[email protected] | a93bb84 | 2010-02-16 23:03:47 | [diff] [blame] | 1 | // Copyright (c) 2010 The Chromium Authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | |
| 5 | #include "gpu/command_buffer/service/shader_manager.h" |
| 6 | #include "testing/gtest/include/gtest/gtest.h" |
| 7 | |
| 8 | namespace gpu { |
| 9 | namespace gles2 { |
| 10 | |
| 11 | class ShaderManagerTest : public testing::Test { |
| 12 | public: |
| 13 | ShaderManagerTest() { |
| 14 | } |
| 15 | |
| 16 | protected: |
| 17 | virtual void SetUp() { |
| 18 | } |
| 19 | |
| 20 | virtual void TearDown() { |
| 21 | } |
| 22 | |
| 23 | ShaderManager manager_; |
| 24 | }; |
| 25 | |
| 26 | TEST_F(ShaderManagerTest, Basic) { |
| 27 | const GLuint kShader1Id = 1; |
| 28 | const std::string kShader1Source("hello world"); |
| 29 | const GLuint kShader2Id = 2; |
| 30 | // Check we can create shader. |
| 31 | manager_.CreateShaderInfo(kShader1Id); |
| 32 | // Check shader got created. |
| 33 | ShaderManager::ShaderInfo* info1 = manager_.GetShaderInfo(kShader1Id); |
| 34 | ASSERT_TRUE(info1 != NULL); |
| 35 | // Check we and set its source. |
| 36 | info1->Update(kShader1Source); |
| 37 | EXPECT_STREQ(kShader1Source.c_str(), info1->source().c_str()); |
| 38 | // Check we get nothing for a non-existent shader. |
| 39 | EXPECT_TRUE(manager_.GetShaderInfo(kShader2Id) == NULL); |
| 40 | // Check trying to a remove non-existent shaders does not crash. |
| 41 | manager_.RemoveShaderInfo(kShader2Id); |
| 42 | // Check we can't get the shader after we remove it. |
| 43 | manager_.RemoveShaderInfo(kShader1Id); |
| 44 | EXPECT_TRUE(manager_.GetShaderInfo(kShader1Id) == NULL); |
| 45 | } |
| 46 | |
| 47 | } // namespace gles2 |
| 48 | } // namespace gpu |
| 49 | |
| 50 | |