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Chris Lattner30fdc8d2010-06-08 16:52:241//===-- StackFrame.cpp ------------------------------------------*- C++ -*-===//
2//
3// The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9
10#include "lldb/Target/StackFrame.h"
11
12// C Includes
13// C++ Includes
14// Other libraries and framework includes
15// Project includes
16#include "lldb/Core/Module.h"
17#include "lldb/Core/Disassembler.h"
18#include "lldb/Core/Value.h"
19#include "lldb/Symbol/Function.h"
20#include "lldb/Target/ExecutionContext.h"
21#include "lldb/Target/Process.h"
22#include "lldb/Target/RegisterContext.h"
23#include "lldb/Target/Target.h"
24#include "lldb/Target/Thread.h"
25
26using namespace lldb;
27using namespace lldb_private;
28
29// The first bits in the flags are reserved for the SymbolContext::Scope bits
30// so we know if we have tried to look up information in our internal symbol
31// context (m_sc) already.
32#define RESOLVED_PC_SO_ADDR (uint32_t(eSymbolContextEverything + 1))
33#define RESOLVED_FRAME_ID (RESOLVED_PC_SO_ADDR << 1)
34#define GOT_FRAME_BASE (RESOLVED_FRAME_ID << 1)
35#define FRAME_IS_OBSOLETE (GOT_FRAME_BASE << 1)
36#define RESOLVED_VARIABLES (FRAME_IS_OBSOLETE << 1)
37
38StackFrame::StackFrame (lldb::user_id_t frame_idx, Thread &thread, lldb::addr_t cfa, lldb::addr_t pc, const SymbolContext *sc_ptr) :
39 UserID (frame_idx),
40 m_thread (thread),
41 m_reg_context_sp(),
42 m_id(cfa),
43 m_pc(NULL, pc),
44 m_sc(),
45 m_flags(),
46 m_frame_base(),
47 m_frame_base_error(),
48 m_variable_list_sp (),
49 m_value_object_list ()
50{
51 if (sc_ptr != NULL)
52 m_sc = *sc_ptr;
53}
54
55StackFrame::StackFrame (lldb::user_id_t frame_idx, Thread &thread, RegisterContextSP &reg_context_sp, lldb::addr_t cfa, lldb::addr_t pc, const SymbolContext *sc_ptr) :
56 UserID (frame_idx),
57 m_thread (thread),
58 m_reg_context_sp(reg_context_sp),
59 m_id(cfa),
60 m_pc(NULL, pc),
61 m_sc(),
62 m_flags(),
63 m_frame_base(),
64 m_frame_base_error(),
65 m_variable_list_sp (),
66 m_value_object_list ()
67{
68 if (sc_ptr != NULL)
69 m_sc = *sc_ptr;
70}
71
72
73//----------------------------------------------------------------------
74// Destructor
75//----------------------------------------------------------------------
76StackFrame::~StackFrame()
77{
78}
79
80StackID&
81StackFrame::GetStackID()
82{
83 // Make sure we have resolved our stack ID's address range before we give
84 // it out to any external clients
85 if (m_id.GetStartAddress().IsValid() == 0 && m_flags.IsClear(RESOLVED_FRAME_ID))
86 {
87 m_flags.Set (RESOLVED_FRAME_ID);
88
89 // Resolve our PC to section offset if we haven't alreday done so
90 // and if we don't have a module. The resolved address section will
91 // contain the module to which it belongs.
92 if (!m_sc.module_sp && m_flags.IsClear(RESOLVED_PC_SO_ADDR))
93 GetPC();
94
95 const uint32_t resolve_scope = eSymbolContextModule |
96 eSymbolContextCompUnit |
97 eSymbolContextFunction;
98
99 if (m_sc.module_sp)
100 {
101 if (m_sc.module_sp->ResolveSymbolContextForAddress (GetPC(), resolve_scope, m_sc) & eSymbolContextFunction)
102 {
103 assert (m_sc.function);
104 m_id.SetStartAddress(m_sc.function->GetAddressRange().GetBaseAddress());
105 }
106 else if (m_sc.module_sp->ResolveSymbolContextForAddress (GetPC(), resolve_scope, m_sc) & eSymbolContextSymbol)
107 {
108 assert (m_sc.symbol);
109 AddressRange *symbol_range_ptr = m_sc.symbol->GetAddressRangePtr();
110 if (symbol_range_ptr)
111 m_id.SetStartAddress(symbol_range_ptr->GetBaseAddress());
112 }
113 }
114// else if (m_sc.target != NULL)
115// {
116// if (m_sc.target->GetImages().ResolveSymbolContextForAddress (GetPC(), resolve_scope, m_sc) & eSymbolContextFunction)
117// {
118// assert (m_sc.function);
119// m_id.GetAddressRange() = m_sc.function->GetAddressRange();
120// }
121// else if (m_sc.target->GetImages().ResolveSymbolContextForAddress (GetPC(), resolve_scope, m_sc) & eSymbolContextSymbol)
122// {
123// assert (m_sc.symbol);
124// AddressRange *symbol_range_ptr = m_sc.symbol->GetAddressRange();
125// if (symbol_range_ptr)
126// m_id.GetAddressRange() = *symbol_range_ptr;
127// }
128// }
129 }
130 return m_id;
131}
132
133Address&
134StackFrame::GetPC()
135{
136 if (m_flags.IsClear(RESOLVED_PC_SO_ADDR) && !m_pc.IsSectionOffset())
137 {
138 m_flags.Set (RESOLVED_PC_SO_ADDR);
139
140 // Resolve the PC into a temporary address because if ResolveLoadAddress
141 // fails to resolve the address, it will clear the address object...
142 Address resolved_pc;
143 if (m_thread.GetProcess().ResolveLoadAddress(m_pc.GetOffset(), resolved_pc))
144 {
145 m_pc = resolved_pc;
146 const Section *section = m_pc.GetSection();
147 if (section)
148 {
149 Module *module = section->GetModule();
150 if (module)
151 {
152 m_sc.module_sp = module->GetSP();
153 if (m_sc.module_sp)
154 m_flags.Set(eSymbolContextModule);
155 }
156 }
157 }
158 }
159 return m_pc;
160}
161
162void
163StackFrame::ChangePC (addr_t pc)
164{
165 m_pc.SetOffset(pc);
166 m_pc.SetSection(NULL);
167 m_sc.Clear();
168 m_flags.SetAllFlagBits(0);
169 m_thread.ClearStackFrames ();
170}
171
172const char *
173StackFrame::Disassemble ()
174{
175 if (m_disassembly.GetSize() == 0)
176 {
177 ExecutionContext exe_ctx;
178 Calculate(exe_ctx);
179 Disassembler::Disassemble (m_thread.GetProcess().GetTarget().GetArchitecture(),
180 exe_ctx,
181 0,
182 m_disassembly);
183 if (m_disassembly.GetSize() == 0)
184 return NULL;
185 }
186 return m_disassembly.GetData();
187}
188
189//----------------------------------------------------------------------
190// Get the symbol context if we already haven't done so by resolving the
191// PC address as much as possible. This way when we pass around a
192// StackFrame object, everyone will have as much information as
193// possible and no one will ever have to look things up manually.
194//----------------------------------------------------------------------
195const SymbolContext&
196StackFrame::GetSymbolContext (uint32_t resolve_scope)
197{
198 // Copy our internal symbol context into "sc".
199
200 if ((m_flags.GetAllFlagBits() & resolve_scope) != resolve_scope)
201 {
202 // Resolve our PC to section offset if we haven't alreday done so
203 // and if we don't have a module. The resolved address section will
204 // contain the module to which it belongs
205 if (!m_sc.module_sp && m_flags.IsClear(RESOLVED_PC_SO_ADDR))
206 GetPC();
207
208 // If this is not frame zero, then we need to subtract 1 from the PC
209 // value when doing address lookups since the PC will be on the
210 // instruction following the function call instruction...
211
212 Address lookup_addr(GetPC());
213 if (GetID() > 0 && lookup_addr.IsValid())
214 {
215 addr_t offset = lookup_addr.GetOffset();
216 if (offset > 0)
217 lookup_addr.SetOffset(offset - 1);
218 }
219
220 if (m_sc.module_sp)
221 {
222 // We have something in our stack frame symbol context, lets check
223 // if we haven't already tried to lookup one of those things. If we
224 // haven't then we will do the query.
225 if ((m_sc.comp_unit == NULL && (resolve_scope & eSymbolContextCompUnit ) && m_flags.IsClear(eSymbolContextCompUnit )) ||
226 (m_sc.function == NULL && (resolve_scope & eSymbolContextFunction ) && m_flags.IsClear(eSymbolContextFunction )) ||
227 (m_sc.block == NULL && (resolve_scope & eSymbolContextBlock ) && m_flags.IsClear(eSymbolContextBlock )) ||
228 (m_sc.symbol == NULL && (resolve_scope & eSymbolContextSymbol ) && m_flags.IsClear(eSymbolContextSymbol )) ||
229 (!m_sc.line_entry.IsValid() && (resolve_scope & eSymbolContextLineEntry) && m_flags.IsClear(eSymbolContextLineEntry )))
230 {
231 // We might be resolving less information than what is already
232 // in our current symbol context so resolve into a temporary
233 // symbol context "sc" so we don't clear out data we have
234 // already found in "m_sc"
235 SymbolContext sc;
236 // Set flags that indicate what we have tried to resolve
237 const uint32_t resolved = m_sc.module_sp->ResolveSymbolContextForAddress (lookup_addr, resolve_scope, sc);
238 if (resolved & eSymbolContextCompUnit) m_sc.comp_unit = sc.comp_unit;
239 if (resolved & eSymbolContextFunction) m_sc.function = sc.function;
240 if (resolved & eSymbolContextBlock) m_sc.block = sc.block;
241 if (resolved & eSymbolContextSymbol) m_sc.symbol = sc.symbol;
242 if (resolved & eSymbolContextLineEntry) m_sc.line_entry = sc.line_entry;
243 }
244 }
245 else
246 {
247 // If we don't have a module, then we can't have the compile unit,
248 // function, block, line entry or symbol, so we can safely call
249 // ResolveSymbolContextForAddress with our symbol context member m_sc.
250 m_thread.GetProcess().GetTarget().GetImages().ResolveSymbolContextForAddress (lookup_addr, resolve_scope, m_sc);
251 }
252
253 // If the target was requested add that:
254 if (m_sc.target_sp.get() == NULL)
255 m_sc.target_sp = CalculateProcess()->GetTarget().GetSP();
256
257 // Update our internal flags so we remember what we have tried to locate so
258 // we don't have to keep trying when more calls to this function are made.
259 m_flags.Set(resolve_scope);
260 }
261
262 // Return the symbol context with everything that was possible to resolve
263 // resolved.
264 return m_sc;
265}
266
267
268VariableList *
269StackFrame::GetVariableList ()
270{
271 if (m_flags.IsClear(RESOLVED_VARIABLES))
272 {
273 m_flags.Set(RESOLVED_VARIABLES);
274
275 GetSymbolContext(eSymbolContextFunction);
276 if (m_sc.function)
277 {
278 bool get_child_variables = true;
279 bool can_create = true;
280 m_variable_list_sp = m_sc.function->GetBlocks(can_create).GetVariableList (Block::RootID, get_child_variables, can_create);
281 }
282 }
283 return m_variable_list_sp.get();
284}
285
286
287bool
288StackFrame::GetFrameBaseValue (Scalar &frame_base, Error *error_ptr)
289{
290 if (m_flags.IsClear(GOT_FRAME_BASE))
291 {
292 if (m_sc.function)
293 {
294 m_frame_base.Clear();
295 m_frame_base_error.Clear();
296
297 m_flags.Set(GOT_FRAME_BASE);
298 ExecutionContext exe_ctx (&m_thread.GetProcess(), &m_thread, this);
299 Value expr_value;
300 if (m_sc.function->GetFrameBaseExpression().Evaluate(&exe_ctx, NULL, NULL, expr_value, &m_frame_base_error) < 0)
301 {
302 // We should really have an error if evaluate returns, but in case
303 // we don't, lets set the error to something at least.
304 if (m_frame_base_error.Success())
305 m_frame_base_error.SetErrorString("Evaluation of the frame base expression failed.");
306 }
307 else
308 {
309 m_frame_base = expr_value.ResolveValue(&exe_ctx, NULL);
310 }
311 }
312 else
313 {
314 m_frame_base_error.SetErrorString ("No function in symbol context.");
315 }
316 }
317
318 if (m_frame_base_error.Success())
319 frame_base = m_frame_base;
320
321 if (error_ptr)
322 *error_ptr = m_frame_base_error;
323 return m_frame_base_error.Success();
324}
325
326RegisterContext *
327StackFrame::GetRegisterContext ()
328{
329 if (m_reg_context_sp.get() == NULL)
330 m_reg_context_sp.reset (m_thread.CreateRegisterContextForFrame (this));
331 return m_reg_context_sp.get();
332}
333
334bool
335StackFrame::HasDebugInformation ()
336{
337 GetSymbolContext(eSymbolContextLineEntry);
338 return m_sc.line_entry.IsValid();
339}
340
341ValueObjectList &
342StackFrame::GetValueObjectList()
343{
344 return m_value_object_list;
345}
346
347
348Target *
349StackFrame::CalculateTarget ()
350{
351 return m_thread.CalculateTarget();
352}
353
354Process *
355StackFrame::CalculateProcess ()
356{
357 return m_thread.CalculateProcess();
358}
359
360Thread *
361StackFrame::CalculateThread ()
362{
363 return &m_thread;
364}
365
366StackFrame *
367StackFrame::CalculateStackFrame ()
368{
369 return this;
370}
371
372
373void
374StackFrame::Calculate (ExecutionContext &exe_ctx)
375{
376 m_thread.Calculate (exe_ctx);
377 exe_ctx.frame = this;
378}
379
380void
381StackFrame::Dump (Stream *strm, bool show_frame_index)
382{
383 if (strm == NULL)
384 return;
385
386 if (show_frame_index)
387 strm->Printf("frame #%u: ", GetID());
388 strm->Printf("pc = 0x%0*llx", m_thread.GetProcess().GetAddressByteSize() * 2, GetRegisterContext()->GetPC());
389 SymbolContext sc (GetSymbolContext(eSymbolContextEverything));
390 strm->PutCString(", where = ");
391 sc.DumpStopContext(strm, &m_thread.GetProcess(), GetPC());
392}
393