| //===- ConvertGPULaunchFuncToVulkanLaunchFunc.cpp - MLIR conversion pass --===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements a pass to convert gpu launch function into a vulkan |
| // launch function. Creates a SPIR-V binary shader from the `spirv::ModuleOp` |
| // using `spirv::serialize` function, attaches binary data and entry point name |
| // as an attributes to vulkan launch call op. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "../PassDetail.h" |
| #include "mlir/Conversion/GPUToVulkan/ConvertGPUToVulkanPass.h" |
| #include "mlir/Dialect/Func/IR/FuncOps.h" |
| #include "mlir/Dialect/GPU/GPUDialect.h" |
| #include "mlir/Dialect/SPIRV/IR/SPIRVDialect.h" |
| #include "mlir/Dialect/SPIRV/IR/SPIRVOps.h" |
| #include "mlir/IR/Attributes.h" |
| #include "mlir/IR/Builders.h" |
| #include "mlir/IR/BuiltinOps.h" |
| #include "mlir/IR/BuiltinTypes.h" |
| #include "mlir/Target/SPIRV/Serialization.h" |
| |
| using namespace mlir; |
| |
| static constexpr const char *kSPIRVBlobAttrName = "spirv_blob"; |
| static constexpr const char *kSPIRVEntryPointAttrName = "spirv_entry_point"; |
| static constexpr const char *kVulkanLaunch = "vulkanLaunch"; |
| |
| namespace { |
| |
| /// A pass to convert gpu launch op to vulkan launch call op, by creating a |
| /// SPIR-V binary shader from `spirv::ModuleOp` using `spirv::serialize` |
| /// function and attaching binary data and entry point name as an attributes to |
| /// created vulkan launch call op. |
| class ConvertGpuLaunchFuncToVulkanLaunchFunc |
| : public ConvertGpuLaunchFuncToVulkanLaunchFuncBase< |
| ConvertGpuLaunchFuncToVulkanLaunchFunc> { |
| public: |
| void runOnOperation() override; |
| |
| private: |
| /// Creates a SPIR-V binary shader from the given `module` using |
| /// `spirv::serialize` function. |
| LogicalResult createBinaryShader(ModuleOp module, |
| std::vector<char> &binaryShader); |
| |
| /// Converts the given `launchOp` to vulkan launch call. |
| void convertGpuLaunchFunc(gpu::LaunchFuncOp launchOp); |
| |
| /// Checks where the given type is supported by Vulkan runtime. |
| bool isSupportedType(Type type) { |
| if (auto memRefType = type.dyn_cast_or_null<MemRefType>()) { |
| auto elementType = memRefType.getElementType(); |
| return memRefType.hasRank() && |
| (memRefType.getRank() >= 1 && memRefType.getRank() <= 3) && |
| (elementType.isIntOrFloat()); |
| } |
| return false; |
| } |
| |
| /// Declares the vulkan launch function. Returns an error if the any type of |
| /// operand is unsupported by Vulkan runtime. |
| LogicalResult declareVulkanLaunchFunc(Location loc, |
| gpu::LaunchFuncOp launchOp); |
| |
| private: |
| /// The number of vulkan launch configuration operands, placed at the leading |
| /// positions of the operand list. |
| static constexpr unsigned kVulkanLaunchNumConfigOperands = 3; |
| }; |
| |
| } // namespace |
| |
| void ConvertGpuLaunchFuncToVulkanLaunchFunc::runOnOperation() { |
| bool done = false; |
| getOperation().walk([this, &done](gpu::LaunchFuncOp op) { |
| if (done) { |
| op.emitError("should only contain one 'gpu::LaunchFuncOp' op"); |
| return signalPassFailure(); |
| } |
| done = true; |
| convertGpuLaunchFunc(op); |
| }); |
| |
| // Erase `gpu::GPUModuleOp` and `spirv::Module` operations. |
| for (auto gpuModule : |
| llvm::make_early_inc_range(getOperation().getOps<gpu::GPUModuleOp>())) |
| gpuModule.erase(); |
| |
| for (auto spirvModule : |
| llvm::make_early_inc_range(getOperation().getOps<spirv::ModuleOp>())) |
| spirvModule.erase(); |
| } |
| |
| LogicalResult ConvertGpuLaunchFuncToVulkanLaunchFunc::declareVulkanLaunchFunc( |
| Location loc, gpu::LaunchFuncOp launchOp) { |
| auto builder = OpBuilder::atBlockEnd(getOperation().getBody()); |
| |
| // Workgroup size is written into the kernel. So to properly modelling |
| // vulkan launch, we have to skip local workgroup size configuration here. |
| SmallVector<Type, 8> gpuLaunchTypes(launchOp.getOperandTypes()); |
| // The first kVulkanLaunchNumConfigOperands of the gpu.launch_func op are the |
| // same as the config operands for the vulkan launch call op. |
| SmallVector<Type, 8> vulkanLaunchTypes(gpuLaunchTypes.begin(), |
| gpuLaunchTypes.begin() + |
| kVulkanLaunchNumConfigOperands); |
| vulkanLaunchTypes.append(gpuLaunchTypes.begin() + |
| gpu::LaunchOp::kNumConfigOperands, |
| gpuLaunchTypes.end()); |
| |
| // Check that all operands have supported types except those for the |
| // launch configuration. |
| for (auto type : |
| llvm::drop_begin(vulkanLaunchTypes, kVulkanLaunchNumConfigOperands)) { |
| if (!isSupportedType(type)) |
| return launchOp.emitError() << type << " is unsupported to run on Vulkan"; |
| } |
| |
| // Declare vulkan launch function. |
| auto funcType = builder.getFunctionType(vulkanLaunchTypes, {}); |
| builder.create<FuncOp>(loc, kVulkanLaunch, funcType).setPrivate(); |
| |
| return success(); |
| } |
| |
| LogicalResult ConvertGpuLaunchFuncToVulkanLaunchFunc::createBinaryShader( |
| ModuleOp module, std::vector<char> &binaryShader) { |
| bool done = false; |
| SmallVector<uint32_t, 0> binary; |
| for (auto spirvModule : module.getOps<spirv::ModuleOp>()) { |
| if (done) |
| return spirvModule.emitError("should only contain one 'spv.module' op"); |
| done = true; |
| |
| if (failed(spirv::serialize(spirvModule, binary))) |
| return failure(); |
| } |
| binaryShader.resize(binary.size() * sizeof(uint32_t)); |
| std::memcpy(binaryShader.data(), reinterpret_cast<char *>(binary.data()), |
| binaryShader.size()); |
| return success(); |
| } |
| |
| void ConvertGpuLaunchFuncToVulkanLaunchFunc::convertGpuLaunchFunc( |
| gpu::LaunchFuncOp launchOp) { |
| ModuleOp module = getOperation(); |
| OpBuilder builder(launchOp); |
| Location loc = launchOp.getLoc(); |
| |
| // Serialize `spirv::Module` into binary form. |
| std::vector<char> binary; |
| if (failed(createBinaryShader(module, binary))) |
| return signalPassFailure(); |
| |
| // Declare vulkan launch function. |
| if (failed(declareVulkanLaunchFunc(loc, launchOp))) |
| return signalPassFailure(); |
| |
| SmallVector<Value, 8> gpuLaunchOperands(launchOp.getOperands()); |
| SmallVector<Value, 8> vulkanLaunchOperands( |
| gpuLaunchOperands.begin(), |
| gpuLaunchOperands.begin() + kVulkanLaunchNumConfigOperands); |
| vulkanLaunchOperands.append(gpuLaunchOperands.begin() + |
| gpu::LaunchOp::kNumConfigOperands, |
| gpuLaunchOperands.end()); |
| |
| // Create vulkan launch call op. |
| auto vulkanLaunchCallOp = builder.create<func::CallOp>( |
| loc, TypeRange{}, SymbolRefAttr::get(builder.getContext(), kVulkanLaunch), |
| vulkanLaunchOperands); |
| |
| // Set SPIR-V binary shader data as an attribute. |
| vulkanLaunchCallOp->setAttr( |
| kSPIRVBlobAttrName, |
| builder.getStringAttr(StringRef(binary.data(), binary.size()))); |
| |
| // Set entry point name as an attribute. |
| vulkanLaunchCallOp->setAttr(kSPIRVEntryPointAttrName, |
| launchOp.getKernelName()); |
| |
| launchOp.erase(); |
| } |
| |
| std::unique_ptr<mlir::OperationPass<mlir::ModuleOp>> |
| mlir::createConvertGpuLaunchFuncToVulkanLaunchFuncPass() { |
| return std::make_unique<ConvertGpuLaunchFuncToVulkanLaunchFunc>(); |
| } |