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[email protected]86cbe6b2012-04-03 00:56:181// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#include "remoting/protocol/input_event_tracker.h"
6
7#include "base/logging.h"
8#include "remoting/proto/event.pb.h"
9
10namespace remoting {
11namespace protocol {
12
13InputEventTracker::InputEventTracker(InputStub* input_stub)
14 : input_stub_(input_stub),
[email protected]86cbe6b2012-04-03 00:56:1815 mouse_button_state_(0) {
16}
17
[email protected]529bbd12014-03-27 20:25:3918InputEventTracker::~InputEventTracker() {}
[email protected]86cbe6b2012-04-03 00:56:1819
[email protected]83e6f582012-04-09 19:41:4620bool InputEventTracker::IsKeyPressed(uint32 usb_keycode) const {
21 return pressed_keys_.find(usb_keycode) != pressed_keys_.end();
22}
23
24int InputEventTracker::PressedKeyCount() const {
[email protected]f5e7c882012-09-11 01:52:1425 return pressed_keys_.size();
[email protected]83e6f582012-04-09 19:41:4626}
27
28void InputEventTracker::ReleaseAll() {
rkuroiwa0e68803f2015-02-26 19:41:4229 // Release all pressed keys.
30 for (uint32 keycode : pressed_keys_) {
[email protected]83e6f582012-04-09 19:41:4631 KeyEvent event;
32 event.set_pressed(false);
rkuroiwa0e68803f2015-02-26 19:41:4233 event.set_usb_keycode(keycode);
[email protected]83e6f582012-04-09 19:41:4634 input_stub_->InjectKeyEvent(event);
35 }
36 pressed_keys_.clear();
37
rkuroiwa0e68803f2015-02-26 19:41:4238 // Release all mouse buttons.
[email protected]83e6f582012-04-09 19:41:4639 for (int i = MouseEvent::BUTTON_UNDEFINED + 1;
40 i < MouseEvent::BUTTON_MAX; ++i) {
41 if (mouse_button_state_ & (1 << (i - 1))) {
42 MouseEvent mouse;
43
44 // TODO(wez): EventInjectors should cope with positionless events by
45 // using the current cursor position, and we wouldn't set position here.
46 mouse.set_x(mouse_pos_.x());
47 mouse.set_y(mouse_pos_.y());
48
49 mouse.set_button((MouseEvent::MouseButton)i);
50 mouse.set_button_down(false);
51 input_stub_->InjectMouseEvent(mouse);
52 }
53 }
54 mouse_button_state_ = 0;
rkuroiwa0e68803f2015-02-26 19:41:4255
56 // Cancel all active touch points.
57 if (!touch_point_ids_.empty()) {
58 TouchEvent cancel_all_touch_event;
59 cancel_all_touch_event.set_event_type(TouchEvent::TOUCH_POINT_CANCEL);
60 for (uint32 touch_point_id : touch_point_ids_) {
61 TouchEventPoint* point = cancel_all_touch_event.add_touch_points();
62 point->set_id(touch_point_id);
63 }
64 input_stub_->InjectTouchEvent(cancel_all_touch_event);
65 touch_point_ids_.clear();
66 }
67 DCHECK(touch_point_ids_.empty());
[email protected]83e6f582012-04-09 19:41:4668}
69
[email protected]86cbe6b2012-04-03 00:56:1870void InputEventTracker::InjectKeyEvent(const KeyEvent& event) {
[email protected]5e3afcc2013-06-26 05:42:2771 // We don't need to track the keyboard lock states of key down events.
72 // Pressed keys will be released with |lock_states| set to 0.
73 // The lock states of auto generated key up events don't matter as long as
74 // we release all the pressed keys at blurring/disconnection time.
[email protected]83e6f582012-04-09 19:41:4675 if (event.has_pressed()) {
76 if (event.has_usb_keycode()) {
77 if (event.pressed()) {
78 pressed_keys_.insert(event.usb_keycode());
79 } else {
80 pressed_keys_.erase(event.usb_keycode());
81 }
[email protected]fa8c7292012-04-04 17:26:3782 }
[email protected]86cbe6b2012-04-03 00:56:1883 }
84 input_stub_->InjectKeyEvent(event);
85}
86
[email protected]529bbd12014-03-27 20:25:3987void InputEventTracker::InjectTextEvent(const TextEvent& event) {
88 input_stub_->InjectTextEvent(event);
89}
90
[email protected]86cbe6b2012-04-03 00:56:1891void InputEventTracker::InjectMouseEvent(const MouseEvent& event) {
92 if (event.has_x() && event.has_y()) {
[email protected]e59d6592013-09-25 22:16:2193 mouse_pos_ = webrtc::DesktopVector(event.x(), event.y());
[email protected]86cbe6b2012-04-03 00:56:1894 }
95 if (event.has_button() && event.has_button_down()) {
96 // Button values are defined in remoting/proto/event.proto.
97 if (event.button() >= 1 && event.button() < MouseEvent::BUTTON_MAX) {
98 uint32 button_change = 1 << (event.button() - 1);
99 if (event.button_down()) {
100 mouse_button_state_ |= button_change;
101 } else {
102 mouse_button_state_ &= ~button_change;
103 }
104 }
105 }
106 input_stub_->InjectMouseEvent(event);
107}
108
rkuroiwa0e68803f2015-02-26 19:41:42109void InputEventTracker::InjectTouchEvent(const TouchEvent& event) {
110 // We only need the IDs to cancel all touch points in ReleaseAll(). Other
111 // fields do not have to be tracked here as long as the host keeps track of
112 // them.
113 switch (event.event_type()) {
114 case TouchEvent::TOUCH_POINT_START:
115 for (const TouchEventPoint& touch_point : event.touch_points()) {
116 DCHECK(touch_point_ids_.find(touch_point.id()) ==
117 touch_point_ids_.end());
118 touch_point_ids_.insert(touch_point.id());
119 }
120 break;
121 case TouchEvent::TOUCH_POINT_END:
122 case TouchEvent::TOUCH_POINT_CANCEL:
123 for (const TouchEventPoint& touch_point : event.touch_points()) {
124 DCHECK(touch_point_ids_.find(touch_point.id()) !=
125 touch_point_ids_.end());
126 touch_point_ids_.erase(touch_point.id());
127 }
128 break;
129 default:
130 break;
131 }
132 input_stub_->InjectTouchEvent(event);
133}
134
[email protected]86cbe6b2012-04-03 00:56:18135} // namespace protocol
136} // namespace remoting