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[email protected]3b63f8f42011-03-28 01:54:151// Copyright (c) 2011 The Chromium Authors. All rights reserved.
[email protected]ff579d42009-06-24 15:47:022// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
[email protected]d80a4322009-08-14 07:07:494//
5// A ClientSocketPoolBase is used to restrict the number of sockets open at
6// a time. It also maintains a list of idle persistent sockets for reuse.
7// Subclasses of ClientSocketPool should compose ClientSocketPoolBase to handle
8// the core logic of (1) restricting the number of active (connected or
9// connecting) sockets per "group" (generally speaking, the hostname), (2)
10// maintaining a per-group list of idle, persistent sockets for reuse, and (3)
11// limiting the total number of active sockets in the system.
12//
13// ClientSocketPoolBase abstracts socket connection details behind ConnectJob,
14// ConnectJobFactory, and SocketParams. When a socket "slot" becomes available,
15// the ClientSocketPoolBase will ask the ConnectJobFactory to create a
16// ConnectJob with a SocketParams. Subclasses of ClientSocketPool should
17// implement their socket specific connection by subclassing ConnectJob and
18// implementing ConnectJob::ConnectInternal(). They can control the parameters
19// passed to each new ConnectJob instance via their ConnectJobFactory subclass
20// and templated SocketParams parameter.
21//
[email protected]ff579d42009-06-24 15:47:0222#ifndef NET_SOCKET_CLIENT_SOCKET_POOL_BASE_H_
23#define NET_SOCKET_CLIENT_SOCKET_POOL_BASE_H_
[email protected]32b76ef2010-07-26 23:08:2424#pragma once
[email protected]ff579d42009-06-24 15:47:0225
26#include <deque>
[email protected]e1b54dc2010-10-06 21:27:2227#include <list>
[email protected]ff579d42009-06-24 15:47:0228#include <map>
[email protected]5fc08e32009-07-15 17:09:5729#include <set>
[email protected]ff579d42009-06-24 15:47:0230#include <string>
31
32#include "base/basictypes.h"
[email protected]3b63f8f42011-03-28 01:54:1533#include "base/memory/ref_counted.h"
34#include "base/memory/scoped_ptr.h"
[email protected]6b624c62010-03-14 08:37:3235#include "base/task.h"
[email protected]ff579d42009-06-24 15:47:0236#include "base/time.h"
37#include "base/timer.h"
38#include "net/base/address_list.h"
39#include "net/base/completion_callback.h"
[email protected]ff579d42009-06-24 15:47:0240#include "net/base/load_states.h"
[email protected]f8986012011-05-19 21:53:5841#include "net/base/net_api.h"
[email protected]d80a4322009-08-14 07:07:4942#include "net/base/net_errors.h"
[email protected]9e743cd2010-03-16 07:03:5343#include "net/base/net_log.h"
[email protected]a554a8262010-05-20 00:13:5244#include "net/base/network_change_notifier.h"
[email protected]ac790b42009-12-02 04:31:3145#include "net/base/request_priority.h"
[email protected]ff579d42009-06-24 15:47:0246#include "net/socket/client_socket_pool.h"
[email protected]3268023f2011-05-05 00:08:1047#include "net/socket/stream_socket.h"
[email protected]ff579d42009-06-24 15:47:0248
49namespace net {
50
[email protected]ff579d42009-06-24 15:47:0251class ClientSocketHandle;
[email protected]ff579d42009-06-24 15:47:0252
53// ConnectJob provides an abstract interface for "connecting" a socket.
54// The connection may involve host resolution, tcp connection, ssl connection,
55// etc.
[email protected]f8986012011-05-19 21:53:5856class NET_TEST ConnectJob {
[email protected]ff579d42009-06-24 15:47:0257 public:
[email protected]f8986012011-05-19 21:53:5858 class NET_TEST Delegate {
[email protected]ab838892009-06-30 18:49:0559 public:
60 Delegate() {}
61 virtual ~Delegate() {}
62
[email protected]2ab05b52009-07-01 23:57:5863 // Alerts the delegate that the connection completed.
64 virtual void OnConnectJobComplete(int result, ConnectJob* job) = 0;
[email protected]ab838892009-06-30 18:49:0565
66 private:
67 DISALLOW_COPY_AND_ASSIGN(Delegate);
68 };
69
[email protected]974ebd62009-08-03 23:14:3470 // A |timeout_duration| of 0 corresponds to no timeout.
[email protected]2ab05b52009-07-01 23:57:5871 ConnectJob(const std::string& group_name,
[email protected]974ebd62009-08-03 23:14:3472 base::TimeDelta timeout_duration,
[email protected]fd7b7c92009-08-20 19:38:3073 Delegate* delegate,
[email protected]9e743cd2010-03-16 07:03:5374 const BoundNetLog& net_log);
[email protected]2ab05b52009-07-01 23:57:5875 virtual ~ConnectJob();
[email protected]ff579d42009-06-24 15:47:0276
[email protected]2ab05b52009-07-01 23:57:5877 // Accessors
78 const std::string& group_name() const { return group_name_; }
[email protected]9e743cd2010-03-16 07:03:5379 const BoundNetLog& net_log() { return net_log_; }
[email protected]2c2bef152010-10-13 00:55:0380 bool is_preconnect() const { return preconnect_state_ != NOT_PRECONNECT; }
81 bool is_unused_preconnect() const {
82 return preconnect_state_ == UNUSED_PRECONNECT;
83 }
84
85 // Initialized by the ClientSocketPoolBaseHelper.
86 // TODO(willchan): Move most of the constructor arguments over here. We
87 // shouldn't give the ConnectJobFactory (subclasses) the ability to screw up
88 // the initialization.
89 void Initialize(bool is_preconnect);
[email protected]2ab05b52009-07-01 23:57:5890
[email protected]8e12ae02009-07-02 16:15:0491 // Releases |socket_| to the client. On connection error, this should return
92 // NULL.
[email protected]3268023f2011-05-05 00:08:1093 StreamSocket* ReleaseSocket() { return socket_.release(); }
[email protected]ab838892009-06-30 18:49:0594
[email protected]ff579d42009-06-24 15:47:0295 // Begins connecting the socket. Returns OK on success, ERR_IO_PENDING if it
96 // cannot complete synchronously without blocking, or another net error code
[email protected]2ab05b52009-07-01 23:57:5897 // on error. In asynchronous completion, the ConnectJob will notify
98 // |delegate_| via OnConnectJobComplete. In both asynchronous and synchronous
99 // completion, ReleaseSocket() can be called to acquire the connected socket
100 // if it succeeded.
[email protected]974ebd62009-08-03 23:14:34101 int Connect();
[email protected]ff579d42009-06-24 15:47:02102
[email protected]2c2bef152010-10-13 00:55:03103 // Precondition: is_unused_preconnect() must be true. Marks the job as a
104 // used preconnect job.
105 void UseForNormalRequest();
106
[email protected]46451352009-09-01 14:54:21107 virtual LoadState GetLoadState() const = 0;
[email protected]fd7b7c92009-08-20 19:38:30108
[email protected]e60e47a2010-07-14 03:37:18109 // If Connect returns an error (or OnConnectJobComplete reports an error
110 // result) this method will be called, allowing the pool to add
111 // additional error state to the ClientSocketHandle (post late-binding).
112 virtual void GetAdditionalErrorState(ClientSocketHandle* handle) {}
113
[email protected]0496f9a32010-09-30 16:08:07114 const BoundNetLog& net_log() const { return net_log_; }
115
[email protected]ab838892009-06-30 18:49:05116 protected:
[email protected]3268023f2011-05-05 00:08:10117 void set_socket(StreamSocket* socket);
118 StreamSocket* socket() { return socket_.get(); }
[email protected]fd7b7c92009-08-20 19:38:30119 void NotifyDelegateOfCompletion(int rv);
[email protected]a796bcec2010-03-22 17:17:26120 void ResetTimer(base::TimeDelta remainingTime);
[email protected]ab838892009-06-30 18:49:05121
[email protected]ff579d42009-06-24 15:47:02122 private:
[email protected]2c2bef152010-10-13 00:55:03123 enum PreconnectState {
124 NOT_PRECONNECT,
125 UNUSED_PRECONNECT,
126 USED_PRECONNECT,
127 };
128
[email protected]974ebd62009-08-03 23:14:34129 virtual int ConnectInternal() = 0;
130
[email protected]06650c52010-06-03 00:49:17131 void LogConnectStart();
132 void LogConnectCompletion(int net_error);
133
[email protected]974ebd62009-08-03 23:14:34134 // Alerts the delegate that the ConnectJob has timed out.
135 void OnTimeout();
136
[email protected]2ab05b52009-07-01 23:57:58137 const std::string group_name_;
[email protected]974ebd62009-08-03 23:14:34138 const base::TimeDelta timeout_duration_;
139 // Timer to abort jobs that take too long.
140 base::OneShotTimer<ConnectJob> timer_;
141 Delegate* delegate_;
[email protected]3268023f2011-05-05 00:08:10142 scoped_ptr<StreamSocket> socket_;
[email protected]9e743cd2010-03-16 07:03:53143 BoundNetLog net_log_;
[email protected]a2006ece2010-04-23 16:44:02144 // A ConnectJob is idle until Connect() has been called.
145 bool idle_;
[email protected]2c2bef152010-10-13 00:55:03146 PreconnectState preconnect_state_;
[email protected]ab838892009-06-30 18:49:05147
[email protected]ff579d42009-06-24 15:47:02148 DISALLOW_COPY_AND_ASSIGN(ConnectJob);
149};
150
[email protected]d80a4322009-08-14 07:07:49151namespace internal {
152
153// ClientSocketPoolBaseHelper is an internal class that implements almost all
154// the functionality from ClientSocketPoolBase without using templates.
155// ClientSocketPoolBase adds templated definitions built on top of
156// ClientSocketPoolBaseHelper. This class is not for external use, please use
157// ClientSocketPoolBase instead.
[email protected]f8986012011-05-19 21:53:58158class NET_TEST ClientSocketPoolBaseHelper
[email protected]2431756e2010-09-29 20:26:13159 : public ConnectJob::Delegate,
[email protected]232a5812011-03-04 22:42:08160 public NetworkChangeNotifier::IPAddressObserver {
[email protected]ff579d42009-06-24 15:47:02161 public:
[email protected]f48b9432011-01-11 07:25:40162 typedef uint32 Flags;
163
[email protected]2c2bef152010-10-13 00:55:03164 // Used to specify specific behavior for the ClientSocketPool.
165 enum Flag {
166 NORMAL = 0, // Normal behavior.
167 NO_IDLE_SOCKETS = 0x1, // Do not return an idle socket. Create a new one.
168 };
169
[email protected]f8986012011-05-19 21:53:58170 class NET_TEST Request {
[email protected]d80a4322009-08-14 07:07:49171 public:
[email protected]684970b2009-08-14 04:54:46172 Request(ClientSocketHandle* handle,
[email protected]ff579d42009-06-24 15:47:02173 CompletionCallback* callback,
[email protected]ac790b42009-12-02 04:31:31174 RequestPriority priority,
[email protected]5acdce12011-03-30 13:00:20175 bool ignore_limits,
[email protected]2c2bef152010-10-13 00:55:03176 Flags flags,
[email protected]9e743cd2010-03-16 07:03:53177 const BoundNetLog& net_log);
[email protected]ff579d42009-06-24 15:47:02178
[email protected]fd4fe0b2010-02-08 23:02:15179 virtual ~Request();
[email protected]d80a4322009-08-14 07:07:49180
181 ClientSocketHandle* handle() const { return handle_; }
182 CompletionCallback* callback() const { return callback_; }
[email protected]ac790b42009-12-02 04:31:31183 RequestPriority priority() const { return priority_; }
[email protected]5acdce12011-03-30 13:00:20184 bool ignore_limits() const { return ignore_limits_; }
[email protected]6a166f812010-10-13 02:27:23185 Flags flags() const { return flags_; }
[email protected]9e743cd2010-03-16 07:03:53186 const BoundNetLog& net_log() const { return net_log_; }
[email protected]d80a4322009-08-14 07:07:49187
188 private:
189 ClientSocketHandle* const handle_;
190 CompletionCallback* const callback_;
[email protected]ac790b42009-12-02 04:31:31191 const RequestPriority priority_;
[email protected]5acdce12011-03-30 13:00:20192 bool ignore_limits_;
[email protected]2c2bef152010-10-13 00:55:03193 const Flags flags_;
[email protected]9e743cd2010-03-16 07:03:53194 BoundNetLog net_log_;
[email protected]d80a4322009-08-14 07:07:49195
196 DISALLOW_COPY_AND_ASSIGN(Request);
[email protected]ff579d42009-06-24 15:47:02197 };
198
199 class ConnectJobFactory {
200 public:
201 ConnectJobFactory() {}
202 virtual ~ConnectJobFactory() {}
203
204 virtual ConnectJob* NewConnectJob(
205 const std::string& group_name,
206 const Request& request,
[email protected]06650c52010-06-03 00:49:17207 ConnectJob::Delegate* delegate) const = 0;
[email protected]ff579d42009-06-24 15:47:02208
[email protected]a796bcec2010-03-22 17:17:26209 virtual base::TimeDelta ConnectionTimeout() const = 0;
210
[email protected]ff579d42009-06-24 15:47:02211 private:
212 DISALLOW_COPY_AND_ASSIGN(ConnectJobFactory);
213 };
214
[email protected]100d5fb92009-12-21 21:08:35215 ClientSocketPoolBaseHelper(
216 int max_sockets,
217 int max_sockets_per_group,
218 base::TimeDelta unused_idle_socket_timeout,
219 base::TimeDelta used_idle_socket_timeout,
[email protected]66761b952010-06-25 21:30:38220 ConnectJobFactory* connect_job_factory);
[email protected]ff579d42009-06-24 15:47:02221
[email protected]3690ebe02011-05-25 09:08:19222 virtual ~ClientSocketPoolBaseHelper();
[email protected]2431756e2010-09-29 20:26:13223
[email protected]d80a4322009-08-14 07:07:49224 // See ClientSocketPool::RequestSocket for documentation on this function.
[email protected]e7e99322010-05-04 23:30:17225 // ClientSocketPoolBaseHelper takes ownership of |request|, which must be
226 // heap allocated.
[email protected]d80a4322009-08-14 07:07:49227 int RequestSocket(const std::string& group_name, const Request* request);
[email protected]ff579d42009-06-24 15:47:02228
[email protected]2c2bef152010-10-13 00:55:03229 // See ClientSocketPool::RequestSocket for documentation on this function.
230 void RequestSockets(const std::string& group_name,
231 const Request& request,
232 int num_sockets);
233
[email protected]d80a4322009-08-14 07:07:49234 // See ClientSocketPool::CancelRequest for documentation on this function.
[email protected]ff579d42009-06-24 15:47:02235 void CancelRequest(const std::string& group_name,
[email protected]05ea9ff2010-07-15 19:08:21236 ClientSocketHandle* handle);
[email protected]ff579d42009-06-24 15:47:02237
[email protected]d80a4322009-08-14 07:07:49238 // See ClientSocketPool::ReleaseSocket for documentation on this function.
[email protected]ff579d42009-06-24 15:47:02239 void ReleaseSocket(const std::string& group_name,
[email protected]3268023f2011-05-05 00:08:10240 StreamSocket* socket,
[email protected]a7e38572010-06-07 18:22:24241 int id);
[email protected]ff579d42009-06-24 15:47:02242
[email protected]a7e38572010-06-07 18:22:24243 // See ClientSocketPool::Flush for documentation on this function.
244 void Flush();
[email protected]241c5c2c2010-06-21 18:46:00245
[email protected]d80a4322009-08-14 07:07:49246 // See ClientSocketPool::CloseIdleSockets for documentation on this function.
[email protected]ff579d42009-06-24 15:47:02247 void CloseIdleSockets();
248
[email protected]d80a4322009-08-14 07:07:49249 // See ClientSocketPool::IdleSocketCount() for documentation on this function.
[email protected]ff579d42009-06-24 15:47:02250 int idle_socket_count() const {
251 return idle_socket_count_;
252 }
253
[email protected]d80a4322009-08-14 07:07:49254 // See ClientSocketPool::IdleSocketCountInGroup() for documentation on this
255 // function.
[email protected]ff579d42009-06-24 15:47:02256 int IdleSocketCountInGroup(const std::string& group_name) const;
257
[email protected]d80a4322009-08-14 07:07:49258 // See ClientSocketPool::GetLoadState() for documentation on this function.
[email protected]ff579d42009-06-24 15:47:02259 LoadState GetLoadState(const std::string& group_name,
260 const ClientSocketHandle* handle) const;
261
[email protected]6b624c62010-03-14 08:37:32262 int ConnectRetryIntervalMs() const {
263 // TODO(mbelshe): Make this tuned dynamically based on measured RTT.
264 // For now, just use the max retry interval.
265 return ClientSocketPool::kMaxConnectRetryIntervalMs;
266 }
267
[email protected]974ebd62009-08-03 23:14:34268 int NumConnectJobsInGroup(const std::string& group_name) const {
[email protected]aed99ef02010-08-26 14:04:32269 return group_map_.find(group_name)->second->jobs().size();
[email protected]974ebd62009-08-03 23:14:34270 }
[email protected]211d2172009-07-22 15:48:53271
[email protected]2c2bef152010-10-13 00:55:03272 int NumActiveSocketsInGroup(const std::string& group_name) const {
273 return group_map_.find(group_name)->second->active_socket_count();
274 }
275
[email protected]2abfe90a2010-08-25 17:49:51276 bool HasGroup(const std::string& group_name) const;
277
[email protected]9bf28db2009-08-29 01:35:16278 // Closes all idle sockets if |force| is true. Else, only closes idle
279 // sockets that timed out or can't be reused. Made public for testing.
280 void CleanupIdleSockets(bool force);
281
[email protected]59d7a5a2010-08-30 16:44:27282 // See ClientSocketPool::GetInfoAsValue for documentation on this function.
[email protected]ba00b492010-09-08 14:53:38283 DictionaryValue* GetInfoAsValue(const std::string& name,
284 const std::string& type) const;
[email protected]59d7a5a2010-08-30 16:44:27285
[email protected]a796bcec2010-03-22 17:17:26286 base::TimeDelta ConnectionTimeout() const {
287 return connect_job_factory_->ConnectionTimeout();
288 }
289
[email protected]2d6728692011-03-12 01:39:55290 static bool connect_backup_jobs_enabled();
[email protected]636b8252011-04-08 19:56:54291 static bool set_connect_backup_jobs_enabled(bool enabled);
[email protected]2d6728692011-03-12 01:39:55292
[email protected]06d94042010-08-25 01:45:22293 void EnableConnectBackupJobs();
[email protected]7c28e9a2010-03-20 01:16:13294
[email protected]f48b9432011-01-11 07:25:40295 // ConnectJob::Delegate methods:
296 virtual void OnConnectJobComplete(int result, ConnectJob* job);
297
[email protected]232a5812011-03-04 22:42:08298 // NetworkChangeNotifier::IPAddressObserver methods:
[email protected]f48b9432011-01-11 07:25:40299 virtual void OnIPAddressChanged();
300
[email protected]ff579d42009-06-24 15:47:02301 private:
[email protected]5389bc72009-11-05 23:34:24302 friend class base::RefCounted<ClientSocketPoolBaseHelper>;
303
[email protected]ff579d42009-06-24 15:47:02304 // Entry for a persistent socket which became idle at time |start_time|.
305 struct IdleSocket {
[email protected]0f873e82010-09-02 16:09:01306 IdleSocket() : socket(NULL) {}
[email protected]ff579d42009-06-24 15:47:02307
308 // An idle socket should be removed if it can't be reused, or has been idle
309 // for too long. |now| is the current time value (TimeTicks::Now()).
[email protected]9bf28db2009-08-29 01:35:16310 // |timeout| is the length of time to wait before timing out an idle socket.
[email protected]ff579d42009-06-24 15:47:02311 //
312 // An idle socket can't be reused if it is disconnected or has received
313 // data unexpectedly (hence no longer idle). The unread data would be
314 // mistaken for the beginning of the next response if we were to reuse the
315 // socket for a new request.
[email protected]9bf28db2009-08-29 01:35:16316 bool ShouldCleanup(base::TimeTicks now, base::TimeDelta timeout) const;
[email protected]be1a48b2011-01-20 00:12:13317
[email protected]3268023f2011-05-05 00:08:10318 StreamSocket* socket;
[email protected]be1a48b2011-01-20 00:12:13319 base::TimeTicks start_time;
[email protected]ff579d42009-06-24 15:47:02320 };
321
[email protected]2c2bef152010-10-13 00:55:03322 typedef std::deque<const Request* > RequestQueue;
[email protected]d80a4322009-08-14 07:07:49323 typedef std::map<const ClientSocketHandle*, const Request*> RequestMap;
[email protected]ff579d42009-06-24 15:47:02324
325 // A Group is allocated per group_name when there are idle sockets or pending
326 // requests. Otherwise, the Group object is removed from the map.
[email protected]eb5a99382010-07-11 03:18:26327 // |active_socket_count| tracks the number of sockets held by clients.
[email protected]aed99ef02010-08-26 14:04:32328 class Group {
329 public:
330 Group();
331 ~Group();
[email protected]2ab05b52009-07-01 23:57:58332
333 bool IsEmpty() const {
[email protected]aed99ef02010-08-26 14:04:32334 return active_socket_count_ == 0 && idle_sockets_.empty() &&
335 jobs_.empty() && pending_requests_.empty();
[email protected]2ab05b52009-07-01 23:57:58336 }
337
338 bool HasAvailableSocketSlot(int max_sockets_per_group) const {
[email protected]2c2bef152010-10-13 00:55:03339 return NumActiveSocketSlots() < max_sockets_per_group;
340 }
341
342 int NumActiveSocketSlots() const {
343 return active_socket_count_ + static_cast<int>(jobs_.size()) +
344 static_cast<int>(idle_sockets_.size());
[email protected]2ab05b52009-07-01 23:57:58345 }
346
[email protected]05ea9ff2010-07-15 19:08:21347 bool IsStalled(int max_sockets_per_group) const {
348 return HasAvailableSocketSlot(max_sockets_per_group) &&
[email protected]aed99ef02010-08-26 14:04:32349 pending_requests_.size() > jobs_.size();
[email protected]05ea9ff2010-07-15 19:08:21350 }
351
[email protected]ac790b42009-12-02 04:31:31352 RequestPriority TopPendingPriority() const {
[email protected]aed99ef02010-08-26 14:04:32353 return pending_requests_.front()->priority();
[email protected]211d2172009-07-22 15:48:53354 }
355
[email protected]e4d9a9722011-05-12 00:16:00356 bool HasBackupJob() const { return !method_factory_.empty(); }
[email protected]aed99ef02010-08-26 14:04:32357
[email protected]e4d9a9722011-05-12 00:16:00358 void CleanupBackupJob() {
[email protected]aed99ef02010-08-26 14:04:32359 method_factory_.RevokeAll();
[email protected]6b624c62010-03-14 08:37:32360 }
361
[email protected]aed99ef02010-08-26 14:04:32362 // Set a timer to create a backup socket if it takes too long to create one.
363 void StartBackupSocketTimer(const std::string& group_name,
364 ClientSocketPoolBaseHelper* pool);
365
[email protected]2c2bef152010-10-13 00:55:03366 // Searches |jobs_| to see if there's a preconnect ConnectJob, and if so,
367 // uses it. Returns true on success. Otherwise, returns false.
368 bool TryToUsePreconnectConnectJob();
[email protected]aed99ef02010-08-26 14:04:32369
[email protected]2c2bef152010-10-13 00:55:03370 void AddJob(ConnectJob* job) { jobs_.insert(job); }
371 void RemoveJob(ConnectJob* job) { jobs_.erase(job); }
[email protected]aed99ef02010-08-26 14:04:32372 void RemoveAllJobs();
373
374 void IncrementActiveSocketCount() { active_socket_count_++; }
375 void DecrementActiveSocketCount() { active_socket_count_--; }
376
[email protected]2c2bef152010-10-13 00:55:03377 const std::set<ConnectJob*>& jobs() const { return jobs_; }
[email protected]e1b54dc2010-10-06 21:27:22378 const std::list<IdleSocket>& idle_sockets() const { return idle_sockets_; }
[email protected]aed99ef02010-08-26 14:04:32379 const RequestQueue& pending_requests() const { return pending_requests_; }
380 int active_socket_count() const { return active_socket_count_; }
381 RequestQueue* mutable_pending_requests() { return &pending_requests_; }
[email protected]e1b54dc2010-10-06 21:27:22382 std::list<IdleSocket>* mutable_idle_sockets() { return &idle_sockets_; }
[email protected]aed99ef02010-08-26 14:04:32383
384 private:
[email protected]2c2bef152010-10-13 00:55:03385 // Called when the backup socket timer fires.
386 void OnBackupSocketTimerFired(
387 std::string group_name,
388 ClientSocketPoolBaseHelper* pool);
389
[email protected]e1b54dc2010-10-06 21:27:22390 std::list<IdleSocket> idle_sockets_;
[email protected]2c2bef152010-10-13 00:55:03391 std::set<ConnectJob*> jobs_;
[email protected]aed99ef02010-08-26 14:04:32392 RequestQueue pending_requests_;
393 int active_socket_count_; // number of active sockets used by clients
394 // A factory to pin the backup_job tasks.
395 ScopedRunnableMethodFactory<Group> method_factory_;
[email protected]ff579d42009-06-24 15:47:02396 };
397
[email protected]aed99ef02010-08-26 14:04:32398 typedef std::map<std::string, Group*> GroupMap;
[email protected]ff579d42009-06-24 15:47:02399
[email protected]2c2bef152010-10-13 00:55:03400 typedef std::set<ConnectJob*> ConnectJobSet;
[email protected]ff579d42009-06-24 15:47:02401
[email protected]05ea9ff2010-07-15 19:08:21402 struct CallbackResultPair {
403 CallbackResultPair() : callback(NULL), result(OK) {}
404 CallbackResultPair(CompletionCallback* callback_in, int result_in)
405 : callback(callback_in), result(result_in) {}
406
407 CompletionCallback* callback;
408 int result;
409 };
410
411 typedef std::map<const ClientSocketHandle*, CallbackResultPair>
412 PendingCallbackMap;
413
[email protected]d80a4322009-08-14 07:07:49414 static void InsertRequestIntoQueue(const Request* r,
[email protected]ff579d42009-06-24 15:47:02415 RequestQueue* pending_requests);
[email protected]417da102011-03-11 17:45:05416 static const Request* RemoveRequestFromQueue(const RequestQueue::iterator& it,
[email protected]3f00be82010-09-27 19:50:02417 Group* group);
[email protected]ff579d42009-06-24 15:47:02418
[email protected]aed99ef02010-08-26 14:04:32419 Group* GetOrCreateGroup(const std::string& group_name);
420 void RemoveGroup(const std::string& group_name);
421 void RemoveGroup(GroupMap::iterator it);
422
[email protected]ff579d42009-06-24 15:47:02423 // Called when the number of idle sockets changes.
424 void IncrementIdleCount();
425 void DecrementIdleCount();
426
[email protected]211d2172009-07-22 15:48:53427 // Scans the group map for groups which have an available socket slot and
[email protected]05ea9ff2010-07-15 19:08:21428 // at least one pending request. Returns true if any groups are stalled, and
429 // if so, fills |group| and |group_name| with data of the stalled group
[email protected]211d2172009-07-22 15:48:53430 // having highest priority.
[email protected]05ea9ff2010-07-15 19:08:21431 bool FindTopStalledGroup(Group** group, std::string* group_name);
[email protected]211d2172009-07-22 15:48:53432
[email protected]ff579d42009-06-24 15:47:02433 // Called when timer_ fires. This method scans the idle sockets removing
434 // sockets that timed out or can't be reused.
435 void OnCleanupTimerFired() {
436 CleanupIdleSockets(false);
437 }
438
[email protected]4d3b05d2010-01-27 21:27:29439 // Removes |job| from |connect_job_set_|. Also updates |group| if non-NULL.
[email protected]2c2bef152010-10-13 00:55:03440 void RemoveConnectJob(ConnectJob* job, Group* group);
[email protected]ff579d42009-06-24 15:47:02441
[email protected]05ea9ff2010-07-15 19:08:21442 // Tries to see if we can handle any more requests for |group|.
443 void OnAvailableSocketSlot(const std::string& group_name, Group* group);
[email protected]8ae03f42010-07-07 19:08:10444
[email protected]eb5a99382010-07-11 03:18:26445 // Process a pending socket request for a group.
[email protected]05ea9ff2010-07-15 19:08:21446 void ProcessPendingRequest(const std::string& group_name, Group* group);
[email protected]ff579d42009-06-24 15:47:02447
[email protected]2ab05b52009-07-01 23:57:58448 // Assigns |socket| to |handle| and updates |group|'s counters appropriately.
[email protected]3268023f2011-05-05 00:08:10449 void HandOutSocket(StreamSocket* socket,
[email protected]2ab05b52009-07-01 23:57:58450 bool reused,
451 ClientSocketHandle* handle,
[email protected]f9d285c2009-08-17 19:54:29452 base::TimeDelta time_idle,
[email protected]fd4fe0b2010-02-08 23:02:15453 Group* group,
[email protected]9e743cd2010-03-16 07:03:53454 const BoundNetLog& net_log);
[email protected]2ab05b52009-07-01 23:57:58455
[email protected]0f873e82010-09-02 16:09:01456 // Adds |socket| to the list of idle sockets for |group|.
[email protected]3268023f2011-05-05 00:08:10457 void AddIdleSocket(StreamSocket* socket, Group* group);
[email protected]5fc08e32009-07-15 17:09:57458
[email protected]06f92462010-08-31 19:24:14459 // Iterates through |group_map_|, canceling all ConnectJobs and deleting
460 // groups if they are no longer needed.
[email protected]5fc08e32009-07-15 17:09:57461 void CancelAllConnectJobs();
462
[email protected]06f92462010-08-31 19:24:14463 // Iterates through |group_map_|, posting ERR_ABORTED callbacks for all
464 // requests, and then deleting groups if they are no longer needed.
465 void AbortAllRequests();
466
[email protected]211d2172009-07-22 15:48:53467 // Returns true if we can't create any more sockets due to the total limit.
[email protected]211d2172009-07-22 15:48:53468 bool ReachedMaxSocketsLimit() const;
469
[email protected]fd4fe0b2010-02-08 23:02:15470 // This is the internal implementation of RequestSocket(). It differs in that
[email protected]9e743cd2010-03-16 07:03:53471 // it does not handle logging into NetLog of the queueing status of
[email protected]fd4fe0b2010-02-08 23:02:15472 // |request|.
473 int RequestSocketInternal(const std::string& group_name,
474 const Request* request);
475
[email protected]eb5a99382010-07-11 03:18:26476 // Assigns an idle socket for the group to the request.
477 // Returns |true| if an idle socket is available, false otherwise.
[email protected]aed99ef02010-08-26 14:04:32478 bool AssignIdleSocketToGroup(const Request* request, Group* group);
[email protected]eb5a99382010-07-11 03:18:26479
[email protected]06650c52010-06-03 00:49:17480 static void LogBoundConnectJobToRequest(
481 const NetLog::Source& connect_job_source, const Request* request);
482
[email protected]43a21b82010-06-10 21:30:54483 // Closes one idle socket. Picks the first one encountered.
484 // TODO(willchan): Consider a better algorithm for doing this. Perhaps we
485 // should keep an ordered list of idle sockets, and close them in order.
486 // Requires maintaining more state. It's not clear if it's worth it since
487 // I'm not sure if we hit this situation often.
488 void CloseOneIdleSocket();
489
[email protected]dcbe168a2010-12-02 03:14:46490 // Same as CloseOneIdleSocket() except it won't close an idle socket in
491 // |group|. If |group| is NULL, it is ignored. Returns true if it closed a
492 // socket.
493 bool CloseOneIdleSocketExceptInGroup(const Group* group);
494
[email protected]eb5a99382010-07-11 03:18:26495 // Checks if there are stalled socket groups that should be notified
496 // for possible wakeup.
497 void CheckForStalledSocketGroups();
498
[email protected]05ea9ff2010-07-15 19:08:21499 // Posts a task to call InvokeUserCallback() on the next iteration through the
500 // current message loop. Inserts |callback| into |pending_callback_map_|,
501 // keyed by |handle|.
502 void InvokeUserCallbackLater(
503 ClientSocketHandle* handle, CompletionCallback* callback, int rv);
504
505 // Invokes the user callback for |handle|. By the time this task has run,
506 // it's possible that the request has been cancelled, so |handle| may not
507 // exist in |pending_callback_map_|. We look up the callback and result code
508 // in |pending_callback_map_|.
509 void InvokeUserCallback(ClientSocketHandle* handle);
[email protected]eb5a99382010-07-11 03:18:26510
[email protected]ff579d42009-06-24 15:47:02511 GroupMap group_map_;
512
[email protected]05ea9ff2010-07-15 19:08:21513 // Map of the ClientSocketHandles for which we have a pending Task to invoke a
514 // callback. This is necessary since, before we invoke said callback, it's
515 // possible that the request is cancelled.
516 PendingCallbackMap pending_callback_map_;
517
[email protected]ff579d42009-06-24 15:47:02518 // Timer used to periodically prune idle sockets that timed out or can't be
519 // reused.
[email protected]d80a4322009-08-14 07:07:49520 base::RepeatingTimer<ClientSocketPoolBaseHelper> timer_;
[email protected]ff579d42009-06-24 15:47:02521
522 // The total number of idle sockets in the system.
523 int idle_socket_count_;
524
[email protected]211d2172009-07-22 15:48:53525 // Number of connecting sockets across all groups.
526 int connecting_socket_count_;
527
528 // Number of connected sockets we handed out across all groups.
529 int handed_out_socket_count_;
530
531 // The maximum total number of sockets. See ReachedMaxSocketsLimit.
532 const int max_sockets_;
533
[email protected]ff579d42009-06-24 15:47:02534 // The maximum number of sockets kept per group.
535 const int max_sockets_per_group_;
536
[email protected]9bf28db2009-08-29 01:35:16537 // The time to wait until closing idle sockets.
538 const base::TimeDelta unused_idle_socket_timeout_;
539 const base::TimeDelta used_idle_socket_timeout_;
540
[email protected]ab838892009-06-30 18:49:05541 const scoped_ptr<ConnectJobFactory> connect_job_factory_;
[email protected]ff579d42009-06-24 15:47:02542
[email protected]ab739042011-04-07 15:22:28543 // TODO(vandebo) Remove when backup jobs move to TransportClientSocketPool
[email protected]06d94042010-08-25 01:45:22544 bool connect_backup_jobs_enabled_;
[email protected]7c28e9a2010-03-20 01:16:13545
[email protected]a7e38572010-06-07 18:22:24546 // A unique id for the pool. It gets incremented every time we Flush() the
547 // pool. This is so that when sockets get released back to the pool, we can
548 // make sure that they are discarded rather than reused.
549 int pool_generation_number_;
[email protected]09d6ecb02010-07-22 20:10:45550
[email protected]2431756e2010-09-29 20:26:13551 ScopedRunnableMethodFactory<ClientSocketPoolBaseHelper> method_factory_;
552
[email protected]3598c6022010-09-17 23:13:09553 DISALLOW_COPY_AND_ASSIGN(ClientSocketPoolBaseHelper);
[email protected]d80a4322009-08-14 07:07:49554};
555
556} // namespace internal
557
[email protected]9bf28db2009-08-29 01:35:16558// The maximum duration, in seconds, to keep used idle persistent sockets alive.
559static const int kUsedIdleSocketTimeout = 300; // 5 minutes
560
[email protected]d80a4322009-08-14 07:07:49561template <typename SocketParams>
562class ClientSocketPoolBase {
563 public:
564 class Request : public internal::ClientSocketPoolBaseHelper::Request {
565 public:
566 Request(ClientSocketHandle* handle,
567 CompletionCallback* callback,
[email protected]ac790b42009-12-02 04:31:31568 RequestPriority priority,
[email protected]2c2bef152010-10-13 00:55:03569 internal::ClientSocketPoolBaseHelper::Flags flags,
[email protected]5acdce12011-03-30 13:00:20570 bool ignore_limits,
[email protected]df4b4ef2010-07-12 18:25:21571 const scoped_refptr<SocketParams>& params,
[email protected]9e743cd2010-03-16 07:03:53572 const BoundNetLog& net_log)
[email protected]d80a4322009-08-14 07:07:49573 : internal::ClientSocketPoolBaseHelper::Request(
[email protected]5acdce12011-03-30 13:00:20574 handle, callback, priority, ignore_limits, flags, net_log),
[email protected]d80a4322009-08-14 07:07:49575 params_(params) {}
576
[email protected]df4b4ef2010-07-12 18:25:21577 const scoped_refptr<SocketParams>& params() const { return params_; }
[email protected]d80a4322009-08-14 07:07:49578
579 private:
[email protected]2c2bef152010-10-13 00:55:03580 const scoped_refptr<SocketParams> params_;
[email protected]d80a4322009-08-14 07:07:49581 };
582
583 class ConnectJobFactory {
584 public:
585 ConnectJobFactory() {}
586 virtual ~ConnectJobFactory() {}
587
588 virtual ConnectJob* NewConnectJob(
589 const std::string& group_name,
590 const Request& request,
[email protected]06650c52010-06-03 00:49:17591 ConnectJob::Delegate* delegate) const = 0;
[email protected]d80a4322009-08-14 07:07:49592
[email protected]a796bcec2010-03-22 17:17:26593 virtual base::TimeDelta ConnectionTimeout() const = 0;
594
[email protected]d80a4322009-08-14 07:07:49595 private:
596 DISALLOW_COPY_AND_ASSIGN(ConnectJobFactory);
597 };
598
[email protected]9bf28db2009-08-29 01:35:16599 // |max_sockets| is the maximum number of sockets to be maintained by this
600 // ClientSocketPool. |max_sockets_per_group| specifies the maximum number of
601 // sockets a "group" can have. |unused_idle_socket_timeout| specifies how
602 // long to leave an unused idle socket open before closing it.
603 // |used_idle_socket_timeout| specifies how long to leave a previously used
604 // idle socket open before closing it.
[email protected]100d5fb92009-12-21 21:08:35605 ClientSocketPoolBase(
606 int max_sockets,
607 int max_sockets_per_group,
[email protected]2431756e2010-09-29 20:26:13608 ClientSocketPoolHistograms* histograms,
[email protected]100d5fb92009-12-21 21:08:35609 base::TimeDelta unused_idle_socket_timeout,
610 base::TimeDelta used_idle_socket_timeout,
[email protected]66761b952010-06-25 21:30:38611 ConnectJobFactory* connect_job_factory)
[email protected]b89f7e42010-05-20 20:37:00612 : histograms_(histograms),
[email protected]2431756e2010-09-29 20:26:13613 helper_(max_sockets, max_sockets_per_group,
614 unused_idle_socket_timeout, used_idle_socket_timeout,
615 new ConnectJobFactoryAdaptor(connect_job_factory)) {}
[email protected]d80a4322009-08-14 07:07:49616
[email protected]20cb5f482009-12-16 01:01:25617 virtual ~ClientSocketPoolBase() {}
[email protected]d80a4322009-08-14 07:07:49618
619 // These member functions simply forward to ClientSocketPoolBaseHelper.
620
621 // RequestSocket bundles up the parameters into a Request and then forwards to
[email protected]2c2bef152010-10-13 00:55:03622 // ClientSocketPoolBaseHelper::RequestSocket().
[email protected]d80a4322009-08-14 07:07:49623 int RequestSocket(const std::string& group_name,
[email protected]df4b4ef2010-07-12 18:25:21624 const scoped_refptr<SocketParams>& params,
[email protected]ac790b42009-12-02 04:31:31625 RequestPriority priority,
[email protected]d80a4322009-08-14 07:07:49626 ClientSocketHandle* handle,
627 CompletionCallback* callback,
[email protected]9e743cd2010-03-16 07:03:53628 const BoundNetLog& net_log) {
[email protected]2c2bef152010-10-13 00:55:03629 Request* request =
630 new Request(handle, callback, priority,
631 internal::ClientSocketPoolBaseHelper::NORMAL,
[email protected]5acdce12011-03-30 13:00:20632 params->ignore_limits(),
[email protected]2c2bef152010-10-13 00:55:03633 params, net_log);
[email protected]2431756e2010-09-29 20:26:13634 return helper_.RequestSocket(group_name, request);
[email protected]d80a4322009-08-14 07:07:49635 }
636
[email protected]2c2bef152010-10-13 00:55:03637 // RequestSockets bundles up the parameters into a Request and then forwards
638 // to ClientSocketPoolBaseHelper::RequestSockets(). Note that it assigns the
639 // priority to LOWEST and specifies the NO_IDLE_SOCKETS flag.
640 void RequestSockets(const std::string& group_name,
641 const scoped_refptr<SocketParams>& params,
642 int num_sockets,
643 const BoundNetLog& net_log) {
644 const Request request(NULL /* no handle */,
645 NULL /* no callback */,
646 LOWEST,
647 internal::ClientSocketPoolBaseHelper::NO_IDLE_SOCKETS,
[email protected]5acdce12011-03-30 13:00:20648 params->ignore_limits(),
[email protected]2c2bef152010-10-13 00:55:03649 params,
650 net_log);
651 helper_.RequestSockets(group_name, request, num_sockets);
652 }
653
[email protected]d80a4322009-08-14 07:07:49654 void CancelRequest(const std::string& group_name,
[email protected]05ea9ff2010-07-15 19:08:21655 ClientSocketHandle* handle) {
[email protected]2431756e2010-09-29 20:26:13656 return helper_.CancelRequest(group_name, handle);
[email protected]d80a4322009-08-14 07:07:49657 }
658
[email protected]3268023f2011-05-05 00:08:10659 void ReleaseSocket(const std::string& group_name, StreamSocket* socket,
[email protected]241c5c2c2010-06-21 18:46:00660 int id) {
[email protected]2431756e2010-09-29 20:26:13661 return helper_.ReleaseSocket(group_name, socket, id);
[email protected]d80a4322009-08-14 07:07:49662 }
663
[email protected]2431756e2010-09-29 20:26:13664 void CloseIdleSockets() { return helper_.CloseIdleSockets(); }
[email protected]d80a4322009-08-14 07:07:49665
[email protected]2431756e2010-09-29 20:26:13666 int idle_socket_count() const { return helper_.idle_socket_count(); }
[email protected]d80a4322009-08-14 07:07:49667
668 int IdleSocketCountInGroup(const std::string& group_name) const {
[email protected]2431756e2010-09-29 20:26:13669 return helper_.IdleSocketCountInGroup(group_name);
[email protected]d80a4322009-08-14 07:07:49670 }
671
672 LoadState GetLoadState(const std::string& group_name,
673 const ClientSocketHandle* handle) const {
[email protected]2431756e2010-09-29 20:26:13674 return helper_.GetLoadState(group_name, handle);
[email protected]d80a4322009-08-14 07:07:49675 }
676
677 virtual void OnConnectJobComplete(int result, ConnectJob* job) {
[email protected]2431756e2010-09-29 20:26:13678 return helper_.OnConnectJobComplete(result, job);
[email protected]d80a4322009-08-14 07:07:49679 }
680
[email protected]d80a4322009-08-14 07:07:49681 int NumConnectJobsInGroup(const std::string& group_name) const {
[email protected]2431756e2010-09-29 20:26:13682 return helper_.NumConnectJobsInGroup(group_name);
[email protected]d80a4322009-08-14 07:07:49683 }
684
[email protected]2c2bef152010-10-13 00:55:03685 int NumActiveSocketsInGroup(const std::string& group_name) const {
686 return helper_.NumActiveSocketsInGroup(group_name);
687 }
688
[email protected]2abfe90a2010-08-25 17:49:51689 bool HasGroup(const std::string& group_name) const {
[email protected]2431756e2010-09-29 20:26:13690 return helper_.HasGroup(group_name);
[email protected]2abfe90a2010-08-25 17:49:51691 }
692
[email protected]9bf28db2009-08-29 01:35:16693 void CleanupIdleSockets(bool force) {
[email protected]2431756e2010-09-29 20:26:13694 return helper_.CleanupIdleSockets(force);
[email protected]9bf28db2009-08-29 01:35:16695 }
696
[email protected]ba00b492010-09-08 14:53:38697 DictionaryValue* GetInfoAsValue(const std::string& name,
698 const std::string& type) const {
[email protected]2431756e2010-09-29 20:26:13699 return helper_.GetInfoAsValue(name, type);
[email protected]59d7a5a2010-08-30 16:44:27700 }
701
[email protected]a796bcec2010-03-22 17:17:26702 base::TimeDelta ConnectionTimeout() const {
[email protected]2431756e2010-09-29 20:26:13703 return helper_.ConnectionTimeout();
[email protected]a796bcec2010-03-22 17:17:26704 }
705
[email protected]2431756e2010-09-29 20:26:13706 ClientSocketPoolHistograms* histograms() const {
[email protected]b89f7e42010-05-20 20:37:00707 return histograms_;
708 }
[email protected]a796bcec2010-03-22 17:17:26709
[email protected]2431756e2010-09-29 20:26:13710 void EnableConnectBackupJobs() { helper_.EnableConnectBackupJobs(); }
[email protected]7c28e9a2010-03-20 01:16:13711
[email protected]2431756e2010-09-29 20:26:13712 void Flush() { helper_.Flush(); }
[email protected]a7e38572010-06-07 18:22:24713
[email protected]d80a4322009-08-14 07:07:49714 private:
715 // This adaptor class exists to bridge the
716 // internal::ClientSocketPoolBaseHelper::ConnectJobFactory and
717 // ClientSocketPoolBase::ConnectJobFactory types, allowing clients to use the
718 // typesafe ClientSocketPoolBase::ConnectJobFactory, rather than having to
719 // static_cast themselves.
720 class ConnectJobFactoryAdaptor
721 : public internal::ClientSocketPoolBaseHelper::ConnectJobFactory {
722 public:
723 typedef typename ClientSocketPoolBase<SocketParams>::ConnectJobFactory
724 ConnectJobFactory;
725
[email protected]9008c86f2010-08-06 07:10:24726 explicit ConnectJobFactoryAdaptor(ConnectJobFactory* connect_job_factory)
[email protected]d80a4322009-08-14 07:07:49727 : connect_job_factory_(connect_job_factory) {}
728 virtual ~ConnectJobFactoryAdaptor() {}
729
730 virtual ConnectJob* NewConnectJob(
731 const std::string& group_name,
732 const internal::ClientSocketPoolBaseHelper::Request& request,
[email protected]06650c52010-06-03 00:49:17733 ConnectJob::Delegate* delegate) const {
[email protected]d80a4322009-08-14 07:07:49734 const Request* casted_request = static_cast<const Request*>(&request);
735 return connect_job_factory_->NewConnectJob(
[email protected]06650c52010-06-03 00:49:17736 group_name, *casted_request, delegate);
[email protected]d80a4322009-08-14 07:07:49737 }
738
[email protected]a796bcec2010-03-22 17:17:26739 virtual base::TimeDelta ConnectionTimeout() const {
740 return connect_job_factory_->ConnectionTimeout();
741 }
742
[email protected]d80a4322009-08-14 07:07:49743 const scoped_ptr<ConnectJobFactory> connect_job_factory_;
744 };
745
[email protected]b89f7e42010-05-20 20:37:00746 // Histograms for the pool
[email protected]2431756e2010-09-29 20:26:13747 ClientSocketPoolHistograms* const histograms_;
748 internal::ClientSocketPoolBaseHelper helper_;
[email protected]d80a4322009-08-14 07:07:49749
[email protected]ff579d42009-06-24 15:47:02750 DISALLOW_COPY_AND_ASSIGN(ClientSocketPoolBase);
751};
752
[email protected]ff579d42009-06-24 15:47:02753} // namespace net
754
755#endif // NET_SOCKET_CLIENT_SOCKET_POOL_BASE_H_