RemoveRenderPasses<
[email protected]c1bb5af2013-03-13 19:06:271041 LayerTreeHostImpl::CullRenderPassesWithNoQuads>(
1042 CullRenderPassesWithNoQuads culler, FrameData*);
[email protected]94f206c12012-08-25 00:09:141043
1044// static
[email protected]c1bb5af2013-03-13 19:06:271045template <typename RenderPassCuller>
1046void LayerTreeHostImpl::RemoveRenderPasses(RenderPassCuller culler,
1047 FrameData* frame) {
1048 for (size_t it = culler.RenderPassListBegin(frame->render_passes);
1049 it != culler.RenderPassListEnd(frame->render_passes);
1050 it = culler.RenderPassListNext(it)) {
1051 const RenderPass* current_pass = frame->render_passes[it];
1052 const QuadList& quad_list = current_pass->quad_list;
[email protected]ed511b8d2013-03-25 03:29:291053 QuadList::ConstBackToFrontIterator quad_list_iterator =
1054 quad_list.BackToFrontBegin();
[email protected]94f206c12012-08-25 00:09:141055
[email protected]ed511b8d2013-03-25 03:29:291056 for (; quad_list_iterator != quad_list.BackToFrontEnd();
[email protected]c1bb5af2013-03-13 19:06:271057 ++quad_list_iterator) {
1058 DrawQuad* current_quad = *quad_list_iterator;
[email protected]94f206c12012-08-25 00:09:141059
[email protected]c1bb5af2013-03-13 19:06:271060 if (current_quad->material != DrawQuad::RENDER_PASS)
1061 continue;
[email protected]94f206c12012-08-25 00:09:141062
[email protected]c1bb5af2013-03-13 19:06:271063 const RenderPassDrawQuad* render_pass_quad =
1064 RenderPassDrawQuad::MaterialCast(current_quad);
1065 if (!culler.ShouldRemoveRenderPass(*render_pass_quad, *frame))
1066 continue;
[email protected]94f206c12012-08-25 00:09:141067
[email protected]c1bb5af2013-03-13 19:06:271068 // We are changing the vector in the middle of iteration. Because we
1069 // delete render passes that draw into the current pass, we are
1070 // guaranteed that any data from the iterator to the end will not
1071 // change. So, capture the iterator position from the end of the
1072 // list, and restore it after the change.
1073 size_t position_from_end = frame->render_passes.size() - it;
1074 RemoveRenderPassesRecursive(render_pass_quad->render_pass_id, frame);
1075 it = frame->render_passes.size() - position_from_end;
1076 DCHECK_GE(frame->render_passes.size(), position_from_end);
[email protected]94f206c12012-08-25 00:09:141077 }
[email protected]c1bb5af2013-03-13 19:06:271078 }
[email protected]94f206c12012-08-25 00:09:141079}
1080
[email protected]7ddfe7e82014-01-30 07:22:111081DrawSwapReadbackResult::DrawResult LayerTreeHostImpl::PrepareToDraw(
1082 FrameData* frame,
1083 const gfx::Rect& damage_rect) {
[email protected]7a52f43e2013-07-10 01:58:471084 TRACE_EVENT1("cc",
1085 "LayerTreeHostImpl::PrepareToDraw",
1086 "SourceFrameNumber",
1087 active_tree_->source_frame_number());
[email protected]94f206c12012-08-25 00:09:141088
[email protected]425e5332013-09-21 04:10:031089 if (need_to_update_visible_tiles_before_draw_ &&
1090 tile_manager_ && tile_manager_->UpdateVisibleTiles()) {
1091 DidInitializeVisibleTile();
[email protected]39643fb2013-07-09 17:28:191092 }
[email protected]425e5332013-09-21 04:10:031093 need_to_update_visible_tiles_before_draw_ = true;
[email protected]39643fb2013-07-09 17:28:191094
[email protected]7d19dc342013-05-02 22:02:041095 active_tree_->UpdateDrawProperties();
[email protected]2e7ca422012-12-20 02:57:271096
[email protected]c1bb5af2013-03-13 19:06:271097 frame->render_surface_layer_list = &active_tree_->RenderSurfaceLayerList();
1098 frame->render_passes.clear();
1099 frame->render_passes_by_id.clear();
1100 frame->will_draw_layers.clear();
[email protected]e0341352013-04-06 05:01:201101 frame->contains_incomplete_tile = false;
1102 frame->has_no_damage = false;
1103
[email protected]0023fc72014-01-10 20:05:061104 gfx::Rect device_viewport_damage_rect(damage_rect);
[email protected]e0341352013-04-06 05:01:201105 if (active_tree_->root_layer()) {
[email protected]878705be2013-04-15 22:44:021106 device_viewport_damage_rect.Union(viewport_damage_rect_);
1107 viewport_damage_rect_ = gfx::Rect();
[email protected]e0341352013-04-06 05:01:201108
1109 active_tree_->root_layer()->render_surface()->damage_tracker()->
1110 AddDamageNextUpdate(device_viewport_damage_rect);
1111 }
[email protected]94f206c12012-08-25 00:09:141112
[email protected]7ddfe7e82014-01-30 07:22:111113 DrawSwapReadbackResult::DrawResult draw_result = CalculateRenderPasses(frame);
1114 if (draw_result != DrawSwapReadbackResult::DRAW_SUCCESS) {
[email protected]6133cc232013-07-30 18:47:071115 DCHECK(!output_surface_->capabilities()
1116 .draw_and_swap_full_viewport_every_frame);
[email protected]7ddfe7e82014-01-30 07:22:111117 return draw_result;
[email protected]6133cc232013-07-30 18:47:071118 }
[email protected]94f206c12012-08-25 00:09:141119
[email protected]7ddfe7e82014-01-30 07:22:111120 // If we return DRAW_SUCCESS, then we expect DrawLayers() to be called before
1121 // this function is called again.
1122 return draw_result;
[email protected]94f206c12012-08-25 00:09:141123}
1124
[email protected]0309ba5e02013-06-26 04:11:081125void LayerTreeHostImpl::EvictTexturesForTesting() {
1126 EnforceManagedMemoryPolicy(ManagedMemoryPolicy(0));
1127}
1128
[email protected]4f48f6e2013-08-27 06:33:381129void LayerTreeHostImpl::BlockNotifyReadyToActivateForTesting(bool block) {
1130 NOTREACHED();
1131}
1132
[email protected]425e5332013-09-21 04:10:031133void LayerTreeHostImpl::DidInitializeVisibleTileForTesting() {
1134 DidInitializeVisibleTile();
1135}
1136
[email protected]c1bb5af2013-03-13 19:06:271137void LayerTreeHostImpl::EnforceManagedMemoryPolicy(
1138 const ManagedMemoryPolicy& policy) {
[email protected]206a3922013-05-17 06:34:121139
[email protected]c1bb5af2013-03-13 19:06:271140 bool evicted_resources = client_->ReduceContentsTextureMemoryOnImplThread(
[email protected]0b8ef2842013-11-01 09:53:351141 visible_ ? policy.bytes_limit_when_visible : 0,
[email protected]46b8acc2013-03-19 22:38:351142 ManagedMemoryPolicy::PriorityCutoffToValue(
1143 visible_ ? policy.priority_cutoff_when_visible
[email protected]0b8ef2842013-11-01 09:53:351144 : gpu::MemoryAllocation::CUTOFF_ALLOW_NOTHING));
[email protected]c1bb5af2013-03-13 19:06:271145 if (evicted_resources) {
1146 active_tree_->SetContentsTexturesPurged();
1147 if (pending_tree_)
1148 pending_tree_->SetContentsTexturesPurged();
1149 client_->SetNeedsCommitOnImplThread();
1150 client_->OnCanDrawStateChanged(CanDraw());
1151 client_->RenewTreePriority();
1152 }
1153 client_->SendManagedMemoryStats();
[email protected]8947cbe2012-11-28 05:27:431154
[email protected]8be1a9bf2013-05-01 03:45:191155 UpdateTileManagerMemoryPolicy(policy);
1156}
1157
1158void LayerTreeHostImpl::UpdateTileManagerMemoryPolicy(
1159 const ManagedMemoryPolicy& policy) {
1160 if (!tile_manager_)
1161 return;
1162
[email protected]8be1a9bf2013-05-01 03:45:191163 // TODO(reveman): We should avoid keeping around unused resources if
1164 // possible. crbug.com/224475
[email protected]25489c02014-02-13 23:18:411165 global_tile_state_.hard_memory_limit_in_bytes = 0;
1166 global_tile_state_.soft_memory_limit_in_bytes = 0;
1167 if (visible_ && policy.bytes_limit_when_visible > 0) {
1168 global_tile_state_.hard_memory_limit_in_bytes =
1169 policy.bytes_limit_when_visible;
1170 global_tile_state_.soft_memory_limit_in_bytes =
[email protected]831414e2014-02-22 02:27:371171 (static_cast<int64>(global_tile_state_.hard_memory_limit_in_bytes) *
1172 settings_.max_memory_for_prepaint_percentage) /
1173 100;
[email protected]25489c02014-02-13 23:18:411174 }
1175 // Unused limit is calculated from soft-limit, as hard-limit may
1176 // be very high and shouldn't typically be exceeded.
[email protected]1bcced22013-09-24 13:51:191177 global_tile_state_.unused_memory_limit_in_bytes = static_cast<size_t>(
[email protected]25489c02014-02-13 23:18:411178 (static_cast<int64>(global_tile_state_.soft_memory_limit_in_bytes) *
1179 settings_.max_unused_resource_memory_percentage) /
1180 100);
[email protected]1bcced22013-09-24 13:51:191181 global_tile_state_.memory_limit_policy =
[email protected]8be1a9bf2013-05-01 03:45:191182 ManagedMemoryPolicy::PriorityCutoffToTileMemoryLimitPolicy(
1183 visible_ ?
1184 policy.priority_cutoff_when_visible :
[email protected]0b8ef2842013-11-01 09:53:351185 gpu::MemoryAllocation::CUTOFF_ALLOW_NOTHING);
[email protected]1bcced22013-09-24 13:51:191186 global_tile_state_.num_resources_limit = policy.num_resources_limit;
[email protected]c48536a52013-09-14 00:02:081187
[email protected]eece11e2014-04-12 03:07:161188 DCHECK(resource_pool_);
1189 resource_pool_->CheckBusyResources();
1190 // Soft limit is used for resource pool such that memory returns to soft
1191 // limit after going over.
1192 resource_pool_->SetResourceUsageLimits(
1193 global_tile_state_.soft_memory_limit_in_bytes,
1194 global_tile_state_.unused_memory_limit_in_bytes,
1195 global_tile_state_.num_resources_limit);
1196
[email protected]c48536a52013-09-14 00:02:081197 DidModifyTilePriorities();
1198}
1199
1200void LayerTreeHostImpl::DidModifyTilePriorities() {
1201 DCHECK(settings_.impl_side_painting);
1202 // Mark priorities as dirty and schedule a ManageTiles().
1203 tile_priorities_dirty_ = true;
1204 client_->SetNeedsManageTilesOnImplThread();
[email protected]94f206c12012-08-25 00:09:141205}
1206
[email protected]86126792013-03-16 20:07:541207void LayerTreeHostImpl::DidInitializeVisibleTile() {
1208 // TODO(reveman): Determine tiles that changed and only damage
1209 // what's necessary.
1210 SetFullRootLayerDamage();
[email protected]425e5332013-09-21 04:10:031211 if (client_ && !client_->IsInsideDraw())
[email protected]86126792013-03-16 20:07:541212 client_->DidInitializeVisibleTileOnImplThread();
[email protected]74d9063c2013-01-18 03:14:471213}
1214
[email protected]94bf75c2013-06-12 13:20:041215void LayerTreeHostImpl::NotifyReadyToActivate() {
[email protected]4f48f6e2013-08-27 06:33:381216 client_->NotifyReadyToActivate();
[email protected]94bf75c2013-06-12 13:20:041217}
1218
[email protected]3f2ff112013-08-03 02:41:071219void LayerTreeHostImpl::SetMemoryPolicy(const ManagedMemoryPolicy& policy) {
1220 SetManagedMemoryPolicy(policy, zero_budget_);
1221}
1222
[email protected]5f07afc2013-07-19 05:17:181223void LayerTreeHostImpl::SetTreeActivationCallback(
1224 const base::Closure& callback) {
1225 DCHECK(proxy_->IsImplThread());
1226 DCHECK(settings_.impl_side_painting || callback.is_null());
[email protected]2022c672013-07-23 19:55:261227 tree_activation_callback_ = callback;
[email protected]5f07afc2013-07-19 05:17:181228}
1229
[email protected]c1bb5af2013-03-13 19:06:271230void LayerTreeHostImpl::SetManagedMemoryPolicy(
[email protected]3f2ff112013-08-03 02:41:071231 const ManagedMemoryPolicy& policy, bool zero_budget) {
1232 if (cached_managed_memory_policy_ == policy && zero_budget_ == zero_budget)
[email protected]c1bb5af2013-03-13 19:06:271233 return;
[email protected]61de5812012-11-08 07:03:441234
[email protected]3f2ff112013-08-03 02:41:071235 ManagedMemoryPolicy old_policy = ActualManagedMemoryPolicy();
1236
1237 cached_managed_memory_policy_ = policy;
1238 zero_budget_ = zero_budget;
1239 ManagedMemoryPolicy actual_policy = ActualManagedMemoryPolicy();
1240
1241 if (old_policy == actual_policy)
1242 return;
1243
1244 if (!proxy_->HasImplThread()) {
1245 // In single-thread mode, this can be called on the main thread by
1246 // GLRenderer::OnMemoryAllocationChanged.
1247 DebugScopedSetImplThread impl_thread(proxy_);
1248 EnforceManagedMemoryPolicy(actual_policy);
1249 } else {
1250 DCHECK(proxy_->IsImplThread());
1251 EnforceManagedMemoryPolicy(actual_policy);
1252 }
[email protected]50644642013-06-20 13:58:551253
[email protected]d7626ffd2013-03-29 00:17:421254 // If there is already enough memory to draw everything imaginable and the
1255 // new memory limit does not change this, then do not re-commit. Don't bother
1256 // skipping commits if this is not visible (commits don't happen when not
1257 // visible, there will almost always be a commit when this becomes visible).
1258 bool needs_commit = true;
1259 if (visible() &&
[email protected]3f2ff112013-08-03 02:41:071260 actual_policy.bytes_limit_when_visible >= max_memory_needed_bytes_ &&
1261 old_policy.bytes_limit_when_visible >= max_memory_needed_bytes_ &&
1262 actual_policy.priority_cutoff_when_visible ==
1263 old_policy.priority_cutoff_when_visible) {
[email protected]d7626ffd2013-03-29 00:17:421264 needs_commit = false;
1265 }
1266
[email protected]d7626ffd2013-03-29 00:17:421267 if (needs_commit)
1268 client_->SetNeedsCommitOnImplThread();
[email protected]94f206c12012-08-25 00:09:141269}
1270
[email protected]f224cc92013-06-06 23:23:321271void LayerTreeHostImpl::SetExternalDrawConstraints(
1272 const gfx::Transform& transform,
[email protected]0023fc72014-01-10 20:05:061273 const gfx::Rect& viewport,
1274 const gfx::Rect& clip,
[email protected]54af03522013-09-05 00:43:281275 bool valid_for_tile_management) {
[email protected]f224cc92013-06-06 23:23:321276 external_transform_ = transform;
1277 external_viewport_ = viewport;
[email protected]54af03522013-09-05 00:43:281278 external_clip_ = clip;
1279 device_viewport_valid_for_tile_management_ = valid_for_tile_management;
[email protected]f224cc92013-06-06 23:23:321280}
1281
[email protected]0023fc72014-01-10 20:05:061282void LayerTreeHostImpl::SetNeedsRedrawRect(const gfx::Rect& damage_rect) {
[email protected]6be422b2013-12-08 06:47:311283 if (damage_rect.IsEmpty())
1284 return;
1285 NotifySwapPromiseMonitorsOfSetNeedsRedraw();
[email protected]1cd9f5552013-04-26 04:22:031286 client_->SetNeedsRedrawRectOnImplThread(damage_rect);
1287}
1288
[email protected]97e9ccd62014-04-12 01:07:151289void LayerTreeHostImpl::BeginFrame(const BeginFrameArgs& args) {
1290 client_->BeginFrame(args);
[email protected]7ed47512013-03-26 22:28:451291}
1292
[email protected]4d7e46a2013-11-08 05:33:401293void LayerTreeHostImpl::DidSwapBuffers() {
1294 client_->DidSwapBuffersOnImplThread();
1295}
1296
[email protected]c14902662014-04-18 05:06:111297void LayerTreeHostImpl::DidSwapBuffersComplete() {
1298 client_->DidSwapBuffersCompleteOnImplThread();
[email protected]a7335e0b2013-09-18 09:34:511299}
1300
1301void LayerTreeHostImpl::ReclaimResources(const CompositorFrameAck* ack) {
[email protected]c1bb5af2013-03-13 19:06:271302 // TODO(piman): We may need to do some validation on this ack before
1303 // processing it.
[email protected]a7335e0b2013-09-18 09:34:511304 if (renderer_)
[email protected]36e5ff12013-06-11 12:19:291305 renderer_->ReceiveSwapBuffersAck(*ack);
[email protected]43b552672014-04-05 00:38:571306
1307 // In OOM, we now might be able to release more resources that were held
1308 // because they were exported.
1309 if (tile_manager_) {
[email protected]eece11e2014-04-12 03:07:161310 DCHECK(resource_pool_);
[email protected]43b552672014-04-05 00:38:571311
[email protected]eece11e2014-04-12 03:07:161312 resource_pool_->CheckBusyResources();
1313 resource_pool_->ReduceResourceUsage();
[email protected]43b552672014-04-05 00:38:571314 }
[email protected]e97908d2014-04-09 12:48:041315 // If we're not visible, we likely released resources, so we want to
1316 // aggressively flush here to make sure those DeleteTextures make it to the
1317 // GPU process to free up the memory.
1318 if (resource_provider_ && !visible_)
1319 resource_provider_->ShallowFlushIfSupported();
[email protected]a46f32932012-12-07 21:43:161320}
1321
[email protected]c1bb5af2013-03-13 19:06:271322void LayerTreeHostImpl::OnCanDrawStateChangedForTree() {
1323 client_->OnCanDrawStateChanged(CanDraw());
[email protected]3b31c6ac2012-12-06 21:27:291324}
1325
[email protected]c1bb5af2013-03-13 19:06:271326CompositorFrameMetadata LayerTreeHostImpl::MakeCompositorFrameMetadata() const {
1327 CompositorFrameMetadata metadata;
1328 metadata.device_scale_factor = device_scale_factor_;
1329 metadata.page_scale_factor = active_tree_->total_page_scale_factor();
1330 metadata.viewport_size = active_tree_->ScrollableViewportSize();
1331 metadata.root_layer_size = active_tree_->ScrollableSize();
1332 metadata.min_page_scale_factor = active_tree_->min_page_scale_factor();
1333 metadata.max_page_scale_factor = active_tree_->max_page_scale_factor();
1334 if (top_controls_manager_) {
1335 metadata.location_bar_offset =
1336 gfx::Vector2dF(0.f, top_controls_manager_->controls_top_offset());
1337 metadata.location_bar_content_translation =
1338 gfx::Vector2dF(0.f, top_controls_manager_->content_top_offset());
[email protected]5a54b2822013-03-26 10:00:011339 metadata.overdraw_bottom_height = overdraw_bottom_height_;
[email protected]c1bb5af2013-03-13 19:06:271340 }
[email protected]bf189f62012-12-18 03:42:111341
[email protected]adeda572014-01-31 00:49:471342 if (!InnerViewportScrollLayer())
[email protected]bf189f62012-12-18 03:42:111343 return metadata;
[email protected]c1bb5af2013-03-13 19:06:271344
[email protected]adeda572014-01-31 00:49:471345 metadata.root_scroll_offset = active_tree_->TotalScrollOffset();
[email protected]c1bb5af2013-03-13 19:06:271346
1347 return metadata;
[email protected]bf189f62012-12-18 03:42:111348}
1349
[email protected]6f50b8fa2013-07-01 19:51:491350static void LayerTreeHostImplDidBeginTracingCallback(LayerImpl* layer) {
1351 layer->DidBeginTracing();
1352}
[email protected]37349bc2013-06-04 01:31:521353
[email protected]f0c2a242013-03-15 19:34:521354void LayerTreeHostImpl::DrawLayers(FrameData* frame,
1355 base::TimeTicks frame_begin_time) {
[email protected]c1e6cc062013-08-24 03:35:351356 TRACE_EVENT0("cc", "LayerTreeHostImpl::DrawLayers");
[email protected]c1bb5af2013-03-13 19:06:271357 DCHECK(CanDraw());
[email protected]e0341352013-04-06 05:01:201358
[email protected]3519b872013-07-30 07:17:501359 if (frame->has_no_damage) {
[email protected]87b180cc2014-02-06 21:19:191360 TRACE_EVENT_INSTANT0("cc", "EarlyOut_NoDamage", TRACE_EVENT_SCOPE_THREAD);
[email protected]6133cc232013-07-30 18:47:071361 DCHECK(!output_surface_->capabilities()
1362 .draw_and_swap_full_viewport_every_frame);
[email protected]e0341352013-04-06 05:01:201363 return;
[email protected]3519b872013-07-30 07:17:501364 }
[email protected]e0341352013-04-06 05:01:201365
[email protected]c1bb5af2013-03-13 19:06:271366 DCHECK(!frame->render_passes.empty());
[email protected]94f206c12012-08-25 00:09:141367
[email protected]213fcfc2013-08-24 14:59:271368 fps_counter_->SaveTimeStamp(frame_begin_time,
1369 !output_surface_->context_provider());
[email protected]c1e6cc062013-08-24 03:35:351370 bool on_main_thread = false;
[email protected]922c6e1f2013-10-09 04:04:091371 rendering_stats_instrumentation_->IncrementFrameCount(
[email protected]c1e6cc062013-08-24 03:35:351372 1, on_main_thread);
[email protected]372bad5f2013-03-21 16:38:431373
[email protected]c1bb5af2013-03-13 19:06:271374 if (tile_manager_) {
1375 memory_history_->SaveEntry(
1376 tile_manager_->memory_stats_from_last_assign());
1377 }
[email protected]1191d9d2013-02-02 06:00:331378
[email protected]846f455b2013-03-18 19:07:411379 if (debug_state_.ShowHudRects()) {
[email protected]d35992782013-03-14 14:54:021380 debug_rect_history_->SaveDebugRectsForCurrentFrame(
[email protected]c1bb5af2013-03-13 19:06:271381 active_tree_->root_layer(),
[email protected]f636ce82014-03-10 22:33:081382 active_tree_->hud_layer(),
[email protected]c1bb5af2013-03-13 19:06:271383 *frame->render_surface_layer_list,
1384 frame->occluding_screen_space_rects,
1385 frame->non_occluding_screen_space_rects,
1386 debug_state_);
1387 }
[email protected]94f206c12012-08-25 00:09:141388
[email protected]a848c102013-03-26 08:59:091389 if (!settings_.impl_side_painting && debug_state_.continuous_painting) {
1390 const RenderingStats& stats =
1391 rendering_stats_instrumentation_->GetRenderingStats();
[email protected]a9dc0d0f2013-08-17 02:43:181392 paint_time_counter_->SavePaintTime(stats.main_stats.paint_time);
[email protected]a848c102013-03-26 08:59:091393 }
1394
[email protected]37349bc2013-06-04 01:31:521395 bool is_new_trace;
1396 TRACE_EVENT_IS_NEW_TRACE(&is_new_trace);
1397 if (is_new_trace) {
[email protected]6f50b8fa2013-07-01 19:51:491398 if (pending_tree_) {
1399 LayerTreeHostCommon::CallFunctionForSubtree(
1400 pending_tree_->root_layer(),
1401 base::Bind(&LayerTreeHostImplDidBeginTracingCallback));
1402 }
1403 LayerTreeHostCommon::CallFunctionForSubtree(
1404 active_tree_->root_layer(),
1405 base::Bind(&LayerTreeHostImplDidBeginTracingCallback));
[email protected]37349bc2013-06-04 01:31:521406 }
1407
[email protected]9197dbcb2013-05-15 20:28:511408 TRACE_EVENT_OBJECT_SNAPSHOT_WITH_ID(
[email protected]34806722013-08-09 23:51:211409 TRACE_DISABLED_BY_DEFAULT("cc.debug") ","
1410 TRACE_DISABLED_BY_DEFAULT("cc.debug.quads"), "cc::LayerTreeHostImpl",
1411 this, TracedValue::FromValue(AsValueWithFrame(frame).release()));
[email protected]131a0c22013-02-12 18:31:081412
[email protected]c1bb5af2013-03-13 19:06:271413 // Because the contents of the HUD depend on everything else in the frame, the
1414 // contents of its texture are updated as the last thing before the frame is
1415 // drawn.
[email protected]671f6672013-10-01 07:31:071416 if (active_tree_->hud_layer()) {
1417 TRACE_EVENT0("cc", "DrawLayers.UpdateHudTexture");
[email protected]b4f94452013-10-11 19:28:531418 active_tree_->hud_layer()->UpdateHudTexture(
1419 GetDrawMode(output_surface_.get()), resource_provider_.get());
[email protected]671f6672013-10-01 07:31:071420 }
[email protected]94f206c12012-08-25 00:09:141421
[email protected]b09c1942013-05-10 00:06:371422 if (output_surface_->ForcedDrawToSoftwareDevice()) {
[email protected]251699b2013-10-09 00:21:261423 bool disable_picture_quad_image_filtering =
1424 IsCurrentlyScrolling() || needs_animate_layers();
[email protected]573e8e32013-09-09 17:24:321425
[email protected]b09c1942013-05-10 00:06:371426 scoped_ptr<SoftwareRenderer> temp_software_renderer =
[email protected]573e8e32013-09-09 17:24:321427 SoftwareRenderer::Create(this, &settings_, output_surface_.get(), NULL);
[email protected]59fee302013-12-10 17:53:301428 temp_software_renderer->DrawFrame(&frame->render_passes,
1429 NULL,
1430 device_scale_factor_,
1431 DeviceViewport(),
1432 DeviceClip(),
[email protected]59fee302013-12-10 17:53:301433 disable_picture_quad_image_filtering);
[email protected]b09c1942013-05-10 00:06:371434 } else {
[email protected]b5174d712013-08-28 08:10:431435 renderer_->DrawFrame(&frame->render_passes,
[email protected]573e8e32013-09-09 17:24:321436 offscreen_context_provider_.get(),
1437 device_scale_factor_,
[email protected]59fee302013-12-10 17:53:301438 DeviceViewport(),
1439 DeviceClip(),
[email protected]251699b2013-10-09 00:21:261440 false);
[email protected]b09c1942013-05-10 00:06:371441 }
[email protected]c1bb5af2013-03-13 19:06:271442 // The render passes should be consumed by the renderer.
1443 DCHECK(frame->render_passes.empty());
1444 frame->render_passes_by_id.clear();
[email protected]94f206c12012-08-25 00:09:141445
[email protected]c1bb5af2013-03-13 19:06:271446 // The next frame should start by assuming nothing has changed, and changes
1447 // are noted as they occur.
[email protected]573e8e32013-09-09 17:24:321448 // TODO(boliu): If we did a temporary software renderer frame, propogate the
1449 // damage forward to the next frame.
[email protected]264dc0332013-03-17 21:00:541450 for (size_t i = 0; i < frame->render_surface_layer_list->size(); i++) {
[email protected]c1bb5af2013-03-13 19:06:271451 (*frame->render_surface_layer_list)[i]->render_surface()->damage_tracker()->
1452 DidDrawDamagedArea();
1453 }
1454 active_tree_->root_layer()->ResetAllChangeTrackingForSubtree();
[email protected]c1e6cc062013-08-24 03:35:351455
[email protected]d73094482014-02-13 21:28:281456 devtools_instrumentation::DidDrawFrame(id_);
[email protected]adbe30f2013-10-11 21:12:331457 BenchmarkInstrumentation::IssueImplThreadRenderingStatsEvent(
1458 rendering_stats_instrumentation_->impl_thread_rendering_stats());
[email protected]a9dc0d0f2013-08-17 02:43:181459 rendering_stats_instrumentation_->AccumulateAndClearImplThreadStats();
[email protected]94f206c12012-08-25 00:09:141460}
1461
[email protected]c1bb5af2013-03-13 19:06:271462void LayerTreeHostImpl::DidDrawAllLayers(const FrameData& frame) {
1463 for (size_t i = 0; i < frame.will_draw_layers.size(); ++i)
1464 frame.will_draw_layers[i]->DidDraw(resource_provider_.get());
[email protected]b914e102012-10-02 08:11:521465
[email protected]c1bb5af2013-03-13 19:06:271466 // Once all layers have been drawn, pending texture uploads should no
1467 // longer block future uploads.
[email protected]d15d9622013-06-21 02:49:151468 resource_provider_->MarkPendingUploadsAsNonBlocking();
[email protected]94f206c12012-08-25 00:09:141469}
1470
[email protected]c1bb5af2013-03-13 19:06:271471void LayerTreeHostImpl::FinishAllRendering() {
1472 if (renderer_)
1473 renderer_->Finish();
[email protected]94f206c12012-08-25 00:09:141474}
1475
[email protected]c1bb5af2013-03-13 19:06:271476bool LayerTreeHostImpl::IsContextLost() {
1477 DCHECK(proxy_->IsImplThread());
1478 return renderer_ && renderer_->IsContextLost();
[email protected]94f206c12012-08-25 00:09:141479}
1480
[email protected]7a8bcd262014-01-15 12:54:581481const RendererCapabilitiesImpl&
1482LayerTreeHostImpl::GetRendererCapabilities() const {
[email protected]c1bb5af2013-03-13 19:06:271483 return renderer_->Capabilities();
[email protected]94f206c12012-08-25 00:09:141484}
1485
[email protected]e0341352013-04-06 05:01:201486bool LayerTreeHostImpl::SwapBuffers(const LayerTreeHostImpl::FrameData& frame) {
[email protected]3d609bb2014-02-01 01:10:231487 active_tree()->ResetRequiresHighResToDraw();
[email protected]b69c1db2013-11-27 00:05:191488 if (frame.has_no_damage) {
1489 active_tree()->BreakSwapPromises(SwapPromise::SWAP_FAILS);
[email protected]e0341352013-04-06 05:01:201490 return false;
[email protected]b69c1db2013-11-27 00:05:191491 }
[email protected]4a28a612013-11-27 02:06:331492 CompositorFrameMetadata metadata = MakeCompositorFrameMetadata();
[email protected]d359203a2013-11-29 06:16:551493 active_tree()->FinishSwapPromises(&metadata);
[email protected]15ba6dea2014-04-02 01:44:131494 for (size_t i = 0; i < metadata.latency_info.size(); i++) {
1495 TRACE_EVENT_FLOW_STEP0(
1496 "input",
1497 "LatencyInfo.Flow",
1498 TRACE_ID_DONT_MANGLE(metadata.latency_info[i].trace_id),
1499 "SwapBuffers");
1500 }
[email protected]4a28a612013-11-27 02:06:331501 renderer_->SwapBuffers(metadata);
[email protected]c5c506382013-04-30 04:42:161502 return true;
[email protected]94f206c12012-08-25 00:09:141503}
1504
[email protected]97e9ccd62014-04-12 01:07:151505void LayerTreeHostImpl::SetNeedsBeginFrame(bool enable) {
[email protected]7ed47512013-03-26 22:28:451506 if (output_surface_)
[email protected]97e9ccd62014-04-12 01:07:151507 output_surface_->SetNeedsBeginFrame(enable);
1508}
1509
1510void LayerTreeHostImpl::WillBeginImplFrame(const BeginFrameArgs& args) {
1511 // Sample the frame time now. This time will be used for updating animations
1512 // when we draw.
1513 UpdateCurrentFrameTime();
[email protected]7ed47512013-03-26 22:28:451514}
1515
[email protected]fef74fd2014-02-27 06:28:171516gfx::SizeF LayerTreeHostImpl::ComputeInnerViewportContainerSize() const {
1517 gfx::SizeF dip_size =
1518 gfx::ScaleSize(device_viewport_size_, 1.f / device_scale_factor());
1519
1520 float top_offset =
1521 top_controls_manager_ ? top_controls_manager_->content_top_offset() : 0.f;
1522
1523 return gfx::SizeF(dip_size.width(),
1524 dip_size.height() - top_offset - overdraw_bottom_height_);
1525}
1526
1527void LayerTreeHostImpl::UpdateInnerViewportContainerSize() {
1528 LayerImpl* container_layer = active_tree_->InnerViewportContainerLayer();
1529 if (!container_layer)
1530 return;
1531
[email protected]05dfe4f2014-02-27 19:52:501532 // We pass the value returned from UnscaledScrollableViewportSize() here as
1533 // it accounts for scrollbar dimensions when
1534 // container_layer->masks_to_bounds() is set.
1535 container_layer->SetTemporaryImplBounds(UnscaledScrollableViewportSize());
[email protected]fef74fd2014-02-27 06:28:171536}
1537
[email protected]54af03522013-09-05 00:43:281538gfx::SizeF LayerTreeHostImpl::UnscaledScrollableViewportSize() const {
[email protected]eb8b32ee2013-10-20 08:30:341539 // Use the root container layer bounds if it clips to them, otherwise, the
1540 // true viewport size should be used.
[email protected]fef74fd2014-02-27 06:28:171541 LayerImpl* container_layer = active_tree_->InnerViewportContainerLayer();
[email protected]eb8b32ee2013-10-20 08:30:341542 if (container_layer && container_layer->masks_to_bounds()) {
[email protected]4f0f43a2013-07-31 17:44:441543 DCHECK(!top_controls_manager_);
1544 DCHECK_EQ(0, overdraw_bottom_height_);
1545 return container_layer->bounds();
1546 }
1547
[email protected]fef74fd2014-02-27 06:28:171548 return ComputeInnerViewportContainerSize();
1549}
[email protected]ffb2720f2013-03-15 19:18:371550
[email protected]fef74fd2014-02-27 06:28:171551float LayerTreeHostImpl::VerticalAdjust() const {
1552 if (!active_tree_->InnerViewportContainerLayer())
1553 return 0;
1554
1555 return active_tree_->InnerViewportContainerLayer()->BoundsDelta().y();
[email protected]ffb2720f2013-03-15 19:18:371556}
1557
[email protected]c1bb5af2013-03-13 19:06:271558void LayerTreeHostImpl::DidLoseOutputSurface() {
[email protected]13044fe72013-12-02 20:52:191559 if (resource_provider_)
1560 resource_provider_->DidLoseOutputSurface();
[email protected]bb1e2822013-04-17 22:06:011561 // TODO(jamesr): The renderer_ check is needed to make some of the
1562 // LayerTreeHostContextTest tests pass, but shouldn't be necessary (or
1563 // important) in production. We should adjust the test to not need this.
1564 if (renderer_)
1565 client_->DidLoseOutputSurfaceOnImplThread();
[email protected]767f38d72014-03-18 21:26:411566#if DCHECK_IS_ON
[email protected]ce2e8112013-11-28 07:44:361567 did_lose_called_ = true;
1568#endif
[email protected]94f206c12012-08-25 00:09:141569}
1570
[email protected]c1bb5af2013-03-13 19:06:271571void LayerTreeHostImpl::Readback(void* pixels,
[email protected]0023fc72014-01-10 20:05:061572 const gfx::Rect& rect_in_device_viewport) {
[email protected]c1bb5af2013-03-13 19:06:271573 DCHECK(renderer_);
1574 renderer_->GetFramebufferPixels(pixels, rect_in_device_viewport);
[email protected]94f206c12012-08-25 00:09:141575}
1576
[email protected]59adb112013-04-09 04:48:441577bool LayerTreeHostImpl::HaveRootScrollLayer() const {
[email protected]adeda572014-01-31 00:49:471578 return !!InnerViewportScrollLayer();
[email protected]69b50ec2013-01-19 04:58:011579}
1580
[email protected]c1bb5af2013-03-13 19:06:271581LayerImpl* LayerTreeHostImpl::RootLayer() const {
1582 return active_tree_->root_layer();
[email protected]8bef40572012-12-11 21:38:081583}
1584
[email protected]adeda572014-01-31 00:49:471585LayerImpl* LayerTreeHostImpl::InnerViewportScrollLayer() const {
1586 return active_tree_->InnerViewportScrollLayer();
1587}
1588
1589LayerImpl* LayerTreeHostImpl::OuterViewportScrollLayer() const {
1590 return active_tree_->OuterViewportScrollLayer();
[email protected]8bef40572012-12-11 21:38:081591}
1592
[email protected]c1bb5af2013-03-13 19:06:271593LayerImpl* LayerTreeHostImpl::CurrentlyScrollingLayer() const {
1594 return active_tree_->CurrentlyScrollingLayer();
[email protected]8bef40572012-12-11 21:38:081595}
1596
[email protected]251699b2013-10-09 00:21:261597bool LayerTreeHostImpl::IsCurrentlyScrolling() const {
1598 return CurrentlyScrollingLayer() ||
[email protected]adeda572014-01-31 00:49:471599 (InnerViewportScrollLayer() &&
1600 InnerViewportScrollLayer()->IsExternalFlingActive()) ||
1601 (OuterViewportScrollLayer() &&
1602 OuterViewportScrollLayer()->IsExternalFlingActive());
[email protected]251699b2013-10-09 00:21:261603}
1604
[email protected]94f206c12012-08-25 00:09:141605// Content layers can be either directly scrollable or contained in an outer
1606// scrolling layer which applies the scroll transform. Given a content layer,
1607// this function returns the associated scroll layer if any.
[email protected]c1bb5af2013-03-13 19:06:271608static LayerImpl* FindScrollLayerForContentLayer(LayerImpl* layer_impl) {
1609 if (!layer_impl)
[email protected]bf1cfd9a2013-09-26 05:43:021610 return NULL;
[email protected]c1bb5af2013-03-13 19:06:271611
1612 if (layer_impl->scrollable())
1613 return layer_impl;
1614
1615 if (layer_impl->DrawsContent() &&
1616 layer_impl->parent() &&
1617 layer_impl->parent()->scrollable())
1618 return layer_impl->parent();
1619
[email protected]bf1cfd9a2013-09-26 05:43:021620 return NULL;
[email protected]94f206c12012-08-25 00:09:141621}
1622
[email protected]c1bb5af2013-03-13 19:06:271623void LayerTreeHostImpl::CreatePendingTree() {
1624 CHECK(!pending_tree_);
1625 if (recycle_tree_)
1626 recycle_tree_.swap(pending_tree_);
1627 else
1628 pending_tree_ = LayerTreeImpl::create(this);
1629 client_->OnCanDrawStateChanged(CanDraw());
[email protected]186468f2013-10-24 02:44:111630 TRACE_EVENT_ASYNC_BEGIN0("cc", "PendingTree:waiting", pending_tree_.get());
[email protected]2e7ca422012-12-20 02:57:271631}
1632
[email protected]8bb6cfa2013-07-23 00:11:191633void LayerTreeHostImpl::UpdateVisibleTiles() {
[email protected]8bb6cfa2013-07-23 00:11:191634 if (tile_manager_ && tile_manager_->UpdateVisibleTiles())
1635 DidInitializeVisibleTile();
[email protected]8bb6cfa2013-07-23 00:11:191636 need_to_update_visible_tiles_before_draw_ = false;
[email protected]eabe5002013-01-12 22:07:481637}
1638
[email protected]c1bb5af2013-03-13 19:06:271639void LayerTreeHostImpl::ActivatePendingTree() {
1640 CHECK(pending_tree_);
[email protected]186468f2013-10-24 02:44:111641 TRACE_EVENT_ASYNC_END0("cc", "PendingTree:waiting", pending_tree_.get());
[email protected]1e0f8d62013-01-09 07:41:351642
[email protected]4f48f6e2013-08-27 06:33:381643 need_to_update_visible_tiles_before_draw_ = true;
1644
[email protected]1960a712013-04-30 17:06:471645 active_tree_->SetRootLayerScrollOffsetDelegate(NULL);
[email protected]c1bb5af2013-03-13 19:06:271646 active_tree_->PushPersistedState(pending_tree_.get());
1647 if (pending_tree_->needs_full_tree_sync()) {
1648 active_tree_->SetRootLayer(
[email protected]b5651c22013-03-14 15:06:331649 TreeSynchronizer::SynchronizeTrees(pending_tree_->root_layer(),
[email protected]c1bb5af2013-03-13 19:06:271650 active_tree_->DetachLayerTree(),
1651 active_tree_.get()));
1652 }
[email protected]b5651c22013-03-14 15:06:331653 TreeSynchronizer::PushProperties(pending_tree_->root_layer(),
[email protected]c1bb5af2013-03-13 19:06:271654 active_tree_->root_layer());
1655 DCHECK(!recycle_tree_);
[email protected]48871fc2013-01-23 07:36:511656
[email protected]c9280762013-08-01 06:28:571657 // Process any requests in the UI resource queue. The request queue is given
1658 // in LayerTreeHost::FinishCommitOnImplThread. This must take place before
1659 // the swap.
1660 pending_tree_->ProcessUIResourceRequestQueue();
1661
[email protected]c1bb5af2013-03-13 19:06:271662 pending_tree_->PushPropertiesTo(active_tree_.get());
[email protected]48871fc2013-01-23 07:36:511663
[email protected]c1bb5af2013-03-13 19:06:271664 // Now that we've synced everything from the pending tree to the active
1665 // tree, rename the pending tree the recycle tree so we can reuse it on the
1666 // next sync.
1667 pending_tree_.swap(recycle_tree_);
[email protected]48871fc2013-01-23 07:36:511668
[email protected]7d1b07e2013-10-01 17:31:301669 active_tree_->DidBecomeActive();
[email protected]1960a712013-04-30 17:06:471670 active_tree_->SetRootLayerScrollOffsetDelegate(
1671 root_layer_scroll_offset_delegate_);
[email protected]37386f052013-01-13 00:42:221672
[email protected]c1bb5af2013-03-13 19:06:271673 client_->OnCanDrawStateChanged(CanDraw());
[email protected]4e4136d2013-11-29 02:22:441674 SetNeedsRedraw();
[email protected]c1bb5af2013-03-13 19:06:271675 client_->RenewTreePriority();
[email protected]652cf132013-02-15 21:53:241676
[email protected]a848c102013-03-26 08:59:091677 if (debug_state_.continuous_painting) {
1678 const RenderingStats& stats =
[email protected]372bad5f2013-03-21 16:38:431679 rendering_stats_instrumentation_->GetRenderingStats();
[email protected]922c6e1f2013-10-09 04:04:091680 paint_time_counter_->SavePaintTime(stats.main_stats.paint_time +
1681 stats.main_stats.record_time +
1682 stats.impl_stats.rasterize_time);
[email protected]c1bb5af2013-03-13 19:06:271683 }
[email protected]2a61ad52013-05-13 14:01:291684
[email protected]fef74fd2014-02-27 06:28:171685 UpdateInnerViewportContainerSize();
[email protected]2a61ad52013-05-13 14:01:291686 client_->DidActivatePendingTree();
[email protected]2022c672013-07-23 19:55:261687 if (!tree_activation_callback_.is_null())
1688 tree_activation_callback_.Run();
[email protected]d9fce6722013-08-30 01:10:011689
1690 if (time_source_client_adapter_ && time_source_client_adapter_->Active())
1691 DCHECK(active_tree_->root_layer());
[email protected]d73094482014-02-13 21:28:281692 devtools_instrumentation::DidActivateLayerTree(
1693 id_, active_tree_->source_frame_number());
[email protected]2e7ca422012-12-20 02:57:271694}
1695
[email protected]c1bb5af2013-03-13 19:06:271696void LayerTreeHostImpl::SetVisible(bool visible) {
1697 DCHECK(proxy_->IsImplThread());
[email protected]94f206c12012-08-25 00:09:141698
[email protected]c1bb5af2013-03-13 19:06:271699 if (visible_ == visible)
1700 return;
1701 visible_ = visible;
1702 DidVisibilityChange(this, visible_);
[email protected]206a3922013-05-17 06:34:121703 EnforceManagedMemoryPolicy(ActualManagedMemoryPolicy());
[email protected]94f206c12012-08-25 00:09:141704
[email protected]3d609bb2014-02-01 01:10:231705 if (!visible_) {
1706 active_tree()->SetRequiresHighResToDraw();
[email protected]127bdc1a2013-09-11 01:44:481707 EvictAllUIResources();
[email protected]3d609bb2014-02-01 01:10:231708 }
[email protected]127bdc1a2013-09-11 01:44:481709
[email protected]0fa42e02013-08-20 01:16:051710 // Evict tiles immediately if invisible since this tab may never get another
1711 // draw or timer tick.
1712 if (!visible_)
1713 ManageTiles();
1714
[email protected]c1bb5af2013-03-13 19:06:271715 if (!renderer_)
1716 return;
[email protected]94f206c12012-08-25 00:09:141717
[email protected]c1bb5af2013-03-13 19:06:271718 renderer_->SetVisible(visible);
[email protected]94f206c12012-08-25 00:09:141719}
1720
[email protected]6be422b2013-12-08 06:47:311721void LayerTreeHostImpl::SetNeedsRedraw() {
1722 NotifySwapPromiseMonitorsOfSetNeedsRedraw();
1723 client_->SetNeedsRedrawOnImplThread();
1724}
1725
[email protected]206a3922013-05-17 06:34:121726ManagedMemoryPolicy LayerTreeHostImpl::ActualManagedMemoryPolicy() const {
[email protected]3f2ff112013-08-03 02:41:071727 ManagedMemoryPolicy actual = cached_managed_memory_policy_;
[email protected]ef444422014-01-17 10:11:011728 // TODO(ernstm): The second condition disables pre-painting for all layers
1729 // when GPU rasterization is enabled. Once we selectively enable GPU
1730 // rasterization per layer, we also need to disable pre-painting selectively:
1731 // crbug.com/335387
1732 if (debug_state_.rasterize_only_visible_content ||
[email protected]a23530d2014-03-11 06:04:141733 settings_.rasterization_site == LayerTreeSettings::GpuRasterization) {
[email protected]3f2ff112013-08-03 02:41:071734 actual.priority_cutoff_when_visible =
[email protected]f44d5552013-10-29 04:56:291735 gpu::MemoryAllocation::CUTOFF_ALLOW_REQUIRED_ONLY;
[email protected]3f2ff112013-08-03 02:41:071736 }
[email protected]206a3922013-05-17 06:34:121737
[email protected]3f2ff112013-08-03 02:41:071738 if (zero_budget_) {
1739 actual.bytes_limit_when_visible = 0;
[email protected]3f2ff112013-08-03 02:41:071740 }
1741
[email protected]206a3922013-05-17 06:34:121742 return actual;
1743}
1744
[email protected]3f2ff112013-08-03 02:41:071745size_t LayerTreeHostImpl::memory_allocation_limit_bytes() const {
1746 return ActualManagedMemoryPolicy().bytes_limit_when_visible;
1747}
1748
[email protected]990e050a2013-09-23 18:50:211749int LayerTreeHostImpl::memory_allocation_priority_cutoff() const {
1750 return ManagedMemoryPolicy::PriorityCutoffToValue(
1751 ActualManagedMemoryPolicy().priority_cutoff_when_visible);
1752}
1753
[email protected]50644642013-06-20 13:58:551754void LayerTreeHostImpl::ReleaseTreeResources() {
1755 if (active_tree_->root_layer())
[email protected]50644642013-06-20 13:58:551756 SendReleaseResourcesRecursive(active_tree_->root_layer());
1757 if (pending_tree_ && pending_tree_->root_layer())
1758 SendReleaseResourcesRecursive(pending_tree_->root_layer());
1759 if (recycle_tree_ && recycle_tree_->root_layer())
1760 SendReleaseResourcesRecursive(recycle_tree_->root_layer());
[email protected]c9280762013-08-01 06:28:571761
[email protected]127bdc1a2013-09-11 01:44:481762 EvictAllUIResources();
[email protected]50644642013-06-20 13:58:551763}
1764
1765void LayerTreeHostImpl::CreateAndSetRenderer(
1766 OutputSurface* output_surface,
[email protected]50af3c22013-07-13 03:50:201767 ResourceProvider* resource_provider,
1768 bool skip_gl_renderer) {
[email protected]50644642013-06-20 13:58:551769 DCHECK(!renderer_);
1770 if (output_surface->capabilities().delegated_rendering) {
[email protected]573e8e32013-09-09 17:24:321771 renderer_ = DelegatingRenderer::Create(
1772 this, &settings_, output_surface, resource_provider);
[email protected]0634cdd42013-08-16 00:46:091773 } else if (output_surface->context_provider() && !skip_gl_renderer) {
[email protected]50644642013-06-20 13:58:551774 renderer_ = GLRenderer::Create(this,
[email protected]573e8e32013-09-09 17:24:321775 &settings_,
[email protected]50644642013-06-20 13:58:551776 output_surface,
1777 resource_provider,
[email protected]ea468c6c2013-09-10 08:25:111778 texture_mailbox_deleter_.get(),
[email protected]2eeea2b32013-12-06 21:29:241779 settings_.highp_threshold_min);
[email protected]50644642013-06-20 13:58:551780 } else if (output_surface->software_device()) {
[email protected]573e8e32013-09-09 17:24:321781 renderer_ = SoftwareRenderer::Create(
1782 this, &settings_, output_surface, resource_provider);
[email protected]50644642013-06-20 13:58:551783 }
1784
[email protected]84975832013-06-29 00:24:111785 if (renderer_) {
[email protected]50644642013-06-20 13:58:551786 renderer_->SetVisible(visible_);
[email protected]84975832013-06-29 00:24:111787 SetFullRootLayerDamage();
[email protected]b0a99ad22013-09-12 17:25:561788
1789 // See note in LayerTreeImpl::UpdateDrawProperties. Renderer needs to be
1790 // initialized to get max texture size. Also, after releasing resources,
1791 // trees need another update to generate new ones.
1792 active_tree_->set_needs_update_draw_properties();
1793 if (pending_tree_)
1794 pending_tree_->set_needs_update_draw_properties();
[email protected]fa339032014-02-18 22:11:591795 client_->UpdateRendererCapabilitiesOnImplThread();
[email protected]84975832013-06-29 00:24:111796 }
[email protected]50644642013-06-20 13:58:551797}
1798
[email protected]50af3c22013-07-13 03:50:201799void LayerTreeHostImpl::CreateAndSetTileManager(
1800 ResourceProvider* resource_provider,
[email protected]b6eb8e332013-09-10 00:51:011801 ContextProvider* context_provider,
[email protected]4e472a42014-02-11 01:56:371802 bool using_map_image,
1803 bool allow_rasterize_on_demand) {
[email protected]50af3c22013-07-13 03:50:201804 DCHECK(settings_.impl_side_painting);
1805 DCHECK(resource_provider);
[email protected]98805e62014-03-05 01:33:591806 DCHECK(proxy_->ImplThreadTaskRunner());
[email protected]ec7541d2014-04-09 01:23:531807
[email protected]ec7541d2014-04-09 01:23:531808 if (using_map_image) {
[email protected]eece11e2014-04-12 03:07:161809 raster_worker_pool_ =
1810 ImageRasterWorkerPool::Create(proxy_->ImplThreadTaskRunner(),
1811 RasterWorkerPool::GetTaskGraphRunner(),
1812 resource_provider);
1813 resource_pool_ =
1814 ResourcePool::Create(resource_provider,
1815 GetMapImageTextureTarget(context_provider),
1816 resource_provider->best_texture_format());
[email protected]ec7541d2014-04-09 01:23:531817 } else {
[email protected]7beac1b52014-04-10 23:09:561818 raster_worker_pool_ = PixelBufferRasterWorkerPool::Create(
[email protected]ec7541d2014-04-09 01:23:531819 proxy_->ImplThreadTaskRunner(),
[email protected]7beac1b52014-04-10 23:09:561820 RasterWorkerPool::GetTaskGraphRunner(),
[email protected]ec7541d2014-04-09 01:23:531821 resource_provider,
1822 GetMaxTransferBufferUsageBytes(context_provider));
[email protected]eece11e2014-04-12 03:07:161823 resource_pool_ = ResourcePool::Create(
1824 resource_provider,
1825 GL_TEXTURE_2D,
1826 resource_provider->memory_efficient_texture_format());
[email protected]ec7541d2014-04-09 01:23:531827 }
1828 direct_raster_worker_pool_ = DirectRasterWorkerPool::Create(
1829 proxy_->ImplThreadTaskRunner(), resource_provider, context_provider);
[email protected]b6eb8e332013-09-10 00:51:011830 tile_manager_ =
1831 TileManager::Create(this,
[email protected]eece11e2014-04-12 03:07:161832 resource_pool_.get(),
[email protected]7beac1b52014-04-10 23:09:561833 raster_worker_pool_->AsRasterizer(),
1834 direct_raster_worker_pool_->AsRasterizer(),
[email protected]8d7aa012013-11-23 21:19:121835 GetMaxRasterTasksUsageBytes(context_provider),
[email protected]ec7541d2014-04-09 01:23:531836 allow_rasterize_on_demand,
1837 rendering_stats_instrumentation_);
[email protected]b6eb8e332013-09-10 00:51:011838
[email protected]50af3c22013-07-13 03:50:201839 UpdateTileManagerMemoryPolicy(ActualManagedMemoryPolicy());
[email protected]8bb6cfa2013-07-23 00:11:191840 need_to_update_visible_tiles_before_draw_ = false;
[email protected]50af3c22013-07-13 03:50:201841}
1842
[email protected]50644642013-06-20 13:58:551843void LayerTreeHostImpl::EnforceZeroBudget(bool zero_budget) {
[email protected]3f2ff112013-08-03 02:41:071844 SetManagedMemoryPolicy(cached_managed_memory_policy_, zero_budget);
[email protected]50644642013-06-20 13:58:551845}
1846
[email protected]c1bb5af2013-03-13 19:06:271847bool LayerTreeHostImpl::InitializeRenderer(
1848 scoped_ptr<OutputSurface> output_surface) {
[email protected]767f38d72014-03-18 21:26:411849#if DCHECK_IS_ON
[email protected]ce2e8112013-11-28 07:44:361850 DCHECK(!renderer_ || did_lose_called_);
1851#endif
1852
[email protected]c1bb5af2013-03-13 19:06:271853 // Since we will create a new resource provider, we cannot continue to use
1854 // the old resources (i.e. render_surfaces and texture IDs). Clear them
1855 // before we destroy the old resource provider.
[email protected]50644642013-06-20 13:58:551856 ReleaseTreeResources();
[email protected]45c4b1e2013-01-16 02:19:401857
[email protected]c1bb5af2013-03-13 19:06:271858 // Note: order is important here.
1859 renderer_.reset();
1860 tile_manager_.reset();
[email protected]eece11e2014-04-12 03:07:161861 resource_pool_.reset();
[email protected]7beac1b52014-04-10 23:09:561862 raster_worker_pool_.reset();
[email protected]ec7541d2014-04-09 01:23:531863 direct_raster_worker_pool_.reset();
[email protected]c1bb5af2013-03-13 19:06:271864 resource_provider_.reset();
1865 output_surface_.reset();
[email protected]94f206c12012-08-25 00:09:141866
[email protected]c1bb5af2013-03-13 19:06:271867 if (!output_surface->BindToClient(this))
1868 return false;
[email protected]be3181652012-09-25 13:02:131869
[email protected]a7f35682013-10-22 23:05:571870 scoped_ptr<ResourceProvider> resource_provider =
1871 ResourceProvider::Create(output_surface.get(),
1872 shared_bitmap_manager_,
1873 settings_.highp_threshold_min,
[email protected]b796c34f2013-11-01 11:52:341874 settings_.use_rgba_4444_textures,
1875 settings_.texture_id_allocation_chunk_size);
[email protected]50644642013-06-20 13:58:551876 if (!resource_provider)
1877 return false;
[email protected]2b154b22013-06-07 09:03:271878
[email protected]50644642013-06-20 13:58:551879 if (output_surface->capabilities().deferred_gl_initialization)
1880 EnforceZeroBudget(true);
[email protected]be3181652012-09-25 13:02:131881
[email protected]50af3c22013-07-13 03:50:201882 bool skip_gl_renderer = false;
1883 CreateAndSetRenderer(
1884 output_surface.get(), resource_provider.get(), skip_gl_renderer);
[email protected]be3181652012-09-25 13:02:131885
[email protected]50644642013-06-20 13:58:551886 if (!renderer_)
1887 return false;
[email protected]6123930c2013-05-23 06:48:371888
[email protected]50644642013-06-20 13:58:551889 if (settings_.impl_side_painting) {
[email protected]4e472a42014-02-11 01:56:371890 CreateAndSetTileManager(
1891 resource_provider.get(),
1892 output_surface->context_provider().get(),
1893 GetRendererCapabilities().using_map_image,
1894 GetRendererCapabilities().allow_rasterize_on_demand);
[email protected]fbe89f72013-05-21 07:24:241895 }
1896
[email protected]c14902662014-04-18 05:06:111897 if (!settings_.throttle_frame_production) {
1898 // Disable VSync
1899 output_surface->SetThrottleFrameProduction(false);
1900 } else if (!settings_.begin_impl_frame_scheduling_enabled) {
1901 // Setup BeginFrameEmulation if it's not supported natively
[email protected]049fc7a2013-06-18 12:32:351902 const base::TimeDelta display_refresh_interval =
1903 base::TimeDelta::FromMicroseconds(
1904 base::Time::kMicrosecondsPerSecond /
1905 settings_.refresh_rate);
1906
[email protected]97e9ccd62014-04-12 01:07:151907 output_surface->InitializeBeginFrameEmulation(
[email protected]810d40b72013-06-20 18:26:151908 proxy_->ImplThreadTaskRunner(),
[email protected]049fc7a2013-06-18 12:32:351909 display_refresh_interval);
1910 }
1911
1912 int max_frames_pending =
1913 output_surface->capabilities().max_frames_pending;
1914 if (max_frames_pending <= 0)
[email protected]df3c24c92013-06-19 03:54:351915 max_frames_pending = OutputSurface::DEFAULT_MAX_FRAMES_PENDING;
[email protected]c14902662014-04-18 05:06:111916 client_->SetMaxSwapsPendingOnImplThread(max_frames_pending);
[email protected]049fc7a2013-06-18 12:32:351917
[email protected]50644642013-06-20 13:58:551918 resource_provider_ = resource_provider.Pass();
[email protected]c1bb5af2013-03-13 19:06:271919 output_surface_ = output_surface.Pass();
[email protected]94f206c12012-08-25 00:09:141920
[email protected]c1bb5af2013-03-13 19:06:271921 client_->OnCanDrawStateChanged(CanDraw());
[email protected]8db2213c2012-09-05 22:08:211922
[email protected]c1bb5af2013-03-13 19:06:271923 return true;
[email protected]94f206c12012-08-25 00:09:141924}
1925
[email protected]2b154b22013-06-07 09:03:271926bool LayerTreeHostImpl::DeferredInitialize(
1927 scoped_refptr<ContextProvider> offscreen_context_provider) {
1928 DCHECK(output_surface_->capabilities().deferred_gl_initialization);
[email protected]50644642013-06-20 13:58:551929 DCHECK(settings_.impl_side_painting);
[email protected]0634cdd42013-08-16 00:46:091930 DCHECK(output_surface_->context_provider());
[email protected]2b154b22013-06-07 09:03:271931
[email protected]50644642013-06-20 13:58:551932 ReleaseTreeResources();
1933 renderer_.reset();
[email protected]2b154b22013-06-07 09:03:271934
[email protected]d9ca99e2013-08-28 21:49:481935 bool resource_provider_success = resource_provider_->InitializeGL();
1936
1937 bool success = resource_provider_success;
1938 if (success) {
1939 bool skip_gl_renderer = false;
1940 CreateAndSetRenderer(
1941 output_surface_.get(), resource_provider_.get(), skip_gl_renderer);
1942 if (!renderer_)
1943 success = false;
1944 }
1945
1946 if (success) {
1947 if (offscreen_context_provider.get() &&
1948 !offscreen_context_provider->BindToCurrentThread())
1949 success = false;
1950 }
1951
[email protected]50644642013-06-20 13:58:551952 if (success) {
1953 EnforceZeroBudget(false);
1954 client_->SetNeedsCommitOnImplThread();
[email protected]d9ca99e2013-08-28 21:49:481955 } else {
1956 if (offscreen_context_provider.get()) {
1957 if (offscreen_context_provider->BindToCurrentThread())
1958 offscreen_context_provider->VerifyContexts();
1959 offscreen_context_provider = NULL;
1960 }
1961
1962 client_->DidLoseOutputSurfaceOnImplThread();
1963
1964 if (resource_provider_success) {
1965 // If this fails the context provider will be dropped from the output
1966 // surface and destroyed. But the GLRenderer expects the output surface
1967 // to stick around - and hold onto the context3d - as long as it is alive.
1968 // TODO(danakj): Remove the need for this code path: crbug.com/276411
1969 renderer_.reset();
1970
1971 // The resource provider can't stay in GL mode or it tries to clean up GL
1972 // stuff, but the context provider is going away on the output surface
1973 // which contradicts being in GL mode.
1974 // TODO(danakj): Remove the need for this code path: crbug.com/276411
1975 resource_provider_->InitializeSoftware();
1976 }
[email protected]50644642013-06-20 13:58:551977 }
[email protected]b5174d712013-08-28 08:10:431978
1979 SetOffscreenContextProvider(offscreen_context_provider);
[email protected]2b154b22013-06-07 09:03:271980 return success;
1981}
1982
[email protected]50af3c22013-07-13 03:50:201983void LayerTreeHostImpl::ReleaseGL() {
1984 DCHECK(output_surface_->capabilities().deferred_gl_initialization);
1985 DCHECK(settings_.impl_side_painting);
[email protected]0634cdd42013-08-16 00:46:091986 DCHECK(output_surface_->context_provider());
[email protected]50af3c22013-07-13 03:50:201987
1988 ReleaseTreeResources();
1989 renderer_.reset();
1990 tile_manager_.reset();
[email protected]eece11e2014-04-12 03:07:161991 resource_pool_.reset();
[email protected]7beac1b52014-04-10 23:09:561992 raster_worker_pool_.reset();
[email protected]ec7541d2014-04-09 01:23:531993 direct_raster_worker_pool_.reset();
[email protected]50af3c22013-07-13 03:50:201994 resource_provider_->InitializeSoftware();
1995
1996 bool skip_gl_renderer = true;
1997 CreateAndSetRenderer(
1998 output_surface_.get(), resource_provider_.get(), skip_gl_renderer);
1999 DCHECK(renderer_);
2000
2001 EnforceZeroBudget(true);
2002 CreateAndSetTileManager(resource_provider_.get(),
[email protected]b6eb8e332013-09-10 00:51:012003 NULL,
[email protected]4e472a42014-02-11 01:56:372004 GetRendererCapabilities().using_map_image,
2005 GetRendererCapabilities().allow_rasterize_on_demand);
[email protected]50af3c22013-07-13 03:50:202006 DCHECK(tile_manager_);
2007
[email protected]b5174d712013-08-28 08:10:432008 SetOffscreenContextProvider(NULL);
2009
[email protected]50af3c22013-07-13 03:50:202010 client_->SetNeedsCommitOnImplThread();
2011}
2012
[email protected]64348ea2014-01-29 22:58:262013void LayerTreeHostImpl::SetViewportSize(const gfx::Size& device_viewport_size) {
[email protected]18ce59702013-04-09 04:58:402014 if (device_viewport_size == device_viewport_size_)
[email protected]c1bb5af2013-03-13 19:06:272015 return;
[email protected]94f206c12012-08-25 00:09:142016
[email protected]54af03522013-09-05 00:43:282017 if (pending_tree_)
[email protected]c1bb5af2013-03-13 19:06:272018 active_tree_->SetViewportSizeInvalid();
[email protected]318822852013-02-14 00:54:272019
[email protected]c1bb5af2013-03-13 19:06:272020 device_viewport_size_ = device_viewport_size;
[email protected]94f206c12012-08-25 00:09:142021
[email protected]fef74fd2014-02-27 06:28:172022 UpdateInnerViewportContainerSize();
[email protected]c1bb5af2013-03-13 19:06:272023 client_->OnCanDrawStateChanged(CanDraw());
[email protected]59adb112013-04-09 04:48:442024 SetFullRootLayerDamage();
[email protected]94f206c12012-08-25 00:09:142025}
2026
[email protected]d9083762013-03-24 01:36:402027void LayerTreeHostImpl::SetOverdrawBottomHeight(float overdraw_bottom_height) {
2028 if (overdraw_bottom_height == overdraw_bottom_height_)
2029 return;
2030 overdraw_bottom_height_ = overdraw_bottom_height;
2031
[email protected]fef74fd2014-02-27 06:28:172032 UpdateInnerViewportContainerSize();
[email protected]59adb112013-04-09 04:48:442033 SetFullRootLayerDamage();
[email protected]d9083762013-03-24 01:36:402034}
2035
[email protected]9f4f6a32013-09-04 21:35:122036void LayerTreeHostImpl::SetOverhangUIResource(
2037 UIResourceId overhang_ui_resource_id,
[email protected]64348ea2014-01-29 22:58:262038 const gfx::Size& overhang_ui_resource_size) {
[email protected]9f4f6a32013-09-04 21:35:122039 overhang_ui_resource_id_ = overhang_ui_resource_id;
2040 overhang_ui_resource_size_ = overhang_ui_resource_size;
2041}
2042
[email protected]c1bb5af2013-03-13 19:06:272043void LayerTreeHostImpl::SetDeviceScaleFactor(float device_scale_factor) {
2044 if (device_scale_factor == device_scale_factor_)
2045 return;
2046 device_scale_factor_ = device_scale_factor;
[email protected]c0dd24c2012-08-30 23:25:272047
[email protected]fef74fd2014-02-27 06:28:172048 UpdateInnerViewportContainerSize();
[email protected]59adb112013-04-09 04:48:442049 SetFullRootLayerDamage();
[email protected]94f206c12012-08-25 00:09:142050}
2051
[email protected]54af03522013-09-05 00:43:282052gfx::Size LayerTreeHostImpl::DrawViewportSize() const {
2053 return DeviceViewport().size();
2054}
2055
[email protected]f224cc92013-06-06 23:23:322056gfx::Rect LayerTreeHostImpl::DeviceViewport() const {
2057 if (external_viewport_.IsEmpty())
2058 return gfx::Rect(device_viewport_size_);
2059
2060 return external_viewport_;
2061}
2062
[email protected]54af03522013-09-05 00:43:282063gfx::Rect LayerTreeHostImpl::DeviceClip() const {
2064 if (external_clip_.IsEmpty())
2065 return DeviceViewport();
2066
2067 return external_clip_;
2068}
2069
2070const gfx::Transform& LayerTreeHostImpl::DrawTransform() const {
[email protected]f224cc92013-06-06 23:23:322071 return external_transform_;
2072}
2073
[email protected]59adb112013-04-09 04:48:442074void LayerTreeHostImpl::DidChangeTopControlsPosition() {
[email protected]fef74fd2014-02-27 06:28:172075 UpdateInnerViewportContainerSize();
[email protected]4e4136d2013-11-29 02:22:442076 SetNeedsRedraw();
[email protected]59adb112013-04-09 04:48:442077 active_tree_->set_needs_update_draw_properties();
2078 SetFullRootLayerDamage();
[email protected]94f206c12012-08-25 00:09:142079}
2080
[email protected]c1bb5af2013-03-13 19:06:272081bool LayerTreeHostImpl::EnsureRenderSurfaceLayerList() {
[email protected]7d19dc342013-05-02 22:02:042082 active_tree_->UpdateDrawProperties();
[email protected]3209161d2013-03-29 19:17:342083 return !active_tree_->RenderSurfaceLayerList().empty();
[email protected]94f206c12012-08-25 00:09:142084}
2085
[email protected]200a9c062013-05-20 04:34:372086void LayerTreeHostImpl::BindToClient(InputHandlerClient* client) {
2087 DCHECK(input_handler_client_ == NULL);
2088 input_handler_client_ = client;
2089}
2090
[email protected]420fdf6e2013-08-26 20:36:382091static LayerImpl* NextScrollLayer(LayerImpl* layer) {
2092 if (LayerImpl* scroll_parent = layer->scroll_parent())
2093 return scroll_parent;
2094 return layer->parent();
2095}
2096
[email protected]f620b0e72013-10-01 21:38:242097LayerImpl* LayerTreeHostImpl::FindScrollLayerForDeviceViewportPoint(
[email protected]14bc5d682014-01-17 07:26:472098 const gfx::PointF& device_viewport_point,
2099 InputHandler::ScrollInputType type,
[email protected]f161ca9e2014-04-01 13:57:012100 LayerImpl* layer_impl,
2101 bool* scroll_on_main_thread,
2102 bool* has_ancestor_scroll_handler) const {
[email protected]bf1cfd9a2013-09-26 05:43:022103 DCHECK(scroll_on_main_thread);
[email protected]94f206c12012-08-25 00:09:142104
[email protected]c1bb5af2013-03-13 19:06:272105 // Walk up the hierarchy and look for a scrollable layer.
2106 LayerImpl* potentially_scrolling_layer_impl = 0;
[email protected]420fdf6e2013-08-26 20:36:382107 for (; layer_impl; layer_impl = NextScrollLayer(layer_impl)) {
[email protected]c1bb5af2013-03-13 19:06:272108 // The content layer can also block attempts to scroll outside the main
2109 // thread.
2110 ScrollStatus status = layer_impl->TryScroll(device_viewport_point, type);
2111 if (status == ScrollOnMainThread) {
[email protected]bf1cfd9a2013-09-26 05:43:022112 *scroll_on_main_thread = true;
2113 return NULL;
[email protected]94f206c12012-08-25 00:09:142114 }
2115
[email protected]c1bb5af2013-03-13 19:06:272116 LayerImpl* scroll_layer_impl = FindScrollLayerForContentLayer(layer_impl);
2117 if (!scroll_layer_impl)
2118 continue;
[email protected]94f206c12012-08-25 00:09:142119
[email protected]c1bb5af2013-03-13 19:06:272120 status = scroll_layer_impl->TryScroll(device_viewport_point, type);
[email protected]c1bb5af2013-03-13 19:06:272121 // If any layer wants to divert the scroll event to the main thread, abort.
2122 if (status == ScrollOnMainThread) {
[email protected]bf1cfd9a2013-09-26 05:43:022123 *scroll_on_main_thread = true;
2124 return NULL;
[email protected]94f206c12012-08-25 00:09:142125 }
2126
[email protected]f161ca9e2014-04-01 13:57:012127 if (has_ancestor_scroll_handler &&
2128 scroll_layer_impl->have_scroll_event_handlers())
2129 *has_ancestor_scroll_handler = true;
2130
[email protected]c1bb5af2013-03-13 19:06:272131 if (status == ScrollStarted && !potentially_scrolling_layer_impl)
2132 potentially_scrolling_layer_impl = scroll_layer_impl;
2133 }
2134
[email protected]bf1cfd9a2013-09-26 05:43:022135 return potentially_scrolling_layer_impl;
2136}
2137
[email protected]05ba53c2014-04-16 21:22:512138// Similar to LayerImpl::HasAncestor, but takes into account scroll parents.
2139static bool HasScrollAncestor(LayerImpl* child, LayerImpl* scroll_ancestor) {
2140 DCHECK(scroll_ancestor);
2141 for (LayerImpl* ancestor = child; ancestor;
2142 ancestor = NextScrollLayer(ancestor)) {
2143 if (ancestor->scrollable())
2144 return ancestor == scroll_ancestor;
2145 }
2146 return false;
2147}
2148
[email protected]bf1cfd9a2013-09-26 05:43:022149InputHandler::ScrollStatus LayerTreeHostImpl::ScrollBegin(
[email protected]47a723f2014-03-05 12:42:492150 const gfx::Point& viewport_point,
2151 InputHandler::ScrollInputType type) {
[email protected]bf1cfd9a2013-09-26 05:43:022152 TRACE_EVENT0("cc", "LayerTreeHostImpl::ScrollBegin");
2153
2154 if (top_controls_manager_)
2155 top_controls_manager_->ScrollBegin();
2156
2157 DCHECK(!CurrentlyScrollingLayer());
2158 ClearCurrentlyScrollingLayer();
2159
2160 if (!EnsureRenderSurfaceLayerList())
2161 return ScrollIgnored;
2162
[email protected]f620b0e72013-10-01 21:38:242163 gfx::PointF device_viewport_point = gfx::ScalePoint(viewport_point,
2164 device_scale_factor_);
2165 LayerImpl* layer_impl = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
2166 device_viewport_point,
2167 active_tree_->RenderSurfaceLayerList());
[email protected]05ba53c2014-04-16 21:22:512168
2169 if (layer_impl) {
2170 LayerImpl* scroll_layer_impl =
2171 LayerTreeHostCommon::FindFirstScrollingLayerThatIsHitByPoint(
2172 device_viewport_point, active_tree_->RenderSurfaceLayerList());
2173 if (scroll_layer_impl && !HasScrollAncestor(layer_impl, scroll_layer_impl))
2174 return ScrollUnknown;
2175 }
2176
[email protected]bf1cfd9a2013-09-26 05:43:022177 bool scroll_on_main_thread = false;
[email protected]f620b0e72013-10-01 21:38:242178 LayerImpl* potentially_scrolling_layer_impl =
[email protected]f161ca9e2014-04-01 13:57:012179 FindScrollLayerForDeviceViewportPoint(device_viewport_point,
2180 type,
2181 layer_impl,
2182 &scroll_on_main_thread,
2183 &scroll_affects_scroll_handler_);
[email protected]bf1cfd9a2013-09-26 05:43:022184
2185 if (scroll_on_main_thread) {
[email protected]bf1cfd9a2013-09-26 05:43:022186 UMA_HISTOGRAM_BOOLEAN("TryScroll.SlowScroll", true);
2187 return ScrollOnMainThread;
2188 }
2189
[email protected]adeda572014-01-31 00:49:472190 // If we want to send a DidOverscroll for this scroll it can't be ignored.
[email protected]d948c112014-01-10 02:13:532191 if (!potentially_scrolling_layer_impl)
[email protected]adeda572014-01-31 00:49:472192 potentially_scrolling_layer_impl = OuterViewportScrollLayer()
2193 ? OuterViewportScrollLayer()
2194 : InnerViewportScrollLayer();
[email protected]34d43432013-09-26 20:04:102195
[email protected]c1bb5af2013-03-13 19:06:272196 if (potentially_scrolling_layer_impl) {
[email protected]0fc818e2013-03-18 06:45:202197 active_tree_->SetCurrentlyScrollingLayer(
[email protected]c1bb5af2013-03-13 19:06:272198 potentially_scrolling_layer_impl);
2199 should_bubble_scrolls_ = (type != NonBubblingGesture);
2200 wheel_scrolling_ = (type == Wheel);
[email protected]c1bb5af2013-03-13 19:06:272201 client_->RenewTreePriority();
2202 UMA_HISTOGRAM_BOOLEAN("TryScroll.SlowScroll", false);
2203 return ScrollStarted;
2204 }
2205 return ScrollIgnored;
[email protected]94f206c12012-08-25 00:09:142206}
2207
[email protected]c1bb5af2013-03-13 19:06:272208gfx::Vector2dF LayerTreeHostImpl::ScrollLayerWithViewportSpaceDelta(
2209 LayerImpl* layer_impl,
2210 float scale_from_viewport_to_screen_space,
[email protected]14bc5d682014-01-17 07:26:472211 const gfx::PointF& viewport_point,
[email protected]3244c9132014-01-23 10:39:122212 const gfx::Vector2dF& viewport_delta) {
[email protected]c1bb5af2013-03-13 19:06:272213 // Layers with non-invertible screen space transforms should not have passed
2214 // the scroll hit test in the first place.
2215 DCHECK(layer_impl->screen_space_transform().IsInvertible());
2216 gfx::Transform inverse_screen_space_transform(
2217 gfx::Transform::kSkipInitialization);
2218 bool did_invert = layer_impl->screen_space_transform().GetInverse(
2219 &inverse_screen_space_transform);
[email protected]ca2902e92013-03-28 01:45:352220 // TODO(shawnsingh): With the advent of impl-side crolling for non-root
2221 // layers, we may need to explicitly handle uninvertible transforms here.
[email protected]c1bb5af2013-03-13 19:06:272222 DCHECK(did_invert);
[email protected]94f206c12012-08-25 00:09:142223
[email protected]c1bb5af2013-03-13 19:06:272224 gfx::PointF screen_space_point =
2225 gfx::ScalePoint(viewport_point, scale_from_viewport_to_screen_space);
[email protected]94f206c12012-08-25 00:09:142226
[email protected]c1bb5af2013-03-13 19:06:272227 gfx::Vector2dF screen_space_delta = viewport_delta;
2228 screen_space_delta.Scale(scale_from_viewport_to_screen_space);
2229
2230 // First project the scroll start and end points to local layer space to find
2231 // the scroll delta in layer coordinates.
2232 bool start_clipped, end_clipped;
2233 gfx::PointF screen_space_end_point = screen_space_point + screen_space_delta;
2234 gfx::PointF local_start_point =
[email protected]fa816c62013-03-18 04:24:212235 MathUtil::ProjectPoint(inverse_screen_space_transform,
[email protected]c1bb5af2013-03-13 19:06:272236 screen_space_point,
[email protected]fa816c62013-03-18 04:24:212237 &start_clipped);
[email protected]c1bb5af2013-03-13 19:06:272238 gfx::PointF local_end_point =
[email protected]fa816c62013-03-18 04:24:212239 MathUtil::ProjectPoint(inverse_screen_space_transform,
[email protected]c1bb5af2013-03-13 19:06:272240 screen_space_end_point,
[email protected]fa816c62013-03-18 04:24:212241 &end_clipped);
[email protected]c1bb5af2013-03-13 19:06:272242
2243 // In general scroll point coordinates should not get clipped.
2244 DCHECK(!start_clipped);
2245 DCHECK(!end_clipped);
2246 if (start_clipped || end_clipped)
2247 return gfx::Vector2dF();
2248
2249 // local_start_point and local_end_point are in content space but we want to
2250 // move them to layer space for scrolling.
2251 float width_scale = 1.f / layer_impl->contents_scale_x();
2252 float height_scale = 1.f / layer_impl->contents_scale_y();
2253 local_start_point.Scale(width_scale, height_scale);
2254 local_end_point.Scale(width_scale, height_scale);
2255
2256 // Apply the scroll delta.
[email protected]1960a712013-04-30 17:06:472257 gfx::Vector2dF previous_delta = layer_impl->ScrollDelta();
[email protected]c1bb5af2013-03-13 19:06:272258 layer_impl->ScrollBy(local_end_point - local_start_point);
2259
2260 // Get the end point in the layer's content space so we can apply its
2261 // ScreenSpaceTransform.
2262 gfx::PointF actual_local_end_point = local_start_point +
[email protected]1960a712013-04-30 17:06:472263 layer_impl->ScrollDelta() -
[email protected]c1bb5af2013-03-13 19:06:272264 previous_delta;
2265 gfx::PointF actual_local_content_end_point =
2266 gfx::ScalePoint(actual_local_end_point,
2267 1.f / width_scale,
2268 1.f / height_scale);
2269
2270 // Calculate the applied scroll delta in viewport space coordinates.
2271 gfx::PointF actual_screen_space_end_point =
[email protected]fa816c62013-03-18 04:24:212272 MathUtil::MapPoint(layer_impl->screen_space_transform(),
[email protected]c1bb5af2013-03-13 19:06:272273 actual_local_content_end_point,
[email protected]fa816c62013-03-18 04:24:212274 &end_clipped);
[email protected]c1bb5af2013-03-13 19:06:272275 DCHECK(!end_clipped);
2276 if (end_clipped)
2277 return gfx::Vector2dF();
2278 gfx::PointF actual_viewport_end_point =
2279 gfx::ScalePoint(actual_screen_space_end_point,
2280 1.f / scale_from_viewport_to_screen_space);
2281 return actual_viewport_end_point - viewport_point;
[email protected]94f206c12012-08-25 00:09:142282}
2283
[email protected]c1bb5af2013-03-13 19:06:272284static gfx::Vector2dF ScrollLayerWithLocalDelta(LayerImpl* layer_impl,
[email protected]3244c9132014-01-23 10:39:122285 const gfx::Vector2dF& local_delta) {
[email protected]1960a712013-04-30 17:06:472286 gfx::Vector2dF previous_delta(layer_impl->ScrollDelta());
[email protected]c1bb5af2013-03-13 19:06:272287 layer_impl->ScrollBy(local_delta);
[email protected]1960a712013-04-30 17:06:472288 return layer_impl->ScrollDelta() - previous_delta;
[email protected]c1bb5af2013-03-13 19:06:272289}
2290
[email protected]47a723f2014-03-05 12:42:492291bool LayerTreeHostImpl::ScrollBy(const gfx::Point& viewport_point,
[email protected]3244c9132014-01-23 10:39:122292 const gfx::Vector2dF& scroll_delta) {
[email protected]c1bb5af2013-03-13 19:06:272293 TRACE_EVENT0("cc", "LayerTreeHostImpl::ScrollBy");
2294 if (!CurrentlyScrollingLayer())
2295 return false;
2296
2297 gfx::Vector2dF pending_delta = scroll_delta;
[email protected]a2b5ded2013-05-20 21:32:532298 gfx::Vector2dF unused_root_delta;
[email protected]2bd503f2013-07-23 05:35:292299 bool did_scroll_x = false;
2300 bool did_scroll_y = false;
[email protected]f42cffb2014-03-08 18:03:252301 bool did_scroll_top_controls = false;
[email protected]adeda572014-01-31 00:49:472302 // TODO(wjmaclean) Should we guard against CurrentlyScrollingLayer() == 0
2303 // here?
2304 bool consume_by_top_controls =
2305 top_controls_manager_ &&
2306 (((CurrentlyScrollingLayer() == InnerViewportScrollLayer() ||
2307 CurrentlyScrollingLayer() == OuterViewportScrollLayer()) &&
2308 InnerViewportScrollLayer()->MaxScrollOffset().y() > 0) ||
2309 scroll_delta.y() < 0);
[email protected]a91e4f82013-03-15 06:58:062310
[email protected]c1bb5af2013-03-13 19:06:272311 for (LayerImpl* layer_impl = CurrentlyScrollingLayer();
2312 layer_impl;
2313 layer_impl = layer_impl->parent()) {
2314 if (!layer_impl->scrollable())
2315 continue;
2316
[email protected]adeda572014-01-31 00:49:472317 if (layer_impl == InnerViewportScrollLayer()) {
[email protected]a2b5ded2013-05-20 21:32:532318 // Only allow bubble scrolling when the scroll is in the direction to make
2319 // the top controls visible.
[email protected]adeda572014-01-31 00:49:472320 gfx::Vector2dF applied_delta;
2321 gfx::Vector2dF excess_delta;
[email protected]d948c112014-01-10 02:13:532322 if (consume_by_top_controls) {
[email protected]adeda572014-01-31 00:49:472323 excess_delta = top_controls_manager_->ScrollBy(pending_delta);
2324 applied_delta = pending_delta - excess_delta;
2325 pending_delta = excess_delta;
2326 // Force updating of vertical adjust values if needed.
[email protected]f42cffb2014-03-08 18:03:252327 if (applied_delta.y() != 0) {
2328 did_scroll_top_controls = true;
[email protected]adeda572014-01-31 00:49:472329 layer_impl->ScrollbarParametersDidChange();
[email protected]f42cffb2014-03-08 18:03:252330 }
[email protected]a2b5ded2013-05-20 21:32:532331 }
2332 // Track root layer deltas for reporting overscroll.
2333 unused_root_delta = pending_delta;
[email protected]60b4d252013-03-23 18:49:422334 }
2335
[email protected]c1bb5af2013-03-13 19:06:272336 gfx::Vector2dF applied_delta;
[email protected]c1bb5af2013-03-13 19:06:272337 // Gesture events need to be transformed from viewport coordinates to local
2338 // layer coordinates so that the scrolling contents exactly follow the
2339 // user's finger. In contrast, wheel events represent a fixed amount of
2340 // scrolling so we can just apply them directly.
2341 if (!wheel_scrolling_) {
2342 float scale_from_viewport_to_screen_space = device_scale_factor_;
2343 applied_delta =
2344 ScrollLayerWithViewportSpaceDelta(layer_impl,
2345 scale_from_viewport_to_screen_space,
2346 viewport_point, pending_delta);
2347 } else {
2348 applied_delta = ScrollLayerWithLocalDelta(layer_impl, pending_delta);
[email protected]94f206c12012-08-25 00:09:142349 }
[email protected]94f206c12012-08-25 00:09:142350
[email protected]9328ede2014-04-04 07:45:522351 const float kEpsilon = 0.1f;
[email protected]5b8a865c2014-04-03 00:35:512352 if (layer_impl == InnerViewportScrollLayer()) {
2353 unused_root_delta.Subtract(applied_delta);
[email protected]9328ede2014-04-04 07:45:522354 if (std::abs(unused_root_delta.x()) < kEpsilon)
[email protected]5b8a865c2014-04-03 00:35:512355 unused_root_delta.set_x(0.0f);
[email protected]9328ede2014-04-04 07:45:522356 if (std::abs(unused_root_delta.y()) < kEpsilon)
[email protected]5b8a865c2014-04-03 00:35:512357 unused_root_delta.set_y(0.0f);
[email protected]e9eb23f2014-04-11 13:42:032358 // Disable overscroll on axes which is impossible to scroll.
2359 if (settings_.report_overscroll_only_for_scrollable_axes) {
2360 if (std::abs(active_tree_->TotalMaxScrollOffset().x()) <= kEpsilon)
2361 unused_root_delta.set_x(0.0f);
2362 if (std::abs(active_tree_->TotalMaxScrollOffset().y()) <= kEpsilon)
2363 unused_root_delta.set_y(0.0f);
2364 }
[email protected]5b8a865c2014-04-03 00:35:512365 }
2366
[email protected]c1bb5af2013-03-13 19:06:272367 // If the layer wasn't able to move, try the next one in the hierarchy.
[email protected]9328ede2014-04-04 07:45:522368 bool did_move_layer_x = std::abs(applied_delta.x()) > kEpsilon;
2369 bool did_move_layer_y = std::abs(applied_delta.y()) > kEpsilon;
[email protected]2bd503f2013-07-23 05:35:292370 did_scroll_x |= did_move_layer_x;
2371 did_scroll_y |= did_move_layer_y;
2372 if (!did_move_layer_x && !did_move_layer_y) {
[email protected]09a6f2c2014-02-20 20:19:142373 // Scrolls should always bubble between the outer and inner viewports
2374 if (should_bubble_scrolls_ || !did_lock_scrolling_layer_ ||
2375 layer_impl == OuterViewportScrollLayer())
[email protected]c1bb5af2013-03-13 19:06:272376 continue;
[email protected]db102612013-12-20 22:04:122377 else
2378 break;
[email protected]94f206c12012-08-25 00:09:142379 }
[email protected]a2b5ded2013-05-20 21:32:532380
[email protected]c1bb5af2013-03-13 19:06:272381 did_lock_scrolling_layer_ = true;
2382 if (!should_bubble_scrolls_) {
[email protected]0fc818e2013-03-18 06:45:202383 active_tree_->SetCurrentlyScrollingLayer(layer_impl);
[email protected]c1bb5af2013-03-13 19:06:272384 break;
[email protected]94f206c12012-08-25 00:09:142385 }
[email protected]94f206c12012-08-25 00:09:142386
[email protected]c1bb5af2013-03-13 19:06:272387 // If the applied delta is within 45 degrees of the input delta, bail out to
2388 // make it easier to scroll just one layer in one direction without
2389 // affecting any of its parents.
2390 float angle_threshold = 45;
[email protected]fa816c62013-03-18 04:24:212391 if (MathUtil::SmallestAngleBetweenVectors(
[email protected]c1bb5af2013-03-13 19:06:272392 applied_delta, pending_delta) < angle_threshold) {
2393 pending_delta = gfx::Vector2d();
2394 break;
[email protected]4a23c374c2012-12-08 08:38:552395 }
[email protected]c1bb5af2013-03-13 19:06:272396
2397 // Allow further movement only on an axis perpendicular to the direction in
2398 // which the layer moved.
2399 gfx::Vector2dF perpendicular_axis(-applied_delta.y(), applied_delta.x());
[email protected]fa816c62013-03-18 04:24:212400 pending_delta = MathUtil::ProjectVector(pending_delta, perpendicular_axis);
[email protected]c1bb5af2013-03-13 19:06:272401
[email protected]a2b5ded2013-05-20 21:32:532402 if (gfx::ToRoundedVector2d(pending_delta).IsZero())
[email protected]c1bb5af2013-03-13 19:06:272403 break;
2404 }
2405
[email protected]f42cffb2014-03-08 18:03:252406 bool did_scroll_content = did_scroll_x || did_scroll_y;
2407 if (did_scroll_content) {
[email protected]c1bb5af2013-03-13 19:06:272408 client_->SetNeedsCommitOnImplThread();
[email protected]4e4136d2013-11-29 02:22:442409 SetNeedsRedraw();
[email protected]c1bb5af2013-03-13 19:06:272410 client_->RenewTreePriority();
2411 }
[email protected]a2b5ded2013-05-20 21:32:532412
[email protected]2bd503f2013-07-23 05:35:292413 // Scrolling along an axis resets accumulated root overscroll for that axis.
2414 if (did_scroll_x)
2415 accumulated_root_overscroll_.set_x(0);
2416 if (did_scroll_y)
2417 accumulated_root_overscroll_.set_y(0);
2418
[email protected]a2b5ded2013-05-20 21:32:532419 accumulated_root_overscroll_ += unused_root_delta;
[email protected]485a42dc2014-03-26 22:44:342420 bool did_overscroll = !unused_root_delta.IsZero();
[email protected]a2b5ded2013-05-20 21:32:532421 if (did_overscroll && input_handler_client_) {
[email protected]635b0e92014-04-02 21:48:012422 input_handler_client_->DidOverscroll(accumulated_root_overscroll_,
2423 unused_root_delta);
[email protected]a2b5ded2013-05-20 21:32:532424 }
2425
[email protected]f42cffb2014-03-08 18:03:252426 return did_scroll_content || did_scroll_top_controls;
[email protected]4a23c374c2012-12-08 08:38:552427}
2428
[email protected]be782f52013-03-23 21:36:142429// This implements scrolling by page as described here:
2430// http://msdn.microsoft.com/en-us/library/windows/desktop/ms645601(v=vs.85).aspx#_win32_The_Mouse_Wheel
2431// for events with WHEEL_PAGESCROLL set.
[email protected]47a723f2014-03-05 12:42:492432bool LayerTreeHostImpl::ScrollVerticallyByPage(const gfx::Point& viewport_point,
[email protected]c28df4c12013-05-22 17:36:492433 ScrollDirection direction) {
[email protected]be782f52013-03-23 21:36:142434 DCHECK(wheel_scrolling_);
2435
2436 for (LayerImpl* layer_impl = CurrentlyScrollingLayer();
2437 layer_impl;
2438 layer_impl = layer_impl->parent()) {
2439 if (!layer_impl->scrollable())
2440 continue;
2441
[email protected]adeda572014-01-31 00:49:472442 if (!layer_impl->HasScrollbar(VERTICAL))
[email protected]be782f52013-03-23 21:36:142443 continue;
2444
[email protected]adeda572014-01-31 00:49:472445 float height = layer_impl->clip_height();
[email protected]be782f52013-03-23 21:36:142446
2447 // These magical values match WebKit and are designed to scroll nearly the
2448 // entire visible content height but leave a bit of overlap.
2449 float page = std::max(height * 0.875f, 1.f);
[email protected]c28df4c12013-05-22 17:36:492450 if (direction == SCROLL_BACKWARD)
[email protected]be782f52013-03-23 21:36:142451 page = -page;
2452
2453 gfx::Vector2dF delta = gfx::Vector2dF(0.f, page);
2454
2455 gfx::Vector2dF applied_delta = ScrollLayerWithLocalDelta(layer_impl, delta);
2456
2457 if (!applied_delta.IsZero()) {
[email protected]be782f52013-03-23 21:36:142458 client_->SetNeedsCommitOnImplThread();
[email protected]4e4136d2013-11-29 02:22:442459 SetNeedsRedraw();
[email protected]be782f52013-03-23 21:36:142460 client_->RenewTreePriority();
2461 return true;
2462 }
2463
2464 active_tree_->SetCurrentlyScrollingLayer(layer_impl);
2465 }
2466
2467 return false;
2468}
2469
[email protected]1960a712013-04-30 17:06:472470void LayerTreeHostImpl::SetRootLayerScrollOffsetDelegate(
2471 LayerScrollOffsetDelegate* root_layer_scroll_offset_delegate) {
2472 root_layer_scroll_offset_delegate_ = root_layer_scroll_offset_delegate;
2473 active_tree_->SetRootLayerScrollOffsetDelegate(
2474 root_layer_scroll_offset_delegate_);
2475}
2476
2477void LayerTreeHostImpl::OnRootLayerDelegatedScrollOffsetChanged() {
2478 DCHECK(root_layer_scroll_offset_delegate_ != NULL);
2479 client_->SetNeedsCommitOnImplThread();
2480}
2481
[email protected]c1bb5af2013-03-13 19:06:272482void LayerTreeHostImpl::ClearCurrentlyScrollingLayer() {
2483 active_tree_->ClearCurrentlyScrollingLayer();
2484 did_lock_scrolling_layer_ = false;
[email protected]f161ca9e2014-04-01 13:57:012485 scroll_affects_scroll_handler_ = false;
[email protected]a2b5ded2013-05-20 21:32:532486 accumulated_root_overscroll_ = gfx::Vector2dF();
[email protected]94f206c12012-08-25 00:09:142487}
2488
[email protected]c1bb5af2013-03-13 19:06:272489void LayerTreeHostImpl::ScrollEnd() {
2490 if (top_controls_manager_)
2491 top_controls_manager_->ScrollEnd();
2492 ClearCurrentlyScrollingLayer();
[email protected]21c9dee72013-06-15 01:20:052493 StartScrollbarAnimation();
[email protected]94f206c12012-08-25 00:09:142494}
2495
[email protected]5ff3c9782013-04-29 17:35:122496InputHandler::ScrollStatus LayerTreeHostImpl::FlingScrollBegin() {
[email protected]75147f52013-08-02 19:11:462497 if (!active_tree_->CurrentlyScrollingLayer())
2498 return ScrollIgnored;
[email protected]7c45d8152013-04-23 18:27:212499
[email protected]75147f52013-08-02 19:11:462500 if (settings_.ignore_root_layer_flings &&
[email protected]adeda572014-01-31 00:49:472501 (active_tree_->CurrentlyScrollingLayer() == InnerViewportScrollLayer() ||
2502 active_tree_->CurrentlyScrollingLayer() == OuterViewportScrollLayer())) {
[email protected]75147f52013-08-02 19:11:462503 ClearCurrentlyScrollingLayer();
2504 return ScrollIgnored;
2505 }
2506
[email protected]db102612013-12-20 22:04:122507 if (!wheel_scrolling_) {
2508 // Allow the fling to lock to the first layer that moves after the initial
2509 // fling |ScrollBy()| event.
2510 did_lock_scrolling_layer_ = false;
2511 should_bubble_scrolls_ = false;
2512 }
[email protected]df0c42342013-10-08 20:52:122513
[email protected]75147f52013-08-02 19:11:462514 return ScrollStarted;
[email protected]7c45d8152013-04-23 18:27:212515}
2516
[email protected]bf1cfd9a2013-09-26 05:43:022517float LayerTreeHostImpl::DeviceSpaceDistanceToLayer(
[email protected]14bc5d682014-01-17 07:26:472518 const gfx::PointF& device_viewport_point,
[email protected]bf1cfd9a2013-09-26 05:43:022519 LayerImpl* layer_impl) {
2520 if (!layer_impl)
2521 return std::numeric_limits<float>::max();
2522
2523 gfx::Rect layer_impl_bounds(
2524 layer_impl->content_bounds());
2525
2526 gfx::RectF device_viewport_layer_impl_bounds = MathUtil::MapClippedRect(
2527 layer_impl->screen_space_transform(),
2528 layer_impl_bounds);
2529
2530 return device_viewport_layer_impl_bounds.ManhattanDistanceToPoint(
2531 device_viewport_point);
2532}
2533
[email protected]47a723f2014-03-05 12:42:492534void LayerTreeHostImpl::MouseMoveAt(const gfx::Point& viewport_point) {
[email protected]bf1cfd9a2013-09-26 05:43:022535 if (!EnsureRenderSurfaceLayerList())
2536 return;
2537
[email protected]f620b0e72013-10-01 21:38:242538 gfx::PointF device_viewport_point = gfx::ScalePoint(viewport_point,
2539 device_scale_factor_);
2540
2541 LayerImpl* layer_impl = LayerTreeHostCommon::FindLayerThatIsHitByPoint(
2542 device_viewport_point,
2543 active_tree_->RenderSurfaceLayerList());
2544 if (HandleMouseOverScrollbar(layer_impl, device_viewport_point))
2545 return;
2546
2547 if (scroll_layer_id_when_mouse_over_scrollbar_) {
2548 LayerImpl* scroll_layer_impl = active_tree_->LayerById(
2549 scroll_layer_id_when_mouse_over_scrollbar_);
2550
[email protected]5cd9ac12014-02-05 21:48:532551 // The check for a null scroll_layer_impl below was added to see if it will
2552 // eliminate the crashes described in http://crbug.com/326635.
2553 // TODO(wjmaclean) Add a unit test if this fixes the crashes.
[email protected]f620b0e72013-10-01 21:38:242554 ScrollbarAnimationController* animation_controller =
[email protected]5cd9ac12014-02-05 21:48:532555 scroll_layer_impl ? scroll_layer_impl->scrollbar_animation_controller()
2556 : NULL;
[email protected]f620b0e72013-10-01 21:38:242557 if (animation_controller) {
[email protected]1dc06162014-03-26 22:54:452558 animation_controller->DidMouseMoveOffScrollbar(CurrentFrameTimeTicks());
[email protected]f620b0e72013-10-01 21:38:242559 StartScrollbarAnimation();
2560 }
2561 scroll_layer_id_when_mouse_over_scrollbar_ = 0;
2562 }
2563
[email protected]bf1cfd9a2013-09-26 05:43:022564 bool scroll_on_main_thread = false;
[email protected]f161ca9e2014-04-01 13:57:012565 LayerImpl* scroll_layer_impl =
2566 FindScrollLayerForDeviceViewportPoint(device_viewport_point,
2567 InputHandler::Gesture,
2568 layer_impl,
2569 &scroll_on_main_thread,
2570 NULL);
[email protected]bf1cfd9a2013-09-26 05:43:022571 if (scroll_on_main_thread || !scroll_layer_impl)
2572 return;
2573
2574 ScrollbarAnimationController* animation_controller =
2575 scroll_layer_impl->scrollbar_animation_controller();
2576 if (!animation_controller)
2577 return;
2578
[email protected]adeda572014-01-31 00:49:472579 // TODO(wjmaclean) Is it ok to choose distance from more than two scrollbars?
2580 float distance_to_scrollbar = std::numeric_limits<float>::max();
2581 for (LayerImpl::ScrollbarSet::iterator it =
2582 scroll_layer_impl->scrollbars()->begin();
2583 it != scroll_layer_impl->scrollbars()->end();
2584 ++it)
2585 distance_to_scrollbar =
2586 std::min(distance_to_scrollbar,
2587 DeviceSpaceDistanceToLayer(device_viewport_point, *it));
[email protected]bf1cfd9a2013-09-26 05:43:022588
2589 bool should_animate = animation_controller->DidMouseMoveNear(
[email protected]1dc06162014-03-26 22:54:452590 CurrentFrameTimeTicks(), distance_to_scrollbar / device_scale_factor_);
[email protected]534236b2013-10-25 21:19:202591 if (should_animate)
[email protected]bf1cfd9a2013-09-26 05:43:022592 StartScrollbarAnimation();
[email protected]bf1cfd9a2013-09-26 05:43:022593}
2594
[email protected]f620b0e72013-10-01 21:38:242595bool LayerTreeHostImpl::HandleMouseOverScrollbar(LayerImpl* layer_impl,
[email protected]14bc5d682014-01-17 07:26:472596 const gfx::PointF& device_viewport_point) {
[email protected]f620b0e72013-10-01 21:38:242597 if (layer_impl && layer_impl->ToScrollbarLayer()) {
2598 int scroll_layer_id = layer_impl->ToScrollbarLayer()->ScrollLayerId();
2599 layer_impl = active_tree_->LayerById(scroll_layer_id);
2600 if (layer_impl && layer_impl->scrollbar_animation_controller()) {
2601 scroll_layer_id_when_mouse_over_scrollbar_ = scroll_layer_id;
[email protected]534236b2013-10-25 21:19:202602 bool should_animate =
2603 layer_impl->scrollbar_animation_controller()->DidMouseMoveNear(
[email protected]1dc06162014-03-26 22:54:452604 CurrentFrameTimeTicks(), 0);
[email protected]534236b2013-10-25 21:19:202605 if (should_animate)
2606 StartScrollbarAnimation();
[email protected]f620b0e72013-10-01 21:38:242607 } else {
2608 scroll_layer_id_when_mouse_over_scrollbar_ = 0;
2609 }
2610
2611 return true;
2612 }
2613
2614 return false;
2615}
2616
[email protected]c1bb5af2013-03-13 19:06:272617void LayerTreeHostImpl::PinchGestureBegin() {
2618 pinch_gesture_active_ = true;
2619 previous_pinch_anchor_ = gfx::Point();
2620 client_->RenewTreePriority();
[email protected]2fa342b82013-09-24 03:19:132621 pinch_gesture_end_should_clear_scrolling_layer_ = !CurrentlyScrollingLayer();
[email protected]adeda572014-01-31 00:49:472622 if (active_tree_->OuterViewportScrollLayer()) {
2623 active_tree_->SetCurrentlyScrollingLayer(
2624 active_tree_->OuterViewportScrollLayer());
2625 } else {
2626 active_tree_->SetCurrentlyScrollingLayer(
2627 active_tree_->InnerViewportScrollLayer());
2628 }
[email protected]a9bda5e2013-10-25 18:43:372629 if (top_controls_manager_)
2630 top_controls_manager_->PinchBegin();
[email protected]94f206c12012-08-25 00:09:142631}
2632
[email protected]c1bb5af2013-03-13 19:06:272633void LayerTreeHostImpl::PinchGestureUpdate(float magnify_delta,
[email protected]47a723f2014-03-05 12:42:492634 const gfx::Point& anchor) {
[email protected]b93480862014-02-20 13:07:032635 if (!InnerViewportScrollLayer())
2636 return;
[email protected]d3afa112012-12-08 06:24:282637
[email protected]b93480862014-02-20 13:07:032638 TRACE_EVENT0("cc", "LayerTreeHostImpl::PinchGestureUpdate");
[email protected]d3afa112012-12-08 06:24:282639
[email protected]c1bb5af2013-03-13 19:06:272640 // Keep the center-of-pinch anchor specified by (x, y) in a stable
2641 // position over the course of the magnify.
2642 float page_scale_delta = active_tree_->page_scale_delta();
2643 gfx::PointF previous_scale_anchor =
2644 gfx::ScalePoint(anchor, 1.f / page_scale_delta);
2645 active_tree_->SetPageScaleDelta(page_scale_delta * magnify_delta);
2646 page_scale_delta = active_tree_->page_scale_delta();
2647 gfx::PointF new_scale_anchor =
2648 gfx::ScalePoint(anchor, 1.f / page_scale_delta);
2649 gfx::Vector2dF move = previous_scale_anchor - new_scale_anchor;
2650
2651 previous_pinch_anchor_ = anchor;
2652
2653 move.Scale(1 / active_tree_->page_scale_factor());
[email protected]adeda572014-01-31 00:49:472654 // If clamping the inner viewport scroll offset causes a change, it should
2655 // be accounted for from the intended move.
2656 move -= InnerViewportScrollLayer()->ClampScrollToMaxScrollOffset();
[email protected]c1bb5af2013-03-13 19:06:272657
[email protected]adeda572014-01-31 00:49:472658 // We manually manage the bubbling behaviour here as it is different to that
2659 // implemented in LayerTreeHostImpl::ScrollBy(). Specifically:
2660 // 1) we want to explicit limit the bubbling to the outer/inner viewports,
2661 // 2) we don't want the directional limitations on the unused parts that
2662 // ScrollBy() implements, and
2663 // 3) pinching should not engage the top controls manager.
2664 gfx::Vector2dF unused = OuterViewportScrollLayer()
2665 ? OuterViewportScrollLayer()->ScrollBy(move)
2666 : move;
2667
2668 if (!unused.IsZero()) {
2669 InnerViewportScrollLayer()->ScrollBy(unused);
2670 InnerViewportScrollLayer()->ClampScrollToMaxScrollOffset();
2671 }
[email protected]c1bb5af2013-03-13 19:06:272672
[email protected]c1bb5af2013-03-13 19:06:272673 client_->SetNeedsCommitOnImplThread();
[email protected]4e4136d2013-11-29 02:22:442674 SetNeedsRedraw();
[email protected]c1bb5af2013-03-13 19:06:272675 client_->RenewTreePriority();
[email protected]d3afa112012-12-08 06:24:282676}
2677
[email protected]c1bb5af2013-03-13 19:06:272678void LayerTreeHostImpl::PinchGestureEnd() {
2679 pinch_gesture_active_ = false;
[email protected]2fa342b82013-09-24 03:19:132680 if (pinch_gesture_end_should_clear_scrolling_layer_) {
2681 pinch_gesture_end_should_clear_scrolling_layer_ = false;
2682 ClearCurrentlyScrollingLayer();
2683 }
[email protected]a9bda5e2013-10-25 18:43:372684 if (top_controls_manager_)
2685 top_controls_manager_->PinchEnd();
[email protected]c1bb5af2013-03-13 19:06:272686 client_->SetNeedsCommitOnImplThread();
[email protected]94f206c12012-08-25 00:09:142687}
2688
[email protected]c1bb5af2013-03-13 19:06:272689static void CollectScrollDeltas(ScrollAndScaleSet* scroll_info,
2690 LayerImpl* layer_impl) {
2691 if (!layer_impl)
2692 return;
[email protected]94f206c12012-08-25 00:09:142693
[email protected]c1bb5af2013-03-13 19:06:272694 gfx::Vector2d scroll_delta =
[email protected]1960a712013-04-30 17:06:472695 gfx::ToFlooredVector2d(layer_impl->ScrollDelta());
[email protected]c1bb5af2013-03-13 19:06:272696 if (!scroll_delta.IsZero()) {
2697 LayerTreeHostCommon::ScrollUpdateInfo scroll;
[email protected]6ba914122013-03-22 16:26:392698 scroll.layer_id = layer_impl->id();
2699 scroll.scroll_delta = scroll_delta;
[email protected]c1bb5af2013-03-13 19:06:272700 scroll_info->scrolls.push_back(scroll);
2701 layer_impl->SetSentScrollDelta(scroll_delta);
2702 }
[email protected]94f206c12012-08-25 00:09:142703
[email protected]c1bb5af2013-03-13 19:06:272704 for (size_t i = 0; i < layer_impl->children().size(); ++i)
2705 CollectScrollDeltas(scroll_info, layer_impl->children()[i]);
[email protected]94f206c12012-08-25 00:09:142706}
2707
[email protected]c1bb5af2013-03-13 19:06:272708scoped_ptr<ScrollAndScaleSet> LayerTreeHostImpl::ProcessScrollDeltas() {
2709 scoped_ptr<ScrollAndScaleSet> scroll_info(new ScrollAndScaleSet());
[email protected]362f1e8b2013-01-21 16:54:302710
[email protected]c1bb5af2013-03-13 19:06:272711 CollectScrollDeltas(scroll_info.get(), active_tree_->root_layer());
[email protected]6ba914122013-03-22 16:26:392712 scroll_info->page_scale_delta = active_tree_->page_scale_delta();
2713 active_tree_->set_sent_page_scale_delta(scroll_info->page_scale_delta);
[email protected]362f1e8b2013-01-21 16:54:302714
[email protected]c1bb5af2013-03-13 19:06:272715 return scroll_info.Pass();
[email protected]362f1e8b2013-01-21 16:54:302716}
2717
[email protected]c1bb5af2013-03-13 19:06:272718void LayerTreeHostImpl::SetFullRootLayerDamage() {
[email protected]54af03522013-09-05 00:43:282719 SetViewportDamage(gfx::Rect(DrawViewportSize()));
[email protected]829ad972013-01-28 23:36:102720}
2721
[email protected]adeda572014-01-31 00:49:472722void LayerTreeHostImpl::ScrollViewportBy(gfx::Vector2dF scroll_delta) {
2723 DCHECK(InnerViewportScrollLayer());
2724 LayerImpl* scroll_layer = OuterViewportScrollLayer()
2725 ? OuterViewportScrollLayer()
2726 : InnerViewportScrollLayer();
2727
2728 gfx::Vector2dF unused_delta = scroll_layer->ScrollBy(scroll_delta);
2729
2730 if (!unused_delta.IsZero() && (scroll_layer == OuterViewportScrollLayer()))
2731 InnerViewportScrollLayer()->ScrollBy(unused_delta);
2732}
2733
[email protected]27152642014-03-11 20:42:002734void LayerTreeHostImpl::AnimatePageScale(base::TimeTicks monotonic_time) {
[email protected]adeda572014-01-31 00:49:472735 if (!page_scale_animation_)
[email protected]c1bb5af2013-03-13 19:06:272736 return;
2737
[email protected]27152642014-03-11 20:42:002738 // TODO(ajuma): http://crbug.com/178171 - Animations use double for monotonic
2739 // time.
2740 double monotonic_time_for_cc_animations =
2741 (monotonic_time - base::TimeTicks()).InSecondsF();
[email protected]adeda572014-01-31 00:49:472742 gfx::Vector2dF scroll_total = active_tree_->TotalScrollOffset();
[email protected]c1bb5af2013-03-13 19:06:272743
[email protected]34e1b512013-09-26 17:32:332744 if (!page_scale_animation_->IsAnimationStarted())
[email protected]27152642014-03-11 20:42:002745 page_scale_animation_->StartAnimation(monotonic_time_for_cc_animations);
[email protected]34e1b512013-09-26 17:32:332746
[email protected]27152642014-03-11 20:42:002747 active_tree_->SetPageScaleDelta(page_scale_animation_->PageScaleFactorAtTime(
2748 monotonic_time_for_cc_animations) /
2749 active_tree_->page_scale_factor());
2750 gfx::Vector2dF next_scroll = page_scale_animation_->ScrollOffsetAtTime(
2751 monotonic_time_for_cc_animations);
[email protected]c1bb5af2013-03-13 19:06:272752
[email protected]adeda572014-01-31 00:49:472753 ScrollViewportBy(next_scroll - scroll_total);
[email protected]4e4136d2013-11-29 02:22:442754 SetNeedsRedraw();
[email protected]c1bb5af2013-03-13 19:06:272755
[email protected]27152642014-03-11 20:42:002756 if (page_scale_animation_->IsAnimationCompleteAtTime(
2757 monotonic_time_for_cc_animations)) {
[email protected]c1bb5af2013-03-13 19:06:272758 page_scale_animation_.reset();
2759 client_->SetNeedsCommitOnImplThread();
2760 client_->RenewTreePriority();
2761 }
[email protected]829ad972013-01-28 23:36:102762}
2763
[email protected]ffb2720f2013-03-15 19:18:372764void LayerTreeHostImpl::AnimateTopControls(base::TimeTicks time) {
[email protected]68d3fc12014-02-18 16:31:082765 if (!top_controls_manager_ || !top_controls_manager_->animation())
[email protected]ffb2720f2013-03-15 19:18:372766 return;
2767 gfx::Vector2dF scroll = top_controls_manager_->Animate(time);
[email protected]adeda572014-01-31 00:49:472768 if (active_tree_->TotalScrollOffset().y() == 0.f)
[email protected]5ef82622013-05-01 16:26:172769 return;
[email protected]5f7d9112014-01-17 21:31:422770 if (scroll.IsZero()) {
2771 // This may happen on the first animation step. Force redraw otherwise
2772 // the animation would stop because of no new frames.
2773 SetNeedsRedraw();
2774 } else {
[email protected]adeda572014-01-31 00:49:472775 ScrollViewportBy(gfx::ScaleVector2d(
[email protected]5f7d9112014-01-17 21:31:422776 scroll, 1.f / active_tree_->total_page_scale_factor()));
2777 }
[email protected]ffb2720f2013-03-15 19:18:372778}
2779
[email protected]27152642014-03-11 20:42:002780void LayerTreeHostImpl::AnimateLayers(base::TimeTicks monotonic_time) {
[email protected]8e0176d2013-03-21 03:14:522781 if (!settings_.accelerated_animation_enabled ||
[email protected]cd77bb62014-03-27 05:16:362782 !needs_animate_layers() ||
[email protected]c1bb5af2013-03-13 19:06:272783 !active_tree_->root_layer())
2784 return;
2785
2786 TRACE_EVENT0("cc", "LayerTreeHostImpl::AnimateLayers");
2787
[email protected]27152642014-03-11 20:42:002788 // TODO(ajuma): http://crbug.com/178171 - Animations use double for monotonic
2789 // time.
2790 double monotonic_time_for_cc_animations =
2791 (monotonic_time - base::TimeTicks()).InSecondsF();
[email protected]c1bb5af2013-03-13 19:06:272792 AnimationRegistrar::AnimationControllerMap copy =
2793 animation_registrar_->active_animation_controllers();
2794 for (AnimationRegistrar::AnimationControllerMap::iterator iter = copy.begin();
2795 iter != copy.end();
2796 ++iter)
[email protected]27152642014-03-11 20:42:002797 (*iter).second->Animate(monotonic_time_for_cc_animations);
[email protected]c1bb5af2013-03-13 19:06:272798
[email protected]4e4136d2013-11-29 02:22:442799 SetNeedsRedraw();
[email protected]131a0c22013-02-12 18:31:082800}
2801
[email protected]3d9f7432013-04-06 00:35:182802void LayerTreeHostImpl::UpdateAnimationState(bool start_ready_animations) {
[email protected]8e0176d2013-03-21 03:14:522803 if (!settings_.accelerated_animation_enabled ||
[email protected]cd77bb62014-03-27 05:16:362804 !needs_animate_layers() ||
[email protected]c1bb5af2013-03-13 19:06:272805 !active_tree_->root_layer())
2806 return;
2807
2808 TRACE_EVENT0("cc", "LayerTreeHostImpl::UpdateAnimationState");
2809 scoped_ptr<AnimationEventsVector> events =
2810 make_scoped_ptr(new AnimationEventsVector);
2811 AnimationRegistrar::AnimationControllerMap copy =
2812 animation_registrar_->active_animation_controllers();
2813 for (AnimationRegistrar::AnimationControllerMap::iterator iter = copy.begin();
2814 iter != copy.end();
2815 ++iter)
[email protected]3d9f7432013-04-06 00:35:182816 (*iter).second->UpdateState(start_ready_animations, events.get());
[email protected]c1bb5af2013-03-13 19:06:272817
2818 if (!events->empty()) {
[email protected]85b57502014-03-11 15:37:482819 client_->PostAnimationEventsToMainThreadOnImplThread(events.Pass());
[email protected]c1bb5af2013-03-13 19:06:272820 }
[email protected]131a0c22013-02-12 18:31:082821}
2822
[email protected]c1bb5af2013-03-13 19:06:272823base::TimeDelta LayerTreeHostImpl::LowFrequencyAnimationInterval() const {
2824 return base::TimeDelta::FromSeconds(1);
2825}
2826
[email protected]50644642013-06-20 13:58:552827void LayerTreeHostImpl::SendReleaseResourcesRecursive(LayerImpl* current) {
[email protected]ff1211d2013-06-07 01:58:352828 DCHECK(current);
[email protected]9db24462014-01-14 02:25:502829 current->ReleaseResources();
[email protected]ff1211d2013-06-07 01:58:352830 if (current->mask_layer())
[email protected]50644642013-06-20 13:58:552831 SendReleaseResourcesRecursive(current->mask_layer());
[email protected]ff1211d2013-06-07 01:58:352832 if (current->replica_layer())
[email protected]50644642013-06-20 13:58:552833 SendReleaseResourcesRecursive(current->replica_layer());
[email protected]ff1211d2013-06-07 01:58:352834 for (size_t i = 0; i < current->children().size(); ++i)
[email protected]50644642013-06-20 13:58:552835 SendReleaseResourcesRecursive(current->children()[i]);
[email protected]ff1211d2013-06-07 01:58:352836}
2837
[email protected]b5174d712013-08-28 08:10:432838void LayerTreeHostImpl::SetOffscreenContextProvider(
2839 const scoped_refptr<ContextProvider>& offscreen_context_provider) {
2840 if (!offscreen_context_provider.get()) {
2841 offscreen_context_provider_ = NULL;
2842 return;
2843 }
2844
2845 if (!offscreen_context_provider->BindToCurrentThread()) {
2846 offscreen_context_provider_ = NULL;
2847 return;
2848 }
2849
2850 offscreen_context_provider_ = offscreen_context_provider;
2851}
2852
[email protected]c1bb5af2013-03-13 19:06:272853std::string LayerTreeHostImpl::LayerTreeAsJson() const {
2854 std::string str;
2855 if (active_tree_->root_layer()) {
2856 scoped_ptr<base::Value> json(active_tree_->root_layer()->LayerTreeAsJson());
2857 base::JSONWriter::WriteWithOptions(
2858 json.get(), base::JSONWriter::OPTIONS_PRETTY_PRINT, &str);
2859 }
2860 return str;
2861}
2862
[email protected]c1bb5af2013-03-13 19:06:272863int LayerTreeHostImpl::SourceAnimationFrameNumber() const {
[email protected]9e3594522013-03-18 00:57:362864 return fps_counter_->current_frame_number();
[email protected]c1bb5af2013-03-13 19:06:272865}
2866
[email protected]c1bb5af2013-03-13 19:06:272867void LayerTreeHostImpl::SendManagedMemoryStats(
2868 size_t memory_visible_bytes,
2869 size_t memory_visible_and_nearby_bytes,
2870 size_t memory_use_bytes) {
2871 if (!renderer_)
2872 return;
2873
2874 // Round the numbers being sent up to the next 8MB, to throttle the rate
2875 // at which we spam the GPU process.
2876 static const size_t rounding_step = 8 * 1024 * 1024;
2877 memory_visible_bytes = RoundUp(memory_visible_bytes, rounding_step);
2878 memory_visible_and_nearby_bytes = RoundUp(memory_visible_and_nearby_bytes,
2879 rounding_step);
2880 memory_use_bytes = RoundUp(memory_use_bytes, rounding_step);
2881 if (last_sent_memory_visible_bytes_ == memory_visible_bytes &&
2882 last_sent_memory_visible_and_nearby_bytes_ ==
2883 memory_visible_and_nearby_bytes &&
2884 last_sent_memory_use_bytes_ == memory_use_bytes) {
2885 return;
2886 }
2887 last_sent_memory_visible_bytes_ = memory_visible_bytes;
2888 last_sent_memory_visible_and_nearby_bytes_ = memory_visible_and_nearby_bytes;
2889 last_sent_memory_use_bytes_ = memory_use_bytes;
2890
2891 renderer_->SendManagedMemoryStats(last_sent_memory_visible_bytes_,
2892 last_sent_memory_visible_and_nearby_bytes_,
2893 last_sent_memory_use_bytes_);
2894}
2895
2896void LayerTreeHostImpl::AnimateScrollbars(base::TimeTicks time) {
2897 AnimateScrollbarsRecursive(active_tree_->root_layer(), time);
2898}
2899
2900void LayerTreeHostImpl::AnimateScrollbarsRecursive(LayerImpl* layer,
2901 base::TimeTicks time) {
2902 if (!layer)
2903 return;
2904
2905 ScrollbarAnimationController* scrollbar_controller =
2906 layer->scrollbar_animation_controller();
[email protected]6bc09e82013-03-19 03:48:352907 if (scrollbar_controller && scrollbar_controller->Animate(time)) {
[email protected]0fc818e2013-03-18 06:45:202908 TRACE_EVENT_INSTANT0(
[email protected]c76faea2013-03-26 07:42:422909 "cc", "LayerTreeHostImpl::SetNeedsRedraw due to AnimateScrollbars",
2910 TRACE_EVENT_SCOPE_THREAD);
[email protected]4e4136d2013-11-29 02:22:442911 SetNeedsRedraw();
[email protected]0fc818e2013-03-18 06:45:202912 }
[email protected]c1bb5af2013-03-13 19:06:272913
2914 for (size_t i = 0; i < layer->children().size(); ++i)
2915 AnimateScrollbarsRecursive(layer->children()[i], time);
2916}
2917
[email protected]21c9dee72013-06-15 01:20:052918void LayerTreeHostImpl::StartScrollbarAnimation() {
[email protected]0fc818e2013-03-18 06:45:202919 TRACE_EVENT0("cc", "LayerTreeHostImpl::StartScrollbarAnimation");
[email protected]1dc06162014-03-26 22:54:452920 StartScrollbarAnimationRecursive(RootLayer(), CurrentFrameTimeTicks());
[email protected]0fc818e2013-03-18 06:45:202921}
2922
2923void LayerTreeHostImpl::StartScrollbarAnimationRecursive(LayerImpl* layer,
2924 base::TimeTicks time) {
2925 if (!layer)
2926 return;
2927
2928 ScrollbarAnimationController* scrollbar_controller =
2929 layer->scrollbar_animation_controller();
[email protected]6bc09e82013-03-19 03:48:352930 if (scrollbar_controller && scrollbar_controller->IsAnimating()) {
2931 base::TimeDelta delay = scrollbar_controller->DelayBeforeStart(time);
[email protected]0fc818e2013-03-18 06:45:202932 if (delay > base::TimeDelta())
2933 client_->RequestScrollbarAnimationOnImplThread(delay);
[email protected]6bc09e82013-03-19 03:48:352934 else if (scrollbar_controller->Animate(time))
[email protected]4e4136d2013-11-29 02:22:442935 SetNeedsRedraw();
[email protected]0fc818e2013-03-18 06:45:202936 }
2937
2938 for (size_t i = 0; i < layer->children().size(); ++i)
2939 StartScrollbarAnimationRecursive(layer->children()[i], time);
2940}
2941
[email protected]c1bb5af2013-03-13 19:06:272942void LayerTreeHostImpl::SetTreePriority(TreePriority priority) {
2943 if (!tile_manager_)
2944 return;
2945
[email protected]1bcced22013-09-24 13:51:192946 if (global_tile_state_.tree_priority == priority)
[email protected]c1bb5af2013-03-13 19:06:272947 return;
[email protected]1bcced22013-09-24 13:51:192948 global_tile_state_.tree_priority = priority;
[email protected]c48536a52013-09-14 00:02:082949 DidModifyTilePriorities();
[email protected]c1bb5af2013-03-13 19:06:272950}
2951
[email protected]1dc06162014-03-26 22:54:452952void LayerTreeHostImpl::UpdateCurrentFrameTime() {
2953 DCHECK(current_frame_timeticks_.is_null());
2954 current_frame_timeticks_ = gfx::FrameTime::Now();
2955}
2956
[email protected]8347d692013-05-17 23:22:382957void LayerTreeHostImpl::ResetCurrentFrameTimeForNextFrame() {
[email protected]fb7425a2013-04-22 16:28:552958 current_frame_timeticks_ = base::TimeTicks();
[email protected]c1bb5af2013-03-13 19:06:272959}
2960
[email protected]fb7425a2013-04-22 16:28:552961base::TimeTicks LayerTreeHostImpl::CurrentFrameTimeTicks() {
[email protected]1dc06162014-03-26 22:54:452962 // Try to use the current frame time to keep animations non-jittery. But if
2963 // we're not in a frame (because this is during an input event or a delayed
2964 // task), fall back to physical time. This should still be monotonic.
2965 if (!current_frame_timeticks_.is_null())
2966 return current_frame_timeticks_;
[email protected]de2cf8c2013-10-25 19:46:462967 return gfx::FrameTime::Now();
[email protected]21c9dee72013-06-15 01:20:052968}
2969
[email protected]34806722013-08-09 23:51:212970scoped_ptr<base::Value> LayerTreeHostImpl::AsValueWithFrame(
2971 FrameData* frame) const {
[email protected]c1bb5af2013-03-13 19:06:272972 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
[email protected]f6742f52013-05-08 23:52:222973 if (this->pending_tree_)
2974 state->Set("activation_state", ActivationStateAsValue().release());
[email protected]c1bb5af2013-03-13 19:06:272975 state->Set("device_viewport_size",
[email protected]fa816c62013-03-18 04:24:212976 MathUtil::AsValue(device_viewport_size_).release());
[email protected]c1bb5af2013-03-13 19:06:272977 if (tile_manager_)
2978 state->Set("tiles", tile_manager_->AllTilesAsValue().release());
2979 state->Set("active_tree", active_tree_->AsValue().release());
[email protected]f6742f52013-05-08 23:52:222980 if (pending_tree_)
2981 state->Set("pending_tree", pending_tree_->AsValue().release());
[email protected]34806722013-08-09 23:51:212982 if (frame)
2983 state->Set("frame", frame->AsValue().release());
[email protected]f6742f52013-05-08 23:52:222984 return state.PassAs<base::Value>();
2985}
2986
2987scoped_ptr<base::Value> LayerTreeHostImpl::ActivationStateAsValue() const {
[email protected]f6742f52013-05-08 23:52:222988 scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue());
2989 state->Set("lthi", TracedValue::CreateIDRef(this).release());
[email protected]15cc9922013-05-24 07:31:472990 if (tile_manager_)
2991 state->Set("tile_manager", tile_manager_->BasicStateAsValue().release());
[email protected]c1bb5af2013-03-13 19:06:272992 return state.PassAs<base::Value>();
[email protected]131a0c22013-02-12 18:31:082993}
2994
[email protected]6e7fdeb2013-07-09 14:28:382995void LayerTreeHostImpl::SetDebugState(
2996 const LayerTreeDebugState& new_debug_state) {
2997 if (LayerTreeDebugState::Equal(debug_state_, new_debug_state))
2998 return;
2999 if (debug_state_.continuous_painting != new_debug_state.continuous_painting)
[email protected]c1bb5af2013-03-13 19:06:273000 paint_time_counter_->ClearHistory();
[email protected]652cf132013-02-15 21:53:243001
[email protected]6e7fdeb2013-07-09 14:28:383002 debug_state_ = new_debug_state;
[email protected]5547b4fe2013-10-01 23:14:123003 UpdateTileManagerMemoryPolicy(ActualManagedMemoryPolicy());
[email protected]6e7fdeb2013-07-09 14:28:383004 SetFullRootLayerDamage();
[email protected]d0d12192013-02-08 19:02:023005}
3006
[email protected]741fba422013-09-20 03:34:143007void LayerTreeHostImpl::CreateUIResource(UIResourceId uid,
3008 const UIResourceBitmap& bitmap) {
[email protected]c9280762013-08-01 06:28:573009 DCHECK_GT(uid, 0);
[email protected]c9280762013-08-01 06:28:573010
[email protected]efa48412013-09-05 15:30:163011 GLint wrap_mode = 0;
[email protected]741fba422013-09-20 03:34:143012 switch (bitmap.GetWrapMode()) {
[email protected]efa48412013-09-05 15:30:163013 case UIResourceBitmap::CLAMP_TO_EDGE:
3014 wrap_mode = GL_CLAMP_TO_EDGE;
3015 break;
3016 case UIResourceBitmap::REPEAT:
3017 wrap_mode = GL_REPEAT;
3018 break;
3019 }
3020
[email protected]c9280762013-08-01 06:28:573021 // Allow for multiple creation requests with the same UIResourceId. The
3022 // previous resource is simply deleted.
3023 ResourceProvider::ResourceId id = ResourceIdForUIResource(uid);
3024 if (id)
3025 DeleteUIResource(uid);
[email protected]6be50ba82013-11-08 12:04:123026
3027 ResourceFormat format = resource_provider_->best_texture_format();
3028 if (bitmap.GetFormat() == UIResourceBitmap::ETC1)
3029 format = ETC1;
[email protected]c9280762013-08-01 06:28:573030 id = resource_provider_->CreateResource(
[email protected]741fba422013-09-20 03:34:143031 bitmap.GetSize(),
[email protected]efa48412013-09-05 15:30:163032 wrap_mode,
[email protected]27a41fe2013-09-19 05:05:143033 ResourceProvider::TextureUsageAny,
[email protected]6be50ba82013-11-08 12:04:123034 format);
[email protected]c9280762013-08-01 06:28:573035
[email protected]efbdb3a2013-10-04 00:35:133036 UIResourceData data;
3037 data.resource_id = id;
3038 data.size = bitmap.GetSize();
[email protected]709c9542013-10-26 01:43:513039 data.opaque = bitmap.GetOpaque();
[email protected]efbdb3a2013-10-04 00:35:133040
3041 ui_resource_map_[uid] = data;
[email protected]f6668c892013-09-26 10:05:033042
3043 AutoLockUIResourceBitmap bitmap_lock(bitmap);
[email protected]c9280762013-08-01 06:28:573044 resource_provider_->SetPixels(id,
[email protected]f6668c892013-09-26 10:05:033045 bitmap_lock.GetPixels(),
[email protected]741fba422013-09-20 03:34:143046 gfx::Rect(bitmap.GetSize()),
3047 gfx::Rect(bitmap.GetSize()),
[email protected]c9280762013-08-01 06:28:573048 gfx::Vector2d(0, 0));
[email protected]127bdc1a2013-09-11 01:44:483049 MarkUIResourceNotEvicted(uid);
[email protected]c9280762013-08-01 06:28:573050}
3051
3052void LayerTreeHostImpl::DeleteUIResource(UIResourceId uid) {
3053 ResourceProvider::ResourceId id = ResourceIdForUIResource(uid);
3054 if (id) {
3055 resource_provider_->DeleteResource(id);
3056 ui_resource_map_.erase(uid);
3057 }
[email protected]127bdc1a2013-09-11 01:44:483058 MarkUIResourceNotEvicted(uid);
[email protected]c9280762013-08-01 06:28:573059}
3060
[email protected]127bdc1a2013-09-11 01:44:483061void LayerTreeHostImpl::EvictAllUIResources() {
3062 if (ui_resource_map_.empty())
3063 return;
3064
[email protected]5f4dc4f2013-09-05 14:58:213065 for (UIResourceMap::const_iterator iter = ui_resource_map_.begin();
3066 iter != ui_resource_map_.end();
3067 ++iter) {
[email protected]127bdc1a2013-09-11 01:44:483068 evicted_ui_resources_.insert(iter->first);
[email protected]efbdb3a2013-10-04 00:35:133069 resource_provider_->DeleteResource(iter->second.resource_id);
[email protected]5f4dc4f2013-09-05 14:58:213070 }
3071 ui_resource_map_.clear();
[email protected]127bdc1a2013-09-11 01:44:483072
3073 client_->SetNeedsCommitOnImplThread();
3074 client_->OnCanDrawStateChanged(CanDraw());
3075 client_->RenewTreePriority();
[email protected]5f4dc4f2013-09-05 14:58:213076}
3077
[email protected]c9280762013-08-01 06:28:573078ResourceProvider::ResourceId LayerTreeHostImpl::ResourceIdForUIResource(
3079 UIResourceId uid) const {
3080 UIResourceMap::const_iterator iter = ui_resource_map_.find(uid);
3081 if (iter != ui_resource_map_.end())
[email protected]efbdb3a2013-10-04 00:35:133082 return iter->second.resource_id;
[email protected]c9280762013-08-01 06:28:573083 return 0;
3084}
3085
[email protected]709c9542013-10-26 01:43:513086bool LayerTreeHostImpl::IsUIResourceOpaque(UIResourceId uid) const {
3087 UIResourceMap::const_iterator iter = ui_resource_map_.find(uid);
3088 DCHECK(iter != ui_resource_map_.end());
3089 return iter->second.opaque;
3090}
3091
[email protected]127bdc1a2013-09-11 01:44:483092bool LayerTreeHostImpl::EvictedUIResourcesExist() const {
3093 return !evicted_ui_resources_.empty();
3094}
3095
3096void LayerTreeHostImpl::MarkUIResourceNotEvicted(UIResourceId uid) {
3097 std::set<UIResourceId>::iterator found_in_evicted =
3098 evicted_ui_resources_.find(uid);
3099 if (found_in_evicted == evicted_ui_resources_.end())
3100 return;
3101 evicted_ui_resources_.erase(found_in_evicted);
3102 if (evicted_ui_resources_.empty())
3103 client_->OnCanDrawStateChanged(CanDraw());
3104}
3105
[email protected]5e5648a2013-11-18 00:39:333106void LayerTreeHostImpl::ScheduleMicroBenchmark(
3107 scoped_ptr<MicroBenchmarkImpl> benchmark) {
3108 micro_benchmark_controller_.ScheduleRun(benchmark.Pass());
3109}
3110
[email protected]6be422b2013-12-08 06:47:313111void LayerTreeHostImpl::InsertSwapPromiseMonitor(SwapPromiseMonitor* monitor) {
3112 swap_promise_monitor_.insert(monitor);
3113}
3114
3115void LayerTreeHostImpl::RemoveSwapPromiseMonitor(SwapPromiseMonitor* monitor) {
3116 swap_promise_monitor_.erase(monitor);
3117}
3118
3119void LayerTreeHostImpl::NotifySwapPromiseMonitorsOfSetNeedsRedraw() {
3120 std::set<SwapPromiseMonitor*>::iterator it = swap_promise_monitor_.begin();
3121 for (; it != swap_promise_monitor_.end(); it++)
3122 (*it)->OnSetNeedsRedrawOnImpl();
3123}
3124
[email protected]d3143c732012-10-05 19:17:593125} // namespace cc