[email protected] | fd99f1f | 2013-05-31 06:52:41 | [diff] [blame] | 1 | // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | // |
| 5 | // This file contains the definition of VASurface class, used for decoding by |
| 6 | // VaapiVideoDecodeAccelerator and VaapiH264Decoder. |
| 7 | |
| 8 | #ifndef CONTENT_COMMON_GPU_MEDIA_VA_SURFACE_H_ |
| 9 | #define CONTENT_COMMON_GPU_MEDIA_VA_SURFACE_H_ |
| 10 | |
| 11 | #include "third_party/libva/va/va.h" |
| 12 | |
| 13 | namespace content { |
| 14 | |
| 15 | // A VA-API-specific decode surface used by VaapiH264Decoder to decode into |
| 16 | // and use as reference for decoding other surfaces. It is also handed by the |
| 17 | // decoder to VaapiVideoDecodeAccelerator when the contents of the surface are |
| 18 | // ready and should be displayed. VAVDA converts the surface contents into an |
| 19 | // X Pixmap bound to a texture for display and releases its reference to it. |
| 20 | // Decoder releases its references to the surface when it's done decoding and |
| 21 | // using it as reference. Note that a surface may still be used for reference |
| 22 | // after it's been sent to output and also after it is no longer used by VAVDA. |
| 23 | // Thus, the surface can be in use by both VAVDA and the Decoder at the same |
| 24 | // time, or by either of them, with the restriction that VAVDA will never get |
| 25 | // the surface until the contents are ready, and it is guaranteed that the |
| 26 | // contents will not change after that. |
| 27 | // When both the decoder and VAVDA release their references to the surface, |
| 28 | // it is freed and the release callback is executed to put the surface back |
| 29 | // into available surfaces pool, which is managed externally. |
| 30 | // |
| 31 | // VASurfaceID is allocated in VaapiWrapper. |
| 32 | // | |
| 33 | // +----->| |
| 34 | // | v |
| 35 | // | VASurfaceID is put onto VaapiVideoDecodeAccelerator::available_va_surfaces_ |
| 36 | // | | list. |
| 37 | // | v |
| 38 | // | VASurfaceID is taken off of the VVDA:available_va_surfaces_ when |
| 39 | // | | VaapiH264Decoder requests more output surfaces, is wrapped into |
| 40 | // | | a VASurface and passed to VaapiH264Decoder. |
| 41 | // | v |
| 42 | // | VASurface is put onto VaapiH264Decoder::available_va_surfaces_, keeping |
| 43 | // | | the only reference to it until it's needed for decoding. |
| 44 | // | v |
| 45 | // | VaapiH264Decoder starts decoding a new frame. It takes a VASurface off of |
| 46 | // | | VHD::available_va_surfaces_ and assigns it to a DecodeSurface, |
| 47 | // | | which now keeps the only reference. |
| 48 | // | v |
| 49 | // | DecodeSurface is used for decoding, putting data into associated VASurface. |
| 50 | // | | |
| 51 | // | |--------------------------------------------------+ |
| 52 | // | | | |
| 53 | // | v v |
| 54 | // | DecodeSurface is to be output. VaapiH264Decoder uses the |
| 55 | // | VaapiH264Decoder passes the associated DecodeSurface and associated |
| 56 | // | VASurface to VaapiVideoDecodeAccelerator, VASurface as reference for |
| 57 | // | which stores it (taking a ref) on decoding more frames. |
| 58 | // | pending_output_cbs_ queue until an output | |
| 59 | // | TFPPicture becomes available. v |
| 60 | // | | Once the DecodeSurface is not |
| 61 | // | | needed as reference anymore, |
| 62 | // | v it is released, releasing the |
| 63 | // | A TFPPicture becomes available after associated VASurface reference. |
| 64 | // | the client of VVDA returns | |
| 65 | // | a PictureBuffer associated with it. VVDA | |
| 66 | // | puts the contents of the VASurface into | |
| 67 | // | it and releases the reference to VASurface. | |
| 68 | // | | | |
| 69 | // | '---------------------------------------' |
| 70 | // | | |
| 71 | // | v |
| 72 | // | Neither VVDA nor VHD hold a reference to VASurface. VASurface is released, |
| 73 | // | ReleaseCB gets called in its destructor, which puts the associated |
| 74 | // | VASurfaceID back onto VVDA::available_va_surfaces_. |
| 75 | // | | |
| 76 | // '-------------------------------------| |
| 77 | // | |
| 78 | // v |
| 79 | // VaapiWrapper frees VASurfaceID. |
| 80 | // |
[email protected] | c6470e8b | 2014-02-13 14:32:43 | [diff] [blame] | 81 | class CONTENT_EXPORT VASurface : public base::RefCountedThreadSafe<VASurface> { |
[email protected] | fd99f1f | 2013-05-31 06:52:41 | [diff] [blame] | 82 | public: |
| 83 | // Provided by user, will be called when all references to the surface |
| 84 | // are released. |
| 85 | typedef base::Callback<void(VASurfaceID)> ReleaseCB; |
| 86 | |
| 87 | VASurface(VASurfaceID va_surface_id, const ReleaseCB& release_cb); |
| 88 | |
| 89 | VASurfaceID id() { |
| 90 | return va_surface_id_; |
| 91 | } |
| 92 | |
| 93 | private: |
| 94 | friend class base::RefCountedThreadSafe<VASurface>; |
| 95 | ~VASurface(); |
| 96 | |
| 97 | const VASurfaceID va_surface_id_; |
| 98 | ReleaseCB release_cb_; |
| 99 | |
| 100 | DISALLOW_COPY_AND_ASSIGN(VASurface); |
| 101 | }; |
| 102 | |
| 103 | } // namespace content |
| 104 | |
| 105 | #endif // CONTENT_COMMON_GPU_MEDIA_VA_SURFACE_H_ |