[email protected] | a22998a | 2013-11-10 05:00:50 | [diff] [blame^] | 1 | // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 | // Use of this source code is governed by a BSD-style license that can be |
| 3 | // found in the LICENSE file. |
| 4 | |
| 5 | #include "gin/array_buffer.h" |
| 6 | |
| 7 | #include <stdlib.h> |
| 8 | |
| 9 | namespace gin { |
| 10 | |
| 11 | COMPILE_ASSERT(V8_ARRAY_BUFFER_INTERNAL_FIELD_COUNT == 2, |
| 12 | array_buffers_must_have_two_internal_fields); |
| 13 | |
| 14 | static const int kBufferViewPrivateIndex = 0; |
| 15 | |
| 16 | // ArrayBufferAllocator ------------------------------------------------------- |
| 17 | |
| 18 | void* ArrayBufferAllocator::Allocate(size_t length) { |
| 19 | return calloc(1, length); |
| 20 | } |
| 21 | |
| 22 | void* ArrayBufferAllocator::AllocateUninitialized(size_t length) { |
| 23 | return malloc(length); |
| 24 | } |
| 25 | |
| 26 | void ArrayBufferAllocator::Free(void* data, size_t length) { |
| 27 | free(data); |
| 28 | } |
| 29 | |
| 30 | ArrayBufferAllocator* ArrayBufferAllocator::SharedInstance() { |
| 31 | static ArrayBufferAllocator* instance = new ArrayBufferAllocator(); |
| 32 | return instance; |
| 33 | } |
| 34 | |
| 35 | // BufferView::Private -------------------------------------------------------- |
| 36 | |
| 37 | // This class exists to solve a tricky lifetime problem. The V8 API doesn't |
| 38 | // want to expose a direct view into the memory behind an array buffer because |
| 39 | // V8 might deallocate that memory during garbage collection. Instead, the V8 |
| 40 | // API forces us to externalize the buffer and take ownership of the memory. |
| 41 | // In order to know when to free the memory, we need to figure out both when |
| 42 | // we're done with it and when V8 is done with it. |
| 43 | // |
| 44 | // To determine whether we're done with the memory, every view we have into |
| 45 | // the array buffer takes a reference to the BufferView::Private object that |
| 46 | // actually owns the memory. To determine when V8 is done with the memory, we |
| 47 | // open a weak handle to the ArrayBuffer object. When we receive the weak |
| 48 | // callback, we know the object is about to be garbage collected and we can |
| 49 | // drop V8's implied reference to the memory. |
| 50 | // |
| 51 | // The final subtlety is that we need every BufferView into the same array |
| 52 | // buffer to AddRef the same BufferView::Private. To make that work, we store a |
| 53 | // pointer to the BufferView::Private object in an internal field of the |
| 54 | // ArrayBuffer object. |
| 55 | // |
| 56 | class BufferView::Private { |
| 57 | public: |
| 58 | static scoped_refptr<Private> From(v8::Isolate* isolate, |
| 59 | v8::Handle<v8::ArrayBuffer> array); |
| 60 | |
| 61 | void AddRef(); |
| 62 | void Release(); |
| 63 | |
| 64 | void* buffer() const { return buffer_; } |
| 65 | size_t length() const { return length_; } |
| 66 | |
| 67 | private: |
| 68 | Private(v8::Isolate* isolate, v8::Handle<v8::ArrayBuffer> array); |
| 69 | ~Private(); |
| 70 | |
| 71 | static void WeakCallback( |
| 72 | const v8::WeakCallbackData<v8::ArrayBuffer, Private>& data); |
| 73 | |
| 74 | size_t ref_count_; |
| 75 | v8::Persistent<v8::ArrayBuffer> array_buffer_; |
| 76 | void* buffer_; |
| 77 | size_t length_; |
| 78 | }; |
| 79 | |
| 80 | scoped_refptr<BufferView::Private> BufferView::Private::From( |
| 81 | v8::Isolate* isolate, v8::Handle<v8::ArrayBuffer> array) { |
| 82 | if (array->IsExternal()) { |
| 83 | return make_scoped_refptr(static_cast<Private*>( |
| 84 | array->GetAlignedPointerFromInternalField(kBufferViewPrivateIndex))); |
| 85 | } |
| 86 | return make_scoped_refptr(new Private(isolate, array)); |
| 87 | } |
| 88 | |
| 89 | void BufferView::Private::AddRef() { |
| 90 | ++ref_count_; |
| 91 | } |
| 92 | |
| 93 | void BufferView::Private::Release() { |
| 94 | if (--ref_count_) |
| 95 | return; |
| 96 | delete this; |
| 97 | } |
| 98 | |
| 99 | BufferView::Private::Private(v8::Isolate* isolate, |
| 100 | v8::Handle<v8::ArrayBuffer> array) |
| 101 | : ref_count_(0), |
| 102 | array_buffer_(isolate, array) { |
| 103 | // Take ownership of the array buffer. |
| 104 | v8::ArrayBuffer::Contents contents = array->Externalize(); |
| 105 | buffer_ = contents.Data(); |
| 106 | length_ = contents.ByteLength(); |
| 107 | |
| 108 | array->SetAlignedPointerInInternalField(kBufferViewPrivateIndex, this); |
| 109 | |
| 110 | AddRef(); // Balanced in WeakCallback. |
| 111 | array_buffer_.SetWeak(this, WeakCallback); |
| 112 | } |
| 113 | |
| 114 | BufferView::Private::~Private() { |
| 115 | ArrayBufferAllocator::SharedInstance()->Free(buffer_, length_); |
| 116 | } |
| 117 | |
| 118 | void BufferView::Private::WeakCallback( |
| 119 | const v8::WeakCallbackData<v8::ArrayBuffer, Private>& data) { |
| 120 | Private* parameter = data.GetParameter(); |
| 121 | parameter->array_buffer_.Reset(); |
| 122 | parameter->Release(); // Balanced in BufferView::Private::Private. |
| 123 | } |
| 124 | |
| 125 | // BufferView ----------------------------------------------------------------- |
| 126 | |
| 127 | BufferView::BufferView(v8::Isolate* isolate, |
| 128 | v8::Handle<v8::ArrayBufferView> view) { |
| 129 | Initialize(isolate, view->Buffer()); |
| 130 | uint8_t* ptr = static_cast<uint8_t*>(bytes_); |
| 131 | bytes_ = static_cast<void*>(ptr + view->ByteOffset()); |
| 132 | num_bytes_ = view->ByteLength(); |
| 133 | } |
| 134 | |
| 135 | BufferView::BufferView(v8::Isolate* isolate, |
| 136 | v8::Handle<v8::ArrayBuffer> array) { |
| 137 | Initialize(isolate, array); |
| 138 | } |
| 139 | |
| 140 | BufferView::~BufferView() { |
| 141 | } |
| 142 | |
| 143 | void BufferView::Initialize(v8::Isolate* isolate, |
| 144 | v8::Handle<v8::ArrayBuffer> array) { |
| 145 | private_ = BufferView::Private::From(isolate, array); |
| 146 | bytes_ = private_->buffer(); |
| 147 | num_bytes_ = private_->length(); |
| 148 | } |
| 149 | |
| 150 | } // namespace gin |