| //===- Inliner.cpp - Pass to inline function calls ------------------------===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements a basic inlining algorithm that operates bottom up over |
| // the Strongly Connect Components(SCCs) of the CallGraph. This enables a more |
| // incremental propagation of inlining decisions from the leafs to the roots of |
| // the callgraph. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "PassDetail.h" |
| #include "mlir/Analysis/CallGraph.h" |
| #include "mlir/IR/PatternMatch.h" |
| #include "mlir/Interfaces/SideEffectInterfaces.h" |
| #include "mlir/Transforms/GreedyPatternRewriteDriver.h" |
| #include "mlir/Transforms/InliningUtils.h" |
| #include "mlir/Transforms/Passes.h" |
| #include "llvm/ADT/SCCIterator.h" |
| #include "llvm/Support/Debug.h" |
| #include "llvm/Support/Parallel.h" |
| |
| #define DEBUG_TYPE "inlining" |
| |
| using namespace mlir; |
| |
| //===----------------------------------------------------------------------===// |
| // Symbol Use Tracking |
| //===----------------------------------------------------------------------===// |
| |
| /// Walk all of the used symbol callgraph nodes referenced with the given op. |
| static void walkReferencedSymbolNodes( |
| Operation *op, CallGraph &cg, SymbolTableCollection &symbolTable, |
| DenseMap<Attribute, CallGraphNode *> &resolvedRefs, |
| function_ref<void(CallGraphNode *, Operation *)> callback) { |
| auto symbolUses = SymbolTable::getSymbolUses(op); |
| assert(symbolUses && "expected uses to be valid"); |
| |
| Operation *symbolTableOp = op->getParentOp(); |
| for (const SymbolTable::SymbolUse &use : *symbolUses) { |
| auto refIt = resolvedRefs.insert({use.getSymbolRef(), nullptr}); |
| CallGraphNode *&node = refIt.first->second; |
| |
| // If this is the first instance of this reference, try to resolve a |
| // callgraph node for it. |
| if (refIt.second) { |
| auto *symbolOp = symbolTable.lookupNearestSymbolFrom(symbolTableOp, |
| use.getSymbolRef()); |
| auto callableOp = dyn_cast_or_null<CallableOpInterface>(symbolOp); |
| if (!callableOp) |
| continue; |
| node = cg.lookupNode(callableOp.getCallableRegion()); |
| } |
| if (node) |
| callback(node, use.getUser()); |
| } |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // CGUseList |
| |
| namespace { |
| /// This struct tracks the uses of callgraph nodes that can be dropped when |
| /// use_empty. It directly tracks and manages a use-list for all of the |
| /// call-graph nodes. This is necessary because many callgraph nodes are |
| /// referenced by SymbolRefAttr, which has no mechanism akin to the SSA `Use` |
| /// class. |
| struct CGUseList { |
| /// This struct tracks the uses of callgraph nodes within a specific |
| /// operation. |
| struct CGUser { |
| /// Any nodes referenced in the top-level attribute list of this user. We |
| /// use a set here because the number of references does not matter. |
| DenseSet<CallGraphNode *> topLevelUses; |
| |
| /// Uses of nodes referenced by nested operations. |
| DenseMap<CallGraphNode *, int> innerUses; |
| }; |
| |
| CGUseList(Operation *op, CallGraph &cg, SymbolTableCollection &symbolTable); |
| |
| /// Drop uses of nodes referred to by the given call operation that resides |
| /// within 'userNode'. |
| void dropCallUses(CallGraphNode *userNode, Operation *callOp, CallGraph &cg); |
| |
| /// Remove the given node from the use list. |
| void eraseNode(CallGraphNode *node); |
| |
| /// Returns true if the given callgraph node has no uses and can be pruned. |
| bool isDead(CallGraphNode *node) const; |
| |
| /// Returns true if the given callgraph node has a single use and can be |
| /// discarded. |
| bool hasOneUseAndDiscardable(CallGraphNode *node) const; |
| |
| /// Recompute the uses held by the given callgraph node. |
| void recomputeUses(CallGraphNode *node, CallGraph &cg); |
| |
| /// Merge the uses of 'lhs' with the uses of the 'rhs' after inlining a copy |
| /// of 'lhs' into 'rhs'. |
| void mergeUsesAfterInlining(CallGraphNode *lhs, CallGraphNode *rhs); |
| |
| private: |
| /// Decrement the uses of discardable nodes referenced by the given user. |
| void decrementDiscardableUses(CGUser &uses); |
| |
| /// A mapping between a discardable callgraph node (that is a symbol) and the |
| /// number of uses for this node. |
| DenseMap<CallGraphNode *, int> discardableSymNodeUses; |
| |
| /// A mapping between a callgraph node and the symbol callgraph nodes that it |
| /// uses. |
| DenseMap<CallGraphNode *, CGUser> nodeUses; |
| |
| /// A symbol table to use when resolving call lookups. |
| SymbolTableCollection &symbolTable; |
| }; |
| } // end anonymous namespace |
| |
| CGUseList::CGUseList(Operation *op, CallGraph &cg, |
| SymbolTableCollection &symbolTable) |
| : symbolTable(symbolTable) { |
| /// A set of callgraph nodes that are always known to be live during inlining. |
| DenseMap<Attribute, CallGraphNode *> alwaysLiveNodes; |
| |
| // Walk each of the symbol tables looking for discardable callgraph nodes. |
| auto walkFn = [&](Operation *symbolTableOp, bool allUsesVisible) { |
| for (Operation &op : symbolTableOp->getRegion(0).getOps()) { |
| // If this is a callgraph operation, check to see if it is discardable. |
| if (auto callable = dyn_cast<CallableOpInterface>(&op)) { |
| if (auto *node = cg.lookupNode(callable.getCallableRegion())) { |
| SymbolOpInterface symbol = dyn_cast<SymbolOpInterface>(&op); |
| if (symbol && (allUsesVisible || symbol.isPrivate()) && |
| symbol.canDiscardOnUseEmpty()) { |
| discardableSymNodeUses.try_emplace(node, 0); |
| } |
| continue; |
| } |
| } |
| // Otherwise, check for any referenced nodes. These will be always-live. |
| walkReferencedSymbolNodes(&op, cg, symbolTable, alwaysLiveNodes, |
| [](CallGraphNode *, Operation *) {}); |
| } |
| }; |
| SymbolTable::walkSymbolTables(op, /*allSymUsesVisible=*/!op->getBlock(), |
| walkFn); |
| |
| // Drop the use information for any discardable nodes that are always live. |
| for (auto &it : alwaysLiveNodes) |
| discardableSymNodeUses.erase(it.second); |
| |
| // Compute the uses for each of the callable nodes in the graph. |
| for (CallGraphNode *node : cg) |
| recomputeUses(node, cg); |
| } |
| |
| void CGUseList::dropCallUses(CallGraphNode *userNode, Operation *callOp, |
| CallGraph &cg) { |
| auto &userRefs = nodeUses[userNode].innerUses; |
| auto walkFn = [&](CallGraphNode *node, Operation *user) { |
| auto parentIt = userRefs.find(node); |
| if (parentIt == userRefs.end()) |
| return; |
| --parentIt->second; |
| --discardableSymNodeUses[node]; |
| }; |
| DenseMap<Attribute, CallGraphNode *> resolvedRefs; |
| walkReferencedSymbolNodes(callOp, cg, symbolTable, resolvedRefs, walkFn); |
| } |
| |
| void CGUseList::eraseNode(CallGraphNode *node) { |
| // Drop all child nodes. |
| for (auto &edge : *node) |
| if (edge.isChild()) |
| eraseNode(edge.getTarget()); |
| |
| // Drop the uses held by this node and erase it. |
| auto useIt = nodeUses.find(node); |
| assert(useIt != nodeUses.end() && "expected node to be valid"); |
| decrementDiscardableUses(useIt->getSecond()); |
| nodeUses.erase(useIt); |
| discardableSymNodeUses.erase(node); |
| } |
| |
| bool CGUseList::isDead(CallGraphNode *node) const { |
| // If the parent operation isn't a symbol, simply check normal SSA deadness. |
| Operation *nodeOp = node->getCallableRegion()->getParentOp(); |
| if (!isa<SymbolOpInterface>(nodeOp)) |
| return MemoryEffectOpInterface::hasNoEffect(nodeOp) && nodeOp->use_empty(); |
| |
| // Otherwise, check the number of symbol uses. |
| auto symbolIt = discardableSymNodeUses.find(node); |
| return symbolIt != discardableSymNodeUses.end() && symbolIt->second == 0; |
| } |
| |
| bool CGUseList::hasOneUseAndDiscardable(CallGraphNode *node) const { |
| // If this isn't a symbol node, check for side-effects and SSA use count. |
| Operation *nodeOp = node->getCallableRegion()->getParentOp(); |
| if (!isa<SymbolOpInterface>(nodeOp)) |
| return MemoryEffectOpInterface::hasNoEffect(nodeOp) && nodeOp->hasOneUse(); |
| |
| // Otherwise, check the number of symbol uses. |
| auto symbolIt = discardableSymNodeUses.find(node); |
| return symbolIt != discardableSymNodeUses.end() && symbolIt->second == 1; |
| } |
| |
| void CGUseList::recomputeUses(CallGraphNode *node, CallGraph &cg) { |
| Operation *parentOp = node->getCallableRegion()->getParentOp(); |
| CGUser &uses = nodeUses[node]; |
| decrementDiscardableUses(uses); |
| |
| // Collect the new discardable uses within this node. |
| uses = CGUser(); |
| DenseMap<Attribute, CallGraphNode *> resolvedRefs; |
| auto walkFn = [&](CallGraphNode *refNode, Operation *user) { |
| auto discardSymIt = discardableSymNodeUses.find(refNode); |
| if (discardSymIt == discardableSymNodeUses.end()) |
| return; |
| |
| if (user != parentOp) |
| ++uses.innerUses[refNode]; |
| else if (!uses.topLevelUses.insert(refNode).second) |
| return; |
| ++discardSymIt->second; |
| }; |
| walkReferencedSymbolNodes(parentOp, cg, symbolTable, resolvedRefs, walkFn); |
| } |
| |
| void CGUseList::mergeUsesAfterInlining(CallGraphNode *lhs, CallGraphNode *rhs) { |
| auto &lhsUses = nodeUses[lhs], &rhsUses = nodeUses[rhs]; |
| for (auto &useIt : lhsUses.innerUses) { |
| rhsUses.innerUses[useIt.first] += useIt.second; |
| discardableSymNodeUses[useIt.first] += useIt.second; |
| } |
| } |
| |
| void CGUseList::decrementDiscardableUses(CGUser &uses) { |
| for (CallGraphNode *node : uses.topLevelUses) |
| --discardableSymNodeUses[node]; |
| for (auto &it : uses.innerUses) |
| discardableSymNodeUses[it.first] -= it.second; |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // CallGraph traversal |
| //===----------------------------------------------------------------------===// |
| |
| namespace { |
| /// This class represents a specific callgraph SCC. |
| class CallGraphSCC { |
| public: |
| CallGraphSCC(llvm::scc_iterator<const CallGraph *> &parentIterator) |
| : parentIterator(parentIterator) {} |
| /// Return a range over the nodes within this SCC. |
| std::vector<CallGraphNode *>::iterator begin() { return nodes.begin(); } |
| std::vector<CallGraphNode *>::iterator end() { return nodes.end(); } |
| |
| /// Reset the nodes of this SCC with those provided. |
| void reset(const std::vector<CallGraphNode *> &newNodes) { nodes = newNodes; } |
| |
| /// Remove the given node from this SCC. |
| void remove(CallGraphNode *node) { |
| auto it = llvm::find(nodes, node); |
| if (it != nodes.end()) { |
| nodes.erase(it); |
| parentIterator.ReplaceNode(node, nullptr); |
| } |
| } |
| |
| private: |
| std::vector<CallGraphNode *> nodes; |
| llvm::scc_iterator<const CallGraph *> &parentIterator; |
| }; |
| } // end anonymous namespace |
| |
| /// Run a given transformation over the SCCs of the callgraph in a bottom up |
| /// traversal. |
| static void |
| runTransformOnCGSCCs(const CallGraph &cg, |
| function_ref<void(CallGraphSCC &)> sccTransformer) { |
| llvm::scc_iterator<const CallGraph *> cgi = llvm::scc_begin(&cg); |
| CallGraphSCC currentSCC(cgi); |
| while (!cgi.isAtEnd()) { |
| // Copy the current SCC and increment so that the transformer can modify the |
| // SCC without invalidating our iterator. |
| currentSCC.reset(*cgi); |
| ++cgi; |
| sccTransformer(currentSCC); |
| } |
| } |
| |
| namespace { |
| /// This struct represents a resolved call to a given callgraph node. Given that |
| /// the call does not actually contain a direct reference to the |
| /// Region(CallGraphNode) that it is dispatching to, we need to resolve them |
| /// explicitly. |
| struct ResolvedCall { |
| ResolvedCall(CallOpInterface call, CallGraphNode *sourceNode, |
| CallGraphNode *targetNode) |
| : call(call), sourceNode(sourceNode), targetNode(targetNode) {} |
| CallOpInterface call; |
| CallGraphNode *sourceNode, *targetNode; |
| }; |
| } // end anonymous namespace |
| |
| /// Collect all of the callable operations within the given range of blocks. If |
| /// `traverseNestedCGNodes` is true, this will also collect call operations |
| /// inside of nested callgraph nodes. |
| static void collectCallOps(iterator_range<Region::iterator> blocks, |
| CallGraphNode *sourceNode, CallGraph &cg, |
| SymbolTableCollection &symbolTable, |
| SmallVectorImpl<ResolvedCall> &calls, |
| bool traverseNestedCGNodes) { |
| SmallVector<std::pair<Block *, CallGraphNode *>, 8> worklist; |
| auto addToWorklist = [&](CallGraphNode *node, |
| iterator_range<Region::iterator> blocks) { |
| for (Block &block : blocks) |
| worklist.emplace_back(&block, node); |
| }; |
| |
| addToWorklist(sourceNode, blocks); |
| while (!worklist.empty()) { |
| Block *block; |
| std::tie(block, sourceNode) = worklist.pop_back_val(); |
| |
| for (Operation &op : *block) { |
| if (auto call = dyn_cast<CallOpInterface>(op)) { |
| // TODO: Support inlining nested call references. |
| CallInterfaceCallable callable = call.getCallableForCallee(); |
| if (SymbolRefAttr symRef = callable.dyn_cast<SymbolRefAttr>()) { |
| if (!symRef.isa<FlatSymbolRefAttr>()) |
| continue; |
| } |
| |
| CallGraphNode *targetNode = cg.resolveCallable(call, symbolTable); |
| if (!targetNode->isExternal()) |
| calls.emplace_back(call, sourceNode, targetNode); |
| continue; |
| } |
| |
| // If this is not a call, traverse the nested regions. If |
| // `traverseNestedCGNodes` is false, then don't traverse nested call graph |
| // regions. |
| for (auto &nestedRegion : op.getRegions()) { |
| CallGraphNode *nestedNode = cg.lookupNode(&nestedRegion); |
| if (traverseNestedCGNodes || !nestedNode) |
| addToWorklist(nestedNode ? nestedNode : sourceNode, nestedRegion); |
| } |
| } |
| } |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // Inliner |
| //===----------------------------------------------------------------------===// |
| namespace { |
| /// This class provides a specialization of the main inlining interface. |
| struct Inliner : public InlinerInterface { |
| Inliner(MLIRContext *context, CallGraph &cg, |
| SymbolTableCollection &symbolTable) |
| : InlinerInterface(context), cg(cg), symbolTable(symbolTable) {} |
| |
| /// Process a set of blocks that have been inlined. This callback is invoked |
| /// *before* inlined terminator operations have been processed. |
| void |
| processInlinedBlocks(iterator_range<Region::iterator> inlinedBlocks) final { |
| // Find the closest callgraph node from the first block. |
| CallGraphNode *node; |
| Region *region = inlinedBlocks.begin()->getParent(); |
| while (!(node = cg.lookupNode(region))) { |
| region = region->getParentRegion(); |
| assert(region && "expected valid parent node"); |
| } |
| |
| collectCallOps(inlinedBlocks, node, cg, symbolTable, calls, |
| /*traverseNestedCGNodes=*/true); |
| } |
| |
| /// Mark the given callgraph node for deletion. |
| void markForDeletion(CallGraphNode *node) { deadNodes.insert(node); } |
| |
| /// This method properly disposes of callables that became dead during |
| /// inlining. This should not be called while iterating over the SCCs. |
| void eraseDeadCallables() { |
| for (CallGraphNode *node : deadNodes) |
| node->getCallableRegion()->getParentOp()->erase(); |
| } |
| |
| /// The set of callables known to be dead. |
| SmallPtrSet<CallGraphNode *, 8> deadNodes; |
| |
| /// The current set of call instructions to consider for inlining. |
| SmallVector<ResolvedCall, 8> calls; |
| |
| /// The callgraph being operated on. |
| CallGraph &cg; |
| |
| /// A symbol table to use when resolving call lookups. |
| SymbolTableCollection &symbolTable; |
| }; |
| } // namespace |
| |
| /// Returns true if the given call should be inlined. |
| static bool shouldInline(ResolvedCall &resolvedCall) { |
| // Don't allow inlining terminator calls. We currently don't support this |
| // case. |
| if (resolvedCall.call.getOperation()->isKnownTerminator()) |
| return false; |
| |
| // Don't allow inlining if the target is an ancestor of the call. This |
| // prevents inlining recursively. |
| if (resolvedCall.targetNode->getCallableRegion()->isAncestor( |
| resolvedCall.call.getParentRegion())) |
| return false; |
| |
| // Otherwise, inline. |
| return true; |
| } |
| |
| /// Attempt to inline calls within the given scc. This function returns |
| /// success if any calls were inlined, failure otherwise. |
| static LogicalResult inlineCallsInSCC(Inliner &inliner, CGUseList &useList, |
| CallGraphSCC ¤tSCC) { |
| CallGraph &cg = inliner.cg; |
| auto &calls = inliner.calls; |
| |
| // A set of dead nodes to remove after inlining. |
| SmallVector<CallGraphNode *, 1> deadNodes; |
| |
| // Collect all of the direct calls within the nodes of the current SCC. We |
| // don't traverse nested callgraph nodes, because they are handled separately |
| // likely within a different SCC. |
| for (CallGraphNode *node : currentSCC) { |
| if (node->isExternal()) |
| continue; |
| |
| // Don't collect calls if the node is already dead. |
| if (useList.isDead(node)) { |
| deadNodes.push_back(node); |
| } else { |
| collectCallOps(*node->getCallableRegion(), node, cg, inliner.symbolTable, |
| calls, /*traverseNestedCGNodes=*/false); |
| } |
| } |
| |
| // Try to inline each of the call operations. Don't cache the end iterator |
| // here as more calls may be added during inlining. |
| bool inlinedAnyCalls = false; |
| for (unsigned i = 0; i != calls.size(); ++i) { |
| ResolvedCall it = calls[i]; |
| bool doInline = shouldInline(it); |
| CallOpInterface call = it.call; |
| LLVM_DEBUG({ |
| if (doInline) |
| llvm::dbgs() << "* Inlining call: " << call << "\n"; |
| else |
| llvm::dbgs() << "* Not inlining call: " << call << "\n"; |
| }); |
| if (!doInline) |
| continue; |
| Region *targetRegion = it.targetNode->getCallableRegion(); |
| |
| // If this is the last call to the target node and the node is discardable, |
| // then inline it in-place and delete the node if successful. |
| bool inlineInPlace = useList.hasOneUseAndDiscardable(it.targetNode); |
| |
| LogicalResult inlineResult = inlineCall( |
| inliner, call, cast<CallableOpInterface>(targetRegion->getParentOp()), |
| targetRegion, /*shouldCloneInlinedRegion=*/!inlineInPlace); |
| if (failed(inlineResult)) { |
| LLVM_DEBUG(llvm::dbgs() << "** Failed to inline\n"); |
| continue; |
| } |
| inlinedAnyCalls = true; |
| |
| // If the inlining was successful, Merge the new uses into the source node. |
| useList.dropCallUses(it.sourceNode, call.getOperation(), cg); |
| useList.mergeUsesAfterInlining(it.targetNode, it.sourceNode); |
| |
| // then erase the call. |
| call.erase(); |
| |
| // If we inlined in place, mark the node for deletion. |
| if (inlineInPlace) { |
| useList.eraseNode(it.targetNode); |
| deadNodes.push_back(it.targetNode); |
| } |
| } |
| |
| for (CallGraphNode *node : deadNodes) { |
| currentSCC.remove(node); |
| inliner.markForDeletion(node); |
| } |
| calls.clear(); |
| return success(inlinedAnyCalls); |
| } |
| |
| /// Canonicalize the nodes within the given SCC with the given set of |
| /// canonicalization patterns. |
| static void canonicalizeSCC(CallGraph &cg, CGUseList &useList, |
| CallGraphSCC ¤tSCC, MLIRContext *context, |
| const FrozenRewritePatternList &canonPatterns) { |
| // Collect the sets of nodes to canonicalize. |
| SmallVector<CallGraphNode *, 4> nodesToCanonicalize; |
| for (auto *node : currentSCC) { |
| // Don't canonicalize the external node, it has no valid callable region. |
| if (node->isExternal()) |
| continue; |
| |
| // Don't canonicalize nodes with children. Nodes with children |
| // require special handling as we may remove the node during |
| // canonicalization. In the future, we should be able to handle this |
| // case with proper node deletion tracking. |
| if (node->hasChildren()) |
| continue; |
| |
| // We also won't apply canonicalizations for nodes that are not |
| // isolated. This avoids potentially mutating the regions of nodes defined |
| // above, this is also a stipulation of the 'applyPatternsAndFoldGreedily' |
| // driver. |
| auto *region = node->getCallableRegion(); |
| if (!region->getParentOp()->isKnownIsolatedFromAbove()) |
| continue; |
| nodesToCanonicalize.push_back(node); |
| } |
| if (nodesToCanonicalize.empty()) |
| return; |
| |
| // Canonicalize each of the nodes within the SCC in parallel. |
| // NOTE: This is simple now, because we don't enable canonicalizing nodes |
| // within children. When we remove this restriction, this logic will need to |
| // be reworked. |
| if (context->isMultithreadingEnabled()) { |
| ParallelDiagnosticHandler canonicalizationHandler(context); |
| llvm::parallelForEachN( |
| /*Begin=*/0, /*End=*/nodesToCanonicalize.size(), [&](size_t index) { |
| // Set the order for this thread so that diagnostics will be properly |
| // ordered. |
| canonicalizationHandler.setOrderIDForThread(index); |
| |
| // Apply the canonicalization patterns to this region. |
| auto *node = nodesToCanonicalize[index]; |
| applyPatternsAndFoldGreedily(*node->getCallableRegion(), |
| canonPatterns); |
| |
| // Make sure to reset the order ID for the diagnostic handler, as this |
| // thread may be used in a different context. |
| canonicalizationHandler.eraseOrderIDForThread(); |
| }); |
| } else { |
| for (CallGraphNode *node : nodesToCanonicalize) |
| applyPatternsAndFoldGreedily(*node->getCallableRegion(), canonPatterns); |
| } |
| |
| // Recompute the uses held by each of the nodes. |
| for (CallGraphNode *node : nodesToCanonicalize) |
| useList.recomputeUses(node, cg); |
| } |
| |
| //===----------------------------------------------------------------------===// |
| // InlinerPass |
| //===----------------------------------------------------------------------===// |
| |
| namespace { |
| struct InlinerPass : public InlinerBase<InlinerPass> { |
| void runOnOperation() override; |
| |
| /// Attempt to inline calls within the given scc, and run canonicalizations |
| /// with the given patterns, until a fixed point is reached. This allows for |
| /// the inlining of newly devirtualized calls. |
| void inlineSCC(Inliner &inliner, CGUseList &useList, CallGraphSCC ¤tSCC, |
| MLIRContext *context, |
| const FrozenRewritePatternList &canonPatterns); |
| }; |
| } // end anonymous namespace |
| |
| void InlinerPass::runOnOperation() { |
| CallGraph &cg = getAnalysis<CallGraph>(); |
| auto *context = &getContext(); |
| |
| // The inliner should only be run on operations that define a symbol table, |
| // as the callgraph will need to resolve references. |
| Operation *op = getOperation(); |
| if (!op->hasTrait<OpTrait::SymbolTable>()) { |
| op->emitOpError() << " was scheduled to run under the inliner, but does " |
| "not define a symbol table"; |
| return signalPassFailure(); |
| } |
| |
| // Collect a set of canonicalization patterns to use when simplifying |
| // callable regions within an SCC. |
| OwningRewritePatternList canonPatterns; |
| for (auto *op : context->getRegisteredOperations()) |
| op->getCanonicalizationPatterns(canonPatterns, context); |
| FrozenRewritePatternList frozenCanonPatterns(std::move(canonPatterns)); |
| |
| // Run the inline transform in post-order over the SCCs in the callgraph. |
| SymbolTableCollection symbolTable; |
| Inliner inliner(context, cg, symbolTable); |
| CGUseList useList(getOperation(), cg, symbolTable); |
| runTransformOnCGSCCs(cg, [&](CallGraphSCC &scc) { |
| inlineSCC(inliner, useList, scc, context, frozenCanonPatterns); |
| }); |
| |
| // After inlining, make sure to erase any callables proven to be dead. |
| inliner.eraseDeadCallables(); |
| } |
| |
| void InlinerPass::inlineSCC(Inliner &inliner, CGUseList &useList, |
| CallGraphSCC ¤tSCC, MLIRContext *context, |
| const FrozenRewritePatternList &canonPatterns) { |
| // If we successfully inlined any calls, run some simplifications on the |
| // nodes of the scc. Continue attempting to inline until we reach a fixed |
| // point, or a maximum iteration count. We canonicalize here as it may |
| // devirtualize new calls, as well as give us a better cost model. |
| unsigned iterationCount = 0; |
| while (succeeded(inlineCallsInSCC(inliner, useList, currentSCC))) { |
| // If we aren't allowing simplifications or the max iteration count was |
| // reached, then bail out early. |
| if (disableCanonicalization || ++iterationCount >= maxInliningIterations) |
| break; |
| canonicalizeSCC(inliner.cg, useList, currentSCC, context, canonPatterns); |
| } |
| } |
| |
| std::unique_ptr<Pass> mlir::createInlinerPass() { |
| return std::make_unique<InlinerPass>(); |
| } |