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[email protected]776f09a42012-02-23 21:56:221// Copyright (c) 2012 The Chromium Authors. All rights reserved.
[email protected]8fc3a482008-10-03 16:52:592// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
[email protected]59e69e742013-06-18 20:27:525#include "base/message_loop/message_pump_glib.h"
[email protected]8fc3a482008-10-03 16:52:596
7#include <fcntl.h>
8#include <math.h>
9
[email protected]831a32d2009-12-04 20:45:5410#include <glib.h>
11
[email protected]3154c3c2014-05-24 12:55:4012#include "base/lazy_instance.h"
[email protected]8fc3a482008-10-03 16:52:5913#include "base/logging.h"
[email protected]2025d002012-11-14 20:54:3514#include "base/posix/eintr_wrapper.h"
[email protected]3154c3c2014-05-24 12:55:4015#include "base/synchronization/lock.h"
[email protected]ce072a72010-12-31 20:02:1616#include "base/threading/platform_thread.h"
[email protected]8fc3a482008-10-03 16:52:5917
[email protected]59e69e742013-06-18 20:27:5218namespace base {
19
[email protected]fbe9fec2008-11-12 19:39:4220namespace {
[email protected]8fc3a482008-10-03 16:52:5921
[email protected]fbe9fec2008-11-12 19:39:4222// Return a timeout suitable for the glib loop, -1 to block forever,
23// 0 to return right away, or a timeout in milliseconds from now.
[email protected]59e69e742013-06-18 20:27:5224int GetTimeIntervalMilliseconds(const TimeTicks& from) {
[email protected]8fc3a482008-10-03 16:52:5925 if (from.is_null())
26 return -1;
27
28 // Be careful here. TimeDelta has a precision of microseconds, but we want a
29 // value in milliseconds. If there are 5.5ms left, should the delay be 5 or
30 // 6? It should be 6 to avoid executing delayed work too early.
[email protected]fbe9fec2008-11-12 19:39:4231 int delay = static_cast<int>(
[email protected]59e69e742013-06-18 20:27:5232 ceil((from - TimeTicks::Now()).InMillisecondsF()));
[email protected]8fc3a482008-10-03 16:52:5933
34 // If this value is negative, then we need to run delayed work soon.
[email protected]fbe9fec2008-11-12 19:39:4235 return delay < 0 ? 0 : delay;
[email protected]8fc3a482008-10-03 16:52:5936}
37
38// A brief refresher on GLib:
39// GLib sources have four callbacks: Prepare, Check, Dispatch and Finalize.
40// On each iteration of the GLib pump, it calls each source's Prepare function.
41// This function should return TRUE if it wants GLib to call its Dispatch, and
42// FALSE otherwise. It can also set a timeout in this case for the next time
43// Prepare should be called again (it may be called sooner).
44// After the Prepare calls, GLib does a poll to check for events from the
45// system. File descriptors can be attached to the sources. The poll may block
46// if none of the Prepare calls returned TRUE. It will block indefinitely, or
47// by the minimum time returned by a source in Prepare.
48// After the poll, GLib calls Check for each source that returned FALSE
49// from Prepare. The return value of Check has the same meaning as for Prepare,
50// making Check a second chance to tell GLib we are ready for Dispatch.
51// Finally, GLib calls Dispatch for each source that is ready. If Dispatch
52// returns FALSE, GLib will destroy the source. Dispatch calls may be recursive
53// (i.e., you can call Run from them), but Prepare and Check cannot.
54// Finalize is called when the source is destroyed.
qyearsley15926f82015-07-25 00:33:3155// NOTE: It is common for subsystems to want to process pending events while
[email protected]b105b9e2009-06-01 22:01:5356// doing intensive work, for example the flash plugin. They usually use the
57// following pattern (recommended by the GTK docs):
58// while (gtk_events_pending()) {
59// gtk_main_iteration();
60// }
61//
62// gtk_events_pending just calls g_main_context_pending, which does the
63// following:
[email protected]b44d5cc2009-06-15 10:30:4464// - Call prepare on all the sources.
65// - Do the poll with a timeout of 0 (not blocking).
66// - Call check on all the sources.
67// - *Does not* call dispatch on the sources.
68// - Return true if any of prepare() or check() returned true.
[email protected]b105b9e2009-06-01 22:01:5369//
70// gtk_main_iteration just calls g_main_context_iteration, which does the whole
71// thing, respecting the timeout for the poll (and block, although it is
72// expected not to if gtk_events_pending returned true), and call dispatch.
73//
74// Thus it is important to only return true from prepare or check if we
75// actually have events or work to do. We also need to make sure we keep
76// internal state consistent so that if prepare/check return true when called
77// from gtk_events_pending, they will still return true when called right
78// after, from gtk_main_iteration.
79//
80// For the GLib pump we try to follow the Windows UI pump model:
[email protected]b44d5cc2009-06-15 10:30:4481// - Whenever we receive a wakeup event or the timer for delayed work expires,
[email protected]b105b9e2009-06-01 22:01:5382// we run DoWork and/or DoDelayedWork. That part will also run in the other
[email protected]b44d5cc2009-06-15 10:30:4483// event pumps.
84// - We also run DoWork, DoDelayedWork, and possibly DoIdleWork in the main
[email protected]b105b9e2009-06-01 22:01:5385// loop, around event handling.
[email protected]8fc3a482008-10-03 16:52:5986
[email protected]fbe9fec2008-11-12 19:39:4287struct WorkSource : public GSource {
[email protected]59e69e742013-06-18 20:27:5288 MessagePumpGlib* pump;
[email protected]fbe9fec2008-11-12 19:39:4289};
[email protected]8fc3a482008-10-03 16:52:5990
[email protected]fbe9fec2008-11-12 19:39:4291gboolean WorkSourcePrepare(GSource* source,
92 gint* timeout_ms) {
[email protected]95fac4232008-11-13 00:25:5193 *timeout_ms = static_cast<WorkSource*>(source)->pump->HandlePrepare();
94 // We always return FALSE, so that our timeout is honored. If we were
95 // to return TRUE, the timeout would be considered to be 0 and the poll
96 // would never block. Once the poll is finished, Check will be called.
[email protected]8fc3a482008-10-03 16:52:5997 return FALSE;
98}
99
[email protected]fbe9fec2008-11-12 19:39:42100gboolean WorkSourceCheck(GSource* source) {
[email protected]b105b9e2009-06-01 22:01:53101 // Only return TRUE if Dispatch should be called.
102 return static_cast<WorkSource*>(source)->pump->HandleCheck();
[email protected]8fc3a482008-10-03 16:52:59103}
104
[email protected]fbe9fec2008-11-12 19:39:42105gboolean WorkSourceDispatch(GSource* source,
106 GSourceFunc unused_func,
107 gpointer unused_data) {
[email protected]95fac4232008-11-13 00:25:51108
109 static_cast<WorkSource*>(source)->pump->HandleDispatch();
110 // Always return TRUE so our source stays registered.
[email protected]8fc3a482008-10-03 16:52:59111 return TRUE;
112}
113
[email protected]fbe9fec2008-11-12 19:39:42114// I wish these could be const, but g_source_new wants non-const.
115GSourceFuncs WorkSourceFuncs = {
116 WorkSourcePrepare,
117 WorkSourceCheck,
118 WorkSourceDispatch,
119 NULL
120};
121
[email protected]3154c3c2014-05-24 12:55:40122// The following is used to make sure we only run the MessagePumpGlib on one
123// thread. X only has one message pump so we can only have one UI loop per
124// process.
125#ifndef NDEBUG
126
127// Tracks the pump the most recent pump that has been run.
128struct ThreadInfo {
129 // The pump.
130 MessagePumpGlib* pump;
131
132 // ID of the thread the pump was run on.
133 PlatformThreadId thread_id;
134};
135
136// Used for accesing |thread_info|.
137static LazyInstance<Lock>::Leaky thread_info_lock = LAZY_INSTANCE_INITIALIZER;
138
139// If non-NULL it means a MessagePumpGlib exists and has been Run. This is
140// destroyed when the MessagePump is destroyed.
141ThreadInfo* thread_info = NULL;
142
143void CheckThread(MessagePumpGlib* pump) {
144 AutoLock auto_lock(thread_info_lock.Get());
145 if (!thread_info) {
146 thread_info = new ThreadInfo;
147 thread_info->pump = pump;
148 thread_info->thread_id = PlatformThread::CurrentId();
149 }
150 DCHECK(thread_info->thread_id == PlatformThread::CurrentId()) <<
151 "Running MessagePumpGlib on two different threads; "
152 "this is unsupported by GLib!";
153}
154
155void PumpDestroyed(MessagePumpGlib* pump) {
156 AutoLock auto_lock(thread_info_lock.Get());
157 if (thread_info && thread_info->pump == pump) {
158 delete thread_info;
159 thread_info = NULL;
160 }
161}
162
163#endif
164
[email protected]fbe9fec2008-11-12 19:39:42165} // namespace
166
[email protected]2047ef42011-06-24 20:10:25167struct MessagePumpGlib::RunState {
[email protected]e7af5962010-08-05 22:36:04168 Delegate* delegate;
[email protected]e7af5962010-08-05 22:36:04169
170 // Used to flag that the current Run() invocation should return ASAP.
171 bool should_quit;
172
173 // Used to count how many Run() invocations are on the stack.
174 int run_depth;
175
176 // This keeps the state of whether the pump got signaled that there was new
177 // work to be done. Since we eat the message on the wake up pipe as soon as
178 // we get it, we keep that state here to stay consistent.
179 bool has_work;
180};
181
[email protected]2047ef42011-06-24 20:10:25182MessagePumpGlib::MessagePumpGlib()
[email protected]fbe9fec2008-11-12 19:39:42183 : state_(NULL),
[email protected]831a32d2009-12-04 20:45:54184 context_(g_main_context_default()),
185 wakeup_gpollfd_(new GPollFD) {
[email protected]aa0f2662008-11-18 01:30:42186 // Create our wakeup pipe, which is used to flag when work was scheduled.
187 int fds[2];
[email protected]a42d4632011-10-26 21:48:00188 int ret = pipe(fds);
189 DCHECK_EQ(ret, 0);
190 (void)ret; // Prevent warning in release mode.
191
[email protected]aa0f2662008-11-18 01:30:42192 wakeup_pipe_read_ = fds[0];
193 wakeup_pipe_write_ = fds[1];
[email protected]831a32d2009-12-04 20:45:54194 wakeup_gpollfd_->fd = wakeup_pipe_read_;
195 wakeup_gpollfd_->events = G_IO_IN;
[email protected]52a261f2009-03-03 15:01:12196
[email protected]fbe9fec2008-11-12 19:39:42197 work_source_ = g_source_new(&WorkSourceFuncs, sizeof(WorkSource));
[email protected]95fac4232008-11-13 00:25:51198 static_cast<WorkSource*>(work_source_)->pump = this;
[email protected]831a32d2009-12-04 20:45:54199 g_source_add_poll(work_source_, wakeup_gpollfd_.get());
[email protected]95fac4232008-11-13 00:25:51200 // Use a low priority so that we let other events in the queue go first.
201 g_source_set_priority(work_source_, G_PRIORITY_DEFAULT_IDLE);
[email protected]fbe9fec2008-11-12 19:39:42202 // This is needed to allow Run calls inside Dispatch.
203 g_source_set_can_recurse(work_source_, TRUE);
[email protected]fbe9fec2008-11-12 19:39:42204 g_source_attach(work_source_, context_);
[email protected]8fc3a482008-10-03 16:52:59205}
206
[email protected]54aa4f12013-07-22 22:24:13207MessagePumpGlib::~MessagePumpGlib() {
[email protected]3154c3c2014-05-24 12:55:40208#ifndef NDEBUG
209 PumpDestroyed(this);
210#endif
[email protected]54aa4f12013-07-22 22:24:13211 g_source_destroy(work_source_);
212 g_source_unref(work_source_);
213 close(wakeup_pipe_read_);
214 close(wakeup_pipe_write_);
215}
216
[email protected]95fac4232008-11-13 00:25:51217// Return the timeout we want passed to poll.
[email protected]2047ef42011-06-24 20:10:25218int MessagePumpGlib::HandlePrepare() {
[email protected]b105b9e2009-06-01 22:01:53219 // We know we have work, but we haven't called HandleDispatch yet. Don't let
220 // the pump block so that we can do some processing.
[email protected]a2f08b0c2010-01-30 00:47:28221 if (state_ && // state_ may be null during tests.
222 state_->has_work)
[email protected]95fac4232008-11-13 00:25:51223 return 0;
224
[email protected]95fac4232008-11-13 00:25:51225 // We don't think we have work to do, but make sure not to block
226 // longer than the next time we need to run delayed work.
227 return GetTimeIntervalMilliseconds(delayed_work_time_);
228}
229
[email protected]2047ef42011-06-24 20:10:25230bool MessagePumpGlib::HandleCheck() {
[email protected]a2f08b0c2010-01-30 00:47:28231 if (!state_) // state_ may be null during tests.
232 return false;
233
[email protected]7572ea22013-01-19 03:55:17234 // We usually have a single message on the wakeup pipe, since we are only
235 // signaled when the queue went from empty to non-empty, but there can be
236 // two messages if a task posted a task, hence we read at most two bytes.
237 // The glib poll will tell us whether there was data, so this read
238 // shouldn't block.
[email protected]831a32d2009-12-04 20:45:54239 if (wakeup_gpollfd_->revents & G_IO_IN) {
[email protected]7572ea22013-01-19 03:55:17240 char msg[2];
241 const int num_bytes = HANDLE_EINTR(read(wakeup_pipe_read_, msg, 2));
242 if (num_bytes < 1) {
[email protected]aa0f2662008-11-18 01:30:42243 NOTREACHED() << "Error reading from the wakeup pipe.";
244 }
[email protected]7572ea22013-01-19 03:55:17245 DCHECK((num_bytes == 1 && msg[0] == '!') ||
246 (num_bytes == 2 && msg[0] == '!' && msg[1] == '!'));
[email protected]b105b9e2009-06-01 22:01:53247 // Since we ate the message, we need to record that we have more work,
248 // because HandleCheck() may be called without HandleDispatch being called
249 // afterwards.
250 state_->has_work = true;
251 }
252
253 if (state_->has_work)
254 return true;
255
256 if (GetTimeIntervalMilliseconds(delayed_work_time_) == 0) {
257 // The timer has expired. That condition will stay true until we process
258 // that delayed work, so we don't need to record this differently.
259 return true;
260 }
261
262 return false;
263}
264
[email protected]2047ef42011-06-24 20:10:25265void MessagePumpGlib::HandleDispatch() {
[email protected]b105b9e2009-06-01 22:01:53266 state_->has_work = false;
267 if (state_->delegate->DoWork()) {
[email protected]b44d5cc2009-06-15 10:30:44268 // NOTE: on Windows at this point we would call ScheduleWork (see
[email protected]2047ef42011-06-24 20:10:25269 // MessagePumpGlib::HandleWorkMessage in message_pump_win.cc). But here,
[email protected]b105b9e2009-06-01 22:01:53270 // instead of posting a message on the wakeup pipe, we can avoid the
271 // syscalls and just signal that we have more work.
272 state_->has_work = true;
[email protected]aa0f2662008-11-18 01:30:42273 }
274
[email protected]95fac4232008-11-13 00:25:51275 if (state_->should_quit)
276 return;
277
[email protected]b105b9e2009-06-01 22:01:53278 state_->delegate->DoDelayedWork(&delayed_work_time_);
[email protected]95fac4232008-11-13 00:25:51279}
280
[email protected]2047ef42011-06-24 20:10:25281void MessagePumpGlib::Run(Delegate* delegate) {
[email protected]b9f12d8f2014-04-16 05:29:49282#ifndef NDEBUG
[email protected]3154c3c2014-05-24 12:55:40283 CheckThread(this);
[email protected]b9f12d8f2014-04-16 05:29:49284#endif
285
286 RunState state;
287 state.delegate = delegate;
288 state.should_quit = false;
289 state.run_depth = state_ ? state_->run_depth + 1 : 1;
290 state.has_work = false;
291
292 RunState* previous_state = state_;
293 state_ = &state;
294
295 // We really only do a single task for each iteration of the loop. If we
296 // have done something, assume there is likely something more to do. This
297 // will mean that we don't block on the message pump until there was nothing
298 // more to do. We also set this to true to make sure not to block on the
299 // first iteration of the loop, so RunUntilIdle() works correctly.
300 bool more_work_is_plausible = true;
301
302 // We run our own loop instead of using g_main_loop_quit in one of the
303 // callbacks. This is so we only quit our own loops, and we don't quit
304 // nested loops run by others. TODO(deanm): Is this what we want?
305 for (;;) {
306 // Don't block if we think we have more work to do.
307 bool block = !more_work_is_plausible;
308
309 more_work_is_plausible = g_main_context_iteration(context_, block);
310 if (state_->should_quit)
311 break;
312
313 more_work_is_plausible |= state_->delegate->DoWork();
314 if (state_->should_quit)
315 break;
316
317 more_work_is_plausible |=
318 state_->delegate->DoDelayedWork(&delayed_work_time_);
319 if (state_->should_quit)
320 break;
321
322 if (more_work_is_plausible)
323 continue;
324
325 more_work_is_plausible = state_->delegate->DoIdleWork();
326 if (state_->should_quit)
327 break;
328 }
329
330 state_ = previous_state;
[email protected]7cf40912010-12-09 18:25:03331}
332
[email protected]2047ef42011-06-24 20:10:25333void MessagePumpGlib::Quit() {
[email protected]fbe9fec2008-11-12 19:39:42334 if (state_) {
335 state_->should_quit = true;
336 } else {
337 NOTREACHED() << "Quit called outside Run!";
338 }
339}
[email protected]8fc3a482008-10-03 16:52:59340
[email protected]2047ef42011-06-24 20:10:25341void MessagePumpGlib::ScheduleWork() {
[email protected]fbe9fec2008-11-12 19:39:42342 // This can be called on any thread, so we don't want to touch any state
343 // variables as we would then need locks all over. This ensures that if
[email protected]2a006f2a2008-11-12 21:34:03344 // we are sleeping in a poll that we will wake up.
[email protected]aa0f2662008-11-18 01:30:42345 char msg = '!';
[email protected]157c61b2009-05-01 21:37:31346 if (HANDLE_EINTR(write(wakeup_pipe_write_, &msg, 1)) != 1) {
[email protected]aa0f2662008-11-18 01:30:42347 NOTREACHED() << "Could not write to the UI message loop wakeup pipe!";
348 }
[email protected]fbe9fec2008-11-12 19:39:42349}
[email protected]8fc3a482008-10-03 16:52:59350
[email protected]2047ef42011-06-24 20:10:25351void MessagePumpGlib::ScheduleDelayedWork(const TimeTicks& delayed_work_time) {
[email protected]fbe9fec2008-11-12 19:39:42352 // We need to wake up the loop in case the poll timeout needs to be
qyearsley15926f82015-07-25 00:33:31353 // adjusted. This will cause us to try to do work, but that's OK.
[email protected]fbe9fec2008-11-12 19:39:42354 delayed_work_time_ = delayed_work_time;
355 ScheduleWork();
[email protected]8fc3a482008-10-03 16:52:59356}
357
[email protected]93805f32014-02-08 00:10:03358bool MessagePumpGlib::ShouldQuit() const {
359 CHECK(state_);
360 return state_->should_quit;
361}
362
[email protected]8fc3a482008-10-03 16:52:59363} // namespace base