| // Copyright 2015 The Rust Project Developers. See the COPYRIGHT |
| // file at the top-level directory of this distribution and at |
| // http://rust-lang.org/COPYRIGHT. |
| // |
| // Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or |
| // http://www.apache.org/licenses/LICENSE-2.0> or the MIT license |
| // <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your |
| // option. This file may not be copied, modified, or distributed |
| // except according to those terms. |
| |
| #[doc(primitive = "bool")] |
| #[doc(alias = "true")] |
| #[doc(alias = "false")] |
| // |
| /// The boolean type. |
| /// |
| /// The `bool` represents a value, which could only be either `true` or `false`. If you cast |
| /// a `bool` into an integer, `true` will be 1 and `false` will be 0. |
| /// |
| /// # Basic usage |
| /// |
| /// `bool` implements various traits, such as [`BitAnd`], [`BitOr`], [`Not`], etc., |
| /// which allow us to perform boolean operations using `&`, `|` and `!`. |
| /// |
| /// [`if`] always demands a `bool` value. [`assert!`], being an important macro in testing, |
| /// checks whether an expression returns `true`. |
| /// |
| /// ``` |
| /// let bool_val = true & false | false; |
| /// assert!(!bool_val); |
| /// ``` |
| /// |
| /// [`assert!`]: macro.assert.html |
| /// [`if`]: ../book/first-edition/if.html |
| /// [`BitAnd`]: ops/trait.BitAnd.html |
| /// [`BitOr`]: ops/trait.BitOr.html |
| /// [`Not`]: ops/trait.Not.html |
| /// |
| /// # Examples |
| /// |
| /// A trivial example of the usage of `bool`, |
| /// |
| /// ``` |
| /// let praise_the_borrow_checker = true; |
| /// |
| /// // using the `if` conditional |
| /// if praise_the_borrow_checker { |
| /// println!("oh, yeah!"); |
| /// } else { |
| /// println!("what?!!"); |
| /// } |
| /// |
| /// // ... or, a match pattern |
| /// match praise_the_borrow_checker { |
| /// true => println!("keep praising!"), |
| /// false => println!("you should praise!"), |
| /// } |
| /// ``` |
| /// |
| /// Also, since `bool` implements the [`Copy`](marker/trait.Copy.html) trait, we don't |
| /// have to worry about the move semantics (just like the integer and float primitives). |
| /// |
| /// Now an example of `bool` cast to integer type: |
| /// |
| /// ``` |
| /// assert_eq!(true as i32, 1); |
| /// assert_eq!(false as i32, 0); |
| /// ``` |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_bool { } |
| |
| #[doc(primitive = "never")] |
| #[doc(alias = "!")] |
| // |
| /// The `!` type, also called "never". |
| /// |
| /// `!` represents the type of computations which never resolve to any value at all. For example, |
| /// the [`exit`] function `fn exit(code: i32) -> !` exits the process without ever returning, and |
| /// so returns `!`. |
| /// |
| /// `break`, `continue` and `return` expressions also have type `!`. For example we are allowed to |
| /// write: |
| /// |
| /// ``` |
| /// #![feature(never_type)] |
| /// # fn foo() -> u32 { |
| /// let x: ! = { |
| /// return 123 |
| /// }; |
| /// # } |
| /// ``` |
| /// |
| /// Although the `let` is pointless here, it illustrates the meaning of `!`. Since `x` is never |
| /// assigned a value (because `return` returns from the entire function), `x` can be given type |
| /// `!`. We could also replace `return 123` with a `panic!` or a never-ending `loop` and this code |
| /// would still be valid. |
| /// |
| /// A more realistic usage of `!` is in this code: |
| /// |
| /// ``` |
| /// # fn get_a_number() -> Option<u32> { None } |
| /// # loop { |
| /// let num: u32 = match get_a_number() { |
| /// Some(num) => num, |
| /// None => break, |
| /// }; |
| /// # } |
| /// ``` |
| /// |
| /// Both match arms must produce values of type [`u32`], but since `break` never produces a value |
| /// at all we know it can never produce a value which isn't a [`u32`]. This illustrates another |
| /// behaviour of the `!` type - expressions with type `!` will coerce into any other type. |
| /// |
| /// [`u32`]: primitive.str.html |
| /// [`exit`]: process/fn.exit.html |
| /// |
| /// # `!` and generics |
| /// |
| /// ## Infallible errors |
| /// |
| /// The main place you'll see `!` used explicitly is in generic code. Consider the [`FromStr`] |
| /// trait: |
| /// |
| /// ``` |
| /// trait FromStr: Sized { |
| /// type Err; |
| /// fn from_str(s: &str) -> Result<Self, Self::Err>; |
| /// } |
| /// ``` |
| /// |
| /// When implementing this trait for [`String`] we need to pick a type for [`Err`]. And since |
| /// converting a string into a string will never result in an error, the appropriate type is `!`. |
| /// (Currently the type actually used is an enum with no variants, though this is only because `!` |
| /// was added to Rust at a later date and it may change in the future). With an [`Err`] type of |
| /// `!`, if we have to call [`String::from_str`] for some reason the result will be a |
| /// [`Result<String, !>`] which we can unpack like this: |
| /// |
| /// ```ignore (string-from-str-error-type-is-not-never-yet) |
| /// #[feature(exhaustive_patterns)] |
| /// // NOTE: This does not work today! |
| /// let Ok(s) = String::from_str("hello"); |
| /// ``` |
| /// |
| /// Since the [`Err`] variant contains a `!`, it can never occur. If the `exhaustive_patterns` |
| /// feature is present this means we can exhaustively match on [`Result<T, !>`] by just taking the |
| /// [`Ok`] variant. This illustrates another behaviour of `!` - it can be used to "delete" certain |
| /// enum variants from generic types like `Result`. |
| /// |
| /// ## Infinite loops |
| /// |
| /// While [`Result<T, !>`] is very useful for removing errors, `!` can also be used to remove |
| /// successes as well. If we think of [`Result<T, !>`] as "if this function returns, it has not |
| /// errored," we get a very intuitive idea of [`Result<!, E>`] as well: if the function returns, it |
| /// *has* errored. |
| /// |
| /// For example, consider the case of a simple web server, which can be simplified to: |
| /// |
| /// ```ignore (hypothetical-example) |
| /// loop { |
| /// let (client, request) = get_request().expect("disconnected"); |
| /// let response = request.process(); |
| /// response.send(client); |
| /// } |
| /// ``` |
| /// |
| /// Currently, this isn't ideal, because we simply panic whenever we fail to get a new connection. |
| /// Instead, we'd like to keep track of this error, like this: |
| /// |
| /// ```ignore (hypothetical-example) |
| /// loop { |
| /// match get_request() { |
| /// Err(err) => break err, |
| /// Ok((client, request)) => { |
| /// let response = request.process(); |
| /// response.send(client); |
| /// }, |
| /// } |
| /// } |
| /// ``` |
| /// |
| /// Now, when the server disconnects, we exit the loop with an error instead of panicking. While it |
| /// might be intuitive to simply return the error, we might want to wrap it in a [`Result<!, E>`] |
| /// instead: |
| /// |
| /// ```ignore (hypothetical-example) |
| /// fn server_loop() -> Result<!, ConnectionError> { |
| /// loop { |
| /// let (client, request) = get_request()?; |
| /// let response = request.process(); |
| /// response.send(client); |
| /// } |
| /// } |
| /// ``` |
| /// |
| /// Now, we can use `?` instead of `match`, and the return type makes a lot more sense: if the loop |
| /// ever stops, it means that an error occurred. We don't even have to wrap the loop in an `Ok` |
| /// because `!` coerces to `Result<!, ConnectionError>` automatically. |
| /// |
| /// [`String::from_str`]: str/trait.FromStr.html#tymethod.from_str |
| /// [`Result<String, !>`]: result/enum.Result.html |
| /// [`Result<T, !>`]: result/enum.Result.html |
| /// [`Result<!, E>`]: result/enum.Result.html |
| /// [`Ok`]: result/enum.Result.html#variant.Ok |
| /// [`String`]: string/struct.String.html |
| /// [`Err`]: result/enum.Result.html#variant.Err |
| /// [`FromStr`]: str/trait.FromStr.html |
| /// |
| /// # `!` and traits |
| /// |
| /// When writing your own traits, `!` should have an `impl` whenever there is an obvious `impl` |
| /// which doesn't `panic!`. As is turns out, most traits can have an `impl` for `!`. Take [`Debug`] |
| /// for example: |
| /// |
| /// ``` |
| /// #![feature(never_type)] |
| /// # use std::fmt; |
| /// # trait Debug { |
| /// # fn fmt(&self, formatter: &mut fmt::Formatter) -> fmt::Result; |
| /// # } |
| /// impl Debug for ! { |
| /// fn fmt(&self, formatter: &mut fmt::Formatter) -> fmt::Result { |
| /// *self |
| /// } |
| /// } |
| /// ``` |
| /// |
| /// Once again we're using `!`'s ability to coerce into any other type, in this case |
| /// [`fmt::Result`]. Since this method takes a `&!` as an argument we know that it can never be |
| /// called (because there is no value of type `!` for it to be called with). Writing `*self` |
| /// essentially tells the compiler "We know that this code can never be run, so just treat the |
| /// entire function body has having type [`fmt::Result`]". This pattern can be used a lot when |
| /// implementing traits for `!`. Generally, any trait which only has methods which take a `self` |
| /// parameter should have such as impl. |
| /// |
| /// On the other hand, one trait which would not be appropriate to implement is [`Default`]: |
| /// |
| /// ``` |
| /// trait Default { |
| /// fn default() -> Self; |
| /// } |
| /// ``` |
| /// |
| /// Since `!` has no values, it has no default value either. It's true that we could write an |
| /// `impl` for this which simply panics, but the same is true for any type (we could `impl |
| /// Default` for (eg.) [`File`] by just making [`default()`] panic.) |
| /// |
| /// [`fmt::Result`]: fmt/type.Result.html |
| /// [`File`]: fs/struct.File.html |
| /// [`Debug`]: fmt/trait.Debug.html |
| /// [`Default`]: default/trait.Default.html |
| /// [`default()`]: default/trait.Default.html#tymethod.default |
| /// |
| mod prim_never { } |
| |
| #[doc(primitive = "char")] |
| // |
| /// A character type. |
| /// |
| /// The `char` type represents a single character. More specifically, since |
| /// 'character' isn't a well-defined concept in Unicode, `char` is a '[Unicode |
| /// scalar value]', which is similar to, but not the same as, a '[Unicode code |
| /// point]'. |
| /// |
| /// [Unicode scalar value]: http://www.unicode.org/glossary/#unicode_scalar_value |
| /// [Unicode code point]: http://www.unicode.org/glossary/#code_point |
| /// |
| /// This documentation describes a number of methods and trait implementations on the |
| /// `char` type. For technical reasons, there is additional, separate |
| /// documentation in [the `std::char` module](char/index.html) as well. |
| /// |
| /// # Representation |
| /// |
| /// `char` is always four bytes in size. This is a different representation than |
| /// a given character would have as part of a [`String`]. For example: |
| /// |
| /// ``` |
| /// let v = vec!['h', 'e', 'l', 'l', 'o']; |
| /// |
| /// // five elements times four bytes for each element |
| /// assert_eq!(20, v.len() * std::mem::size_of::<char>()); |
| /// |
| /// let s = String::from("hello"); |
| /// |
| /// // five elements times one byte per element |
| /// assert_eq!(5, s.len() * std::mem::size_of::<u8>()); |
| /// ``` |
| /// |
| /// [`String`]: string/struct.String.html |
| /// |
| /// As always, remember that a human intuition for 'character' may not map to |
| /// Unicode's definitions. For example, despite looking similar, the 'é' |
| /// character is one Unicode code point while 'é' is two Unicode code points: |
| /// |
| /// ``` |
| /// let mut chars = "é".chars(); |
| /// // U+00e9: 'latin small letter e with acute' |
| /// assert_eq!(Some('\u{00e9}'), chars.next()); |
| /// assert_eq!(None, chars.next()); |
| /// |
| /// let mut chars = "é".chars(); |
| /// // U+0065: 'latin small letter e' |
| /// assert_eq!(Some('\u{0065}'), chars.next()); |
| /// // U+0301: 'combining acute accent' |
| /// assert_eq!(Some('\u{0301}'), chars.next()); |
| /// assert_eq!(None, chars.next()); |
| /// ``` |
| /// |
| /// This means that the contents of the first string above _will_ fit into a |
| /// `char` while the contents of the second string _will not_. Trying to create |
| /// a `char` literal with the contents of the second string gives an error: |
| /// |
| /// ```text |
| /// error: character literal may only contain one codepoint: 'é' |
| /// let c = 'é'; |
| /// ^^^^ |
| /// ``` |
| /// |
| /// Another implication of the 4-byte fixed size of a `char` is that |
| /// per-`char` processing can end up using a lot more memory: |
| /// |
| /// ``` |
| /// let s = String::from("love: ❤️"); |
| /// let v: Vec<char> = s.chars().collect(); |
| /// |
| /// assert_eq!(12, s.len() * std::mem::size_of::<u8>()); |
| /// assert_eq!(32, v.len() * std::mem::size_of::<char>()); |
| /// ``` |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_char { } |
| |
| #[doc(primitive = "unit")] |
| // |
| /// The `()` type, sometimes called "unit" or "nil". |
| /// |
| /// The `()` type has exactly one value `()`, and is used when there |
| /// is no other meaningful value that could be returned. `()` is most |
| /// commonly seen implicitly: functions without a `-> ...` implicitly |
| /// have return type `()`, that is, these are equivalent: |
| /// |
| /// ```rust |
| /// fn long() -> () {} |
| /// |
| /// fn short() {} |
| /// ``` |
| /// |
| /// The semicolon `;` can be used to discard the result of an |
| /// expression at the end of a block, making the expression (and thus |
| /// the block) evaluate to `()`. For example, |
| /// |
| /// ```rust |
| /// fn returns_i64() -> i64 { |
| /// 1i64 |
| /// } |
| /// fn returns_unit() { |
| /// 1i64; |
| /// } |
| /// |
| /// let is_i64 = { |
| /// returns_i64() |
| /// }; |
| /// let is_unit = { |
| /// returns_i64(); |
| /// }; |
| /// ``` |
| /// |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_unit { } |
| |
| #[doc(primitive = "pointer")] |
| // |
| /// Raw, unsafe pointers, `*const T`, and `*mut T`. |
| /// |
| /// *[See also the `std::ptr` module](ptr/index.html).* |
| /// |
| /// Working with raw pointers in Rust is uncommon, |
| /// typically limited to a few patterns. |
| /// |
| /// Use the [`null`] and [`null_mut`] functions to create null pointers, and the |
| /// [`is_null`] method of the `*const T` and `*mut T` types to check for null. |
| /// The `*const T` and `*mut T` types also define the [`offset`] method, for |
| /// pointer math. |
| /// |
| /// # Common ways to create raw pointers |
| /// |
| /// ## 1. Coerce a reference (`&T`) or mutable reference (`&mut T`). |
| /// |
| /// ``` |
| /// let my_num: i32 = 10; |
| /// let my_num_ptr: *const i32 = &my_num; |
| /// let mut my_speed: i32 = 88; |
| /// let my_speed_ptr: *mut i32 = &mut my_speed; |
| /// ``` |
| /// |
| /// To get a pointer to a boxed value, dereference the box: |
| /// |
| /// ``` |
| /// let my_num: Box<i32> = Box::new(10); |
| /// let my_num_ptr: *const i32 = &*my_num; |
| /// let mut my_speed: Box<i32> = Box::new(88); |
| /// let my_speed_ptr: *mut i32 = &mut *my_speed; |
| /// ``` |
| /// |
| /// This does not take ownership of the original allocation |
| /// and requires no resource management later, |
| /// but you must not use the pointer after its lifetime. |
| /// |
| /// ## 2. Consume a box (`Box<T>`). |
| /// |
| /// The [`into_raw`] function consumes a box and returns |
| /// the raw pointer. It doesn't destroy `T` or deallocate any memory. |
| /// |
| /// ``` |
| /// let my_speed: Box<i32> = Box::new(88); |
| /// let my_speed: *mut i32 = Box::into_raw(my_speed); |
| /// |
| /// // By taking ownership of the original `Box<T>` though |
| /// // we are obligated to put it together later to be destroyed. |
| /// unsafe { |
| /// drop(Box::from_raw(my_speed)); |
| /// } |
| /// ``` |
| /// |
| /// Note that here the call to [`drop`] is for clarity - it indicates |
| /// that we are done with the given value and it should be destroyed. |
| /// |
| /// ## 3. Get it from C. |
| /// |
| /// ``` |
| /// # #![feature(libc)] |
| /// extern crate libc; |
| /// |
| /// use std::mem; |
| /// |
| /// fn main() { |
| /// unsafe { |
| /// let my_num: *mut i32 = libc::malloc(mem::size_of::<i32>()) as *mut i32; |
| /// if my_num.is_null() { |
| /// panic!("failed to allocate memory"); |
| /// } |
| /// libc::free(my_num as *mut libc::c_void); |
| /// } |
| /// } |
| /// ``` |
| /// |
| /// Usually you wouldn't literally use `malloc` and `free` from Rust, |
| /// but C APIs hand out a lot of pointers generally, so are a common source |
| /// of raw pointers in Rust. |
| /// |
| /// [`null`]: ../std/ptr/fn.null.html |
| /// [`null_mut`]: ../std/ptr/fn.null_mut.html |
| /// [`is_null`]: ../std/primitive.pointer.html#method.is_null |
| /// [`offset`]: ../std/primitive.pointer.html#method.offset |
| /// [`into_raw`]: ../std/boxed/struct.Box.html#method.into_raw |
| /// [`drop`]: ../std/mem/fn.drop.html |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_pointer { } |
| |
| #[doc(primitive = "array")] |
| // |
| /// A fixed-size array, denoted `[T; N]`, for the element type, `T`, and the |
| /// non-negative compile-time constant size, `N`. |
| /// |
| /// There are two syntactic forms for creating an array: |
| /// |
| /// * A list with each element, i.e. `[x, y, z]`. |
| /// * A repeat expression `[x; N]`, which produces an array with `N` copies of `x`. |
| /// The type of `x` must be [`Copy`][copy]. |
| /// |
| /// Arrays of sizes from 0 to 32 (inclusive) implement the following traits if |
| /// the element type allows it: |
| /// |
| /// - [`Debug`][debug] |
| /// - [`IntoIterator`][intoiterator] (implemented for `&[T; N]` and `&mut [T; N]`) |
| /// - [`PartialEq`][partialeq], [`PartialOrd`][partialord], [`Eq`][eq], [`Ord`][ord] |
| /// - [`Hash`][hash] |
| /// - [`AsRef`][asref], [`AsMut`][asmut] |
| /// - [`Borrow`][borrow], [`BorrowMut`][borrowmut] |
| /// - [`Default`][default] |
| /// |
| /// This limitation on the size `N` exists because Rust does not yet support |
| /// code that is generic over the size of an array type. `[Foo; 3]` and `[Bar; 3]` |
| /// are instances of same generic type `[T; 3]`, but `[Foo; 3]` and `[Foo; 5]` are |
| /// entirely different types. As a stopgap, trait implementations are |
| /// statically generated up to size 32. |
| /// |
| /// Arrays of *any* size are [`Copy`][copy] if the element type is [`Copy`][copy] |
| /// and [`Clone`][clone] if the element type is [`Clone`][clone]. This works |
| /// because [`Copy`][copy] and [`Clone`][clone] traits are specially known |
| /// to the compiler. |
| /// |
| /// Arrays coerce to [slices (`[T]`)][slice], so a slice method may be called on |
| /// an array. Indeed, this provides most of the API for working with arrays. |
| /// Slices have a dynamic size and do not coerce to arrays. |
| /// |
| /// There is no way to move elements out of an array. See [`mem::replace`][replace] |
| /// for an alternative. |
| /// |
| /// # Examples |
| /// |
| /// ``` |
| /// let mut array: [i32; 3] = [0; 3]; |
| /// |
| /// array[1] = 1; |
| /// array[2] = 2; |
| /// |
| /// assert_eq!([1, 2], &array[1..]); |
| /// |
| /// // This loop prints: 0 1 2 |
| /// for x in &array { |
| /// print!("{} ", x); |
| /// } |
| /// ``` |
| /// |
| /// An array itself is not iterable: |
| /// |
| /// ```compile_fail,E0277 |
| /// let array: [i32; 3] = [0; 3]; |
| /// |
| /// for x in array { } |
| /// // error: the trait bound `[i32; 3]: std::iter::Iterator` is not satisfied |
| /// ``` |
| /// |
| /// The solution is to coerce the array to a slice by calling a slice method: |
| /// |
| /// ``` |
| /// # let array: [i32; 3] = [0; 3]; |
| /// for x in array.iter() { } |
| /// ``` |
| /// |
| /// If the array has 32 or fewer elements (see above), you can also use the |
| /// array reference's [`IntoIterator`] implementation: |
| /// |
| /// ``` |
| /// # let array: [i32; 3] = [0; 3]; |
| /// for x in &array { } |
| /// ``` |
| /// |
| /// [slice]: primitive.slice.html |
| /// [copy]: marker/trait.Copy.html |
| /// [clone]: clone/trait.Clone.html |
| /// [debug]: fmt/trait.Debug.html |
| /// [intoiterator]: iter/trait.IntoIterator.html |
| /// [partialeq]: cmp/trait.PartialEq.html |
| /// [partialord]: cmp/trait.PartialOrd.html |
| /// [eq]: cmp/trait.Eq.html |
| /// [ord]: cmp/trait.Ord.html |
| /// [hash]: hash/trait.Hash.html |
| /// [asref]: convert/trait.AsRef.html |
| /// [asmut]: convert/trait.AsMut.html |
| /// [borrow]: borrow/trait.Borrow.html |
| /// [borrowmut]: borrow/trait.BorrowMut.html |
| /// [default]: default/trait.Default.html |
| /// [replace]: mem/fn.replace.html |
| /// [`IntoIterator`]: iter/trait.IntoIterator.html |
| /// |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_array { } |
| |
| #[doc(primitive = "slice")] |
| #[doc(alias = "[")] |
| #[doc(alias = "]")] |
| #[doc(alias = "[]")] |
| // |
| /// A dynamically-sized view into a contiguous sequence, `[T]`. |
| /// |
| /// *[See also the `std::slice` module](slice/index.html).* |
| /// |
| /// Slices are a view into a block of memory represented as a pointer and a |
| /// length. |
| /// |
| /// ``` |
| /// // slicing a Vec |
| /// let vec = vec![1, 2, 3]; |
| /// let int_slice = &vec[..]; |
| /// // coercing an array to a slice |
| /// let str_slice: &[&str] = &["one", "two", "three"]; |
| /// ``` |
| /// |
| /// Slices are either mutable or shared. The shared slice type is `&[T]`, |
| /// while the mutable slice type is `&mut [T]`, where `T` represents the element |
| /// type. For example, you can mutate the block of memory that a mutable slice |
| /// points to: |
| /// |
| /// ``` |
| /// let x = &mut [1, 2, 3]; |
| /// x[1] = 7; |
| /// assert_eq!(x, &[1, 7, 3]); |
| /// ``` |
| /// |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_slice { } |
| |
| #[doc(primitive = "str")] |
| // |
| /// String slices. |
| /// |
| /// *[See also the `std::str` module](str/index.html).* |
| /// |
| /// The `str` type, also called a 'string slice', is the most primitive string |
| /// type. It is usually seen in its borrowed form, `&str`. It is also the type |
| /// of string literals, `&'static str`. |
| /// |
| /// String slices are always valid UTF-8. |
| /// |
| /// # Examples |
| /// |
| /// String literals are string slices: |
| /// |
| /// ``` |
| /// let hello = "Hello, world!"; |
| /// |
| /// // with an explicit type annotation |
| /// let hello: &'static str = "Hello, world!"; |
| /// ``` |
| /// |
| /// They are `'static` because they're stored directly in the final binary, and |
| /// so will be valid for the `'static` duration. |
| /// |
| /// # Representation |
| /// |
| /// A `&str` is made up of two components: a pointer to some bytes, and a |
| /// length. You can look at these with the [`as_ptr`] and [`len`] methods: |
| /// |
| /// ``` |
| /// use std::slice; |
| /// use std::str; |
| /// |
| /// let story = "Once upon a time..."; |
| /// |
| /// let ptr = story.as_ptr(); |
| /// let len = story.len(); |
| /// |
| /// // story has nineteen bytes |
| /// assert_eq!(19, len); |
| /// |
| /// // We can re-build a str out of ptr and len. This is all unsafe because |
| /// // we are responsible for making sure the two components are valid: |
| /// let s = unsafe { |
| /// // First, we build a &[u8]... |
| /// let slice = slice::from_raw_parts(ptr, len); |
| /// |
| /// // ... and then convert that slice into a string slice |
| /// str::from_utf8(slice) |
| /// }; |
| /// |
| /// assert_eq!(s, Ok(story)); |
| /// ``` |
| /// |
| /// [`as_ptr`]: #method.as_ptr |
| /// [`len`]: #method.len |
| /// |
| /// Note: This example shows the internals of `&str`. `unsafe` should not be |
| /// used to get a string slice under normal circumstances. Use `as_slice` |
| /// instead. |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_str { } |
| |
| #[doc(primitive = "tuple")] |
| #[doc(alias = "(")] |
| #[doc(alias = ")")] |
| #[doc(alias = "()")] |
| // |
| /// A finite heterogeneous sequence, `(T, U, ..)`. |
| /// |
| /// Let's cover each of those in turn: |
| /// |
| /// Tuples are *finite*. In other words, a tuple has a length. Here's a tuple |
| /// of length `3`: |
| /// |
| /// ``` |
| /// ("hello", 5, 'c'); |
| /// ``` |
| /// |
| /// 'Length' is also sometimes called 'arity' here; each tuple of a different |
| /// length is a different, distinct type. |
| /// |
| /// Tuples are *heterogeneous*. This means that each element of the tuple can |
| /// have a different type. In that tuple above, it has the type: |
| /// |
| /// ``` |
| /// # let _: |
| /// (&'static str, i32, char) |
| /// # = ("hello", 5, 'c'); |
| /// ``` |
| /// |
| /// Tuples are a *sequence*. This means that they can be accessed by position; |
| /// this is called 'tuple indexing', and it looks like this: |
| /// |
| /// ```rust |
| /// let tuple = ("hello", 5, 'c'); |
| /// |
| /// assert_eq!(tuple.0, "hello"); |
| /// assert_eq!(tuple.1, 5); |
| /// assert_eq!(tuple.2, 'c'); |
| /// ``` |
| /// |
| /// For more about tuples, see [the book](../book/first-edition/primitive-types.html#tuples). |
| /// |
| /// # Trait implementations |
| /// |
| /// If every type inside a tuple implements one of the following traits, then a |
| /// tuple itself also implements it. |
| /// |
| /// * [`Clone`] |
| /// * [`Copy`] |
| /// * [`PartialEq`] |
| /// * [`Eq`] |
| /// * [`PartialOrd`] |
| /// * [`Ord`] |
| /// * [`Debug`] |
| /// * [`Default`] |
| /// * [`Hash`] |
| /// |
| /// [`Clone`]: clone/trait.Clone.html |
| /// [`Copy`]: marker/trait.Copy.html |
| /// [`PartialEq`]: cmp/trait.PartialEq.html |
| /// [`Eq`]: cmp/trait.Eq.html |
| /// [`PartialOrd`]: cmp/trait.PartialOrd.html |
| /// [`Ord`]: cmp/trait.Ord.html |
| /// [`Debug`]: fmt/trait.Debug.html |
| /// [`Default`]: default/trait.Default.html |
| /// [`Hash`]: hash/trait.Hash.html |
| /// |
| /// Due to a temporary restriction in Rust's type system, these traits are only |
| /// implemented on tuples of arity 12 or less. In the future, this may change. |
| /// |
| /// # Examples |
| /// |
| /// Basic usage: |
| /// |
| /// ``` |
| /// let tuple = ("hello", 5, 'c'); |
| /// |
| /// assert_eq!(tuple.0, "hello"); |
| /// ``` |
| /// |
| /// Tuples are often used as a return type when you want to return more than |
| /// one value: |
| /// |
| /// ``` |
| /// fn calculate_point() -> (i32, i32) { |
| /// // Don't do a calculation, that's not the point of the example |
| /// (4, 5) |
| /// } |
| /// |
| /// let point = calculate_point(); |
| /// |
| /// assert_eq!(point.0, 4); |
| /// assert_eq!(point.1, 5); |
| /// |
| /// // Combining this with patterns can be nicer. |
| /// |
| /// let (x, y) = calculate_point(); |
| /// |
| /// assert_eq!(x, 4); |
| /// assert_eq!(y, 5); |
| /// ``` |
| /// |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_tuple { } |
| |
| #[doc(primitive = "f32")] |
| /// The 32-bit floating point type. |
| /// |
| /// *[See also the `std::f32` module](f32/index.html).* |
| /// |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_f32 { } |
| |
| #[doc(primitive = "f64")] |
| // |
| /// The 64-bit floating point type. |
| /// |
| /// *[See also the `std::f64` module](f64/index.html).* |
| /// |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_f64 { } |
| |
| #[doc(primitive = "i8")] |
| // |
| /// The 8-bit signed integer type. |
| /// |
| /// *[See also the `std::i8` module](i8/index.html).* |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_i8 { } |
| |
| #[doc(primitive = "i16")] |
| // |
| /// The 16-bit signed integer type. |
| /// |
| /// *[See also the `std::i16` module](i16/index.html).* |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_i16 { } |
| |
| #[doc(primitive = "i32")] |
| // |
| /// The 32-bit signed integer type. |
| /// |
| /// *[See also the `std::i32` module](i32/index.html).* |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_i32 { } |
| |
| #[doc(primitive = "i64")] |
| // |
| /// The 64-bit signed integer type. |
| /// |
| /// *[See also the `std::i64` module](i64/index.html).* |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_i64 { } |
| |
| #[doc(primitive = "i128")] |
| // |
| /// The 128-bit signed integer type. |
| /// |
| /// *[See also the `std::i128` module](i128/index.html).* |
| #[stable(feature = "i128", since="1.26.0")] |
| mod prim_i128 { } |
| |
| #[doc(primitive = "u8")] |
| // |
| /// The 8-bit unsigned integer type. |
| /// |
| /// *[See also the `std::u8` module](u8/index.html).* |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_u8 { } |
| |
| #[doc(primitive = "u16")] |
| // |
| /// The 16-bit unsigned integer type. |
| /// |
| /// *[See also the `std::u16` module](u16/index.html).* |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_u16 { } |
| |
| #[doc(primitive = "u32")] |
| // |
| /// The 32-bit unsigned integer type. |
| /// |
| /// *[See also the `std::u32` module](u32/index.html).* |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_u32 { } |
| |
| #[doc(primitive = "u64")] |
| // |
| /// The 64-bit unsigned integer type. |
| /// |
| /// *[See also the `std::u64` module](u64/index.html).* |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_u64 { } |
| |
| #[doc(primitive = "u128")] |
| // |
| /// The 128-bit unsigned integer type. |
| /// |
| /// *[See also the `std::u128` module](u128/index.html).* |
| #[stable(feature = "i128", since="1.26.0")] |
| mod prim_u128 { } |
| |
| #[doc(primitive = "isize")] |
| // |
| /// The pointer-sized signed integer type. |
| /// |
| /// *[See also the `std::isize` module](isize/index.html).* |
| /// |
| /// The size of this primitive is how many bytes it takes to reference any |
| /// location in memory. For example, on a 32 bit target, this is 4 bytes |
| /// and on a 64 bit target, this is 8 bytes. |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_isize { } |
| |
| #[doc(primitive = "usize")] |
| // |
| /// The pointer-sized unsigned integer type. |
| /// |
| /// *[See also the `std::usize` module](usize/index.html).* |
| /// |
| /// The size of this primitive is how many bytes it takes to reference any |
| /// location in memory. For example, on a 32 bit target, this is 4 bytes |
| /// and on a 64 bit target, this is 8 bytes. |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_usize { } |
| |
| #[doc(primitive = "reference")] |
| #[doc(alias = "&")] |
| // |
| /// References, both shared and mutable. |
| /// |
| /// A reference represents a borrow of some owned value. You can get one by using the `&` or `&mut` |
| /// operators on a value, or by using a `ref` or `ref mut` pattern. |
| /// |
| /// For those familiar with pointers, a reference is just a pointer that is assumed to not be null. |
| /// In fact, `Option<&T>` has the same memory representation as a nullable pointer, and can be |
| /// passed across FFI boundaries as such. |
| /// |
| /// In most cases, references can be used much like the original value. Field access, method |
| /// calling, and indexing work the same (save for mutability rules, of course). In addition, the |
| /// comparison operators transparently defer to the referent's implementation, allowing references |
| /// to be compared the same as owned values. |
| /// |
| /// References have a lifetime attached to them, which represents the scope for which the borrow is |
| /// valid. A lifetime is said to "outlive" another one if its representative scope is as long or |
| /// longer than the other. The `'static` lifetime is the longest lifetime, which represents the |
| /// total life of the program. For example, string literals have a `'static` lifetime because the |
| /// text data is embedded into the binary of the program, rather than in an allocation that needs |
| /// to be dynamically managed. |
| /// |
| /// `&mut T` references can be freely coerced into `&T` references with the same referent type, and |
| /// references with longer lifetimes can be freely coerced into references with shorter ones. |
| /// |
| /// For more information on how to use references, see [the book's section on "References and |
| /// Borrowing"][book-refs]. |
| /// |
| /// [book-refs]: ../book/second-edition/ch04-02-references-and-borrowing.html |
| /// |
| /// The following traits are implemented for all `&T`, regardless of the type of its referent: |
| /// |
| /// * [`Copy`] |
| /// * [`Clone`] \(Note that this will not defer to `T`'s `Clone` implementation if it exists!) |
| /// * [`Deref`] |
| /// * [`Borrow`] |
| /// * [`Pointer`] |
| /// |
| /// [`Copy`]: marker/trait.Copy.html |
| /// [`Clone`]: clone/trait.Clone.html |
| /// [`Deref`]: ops/trait.Deref.html |
| /// [`Borrow`]: borrow/trait.Borrow.html |
| /// [`Pointer`]: fmt/trait.Pointer.html |
| /// |
| /// `&mut T` references get all of the above except `Copy` and `Clone` (to prevent creating |
| /// multiple simultaneous mutable borrows), plus the following, regardless of the type of its |
| /// referent: |
| /// |
| /// * [`DerefMut`] |
| /// * [`BorrowMut`] |
| /// |
| /// [`DerefMut`]: ops/trait.DerefMut.html |
| /// [`BorrowMut`]: borrow/trait.BorrowMut.html |
| /// |
| /// The following traits are implemented on `&T` references if the underlying `T` also implements |
| /// that trait: |
| /// |
| /// * All the traits in [`std::fmt`] except [`Pointer`] and [`fmt::Write`] |
| /// * [`PartialOrd`] |
| /// * [`Ord`] |
| /// * [`PartialEq`] |
| /// * [`Eq`] |
| /// * [`AsRef`] |
| /// * [`Fn`] \(in addition, `&T` references get [`FnMut`] and [`FnOnce`] if `T: Fn`) |
| /// * [`Hash`] |
| /// * [`ToSocketAddrs`] |
| /// |
| /// [`std::fmt`]: fmt/index.html |
| /// [`fmt::Write`]: fmt/trait.Write.html |
| /// [`PartialOrd`]: cmp/trait.PartialOrd.html |
| /// [`Ord`]: cmp/trait.Ord.html |
| /// [`PartialEq`]: cmp/trait.PartialEq.html |
| /// [`Eq`]: cmp/trait.Eq.html |
| /// [`AsRef`]: convert/trait.AsRef.html |
| /// [`Fn`]: ops/trait.Fn.html |
| /// [`FnMut`]: ops/trait.FnMut.html |
| /// [`FnOnce`]: ops/trait.FnOnce.html |
| /// [`Hash`]: hash/trait.Hash.html |
| /// [`ToSocketAddrs`]: net/trait.ToSocketAddrs.html |
| /// |
| /// `&mut T` references get all of the above except `ToSocketAddrs`, plus the following, if `T` |
| /// implements that trait: |
| /// |
| /// * [`AsMut`] |
| /// * [`FnMut`] \(in addition, `&mut T` references get [`FnOnce`] if `T: FnMut`) |
| /// * [`fmt::Write`] |
| /// * [`Iterator`] |
| /// * [`DoubleEndedIterator`] |
| /// * [`ExactSizeIterator`] |
| /// * [`FusedIterator`] |
| /// * [`TrustedLen`] |
| /// * [`Send`] \(note that `&T` references only get `Send` if `T: Sync`) |
| /// * [`io::Write`] |
| /// * [`Read`] |
| /// * [`Seek`] |
| /// * [`BufRead`] |
| /// |
| /// [`AsMut`]: convert/trait.AsMut.html |
| /// [`Iterator`]: iter/trait.Iterator.html |
| /// [`DoubleEndedIterator`]: iter/trait.DoubleEndedIterator.html |
| /// [`ExactSizeIterator`]: iter/trait.ExactSizeIterator.html |
| /// [`FusedIterator`]: iter/trait.FusedIterator.html |
| /// [`TrustedLen`]: iter/trait.TrustedLen.html |
| /// [`Send`]: marker/trait.Send.html |
| /// [`io::Write`]: io/trait.Write.html |
| /// [`Read`]: io/trait.Read.html |
| /// [`Seek`]: io/trait.Seek.html |
| /// [`BufRead`]: io/trait.BufRead.html |
| /// |
| /// Note that due to method call deref coercion, simply calling a trait method will act like they |
| /// work on references as well as they do on owned values! The implementations described here are |
| /// meant for generic contexts, where the final type `T` is a type parameter or otherwise not |
| /// locally known. |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_ref { } |
| |
| #[doc(primitive = "fn")] |
| // |
| /// Function pointers, like `fn(usize) -> bool`. |
| /// |
| /// *See also the traits [`Fn`], [`FnMut`], and [`FnOnce`].* |
| /// |
| /// [`Fn`]: ops/trait.Fn.html |
| /// [`FnMut`]: ops/trait.FnMut.html |
| /// [`FnOnce`]: ops/trait.FnOnce.html |
| /// |
| /// Plain function pointers are obtained by casting either plain functions, or closures that don't |
| /// capture an environment: |
| /// |
| /// ``` |
| /// fn add_one(x: usize) -> usize { |
| /// x + 1 |
| /// } |
| /// |
| /// let ptr: fn(usize) -> usize = add_one; |
| /// assert_eq!(ptr(5), 6); |
| /// |
| /// let clos: fn(usize) -> usize = |x| x + 5; |
| /// assert_eq!(clos(5), 10); |
| /// ``` |
| /// |
| /// In addition to varying based on their signature, function pointers come in two flavors: safe |
| /// and unsafe. Plain `fn()` function pointers can only point to safe functions, |
| /// while `unsafe fn()` function pointers can point to safe or unsafe functions. |
| /// |
| /// ``` |
| /// fn add_one(x: usize) -> usize { |
| /// x + 1 |
| /// } |
| /// |
| /// unsafe fn add_one_unsafely(x: usize) -> usize { |
| /// x + 1 |
| /// } |
| /// |
| /// let safe_ptr: fn(usize) -> usize = add_one; |
| /// |
| /// //ERROR: mismatched types: expected normal fn, found unsafe fn |
| /// //let bad_ptr: fn(usize) -> usize = add_one_unsafely; |
| /// |
| /// let unsafe_ptr: unsafe fn(usize) -> usize = add_one_unsafely; |
| /// let really_safe_ptr: unsafe fn(usize) -> usize = add_one; |
| /// ``` |
| /// |
| /// On top of that, function pointers can vary based on what ABI they use. This is achieved by |
| /// adding the `extern` keyword to the type name, followed by the ABI in question. For example, |
| /// `fn()` is different from `extern "C" fn()`, which itself is different from `extern "stdcall" |
| /// fn()`, and so on for the various ABIs that Rust supports. Non-`extern` functions have an ABI |
| /// of `"Rust"`, and `extern` functions without an explicit ABI have an ABI of `"C"`. For more |
| /// information, see [the nomicon's section on foreign calling conventions][nomicon-abi]. |
| /// |
| /// [nomicon-abi]: ../nomicon/ffi.html#foreign-calling-conventions |
| /// |
| /// Extern function declarations with the "C" or "cdecl" ABIs can also be *variadic*, allowing them |
| /// to be called with a variable number of arguments. Normal rust functions, even those with an |
| /// `extern "ABI"`, cannot be variadic. For more information, see [the nomicon's section on |
| /// variadic functions][nomicon-variadic]. |
| /// |
| /// [nomicon-variadic]: ../nomicon/ffi.html#variadic-functions |
| /// |
| /// These markers can be combined, so `unsafe extern "stdcall" fn()` is a valid type. |
| /// |
| /// Like references in rust, function pointers are assumed to not be null, so if you want to pass a |
| /// function pointer over FFI and be able to accommodate null pointers, make your type |
| /// `Option<fn()>` with your required signature. |
| /// |
| /// Function pointers implement the following traits: |
| /// |
| /// * [`Clone`] |
| /// * [`PartialEq`] |
| /// * [`Eq`] |
| /// * [`PartialOrd`] |
| /// * [`Ord`] |
| /// * [`Hash`] |
| /// * [`Pointer`] |
| /// * [`Debug`] |
| /// |
| /// [`Clone`]: clone/trait.Clone.html |
| /// [`PartialEq`]: cmp/trait.PartialEq.html |
| /// [`Eq`]: cmp/trait.Eq.html |
| /// [`PartialOrd`]: cmp/trait.PartialOrd.html |
| /// [`Ord`]: cmp/trait.Ord.html |
| /// [`Hash`]: hash/trait.Hash.html |
| /// [`Pointer`]: fmt/trait.Pointer.html |
| /// [`Debug`]: fmt/trait.Debug.html |
| /// |
| /// Due to a temporary restriction in Rust's type system, these traits are only implemented on |
| /// functions that take 12 arguments or less, with the `"Rust"` and `"C"` ABIs. In the future, this |
| /// may change. |
| /// |
| /// In addition, function pointers of *any* signature, ABI, or safety are [`Copy`], and all *safe* |
| /// function pointers implement [`Fn`], [`FnMut`], and [`FnOnce`]. This works because these traits |
| /// are specially known to the compiler. |
| /// |
| /// [`Copy`]: marker/trait.Copy.html |
| #[stable(feature = "rust1", since = "1.0.0")] |
| mod prim_fn { } |